If you Enjoyed this video be sure to check out my Top 10 List of the Weirdest Spells in Baldur's Gate 3! ua-cam.com/video/xDpWj5h2hYw/v-deo.htmlsi=O_jwCYJutNpZO4Qb
She isn't, indeed. Vlaakith (and in fact she's not even the first Vlaakith. There have been numerous Vlaakith's that were destroyed only for a new one to take up the name and mantle) is a very powerful epic-level wizard, but she is not a true deity, although she masquerades as one to the githyanki people. If you play as a cleric of Vlaakith, I don't know for certain where the spells you're casting are coming from, but in more recent editions of D&D, it is possible to draw one's spells from a philosophy or a broad pantheon of deities, so it's possible that you're getting them from some sort of communal faith in the belief of the githyanki people. (And in fact, this might be why Vlaakith is so desperate to keep the entire githyanki race believing in her. If enough githyanki start doubting her, the entire system collapses.)
@@Rakshasa1986 Not 100% accurate. Tiamat is an archfiend as well (just hasn't ruled a layer of Hell in a long time after her failure to defend Avernus), but she's a true deity.
Vlaakith using Wish on you after mouthing off to her instead of just using it to accomplish whatever she wanted done in the first place sums up her character better than any lore piece possibly could.
Wish to remove a mortal from existence means she gets punished by Ao for interfering with one mortal life. Wish to get what she wants means she gets obliterated by Ao.
@@Ezullof She's not actually a god, it's literally said in the game she's just a powerful Lich. Her using a wish spell, instead of just waving her hand around and willing it to happen (like an actual god could) just further proves that all she is, is a lvl 20 Nazi-fuhrer murderhobo wizard with a phylacterium, not a god, so Ao wouldn't really interfere, as those are still 'just matters between the mortals'
Wish spell can have tremendous consequences, so it is easier to just kill people by it then try to eliminate a specific thing in the very difficult device
I still think when the gnome is treating to blow up the spark powder in the underdark and Astarion says "Easy now, let's not do anything hilarious..." is one of the best lines in the entire game 😂
Apparently a funny addendum to the Gale Nuke is that if you killed him somewhere else and left him lying out in the world, his corpse just mysteriously teleports back into your camp for the explosion. "Ohhh no, I want you to SEE this, you bastard!" - Gale's ghost
bc of the different act strucutres. If you kill him in Act 1 and go to Act 2 right after it would have to load all of Act 1 map again which just slows the game down @@Noneya409
Fun fact: if you let Astarion drink your blood til you die, the next morning he's like "Oh no there's been a terrible accident!" If youre then revived, you can confront him and have the option to punch him in the face. He agrees he deserves it and asks if that made you feel better now 😂 I said yes and forgave him after that.
The first time I met Astarion when he held a knife to my throat I killed him and revived him just to prove a point. Heck, I don’t even think I met him once in my first play through
Same I let him kill me too! Also I like that you can keep referencing the event for a while. Like "Oh this is pretty bad...BUT NOT AS BAD AS THE TIME YOU KILLED ME!!!"
I did this ... thou it made feel conflicted ... i died .. then im again alive .. so its cannon that mr lich brings your guys back ... but in the same time .... i felt like cheating .. died in cutscene then coming back from it xD
@@Gamer9o well... in the temple, if you let Astarion in the building and manage to escape, once you revive him it leads to a super fun yelling scene from his part arguing that it hurts 😂
If you let Gale go through with blowing himself up to kill the Absolute you also get a slightly different game over screen. "This is an ending, of sorts, but not the one Fate intended."
So, they changed it from the old (early access) version then? You used to get two chances to stop him. And then in the morning, he would be flabbergasted that you were alive again (lol) Many folks let him get one or two chugs, but stopped him before the third fatal gulp.
@@Ellisepha yeah, I know. But ive seen players in the ea days video's where they let him bite them. Back then, you had two points during his feeding, where you could push him off your character before he drank you to death. Where as now it seems like letting him feed is automatically him drinking you with no options?
@@silverbane8065No you still get the option to roll for persuasion or to try and get him off. But you can also give in and just let him do the big suck.
if you let Astarion die in the creche laserbeams explosion and then revive him, he has some hilarious dialogue about how you're an absolute menace to society
To the point where he had the key, but I still had him take the mace without using it. In my defense I did have my character stay with him. Poor Shadowheart had to resurrect both of us.
I rolled a natural 1 on resisting the trapped Mindflayer at the start and got the instant game over. The next time I just killed them before I even entered the cutscene.
I played multiplayer with my wife and she failed the check killing her and Shadowheart. Suddenly I was alone in combat against a "Weakened Mindflayer" lvl 5. 😅
@@rhodan74 She has between 20 to 30 slots (29 seen as the "post peak of power, but before everything went to complete shitter" average) of 9th level, so no, but she does suffer the full consequences of casting the spell to create non-standard effects including the chance to lose it.
