'Star Citizen' has raised $700 MILLION... So I tried it again...

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  • Опубліковано 26 вер 2024

КОМЕНТАРІ • 7 тис.

  • @LukeStephensTV
    @LukeStephensTV  3 місяці тому +162

    If you wanna see some of the bigger ships like the Space Yacht, check out my other Star Citizen video from late 2022: ua-cam.com/video/lbB6iG_yYm0/v-deo.html

    • @sketchtherapy1218
      @sketchtherapy1218 3 місяці тому +15

      This is disingenuous you know for a fact all the ships in all those packs are either currently purshable easily in game or will be purshasable easily in game. Let me reiterate easily. You are ridding a hate wave to virtue signal but unlike the other virtue signallers you know for a fact you can get every game in that pack with a little grinding & that every ship released from concept also becomes purshasable for a little grinding. People are making millions in game currency in hours and buying $1,000.00 ships for a couple of hours of grind.

    • @sketchtherapy1218
      @sketchtherapy1218 3 місяці тому +3

      Making that the last part of your video like the people that make the truth the last part of the article is still a scumbag move.

    • @sketchtherapy1218
      @sketchtherapy1218 3 місяці тому +2

      How dare Lego make expensive Star Wars models.

    • @StarCitizenJorunn
      @StarCitizenJorunn 3 місяці тому +12

      Good overview video but please correct the Legatus pack includes EVERY ship that is available, every vehicle, every extra, it is the completionist collector's pack. And IGN is wrong, the $10,000 level that allows you to SEE the Legatus pack is then rolled into the total. it is NOT $58,000. AND around 150 ships and vehicles are currently flyable IN GAME NOW. You don't need to spend more than $45 but if you WANT to own more ships that is up to you and the system of upgrades over time can be pretty minimal over time as people can afford it out of their entertainment budgets. Also the Javelin has been demoed IN GAME with a partial tour, not just concept art. No it's not complete and able for owners to fly yet. I know a lot of people who own Javelins and would be happy to have a chat with you sometime about the whales of the community as I founded a fairly large org of whales including many Legatus owners.
      And if you divide $700M by approximately 2M paying backers (40% of total accounts) that's an average of $350 - over 12 years. You can get to that in a few years of $10 a month.

    • @alandab
      @alandab 3 місяці тому +12

      Dude, I normally enjoy ALL of your videos. But why do I feel so dirty after watching this one? I'm pretty sure you KNOW you were being dishonest when you purposely left out many truths about Star Citizen. You KNOW this game is only $45, yet you left that as a footnote after claiming it's MUCH, MUCH more. Why would you do that? Has your revenue dropped to the point that you need lies and disinformation as an alternative source? I could point out many more dishonest statements you made, but what's the point? I'm just curious about your motivations...inquiring minds would like to know.

  • @GamingGrenade1
    @GamingGrenade1 3 місяці тому +10068

    The amount of money this game has raised just shows how much demand there is for a proper space exploration game (that doesn't have a loading screen every 6 seconds)

    • @charlescoryell4239
      @charlescoryell4239 3 місяці тому +370

      The game you want isn’t possible right now

    • @melcorchancla9431
      @melcorchancla9431 3 місяці тому

      @@charlescoryell4239it is tho, but it would either be pc exclusive or release later on ps6

    • @tokie2100
      @tokie2100 3 місяці тому +1052

      No man sky is pretty great. Free updates all the time and the ships are get this…. Free.

    • @bevanmcnicholl2525
      @bevanmcnicholl2525 3 місяці тому +332

      No Mans Sky.

    • @MrH4RR7
      @MrH4RR7 3 місяці тому +310

      Yeah, and people still will complain that they have to spend 3 hours between POI because they forget that real space is empty, like 99.999999% of space.

  • @SaintInix
    @SaintInix 3 місяці тому +6318

    Luke, Star Citizen doesn't have Microtransactions, it has Macrotransactions.

    • @Tobiemoss
      @Tobiemoss 3 місяці тому +203

      Paying for ships is lame, on EvE we take ships.

    • @SaintInix
      @SaintInix 3 місяці тому +25

      @@Tobiemoss I mean, to be fair you don't take anything, you just blow it up. Frigate wolf packs are fun, and surprisingly effective if trained decently.

    • @Tenkin211
      @Tenkin211 3 місяці тому +134

      You can literally pay for everything with cash in Eve. The entire game is pay to win.

    • @puxtbuck6731
      @puxtbuck6731 3 місяці тому +13

      @@Tenkin211basically all MMOs are. Also you CAN do that in EvE but you basically have to buy everything in SC

    • @mrthewhite2620
      @mrthewhite2620 3 місяці тому +51

      ​@puxtbuck6731 you can buy most ships in SC with in game cash too.

  • @wenerjy
    @wenerjy 3 місяці тому +2303

    Prior to Starfield, funding had actually slowed down. Starfield was the best advertisement for Star Citizen.

    • @TheDiamondMan_3
      @TheDiamondMan_3 3 місяці тому +66

      And the release of Elite: Dangerous' Odyssey expansion.

    • @ruggedlymansome9614
      @ruggedlymansome9614 3 місяці тому +34

      Prior to Star Field they had their highest revenue year of all time and it's only gone up every year.

    • @wenerjy
      @wenerjy 3 місяці тому +1

      @@ruggedlymansome9614 If you actually view the funding progress of 2023, it was trailing 2022 by a lot until October + November of 2023, where it suddenly spiked up massively and overtook 2022.

    • @wenerjy
      @wenerjy 3 місяці тому +1

      @@ruggedlymansome9614 Look at the month to month between 2022 and 2023.

    • @ossiedunstan4419
      @ossiedunstan4419 3 місяці тому +8

      Didn`t play it, I don't purchase games from that company or most so called triple AA companies as they are based solely on transactions.

  • @SelfproclaimedLizardWizard
    @SelfproclaimedLizardWizard Місяць тому +196

    $10k is not a microtransaction.
    Thats a macrotransaction

  • @DanThe2nd
    @DanThe2nd 3 місяці тому +1852

    When you become a middle aged single man with no kids, you are faced with two choices: spend thousands of dollars on fictional spaceships, or spend thousands of dollars on plastic figurines.

  • @Scarecr0wn
    @Scarecr0wn 3 місяці тому +3333

    If you are leaving a planet, please turn on the navigation mode. It do take ages in weapon mode to leave the atmosphere. It is much quicker in nav mode.

    • @nomesiah
      @nomesiah 3 місяці тому +103

      was looking for your comment, boost would speed things up as well

    • @turbotoke8882
      @turbotoke8882 3 місяці тому +318

      this just proves his point that you need a "phd in star citizen to even begin playing"

    • @JamesBrown-xb7yi
      @JamesBrown-xb7yi 3 місяці тому +177

      Just a tutorial would do fine

    • @clements3715
      @clements3715 3 місяці тому +35

      @@turbotoke8882 like to play Flight simulator

    • @bigde131
      @bigde131 3 місяці тому +78

      @@turbotoke8882skill issue

  • @Yellowjack17
    @Yellowjack17 3 місяці тому +731

    With $700 million you could make 47 "Godzilla Minus One" movies or actually send a rocket to space

    • @kamikaziking
      @kamikaziking 3 місяці тому +109

      or you can make a shitty amazon series for the woke that no one watches......

    • @barryevans791
      @barryevans791 3 місяці тому +31

      half a season of Lord of the Rings

    • @mclovin1498
      @mclovin1498 3 місяці тому +9

      Or you can make an actual space station

    • @Deniseganjam
      @Deniseganjam 3 місяці тому +18

      ​@@mclovin1498 in space station is from plastic for ant then yeah

    • @Me-ws5zt
      @Me-ws5zt 3 місяці тому +4

      ​@@kamikazikinga ⚫ Snow White will be great.

  • @itstrab
    @itstrab Місяць тому +273

    Just when I thought people couldn't get any dumber, I found out people are spending $48,000 on a macrotransaction in an unreleased game...

    • @Krysnha
      @Krysnha 25 днів тому +30

      That probably will never launch

    • @omegadroidzero
      @omegadroidzero 25 днів тому +11

      You should see what people spend on Entropia Universe.

    • @mediabrandslife
      @mediabrandslife 24 дні тому

      Right lol

    • @JayzsMr
      @JayzsMr 24 дні тому +14

      Bunch of lonely rich men

    • @tonyenkiducx
      @tonyenkiducx 23 дні тому +20

      For some people that's like ordering a pizza.. Are you annoyed someone else is helping fund a really cool game? I don't care. Let them pay, I want a good space sim!

  • @ChristopherEatonAgnati
    @ChristopherEatonAgnati 3 місяці тому +923

    I'm not sure "They've made $700,000,000" equals "they've spent $700,000,000 on the game"....

    • @kreigier5358
      @kreigier5358 3 місяці тому +145

      That’s what’s crazy, 700 hundred million is such an unfathomable number. The highest ever movie budget was around 500 million… this beats that by nearly half. This is preposterous.

    • @ChristopherEatonAgnati
      @ChristopherEatonAgnati 3 місяці тому

      @@kreigier5358 sure, but that's also over a 12 year span, too, pocketing nearly all that cash with marginal progress on the game becoming officially done per year. It's truely surprising they haven't been sued, I think.

    • @knutruben1
      @knutruben1 3 місяці тому

      @@kreigier5358 genshin impact is also around 700m, and gta6 is said to be allocated about 2 BILLION dollars over its lifetime.
      RSI are really developing two separate games.
      Squadron42 is the singleplayer game, and Star Citizen is the MMO. They are being developed in tandem.
      I get that 700m is a lot of cash, but they almost finished the single player game, while also building up a huge game development company from the ground up and ALSO have a lot of stuff ready for SC.
      I dont think it it THAT of a crazy number considering.
      I bought my game package in 2016 or something for 120$, and have had plenty of fun for that money:)

    • @nullid1492
      @nullid1492 3 місяці тому +186

      They have 695 staff across 3 locations (Germany, the UK, and USA). Assuming an average salary for high skilled tech workers of $80,000, the cost of the employees for one year would be $55,600,000. Other costs such as offices, hiring, marketing, events, etc. mean that it is not difficult to believe that a good chunk of the $700,000,000 has actually been spent over more than a decade of development.
      I'm not saying that top people haven't got rich of this endeavour, but the main money sink appears to be mismanagement. Employee turnover is ridiculously high. Unachievable deadlines are set that force employees into a constant crunch. Massive new features are introduced and existing ones cut at the whims of a manager. It is easy to see why the game is an unfinished and buggy mess.

    • @ChristopherEatonAgnati
      @ChristopherEatonAgnati 3 місяці тому +34

      @@nullid1492 thanks for that. I genuinely had no idea there were that many employees at RSI (if that's the company name(?)). With the development progress, I really thought it was closer to 10-15 folks working on Star Citizen on the lunch breaks or something. I know that sounds sarcastic, but (sadly) it's not. It does seem like they have as many or more folks designing new ships to sell for $100+ than they do actually finishing the game.
      But to be fair, they aren't making this game for the folks who don't buy the expensive ships (and have high-end expensive computers)

  • @luciusneochojin307
    @luciusneochojin307 3 місяці тому +340

    "no cuts, no edits."
    *immediately does both*

    • @mrhanzoo2007
      @mrhanzoo2007 Місяць тому +9

      he wanted to if he didnt crash lol

    • @spankyjeffro5320
      @spankyjeffro5320 13 днів тому

      @@mrhanzoo2007 That's still a cut and edit. No exceptions.

  • @RazSkull673
    @RazSkull673 3 місяці тому +930

    Want to know the craziest thing many players don’t even know? When ships quantum travel from one place to another it is not a loading screen. You are actually traveling real time and the proof is I have sat and watched ships leave atmosphere and quantum across the night sky as you can track the ship if you watch carefully. There is video of people watching ship quantum travel across space from a distance.

    • @katraapplesauce1203
      @katraapplesauce1203 3 місяці тому +164

      yep, you can also intercept players on route in quantum with snares and you actually have to be in the path of the ship moving for it to work

    • @Hippida
      @Hippida 3 місяці тому +48

      @@katraapplesauce1203 Yup, I've experienced that, and the following explosion, waking up at the hospital :D
      I have to use perches when I travel in a small ship now

    • @Sinsanatis
      @Sinsanatis 3 місяці тому +5

      from what i heard, qt is basically a bunch of short teleports.

    • @katraapplesauce1203
      @katraapplesauce1203 3 місяці тому +54

      @@Sinsanatis eh thats only really the case because of the locational update tickrate in relation to your speed. Its not different than moving on foot or normal moving in a spaceship, just that the speeds there are so low that the server tickrate makes it look continous in combination with motion prediction and interpolation.
      in reality the motion of every object updates location at the tickrate of a server, thats the case in every multiplayer game.
      the short teleports for QT are just this effect being emphasized because of the extreme speeds, but for all intends and purposes its continous. You can even see this if your speed is still low enough like when you QT to a OM point close across the surface of a planet.
      you can further see this effect emphasized when the servers go really low in FPS and other player moving gets really jerky and people teleport around from desync, thats because the tickrate gets really low and the motion prediction and interpolation starts breaking so you just see player locations updating at the low (4fps or so) tickrate rather than continuous smooth motion

    • @Mittzys
      @Mittzys 3 місяці тому +45

      ​@@Sinsanatis It's only "teleports" in the sense that the game has a limited frame rate and you move once per frame. You know, like, every other game ever.

  • @sinekonata
    @sinekonata 2 місяці тому +132

    The 2 insights I take away from this insanity is that
    1. Gamers have too much money.
    2. They're sick of bullshit, they want the ultimate sandbox.

    • @johnwong5317
      @johnwong5317 Місяць тому +6

      Oh, whale on mobile games are much richer. You see many false ads on mobile games? Just need small amount of whale and enough to make hundreds of millions on each games.

    • @charliemcawesome5012
      @charliemcawesome5012 Місяць тому

      Agreed.
      Let’s think this through in a way most people have done…. And haven’t thought through.
      How many CODS have you bought? Are you faithful and bought them all? Plus you add the seasons or add ons??? Yet well over 1000 for 1 game that essentially hasn’t changed.
      So you like COD, and the “whales” of SIG just want a massive space game. It’s the same thing. You just don’t THINK yer paying for one game…. Yet you are.

