Blender 2.8 Tutorial - Cell Fracture Explosion

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  • Опубліковано 15 жов 2024

КОМЕНТАРІ • 286

  • @apexfilm9366
    @apexfilm9366 4 роки тому +74

    Cell Fracture really deserves a proper development, great feature that is sadly pretty limited.

  • @samuelphipps6376
    @samuelphipps6376 4 роки тому +6

    Love that moment when I go to figure stuff out about blender, and unknowingly click on the video of the legend who has been teaching me for the past couple weeks

  • @vctris
    @vctris Рік тому +2

    If anyone has issues with the volumetric lighting being completely white you need to set the Emission Strength on the Principled Volume to 0. Great tutorial!

  • @mousediscord2803
    @mousediscord2803 4 роки тому +27

    This is the best, clearest, most understandable tutorial you will ever find. (i mean cmon, CG geek....)

    • @blendermania3d
      @blendermania3d  3 роки тому

      Haha thanks!

    • @blackswan6386
      @blackswan6386 3 роки тому

      @@blendermania3d CG Geek is shyt ! Blender Mania is King !

    • @blendermania3d
      @blendermania3d  3 роки тому +1

      @@blackswan6386 lol I think we both are good 😊 bte make sure to join thr family at www.blendermania3d.com

    • @radhinnasywanabyasa1673
      @radhinnasywanabyasa1673 3 роки тому

      @@blackswan6386 LOL, I like cg geek also, I like all of blenderer, cg-geek is my teacher in blender

  • @noahgiamei202
    @noahgiamei202 2 роки тому +9

    This was extremely helpful and easy to follow, thanks! Those force fields open up so many possibilities.

  • @aryan57037
    @aryan57037 4 роки тому +5

    I haven't seen any crystal clear tutorial before.. Way to go dude. Expecting more !! Subed !

  • @sirajatega
    @sirajatega Рік тому +2

    Thank you Mr. BlenderMania for the easy to follow and super useful tutorial

  • @fraeonfin
    @fraeonfin 10 місяців тому +1

    Great tutorial! I had a problem that the Cell Fracture output was in the shape of a cube when i applied it to the sphere (Blender 4.0). However, the Cell Fracture worked correctly when i reduced the sphere to half its size (from 2m down to 1m).

  • @jamescanada2460
    @jamescanada2460 4 роки тому +49

    5:37 how to use the fracture add on

    • @blendermania3d
      @blendermania3d  4 роки тому +7

      You need to search for it under the addons and type in Cell Fracture :)

  • @greggmclaren5829
    @greggmclaren5829 Рік тому +1

    F@#K! DUDE! The texture mapping part of this video - which isn't why we here - is the best explanation of texture mapping I've found so far! Just post the first 4 mins about texture mapping and what it all means! That alone is worth a million views!!! F-ing brillant!

    • @blendermania3d
      @blendermania3d  Рік тому

      haha thank you Gregg! Glad it was of so much help! Heck yeah!

  • @philslinkee
    @philslinkee 8 місяців тому +1

    Excellent tutorial - I learned a lot, so cool

  • @zacharytaylor190
    @zacharytaylor190 3 роки тому +3

    Very well done! Used this as inspiration for a physics class demo project. Thank you for the tutorial!

  • @fernandourquijo3228
    @fernandourquijo3228 4 роки тому +3

    very well explained, thank you a lot ,
    now the cool thing would be to animate an object that causes the breaking of certain parts of the sphere, maybe a swirling rocket

    • @blendermania3d
      @blendermania3d  4 роки тому +2

      Thank you! Yes that is definitely possible and would be a cool idea

  • @robestey5628
    @robestey5628 4 роки тому +22

    Absolutely too cool. Thank you. i been blowing shit up all day now. lol

    • @blendermania3d
      @blendermania3d  4 роки тому +1

      Haha thats awesome! You're welcome! Definitely want to see your blown up stuff! Share it on the forums on the site! 😁

    • @ar00042
      @ar00042 4 роки тому +4

      Bruh chill before the CIA knocks on your door.....