@@smward87Incorrect, she sacrifices and transforms 16th to hit 17th level gith magic users to undead thralls to cast wish to try wish her to become a god. Her wish casts are purely natural from her own slots. Naturally the "make others wish you to godhood" never works as it can't, but thats what she gets from over 50% of her int score being from magic items thus not part of her real thought capacity.
This is how my ended and I'm not sure I want to play anymore. I'm satisfied with calling out a god and I must have been right for her to react like that.
Funny story about the jump into the Underdark. I did it the first time without game overing because I had used Feather Fall on myself, saw the cutscene, saw the Feather Fall effect, and I assumed it was the magic of the Underdark protecting me on my fall (and not the Feather Fall that I had cast). So, wanting to preserve that spell slot, I reloaded and save and jumped in without Feather Fall, thinking the Underdark would save me. Oops.
@@joshuabarbeau9159 i had used a scroll, nobody in my party knew the spell, so i was trying to save the scroll. that was a typo on my end when i said 'spell slot'
@@ProxyGateTactician If you buy the staff and invisibility potion from her in the camp, she will fight in the hut, and if you kill her before she enters the furnace, masks will give vision, but will not take control.
Yeah, big spoilers for the fight and the puzzle for the hag - it lets you see through the door, walk past the other mask wearers (she will summon them in the fight if they aren't dealt with though) and it makes all the gas traps disappear. Additionally protection from good and evil will cause the hag to have disadvantage on attacks & more. You only need one person with the mask and buff to get through the door and traps too. @@ProxyGateTactician
I just realized how lucky I was to be playing a Paladin. For example, you can resist the hag's mind control by reciting the words of your Oath in your mind. I played with the mask on for about 2 entire hours before I realized I forgot it equipped 😅
@@ProxyGateTacticianthe one that surprised me the most was Volo. I thought he would kill me for sure, but I ended up with a permanent buff, so I was quite happy
Yeah, i just suck at remembering to save before doing that stuff. So after getting killed by vlakith i had to do the whole inquistor fight again. I just feel like this game does not autosave enough.
Not entirely, you must save the refugees and do basically all the goblin camp interactions and tiefling celebration before you travel to the mountain pass (I'm also assuming whatever the underdark equivalent is). If you go to the mountain pass before completing the refugee quest it breaks the quest forever. I had reload 15 hours of gameplay to fix my save....
@@codyhellman9789 You can absolutely do the Underdark before saving the Druids, because the Underdark isn't technically another map. You can also get there very early on if you use Feather Fall to jump into the spider pit. Some awesome gear down there at that level... if you can survive it.
I loved the vlaakith one, during my playthrough it was slightly different dialogue, but it was the equivalent of the DM asking 3 times, ARE YOU SURE ABOUT THIS. Then she WISHED us undone. We had a blast.
i got the vlakith one as well, i mean logically, i figured if she had the power to just think people dead, she would have already done it to collect the prism so surely she can't.
I hated it. Its such a bs move from the game, like imagine your dm hitting you with the "rocks fall everyone dies" because the dm didnt like you being smarmy with the NPC he kept propping up
FUN FACT - if you quicksave while the title card of that last death is up, you can reload the save. And yes, you get to play as mind flayers. They have partial mind power trees completed and nobody else reacts bc you’re not supposed to be able to but it’s a cool glitch
@ProxyGateTactician Hey, I think it was Jacksfilms that made a video or two on that. People are starting to strike tiktok leeches en masse, do it to that guy too if possible, that trash doesn't deserve the views. Edit: to clarify, jacksfilms isn't the content thief. He's been fighting them.
What’s funny is the Laz scenario, I killed her and then later in the game she miraculously comes alive for a “her and shadowheart conversation” in which Shadownheart kills her again.
God the fact that you can try to make out with a mindflayer but it kills you instantly is so funny. It's definitely a nod to the "I roll to seduce" players but it backfires anyway. I definitely wouldve died lmao
Regarding point 10, there is another similar scene. When you are in the Moon Tower in Act 2 and you speak to the ogre in the kitchen, he will alert you to a noise. If you follow the noise and investigate the cause, you will find a crack in the wall where you can put your hand. If you do that, you will touch one of the tentacles of the giant brain. If you miss the checks, you also turn into a mind flayer and the game is over.
@@ProxyGateTactician to find the hole more easily you have to go up the ladder and then sort of walk on top of planks to said spot. shouldn't be that hard to find as long as you don't search on the ground. and your welcome :)
Honestly, I thought the moment I'd enter the tower, a climactic final battle would start and I'd have no allied support. So to see you can actually chat away with people, like you could in the goblin keep, is interesting. I'm so used to games that teach you: enter evil lair, instant battle.
