@@michalmannartandstuff1054 you also don't have access to certain naturally occuring colors and only 3 ship types are buildable. Hopefully there will be further improvements.
different planets with different generated quests is still missing from NMS; as a coherent main story and faction stories. NMS feels like minecraft in space, where nobody could get bothered hiring a writer because all the money went into hiring graphic artists and programmers. Sandbox games are the fundamental expression of being lazy; sold as "do whatever you want". And I love NMS for what it offers, but at its core, if you remove the planetary tech to generate "sort of unique" stuff; the rest has been done since the early 2000s by other sandbox survival games.
@@fcf8269the story is pretty interesting and good imo if you pay attention to the dialogue its obviously not an amazing storyline but the game also was designed to be like minecraft but in space not a mission clearing rpg
@@fcf8269 Man, despite Hello Games having less than 60 employees, NMS is a great game with great updates once in a while, and oh it's also all free. The competition on the other hand (despite having hundreds of employees), well can't say so much of the same thing.
@@skyriminspace yeah dont go into nms wanting to run and gun and have perfectly designed ship combat, starfield definitely better in that aspect I don’t even need to play it to know that, but if you just want to pop some music on and drive around a motorcycle and spaceship nms is the way to go
In NMS you can discover planets and name them after famous gerbils or your shoes or even Carl. Other players will see the name of your planets and say "seriously?"
Naming can be a ton of fun. In one system I discovered, the planets are named after characters from The Usual Suspects. Others have planets named after characters in Snow White, nicknames of kids I grew up with ... the list is long. 😂 Had an awesome, maxed out Sentinel ship named Dracarys. Sadly, I lost that save. (PS5) Getting a new desktop next week. Looking fwd to seeing what the game is like on PC with customization mods.
I think the music is actually a draw at best. NMS has really underrated music. Sure, it’s not as “dramatic” as Starfield’s, but it creates an amazing vibe while you play that really feels like exploring a strange planet or floating around in space.
Nah I thought NMS had that one in the bag. The synth tracks that play when you're first loading the galaxy and flying by all those stars always gets me excited and curious about what I will find today.
I got to NG+++++, and got a unique universe with myself in it. Figured that was a good place to stop and completely lost interest in the game. Have probably close to 400 hours total in No Man's Sky.
If you stopped playing after 3 hours you must’ve really hated it. Sucks that you had that experience because Starfield was amazing for me and tons of others
@@jayg.2066 what killed it for me was loading screens, There are entirely to many loading screens, and it is unnecessary, also, the ship flying and combat are horrible, more interactive, but horrible. Feels like I am trying to fly a Mack Truck. And the exploration leaves me feeling bored at best. I wanted to enjoy it, but it got harder and harder the more I played, and the modding community has all but given up completely, so I can't even change it up to allow for a more fun experience for me
One thing I really like about No Man's Sky is that a lot of the technology that you'd normally unlock by playing the story can also be unlocked by spending resources. If you chose to ignore the story mode and play for the sandbox features, you're not punished by having technology locked away behind a story mission. It's cheaper to unlock the tech through the story, but you can also spend nanites or salvaged tech if you really want a launchpad for your base *now.*
@@Янебр many QOL and content updates that have drastically improved on NMS since this video was made, especially the massive Worlds pt1 update that just came out, as well as the Worlds pt2 update coming soon
And the song that plays landing on the space station for the first time , and the ambient music that plays during the pulse drive, and even the combat music. No mans sky wins music imo.
@@LilskeevsGaming when i first time triggered a sentinel, I accidentally played ultrakill music it blent so well that I thought I triggered a boss fight lol
All the music elements and scoring is so good in NMS. That post rock song that plays when you jump the core? Absolutely heavenly. 65daysofstatic did beautiful work.
No mans sky actually gives you what you expect. You fly about, you can think about where you land on a planet, you can find actual stuff from other players that was left years ago. You can actually land on big ships, or own a big ship and have crew....and can spot those ships in the actual universe going about the missions you have sent them on. Also vehicles, which are genuinely fun and alien pets. I remember finding a planet in NMS where players had met in the old days when that was rare - there was an item floating there as a marker, as such meetings were celebrated in that way. I had no idea what it was and many players i went to had no idea either, i had found a genuine ancient relic on a forgotten world and could research it as it had their names on. Eventually i learned the lore of these unusual creations. I really was doing some in game space archaology... in a real ruin as some of the placed items nearby were still there, a broken stair and some walls....and what appeared to be a bridge that the two players had met so that they were both standing on the same coordinates years ago. Starfield though - they had all that money and talent - and others had made mistakes they could learn from and avoid, including their own studio...and yet....everything went backwards. Its such a tragedy, it could have been so good. Should have been so good and instead all we got was a busted version of elder scrolls that was more like a knockoff copy.
Except that’s not at all what starfield is! Yes the game has its flaws! But it’s far better than no man’s sky at its stage of life! And has a shit to to do! No mad sky needed a miracle to fix its many MANY issues at launch, and after 5 years became the game is was suppose to be! Starfield is much closer and won’t take long to iron out some of its flaws!
@@crazysoundman Well, to be fair the big flaw it had was its advertised multiplayer was non existent - starfield is a single player game and doesnt have to worry about that. It just has to be a space exploration game with a cool plot....and instead its a terrible exploration game with flaws it shouldnt have....because all the earlier bethesda games did exploration aspects well. People are upset because, if bethesda just gave them a game like skyrim in space, they would probably have been happy....but the game takes massive backwards steps compared to all the preceeding, much older content from the same studio. The guys doing no mans sky tried to jump really high and had no real foundation to start on, so they had to build their way up. Bethesda started with a pre-made ladder on a tall building and then ignored both. They could have done so much better - because all their older games do it better.
@@crazysoundmanno. You’re wrong. Starfield is boring, you can’t even fly through the atmosphere or non atmosphere of a planet and land, you can’t explore the whole planet, they are all empty and boring. Yes I’m sure space is really that way, but this isn’t real life, it’s a game, there should be interesting things to see and do. I have both games, and don’t play either much anymore, but it’s important if your making a space game, with a ship you can fly, to actually have a reason to FLY it. All I use in Starfield is the menus to teleport everywhere. It’s boring.
@@amberow9892 Right, not having voice is a bad point of NMS. I do not expect them to ever hire voice actors, especially not at this point it is not worth it, but I kind wish they would had A.I. voice.
Yeah I've played NMS for hours, over 2500 hours worth. I was really excited for Starfield. Played it for 2 maybe 3 hours tops. I'm back to NMS. Nothing wrong with Starfield it just doesn't have what NMS does and NMS does it very well.
@@spunkflunk That happens at 3 hrs, you don't really know what to do and it seems like just resource hunting, once you get further into the game it feels like a different game, the story and quest system does need an update tho
@@spunkflunk NMS is basically a space survival game. Starfield is made as an RPG in space. My experience was exactly the same as yours. That's why I'd rather play Starfield.
Also the team at Hello Games listen to criticism and strives to improve there game. Bethesda on other hand gets defensive and fails to improve there games at any sort of constructive criticism
What i dig most about NMS is that, when i say ok now i,m going for the first main storyline (been in 150hr+ and have not even done the 1st storyline), within 5min in game i am distracted. There is always something going on. On planets massive ships warp out of hyperspace, so i jump in ship and going to check them out, or some ruins or a crashed ship or freighter to check out. Scanning all life and plant forms on a planet. In space things just warp in, or fly in the rings of a Saturn like planet the list is just endless. I hope they never stop adding things to this game i really do.
@@ignacio3460 endless things my dude lol, no man’s sky is just a much simpler game but that’s definitely not a weak point it’s just a choice that was made to execute their vision.