    • @blendermania3d
      @blendermania3d  4 роки тому +1

      @@ar00042 lol!

    • @luca_distortedtherapy
      @luca_distortedtherapy 4 роки тому

      hahaha... this made me laugh so loud

  • @guinness11
    @guinness11 4 роки тому +9

    Man, this is brilliant! I was looking for a way to do something like this. Thank you!

    • @blendermania3d
      @blendermania3d  4 роки тому +2

      Anytime my friend! Look forward to seeing your result :)

  • @MichaelHelmick2016
    @MichaelHelmick2016 4 роки тому

    Node Wrangler Ctrl+Shift+T sets all the textures for you automatically. Also if a Sphere to keep pinching on top to Barley noticeable set the Textures to Cubic,Sphere,Extended and connect the vectors to a mapping and Texture coordinate node. Good tutorial!!

  • @AuXXKeyz
    @AuXXKeyz Рік тому +1

    I love your energy man , awesome tutorial 🔥

  • @user-bb1ky5vq3e
    @user-bb1ky5vq3e 2 роки тому

    This is literally what I've been looking for for a long time, thanks

  • @vipertheguy8529
    @vipertheguy8529 3 роки тому +1

    Nice Video
    Nice teacher
    Nice tutorial
    Nice tips :)
    Love you from Iran ❤

  • @curiosity6581
    @curiosity6581 Рік тому +1

    very impressive

  • @musatov75
    @musatov75 Рік тому +1

    Duuuude, that is soooooo awesome! Tnx!

  • @misakosolap5739
    @misakosolap5739 4 роки тому +3

    perfectly. clearly and clearly, even to me . Request - how to make destruction along the lines drawn with a pencil . Thanks.

    • @blendermania3d
      @blendermania3d  4 роки тому

      Thank you! Glad You liked it. Request noted down

    • @TygerTwo
      @TygerTwo 4 роки тому

      Interesting idea. Is that possible?

    • @Byuel
      @Byuel 4 роки тому

      @@TygerTwo it is possible.

  • @haythamsassi3317
    @haythamsassi3317 4 роки тому +1

    You're killing it ! well done !

  • @zeromeetsinfinity
    @zeromeetsinfinity 3 роки тому +1

    No advertising. Thanks !

  • @howlinallen7720
    @howlinallen7720 3 роки тому +2

    This is awesome!!! What I want to do is learn how it take a destroyed object like in this and then reverse the effect and fix it.
    Think of it like this
    You have a magic power like the Time Stone in marvel. You break a rock with a hammer and shatter it. Then you use your power and reform object to what it was like earlier (with maybe some cracks in it but never the less reformed.

    • @blendermania3d
      @blendermania3d  3 роки тому

      You can simply do that by reversing the animation or frames 😊

  • @manasverma372
    @manasverma372 4 роки тому +1

    Awesome this is a complete beginners tutorial it helped me a lot. Keep on making such tutorials.

  • @thunderstriketrading
    @thunderstriketrading 3 роки тому

    I love how much this tutorial covered!

  • @SaiyedR
    @SaiyedR 3 роки тому +1

    Love at first watch 😂😂 you r awsome broo.👍👍👍👍👍

  • @supriyadutta1
    @supriyadutta1 3 роки тому

    Very happy with this tutorial. Thanks. Keep them coming.

  • @paweg4251
    @paweg4251 3 роки тому +1

    Thanks for very good tutorial, explained in very simple way, simple creation of nice explosion. Good good.

  • @jimmyjobindi2128
    @jimmyjobindi2128 4 роки тому

    Excellent tutorial. I can't believe Blender is free.

  • @AntoineCG
    @AntoineCG 3 роки тому +3

    This is one of the best tutorial i ever seen ! But I have an issue. When i move from surface to volume in the node of the cube, the cube become very bright an white. Do you know what can I do to fix it ?