The tentacle touching gave some really unique interaction for my friend and I, we were very excited about that. Only happens if you are an Old One Warlock. Spoilers: You get drawn into the Mind of the Absolute herself and she explains that she's enslaved by the Chosen and wants you to help her to be free. Basically a huge lore dump much earlier into the Act. Also, you don't turn into a Mind Flayer, the tentacle just pulls you down into the Mind Flayer base beneath the tower.
Fun fact, in #7, when Philomeen blows up your entire party in the temple of Shar, if you are PLAYING AS SHADOWHEART, Shar's darkness protects you and you take no damage (the rest of your party dies though). I have tested this myself. Not sure if you have to select the specific "Cleric of Shar" dialogue option to survive or if any will do, but I definitely was still standing after without a scratch on me, and I was the closest one to Philomeen.
That explains a lot. Philomeena bugged out on me on my paladin playthrough and just blew up the moment I entered her view range. Some of my party still survived the explosion.
I saw the option to talk smack to Vlakiith right after killing all the gith in the room. I was like "pfftt, what's the worst that could happen?" I had to do the fight over again cuz I didn't save
I still think one of my all time favorite moments in this game is you waking up to Astarion trying to bite you. I love how he recoils, you can see in his face he's trying desperately to think of something, anything that he could say to get him out of this, and then he just goes "...shit..." I laughed my ass off the first time I saw it, it's so well done.
There are some really cool dialogue options interacting with Astarion after he sucks you to death. Multiple conversations later and you can still give him shit for it!
Last piece of roast pork on the campfire Astarion:I'm very hungry, i'm sure you dont mind if i take it you:Yeah, being hungry is pretty nasty, almost as nasty as DYING
That’s super cool how they added dialogue for that. Most games just pretend you never died because it’s obviously not possible in most plots, but neat that dying and reviving is canon in this game. I’ve noticed your race can actually make a big difference in dialog options throughout the game too. I’m playing as a drow and have had multiple instances where a neutral npc immediately becomes hostile towards me on sight due to my race and I’m forced to disguise myself to avoid it. They really put a lot of effort into every little possibility
Faerun vampires eat FOOD?! Wow. Most vampire types can't touch anything but blood, maybe a little wine. Can enjoy the food their vampire servants eat, if they are Master level (and the bond is medium to deep) from a sensation level. Interesting, Faerun seems like a good vacation spot for other reality's vampires maybe (plot hooks generating lol)
@@silverbane8065 There's a bit of banter between origin characters and one of them involves the characters talking about their preferred kind of food, and Astarion remarks that he likes red meat that is "dripping". Also, if you kill the residents of the Goblin camp, then during the party with the Tieflings that night, Astarion will be drinking wine that he says "tastes like vinegar" but when *you* try it it tastes like perfectly normal wine. So it seems that unless a particular "meal" consists of blood as part of it, then anything Astarion tries to eat will taste absolutely awful.
@@gamester512 ah. now that makes sence. guess its meat waved at the fire, and perhaps some blood pudding? maybe he'd like some of the Klingon stuff like Rokeg Pie or Bloodwine XD
You can also trigger the cutscene with Philomeen by sneaking around her stealing the Runepowder Barrel. She'll have a different dialogue with you in that case. If you also pickpocket the Runepowder Satchel from her before stealing the barrel, the cutscene will accommodate for that. Loving this game!
I managed to get both. I had no idea you could steal the whole barrel. I talked her into giving me the vial, and then told her to leave. Then switch to turn based mode, and she freezes in place. Now you can just kill her and take it off her corpse. So I managed to get both!
Thank you. I was trying to figure out why I didn't trigger this cutscene. Assuming it has to do with putting the weapons on the alters and finding the note/the key to the altar.
And then there's me, who reads every single interactable paper and completed the puzzles aaaaannndddd... I somehow missed putting the relic into the keyhole and ended up blowing myself up on my first attempt at getting the weapon xD
Meanwhile for me I was seeing people talk about this and got confused because I did it properly, not realizing that huge cannon on top could be pointed downwards lmao
I didnt even know the shiny mace could do that. I picked it up wothout issue (following the rules, I guess?) when I was in that area. Needless to say, I was today years old when I learned the weird old stature was a weapon.
Also is there a better weapon than that mace? I’m like lvl 10 and deep inside act 3 and no weapon comes close to my mace. Especially that sun attack is so OP
For anyone curious, when you give in to the Mindflayer as your main character, it's Game Over. If you do it as another character from the group, or a player character with also some allied player characters (when you play with friends), then that character dies (can be revived), and you just enter combat with the Mindflayer.
I only killed the required gith to get the Blood. I was quite happy to let the crech explode to save me having to fight my way out. Win-win honestly lol
@@dozrFAB I assume you dont get the xp and can't loot them. The crech was the longest non-stop fight i did. basically cleared the entire thing in 3 encounters
In the underdark, you can find a hidden fish village that is worshiping a redcap god. You can sacrifice one of your party members here, permanently killing them in exchange for a weapon. The place is called "The Festering Cove" if anybody wants to find it. The entrance is hidden behind a jump in the southeast corner of the map (beware the exploding mushrooms blocking the place where you need to jump AND the place you need to land). Its at the bottom of the area you reach if you take the hag's secret underdark entrance.