    • @spankyjeffro5320
      @spankyjeffro5320 13 днів тому

      Gamers have too little money. Have you seen the filthy cheapskates in this comment section? Do you see them ALL OVER Steam?

  • @ryanjones4106
    @ryanjones4106 3 місяці тому +651

    I played Star Citizen a lot when I was injured. I just bought a starter ship package (The Pisces Expedition), for $40. I spent $10 to upgrade my package to the Avenger Titan (The ship he was flying in this video).
    So I spent a total of $50. Made tons of friends online and had countless battles and made tons of in game money with an awesome crew. That allowed me to purchase sweet ships in-game using the in-game currency and I never had to spend another dime.
    Honestly this game is amazing if you play with friends online. It’s rather easy to make loads of money in-game if you play with a good crew and kick some ass 🤘
    edit: Running a critical threat mission with a fully crewed Hammerhead with a good captain is a life changing gaming experience. I often tell my friends, with the right crew this game feels like Sea of Thieves in space.

    • @jrzgcwrocks
      @jrzgcwrocks 3 місяці тому +20

      Needs to be top comment.

    • @JerBearTeo
      @JerBearTeo 3 місяці тому +8

      o7

    • @monalisa-bs4zs
      @monalisa-bs4zs 3 місяці тому +12

      playing the video game was 'life changing'? That's where you lost me. Star citizen looks more like metaverse or a social media space than a game and social can only be free coz it is so reliant on consumers to function.

    • @andrewboyer7544
      @andrewboyer7544 3 місяці тому +51

      @monalisa-bs4zs maybe it was hyperbole but nothing in gaming hits like flying a fully crewed warship into combat. Try it before you judge.

    • @gankstrap
      @gankstrap 3 місяці тому +30

      @@monalisa-bs4zs I think he ment that it changed his gaming life like saying there's nothing like it in games.

  • @ForgedHorizons
    @ForgedHorizons 3 місяці тому +752

    I will say that you were going slow in that takeoff sequence into orbit. They changed the flight model with this update, and it added multiple flight modes. You were in 'SCM' mode, which lowers your maximum velocity, and you were only going at about 2/3 if the max SCM speed. If you had been in nav mode and turned up the speed limiter, you would have cut that 2.5 minute flight into about 30 seconds.

    • @SkywallGuttz
      @SkywallGuttz 3 місяці тому +29

      Default Controls: Hold B to change between SCM and NAV, MMB to change between sub modes (SCM GUN, SCM MISSILES, SCM SCAN / NAV QUANT, NAV FLIGHT, NAV SCAN) , Hold LMB to Quantum Jump. Having landing gear down will max your speed to 30 M/S, you can still boost.

    • @turbotoke8882
      @turbotoke8882 3 місяці тому +6

      thats a whole lotta words... too bad i aint reading them

    • @ForgedHorizons
      @ForgedHorizons 3 місяці тому +132

      @@turbotoke8882 he use slow fly mode. He should use fast fly mode instead. Should be easier for you

    • @porkerpete7722
      @porkerpete7722 3 місяці тому +23

      ​@@ForgedHorizons love it 😂

    • @BradAhrens
      @BradAhrens 3 місяці тому +16

      @@ForgedHorizons why use many word when few word do trick

  • @SafetyRabbit
    @SafetyRabbit 3 місяці тому +831

    It’s buggy, laggy, expensive, time consuming and often frustrating… but there’s just nothing like it. The sheer ambition and the actual progress towards that ambitious goal just keeps bringing me back.

    • @NicholasBrakespear
      @NicholasBrakespear 3 місяці тому +42

      I mean, NMS's raw feature list is now ridiculous... and if you want something with a bit more depth and less cartoon colouring, there's Starsector, which costs $15 and gives you such a crazy space sandbox that you can randomly decide to assemble a ragtag fleet of half-broken ships, sneak out into deep space, hide from enemies in asteroid belts using an actual space stealth mechanic, discover the derelict of an ancient pre-fall battleship, revive it with a skeleton crew and giggle with glee as the pirates who once chased you now flee from this ancient monster you have awoken... and eventually lay claim to a colony of your own and try to take over the galaxy.
      For $15. It ain't buggy, and it ain't laggy, and it has mod support.
      I'd say, make sure you're not missing any of the other gems available right now.

    • @SafetyRabbit
      @SafetyRabbit 3 місяці тому +6

      @@NicholasBrakespear Starsector does sound pretty interesting, though I'm not sure it'll scratch the same itch ;) I might give it a go all the same, it sounds like a hoot. I've played a reasonable amount of NMS, in and out of VR and it's a good game but never really clicked with me. Same with S3, Elite: Dangerous, Starfield, Outer Worlds... all good in their own way (well... Starfield... maybe...) but you know it when a game just feels like what you were after. Nothing quite like it :)

    • @RED--01
      @RED--01 3 місяці тому +1

      All I hear is (i dont have a good pc,im impatient,i dont know bug workarounds, and I haven't tested 3.23

    • @SafetyRabbit
      @SafetyRabbit 3 місяці тому +30

      @@RED--01 Hah, I suppose I wasn’t super clear in my comment. I’m a huge SC fan, I love it. Rest assured I am playing it on a very capable PC, I’ve been playing since 2016 pretty much constantly and am well versed in the workarounds. I’ve been testing 3.23 since wave 1 PTU. I’m a very patient person :) I was a game dev for 15 years, so I’m not bothered by the bugs at this stage of the alpha. That said…. I still think it’s fair to call it buggy, laggy, time consuming and expensive as a foil to my comment about there being nothing quite like it. It’s great, despite the flaws is what I’m saying.

    • @jonathanliriano8203
      @jonathanliriano8203 3 місяці тому

      But is it an mmo​@@NicholasBrakespear

  • @joefawcett2191
    @joefawcett2191 3 місяці тому +347

    When it works well its easily one of the most awe-inspiring experiences gaming can deliver, but when it doesn't it's a bug broken hot mess

    • @ferinzz
      @ferinzz 3 місяці тому +13

      Saw someone pushing boxes outside of his ship for a mission. The ship exploded because of a server desync which made it think it was continously collide with the boxes.
      Then watched the game CHUG when looking at a dogfight. You couldn't even see the ships or effects, he was just near it.
      It was quite amusing. I'd never spend money on this failing tech demo.

    • @joefawcett2191
      @joefawcett2191 3 місяці тому +3

      @@ferinzz I spent £45 and it has provided a lot more fun than games like starfield and no mans sky on launch

    • @ANTIStraussian
      @ANTIStraussian 3 місяці тому

      ​@@joefawcett2191If the game is a scam why is it so fun doing multi crew missions lol.

    • @borgthepig
      @borgthepig 3 місяці тому

      ⁠​⁠​⁠​⁠@@joefawcett2191as a certified NMS enthusiast, I must say I hope you know it has become an INCREDIBLE game. It’s certainly not for everyone, but it’s still an awe-inspiring game

    • @jh5kl
      @jh5kl Місяць тому

      ​@@joefawcett2191many say the same about runescape

  • @erickmolnar4643
    @erickmolnar4643 3 місяці тому +1854

    Fun Fact: The whales requested the 48k bundle from CIG because it was taking too long to buy each ship separately

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +186

      Lol the package also.opens access to a secret store page to buy more expensive jpegs

    • @nebulajumper6216
      @nebulajumper6216 3 місяці тому +218

      More of a "sad fact"

    • @evemaniac
      @evemaniac 3 місяці тому

      ​@@nebulajumper6216why? Cant you handle the fact that there are people on this earth wo are rich and can pay 10.000$ a month and simply dont care?
      You should be happy that "whales" exist, they enable that can start playin with a starter ship and work your self up to the real big ships with ingame currency.. they pay for a short cut.. family, demanding job... or what ever.

    • @sw33tialucard
      @sw33tialucard 3 місяці тому +168

      That’s crazy! Where do people get $45,000 to spend on pixels on a game? I am so poor, jeez…lmao

    • @evemaniac
      @evemaniac 3 місяці тому +48

      @@sw33tialucard and? Do I hear Envy? Who are you or who gave you the authority to decide who is crazy or who is not?
      Thats eighter a pretty arrogant or at least a Dunning-Kruger-Syndrome like statement and if you dont have a job what enables you spend money like you want, its up to you to build a career.
      Do you think 45k is the most amount money someone spend on video games?Nope its not, there are enough videos around with 6 figure amounts or more.

  • @Satora805
    @Satora805 3 місяці тому +515

    Dynamic server meshing is huge. They are making strides not only for Star Citizen, but for development in the gaming industry as a whole.

    • @RumblesBettr
      @RumblesBettr 3 місяці тому +18

      Sure

    • @FeiFongWang
      @FeiFongWang 3 місяці тому +10

      Can you explain that like I'm five?

    • @CaptainBrawnson
      @CaptainBrawnson 3 місяці тому

      @@FeiFongWang In normal MMOs, if you are on Server A, and your friend is on Server B, and you want to play with them, you have to disconnect from Server A and then connect to Server B, and load back in.
      You're in one server or the other, and there's a hard barrier between them.
      Server meshing is basically taking that hard transition, and replacing it with a realtime streaming one, so that Server A and Server B are synced together, and you can literally walk from one to the other in real time ingame, no disconnect, no load screen. The necessary information is just streamed in as you need it, from one or both servers as necessary.
      Obviously that means Server A and B need to be sharing data, so a big challenge was developing an architecture that allows server A and B to be synced in a way that is compact and data efficient. They do it by taking a compressed version of only the essential data of every entity (player, ship, gun on the ground) and sending it to a central server, that then redistributes that essential compressed data to every server shard that needs it, and allows it to reconstruct the synced central timeline of the environment serverside.
      But the more impressive part is that a player on server A can shoot across the boundary, and the bullet, since it's being tracked by the data-only central server and sent to both servers, will exist on both servers, and can fly into server B and hit a player on server B and do damage. This takes some incredibly complex dynamic culling to figure out what things are close enough to a server boundary that someone on another server could potentially interact with them, so that that information is available to both servers.
      Because this whole process operates fast enough to work in real time, this basically removes server barriers. The server transitions become almost unnoticable. What open world games did to replace load screens with landscape streaming, server meshing is doing with server barriers, replacing them with seamless streaming.
      You can see a ship in another server, fire a missile from one server into another and hit a ship in a different server, and watch it all happen in real time.
      And CIG have demonstrated this. They did an in depth tech demo of server meshing working last year, and a couple months ago, did a live test of server meshing in the test version of Star Citizen. There are videos of people firing missiles across server boundaries from the last tech test.

    • @MaticTheProto
      @MaticTheProto 3 місяці тому +81

      @@FeiFongWang making servers interconnected to increase the amount of space and players in a single game instance

    • @FeiFongWang
      @FeiFongWang 3 місяці тому +10

      @@MaticTheProto Interesting. I'm surprised this is just getting prototyped now since it seems so obvious.

  • @citizenshenanigans2907
    @citizenshenanigans2907 2 місяці тому +9

    All you need to play Star Citizen is $45 US. The ships are available for in-game earnable credits.
    The Javelin destroyer is in-game as an NPC asset that will be available for player use in the future. It is tourable at special events in-game.

    • @spankyjeffro5320
      @spankyjeffro5320 13 днів тому

      Yep. $45 is the barrier to entry. Much lower than people think.

  • @Xeonzs
    @Xeonzs 3 місяці тому +359

    23:00 as someone who's spent thousands, I'd tell anyone not to.
    In 2023 severe buyer's remorse set in (after the honeymoon phase was over) after they just kept adding more and more tech that kept breaking the game more and more.
    I ended up selling a third of my account value (store credit) on the gray market and still have 5k value left, which again I tried to sell a big part of but it's hard finding a reliable buyer.
    To any friends interested I always tell them to not buy anything else/other than what's needed for the 45 dollar packs (like the avenger titan or 125a), I really hate my past self for spending so much on the game, since everytime I open the website to look at my jpegs, I feel nothing but buyer's remorse.

    • @drakus40k
      @drakus40k 3 місяці тому +24

      As a backer, I agree with that advice too. I'd say play during one of the free fly events, and if you like it, buy a starter pack. I didn't spend nearly as much, so I don't really have buyers regret- I'm only in about $500 total, and I feel like I've gotten that much value in "fun" out of the Alpha over the years. My OG pledge was for a Freelancer back in 2012.
      I'd tell people that if they really feel like spending money, buy ships and not ground vehicles - those are going to be much cheaper in game when it finally goes live. And buy ships that can be crewed by a single person - not the big multi-crew vessels. We have no idea what the player base will eventually look like, so if you're gonna spend real money, buy something you can enjoy on your own. And who knows when AI Blades or hireable NPCs will become a thing.
      I AM excited that Squadron 42 is coming though. Looks like the wait won't be all that much longer for the single player campaign.

    • @Xeonzs
      @Xeonzs 3 місяці тому +9

      @@drakus40k Yea the freefly event is when I told people "Now's the time to check if you can deal with the bugs and clunkiness, if yes then you'll enjoy the game".
      With 500 I'd agree, that's still acceptable in my eyes, that's like an andromeda (my favorite and first big ship) and maybe a medium/heavy fighter, in hindsight I'd be VERY happy with such a fleet and just buy the rest in-game.
      And as you've said, there will be enough people needing crew, I basically ditched all my bigger ships, the biggest I have is a Perseus and the Carrack because it's red alert (FOMO is preventing me from melting it), anything bigger than a Polaris is just silly unless you're an ORG person.
      Same I'm very excitd for SQ42, especially since it's locally run, so none of the server issues.

    • @drakus40k
      @drakus40k 3 місяці тому +3

      @@Xeonzs Right now I've got a Vanguard Harbinger as the most expensive purchase. And I upgraded my original Freelancer to a Max for the solo cargo gameplay.
      I'm also sitting on a Pisces and a Cutter, both with LTI, that I'm holding to upgrade to other ships whenever I make that decision. I'll probably upgrade the Cutter to a Prospector, or other industrial/mining ship. Not sure on the Pisces, I actually kind of like it for just tooling around. 😂 But maybe into a fighter at some point. Other than maybe the upgrades, I'm not planning on spending any more.