Starfield: A game that's about exploring the unknown in space. Which you do with a spaceship. You build your own spaceship. Now you fasttravel and teleport everywhere you need to go. You don't spend any time at all in your ship. You can't fly to planets, land or take off with your ship. Starfield is like a racing game, but you fast travel to the finish line and don't actually drive the racecar.
@@crazysoundman I would say play it anyway only if you have game pass. Just play with console commands to set your speed to offset the over encumbered penalty. Player.setav speedmult 300
@@GAMER32231 there is very little to actually do in space. And it gives you so many quests all at the start with the illusion of time constraints and implications that you shouldn't be lollygagging around space. No mans sky has you lollygagging around at your own pace from the beginning of the optional starting tutorial. Starfield is just a Bethesda RPG set in space. In fact this is the same reason I love fallout 76 and new vegas because it's open to the player playing at their own pace without making the story quests seem ridiculous "oh no Starboy we lend you our ship and oh no it's so urgent don't take too long the whole universe is on your shoulders so don't Dilly dally" "okay I'll do this quest in two in-game years and you'll just act like it's yesterday"
the story of No Man's Sky's main quest is... sobering. You're in a dying simulation of a dying universe and the game askes you "The universe is ending, you don't know when, what are you going to do now?"
That's true, and the quests of the game are so full of wholesome yet at the same unexpectedly dark stories. And there are often no particularly happy endings or bad endings, just... Events. And you've got to just go on like you didn't just learn of that. I think NMS lore goes underappreciated too often.
@88heisenberg88 he said no mans sky is way better than starfield...... and he's not wrong. No Mans sky is better in many ways. The biggest way is the loading screens and fast travelling that's forced on you in starfield breaks the immersion which is an rpg game breaker.
NMS got ship building! It's quite simple for now with only 3 ship types and 18 colour options, but it's still cool to have it! I think it was one of the final pieces of the puzzle to complete ships in no man's sky. But now we need customisable living ships and sentinels... mabye even freighters?!
Nah I wouldn’t want customizable sentinel ships. That’s terrible. Living ships nope. Too hard, too much time to gather parts. All other ships are fine.
The ability to have something unique only to you in no mans sky is another thing that is great, you could find amazing ships, planets, systems, and only you have the power to show off what amazing things you have found, also nms has ship meets where players bring there best ships to show them off in a server with tons of other people! The player base for nms is a win
Exactly. Like sure starship customization is cool, and starfield deserves the win in that regard, but at the same time I don't really want cosmetic ship customization in No Mans Sky, because it keeps that uniqueness, making cool looking ships that much cooler because you can't just build it. Any ship can feel like a main character ship, because its your ship. Even if NMS does get ship customization, I probably won't use it beyond maybe getting a new paintjob on principle.
I think someone did the math and it would be physically impossible to see every single thing that NMS has to offer. I think they said it would take like 2 billion years REAL TIME to see every single planet and discover every single thing on each planet. Not to mention that Hello Games are constantly adding new free updates that add more and more. Heck, the newest Aquarius update adds an all new fishing mechanic, fishing based gear/equipment, like 170 different fish to catalog and a bunch of recipes to boot.
Well - about that integrity: There is actually one thing that breakes this integrity: Low atmosphere planets. Why in hell do I have low gravity when there's a low atmosphere? I should even be falling faster without the resistance of an atmosphere.
Probaly not ship building rather changing a few things to your starship linda like the compainions being able to have things on their back as full building ships would make rare ship finding pointless
@BenSmith-ul7mj it's already pointless, you can find exact coordinates for any ship you want online, and would still serve as a way to find a decent ship early game.
Imagine an endgame system for crafting starships, where you start with basic modules/parts but need to buy starships and dismantle/research them to get new ones. This would make finding new ships worthwhile, even if you don't plan to use it. Then Maybe being able to trade ships to others, or selling them at trade hubs and space stations like NPC's do.
NMS is the better overall by miles, but there are a few things I found missing and wanting in NMS: 1) Larger lived-in interior spaces [that aren't player-made] 2) Space magic (staves and certain modules for your multi-tool come very close, though; from barriers to invisibility to fireballs and electric balls) 3) Multi-biome planets (more specifically for life-bearing planets with dense flora, like lush and swamp worlds) (easy to overlook with deserts and snowball worlds) 4) Cities, towns, anything substantially larger than a settlement with permanent infrastructure for transit and utilities
@@baitposter I don’t play starfield, I do however have 600 hours plus in NMS, and it needs a few more game modes. It’s literally the largest game world ever created and there is basically nothing to do but decorate lol. People need a reason (game loop) to log back in. Expeditions are good but infrequent. Imagine if our scanner could tell us a contested galaxy is nearby and players could side with the pirates or the law? Or a StarCraft like rts mode where a bunch of players do a battlefront scope rts? Game loops.
I feel like that may be coming with future worlds updates. I’m sure before it was very difficult but I’m sure they can pull off multi-biome planets now
What surprised me in Starfield was that screenshot taken in Photo Mode are used by the game during loading screens. Taking into account that you are staring at the loading screens 90% of the time in this game it is a nice touch. A bonus fact - You can actually add other pictures by just dropping them in game's Photo folder where your screenshots are saved and those pictures will be used during loading screens as well.
NMS main menu photos change every update, they put the most liked or upvoted photos on the community forums or twitter on there every update, so people wake up to encounter their own photo in the main menu of the game and every player is gonna see it.
Customization you ask with the new orbital update besides the new space station you can now build your own ship from the disassembled parts from other ships you found
Well, regarding NMS customisation of spacecraft and multitools, i see it as "Collectible" and achievement mechanic. The cool stuff is very rare and if you manage to find some - you're either extremely lucky or put tons of effort into that process. If you manage to find really cool ship and fall in love with it, it will emotionally be much more investing, than just building your own ship. Altough, ship customisation is great, i really enjoy that "Collecting" that NMS provides
i agree with this! i actually quite like it. since every ship is randomly generated from an array of parts and colors, you can spent ages searching for a nice one that suits you, or pick up a random one and form an attachment to it! i think it is neat and makes it stand out more from other games
Well, looks like hello games heard your concerns since when they added ship customization They made it so you had to collect the parts of the ships by salvaging them, so the exploration hasent gone anywhere
@@superabdoking5372 Yeah, but you still can not customize a ship))) You can create a new one, but you are limited to explorer, hauler and fighter. You can't customize any ship you have and obtaining a cool exotic, interceptor, solar or living ship is still an effort to make. New stations designs are sick though
Actually Starfield storytelling only have presentation better than NMS, because the story in NMS is actually quite good, and the lore is especially good too, somehow with the races in NMS being so vague, and the effort you need to make to UNDERSTAND their languages in the first place makes the world building of NMS far superior than Starfield, it relly feels like you were discovering new alien races and misteries that start to get weirder and weirder as you progress, there's even some emotional moments, like Artemis rescue where we are put on a real dilema, we barely know Artemis, and the story told us to follow her thread, and we basically do when we feel like it... we don't give too much thought, and we don't even care about Artemis character, BUT somehow, Hello Games manage to pull an emotional response from us on Artemis character, not only that, but make us start questioning our OWN reality, and even then, the universe still feels alive, because of the amount of things you have to do in the game... Even the companions, Laylaps and the Mech are somehow captivating, the Mech doesn't even talk, but you can see it's personality in the way he moves once your not piloting him. NMS universe feels somewhat bittersweet, on one hand is one of the most fun and engaging universes to be, on the other hand it always reminds you that it's a "simulation" because it is it's nature, is almost like the simulation want you to get out from it on the first place, but without forcing you too it.