You should long rest every 2 or so combat encounters, and after reaching new areas. If you dont the 'pipeline' of scenes gets all clogged up and bugs out. My first playthrough was a bunch of melee characters and we never needed to long rest. Missed out on all romances and a ton of cool scenes because of it.
@@Leeches- Now i know. But you know, at the start of the game, before it was revealed who the emperor is, everyone in the world was telling you are going to turn in few days. So me, having a lot of experience with dnd games, long rested like 4 times in total in the act 1. I was thinking that perhaps i will get a better ending if you take just few rests.
I really wish the game was clearer about when a new interaction is supposed to happen. Apparently the party dialogue of "I'm tired. I should rest soon." and quotes like this indicate something new will happen when you go to camp. It's a bit problematic that some quests are time sensitive and potions/special buffs that last until a long rest incentivize you to press on. Still a positively lovely game. All the more stuff missed means a better 2nd playthrough experience.
Relating to "BOOM" at around 6:00 mins in, there is a funny interaction I havent seen mentioned anywhere yet. If you hide all your members, then have one initiate the conversation, have one of the hidden members jump behind the barrel the gnome is planning to explode, and steal it. (I also pickpocketed an explosive from her, not sure if that mattered). Tell her to go ahead and do it, just like you did in your video, but your character will smirk and she will notice you stole the barrel and give up. Found it really funny, keep up the great work with the BG3 videos!
The Astarion one is deceptive. There's a really easy persuasion check to get him to stop. Then a harder one. The player has to either fail those checks or intentionally let him drain you.
None of these are forced upon you. You have to purposefully ignore direct warnings or quests for any of these cutscenes to happen. Its the curiosity killed the cat scenario, not portrayed as an actual risk.
Thanks for explaining this. I let him drink from me and persuaded him to stop and we have been... friends... ever since. So, that someone could die from this is... actually it is hilarious.
Damn...I accidentally got sucked to death during my first play-through (let him keep drinking at the first opportunity to stop, then failed the roll at the second) and my game must have glitched because I couldn't find a way to get myself revived the next morning. So, I just reloaded and stopped him at the first opportunity. I wish I could have continued after the draining because we had a sassy kind of relationship and that would have been funny.
I did a multiplayer session and got her to blow herself up, I distracted her while our rogue tried stealing the barrel, obviously didnt go very well. One of us did survive
@@orbitronsorbitrons Was the one of you who survived Shadowheart? Because I can confirm Shadowheart survives that explosion because she is protected by Shar (you are in a temple of Shar when it happens). Nobody else should survive, I think.
I only died to the Vlaakith one, since I took the route of butchering my way into the inner sanctum, and when she confronted me I asked her why SHE couldn't go into the McGuffin and sort that shit out. She then screamed about me doubting her godhood and popped my brain.
I'm not sure if this is a class specific thing or if I'm just misremembering but when my Paladin put the Hag's mask on, I was able to resist her mind control by focusing on my Oath.
There's a glitch with that final illithid transformation ending that allows you to keep playing with a party of mind flayers and absolutely destroy the game since they're OP AF.
hahaha I'm still playing through my first run but since I keep going with the mentality of "gods should fix their own problems/mess" despite me handing over the artifact in the first place and being respectful, i couldn't stop dying of laughter when Vlaakith wished me dead. it was such a treat
Same, I was playing a Vengeance Paladin, and was like "fuck you Vlaakith i'm not agreeing with anything you say". Then reloaded, and disagreed a bit more politely x)
you can put on the hags mask with protection against good and evil spell active on you and it'll protect you from the effects of the hag while you bypass the other minions with the masks on.
I accidentally blew up me and my mates with the explosion powder conversation when we came across it a while back, I didn't expect her to actually blow it up.
One that is not necessarily a game over - if Isobel is your only means of protection against the Shadow Curse and she dies during the attack on Last Light Inn, everyone falls to the shadow curse. If you have other means to nullify the curse you can run or fight your way out.
True but it's not really the same thing. This video is "you chose the wrong dialogue option so instant game over", whereas the example you cite is "you failed an escort quest so you lose a bunch of merchants and questgivers". IMO said escort quest is bullshit levels of difficult and the amount of story you miss out on for failing it basically makes reloading a save all but mandatory, but I'm just saying.
I did this in my original game and just assumed it was a scripted thing and that I couldn't save her and so everyone died. I only found out a few weeks ago that you could in fact save her and everyone else in a much easier fight
Yup. That happened to me. Fucking jaheira used an AOE spell that caught Isobel in it. I had like two turns and then it was first battle over, everyone is possessed now. I went with it cause it was my first play through but damn. Wtf jaheira.