    • @blendermania3d
      @blendermania3d  3 роки тому +1

      Thanks! Turn down the emission and the strength values

    • @AntoineCG
      @AntoineCG 3 роки тому +1

      @@blendermania3d It works perfecty ! Thanks !

    • @blendermania3d
      @blendermania3d  3 роки тому +1

      @@AntoineCG anytime!

  • @eliazamchomvu4296
    @eliazamchomvu4296 3 роки тому +1

    Thank you very much

  • @birdeesign
    @birdeesign Рік тому

    super cool as you said ! Thanks for your video !

  • @artistjim114
    @artistjim114 2 роки тому

    I love your tutorials! Very informative and you crack me up!

  • @solo_2003
    @solo_2003 4 роки тому +5

    Dude I’m a big fan of yours and please i have a recommendation could u upload a tutorial on how to destruct/destroy a Tree in a realistic way for ex: a plane hitting the ground and the tree’s get destroyed i would really appreciate it i just wanna know how to destroy a tree in a realistic way❤️👌👍🏻

    • @blendermania3d
      @blendermania3d  4 роки тому +2

      Thanks man! I just took a screenshot of your request here and we'll look at doing that for you shortly. I am finishing a new course this week so probably after that

    • @solo_2003
      @solo_2003 4 роки тому

      BlenderMania ❤️❤️👌💯

  • @BradWarren
    @BradWarren 4 роки тому +1

    Cool tut.. Was able to follow along as a noob.

    • @blendermania3d
      @blendermania3d  4 роки тому +1

      Very cool bro! Glad you like the tutorial and it helped you out!

  • @brandonpachecoh
    @brandonpachecoh 9 місяців тому +1

    Thank you 🔥

  • @MissusHow
    @MissusHow 6 місяців тому +1

    Hello! Would it be possible to only explode part of an object using this? as if only part of the ... moon... got hit?

    • @blendermania3d
      @blendermania3d  6 місяців тому

      Absolutely. On the parts that you don't want to be affected, on the rigid body physics just turn off "Dynamic"

  • @gizmobly350
    @gizmobly350 4 роки тому +1

    Super cool, dude! Thanks.

  • @MelinsRCTech
    @MelinsRCTech 3 роки тому +1

    Awesome tutorial.. Learned alot and easy to follow and understand.. 👍

  • @abmann4065
    @abmann4065 4 роки тому +6

    Love this tutorial. I wanted to do something like this for some time. I do have an issue with my texture. Once I apply the cell fracture, the inner textures are stretched or scaled differently and I can't seem to find why.

    • @blendermania3d
      @blendermania3d  4 роки тому +3

      Hey A Bmann! Glad you liked the tutorial! Can you try applying the scale of the object before doing cell fracture? Also after cell fracture you can select all the objects and hit tab to go into edit mode and unwrap them again. Another thing to try is adding a seam to the sphere and unwrapping it differently. I can help you more if you go to the official site Blendermania3d.com and post in the forums with some screenshots :)

  • @winbig6849
    @winbig6849 Рік тому +1

    AMAZINKK

  • @ckjr1000
    @ckjr1000 4 роки тому +1

    Never been so excited haha

  • @Wazzapmx
    @Wazzapmx 4 роки тому +3

    hey man I really dig the video but I have one question, when I do the cube thing, where it encompasses the whole sphere, it just blackens everything out and I can't see the sphere, what am I doing wrong?

  • @danmarquez3971
    @danmarquez3971 3 роки тому

    WOW! You are a GREAT teacher! Thanks!

  • @grosbouff
    @grosbouff 3 роки тому +3

    Nice tutorial, thanks ! I want a sphere to explode but in a more "extreme" way (speed + rotation of each cell). How should I do that ?