    • @Xeonzs
      @Xeonzs 3 місяці тому +1

      ​@@drakus40k My man, that's also my heavy fighter, I used to have a sentinel but I wanted something heavier (this was before the ares ships).
      I did try an F8C but was like meh, had an ares ion and inferno for a bit but delegated to being a ship I'll buy in-game instead of with store credit.
      Used to have a lot of bloat with like an M2 and then Centurion and Nova to be carried by it, too many fighters group ships I never really crewed like hurricane and redeemer, etc.
      For now I've managed to reduce it to the previously mention red alert carrack (which I would melt if it wasn't red alert), Perseus, rescue pisces, nursa, harbinger, F7A Mk2 and andromeda.
      So a medium fighter, a heavy fighter, medical shuttle and apc to go into carrack (nursa can also go in andromeda) and the carrack and perseus are there just for group activities and cause they're OC.
      But again, if I could reset my entire account and get all that money back, I'd probably JUST have the andromeda with a medical ursa in it and then the harbinger as my fighter.
      I also don't blame you, back when I started out I was so in love with the 125a and the pisces, they just have everything your need for entry-level play and allow you to explore many gameplay loops, the universe and a lot the game has to offer, plus they just work.
      Honestly I could settle for a freelancer, don't even need an andromeda, then I could also drop the nursa, but again, can't get that money back, damned buyer's remorse bro, and selling account on gray market only gets you like 50% value, so that makes it even worse.

    • @drakus40k
      @drakus40k 3 місяці тому

      @@Xeonzs dang. Yeah, you've had quite the assortment there. Even though you're taking a bit of a loss, at least you've been able to recoup some of what you invested.
      I hope in the end that SC is enjoyable for you though, and it scratches whatever itch you have.
      I backed because I loved the old Wing Commander games, and especially the freedom I had in WC Privateer. I've always loved this genre of game.

  • @Kagarin05
    @Kagarin05 3 місяці тому +545

    I paid $40 in 2013 and have had the same access to the game this entire time, in 2019 I paid $50 for a new ship. My friend has shown me you can easily earn money in game for the $100-$500 ships so you don't have to spend real money. Glad to see the game's finally coming along

    • @SystemUnderSiege
      @SystemUnderSiege 3 місяці тому

      Finally coming along? it's over a decade later, 700 million dollars later and with nothing more to show for it. They're literally still working on the basics of server infrastructure. They still don't even have that. which means they have nothing.

    • @martymcnasty6306
      @martymcnasty6306 3 місяці тому +23

      I paid £13 in 2014 for one of those AMD never settle mustang ships. A decade later and I still dont think I wasted any money.

    • @oldylad
      @oldylad 3 місяці тому +3

      Same except in 2014 as of now the game is the best sci fi sim on a small scale, and whatever it lacks in large scale stuff I can get playing Elite. If it ever does finish, it will be the unquestioned king of space games imo, but even just the huge technical stuff they’re releasing will satisfy me

    • @Traumglanz
      @Traumglanz 3 місяці тому

      @@martymcnasty6306 You can sell those AMD Mustangs for at least 500 dollars these days btw, because collectors love such limited items. ;-)

    • @Qwarzz
      @Qwarzz 3 місяці тому +6

      @@oldylad Just having been following the developement has been worth the game package I bought in 2012. This isn't something you usually get to see. Normally companies just develop a game a then release (or put in early access) it maybe teasing with some trailer some month before. We've seen the game get developed from basically a single room hangar with one ship in it to open star system. And boy has there been a lot of missteps along the way when some technology did not work and got replaced completely with something else.

  • @tspencer227
    @tspencer227 22 дні тому +6

    I backed the kickstarter almost twelve years ago, so I'm in for I think maybe $75.
    Since then I've graduated college with an undergrad degree, gone back to school for a masters, gotten married, divorced, remarried, had two kids, bought a house, worked at four different engineering jobs, changed career paths directly, and built three new PCs.
    Maybe by the time my oldest finishes college I'll be able to play the Wing Commander reboot I was promised.

  • @veliostv9089
    @veliostv9089 3 місяці тому +174

    If anyone is interested: Try it on a free fly event, those take place every few months. Make your decision afterwards, that game surely is not for everybody (same as every other game). Never ever let anyone tell you you'd need to spend more on the game than a 40 bucks starter pack. You do not. You can get everything else ingame, including all the ships.

    • @Libertas_P77
      @Libertas_P77 3 місяці тому +40

      Most backers who spend significant amounts are pledging to back a gaming vision they want to see realised in their lifetime. I know many who’ve pledged the larger capital ships, and acknowledge they will be hangar queens they rarely or maybe never use in the finished game.. but they love the potential, they love the immersion, they want it to succeed, and so they back Chris Roberts and his team to deliver on that over time, and push the technical boundaries to enable a crazy vision. Say what people will, the Star Citizen community have backed something that no other game is even close to delivering, and this might just become the best game ever some day.

    • @Billy-bc8pk
      @Billy-bc8pk 3 місяці тому +17

      @@Libertas_P77 Yup. I'm in that boat. There are some ships I buy just to support the project even thugh I have no real intentions of flying them (Hornet MK II -- even though that ship is absolutely gorgeous, but I also really like the Hornet MK I too, especially that beauty known as the Heartseeker). But yeah, some of us just want to support the project, so we buy ships/gear/etc., because I basically stopped buying AAA games since they no longer make games for gamers like myself, and clearly they don't see gamers like myself as their core audience anymore. So with all the extra income, I just dump it into CIG's coffers.

    • @MrSirFluffy
      @MrSirFluffy 3 місяці тому +5

      @@Libertas_P77 Yo, the ironclad they just announced got me itchin' to buy. However, I am a poor player but I'll be able to buy it in game just fine. If anything, the biggest issue I have with the game is that ships were too cheap (in game). I wanted it to feel special when I bought a new ship, the latest patch helped with that. It took me 2-3 days before doing easy risk free cargo to buy a Freelancer Max, and in 1-2 weeks of basic play I was able to get the Hercules. I feel like it should have taken me 1-month and 4-7-months respectively.

    • @EricJW
      @EricJW 3 місяці тому +4

      I'd add that even if the game feels too clunky to get into now, if you feel like it might be close, check back in a year or so. I'd say the game is getting more "normie" friendly over time as gameplay loops get fleshed out. Right now, the game isn't at the point where I'd recommend it to most of my gaming friends, but the last update is the closest it's ever been to that point, and the next update seems like it'll be pushing even closer.

    • @veliostv9089
      @veliostv9089 3 місяці тому +3

      @@Libertas_P77 Correct. We're just tired of messed up releases or another CoD, BF or Assassins Creed every year. The big publishers don't dare investing into true innovation. Therefor, being "against" Star Citizen is being against gaming at all since CIG indeed is pushing technology itself. You still don't have to like the game for sure. But hating it for some weird reason or calling something a scam that gets updates pretty much on a weekly base is nonsense.

  • @pupusaslordking5617
    @pupusaslordking5617 3 місяці тому +239

    This game doesnt exist yet, yet i have been playing it every week for 5 years. Spent 50 bucks on it.

    • @pw6002
      @pw6002 3 місяці тому +28

      It's your problem if you have low standards.
      This game is just bad, and an enormous scam.

    • @metalheadforlife8928
      @metalheadforlife8928 3 місяці тому +43

      ​@pw6002 Not a scam. What they already have is impressive. They are taking their sweet sweet time though

    • @ViktorRadoslavov
      @ViktorRadoslavov 3 місяці тому +36

      @@pw6002 lol what a hater, waa waa waaa

    • @MrSirFluffy
      @MrSirFluffy 3 місяці тому +1

      @@pw6002 Its a buggy mess, but a uniquely fun buggy mess that gets better as time goes on. There is just something that is so amazing about flying into space, and being able to just get of your ship in space. You can even swan dive onto the planet from space during EVA if you want to.
      It just goes to show that offering a unique experience gives you A LOT of charity. Star Citizen managed to offer something incredibly unique and incredibly sought after. I've easily got my money's worth, I paid 45$ years ago. I will get Squadron 42 free, and already have had weeks of fun. Also, coming back to the game every few months is cool. It's fun to see the progression.

    • @pw6002
      @pw6002 3 місяці тому +9

      @@ViktorRadoslavov
      No.
      Just keeping my eyes open and my brains functional.

  • @mawortz
    @mawortz 3 місяці тому +29

    The game's initial campaign was launched on Kickstarter on November 11, 2012. If instead of pledging $60 you bought bitcoin, you would have $315,000 today.

    • @hamlet2kk
      @hamlet2kk 29 днів тому +5

      And you wouldn’t have a game like star citizen

    • @uvicjames
      @uvicjames 14 днів тому +1

      @@hamlet2kk Has it been released yet? No. At least you can do something with the bitcoin.

    • @Paisa231
      @Paisa231 13 днів тому

      Just as I could have, bought the winning lottery ticket for yesterdays lottery.... silly sentence.

    • @Paisa231
      @Paisa231 13 днів тому

      @@uvicjames I can launch the alpha, and play with what has been made now if I want. Sure its not done, but you can play it. See for yourself with the next Free Fly event at the end of October. See if its worth 56$.. maybe even less, as its usual on sale during this event.

  • @UnumDeum
    @UnumDeum Місяць тому +58

    First time I played SC, I struggled for 10 minutes to get in my ship and fly off. Once in the air, I was immediately killed and never played the game again. Glad it was a free weekend and I didn't lose money.

    • @gdgrim
      @gdgrim Місяць тому +3

      I had literally the same experience as you during a free weekend. GG

    • @Flysh24
      @Flysh24 Місяць тому +10

      Sounds like you’re too used to hand holding

    • @Franka.1966
      @Franka.1966 Місяць тому +13

      @@Flysh24 A proper tutorial and a save starter zone is a must to make new players stay.
      EVE Online does it just right.

    • @wakatpr6583
      @wakatpr6583 Місяць тому +3

      That doesn't make the game bad though.
      It's probably incredibly tough for beginners for now yeah

    • @SherrifOfNottingham
      @SherrifOfNottingham Місяць тому +1

      @@Franka.1966 doesn't make EVE online a good game

  • @Novica89
    @Novica89 3 місяці тому +207

    Best way to describe it is: A waterfall project that will never complete itself

    • @gandalfthestoned7523
      @gandalfthestoned7523 3 місяці тому +17

      That’s probably the worst way to describe it.

    • @Nov-5062
      @Nov-5062 3 місяці тому +29

      ​@@gandalfthestoned7523 but not a false way to describe it

    • @gandalfthestoned7523
      @gandalfthestoned7523 3 місяці тому +13

      ⁠@@Nov-5062That’s not wrong. But when taking about star citizen. I think that it should never be truly "completed". Like any other live service game it should never be truly finished. What many people mean is that they don’t deliver on there promised features. Which isn’t true since they have been delivering on many important updates.

    • @Nov-5062
      @Nov-5062 3 місяці тому

      @@gandalfthestoned7523 calling the game "live service" is quite a stretch. It was in development way before this term even existed. It's more like the game is stuck in early access with a few updates here and there

    • @Nov-5062
      @Nov-5062 3 місяці тому

      @@gandalfthestoned7523 calling this game "live service" is quite a stretch considering it was in development before this term even existed. I'd argue it's more like the game is stuck on early access for a really long time

  • @thecompl33tnoob
    @thecompl33tnoob 3 місяці тому +115

    Two things: one, if you are at all unsure of this game or want some thing that is completely finished and polished, don't buy it. I believe that Day is coming at some point, but Lord knows it might be another 5 to 10 years down the line.
    Two: they are trying to do what has previously been unthinkable: a first person playable MMO that doesn't have loading screens that lets you pilot real spaceships and on real planets in real time with other human beings in a 1/6 scale solar system. That is so fucking ridiculously difficult to achieve on any technological level it's insane. I'm very impressed, I'm not surprised that it's not finished yet.

    • @rdizzy1
      @rdizzy1 3 місяці тому +36

      There is a major issue here though. The people that originally funded the first kickstarter didn't ask for the majority of this sht. I would have never agreed to fund in the kickstarter if I had known that Roberts would continuously allow the goal posts to be moved over and over forever, to never allow a full release to happen. All modules were continuously over a year off track as well.
      The game has been in development for 13 years now, everyone originally thought the would release in 2014, then 2015. The game will never have a full release, and as such, it is a scam. A playable scam. He has found a way to continuously lead dummies along on a leash permanently forever, never release a game, and continue to always have a permanent flow of cash for himself. Taking 20 years to give someone their product they paid for is the same as never giving it to them at all. Many people will be dead before the game releases.
      Good on him, but it's a scam.

    • @alexc9434
      @alexc9434 3 місяці тому +6

      You get a full refund no questions asked. So if people have any interest they should absolutely spend the measly $45 to try it out and get a refund if they hate it.

    • @emm6101
      @emm6101 3 місяці тому

      lol i just love all the bending over backwards people do to justify an actual scam. I think 5 years ago a guy said it was almost finished. Here is to another 10 years lol

    • @lubricustheslippery5028
      @lubricustheslippery5028 3 місяці тому +5

      Why would they make the game if they can continue to sell ships and get a lot of money

    • @rdizzy1
      @rdizzy1 3 місяці тому +2

      @@alexc9434 Irrelevant, the point is that he is selling and pushing a product that will never exist in it's full form. The company is never pushed to actually complete the product since dummies will keep pouring in millions no matter what they do. They can come out with 1% of the game per year and he can make millions a year profit every year until he dies, and the game collapses with his corpse.

  • @bobklk51
    @bobklk51 3 місяці тому +139

    I'm a 68 yr. old, retired truck driver who does mining, salvaging, and hauling. If this old boomer can figure it out anybody can. 😎

    • @rixxy9204
      @rixxy9204 3 місяці тому +5

      ikr, the game is really not that hard.

    • @SnowTerebi
      @SnowTerebi 2 місяці тому +2

      You are overestimating zoomers.

    • @ericvandorp
      @ericvandorp 2 місяці тому

      yes like a lot of other games you must invest some time in it. If you ever played Flight simulation, you'll understand that Starcitizen is easy to learn

    • @TheFailedmessiah
      @TheFailedmessiah Місяць тому

      And at 68. You'll probably he dead when this game comes out in 15 years.

    • @rixxy9204
      @rixxy9204 Місяць тому

      @@TheFailedmessiah Dead at 83 is actually not that common. He probably has more time than that.