My head canon is that Vlaakith is some kind of wizard or sorcerer pretending to be a god. I think she lies on her resume like crazy and all the githanki are just gullible.
@@abduljah9355 that's not head canon, it's actual canon. She's a lich. One of the endings for Lae'zel is for her to go to Vlaakith to become one of her "chosen." What happens is a very dark end for Lae'zel. If your character is also a gith you can get the same ending along with Lae'zel as well.
If you give Gale the go ahead he blows you all sky high and you get an epilogue end credits. The Runepowder one isnt an instant game over, Karlach can tank it due to her resistance and Astarion can uncanny dodge it. Also the Blood of Lathander you dont have to steal it folks, there is a way to lawfully take it.
@@yeastman7682Considering the temple has been taken over by Githianky and all the monks are dead even you if you "clean" the place, you can consider yourself saving it.
@@yeastman7682 yeah found out last night that my Celestial bladelock who follows Lathander was allowed to leave the monastery without it blowing up because he was the one who touched the weapon. The journal updates with something like, "We found the Blood of Lathander and rescued it - Morninglord be praised."
@@rebekahking6276 There's a puzzle you have to do before entering the temple, you have to find 3 or 4 weapons and place them corretly on altars in the second floor of the outside of the temple to get the Dawnmaster's Crest. With that Crest you can remove the Mace without triggering the explosion.
The "jump of faith" is such BS, you can *FLY* into the hole, but it will kill you. Somehow, in the middle of free falling, your character can't seem to remember how to fly.
That only partly true the fly spell works. The storm sorceror's "Tempustous Flight" version doesn't, and the fly potions dont work though... which ur right makes absolutely no sense lol
I love that if you make some crazy choices which looks deadly first, in the end you get improvements for trying to be crazy. xD So guys always go for crazy choices, you can any time reload it back. Even if you would die some of these scenes are funny or so crazy lol
i was shocked to see you get rewarded for letting Volo violate your visual cavity, i honestly let him because i thought it would make a funny game over.
Some of those endings don't happen merely if you "ignore all the warnings," as you say. Some of them happen if you simply don't roll well enough. For example, the one where Philomeena (the gnome who detonates the room in Grymforge) happened to me because I rolled poorly on the persuasion check to stop her. I also had a bug with the scene where Lae'zel comes to kill you in camp when you're transforming. Once again I failed my rolls, and so I thought I'd see what happens if I let her kill me. But rather than going to fight the rest of the party, all she did was run in front of Shadowheart and just stand there. So I was able to revive myself and carry on, except that I wasn't able to bring Lae'zel into my party anymore with that character.
Vlaakth wishing you dead is also happening without warning lol I was genuinly asking her why she can't just do it herself if she is that powerful? And then she just ends me.
I just love how the game has moments where it’s true to DND with the dungeon master giving you multiple warnings of “you sure about that???” I’ve had a few of these. I rolled a nat 1 on resisting the hurt mind flayer and it killed me. I had lae’zel try to slit my throat but I stopped her. I wanted to see what would happen if we smart assed Vlakith and then died and then chose a different dialogue option and still died a second time. My friend took the blood of lathandar without looking around or noticing the very obvious spot for the thing we just got and we got nuked.
I had a variant of the Philomeen interaction where Shadowheart was the party face, she had a character specific option as a Cleric of Shar; that TLDR'd to "Do it bro." to- which she immediately did.
at beginning of act 3 before arriving to baldur's gate, if you are too slow to reach the astral plan portal, you will get the scene with the absolute and you transform into a mindflayer
@@bobowon5450if you have misty step on all your party members or at least two party members with dimension door you can enter the portal in first round itself without engaging in combat
@@bobowon5450from what I can tell only one character has to make it and all of the others instantly go through at the same time even if they aren't within movement distance. Probably the easiest way is to have someone teleport over it it
The hag mask can be worn "safely" if you succeed a Wisdom saving throw when you first wear it, it does not automatically lead to you being controlled by Auntie Ethel. You get some weird Perception abilities if you do succeed the save.
Surprisingly a couple comments said that yeah I must have got it wrong. I tested it with 3 parties and they all died lol guessing we were too low level or something
Yeah I knocked the gnome out, stole it and blew up moonrise with it during a certain key moment (seemed like the right time). It shockingly didn't kill half of the enemies that were right under it. Effective though!
if you solve the puzzle with the big stain glass window it won't activate either. I did it in the wrong order though, solved the puzzle after getting the mace XD
Stealing Blood of Lathander is the one of the best choices in the game. If you have let astorian steal and die inside temple, after you revieve him from wraith you both open a hilarious dialog of Astorian whining about lefting him there and you have an powerful mace with sunbeam.
Fact: You can disarm the weapon in the temple of Blood of Lathander. There are total of 4 crystals armed that you must destroy. My entire party has ranged attacks so I did it in 2 turns. The trap weapon disarmed itself because of no energy going to it.