@@BenSmith-ul7mj one paragraph is an essay? And is that a bad thing? The video the person reviewing both games made is 17 whole minutes long lol, It’s may as-well be a whole documentary😂
@@Handle.NoimDoorKnobtbh i also think the comparison is lacking severly. i mean, yeah the planets are roughly the same. but trading, so many systems they arent even all discovered, then another 255 galaxies of the same size to explore, all the new story updates and so on
@@zero.Identity haha I totally agree, I don’t know how starfield got any dubs from the videos producer💀 If Bethesda even does anything with the game at this point it will all be paid dlc add ons unlike the years of free expansion updates nms has been doing, and I’m pretty sure we will be getting freighter battles some time this year if things go well with development🙏 it’s mostly rumors but all them weapons on my freighter are waiting for their moment👀 I’m sure there will be even more updates but that’s all I’ve heard so far.
14:53 Fun fact. The mining laser doesn't need to be equipped to be used. Simply having it in your inventory and using your scanner will automatically bring it up when you press your console's or PC's "Fire" button while scanning mode is on.
@@British-Knight-465 What I love is that there are quite a few sidequests that are long and interesting to find, a couple of which are as long and choice heavy as the main story.
I wouldn't describe it as hate, sure it's been pretty vitriolic but ultimately it has disappointment at its heart. Everything deserves a chance however. NMS and CB2077 have got their redemption stories. We'll see with Starfield but it's going to be difficult given its structural problems.
Aw man, I wish this video was released 2 months later. The customization in No Man's Sky just got a huge update! I don't think it would still fare very well against Starfield's, but it would have still been a much better contest than it was at the time of recording.
@@DirtTheGamer so true. and the amount of updates isnt even getting slower. not even repetetive, every time i thought, damn i must play that again to see for myself.
Great comparison. I absolutely love how you ended basically saying play what is the most fun and makes you happy. There are too many people who go the "if you play x instead of y you're doing it wrong" route. Subbed right away ♥
Even With NMS recent ship customization, I still have to give Starfield the edge in the ship building. Being able to start from scratch, and create monstrosity of a ship, cant be beat. At least for now.
Man your commentary is so fun :D I subscribed and liked the video when you made the white house mail joke hahahahahahah. I really enjoyed your video bro thanks for the content.
Great comparison! Thank you so much for this. Still on the fence for Starfield but I guess I'll get it with the DLC. Huge NMS player myself. More power to your channel!
@@miniwhiffy3465 The “game’s focus” right now is that it has no focus, that’s the issue. It’s the largest game world ever made in all of history and once you complete the main quest the only thing left is to decorate. Sims had more meaningful gameplay loops. They need more options to give players a focus. All the options in the world for recipes and ships is meaningless if there is no real reason to do anything. And people should be allowed to choose to ignore them if they want, but having more options helps everyone.
An absolutely stellar comparative review by Dirt. These are two of my absolute favorite games, and your review felt both genuinely thought out and fair.
Hell, it's even got practical application. You can throw up cover to break line of sight with a Sentinel Walker (though their explosive launchers can break down terrain), dig a tunnel to flee the scene, and then just start popping out of the ground like Bugs Bunny to steal every Gravitino Orb in sight. There's prolly more ways you can use it to get an edge in do-or-die scenarios, but I'm still very early in the game and god knows I haven't experienced everything.
Discovered this channel by accident. And man am I glad. The commentary (and your comedy) is amazing. Thanks for creating these amazing works of art. 😊👍
@@DirtTheGamerplus, you can now be a space pirate. and even bigger freighters. and the freighter bases werent mentioned. so you can basically have a big ass explorable ship/base that has also tons of uses as you can controll your fleet as well as jump into way further systems at once
It all depends on what you want - Starfield gives you a more realistic and cinematic experience, with a kinda Skyrim in space feel. No Man's Sky is colourful, PG 7 and focuses more on the aspect of exploring and building your dream base, so yeah, it's up to you
Customization: stay better in starfield only because of ship designer...(yesterday they added new big patch to no man sky where u got ship builder now too from basic 4 parts cockpit, reactor core, wings and thruster) UI: on nexus mods StarUI acually have 1.5M downloads after 7 months of playing so no starfield doesn't have good UI...Didn't saw any UI mods on no man sky Combat AI: U forgot to mention this (it's terrible, no man sky got better combat AI) My winner is no man sky because hello games acually care about their game (they added like 40 big patches over the years)...for betesda starfield was just beta project for their new engine.
Excellent review, Dirt. This should be trending! As someone with far too many hours/days played in both games, I think this is very, very good assessment!
Personally I prefer No Man's Sky soundtrack over Starfield, Inon Zur did a good job but it sounds too much like Fallout for me, the NMS soundtrack is very particular, and several songs stand out.
Remember, Starfield also failed in the VR category. Glad to see you enjoyed Starfield's music, sadly it drove me to depression and I had to get a mod to replace it. But that's my personal bit. Awesome vid! :)
If nms had more story/quests, ship design, and traits to level up, they would blow starfield away. But also if starfield just had the ability to land/fly anywhere in your ship (including actually flying into a planet's atmosphere) with better control mechanics it would be a much better game.
Yes, I think you're right. It would be easier to improve NMS by adding in the RPG lite features, quests and weaponry of Starfield into NMS than it would the other way around. That is, trying to make exploring and survival actually interesting in Starfield. IMHO, both games have the same basic problem of too much emphasis on quantity and not enough on quality. Game worlds don't need to be huge to be interesting. Both are interesting at first, but soon wear out due to repetition. HAving said that, given the huge negative reception to NMS at launch, it is surprising that Starfield launched with basically much the same overall problem. Lots of ... nothing. The things to do don't affect anything. Would have thought Starfield would have learnt from NMS mistakes.
i mean, ship design is constantly updating in no mans sky, you can level up, just not traits but you get new building stuff as well as more life and better multitools, better ship weapons etc, and if you havent found the story in no mans sky yet you should play it a bit more. it has no big cutscenes but it stands out as soos as you let it happen. in NMS story is also used as a tool to show you everything you didnt know about the game because its so big. but it doesnt make it feel like you know everything about it, it actually just makes it more mysterious.
@@zero.Identity I have about 200+ hours in NMS. Finished every story quest, almost all expeditions, took a C class settlement to an S class, and have just about every item there is to have in the game because I ran out of things to do.
Starfield should completely blow No Man's Sky out of the water. Should. The advantages Starfield has are incomparable. Bethesda has way more resources and experience compared to a 20+ indie dev team working in a small rent-a-flat who never made anything as big as NMS before. The fact that NMS actually has a chance in a comparison like this proves how much Starfield was messed up.
Two completely different games. One comes from a dev studio filled with passion, dedication and love. The other comes from the soulless husk we all colloquial refer to as “BGS.”
The thing with No Man's Sky is that it gets updates that add content beyond bug fixes and skins, and they could eventually do a combat overhaul and add as many options as Starfield has.
This was a great video. Not that I have any intention or desire to play Starfield. NMS is enough for me, and I haven't even gotten through the ES titles yet.
The only ES games worth playing are Morrowind and Oblivion, Skyrim is only great due to mods that turn a 7/10 game into a 10/10 game, but if you would buy Skyrim, i suggest you get on GOG, you would thank me later... From the franchises that Bethesda have the ONLY trully great game of then is actually made by Obsidian wich is Fallout New Vegas
Bethesda's biggest problem is their insistence on using an engine that was outdated years ago but that they keep cobbling together. They don't want to spend the money for a new engine or to use UE.
I can’t argue with your points and I’ve never played Starfield but I do think you underrated the progression in NMS you go from barely scraping by and repairing your first ship to owning multiple ships, an entire fleet of frigates and various other things, I’ve been playing for years on & off and the progression never really stops.