  • @TheFailedmessiah
    @TheFailedmessiah Місяць тому +32

    I've known people that have died during the development of this "game" its never going to be finished. Unless Chris sells to a proper studio and give him everything with the resources like a Rockstar then maybe after 7 years it can be released. 12 years development time is insane. And 700 million is nuts to me. It's a tech demo. That's it. Selling dreams.

    • @UnlawfulVR
      @UnlawfulVR 24 дні тому

      Is this just good marketing?

    • @TheSoleDweller
      @TheSoleDweller 24 дні тому +1

      _"Selling dreams"_ ...and lies?

    • @Azoundo
      @Azoundo 23 дні тому +1

      Not really insane. Catholic Church spent several decades constructing churches

    • @faze0ne844
      @faze0ne844 23 дні тому +1

      chris is living the life ! a real scammer

    • @TheFailedmessiah
      @TheFailedmessiah 23 дні тому +3

      @@Azoundo you’re comparing building giant megastructures like several churches with the stained glass and giant ceilings to a video game? Brick and mortar. No, this is scam stuff.

  • @spec0117
    @spec0117 3 місяці тому +123

    I love this game. The criticism is completely understandable, like the game is broken in ways I cant even understand sometimes but when it works, when all the pieces click... man its an experience like no other.

    • @davidcopperfield5345
      @davidcopperfield5345 3 місяці тому +1

      Soooo... A better Skyrim?

    • @scoodeles
      @scoodeles 3 місяці тому

      ​@@davidcopperfield5345bro this game is not even close to sky rim its a space simulator

    • @ser_igel
      @ser_igel 3 місяці тому

      @@davidcopperfield5345 a different skyrim

    • @akimbodice6955
      @akimbodice6955 3 місяці тому

      ​@@davidcopperfield5345Skyrim is trash.

    • @_aurora_2086
      @_aurora_2086 3 місяці тому +1

      Some criticism is understandable. Not sure why the criticize star citizen for letting people pledge 48k though.

  • @accipitermagna7104
    @accipitermagna7104 23 дні тому +4

    The "owner" of Starfield is buying houses and boats while these clowns are donating and buying 40k expansion packs that dont even exist

  • @BlackSun404
    @BlackSun404 3 місяці тому +123

    Making my own fun in SC:
    I commandeered an abandoned medical shuttle recently. Went to an ice moon to do some bounty hunting. Incredibly light loadout. Had a pistol, and sniper to my name. I went down the elevator into the subterranean bunker, planned to do an assassination style hit on just my target and bail if it got hairy, knowing that I was entering a beehive of heavily armed NPCs that turned out to be very active and reactive to my showing up.
    Luckily, while they did spot me surprisingly fast, the guy who did was lacking in accuracy so I managed to get away with just a big injury. While patching myself back up in "my" medical shuttle was possible, it also turned out it had been shot to pieces in my absence, and a medium sized pirate dropship had touched down on the horizon, likely the culprit. Now being stranded, I was already making plans to board and take over said ship, when I saw it take off then and there, leaving me stuck in the wreck of my shuttle.
    I decided I might as well, and went back down into the bunker, finding the NPCs there were still highly alert and had taken cover around the elevator's base room. A very careful (on my part) exchange of shots ensued, what with me having just about 20 rounds between my sniper and the pistol, and soon the NPCs began to push towards the elevator - one of them being my target, in the back. POP, right in the noggin, and back into cover as I reached for the elevator button to get back up before my target's friends could enact their vengeance on me. The elevator was plastered with their ricochets until it was safely up in the shaft.
    I ran back to the wreck of my shuttle and used my portable tractor beam to drag it onto more stable, even looking ground, got some flares set up around it, and broadcasted a distress beacon for players to come pick me up. Since the server at that time was almost empty though (super late night), nobody took it, so I just closed up the wreck, as it still had atmosphere, emergency lights and a working medical bed. On which I laid down, accepting that I'll be spending my night there, with 2 bottles of water and a handful of protein bars, half empty sniper and pistol as my only company. Then, I logged off.
    THAT. Is why I just keep coming back to SC, despite the amount of times everything just breaks and doesn't work, every once in a while. And once full persistence lets me log back in the next day exactly where I left off in that wreck for me to figure out how to get off the rock, be that by hijacking another pirate NPC ship, or by calling a player medivac space uber, that would make all of this so much MORE exciting, once more. As of right now, my next login was just safely back at the orbital station, which means yes, I could've just went back to menu at any point to un-strand myself all on my own, but where's the story in that.
    I like to think of my purchases / pledges as sort of a pseudo subscription - total money spent, divided by time spent playing. I'm currently at a laughable fraction of any kind of MMO subscription level of monetary investment, for quite a LOT of experiences like this latest one (and yes, also worse ones, gotta be able to stomach that). Since some time has passed and I'd need to recalculate it, but I think I'm at around 2 bucks spent total per month of playtime and it is VERY much worth it for me (not actual subscription, just thinking of it like one mathematically).
    Maybe you'd like to come save me, next time...?
    See ya in the 'verse. o7

    • @haraldbackfisch1981
      @haraldbackfisch1981 3 місяці тому

      Lol still doesn't have basic persistence?

    • @jacktyler58
      @jacktyler58 3 місяці тому +1

      This is why I play as well. o7

    • @rixxy9204
      @rixxy9204 3 місяці тому

      @@haraldbackfisch1981 it does have persistence for items, but not directly for game shutdowns. If you're on a random planet and shutdown, you'll reappear in your last spacestation. All items near you at the time of shutdown will remain (ex dropped water bottle prior to shutdown).
      However if you specifically logoff from your ship bed, you reappear in your ship. All items around you on the ship will also be there, so many players like myself live permanently in space and launch shuttles to the planet that is being orbited.

    • @rixxy9204
      @rixxy9204 3 місяці тому +3

      Good story... I love the game for this kind of randomness as well. Simple things turn out to be crazy adventures 😃
      I was flying over Crusader but I didn't realize it had such a huge gravity range. I turned off the engines and went out the ship thinking that I was ZeroG but instantly realized my ship was falling... and me next to it!
      I simply couldn't get back into the ship, because it was falling just out of reach. I called for help!!! Amazingly someone came quickly - he actually flew right below me and slowed down to the speed of my fall. He was able to "catch" me into his cargo bay, and the gravity of his ship held me in place..... I was saved!
      It was awesome; seriously like a James Bond movie. Events like that never happen in NMS, Starfield or any other game that I can think of.

    • @benlee8225
      @benlee8225 2 місяці тому

      @@rixxy9204 look up video of star citizen instersteller theme gravity rescue or so on one was in free lancer friend got out of the smaller ship and basic what happend to you but dont think it was on crusader

  • @fulcrum2867
    @fulcrum2867 3 місяці тому +96

    I think it is worthy of note, you can play SC for around $45 for a basic starter ship and you can do everything without paying anymore than that. To me that's a fair price for what you can currently do

    • @TheSemiArtisticPuma
      @TheSemiArtisticPuma 3 місяці тому +11

      I was helping someone the other day who paid 30 for no ship, flying him around. probably some of the most fun i have ever had in the game. we made a crazy amount of money as well.

    • @martymcnasty6306
      @martymcnasty6306 3 місяці тому +5

      I paid £13 in 2014 for the AMD never settle mustang. havent spent a single penny since. Its an absolute bargain.

    • @enricod.7198
      @enricod.7198 3 місяці тому +3

      AND they have at least 2 free fly weeks each year where you can try the current state completely for free. Like literally all the idiots that call it a scam can download it and see for themselves at least twice a year.

    • @larkalfen9510
      @larkalfen9510 3 місяці тому +2

      or you can spend 30 € on no mans sky and get a lot more
      not just one ship
      you folks dont even realize how much you are getting ripped off

    • @OfficiallyArma
      @OfficiallyArma 3 місяці тому +1

      ​@larkalfen9510 I get what your trying to say but I don't think you understand what there trying to say, what they mean is that while yes you can spend a shit ton of money on ships, you don't have to do it. The only ship you need to buy is either the Aurora game package (~$40 usd without a sale going on) or the Titan Game package (~$70 usd without a sale going on)

  • @livelongandtroll9108
    @livelongandtroll9108 2 місяці тому +3

    02:38 "it's just ridiculous" Correct.

  • @Broomtwo
    @Broomtwo 3 місяці тому +111

    I actually don't mind a $48k micro-transaction because that is so outside of what any normal person would buy that it may as well not even effectively exist. It is quite clear that it is only for literal oil-prince whales, which there may be just a handful of, and that $48k is effectively paying for the concept ships in that package to be developed. I don't feel like I am missing out at all, and plus the massive ships aren't even that fun to fly unless you have tons and tons of friends to actually crew the ships. And while they are selling ships for real money, I would hope the super expensive ridiculous capital ships are indeed only accessible to a small amount of people, if everyone could have ridiculous massive ships, then no one would ever fly small ships. So yes, if you pay $48k for a package that you need like 300 people to actually crew the ships in it, that would be like 160 bucks per player, still a lot, and it would be a massive gaming organization of a ridiculous scale, but if 300 people want to band together to have the most ridiculous fleet in the galaxy, then whatever, go for it.

    • @oopomopoo
      @oopomopoo 3 місяці тому +30

      I totally get that. While it is laughably high, it's also laughably well out of gambling addict price range. You're not getting any fomo and you're not making any impulse decisions as is the issue with almost all microtransactions.
      The only people who will ever buy this are the people who are financially conscious of their purchasing decision.

    • @phxbadash
      @phxbadash 3 місяці тому +4

      heh I think 300 is way low for how many players would be needed to crew all the ships, probably at least double that.

    • @captainkingpin6836
      @captainkingpin6836 3 місяці тому +5

      the only people that actually buy that package are already Legatus Members and they only buy it with Store credit gained from effectively returning (Melting as its called in the SC community) the 48k dollars worth of ships they have bought over the years. not one single person is paying new money for this package.

    • @Broomtwo
      @Broomtwo 3 місяці тому

      @@phxbadash true, I was just making a super arbitrary guess

    • @finalform11
      @finalform11 3 місяці тому +6

      @@oopomopoo considering the whole crypto ordeal we all witnessed and how billionaires spend hundreds of millions on pictures of apes, its not hard to believe someone with loads of money and time and love or interest in any project wouldn't fund or throw a few grand to support it.

  • @Peatingtune
    @Peatingtune 3 місяці тому +50

    Once upon a time the idea of being able to go anywhere in a massive open world space game would have had me clamouring to throw my money at developers, but after many years of playing open world games I can only expect exploring the vast majority of Star Citizen's world would result in encountering nothing. It would be just like landing on a random part of real-life Mars, then going and landing on three more. It would be a bunch of rocks, sand and dust in different configurations. Exciting, perhaps, to a geologist, but not to a person trying to be entertained on a day off from work. I don't see how this game could be much different without it being both impossible to develop and to run on any existing hardware.

    • @cybinnine4977
      @cybinnine4977 3 місяці тому +5

      This would be true it it was not for player made and owned settlements and homesteads.

    • @hby7768
      @hby7768 3 місяці тому

      Sound like starfield.

    • @SnowTerebi
      @SnowTerebi 2 місяці тому

      Yes there will be vast of emptiness, but there will also be many POI.
      And those empty spaces will be filled with player settlements as well.

    • @territ5126
      @territ5126 2 місяці тому +5

      ​@@SnowTerebi Earth hasn't been filled yet, how can you assume that players will fill a solar system or even galaxy?

    • @SnowTerebi
      @SnowTerebi 2 місяці тому

      @@territ5126 idk man, Earth feels pretty filled to me. Maybe we have different definition for "filled"?

  • @BiasedOpinon
    @BiasedOpinon 3 місяці тому +16

    Man, watching you leave the atmosphere at the beginning with your speed limited to 50% was hard

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +6

      Just proves this game dows a shit job explaining basic functions

    • @katraapplesauce1203
      @katraapplesauce1203 3 місяці тому +3

      imagine taking responsibility for informing yourself. given all the other comments you made, you are clearly incapable, probably why you dislike the game

    • @Hippida
      @Hippida 3 місяці тому

      @@sosayweall2509 In this case, the content creator did a shit job researching the game he did an updated review on.
      In case you didn't catch the term SIM, this is Not a W key game

  • @lockkeylive
    @lockkeylive 2 місяці тому +5

    "We are on high earth orbit"
    While power hovering inside the atmosphere ☠☠☠

  • @WhiteboyBeardman
    @WhiteboyBeardman 3 місяці тому +90

    Took so long to get out of orbit because you had your flight speed governed

    • @_brvnwwrld_
      @_brvnwwrld_ 3 місяці тому

      name checks out

    • @MrRoblcopter
      @MrRoblcopter 3 місяці тому +4

      Correction he was in SCM mode not Nav, in Nav your max speed is the highest.

    • @rekrn12345
      @rekrn12345 3 місяці тому +10

      @@MrRoblcopter He was also speed limited lol

    • @fiocoh
      @fiocoh 3 місяці тому +4

      Thank you! It was painful to watch him fast forward through a trip he could have easily done faster if he had gone to nav and not fast forwarded.

    • @fly463
      @fly463 15 днів тому

      ​@@_brvnwwrld_ your pfp checks out

  • @SebastianSkadisson
    @SebastianSkadisson 3 місяці тому +63

    Literally the only thing that could eventually be called a metaverse.

  • @LukaTomato
    @LukaTomato 3 місяці тому +18

    $700 million over a decade and roughly $100 million in annual expenses may seem like a lot, but it puts Cloud Imperium Games slightly below Frontier Developments, a studio whose best selling product is the somewhat comparable Elite Dangerous. If we factored in every single one of the overhead costs when calculating the budgets of other big games we would often see figures in the billions.
    The money this game pulls in is around $130 per player and is barely, just barely, at the lower end of what AAA studios can do, though I don't think CIG is ever going to clarify this as the attention received from being "the most expensive game in history" cannot be all bad.

    • @rekrn12345
      @rekrn12345 3 місяці тому +1

      You also have to account for the fact they had to literally create their own engine and tools also. A lot of the technical things they are doing have never been done before. Elite was made on a preexisting engine.