  • @TsuriaDragon
    @TsuriaDragon 2 роки тому

    Looks like an mega evolution sphere I definitely wanna learn this :D

  • @CGcelestial
    @CGcelestial 2 роки тому

    OMG this is incredible
    !!
    Thank you so much

  • @lexit100
    @lexit100 2 роки тому +2

    Thanx for this video, how can I move this ball after I already added the rigid body to active and opend the ball fragments?

    • @lexit100
      @lexit100 2 роки тому

      Just got it: rigid body settings have to be set on "animated" for each fragment of the ball.

  • @Molchanovatatiana
    @Molchanovatatiana 4 роки тому +2

    Hello. When i add to Cube - Material - Surface - Princ. Volume, it looks like when i had no Cube at all, no lights outside the sphere. And when i match it to Volume, there is little squared light under the Sphere only. What settings could be wrong? Or maybe problem with pc and program. Thank you

  • @eremundead6321
    @eremundead6321 9 місяців тому +1

    when i do this, after changing the node connection from Principled Volume (Volume) -> Material Output (Volume), it initially goes the way yours does until I change the Color Attribute density to 0.1, which whites out the entire screen. Changing the color does nothing either. what did i do wrong?

    • @blendermania3d
      @blendermania3d  9 місяців тому

      Hey eremundead. Happy to help. Could you go to blendermania3d.com and post it in the forums with your .blend so I can check it out

  • @wesleytillman9774
    @wesleytillman9774 2 роки тому

    Great tutorial. Thanks.

  • @AviatorArcade
    @AviatorArcade 3 роки тому

    Thank you. Amazing tutorial and very good effect. :)

  • @mrsnrub3334
    @mrsnrub3334 4 роки тому +4

    Thank you so much for this vid, been having way too much fun with the splosions :) If I wanted to keep the shell slightly separated (like frame 3 or 4 of the animation) as a still object, while the rest of the scene animates (orbiting lights within the shell) - what would you recommend? Could I keyframe it to be passive from that frame onwards?
    What could compliment the forcefield so that the shell would kind of vibrate between two gravitational pulls?
    Any guidance would be greatly appreciated. Cheers man :)

    • @JakeDavies
      @JakeDavies 2 роки тому

      I came to the comments to find this exact question. I seemed to have figured it out with just that, another force field. First force field was key framed in strength from 0 - 50 for the first 70 frames. Then the second force field comes in at frame 70 with a strength of -50 to bring the cells back in. Play around with these settings though if anyone is looking to do this too!

  • @damascuscode
    @damascuscode 2 роки тому +1

    Hi, I am making the switch from Lightwave 3D to Blender (Please don't laugh!). I just had one question. Right now my animation is stopping at frame 240. Is it possible to get the force to animate past this point?

  • @DigitalREM
    @DigitalREM 3 роки тому +1

    Great video!

  • @matgogole
    @matgogole Рік тому +2

    Hello! Thank you very much for that tutorial because it is very clear. Nevertheless, I would like to try to make an egg explode for the game I am making, so it's like a very thin sphere because of the hole inside of it (I used boolean,maybe that wasn't a good idea?) . The problem is, it blows up instantly and is too strong even when I put the strenght of the forcefield to 0.001. Do you think there is a solution to that? Thanks in advance! 😄

  • @acmtsing
    @acmtsing 3 роки тому

    This is very cool! I been looking for something like this.

  • @HoangNguyen-np7pl
    @HoangNguyen-np7pl 2 місяці тому +1

    is there any possible ways for making the particles fly to a same way ? like through x axis or y axis

    • @blendermania3d
      @blendermania3d  2 місяці тому

      Absolutely. Just use a wind forcefield and you can direct it in 1 direction

  • @roselover4728
    @roselover4728 4 роки тому

    Very clear your tutorial. Thank for about that. I want to see more. Fighting bro.

  • @na_beel
    @na_beel 4 роки тому +1

    Really Nice

  • @antomathanlijom5486
    @antomathanlijom5486 4 роки тому +1

    best tutorial i have ever seen.....Thx a lot......But donno hw long it will take it for rendering?