I love both games. But as a fan of the fallout games, Starfield is better for me. I have 595 hours into NMS and 677 into starfield. You can’t go wrong with either game. Just play what you want.
I agree with all of this. Great vid! I tried Starfield and it just feels dead and empty. It takes too long to accomplish anything, and it has this repeatability to it which I don’t really get in NMS. The procedural worlds in NMS win hands down. Whilst the story might not be as strong, Starfield just isn’t something I want to return to, or sink lots of hours into.
@@efxnews4776 100% agree. It raises some really interesting existential and ethical issues about consciousness and humanity. Like you say, the text interface of it is very deceiving
and i think thats good. because they maintain a constant mystery feeling about the entire story and universe. you never see to much but as soon as you delve in, it only answers the existential questions. to understand what those big ass teleporters are with the runes, well its mentioned but i had to google after that. which makes it feel so much more surreal. like as if you are actually just seeing it through a screen, like reading the matrix cuz its just a simulation - but real.@@efxnews4776
You missed out the fact NMS has multiplayer, griefing other players is great fun, along with setting up community planets. I played Starfields main story, enjoyed it, stopped playing, I've been playing NMS since day one. It's such a technical achievement in its own right.
The comparisons are there, sure. But what sends NMS over the top are all the things that it can do above and beyond even Todd Howard's fanciful imagination. Things like: VR Cross platform multiplayer Terraforming A 16 track music creation mixer (Bytebeats) and the ability to play those creations in your home or your freighter (oh, and you can add a light show too) Freighter and frigate management Frigate quests Your own custom selected squadron of fighters that you can now equip with ships you personally build
WE GOT SHIP CUSTOMIZATIONS IN NMS BABY
Very disappointing customization. You can only build a new ship but not customize an existing ship.
@@michalmannartandstuff1054 you also don't have access to certain naturally occuring colors and only 3 ship types are buildable. Hopefully there will be further improvements.
@@michalmannartandstuff1054 no doubt they'll allow it
Yes! Just added
Only for now, tho they will probably fix it in a later update! @@michalmannartandstuff1054
You take off from a planet - cutscene
You go to a different planet - cutscene
NMS: We don't do that here.
different planets with different generated quests is still missing from NMS; as a coherent main story and faction stories.
NMS feels like minecraft in space, where nobody could get bothered hiring a writer because all the money went into hiring graphic artists and programmers. Sandbox games are the fundamental expression of being lazy; sold as "do whatever you want".
And I love NMS for what it offers, but at its core, if you remove the planetary tech to generate "sort of unique" stuff; the rest has been done since the early 2000s by other sandbox survival games.
@@fcf8269the story is pretty interesting and good imo if you pay attention to the dialogue its obviously not an amazing storyline but the game also was designed to be like minecraft but in space not a mission clearing rpg
@@fcf8269 Man, despite Hello Games having less than 60 employees, NMS is a great game with great updates once in a while, and oh it's also all free. The competition on the other hand (despite having hundreds of employees), well can't say so much of the same thing.
@@enviousingpsso the whole point is if you're digging a hole choose a spade, if you're cutting some wood choose a saw.
@@skyriminspace yeah dont go into nms wanting to run and gun and have perfectly designed ship combat, starfield definitely better in that aspect I don’t even need to play it to know that, but if you just want to pop some music on and drive around a motorcycle and spaceship nms is the way to go
In NMS you can discover planets and name them after famous gerbils or your shoes or even Carl. Other players will see the name of your planets and say "seriously?"
That's a auto win
I named a planet called Sean Murrays lying chin 😂 in no mans sky on launch and it still exists i happen to re found it lol
Naming can be a ton of fun. In one system I discovered, the planets are named after characters from The Usual Suspects. Others have planets named after characters in Snow White, nicknames of kids I grew up with ... the list is long. 😂 Had an awesome, maxed out Sentinel ship named Dracarys. Sadly, I lost that save. (PS5) Getting a new desktop next week. Looking fwd to seeing what the game is like on PC with customization mods.
If I name planets it's name is usually the coords to a bad ass crashed sentinel ship😅
I named a planet arizona green tea cause its the same color way from the can 🤣Its so fun!
I think the music is actually a draw at best. NMS has really underrated music. Sure, it’s not as “dramatic” as Starfield’s, but it creates an amazing vibe while you play that really feels like exploring a strange planet or floating around in space.
I did start to feel conflicted when I started paying closer attention to it
No mans sky for the music was what sold me
not to mention that you can make your own music in NMS :)
Nah I thought NMS had that one in the bag. The synth tracks that play when you're first loading the galaxy and flying by all those stars always gets me excited and curious about what I will find today.
I remember the epic rock my first time finding a space station 😢
So glorious 😅
I stopped Starfield after 3 hrs playtime. I bought NMS 3 days ago and allready 40 hrs hooked, says everything to me.
I got to NG+++++, and got a unique universe with myself in it. Figured that was a good place to stop and completely lost interest in the game.
Have probably close to 400 hours total in No Man's Sky.
If you stopped playing after 3 hours you must’ve really hated it. Sucks that you had that experience because Starfield was amazing for me and tons of others
@@jayg.2066 yeah dont know what it was, but it didnt catch me
Feel the same way about nms tbh no real story with out searching for one
@@jayg.2066 what killed it for me was loading screens, There are entirely to many loading screens, and it is unnecessary, also, the ship flying and combat are horrible, more interactive, but horrible. Feels like I am trying to fly a Mack Truck.
And the exploration leaves me feeling bored at best.
I wanted to enjoy it, but it got harder and harder the more I played, and the modding community has all but given up completely, so I can't even change it up to allow for a more fun experience for me
One thing I really like about No Man's Sky is that a lot of the technology that you'd normally unlock by playing the story can also be unlocked by spending resources. If you chose to ignore the story mode and play for the sandbox features, you're not punished by having technology locked away behind a story mission. It's cheaper to unlock the tech through the story, but you can also spend nanites or salvaged tech if you really want a launchpad for your base *now.*
Yes, I love the options
You can also play NMS completely in VR and it’s extremely gorgeous in PSVR2.
6 months later and this whole video needs to be updated. You have to thank Hello Games for that.
And Worlds part 2 will probably add Andreja, Starfield is so cooked
Why?
@@Янебр many QOL and content updates that have drastically improved on NMS since this video was made, especially the massive Worlds pt1 update that just came out, as well as the Worlds pt2 update coming soon
New update from no man Sky( think every 3-5 months Major updates) @@Янебр
The little creepy jingle after certain NMS missions made me feel more than any of the Starfield soundtrack ever did.
Too true 👍
The sounds in No Mans Sky are the most beautiful and exciting ever aren’t they ❤
And the song that plays landing on the space station for the first time , and the ambient music that plays during the pulse drive, and even the combat music. No mans sky wins music imo.
@@LilskeevsGaming when i first time triggered a sentinel, I accidentally played ultrakill music it blent so well that I thought I triggered a boss fight lol
All the music elements and scoring is so good in NMS. That post rock song that plays when you jump the core? Absolutely heavenly. 65daysofstatic did beautiful work.
No mans sky actually gives you what you expect. You fly about, you can think about where you land on a planet, you can find actual stuff from other players that was left years ago. You can actually land on big ships, or own a big ship and have crew....and can spot those ships in the actual universe going about the missions you have sent them on. Also vehicles, which are genuinely fun and alien pets.