    • @tayohki4066
      @tayohki4066 Місяць тому +4

      Tf are you on? Elite dangerous had a budget of 8mil and raised 2mil on kickstarter, sure it grew after but it was nowhere near triple digit millions. "seems like alot" you realize the only other game to have that high a development cost was genshin impact which is crazy for that game too and it actually released, star citizen is just going to get higher and higher. it is no were near the lower end of what AAA studios can do. the upper end can even touch this. Go look for the most expenive games ever made and you will see most AAA games are in the 300mil - 400mil if they even get that high. your crazy if you think 700 million is the lower end.

    • @LukaTomato
      @LukaTomato Місяць тому

      @@tayohki4066 The annual expenses of large game development companies frequently sits in the billions (upwards of five billion a year for giants like Activision Blizzard or Take-Two), but these overhead costs aren't factored into the budgets of their individual games.
      My point was that CIG’s and FDEV's earnings and spendings are comparable. While $100 million a year may seem like a lot to us, it is at the lower end for companies of their size and product type.
      If we wanted to calculate the budgets of Star Citizen and Squadron 42, excluding property, taxes, marketing, non-developer salaries, and all of the other expensive things you need to run a large company, you really wouldn't get a very impressive number.

    • @LukaTomato
      @LukaTomato Місяць тому

      @@tayohki4066 Big companies like Activision Blizzard or Take-Two can spend upwards of five billion dollars a year. This money doesn’t just cover the budgets of their games but all of the overhead costs associated with them, like marketing, property, taxes, R&D, reimbursing shareholders, etc. When the development cost of a single game is calculated, these things aren’t factored in despite taking up most of a studio's expenses.
      My point was that CIG's spending is tiny relative to that of the larger players in the industry and that the financial resources they have to work with are very similar to those of Frontier Developments. Both companies spend roughly $100 million a year, and although Elite is now on the back burner, both companies' primary products were their MMO space sims. All of these figures are public; you can find them on the Internet.
      If we were to calculate Star Citizen's budget via traditional means, the number really wouldn't be that impressive.

  • @cesar_8336
    @cesar_8336 14 днів тому +1

    I do believe they say they have raised 700 million USD.That's all marketing to make people go after the game. The opposite, and also very useful, is saying the game had no budget and was made by only one developer.

  • @Dario-yl7vt
    @Dario-yl7vt 3 місяці тому +25

    It's amazing and downright unbelievable how much money this has raised and I have never seen any gameplay or ads about Star Citizen. I don't even know who is making the game and yet it has such a huge following. We are really living in the best of times.

    • @HacheTag
      @HacheTag 3 місяці тому +11

      Cloud Imperial Game (the company) refuse to invest the baker's money in advertising before Star Citizen and Squadron 42 (its two games are close to their realizes. Their only communication is directed toward those who follow the project (on average 1 video-log and 1 live with a few devs per week).

    • @j.d.4697
      @j.d.4697 3 місяці тому +2

      Ignorance is not an excuse for anything.
      The game is being made by one of the most legendary space game developers, Chris Roberts, who made the Wing Commander games among other ones.

    • @lazycrate71
      @lazycrate71 3 місяці тому +4

      go watch last years citizencon or atleast the sq42 part. insane

    • @rickythomas9698
      @rickythomas9698 3 місяці тому +4

      It actually was the wing commander hype, but now it's beyond it.

    • @WigganNuG
      @WigganNuG 3 місяці тому

      Are you just waiting for gameplay videos to just pop and start playing like .. maybe short clips of the game... and...... ok fuck if you're not seeing gameplay pop up on tik-tok, then GTFO of tik tok and actually use your keyboard for once and look up Star Citizen VOD my dude.

  • @porkie8876
    @porkie8876 3 місяці тому +61

    People call it a scam. £45 for hours and hours of fun. This game looks amazing. Seems pretty cheap for the amount of hours you can spend in this game. Even more when you join and orgonisation with lots of events being put on

    • @rekrn12345
      @rekrn12345 3 місяці тому +4

      $45 for dozens or even hundreds of hours of fun. Specially if you have friends to play with.

    • @itslife1399
      @itslife1399 3 місяці тому +5

      shoot I paid for the sc and sq42 bundle a few years ago for 40$ Love following the progress of the game and the tech they create because it's not only leaps for their stuff, but for the gaming world too. like server meshing for example.

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +5

      Hours and hours of travelling and navigating empty city transit systems is your idea of fun?

    • @TheRealUcanUwill
      @TheRealUcanUwill 3 місяці тому +3

      @@rekrn12345 Can people inform me what kind of events are here even? I mean technology of this game is absolutely insane, I can't believe it is possible, but I just do not get the game aspect. What is here to really do beside simulating something that looks more like a tedious job rather than a game?

    • @Spookyboy-xy6jh
      @Spookyboy-xy6jh 3 місяці тому

      @@sosayweall2509 have u played SC?

  • @cyphre
    @cyphre 3 місяці тому +10

    Just a minor note about travelling: There are secondary quick travel points to warp to. For rapidly traversing to different parts of a planet (and closer to its surface). Definitely don't need to wait to manually traverse from orbit to surface.

    • @niaralosusa
      @niaralosusa 22 дні тому

      ...good to know. I wondered why people were so excited to sit and stare at space for an hour whilst traveling from one location to another. LOL!!

  • @exmodusgaming
    @exmodusgaming 2 місяці тому +4

    The insane prices section actually made me light headed trying to comprehend the insanity necessary to pay $10k to access a $48k bundle.

    • @cabritsanscorgaming
      @cabritsanscorgaming 2 місяці тому +1

      Amazingly, people asked for it in the first place... Insane? Yes.

  • @rinkaemina
    @rinkaemina 3 місяці тому +19

    for simplify it, 700.000.000 usd / 5.000.000 player = 1 player spend around 140 usd, sound right over a decade spending
    although mostly players just spend 45 usd, some % of player spends more than 140 usd in that decade

    • @MaticTheProto
      @MaticTheProto 3 місяці тому +2

      I'm one of those. Look, there is no other game that makes spaceships like star citizen does. Every ship is a work of art and the ones bigger than single seat fighters usually have really detailed interiors too. They are gorgeous

    • @Johnny_Macaroni
      @Johnny_Macaroni 3 місяці тому +2

      @@MaticTheProto even the single seaers are. the cutter is a beauty

    • @itslife1399
      @itslife1399 3 місяці тому +2

      shoot I spent 40 for both sq42 and sc together a few years ago lol

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +1

      Lol five million players lol

    • @rinkaemina
      @rinkaemina 3 місяці тому +1

      @@sosayweall2509 lol even myself not sure that many, usually it just several thousand actives in 1 Region Server.
      but let's just use that 5 million because we have no other data

  • @tweaked74
    @tweaked74 3 місяці тому +11

    Without the ship selling funding model of the game, it would have a room full of suits demanding shortcuts and a release. We would end up with Elite Dangerous or NMS. Instead, we sre slowly getting the game many of us have been dreaming about since we 1st saw Star Wars and played space invaders. Star Citizen is my forever game.

    • @NicholasBrakespear
      @NicholasBrakespear 3 місяці тому +3

      I mean... NMS had a disastrous launch, but if we're talking about childhood fantasies? You can build a base on an alien world, you can become the governor of a little NPC-filled town, you can tame weird animals, you can own a massive freighter and build a huge base aboard that ship, you can have a hangar full of crazy looking ships including an organic one, you can go on freaky space adventure that leads you to question the nature of the reality you're in, you can stomp around in a mech suit, you can drive a buggy, a bike, a tank, a hovercraft, you can build an underwater base and go diving, and scoot around in a little submarine, you can reshape the terrain, you can plunder spooky derelicts, dig up buried artefacts, encounter strange Star Trek-like deep space mysteries, and you can power up a system of stargates and pretend you're in SG1, build race tracks...
      So I think I'm okay "ending up with" NMS. Especially since I also have Starsector, whose feature list and sandbox is frankly ludicrous and only costs $15.

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +2

      Thays not entirely true and cig still have a private investor who gets a percentage of every ship sale in perpetuity...they will also get a nice chunk of the profits for squadron 42 to

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +1

      ​@@NicholasBrakespearnms is at least immersion and fun star citizen is a frustrating demo of concepts

    • @rixxy9204
      @rixxy9204 3 місяці тому +3

      @@NicholasBrakespear NMS is an amazing game, and I've spend 2000+ hours on it. There's so much content to that game it's insane. HOWEVER, I got bored with it 😞
      The kicker? Multiplayer (and kinda combat too).
      NMS - You can explore as much as you want, and you can build/create to no limits..... but what happens _after_ all that? I can build another base but do I need to? How many times do I have to see the same planet, animals, or even plants? It comes to a point I can just look at a planet and know what's like. Combat, survival, mystery/language - they all became second nature and easy. At an eventual point, I just got bored. Sadly, multiplayer in the game isn't good enough to keep me going either: "I scanned a rock, oh you did too... jeez this is boring"
      SC has multiplayer in mind, and really aims to hit those childhood fantasies directly. First time you saw space action in Star Wars, your first awe moment in Star Trek, even your space jump in NMS, you probably said: "Wow I really wish....[whatever]" and that's why I play Star Citizen all the time now. Here are some examples of whatever I wanted, that now I can actually do in SC:
      Star Wars - Flying between asteroids while avoiding missiles and gunfire
      Star Trek - Landing at some random moon derelict and exploring the unknown
      NMS - Walking in my ship while I'm jumping between planets

    • @NicholasBrakespear
      @NicholasBrakespear 3 місяці тому +2

      @@rixxy9204 You spent 2000+ hours on NMS?
      Uh... I wouldn't say you "got bored" with it. Me and the wife played through the entirety of Guild Wars 1 and 2 over the past year, and we only have maybe 300 hours on those, combined.
      If you're at 2000+ hours on a game, then I'd say you definitely got your money's worth out of it, and it's probably a good thing that you stopped playing it.

  • @YISP7
    @YISP7 3 місяці тому +44

    On board since 2012. Still hyped. I hope we gather some many more people to just fly around in space. Star Citizen is the most beautiful screenshot generator out there. BTW: Use NAV mode for way faster travel speeds. Leaving atmo in SCM is like torture lol.

    • @randomthings1293
      @randomthings1293 3 місяці тому

      It's a scam. They're using your money to pay themselves cocaine parties, instead of developing the game.

    • @Apav1x
      @Apav1x 3 місяці тому +2

      Pretty crazy how I still see fellow Kickstarter backers online frequently. I thought that frequency would slowly start to fade as the years went by but nope, seems like most of us are still around!

    • @MrIloveyouAli
      @MrIloveyouAli 3 місяці тому +7

      That's just embarrassing.

    • @graxxor
      @graxxor 3 місяці тому +1

      The UA-camr didn’t do the 10m tutorial. lol. I haven’t played since 2.4 and even I know that the new master modes are a thing.

    • @Johnny_Macaroni
      @Johnny_Macaroni 3 місяці тому

      @@Apav1x not a kickstarter but a 2013 backer here. I think we keep coming back because we started with an hangar module and now we can land on several planets and salvage and such. the progress has been slow af, but it's visible and playable

  • @The_cgull
    @The_cgull 17 днів тому +1

    2:00 I wasn't ready for the windwaker jumpscare

  • @Overonator
    @Overonator 3 місяці тому +11

    The single player game is supposed to have come out for years now. MIcrotransactions? More like macrotransactions.

    • @Paisa231
      @Paisa231 13 днів тому

      Just as the community voted for, and wanted CIG to do. So what is your critique here?
      And CIG announced last October, that SQ42 is feature complete. So we can expect to get the game in 2025/26. Industry standard is 1-1,5y from Feature Complete to a game going Gold. We see what CIG says about the singleplayer during this year Citizencon.

  • @Beastw1ck
    @Beastw1ck 3 місяці тому +92

    It’s like selling millions of pieces of micro transactions and DLC then hot gluing them together hoping it forms a full game

    • @achilles-live
      @achilles-live Місяць тому +6

      No, it's not. They have built an insane technology behind the scenes, and it's what most people don't understand about it. You can play it right now and with a bit of understanding you can see how complex and advanced it all is. Otherwise, you do better and sure enough people will pay you.

    • @mineking298
      @mineking298 Місяць тому

      @@achilles-live its crazy how none of the technology they pretend they invented is actually new. at all.

    • @chunkycheese73
      @chunkycheese73 Місяць тому +2

      😂

    • @Yamyatos
      @Yamyatos Місяць тому +1

      @@achilles-live On one hand, you are right. The engine itself they build is highly impressive. *However,* on the other hand it is also true that the game is a buggy mess with little to no actual content. No Mans Sky, for example, is also highly technologically impressive. They too managed procedural generation on a scale that was never seen before, and are still improving their knowledge. I'd honestly consider them the biggest player in that field as of right now. That said.. technical aspects aside, being able to generate and load stuff quickly is one thing, filling it with content is a whole other thing. That's the core difference between the NMS that released 8 years ago, and which everybody hated, and the game it is right now, which basically everybody loves. In that regard, while true that the SC engine is highly impressive, the discrepancy between that and the overall buggy mess the game is, indicates that they have certain issues. Be it strongly varying degrees of skill between different groups of employees, or communication issues. I dont know. At this point i see them writing an increadible engine and then selling that. I dont see them making a full game. It is highly unlikely that the competent people responsible for developing the engine are going to be used in implementing story, quest and dialogue systems, or all the other things that actually make a game.

    • @achilles-live
      @achilles-live Місяць тому +2

      @@Yamyatos i'm sorry, are we talking about the same sc? Me, friends and thousands of other people play it every day for hours because there is so much to do. The game has more depth than most "AAA" titles out there that come with an 80 dollar price tag, and i'm sorry but i will strongly disagree with buggy mess. It has problems and bugs i will never deny that, part of which are heavily caused by server infrastructure at the moment, but for once i have been playing without any issues for longer than a year now. My biggest issue was my ship losing an engine in space, which was solved by calling for help for a player to tow me back to a station. If that isn't an amazing random encounter, i don't know what is.

  • @SlightlyFizzled
    @SlightlyFizzled 3 місяці тому +37

    On one hand, I understand every issue with the 48k bundle. On the other hand, the fact that they make this monetization work means that they are the only game studio to have built a good enough game with a loyal enough fanbase that such an investment is worth it, which is in many ways very respectable. You have to sort of look at it like a kickstarter investment for that logic to not seem absurd, though, and if there was any confidence that the game would actually be "finished" under this monetization, it would be seen as even more impressive.