Before patch 3, if you triggered the mind flayer game over scene, you could still press f5 to save the game on the game over page when load game was visible. If you press f8 afterwards, all of your party was mind flayers with full mind flayer powers that could still fast travel back and continue the rest of the game as mind flayers. Nobody recognized you as any different looking though.
If you have a second Tav in the party when you feed yourself to the mindflayer, they actually survive (the rest of the party just flops over dead) and you have to solo a freshly healed up mindflayer.
I was a little surprised with Vlaakith honestly, i just thought she would turn her armies against the player. Didnt realize we were going to see the Wish spell happen. Really sucked though because i had to do the previous fight again.
I only experienced the one with Vlaakith since I didn't want to give her the satisfaction of treating me like some kind of errand boy. My friends though have experienced the leap, the kissing mindflayer (unlucky rolls), and the one with Astarion.
I'm surprised you don't have allowing Gale redeem himself in the eyes of Mystra which not only kills your character but also completes the game giving you the ending credits in act 2.
If you are playing a custom character and have high persuasion, you can tell Astarion something like "that's enough" and will only suffer a minor de-buff until the next long rest. You will not die.
actually when the gnome triggers the gun powder it deals the dmg from the barel. (10d8 + 40). If any member in your party is strong enough to tank it then you won't have a game over even though everyone is there
vlaakith’s instakill is so annoying tho cause it’s in a cutscene right after a fight, i didn’t even have the time to save and she had me redo the whole fight bc she’s that petty
If you Enjoyed this video be sure to check out my Top 10 List of the Weirdest Spells in Baldur's Gate 3!
ua-cam.com/video/xDpWj5h2hYw/v-deo.htmlsi=O_jwCYJutNpZO4Qb
The boom one doesn't 100% kill you I survived it with my character but it was on easiest difficulty
I didnt think she could hurt me because AO would stop her lol guess shes not a God lol
@@enrictudelavoronine2218❤❤❤
vlaakith's ending fun because she uses wish, which proves that she isn't a god, just a high level caster
She isn't, indeed. Vlaakith (and in fact she's not even the first Vlaakith. There have been numerous Vlaakith's that were destroyed only for a new one to take up the name and mantle) is a very powerful epic-level wizard, but she is not a true deity, although she masquerades as one to the githyanki people. If you play as a cleric of Vlaakith, I don't know for certain where the spells you're casting are coming from, but in more recent editions of D&D, it is possible to draw one's spells from a philosophy or a broad pantheon of deities, so it's possible that you're getting them from some sort of communal faith in the belief of the githyanki people. (And in fact, this might be why Vlaakith is so desperate to keep the entire githyanki race believing in her. If enough githyanki start doubting her, the entire system collapses.)
@@Zaxares well put
She is a powerfull Lich if i remember correctly, like Vecna
It's the same with the Lords of the nine hells. The only one who is a true deity is Asmodeus. The others are just incredibly powerful.
@@Rakshasa1986 Not 100% accurate.
Tiamat is an archfiend as well (just hasn't ruled a layer of Hell in a long time after her failure to defend Avernus), but she's a true deity.
Vlaakith using Wish on you after mouthing off to her instead of just using it to accomplish whatever she wanted done in the first place sums up her character better than any lore piece possibly could.
Wish to remove a mortal from existence means she gets punished by Ao for interfering with one mortal life.
Wish to get what she wants means she gets obliterated by Ao.
@@Ezullof She's not actually a god, it's literally said in the game she's just a powerful Lich. Her using a wish spell, instead of just waving her hand around and willing it to happen (like an actual god could) just further proves that all she is, is a lvl 20 Nazi-fuhrer murderhobo wizard with a phylacterium, not a god, so Ao wouldn't really interfere, as those are still 'just matters between the mortals'
@@EzullofAo won't interfere because Vlaakith is just a random Lich. She thinks she's a God but in reality she's beneath Ao's notice.
@@JB-xl2jc Yeah, Ao only gets pissy when gods troll him and steal his developer notes on true names.
Wish spell can have tremendous consequences, so it is easier to just kill people by it then try to eliminate a specific thing in the very difficult device
I still think when the gnome is treating to blow up the spark powder in the underdark and Astarion says "Easy now, let's not do anything hilarious..." is one of the best lines in the entire game 😂
Apparently a funny addendum to the Gale Nuke is that if you killed him somewhere else and left him lying out in the world, his corpse just mysteriously teleports back into your camp for the explosion. "Ohhh no, I want you to SEE this, you bastard!" - Gale's ghost
bc of the different act strucutres. If you kill him in Act 1 and go to Act 2 right after it would have to load all of Act 1 map again which just slows the game down @@Noneya409
@@Noneya409 "jUsT AnOtHeR LaRiAn fUmBlE." 🤓☝
lmao @@S73V3N0D0
i didn't see him at my camp, it was just a game over for me
@@Noneya409 👍
If you don't pet Scratch in camp then you instantly die of depression
totally
I accidentally killed him
Poor dog was full of rabies i have to put him down 😢😢
@@Balesart cringe
I killed Jim to break my oath
Okay but surely the 5th time I kiss the mind flayer he’ll kiss me back 🥺👉👈
Maybe it's a secret racial option... like only female dwarf
this is funny
He does kiss you back. It just.. kills you.. with love
Fun fact: if you let Astarion drink your blood til you die, the next morning he's like "Oh no there's been a terrible accident!" If youre then revived, you can confront him and have the option to punch him in the face. He agrees he deserves it and asks if that made you feel better now 😂 I said yes and forgave him after that.