I remember finding a planet in NMS where players had met in the old days when that was rare - there was an item floating there as a marker, as such meetings were celebrated in that way. I had no idea what it was and many players i went to had no idea either, i had found a genuine ancient relic on a forgotten world and could research it as it had their names on. Eventually i learned the lore of these unusual creations. I really was doing some in game space archaology... in a real ruin as some of the placed items nearby were still there, a broken stair and some walls....and what appeared to be a bridge that the two players had met so that they were both standing on the same coordinates years ago.
Starfield though - they had all that money and talent - and others had made mistakes they could learn from and avoid, including their own studio...and yet....everything went backwards. Its such a tragedy, it could have been so good. Should have been so good and instead all we got was a busted version of elder scrolls that was more like a knockoff copy.
Except that’s not at all what starfield is! Yes the game has its flaws! But it’s far better than no man’s sky at its stage of life! And has a shit to to do! No mad sky needed a miracle to fix its many MANY issues at launch, and after 5 years became the game is was suppose to be! Starfield is much closer and won’t take long to iron out some of its flaws!
@@crazysoundman Well, to be fair the big flaw it had was its advertised multiplayer was non existent - starfield is a single player game and doesnt have to worry about that. It just has to be a space exploration game with a cool plot....and instead its a terrible exploration game with flaws it shouldnt have....because all the earlier bethesda games did exploration aspects well.
People are upset because, if bethesda just gave them a game like skyrim in space, they would probably have been happy....but the game takes massive backwards steps compared to all the preceeding, much older content from the same studio.
The guys doing no mans sky tried to jump really high and had no real foundation to start on, so they had to build their way up. Bethesda started with a pre-made ladder on a tall building and then ignored both. They could have done so much better - because all their older games do it better.
@@crazysoundmanno. You’re wrong. Starfield is boring, you can’t even fly through the atmosphere or non atmosphere of a planet and land, you can’t explore the whole planet, they are all empty and boring. Yes I’m sure space is really that way, but this isn’t real life, it’s a game, there should be interesting things to see and do. I have both games, and don’t play either much anymore, but it’s important if your making a space game, with a ship you can fly, to actually have a reason to FLY it. All I use in Starfield is the menus to teleport everywhere. It’s boring.
@@crazysoundmankeep getting robbed by Todd
bro no mans sky was made ages ago by a small dev team and seven years later its a better game than a massive companies game. @@crazysoundman
Didn’t play Starfield but No Man’s Sky tells my favorite story ever told. I don’t see how it can be topped.
Yeah the story was one of those things that I really appreciated but a lot of people didn't
@@blueechodragon99 probably because its all text. If there were more voiced scenes, people might appreciate it more.
@@amberow9892 Right, not having voice is a bad point of NMS. I do not expect them to ever hire voice actors, especially not at this point it is not worth it, but I kind wish they would had A.I. voice.
Yeah I've played NMS for hours, over 2500 hours worth. I was really excited for Starfield. Played it for 2 maybe 3 hours tops. I'm back to NMS. Nothing wrong with Starfield it just doesn't have what NMS does and NMS does it very well.
Sounds like a skill issue
Starfield has like no soul
I played nms for 3 hours and was so bored. Seems like all u fo is mine resources. There's no plot
@@spunkflunk That happens at 3 hrs, you don't really know what to do and it seems like just resource hunting, once you get further into the game it feels like a different game, the story and quest system does need an update tho
@@spunkflunk NMS is basically a space survival game.
Starfield is made as an RPG in space.
My experience was exactly the same as yours. That's why I'd rather play Starfield.
Id say the biggest difference is that no mans sky is a great game
That was all I really needed to say
Also the team at Hello Games listen to criticism and strives to improve there game. Bethesda on other hand gets defensive and fails to improve there games at any sort of constructive criticism
What i dig most about NMS is that, when i say ok now i,m going for the first main storyline (been in 150hr+ and have not even done the 1st storyline), within 5min in game i am distracted. There is always something going on. On planets massive ships warp out of hyperspace, so i jump in ship and going to check them out, or some ruins or a crashed ship or freighter to check out. Scanning all life and plant forms on a planet. In space things just warp in, or fly in the rings of a Saturn like planet the list is just endless. I hope they never stop adding things to this game i really do.
@@scrqqgesame man same
The difference is that Starfield is beautiful and much better…
Wait till he sees what happens with orbital
Such a good update
@@TheButterAviatoroh muh gawd, ikr !!! 😂❤
I screamed YOU SHOULDNT MAKE THIS UPDATE FOR FREE HELLO GAMES! WE FORGIVE YOU ALREADY 😭😭😭😭
And with the most recent Worlds update lmao.
Hello Games dont listen to this mad lad above me
It still amazes me how, in no man's sky, you can fly anywhere without any loading screens.
The Bethesda brainrot is real
It’s much simpler than starfield… obviously you can do that.
@@TheParagonIsDeadWhat complexity does Starfield have that you think No Man's Sky's engine couldnt handle?
@@ignacio3460 endless things my dude lol, no man’s sky is just a much simpler game but that’s definitely not a weak point it’s just a choice that was made to execute their vision.
@@TheParagonIsDead Alright then, keep your secrets.
Can‘t wait for the in-depth comparison of Carl vs. Andreja
I don’t think the world’s ready for that.
who is carl?
I vote that they are equal for very different reasons and we should love both of them lol
Ses quoi andreja
@@bananatree8763 14:30 ish
Starfield:
A game that's about exploring the unknown in space.
Which you do with a spaceship.
You build your own spaceship.
Now you fasttravel and teleport everywhere you need to go.
You don't spend any time at all in your ship.
You can't fly to planets, land or take off with your ship.
Starfield is like a racing game, but you fast travel to the finish line and don't actually drive the racecar.
And now No Man's Sky just got "Worlds: Part 1 update." If it wasn't over for Starfield already, it is now lol.
They even flexed by calling it part one. Much more to come.
just wait until worlds part 2, thats the final nail on the coffin for starfield
Starfield allows me to roleplay more, but no man’s sky is literally limitless exploration. I think I prefer NMS
I love how Starfield's and No Mans Sky's names change throughout this video. Had me chuckling the entire time lol!
When i played starfield i honestly couldn't tell it was supposed to be a space exploration game.
Yea someone who never played the game! 🤦♂️
@@crazysoundman I would say play it anyway only if you have game pass. Just play with console commands to set your speed to offset the over encumbered penalty. Player.setav speedmult 300
SF is a arcade game with a space persona.
Bruh literally how
@@GAMER32231 there is very little to actually do in space. And it gives you so many quests all at the start with the illusion of time constraints and implications that you shouldn't be lollygagging around space.
No mans sky has you lollygagging around at your own pace from the beginning of the optional starting tutorial.
Starfield is just a Bethesda RPG set in space.
In fact this is the same reason I love fallout 76 and new vegas because it's open to the player playing at their own pace without making the story quests seem ridiculous "oh no Starboy we lend you our ship and oh no it's so urgent don't take too long the whole universe is on your shoulders so don't Dilly dally" "okay I'll do this quest in two in-game years and you'll just act like it's yesterday"
I couldn’t disagree more with the music one ngl, No Man’s Sky’s background music is what makes it special to me.
I be listening to the ost during work. It’s just so relaxing and brain tickling
Asimov when you reach the space station for the first time was amazing
Maybe hot take, maybe lukewarm, but I put No Man's Sky's OST up there with Minecraft
the story of No Man's Sky's main quest is... sobering. You're in a dying simulation of a dying universe and the game askes you "The universe is ending, you don't know when, what are you going to do now?"
That's true, and the quests of the game are so full of wholesome yet at the same unexpectedly dark stories. And there are often no particularly happy endings or bad endings, just... Events. And you've got to just go on like you didn't just learn of that. I think NMS lore goes underappreciated too often.
I felt soooo bad for Atlas!