    • @Paisa231
      @Paisa231 3 місяці тому +7

      To give some context to the expensive bundles.
      It was the whales themselves that asked for such. As that is easier to manage than many individual ship packages.
      It was not CIG making them and push a campaign to get people to buy them.
      Now they are here. And for some, that have backed the game with some money each year. So at a point, it makes sense to get rid of all the individual ships and just get one big package.
      The choice is ours. But it also has made some headlines, and all PR is good PR.. It do seems like it, in CIGs case.

    • @rekrn12345
      @rekrn12345 3 місяці тому +2

      If someone wants to or can spend that on a hobby they enjoy who are anyone else to claim its wrong? The same with riot selling $500 skins or anything else. At least with these you get actual physical goods in game and not just a paint scheme.

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +2

      If you think sc is a functional game I have a timeshare in a volcano to sell you

  • @JuT11
    @JuT11 Місяць тому +1

    If it ever comes out and someone mods it to basically be Star Wars somehow, I don't expect I'll be seeing much more sunlight in my lifetime

    • @ummerfarooq5355
      @ummerfarooq5355 Місяць тому

      I truly hope they block Star Wars mods. And that they bring out their own films and series drama to go with the game.

    • @BizzMRK
      @BizzMRK Місяць тому

      originally it was supposed to be modable, they even sold a modding guide and still have a modding section on the forum but they haven't spoken about it in a long time and removed the modding manual. I think private server are still supposed to be a thing eventually though, granted on a limited scale to the PU version so maybe there is a chance depending on how those are set up.

  • @MonsterAvy
    @MonsterAvy 3 місяці тому +7

    I am the first to say anyone who gets Legatus is insane, but the way most people get them is "Melting" the other things they have bought to get the "complete" pack.
    Most of the packs are intended as more of a consolidation for "collectors" who already spent a ton and want to go from 10+ standalone ships to put it in one pack.
    (At the same time its kind of overstated but Chris Roberts has said numerous times just buy the starter pack and earn the rest in the game).

    • @alandab
      @alandab 3 місяці тому +2

      It's almost like you people forgot that multi-millionaires and BILLIONAIRES do really exists, and also enjoy playing video games too! So strange. Sometimes I wonder what planet you guys actually THINK you live on.

    • @unloyal4847
      @unloyal4847 3 місяці тому +2

      That and most of those members didn't get that pack in a day, most get to Legatus pack throughout the years buying small and earning as you go, it just an accumulation of what players have spent and its really just a bonus once you get to it.
      I don't get this guy's problem(video) you can play with just 45$

  • @LoRad5309
    @LoRad5309 3 місяці тому +44

    I have a friend that has spent $600 on COD so far and increasing, family members have spent hundreds of dollars each on Candy Crush, and know of one person that spent $20k on game 1100 AD. In the end, spend whatever makes you happy to play what you want.

    • @liamnissanS2K
      @liamnissanS2K 3 місяці тому +8

      My boss Is In the triple digits In clash of clans. Idk If his wife even knows.

    • @flixelgato1288
      @flixelgato1288 3 місяці тому +2

      Yup. I’m not gonna claim that any of those are reasonable financial decisions, but they can do what they want. Star citizen doesn’t force you to spend money (losing ships after massive balance changes or when money-making exploits get fixed is perfectly reasonable for an in-development game) and unlike some other games other players who don’t spend money don’t really suffer from “pay to win” players.

    • @tayohki4066
      @tayohki4066 Місяць тому +2

      sure but at least spend on stuff that exists. I bet w/e skins, or weapons or w/e you COD freind spent that money was actually In the game and functioned reliably. I bet the candy crush fam paid and got what they paid for same day, No idea what you spend real money on in a game like 1100 AD but I'll bet the game works with out fail. Spend whatever makes you happy sure but at least make your you actually get what you paid for. Star citizen people over here spending the same amount of money your COD friend does on ships that are not even in the game. it is not the same thing.

    • @LoRad5309
      @LoRad5309 Місяць тому

      @@tayohki4066 the difference here is an alpha versus released game. Don’t spend money on an alpha if released content is your requirement.

    • @stoneyhigh05
      @stoneyhigh05 Місяць тому +1

      Your surrounded by special people, don't let it obscure your vision

  • @SherrifOfNottingham
    @SherrifOfNottingham Місяць тому

    The juxtaposition of somebody saying "You can't buy a retail copy of this game" while literally playing a retail copy of the game is crazy.

  • @Totodilerox
    @Totodilerox 3 місяці тому +23

    19:53 the javelin has been in the game for 2 years (a simple youtube or google search can verify that it is in fact in game during certain events). while it isn't available for players to fly, the assets are being developed in tangent with squadron 42 and the latest 3.23 patch has added many S42 assets into the game (due to s42 being feature complete). Most of the money has went towards the development of the game and its important to realize that CIG is probably one of the few companies who are transparent with their funding. Keep in mind that these funds were used in building construction, salaries expenses, equipment, etc.

    • @RecklessFables
      @RecklessFables 3 місяці тому +2

      They've spent years working on tools that I was supposed to speed up development but then they build a couple of things and then we never see the rapid development of anything come to fruition. Then they spend years building their perfect studio spaces. The game, for them, is far more successful in alpha than it will ever be if it ever releases. They have very low motivation to change at this point.

    • @flixelgato1288
      @flixelgato1288 3 місяці тому

      @@RecklessFablesyeah I’m not going to claim that sc development has been smooth. It’s definitely been slow and inefficient, which in turn increases inefficiencies as years pass and old systems need to be updated. It’s also fair though to point out that CIG isn’t just developing a game but also built a game studio from the ground up when comparing it to the development costs of other games.

    • @mryellow6918
      @mryellow6918 3 місяці тому

      Well the javeling hasn't really been in the game for 2 years since half of the interior still isn't There.

  • @pedroprass106
    @pedroprass106 3 місяці тому +49

    I like how he's describing every feature in the game as if it were unique like other games like No Man's Sky and Elite:Dangerous didn't exist lol

    • @vincencures
      @vincencures 3 місяці тому +3

      Just the argument I was about to write. :)

    • @mryellow6918
      @mryellow6918 3 місяці тому +3

      They dont

    • @RoninMike-DR
      @RoninMike-DR 3 місяці тому

      Empyrion?

    • @hIGH_aND_mIGHTY
      @hIGH_aND_mIGHTY 3 місяці тому

      Which features. I heard him mention that various features are available in NMS and Starfield when talking about day/night cycles at 7:16

    • @trinitypunk7102
      @trinitypunk7102 2 місяці тому

      ​@@mryellow6918excuse me?

  • @runipaulino6268
    @runipaulino6268 3 місяці тому +7

    Dude was in slow speed mode the whole time poor guy😭

  • @Gliese380
    @Gliese380 3 місяці тому +20

    You could build your own rocket with that kind of moolah.

    • @GomulDart
      @GomulDart 3 місяці тому +3

      no you couldnt lol. I mean, you could get pretty close. But 700m is not quite enough

    • @laurentguyot3362
      @laurentguyot3362 3 місяці тому +5

      @@GomulDart If you start from scratch and want to make a rocket that will take you to orbit 700m is more like pocket money

    • @finalform11
      @finalform11 3 місяці тому +1

      @@laurentguyot3362 more like a quarter you found on a ground

    • @usernamealreadytaken9330
      @usernamealreadytaken9330 3 місяці тому

      Activision Blizzard, EA and Ubisoft probably could make an entire moon colony with amount of money they have. Yet they still making garbage to feed bottom feeders.

    • @flixelgato1288
      @flixelgato1288 3 місяці тому

      Ahahah NASA wishes it could

  • @starsgt
    @starsgt 3 місяці тому +23

    I think most people's issue with the ability to spend so much into a game doesn't stem simply the amount someone actually puts into the game. It's the idea that putting in that amount of money gives the spender some form of major advantage over the average player (and in many cases exclusive) that gets people riled up. If this is the case, then I want to point out:
    - It doesn't matter what ship you have in Star Citizen - you are still a human character. You are not somehow a thousand times more powerful than the next person by tossing money at the project.
    - There is major balancing between every ship due to the complexity of the systems that are already in game. Small fighters and especially starter ships usually have such small signatures that most people can't find you unless they're REALLY looking and get lucky. Larger ships have the relative safety of being bulkier, but it doesn't mean they're entirely safe either.
    - Star Citizen is very much skill-based. Whether you hit or miss a target is dependent on your skills as a pilot and a gunner. I've seen multiple instances where larger and/or more expensive ships have been outplayed and destroyed by starter ships.
    - Most larger ships in game will require multiple players / ai crew to be fully effective. They are not automatic "I win" buttons.
    - Every ship that has been bought with real money will be (and is currently) mostly available and obtainable in-game. Only the most recently released ships aren't buyable in-game yet, and usually show up about one major patch later.
    For context, I am a gamer who's spent a lot of time with Free to Play games (and have spent nothing in most of them) in the past and yes, I am also a long-time backer in Star Citizen. I am also by no means saying that the balance of the game is perfect - it's a work in progress, but this game also has everything I want in a space sim and then some, so I gladly buy some ships I like with real money.

    • @finalform11
      @finalform11 3 місяці тому +5

      all will come down to costs to maintain and run the bigger stronger ships. more firepower and more ship means largers costs and more mouths to feed and protect and hire.

    • @starsgt
      @starsgt 3 місяці тому +2

      @@finalform11 Also very true! Larger ships will have more upkeep than small ones.

    • @EricJW
      @EricJW 3 місяці тому +2

      @@starsgt I'd add insurance claim times to that too. If you lose a big ship, you'll be waiting a lot longer for a replacement than if you had lost a small ship, a smart bit of game design incentivizing people away from using their bigger ships when they don't really need to.

    • @snakesnoteyes
      @snakesnoteyes 3 місяці тому +2

      I think that for me, thing is Star Citizen feels like the “I want to cure cancer” of video games, which is to say that cancer isn’t one thing, it’s a lot of different diseases all of which have multiple causes, ways of presenting, and progressions. Star Citizen wants to so many things that would be an insane ask in a single player game, but Star Citizen wants to be those things for an online multiplayer experience.
      I think that hat SC is making amazing breakthroughs when it comes to tech and gaming tech. Honestly, if I had the rig it would absolutely be the thing I was into. It’s jaw dropping.

    • @rekrn12345
      @rekrn12345 3 місяці тому +2

      You get no advantage from spending money in this game.

  • @Manimal230
    @Manimal230 3 місяці тому +43

    People who have that kind of money might drop a couple of thousand dollars on a hotel room for a weekend... how is that any weirder than buying a ship that you could potentially use to play a game for years? I sure as hell wouldn't spend that money, but hey.
    The simple fact is you can play the game for 45 dollars with the starter ship package. Everything else you can buy in game, or will be able to. I upgraded to the Titan, the ship Luke is flying at the beginning, which is an awesome starter ship, for 60 total (you are refunded the cost of your starter ship if you upgrade to a better one).
    I've probably put in 50-60 hours and there are some major updates just made with more coming in the near future. I'd say I've got my money's worth already and if this thing continues to improve it could be freakin magnificent... if it ever comes out, lol

    • @captainfach
      @captainfach 3 місяці тому +7

      It's all relative I've had people spend thousands of dollars on somebody's Sports Ball Jersey And then Make fun of me for spending a hundred dollars on Godzilla collectible figure. I mean that might sound dumb to you but Paying thousands of dollars for a shirt sounds dumb to me so

    • @BigMan7o0
      @BigMan7o0 3 місяці тому +3

      It's p2w though that's the problem

    • @captainfach
      @captainfach 3 місяці тому +2

      @@CartoonHangout I mean they're both something you can enjoy. The only difference is that with the room you have to leave it at the end of the day, where is your ship you have that for the rest of your life whenever you want. Or I guess whenever the servers shut down but this feels like a kind of game that they would make work for offline if they were going to shut down

    • @NoBrainah
      @NoBrainah 3 місяці тому

      ​@BigMan7o0 no it isnt

    • @BigMan7o0
      @BigMan7o0 3 місяці тому +3

      @@NoBrainah You are gaining an advantage by shortcutting progression with irl dollarydoos. That is quite literally the textbook "what is p2w" description.

  • @guillaumechevaux1704
    @guillaumechevaux1704 Місяць тому +2

    The 700M$ are in fact for 2 games, Squadron42 and Star Citizen so...

    • @uvicjames
      @uvicjames 14 днів тому

      So you get two vaporware titles. Pheew.

    • @guillaumechevaux1704
      @guillaumechevaux1704 14 днів тому

      @@uvicjames SC is more or less playable since years while being developped... meanwhile some AAA games are not playable day one of official release so... ^^'

  • @nicki322
    @nicki322 3 місяці тому +67

    "Show's entire city" proceeds to fly away and show nothing lmao😂

    • @obsidiancrow450
      @obsidiancrow450 3 місяці тому +13

      theres basically nothing to do except land at the space port and do some shopping

    • @shippy1001
      @shippy1001 3 місяці тому +18

      City is empty, its litteraly nothing but a smoke screen, the buildings are all empty gray boxes.
      You only have a space port, hospital, player spawn and areas to do some shopping, that's it.

    • @juliuswashington9734
      @juliuswashington9734 3 місяці тому +5

      @@obsidiancrow450 Bruh!! I got into so many fights last night!! Idk what game you played but your version of ain't it 😂😂😂😂

    • @obsidiancrow450
      @obsidiancrow450 3 місяці тому

      @@juliuswashington9734 you can get into fights anywhere in the universe

    • @ChrisPFuchs
      @ChrisPFuchs 3 місяці тому +1

      @@shippy1001 There's not much to do at Area 18 at the moment. Eventually the idea is to have Area 18 work like a Capital City in other MMO's, and have multiple locations and procedurally generated interiors spread out around the planet.