The first time I met Astarion when he held a knife to my throat I killed him and revived him just to prove a point. Heck, I don’t even think I met him once in my first play through
Same I let him kill me too! Also I like that you can keep referencing the event for a while. Like "Oh this is pretty bad...BUT NOT AS BAD AS THE TIME YOU KILLED ME!!!"
I did this ... thou it made feel conflicted ... i died .. then im again alive .. so its cannon that mr lich brings your guys back ... but in the same time .... i felt like cheating .. died in cutscene then coming back from it xD
@@Flaky1990since there are a couple of moments where you can kill him / get him killed, he can be just as petty about bringing it up lol
@@Gamer9o well... in the temple, if you let Astarion in the building and manage to escape, once you revive him it leads to a super fun yelling scene from his part arguing that it hurts 😂
I got that lae’zel cutscene, managed to convince her not to kill me, and then the next night she decided to sleep with me
playing hard to get (attempted homicide)
If you let Gale go through with blowing himself up to kill the Absolute you also get a slightly different game over screen. "This is an ending, of sorts, but not the one Fate intended."
That gets a credit roll though so it's an actual ending, not a game over.
Speedrun end
Do you know if this triggers the achievement for tactician mode? Would be an awesome cheese to only have to play 60% of the game, haha.
@@MaxKusari it's trigger the achivment for finish this game. So I think it will.
Kinda feel if I had gale go in alone it should only kill him.
If you let Astarion bite you as Gale, he doesn’t kill you because your blood tastes awful due to magic.
So, they changed it from the old (early access) version then?
You used to get two chances to stop him. And then in the morning, he would be flabbergasted that you were alive again (lol)
Many folks let him get one or two chugs, but stopped him before the third fatal gulp.
He also stops if you are playing with Karlach because of her hellfire engine
@@silverbane8065You couldn't play any Origin characters in EA, just Tav.
@@Ellisepha yeah, I know.
But ive seen players in the ea days video's where they let him bite them.
Back then, you had two points during his feeding, where you could push him off your character before he drank you to death.
Where as now it seems like letting him feed is automatically him drinking you with no options?
@@silverbane8065No you still get the option to roll for persuasion or to try and get him off. But you can also give in and just let him do the big suck.
if you let Astarion die in the creche laserbeams explosion and then revive him, he has some hilarious dialogue about how you're an absolute menace to society
To the point where he had the key, but I still had him take the mace without using it. In my defense I did have my character stay with him. Poor Shadowheart had to resurrect both of us.
“What were you thinking I was right there” god I love his little tantrums
Is he the only one to have that interaction?
@@Sonicz0 yes I believe so!
@@Mia95136 "apparently, there's a limit. somewhere between a nice summer's day and the FULL CONCENTRATED POWER OF THE SUN!!!"
I rolled a natural 1 on resisting the trapped Mindflayer at the start and got the instant game over. The next time I just killed them before I even entered the cutscene.
Free XP is always worth it for sure. But the stomping cutscene is pretty funny too
@@ProxyGateTactician first three times, yeah
I love all the speedruns where they just jump into the ruined ship to unceremoniously kill him for his 20xp and then hop away
i forgot about him for few days and when i went back he was dead
I played multiplayer with my wife and she failed the check killing her and Shadowheart. Suddenly I was alone in combat against a "Weakened Mindflayer" lvl 5. 😅
I love that you make Vlaakith mad enough she actually casts Wish on you.
Does she have to take a long rest after that to refill her spell slots ? xD
Wonder if she prefers salami or cheese
@@rhodan74 Nope. She uses the souls of all the Githyanki she kills/sacrifice themselves for her to fuel her spells. She's a Lich.
@@rhodan74 She has between 20 to 30 slots (29 seen as the "post peak of power, but before everything went to complete shitter" average) of 9th level, so no, but she does suffer the full consequences of casting the spell to create non-standard effects including the chance to lose it.
@@smward87Incorrect, she sacrifices and transforms 16th to hit 17th level gith magic users to undead thralls to cast wish to try wish her to become a god. Her wish casts are purely natural from her own slots. Naturally the "make others wish you to godhood" never works as it can't, but thats what she gets from over 50% of her int score being from magic items thus not part of her real thought capacity.