I was going to upvote you but you have 16 likes and that seems more fitting if you know what I mean 😊
no mans sky is way better than starfield sorry todd but you cant compete with british
What?
@88heisenberg88 he said no mans sky is way better than starfield...... and he's not wrong. No Mans sky is better in many ways. The biggest way is the loading screens and fast travelling that's forced on you in starfield breaks the immersion which is an rpg game breaker.
Both were consulted by an American.
That sounds like your opinion which I disagree with. Sorry to tell you number 5485.
I agree and I’m an American…
NMS got ship building! It's quite simple for now with only 3 ship types and 18 colour options, but it's still cool to have it! I think it was one of the final pieces of the puzzle to complete ships in no man's sky. But now we need customisable living ships and sentinels... mabye even freighters?!
Nah I wouldn’t want customizable sentinel ships. That’s terrible. Living ships nope. Too hard, too much time to gather parts. All other ships are fine.
The ability to have something unique only to you in no mans sky is another thing that is great, you could find amazing ships, planets, systems, and only you have the power to show off what amazing things you have found, also nms has ship meets where players bring there best ships to show them off in a server with tons of other people! The player base for nms is a win
Exactly. Like sure starship customization is cool, and starfield deserves the win in that regard, but at the same time I don't really want cosmetic ship customization in No Mans Sky, because it keeps that uniqueness, making cool looking ships that much cooler because you can't just build it. Any ship can feel like a main character ship, because its your ship. Even if NMS does get ship customization, I probably won't use it beyond maybe getting a new paintjob on principle.
"no man's sky has slightly more than that" flashbacks to galaxy 256 and planet 18 quintillion
I think someone did the math and it would be physically impossible to see every single thing that NMS has to offer. I think they said it would take like 2 billion years REAL TIME to see every single planet and discover every single thing on each planet. Not to mention that Hello Games are constantly adding new free updates that add more and more. Heck, the newest Aquarius update adds an all new fishing mechanic, fishing based gear/equipment, like 170 different fish to catalog and a bunch of recipes to boot.
@@bloodwolfgaming9269 *coughs in worlds update 1 and 2*
Honestly, im going with nms on graphics too, starfield characters are so uncanny while at least nms has a recognized artistic direction
Very true
Fair point
inb4 the latest graphics update...
@@MikhailRomantsov what about it?
Some more points for No Man Sky:
- Immersion
- Style
- Authenticity
- Integrity
Well - about that integrity: There is actually one thing that breakes this integrity: Low atmosphere planets. Why in hell do I have low gravity when there's a low atmosphere? I should even be falling faster without the resistance of an atmosphere.
If No mans sky adds ship building, id put in another 500 hours.
I agree 100%, one of the next few updates they should focus on starships
Probaly not ship building rather changing a few things to your starship linda like the compainions being able to have things on their back as full building ships would make rare ship finding pointless
@BenSmith-ul7mj it's already pointless, you can find exact coordinates for any ship you want online, and would still serve as a way to find a decent ship early game.
Tbf lol
Imagine an endgame system for crafting starships, where you start with basic modules/parts but need to buy starships and dismantle/research them to get new ones. This would make finding new ships worthwhile, even if you don't plan to use it. Then Maybe being able to trade ships to others, or selling them at trade hubs and space stations like NPC's do.
NMS is the better overall by miles,
but there are a few things I found missing and wanting in NMS:
1) Larger lived-in interior spaces [that aren't player-made]
2) Space magic (staves and certain modules for your multi-tool come very close, though; from barriers to invisibility to fireballs and electric balls)
3) Multi-biome planets (more specifically for life-bearing planets with dense flora, like lush and swamp worlds) (easy to overlook with deserts and snowball worlds)
4) Cities, towns, anything substantially larger than a settlement with permanent infrastructure for transit and utilities
N.4 is most important in my opinion. I always thought how cool would it be if hello games developed a main city in a (selected by them) planet.
5. Role play mode
6. Vs/rts planetary conquest multiplayer faction quests
@@ghost-user559
Starfield doesn't have your #6, either
@@baitposter I don’t play starfield, I do however have 600 hours plus in NMS, and it needs a few more game modes. It’s literally the largest game world ever created and there is basically nothing to do but decorate lol. People need a reason (game loop) to log back in. Expeditions are good but infrequent. Imagine if our scanner could tell us a contested galaxy is nearby and players could side with the pirates or the law? Or a StarCraft like rts mode where a bunch of players do a battlefront scope rts? Game loops.
I feel like that may be coming with future worlds updates. I’m sure before it was very difficult but I’m sure they can pull off multi-biome planets now
What surprised me in Starfield was that screenshot taken in Photo Mode are used by the game during loading screens.
Taking into account that you are staring at the loading screens 90% of the time in this game it is a nice touch.
A bonus fact - You can actually add other pictures by just dropping them in game's Photo folder where your screenshots are saved and those pictures will be used during loading screens as well.
Oh that is quite humorous, I may have to add pictures of my cats into that folder
NMS main menu photos change every update, they put the most liked or upvoted photos on the community forums or twitter on there every update, so people wake up to encounter their own photo in the main menu of the game and every player is gonna see it.
I think Carl deserved two points.
Try 7. 😉
This was a fair test but after playing both I still fund myself going back to nms
Can you fund me as well?
@@cyrollan mane you know what I meant
@@DamienDelsin What about me I need funded
@@DamienDelsinit is taking a lot of effort to not make a joke about mane
Starfield is the reason I started and fell in love with No Man's Sky.
Customization you ask with the new orbital update besides the new space station you can now build your own ship from the disassembled parts from other ships you found
I should never underestimate the No Man’s Sky devs
Me watching this vid: ohh, that one didn't age quite so well
Your humor is genuinely top notch, it alone would’ve made me subscribe excellent video
@@MahReda-u3d oh shucks 🐷
Well, regarding NMS customisation of spacecraft and multitools, i see it as "Collectible" and achievement mechanic. The cool stuff is very rare and if you manage to find some - you're either extremely lucky or put tons of effort into that process. If you manage to find really cool ship and fall in love with it, it will emotionally be much more investing, than just building your own ship. Altough, ship customisation is great, i really enjoy that "Collecting" that NMS provides
i agree with this! i actually quite like it. since every ship is randomly generated from an array of parts and colors, you can spent ages searching for a nice one that suits you, or pick up a random one and form an attachment to it! i think it is neat and makes it stand out more from other games
Well, looks like hello games heard your concerns since when they added ship customization
They made it so you had to collect the parts of the ships by salvaging them, so the exploration hasent gone anywhere
@@superabdoking5372 Yeah, but you still can not customize a ship)))
You can create a new one, but you are limited to explorer, hauler and fighter. You can't customize any ship you have and obtaining a cool exotic, interceptor, solar or living ship is still an effort to make. New stations designs are sick though
@NikoLevi eh, it's better than nothing tbh
And who knows maybe given enough time, we can have exotics and solar ships and the like
@@superabdoking5372we got solar customisation
Actually Starfield storytelling only have presentation better than NMS, because the story in NMS is actually quite good, and the lore is especially good too, somehow with the races in NMS being so vague, and the effort you need to make to UNDERSTAND their languages in the first place makes the world building of NMS far superior than Starfield, it relly feels like you were discovering new alien races and misteries that start to get weirder and weirder as you progress, there's even some emotional moments, like Artemis rescue where we are put on a real dilema, we barely know Artemis, and the story told us to follow her thread, and we basically do when we feel like it... we don't give too much thought, and we don't even care about Artemis character, BUT somehow, Hello Games manage to pull an emotional response from us on Artemis character, not only that, but make us start questioning our OWN reality, and even then, the universe still feels alive, because of the amount of things you have to do in the game...