  • @sput42
    @sput42 3 місяці тому +6

    I have probably spent about as much money on Star Citizen as I have spent on LEGO sets over the past 10 year or so. And yes, that is a decent four digits on each of them. For me, it does not make a lot of conceptual difference whether I have a shelf full of LEGO sets, or a hangar full of shiny space ships in a computer game - the latter causes less discussions with The Wife, though...
    Other people spend thousands of bucks on car parts, club memberships, horses, outdoor equipment, mountain bikes, skiers, flying lessons, diving trips, whatever. Some hobbies can cost a lot of money, and Star Citizen is but one of them.
    All that said, entry into the game costs around 45 bucks for a starter ship package, less even while certain events are going on that promote new players; that is half of what normal AAA games cost these days. There is absolutely no need to invest a penny more of real money ever again, since you can earn everything in game (and most likely, a small single-seater ship is sufficient for you, anyway). People like me, we donate money to CIG because we want to see the game be made; not because we are required to for having fun.

    • @AJ-xv7oh
      @AJ-xv7oh 3 місяці тому +3

      Yes, you're a 🐋. We understand.

    • @uvicjames
      @uvicjames 14 днів тому

      When you buy a car, you get a car. When you buy a bike, you get a bike. When you buy SC, you get an experience for a game that is never ever going to be finished.

  • @eyebra
    @eyebra 3 місяці тому +42

    at what point do we start calling them macro transactions 💀

  • @vancelee3506
    @vancelee3506 8 днів тому +1

    The game will most likely fully release between 2070 and 2090 and everyone will be wearing VR headsets that allow them to live in star citizen permanently. Which will mean the majority of the world will no longer be living in the real world. Ready player one will be reality. 👍🏼

  • @Killer99215
    @Killer99215 3 місяці тому +8

    The new UI... menu, starmap and everything is Dope. It feels weird, strange and off, but also so clean.

    • @sosayweall2509
      @sosayweall2509 3 місяці тому

      The new star map still runs on the old broken code

    • @Killer99215
      @Killer99215 3 місяці тому

      @@sosayweall2509 If it works Too well, it isn't Star Citizen

    • @F0zek
      @F0zek 3 місяці тому

      Nah it is dogshit, overall ui update made stuff worse or no difference still clucky holo dumb slow etc.

  • @gavwrecker
    @gavwrecker 3 місяці тому +13

    What people need to realize about star citizen is that the scope of the game is based around how much money Chris Roberts receives. So because the money keeps flowing in, the game never stops getting developed. People need to collectively stop donating for ships so that we can get a completed game.

    • @FunnyFreak_
      @FunnyFreak_ 3 місяці тому +5

      So you are saying people should stop funding so they have to release an unfinished buggy mess? Are you okay dude?

    • @ironwar8501
      @ironwar8501 3 місяці тому +2

      I think he used one too many of his 3 braincells for that post @FunnyFreak_

    • @TheTuita
      @TheTuita 3 місяці тому +1

      Yeh, was thinking the same, and I'm surprised that people are so blind to the conflict of interest here. Normally a company would go (often deep) into the red during development, and have to sell a good game in order to (ideally) get back in the black; but in this case, development itself is profitable, so I don't think it's unreasonable for the skeptics to ask "well what's the motivation to finish?". It's just rare for a business to turn away from a safe (and frankly huge) revenue stream, to chase a highly risky one (i.e. post-release revenue... we all know how bad releases can go when the cat is fully out of the bag).
      And frankly, people dumped on Bethesda for spending (reportedly) up to $400M on Starfield (i.e. stating that the game should have been far better with that budget)... so surely $700M should be more than enough to get Star Citizen out.

    • @ironwar8501
      @ironwar8501 3 місяці тому +2

      @@TheTuita No, it won't be enough. They spent like half on developing SQ42, which is less than starfield and SQ42 looks 1000000x better.
      Alongside this they are also developing an MMO, AND an ENGINE. So don't pretend like you know how it works without reading up on it

    • @TheTuita
      @TheTuita 3 місяці тому

      @@ironwar8501 so how much does it cost? 1Bn? 1.5Bn? 2Bn? Educate me.

  • @easygoingdude9990
    @easygoingdude9990 3 місяці тому +9

    I don’t think this game is ever going to be ‘Done’. It’s going to be in pre-alpha forever.

    • @katraapplesauce1203
      @katraapplesauce1203 3 місяці тому +1

      of course it will never be done, its an mmo
      do you think WoW was done when it released?

    • @easygoingdude9990
      @easygoingdude9990 3 місяці тому

      @@katraapplesauce1203 I meant in a technical sense. Never got into mmos myself so I don’t know what kind of state WoW was in at launch. Was it functional and ‘feature complete’ so to speak?

    • @katraapplesauce1203
      @katraapplesauce1203 3 місяці тому

      @@easygoingdude9990 it had a set of features at launch, it had bugs and issues and QoL problems that only got ironed out over the next few years. I played it from launch. Yes i know what you mean, but no its not going to be in pre alpha forever, because why would it be? its much better for revenue to have a more complete and less buggy game, the idea that it will stay in prealpha forever is kinda silly

    • @easygoingdude9990
      @easygoingdude9990 3 місяці тому

      @@katraapplesauce1203 I get that impression because from my pov they are so busy building their engine and systems that they can’t even get the elevators go anywhere lol. The scope seems to be constantly expanding. I’m not used to engaging with games like that.

    • @katraapplesauce1203
      @katraapplesauce1203 3 місяці тому

      @@easygoingdude9990 thats because seven years ago the team determined that they need to develop a range of foundational technology for the overall vision to be achieveable. One of which is server meshing which literally took seven years to pioneer.
      alot in the game has been on the backburner for foundational tech to be completed and Squadron 42 got also prioritized. From a development point of view its a tough call but there is little point in continuesly wasting manhours on stop gap fixes and badaids when you already work on the tech that will solve alot of baseline issues with the game, such as elevators not working sometimes - which is, along with ALOT of other issues a problem of the servers being over strained. Star citizen has suffered from the server strain for so many years. Server meshing is the fix for it. If you have ever played on a nearly empty server with 20+ server fps, you know how much of a night and day difference the experience is. Alot of systems in the game require a minimum server fps to function, often the servers just fall below that.

  • @aponzio2707
    @aponzio2707 Місяць тому +1

    I'm calling it right now... On release they're gonna under-deliver on their promises to a high degree but not enough to where they have an SEC complaint filed against them. Then they're gonna keep "making progress" for as long as they need to while people slowly forget the disappointment the game caused.

  • @manwithaplan808
    @manwithaplan808 3 місяці тому +11

    Did the math, based on the information on the donation page, each citizen, has spent an average of $134. Thats the money raised divided by current players

    • @aviator2252
      @aviator2252 3 місяці тому +3

      and for many its over 10 years, i throw like 10$ a year to upgrade the starter ship to another cooler ship

    • @filiggoo5526
      @filiggoo5526 3 місяці тому

      I personally have pledged 980€.

    • @Billy-bc8pk
      @Billy-bc8pk 3 місяці тому +1

      Yup, and realistically 700 mil over 11 years is not a lot when compared to AAA companies; that's only three quarters of what FIFA makes every year, or what EA makes every quarter.

    • @aviator2252
      @aviator2252 3 місяці тому

      @@Billy-bc8pk its alot for game development, and there was alot of tech hurdles and 2 games developed at the same time, the numbers really dont matter, many people are employed around the world over this "scam" and at the end of the day thats whats important

    • @uvicjames
      @uvicjames 14 днів тому

      @@Billy-bc8pk EA actually releases games. This company doesn't. Concord was 200 million or so over 8 years... yes it flopped, but at least they released something.

  • @TheGravityShifter
    @TheGravityShifter 3 місяці тому +6

    I feel like this game is totally going to hinge on Role Playing. That's usually how these types of games go. But it needs to be good enough to keep a sizeable and healthy community.

    • @finalform11
      @finalform11 3 місяці тому

      yea, considering how horrid its been over the 10+ years along with wait times and delays only to have the player growth increase paint some sort of good sign. theres a unique playstyle people can only get from it.

    • @TheGravityShifter
      @TheGravityShifter 3 місяці тому

      @@finalform11 Yeah, it's really banking on a very particular corner of the gamers.

    • @unloyal4847
      @unloyal4847 3 місяці тому

      A lot of roleplaying communities are actually popping off in the game already even in its current state and honestly you'd end up roleplaying with the amount of immersion you can get yourself into, its quite nice.

    • @TheGravityShifter
      @TheGravityShifter 3 місяці тому +1

      @@unloyal4847 I love it when games have that kind of thing. Not so much because I'm a Role Player (I don't really RP), but because it's always entertaining watching people do it. Though, I have played enough VR Chat and FF14 to feel like it would be fun to try to get into it.

    • @rekrn12345
      @rekrn12345 3 місяці тому

      Its a true sandbox game. You can do or be whatever you want and in general the game never tries to stop you. You can run cargo or be a miner or be a pirate. You can even be a group that hunts down pirates. All of these dynamics already exist in the game today and will only be expanded on.

  • @Bimmerphile1
    @Bimmerphile1 3 місяці тому +16

    I am a SC whale with a large chunk of money into the project. I don't regret any of it, and am happy to continue to buy ships to support this. Why? Because 20 years ago when i would play Freelancer over LAN with my brother, we would talk about and dream about what the perfect space game would look like. Our dream space game. That game is Star Citizen. It's everything we fantasized about 20 years ago, and im sure it's the same for other people. There isn't anything else like this out there, so why wouldn't I support this?

    • @rideonaus
      @rideonaus 3 місяці тому +3

      I was the same, Freelancer and Descent Freespace were some of my most treasured gaming experiences growing up and Star Citizen is the closest I can get to reliving those memories again but with the freedom to go wherever I want and do whatever I want within the confines of the one star system (for now). I've been supporting this game since 2018 and while I've taken a break for the past few years to enjoy other games, I like checking in now and then to see how far it's progressed. I'm pleased to see they made server meshing finally work and so many other features and gameplay loops have been added in since I've last played. Once Pyro is live I can't wait to properly get back in to this world and explore it with my Carrack which will finally give that ship a purpose in this game!

    • @Hippida
      @Hippida 3 місяці тому +1

      Freelancer still remains one of my greatest gaming experiences. When I traveled outside the spacelanes, through volatile space, into nebula filled with asteroids, only to find a wormhole to some far away people who sold the best guns in the game, Tizona del Cid.
      Thanks for the support @Bimmerphile1

    • @rixxy9204
      @rixxy9204 3 місяці тому +1

      I first bought Wing Commander at a sales drive at some random game rental store. I was TOTALLY blown away. When you get a game like that, your mind/imagination goes racing, and there's just so much that you want but can't do because the tech simply isn't there. Freelancer was a major milestone, and showed hints of what we might be able to do one day. SC is that final game that not only shows what we can do but also how much graphic fidelity we can do it with.

    • @stoneyhigh05
      @stoneyhigh05 Місяць тому

      How does it compare to NMS? I play NMS alot and have my fun with it

    • @rixxy9204
      @rixxy9204 Місяць тому +1

      @@stoneyhigh05 NMS is probably a better choice, SC has fun parts but has a lot of issues. In fact right now progress seems to be going backwards.
      SC is a very different game, its more like Elite Dangerous. NMS is mostly about planet exploration, crafting, construction, SC has none of those items. SC is mostly mission based, and quite combat focused. There's also mining & trading, but the products mined/traded can't be crafted and have no effect on the game economy. NMS is really great as a solo game, but SC really gets fun with other players because you can jump into other peoples ships and use their turrets.

  • @user-cm3wd5hk1p
    @user-cm3wd5hk1p 28 днів тому

    This game has been in development for something like 13-14 years. I remember a friend trying to tell me that I just HAD to help fund it.
    I’m currently so glad I didn’t because there is no end in sight.
    That said, my 6year old son is obsessed with space and he would love this. He isn’t really into video games much still but maybe by the time this is actually available he will be. So maybe when he is 10 or 12….
    But who knows, he might not be into space then anymore.

  • @jessecarlton2021
    @jessecarlton2021 3 місяці тому +22

    GTA 6. Is over 2 billion, just to put in perspective. In comparison this isn’t much for the size of game you get.

    • @user-jh1jt9lo7i
      @user-jh1jt9lo7i 3 місяці тому

      what

    • @MixMeister5000
      @MixMeister5000 3 місяці тому +4

      This comment makes no sense..

    • @leaval1178
      @leaval1178 3 місяці тому +5

      @@MixMeister5000 I think you should read it a second time, because it does make sense :)

    • @Chris-sm2uj
      @Chris-sm2uj 3 місяці тому +4

      except gta 6 will come out eventually

    • @leaval1178
      @leaval1178 3 місяці тому +5

      @@Chris-sm2uj you can play Star Citizen right now...

  • @ShotgunRaider88
    @ShotgunRaider88 3 місяці тому +6

    Lets not forget that Eve online exists and is/was wildly popular. This is trying to bring that sestmic ever evolving gameplay into the modern age. If you are still confused as to what this game is trying to be, Watch some videos on Eve Online

    • @Hippida
      @Hippida 3 місяці тому

      SC backer, and Eve player. To me SC is like if was released in a 2.0, 25 years later.
      The scale and goal of SC is simply Bonkers

    • @vertigo2894
      @vertigo2894 15 днів тому

      Eve Online is the most toxic environment I have ever entered into. I especially don't like real life politics being constantly discussed in the chat rooms.

  • @McCaffeteria
    @McCaffeteria 3 місяці тому +5

    Just wait until he realizes Elite Dangerous has had all the gameplay and tech that already exists for Star Citizen for years lol

    • @NicholasBrakespear
      @NicholasBrakespear 3 місяці тому +1

      Not sure Elite Dangerous is a great comparison, given that it relies upon a system of instance bubbles for all its content, with the frameshift drive being a thinly-veiled loading screen - without which, nothing actually loads in, meaning that FSD is basically a glorified map screen old-school Final Fantasy-style.

    • @F0zek
      @F0zek 3 місяці тому

      @@NicholasBrakespear and what do you think quantum travel is or jump points? IT IS JUST HIDDEN LOADING SCREEN the only thing that star citizen is doing better is ships interiors.

    • @behelith
      @behelith 3 місяці тому

      Having played Elite Dangerous and followed the evolution for several years, I'd like to point out that the majority of the community (including myself) and the streamers have dumped it into the garbage bin for very good reasons.

    • @F0zek
      @F0zek 3 місяці тому

      @@behelith The grind is real, but quality of just of the space part is much higher than star citizen. You probably did it so you can cope and dream in star citizen better, common trend in this community.