    • @blendermania3d
      @blendermania3d  4 роки тому +1

      Thank you! Glad You like it 😁 shouldnt take too long

  • @Niro_sounds
    @Niro_sounds 11 місяців тому

    I am having an issue where everything is exploding when i click play, is there a way i can expand the pieces slightly before they collide?

  • @omarahmed5813
    @omarahmed5813 4 роки тому +5

    Hi i have a question to this addon can i make this Explosion with keyframes? I mean My planet should Explosion later ( in Frame 150 for example) is it possible? I Hope you can help me i have search in the Internet and i found nothing

    • @TKtimestretch
      @TKtimestretch 4 роки тому

      I always just duplicate what I want to explode and key it to move in right when I want it to explode

    • @cyrilgiri7785
      @cyrilgiri7785 4 роки тому

      u can use the start or end frame but i dk how im new.... 😭

    • @krizsan0596
      @krizsan0596 4 роки тому

      keyframe the strength of the forcefield

  • @Niro_sounds
    @Niro_sounds 11 місяців тому +1

    Yeah so everything is colliding when i press play. I am using like a logo svg that i extruded so I am assuming its caused by some weird vertices. I really just want to make everything no collide if thats possible

    • @blendermania3d
      @blendermania3d  11 місяців тому

      Hey Nirossen. Happy to help. If you can post it on blendermania3d.com on the forums there with your .blend I'll take a look at it

  • @mexlemax3307
    @mexlemax3307 4 роки тому +5

    This is so, so, so cool!
    That I did that too. Looks really, really cool.
    Thank you very much for this tutorial.

  • @jedijew
    @jedijew 3 роки тому

    Great job. Thank you very much. So much help learning blender.

  • @rohangurav1311
    @rohangurav1311 3 роки тому

    Your videos all time osm

  • @flash5230
    @flash5230 4 роки тому

    Thank you soooo... much; this was very useful.

  • @xynerd
    @xynerd 4 роки тому +1

    awesome tutorial!

  • @nibblrrr7124
    @nibblrrr7124 4 роки тому +1

    2:28 With _Node Wrangler_ enabled, *Ctrl-Shift-T* will take care of the PBR texture setup for you. ;)

    • @MichaelHelmick2016
      @MichaelHelmick2016 4 роки тому +1

      I just posted that also. Issue I have is the unwrap once you fracture the sphere. :)

  • @its-anuga
    @its-anuga 4 роки тому +1

    I got drunk zipping wine to each `SWEET`, ciao | au revoir!

    • @blendermania3d
      @blendermania3d  4 роки тому

      ha! Hey a tutorial and a drinking game! What better than that :P

  • @roadrunnerplaying
    @roadrunnerplaying 10 місяців тому +1

    How is it possible that I have gravity deactivated, no force field and my fractures are moving when I hit play?

    • @blendermania3d
      @blendermania3d  10 місяців тому +1

      If you enabled physics and rigid body, they will move. Also when you do cell fracture there is still the original mesh there and if that has rigid body on it, they will shoot out so make sure to delete that. If you still have issues if you want to upload your file on blendermania3d.com I can take a look at it

    • @roadrunnerplaying
      @roadrunnerplaying 10 місяців тому +1

      @@blendermania3d Thanks for the answer! I'll upload it there

    • @blendermania3d
      @blendermania3d  10 місяців тому

      Awesome!@@roadrunnerplaying

  • @mattia735
    @mattia735 3 роки тому +1

    Awesome work, thank you . Does it works even on cycles?