Even the companions, Laylaps and the Mech are somehow captivating, the Mech doesn't even talk, but you can see it's personality in the way he moves once your not piloting him.
NMS universe feels somewhat bittersweet, on one hand is one of the most fun and engaging universes to be, on the other hand it always reminds you that it's a "simulation" because it is it's nature, is almost like the simulation want you to get out from it on the first place, but without forcing you too it.
Bro done made an essay
@@BenSmith-ul7mj one paragraph is an essay? And is that a bad thing? The video the person reviewing both games made is 17 whole minutes long lol, It’s may as-well be a whole documentary😂
@@Handle.NoimDoorKnobtbh i also think the comparison is lacking severly. i mean, yeah the planets are roughly the same. but trading, so many systems they arent even all discovered, then another 255 galaxies of the same size to explore, all the new story updates and so on
@@zero.Identity haha I totally agree, I don’t know how starfield got any dubs from the videos producer💀 If Bethesda even does anything with the game at this point it will all be paid dlc add ons unlike the years of free expansion updates nms has been doing, and I’m pretty sure we will be getting freighter battles some time this year if things go well with development🙏 it’s mostly rumors but all them weapons on my freighter are waiting for their moment👀 I’m sure there will be even more updates but that’s all I’ve heard so far.
Matrix robot gets dementia while frog nazis kill robots in a simulation (also bad robot poisons water supply)
14:53 Fun fact. The mining laser doesn't need to be equipped to be used. Simply having it in your inventory and using your scanner will automatically bring it up when you press your console's or PC's "Fire" button while scanning mode is on.
Honestly, I'm just glad to see a youtuber who isn't on the starfield hate bandwagon.
I appreciate that 🐷
If you actually sink some hours in to starfield the main story is actually bit slow at first but catches up quickly then it becomes interesting.
@@British-Knight-465 What I love is that there are quite a few sidequests that are long and interesting to find, a couple of which are as long and choice heavy as the main story.
@@JerichoBluff Agreed
I wouldn't describe it as hate, sure it's been pretty vitriolic but ultimately it has disappointment at its heart. Everything deserves a chance however. NMS and CB2077 have got their redemption stories. We'll see with Starfield but it's going to be difficult given its structural problems.
Aw man, I wish this video was released 2 months later. The customization in No Man's Sky just got a huge update! I don't think it would still fare very well against Starfield's, but it would have still been a much better contest than it was at the time of recording.
That’s the thing about No Man’s Sky, it’s always getting better and better
@@DirtTheGamer so true. and the amount of updates isnt even getting slower. not even repetetive, every time i thought, damn i must play that again to see for myself.
The rock music when you complete an expedition in nms is so good
"No Mans Sky has a bunch of words" lmfao that we all ignore and click passed asap. Love your sense of humor man!
Great comparison. I absolutely love how you ended basically saying play what is the most fun and makes you happy. There are too many people who go the "if you play x instead of y you're doing it wrong" route. Subbed right away ♥
@@ashilikespenguins4601 🫶
Your commentary for this video had me laughing the whole time. Great job
Thanks! Probably one of the best reviews I've actually seen in my day. Very thorough, thoughtful and detailed with a good touch of pig. Love it
🐖
Even With NMS recent ship customization, I still have to give Starfield the edge in the ship building.
Being able to start from scratch, and create monstrosity of a ship, cant be beat.
At least for now.
Indeed… we’ll see what the future brings
Man your commentary is so fun :D I subscribed and liked the video when you made the white house mail joke hahahahahahah. I really enjoyed your video bro thanks for the content.
Thanks for being you
Yo, I just ate a bag of perfect Doritos. All of them were triangle, and none of them were crushed.
😲
@@DirtTheGamer And ur content was the perfect entertainment, you just gained a new sub
@@AvvrYT243 Huzzah! 🫡
I refuse to believe that is possible
@@darkhuntermini3034 I know, I know I wish I had proof but ur just gunna have to take my word for it
Great comparison! Thank you so much for this. Still on the fence for Starfield but I guess I'll get it with the DLC. Huge NMS player myself. More power to your channel!
All NMS needs is a combat and loot update and it will probably be one of the best survival games out there
It needs a rolepay mode, and an rts/ planetary conquest multiplayer mode
It got a combat update not long ago, actually maybe it was a bit ago
@@ghost-user559no it doesn’t that’s not the games focus
@@miniwhiffy3465 The “game’s focus” right now is that it has no focus, that’s the issue. It’s the largest game world ever made in all of history and once you complete the main quest the only thing left is to decorate. Sims had more meaningful gameplay loops. They need more options to give players a focus. All the options in the world for recipes and ships is meaningless if there is no real reason to do anything. And people should be allowed to choose to ignore them if they want, but having more options helps everyone.
@@ghost-user559 you like completely different genres and want them in a survival gamego play a genre you like instead of saying stupid opinions
07:00 you can make ships and customize the colors now🎉🎉🎉
An absolutely stellar comparative review by Dirt. These are two of my absolute favorite games, and your review felt both genuinely thought out and fair.
I've been hesitating about starting ballroom classes but this video gave me the motivation to finally do so. Thank you Dirt!
Not enough people talk about the terrain manipulation in no man’s sky. So fun. Solid out.
Hell, it's even got practical application. You can throw up cover to break line of sight with a Sentinel Walker (though their explosive launchers can break down terrain), dig a tunnel to flee the scene, and then just start popping out of the ground like Bugs Bunny to steal every Gravitino Orb in sight. There's prolly more ways you can use it to get an edge in do-or-die scenarios, but I'm still very early in the game and god knows I haven't experienced everything.
Discovered this channel by accident. And man am I glad. The commentary (and your comedy) is amazing. Thanks for creating these amazing works of art. 😊👍
@@TheAJKahn I made them just for you 🐷
NMS just added more base/freighter/ship customization
I know right, this is already outdated
@@DirtTheGamerplus, you can now be a space pirate. and even bigger freighters. and the freighter bases werent mentioned. so you can basically have a big ass explorable ship/base that has also tons of uses as you can controll your fleet as well as jump into way further systems at once
It all depends on what you want - Starfield gives you a more realistic and cinematic experience, with a kinda Skyrim in space feel. No Man's Sky is colourful, PG 7 and focuses more on the aspect of exploring and building your dream base, so yeah, it's up to you
Finally someone who is not angry that this guy made a fair review.
"No souls clouds", hahahaha 🤣
I didnt even know there were so many ways to say no mans sky
I like both but i prefer starfield cause of the bounty hunting and pirate missions
"Starfield has Andreja, No Mans Sky has no Andreja .... " I nearly fell from the chair laughing ... kudos to you!
@@rparavicini thank you, I felt that was a pretty important point to be made
@@DirtTheGamer no objections from me 🙂
If the doctor would just *answer* the grand piano inquiry - all that could be avoided.
I need closure
This was fun to watch! thanks!
I came for the comparison, but stayed for your humor 😂
You’re a champ 🫡
Bro was real mad about that duct tape thing 😂
Very hot topic
5:17 sometimes there's not even delay when leaving or entering the planet
Disagreed about music. No man's sky music is incredible. And the story is amazing too.
I actually think moving around inside your small ship would be awesome if No Man's Sky actually put it in lol
Customization: stay better in starfield only because of ship designer...(yesterday they added new big patch to no man sky where u got ship builder now too from basic 4 parts cockpit, reactor core, wings and thruster)
UI: on nexus mods StarUI acually have 1.5M downloads after 7 months of playing so no starfield doesn't have good UI...Didn't saw any UI mods on no man sky
Combat AI: U forgot to mention this (it's terrible, no man sky got better combat AI)
My winner is no man sky because hello games acually care about their game (they added like 40 big patches over the years)...for betesda starfield was just beta project for their new engine.