    • @NicholasBrakespear
      @NicholasBrakespear 3 місяці тому +1

      @@F0zek Didn't say otherwise dude. Frankly, I'm disappointed with ED and underwhelmed by the flashy but janky progress of Star Citizen. I'd rather play NMS and Starsector at the moment.
      Seems like the pursuit of "seamless" space games has actually made space games have more seams. I'd rather go back to Freelancer/X: Beyond The Frontier style games... have nice big systems/sectors with pretty scenery, some planets you can pretend to land on (where there's actual content instead of endless procedurally generated emptiness), and some gate/jump drive transitions between sectors.
      I think ultimately, we'd all be better off if the focus had been on maintaining the illusion, rather than fully realising the simulation.

  • @gregmather3343
    @gregmather3343 2 місяці тому +52

    So an expensive version of No Man's Sky that I can't even play in VR?

    • @fredericoespinoza
      @fredericoespinoza Місяць тому +21

      + with nothing to do

    • @genxrush1773
      @genxrush1773 Місяць тому +13

      It 40 dollars to play forever. That fact is left out of the video.

    • @iangrayson9930
      @iangrayson9930 Місяць тому +13

      Yes. It's amazing. I'm an SC fanboy and I will tell you this: If you prefer NMS just play that. Don't be pressured into playing SC; it's for the enthusiast.

    • @brockoala2994
      @brockoala2994 Місяць тому +10

      @@iangrayson9930 It's simple, SC is for the grownups. Children should just stick with NMS.

    • @iidogninjx
      @iidogninjx Місяць тому +1

      It has way more content and realistic ships

  • @matthewkinsey9044
    @matthewkinsey9044 3 місяці тому +7

    Still not half of the estimated 2 billion ( with advertising) that GTA 6 apparently cost .

    • @rabl3535
      @rabl3535 3 місяці тому +2

      But GTA 6 is going to actually release and offer a more complete experience

    • @matthewkinsey9044
      @matthewkinsey9044 3 місяці тому +1

      @rabl3535 Star Citizen will release eventually, it's playable now.
      "A more complete experience" is subjective and can't be known yet since neither game is "released" yet.

    • @Sgt_Bilko
      @Sgt_Bilko 3 місяці тому

      @@rabl3535 I'd 100% argue that SC now is just as complete at GTA. You couldn't even complete the story in GTA 5 forever because it would bug out.

  • @ethangaines2658
    @ethangaines2658 3 місяці тому +10

    No Man's Sky has massive planets and it does it all in real time, unless you're navigating to a different star system. RSI got their procedural generation ideas from NMS, albeit in smaller ways that don't involve generating entire planets. While many of the planets in Star Citizen are hand crafted, a good portion of the areas that are uninteresting are procedurally generated.

    • @theoldlore
      @theoldlore 3 місяці тому +1

      And that makes it even more fun to drop a lander on and send it 😂

    • @senseiwu7814
      @senseiwu7814 2 місяці тому +1

      the planets in NMS are significantly smaller than real life ones unlike SC

    • @ericvandorp
      @ericvandorp 2 місяці тому

      @@senseiwu7814 yep and they use a lot of loading screens, but has a very nice way to hide it for the gamer.

    • @Hypernerdwithcam
      @Hypernerdwithcam 2 місяці тому

      No, NMS is not the inspiration.

    • @chipolatajones6358
      @chipolatajones6358 Місяць тому

      "RSI got their procedural generation ideas from NMS" no they didn't. Try going back to 1984 you may find the answer you are looking for.

  • @Jim33933
    @Jim33933 13 днів тому

    I'm in for $180 so far. Several years ago I played and explored around. The highlight for me was finding Jumptown. Recently I tried it again. I fell through the floor in the starting apartment and woke up in a medical bay. Then I ran around in nothing but a hospital gown before the game crashed.

  • @nifty6486
    @nifty6486 3 місяці тому +4

    Just an FYI to anyone wondering since he sadly didn't cover this at all (probably didn't know tbh), the vast majority of the funding has gone towards the development of a single player campaign based in the same universe as this although in different solar systems, it is called Squadron 42 (SQ42), and the first full gameplay trailer was released last November, thus the surge in funding, check it out if you are interested :)

  • @MegaManiee
    @MegaManiee 3 місяці тому +7

    What starfield should have been with a few planets instead of hundreds and loading screens out the wazoo

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +2

      Stop comparing rpgs to mmos

    • @vincentfalcone8802
      @vincentfalcone8802 3 місяці тому +1

      ​@@sosayweall2509you just said the same genre lmfao. do you mean RPGs and sandbox sims?

  • @omightylegend2521
    @omightylegend2521 2 місяці тому +10

    $700mil for a game that doesn’t even exist yet, money that comes from who knows where. Sounds like a great Idea…

    • @VanquishedAgain
      @VanquishedAgain Місяць тому +1

      It does exist. People are playing it and have been.

    • @Microcolnovka
      @Microcolnovka Місяць тому +3

      @@VanquishedAgainThis slop, that you for some reason calling a game, is just tech demo that has more bugs and issues then my east European apartment.
      All for low price of 45$(+tax if you are American) for the mist basic pack.

    • @iidogninjx
      @iidogninjx Місяць тому

      @@Microcolnovkayou can get every ship with in game currency. I play the PTU with a $45 package and I am able to do everything

    • @Microcolnovka
      @Microcolnovka Місяць тому

      @@iidogninjx Are you able to play in 144 fps?)

    • @iidogninjx
      @iidogninjx Місяць тому

      @@Microcolnovka in 1440p yes in 4k nope

  • @GreenAppelPie
    @GreenAppelPie 3 місяці тому +4

    2:15 you’re in low earth orbit, not high

  • @stefanw2500
    @stefanw2500 3 місяці тому +30

    Not $10,000, but $1,000 to be in the Chairman's Club.

    • @MaticTheProto
      @MaticTheProto 3 місяці тому +5

      as a chairmans club member: yes

    • @lazycrate71
      @lazycrate71 3 місяці тому +4

      true but you dont get the 48k option as a 1000 member.

    • @stefanw2500
      @stefanw2500 3 місяці тому +1

      @@lazycrate71 Pretty sure you do. At least that's how it used to be. "$1000 into Star Citizen to become a concierge member to actually view and therefore buy the Legatus Pack."

    • @Paisa231
      @Paisa231 3 місяці тому +4

      ​@@lazycrate71yes you do. And it was the whales themselves that asked for such a package. As it was easier to manage than many pages of individual ship packages.

    • @jrzgcwrocks
      @jrzgcwrocks 3 місяці тому

      At the moment with my $1050 *investment* I only have the praetorian pack available. Which. Is 15,000 fkn dollars too so 👀 anyway. I love it. But I will never spend more money on the game. I have all my org will need once we go live. & Can buy our kraken together.

  • @thacoolest13
    @thacoolest13 3 місяці тому +10

    Wow. Flying in that cyberpunk city looks so crazy

    • @StarContract
      @StarContract 3 місяці тому +4

      The interactive area is smaller than a COD map

    • @DrGerli
      @DrGerli 3 місяці тому +3

      @@StarContract Are you sure? Area 18 has a lot of places to explore and there are a couple buildings you can enter and shops around the main plaza area.

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +1

      It's not a cyberpunk city and there nothing in it it's all procedural shells

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +1

      ​@@DrGerlithat's just the main hub everything else is empty

    • @grahamfielding881
      @grahamfielding881 19 днів тому

      It's very crazy. There's one accessible location (Area 18, which has plenty of shops, hidden corners, and even a convention center for special events). The rest of the planet is a showcase for CIG's procedural tech, and yes, you can land on rooftops across the entire planet.
      There are cargo missions that require you to drop off packages at specific rooftops, and you can fly amongst the skyscrapers if you stay above a certain alttitude.

  • @svndwich977
    @svndwich977 19 днів тому +1

    it sounds like space engineers, except i can build my ships in space engineers. what is there to DO in the game.
    missions? contracts? as empty as space engineers is, that’s what they have. but it’s moddable, and i can build my ships like minecraft

  • @MetastaticMaladies
    @MetastaticMaladies 3 місяці тому +7

    Okay, I have to say, from what I’ve seen in this video (never played SC) it seems like a lot of fun for a space sim lover like myself. I play Elite Dangerous and while that game is fun and similar to this, it just doesn’t have all the little things that I wish it did. You can’t even walk around inside your ship, and you also don’t have as much control of things immediately around you. Though one thing i really like about both games is the scale of space, it has taken me A WEEK to travel to certain zones or planets in ED, yes an entire week at FTL speeds. I have no issue with travel times because it’s realistic and immerses me. Idk, seems like I would really enjoy SC. Though my PC specs and prices of ships are a barrier for me.

    • @aschnt-983
      @aschnt-983 3 місяці тому +5

      what prices of ships ? 45$, the rest is in-game money :).. stay away from other people's opinion created around partial knownledge about what they're talking about. Make your own.

    • @Libertas_P77
      @Libertas_P77 3 місяці тому +4

      As a former Cmdr, I can say for sure you will like Star Citizen a lot. The learning curve is steep, the flight model is not as good as ED, but otherwise it’s mostly superior in most other ways. It overtook ED some time ago because it’s so well funded, and continues to be, which is why so much is getting delivered now across from the Squadron 42 single player campaign.

    • @MetastaticMaladies
      @MetastaticMaladies 3 місяці тому +2

      @@aschnt-983 Thanks for the information, but you really didn’t need to add that last bit.

    • @MetastaticMaladies
      @MetastaticMaladies 3 місяці тому +1

      @@Libertas_P77 Yeah, I really want to get into it now, I’ll just have to wait to upgrade my PC.

    • @Batlafication
      @Batlafication 3 місяці тому +3

      Yeah, I played ED as well, but the immersion is just better in SC, flying around on a planet with an atmosphere, following a river while it bends is really nice, and so is walking around your ship, but the best thing about SC is it doesn't feel like a dead game, Frontier didn't do much back when I played ED, no new ships or ground vehicles, just all the thargoid stuff that absolutely didnt interest me.
      The only thing i like better in ED is cracking rocks, that sound is nice.

  • @beardedchampion4321
    @beardedchampion4321 3 місяці тому +9

    I skipped over the whole "Insane prices section" as its a ridiculous argument as always. The price of the game is £45, I get the same content as someone who pays £58k. There is no requirement to spend more than £45 and no one is forcing you to do so! Also no one is forcing anyone to play the game and if you don't like it, don't play it or pay it. If someone has nearly £60k to drop on a game, more power to them, I'm glad they are doing well financially.

  • @thecounter.54231
    @thecounter.54231 3 місяці тому +9

    1 billion is not that far off now... :O

  • @marvin95
    @marvin95 Місяць тому +1

    @10:00 - they didn't SPEND $700M - they collected that much but it's not the same.

  • @RS_0_7______
    @RS_0_7______ 3 місяці тому +6

    this game has hella flaws but atleast now it got seamless travelling and Bethesda couldnt create a seamless travel from port to space and a full animation for people who want to watch the ship warp to another solar system, instead they just thought everyone wanted to have a loading screen when they open the door of their ship and then another when they leave the port then when they warp, the worlds being fully open in this game is really amazing, bethesda should take notes if they decide to create a starfield 2 or smth, I understand them having engine limitations since their engine is one of the most outdated engines and frankly one of the worst ones, but they can just switch to UE5 or even just create a new engine that actually allows seamless travelling and raytracing, its 2024 come on bethesda

    • @sosayweall2509
      @sosayweall2509 3 місяці тому +1

      Ypu seriously need to stop comparing an rpg to a sandbox mmo. No ma s sky and elite dangerous have had seamless travel for yeas..fuck star war galaxies had seamless travel a decade before this game

    • @katraapplesauce1203
      @katraapplesauce1203 3 місяці тому

      @@sosayweall2509 my dude, i played star wars galaxies and it did not have seamless travel, you transitioned with load screens between ground and space and between space regions, star wars galaxies was not remotly seamless

  • @AuraMaster_7
    @AuraMaster_7 3 місяці тому +6

    I do think it needs to be pointed out that the vast vast majority of people playing star citizen never spend more than around $60.
    You can buy the game and have a dinky little starter ship and make money and work your way through the gameplay loops and it only costs $45, or around $60 if you want a slightly better starter ship to alleviate some of the new-player woes.

    • @marcosdheleno
      @marcosdheleno 3 місяці тому +3

      the fact people talk about "you can play x for a shitty starter ship or you can pay extra for a slightly better shitty starter ship" and not realize how scummy it sounds feels so weird to me.

    • @VoodooTrashPanda
      @VoodooTrashPanda 3 місяці тому

      ​@@marcosdheleno Not to mention the fact that updates can just remove the ships you worked so hard to get. That is not okay if people are arguing that you can "just buy the starter ship" for the price of a fully fledged AAA game and spend your valuable time for something that may or may not exist in two months. I'm fine with a "make your own fun" kind of game, I played EVE Online for thousands of hours and I've played minecraft for 14 years; but paying $45 to be the lowest tier of beta tester for an unpolished, incomplete MMO with severe feature creep is just disgusting.
      EVE Online has broken promises and failed experiments like Incarna and Dust 514. But they still managed to release two massive expansions a year, every year, for free: for a pittance of Star Citizen's budget.
      Space sims have always been my favorite genre, and there's always such a drought of them. I want Star Citizen to be good, I want it to be out, and I want it to be fairly priced. But they've painted themselves into a corner by offering $3,000 ships to "help development" and believe in "the potential". I don't see a company that makes games, I see a company that makes money.
      I really hope I'm wrong...

  • @rk-jn5mp
    @rk-jn5mp 3 місяці тому +7

    @30:08 Personally, I do play other games. Lots of other games. That's what gives me the perspective that allows me to appreciate Star Citizen as the only game development project worth investing in. It's the only thing out there innovating that I'm aware of. Happy to hear of anything else in some replies.

    • @rk-jn5mp
      @rk-jn5mp 3 місяці тому

      ...and @32:10 is the latest highlight of this.

  • @charless1145
    @charless1145 13 днів тому

    Does anyone at all believe that leaving the atmosphere isn't a loading screen? Devs have been hiding loading screens for literal decades.

    • @mrdezi22
      @mrdezi22 12 днів тому

      If it is then its completely seamless