  • @randomaccount6435
    @randomaccount6435 3 роки тому

    Love the channel

  • @stanslausmanthi
    @stanslausmanthi 4 роки тому +5

    "Just take a piece, just take it out trie it out guys it's like taking a piece out of a cake"

  • @marcosssocram
    @marcosssocram 2 роки тому

    Thank you, amazing :D

  • @harshanalweera1474
    @harshanalweera1474 2 роки тому +1

    Any way to move this object around and then make it explod in later point in time

  • @BearSofty
    @BearSofty 4 роки тому

    Love the voice crack in the start

  • @daniyalyousaf8509
    @daniyalyousaf8509 3 роки тому

    Thank you sir i buy your course in udemy sir i fully supported you sir carry on new lessons for me hahaha

  • @yiyardhii
    @yiyardhii 2 роки тому

    When I put the material output of the principed volume in volume all the sphere and cube turns white, is it a problem of the rendering or it is ok?

  • @TeamHuanimal
    @TeamHuanimal 4 роки тому

    thank you for explaining what each thing does. u're awesome!! this was super easy to follow along

  • @dukestudio1320
    @dukestudio1320 4 роки тому

    Amezing, I love this effect

  • @AdictiveGaming
    @AdictiveGaming 2 роки тому

    help i need a realy QUICK fix! as soon as i start play every piece is getting smashed into universe... the whole objects/all parts arent falling down - they just get pushed away from each other - friction also on 1

  • @MeinVideoStudio
    @MeinVideoStudio 3 роки тому

    Hey nice Tutorial.
    How can i make the Force more linke an Impact so that the Simulation starts fast ?

  • @ryanisthewind
    @ryanisthewind 4 роки тому +6

    when the time comes, the default cube gonna take revenge
    We all gonna get DELETED!

  • @GLEPCHANNEL
    @GLEPCHANNEL Рік тому +1

    thanks mattpatt

  • @keziagreste
    @keziagreste 9 місяців тому

    Why does my sphere get converted into cube once I add cell fracture?? Help!!!

  • @philwonc
    @philwonc 3 роки тому

    and the universe was born this way - blender is the answer xD

  • @xminord6580
    @xminord6580 4 роки тому

    thanks

  • @linatoivonen3054
    @linatoivonen3054 4 роки тому +4

    Hi, my Blender doesn´t let me click on the "add active" option in the rigid body menu. What to do?

    • @blendermania3d
      @blendermania3d  4 роки тому

      What does it let you do?

    • @bipin9177
      @bipin9177 4 роки тому

      Make sure you have the object selected

    • @snakeywakey4109
      @snakeywakey4109 4 роки тому +1

      you can always add a rigidbody to a single object and then press "objects" in top left, go down to rigidbody and then press "copy from active"

    • @schmuddelecke
      @schmuddelecke 4 роки тому +2

      Hi, you cannot select the entire object at once. You must first select a piece of the sphere, then use B to select the rest.

  • @matdeox
    @matdeox 4 роки тому

    thank you

  • @SangHendrix
    @SangHendrix 4 роки тому

    Very very cool.

  • @rohangurav1311
    @rohangurav1311 3 роки тому

    Thank bro🔥🔥🔥

  • @WH0PPERR
    @WH0PPERR 2 роки тому +2

    The cube bit didn’t work for me, it just made everything white

  • @wynton921
    @wynton921 3 роки тому

    Hello, I want to add an effect like this to an augmented reality app I'm building. Can these type of effects be exported as USDZ files? Thank you.

  • @eklor
    @eklor 2 роки тому

    I adapted along the way, and as I added a texture displacement (rock like) on my sphere before to make the cell fracture, the explosion happens now super fast no matter the force in the forcefield .. I guess cause the chunks are hitting each other. Anyway to suppress that?

  • @hortslips6863
    @hortslips6863 4 роки тому

    Sir, You are great.. One question is how can make the comedy videos as like 'Make joke of' or 'Msg toons'(Popular Channels). Can you tell me, Sir..

  • @sketchframestudio
    @sketchframestudio Рік тому

    is there a way to time the explosion with key frames as the start and end ?
    im trying to get a natural looking planet rotation as it explodes