I thoroughly enjoyed this
Thankyou for distracting me from work today now time for lunch
First played NMS in 2016. There's a reason I'm still playing it right now. Seriously I'm playing it as I type this. :D
"The Sky Noone Wants " had me rolling lolololol, I loved this video so much subbed and liked
Excellent review, Dirt. This should be trending! As someone with far too many hours/days played in both games, I think this is very, very good assessment!
That means oh so much to me 🥲
"Thankfully both of these games have been universally adored since the day they were released."
LOL
No way you gave music to Starfield
ikr nms music is SOO good!
Obviously
No Man's Sky has procedurally generated music that always complements the game play experience in a unique way.
Personally I prefer No Man's Sky soundtrack over Starfield, Inon Zur did a good job but it sounds too much like Fallout for me, the NMS soundtrack is very particular, and several songs stand out.
I also begin wondering why there's no Vault on whatever planet I'm on
I love how you simultaneously reviewed these games seriously while taking the absolute piss out of both. Subscribed.
Listen to the No Man's Sky album and I DARE you to still rate it below starfield
I was a little out of my mind when I made that assertion
Remember, Starfield also failed in the VR category. Glad to see you enjoyed Starfield's music, sadly it drove me to depression and I had to get a mod to replace it. But that's my personal bit. Awesome vid! :)
If nms had more story/quests, ship design, and traits to level up, they would blow starfield away. But also if starfield just had the ability to land/fly anywhere in your ship (including actually flying into a planet's atmosphere) with better control mechanics it would be a much better game.
Yes, I think you're right. It would be easier to improve NMS by adding in the RPG lite features, quests and weaponry of Starfield into NMS than it would the other way around. That is, trying to make exploring and survival actually interesting in Starfield.
IMHO, both games have the same basic problem of too much emphasis on quantity and not enough on quality. Game worlds don't need to be huge to be interesting. Both are interesting at first, but soon wear out due to repetition. HAving said that, given the huge negative reception to NMS at launch, it is surprising that Starfield launched with basically much the same overall problem. Lots of ... nothing. The things to do don't affect anything. Would have thought Starfield would have learnt from NMS mistakes.
Nms has the most ship looking ships in any space game.
i mean, ship design is constantly updating in no mans sky, you can level up, just not traits but you get new building stuff as well as more life and better multitools, better ship weapons etc, and if you havent found the story in no mans sky yet you should play it a bit more. it has no big cutscenes but it stands out as soos as you let it happen. in NMS story is also used as a tool to show you everything you didnt know about the game because its so big. but it doesnt make it feel like you know everything about it, it actually just makes it more mysterious.
@@zero.Identity I have about 200+ hours in NMS. Finished every story quest, almost all expeditions, took a C class settlement to an S class, and have just about every item there is to have in the game because I ran out of things to do.
@@One0fthenine well then i dont get how you can still have that oppinion
I can't stop laughing because he ingnores the name of No mans sky.
Carl? Like...Karl? For Karl?!
That's it lads ROCK AND STONE!
ROCK AND STONE LIKE THERE'S NO TOMORROW, YEAHHH
ROCK AND STONE FOREVER!
@@werter4569IF YOU DON'T ROCK AND STONE YOU AIN'T COMING HOME
GIVE ME A ROCK, GIVE ME A STONE, GIVE ME A ROCK-AND-STONE!
ROCK AND ROLL AND STONE!
“Starfield has 1000 planets , NMS has … slightly more” LOL that’s one way to put it
Starfield should completely blow No Man's Sky out of the water. Should. The advantages Starfield has are incomparable. Bethesda has way more resources and experience compared to a 20+ indie dev team working in a small rent-a-flat who never made anything as big as NMS before. The fact that NMS actually has a chance in a comparison like this proves how much Starfield was messed up.
Those who eat crayons would consider nms
@@LeoGets-tf8hsaww it's baby's sleep time.
And NMS even wins, if Bethesda doesnt change their Engine/ the horrible way they design thei games, TES 6 will be a disaster.
@@Forest762 nms is single player? No
@@UmmerFarooq-wx4yo yes nms, is single player, AND multiplayer, tf is your point?
Two completely different games. One comes from a dev studio filled with passion, dedication and love. The other comes from the soulless husk we all colloquial refer to as “BGS.”
The thing with No Man's Sky is that it gets updates that add content beyond bug fixes and skins, and they could eventually do a combat overhaul and add as many options as Starfield has.
"NMS has slightly more planets". New definition of "slightly more" - seventeen quantillion.
This was a great video. Not that I have any intention or desire to play Starfield. NMS is enough for me, and I haven't even gotten through the ES titles yet.
The only ES games worth playing are Morrowind and Oblivion, Skyrim is only great due to mods that turn a 7/10 game into a 10/10 game, but if you would buy Skyrim, i suggest you get on GOG, you would thank me later...
From the franchises that Bethesda have the ONLY trully great game of then is actually made by Obsidian wich is Fallout New Vegas
Carl is what sold me out on No One's Cloud
Bethesda's biggest problem is their insistence on using an engine that was outdated years ago but that they keep cobbling together. They don't want to spend the money for a new engine or to use UE.
I can’t argue with your points and I’ve never played Starfield but I do think you underrated the progression in NMS you go from barely scraping by and repairing your first ship to owning multiple ships, an entire fleet of frigates and various other things, I’ve been playing for years on & off and the progression never really stops.
I love both games. But as a fan of the fallout games, Starfield is better for me. I have 595 hours into NMS and 677 into starfield. You can’t go wrong with either game. Just play what you want.
id love to see an updated video when no mans sky worlds part 2 releases
Fun fact No mans Sky has 18.4 Quintillion planets 😊👍
Good luck exploring every last one of them
It would take a single person over 54 thousand years to explorer every planet on no mans sky 😶
That is by no mans exaggeration either
and they are boring as fuck
7:00 it wasn’t out when you made this video but with the new update you actually can fully customize the ships in NMS
I agree with all of this. Great vid! I tried Starfield and it just feels dead and empty. It takes too long to accomplish anything, and it has this repeatability to it which I don’t really get in NMS. The procedural worlds in NMS win hands down. Whilst the story might not be as strong, Starfield just isn’t something I want to return to, or sink lots of hours into.
The story in NMS only lacks presentation, because it is pretty deep once you start to dig in on it.
@@efxnews4776 100% agree. It raises some really interesting existential and ethical issues about consciousness and humanity. Like you say, the text interface of it is very deceiving
and i think thats good. because they maintain a constant mystery feeling about the entire story and universe. you never see to much but as soon as you delve in, it only answers the existential questions. to understand what those big ass teleporters are with the runes, well its mentioned but i had to google after that. which makes it feel so much more surreal. like as if you are actually just seeing it through a screen, like reading the matrix cuz its just a simulation - but real.@@efxnews4776
Get a attention span lol
You missed out the fact NMS has multiplayer, griefing other players is great fun, along with setting up community planets. I played Starfields main story, enjoyed it, stopped playing, I've been playing NMS since day one. It's such a technical achievement in its own right.
The comparisons are there, sure. But what sends NMS over the top are all the things that it can do above and beyond even Todd Howard's fanciful imagination.
Things like:
VR
Cross platform multiplayer
Terraforming
A 16 track music creation mixer (Bytebeats) and the ability to play those creations in your home or your freighter (oh, and you can add a light show too)
Freighter and frigate management
Frigate quests
Your own custom selected squadron of fighters that you can now equip with ships you personally build
Nice breakdown brother👍 I've played (playing) both games, I love them both in their own right. You've got everything pretty accurate. ❤