Bakes & Mesh Maps Explained - Substance Painter

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  • Опубліковано 7 лют 2025
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КОМЕНТАРІ • 39

  • @AbeLeal3D
    @AbeLeal3D  Місяць тому

    Premium 3D Courses: www.abeleal3d.com/
    Discord Community: discord.com/invite/Fcd5BjD7wN

  • @ANTI_STRESSA
    @ANTI_STRESSA 29 днів тому +2

    I like your technical videos, which seemed to contain simple and basic information. But in each of them I manage to find something new that helps in my work. Thank you very much! Your presentation of information is so soft and pleasant. I do not know anyone on UA-cam who is more pleasant, who would have the charisma of a teacher and could present the material respectfully and positively.

  • @prasadsanas2879
    @prasadsanas2879 Місяць тому +1

    Finally someone made the video I was searching for

  • @Om-yl3oc
    @Om-yl3oc Місяць тому +2

    New studio setup is really looking amazing 🎉🎉🎉

  • @anshulkale3999
    @anshulkale3999 Місяць тому

    This is perfect and well explained. So straight to point.

  • @akashchaurasiyaart1623
    @akashchaurasiyaart1623 Місяць тому +1

    Thankyou so much for this video:) Too easy to understand....:)

  • @Psyeyerig
    @Psyeyerig Місяць тому +3

    Perfect as always.

    • @AbeLeal3D
      @AbeLeal3D  Місяць тому

      Glad you enjoyed it!

  • @GauravSharma-l2d
    @GauravSharma-l2d 28 днів тому

    Thanks form INDIA...I like your technical videos....

  • @Kheossun
    @Kheossun Місяць тому

    amazing !!! things i needed to know but didnt know i needed to know them!!! thank you very much ! and dont know anyone else that explains it as well! especially the

  • @davidhorvath5986
    @davidhorvath5986 Місяць тому

    Awesome , Tut came in the right time.Just started to wonder recently about these maps / Word Space Normal, Thickness/ The usage of ID mask vs. Polygon fill , and that you used AO straight as a black mask very great tips too. I will play with these at my new character.

  • @JustGraphic87
    @JustGraphic87 Місяць тому

    this was so helpful. thank you.

  • @jhonnyvaldes3239
    @jhonnyvaldes3239 Місяць тому

    Excellent video Abe, thanks for sharing. Regarding the cage overlapping and strange artifacts, it would be good if in new versions of Substance Painter they added the option of being able to modify the cage with a brush like Marmoset has.

    • @AbeLeal3D
      @AbeLeal3D  Місяць тому +1

      yes i defintely think Marmoset has better baking tools, due the cage and some other maps that you can generate. Not a necessity but definitely good to have

  • @ed_y8770
    @ed_y8770 Місяць тому +1

    As much as a lot of cg artists and I myself hate Adobe, Substance Painter is still a great investment and the top choice for texturing

    • @AbeLeal3D
      @AbeLeal3D  Місяць тому +2

      yep i wish the business model was slightly different with a rent to own or permanent license but it is what it is

  • @topy706
    @topy706 Місяць тому

    amazing studio

  • @dr.rooney722
    @dr.rooney722 Місяць тому +1

    Hi Abe, but how to get rid of these black area completely that can be seen at 06:36 or these doesnt effect that much while texturing

    • @AbeLeal3D
      @AbeLeal3D  29 днів тому +2

      you might need a nicer low poly, with a little bit more resolution to avoid that stretching, for a small asset like this is shouldnt affect that much

  • @the_ericklima
    @the_ericklima 29 днів тому

    Hell yea!

  • @flyingbaconcat1391
    @flyingbaconcat1391 Місяць тому

    merci

  • @sebemmelembro2172
    @sebemmelembro2172 Місяць тому +1

    I'm waiting to see what news there will be in Substance 2025, I hope something good comes

  • @0Bxrke
    @0Bxrke 28 днів тому

    really helpfull video as always, but i wonderin something at 0:54 , is there any method for that in blender? or just rename all meshes one by one?

    • @AbeLeal3D
      @AbeLeal3D  24 дні тому

      Send your question in our discord community help room, will be easier to follow up and answer - discord.com/invite/Fcd5BjD7wN

  • @juliaalder2007
    @juliaalder2007 Місяць тому

    So we only need thickness, if we work with skin or glass?

    • @AbeLeal3D
      @AbeLeal3D  Місяць тому

      @@juliaalder2007 you can use it for other things but yeah those are the most common ones

    • @juliaalder2007
      @juliaalder2007 Місяць тому

      @AbeLeal3D Thanks. I ask because baking several objects at once at 4k takes a lot of time. So I would exclude the thickness map. But I don't know exactly in which cases I need it.

  • @nashonightmare
    @nashonightmare Місяць тому

    Hey Abe, super useful video as usual. I have a question for you. I'm thinking to buy Adobe Substance Painter and Designer through steam. They both are around 63usds currently (2024 version). What do you think? Personally, I have all the stuff I need for my work included in that software. So, I do not need updates, I think. Will I get access to the software in lifetime if I buy them from steam? What is your opinion on this? Btw I cannot afford to pay 50$ for every month for their subscription plan.

    • @AbeLeal3D
      @AbeLeal3D  Місяць тому +1

      @@nashonightmare yeah the 2024 versions is very complete and you should be able to do a lot with it, so I do think it is a good option

    • @nashonightmare
      @nashonightmare Місяць тому

      @@AbeLeal3D Thanks for the reply Abe! Will I have access to the software lifetime?

  • @noname-name_no
    @noname-name_no Місяць тому

    Lowely 🎉

  • @patrigateanimations2420
    @patrigateanimations2420 Місяць тому

    Helllo

    • @patrigateanimations2420
      @patrigateanimations2420 Місяць тому

      This is a video I really need

    • @patrigateanimations2420
      @patrigateanimations2420 Місяць тому

      I want to ask... Can i use the high poly model from ZBRUSH to bake in substance painter?

    • @AbeLeal3D
      @AbeLeal3D  24 дні тому

      Send your question in our discord community help room, will be easier to follow up and answer - discord.com/invite/Fcd5BjD7wN

  • @johnemil5794
    @johnemil5794 Місяць тому

    If I could subscribe to you twice I would

    • @AbeLeal3D
      @AbeLeal3D  Місяць тому

      @@johnemil5794 thank you I really appreciate it! Comments help a lot as well thanks for the support!