This is how my ended and I'm not sure I want to play anymore. I'm satisfied with calling out a god and I must have been right for her to react like that.
5:05 Imagine playing a CRPG and ignoring all the dialog, especially from the shiny, glowing man that you just killed.
Agreed.. surprisingly a lot of people do it lol
"What in the sweet hells were you thinking, activating that lance? I was RIGHT there!"
Funny story about the jump into the Underdark. I did it the first time without game overing because I had used Feather Fall on myself, saw the cutscene, saw the Feather Fall effect, and I assumed it was the magic of the Underdark protecting me on my fall (and not the Feather Fall that I had cast). So, wanting to preserve that spell slot, I reloaded and save and jumped in without Feather Fall, thinking the Underdark would save me. Oops.
The best part about this story is... Feather Fall is a Ritual Spell, so outside of combat, it doesn't even consume a spell slot. LOL XD
@@joshuabarbeau9159 i had used a scroll, nobody in my party knew the spell, so i was trying to save the scroll. that was a typo on my end when i said 'spell slot'
Well, the Underdark doesn't save people, but it is very good at KILLING them. xD
The reverse for me 😂
@@7thdayfallout 7 months later, I know, but by then didn't you have anyone that could learn the spell from the scroll?
The mask in the hags den can be really helpful for getting to the hag, if you can protection from good and evil first.
That works? That's insane I had no idea lol
@@ProxyGateTactician If you buy the staff and invisibility potion from her in the camp, she will fight in the hut, and if you kill her before she enters the furnace, masks will give vision, but will not take control.
Yeah, big spoilers for the fight and the puzzle for the hag - it lets you see through the door, walk past the other mask wearers (she will summon them in the fight if they aren't dealt with though) and it makes all the gas traps disappear. Additionally protection from good and evil will cause the hag to have disadvantage on attacks & more. You only need one person with the mask and buff to get through the door and traps too. @@ProxyGateTactician
You can just walk through the door if you click past it without equipping the mask..
Really? Interesting, interesting...
I just realized how lucky I was to be playing a Paladin. For example, you can resist the hag's mind control by reciting the words of your Oath in your mind. I played with the mask on for about 2 entire hours before I realized I forgot it equipped 😅
Thats so cool, God i love this game.
How to recite the words of ur oath? Is it an automatic thing or
@@louisfrederick6512I'd imagine a dialogue prompt appears as the hag is trying to control you
same. I thought this was normal lol
Playing as a warlock, you can ask your patron for help in many events, for example, opening the "book of the dead"
The fun part is trying to choose those dialogues to see what happens and when you really get killed you are like *surprised pikachu face*. hahahaha
Agreed lol everytime I tried to find them. Theres a surprising amount that don't do do anything sadly
I got wished to death. I thought it was hilarious 😂
@@ProxyGateTacticianthe one that surprised me the most was Volo. I thought he would kill me for sure, but I ended up with a permanent buff, so I was quite happy
Yeah, i just suck at remembering to save before doing that stuff. So after getting killed by vlakith i had to do the whole inquistor fight again. I just feel like this game does not autosave enough.
As long as you don't progress too much into act two you can safely go back to act 1.
You only get locked out of act 1 once you go through Shar's gauntlet.
Shadowfell in particular. And very nice of the game to not only warn you at that point, but also put a waypoint right besides it. @@TheSteam02
@@TheSteam02 Shar's domain to be precise.
Not entirely, you must save the refugees and do basically all the goblin camp interactions and tiefling celebration before you travel to the mountain pass (I'm also assuming whatever the underdark equivalent is). If you go to the mountain pass before completing the refugee quest it breaks the quest forever. I had reload 15 hours of gameplay to fix my save....
@@codyhellman9789 You can absolutely do the Underdark before saving the Druids, because the Underdark isn't technically another map. You can also get there very early on if you use Feather Fall to jump into the spider pit. Some awesome gear down there at that level... if you can survive it.
I loved the vlaakith one, during my playthrough it was slightly different dialogue, but it was the equivalent of the DM asking 3 times, ARE YOU SURE ABOUT THIS.
Then she WISHED us undone. We had a blast.
i got the vlakith one as well, i mean logically, i figured if she had the power to just think people dead, she would have already done it to collect the prism so surely she can't.
I hated it. Its such a bs move from the game, like imagine your dm hitting you with the "rocks fall everyone dies" because the dm didnt like you being smarmy with the NPC he kept propping up
FUN FACT - if you quicksave while the title card of that last death is up, you can reload the save. And yes, you get to play as mind flayers. They have partial mind power trees completed and nobody else reacts bc you’re not supposed to be able to but it’s a cool glitch
From my other video :)
Unless you saw it on tik tok
Someone stole my video and posted there for like 500k views
@@ProxyGateTactician sorry to hear that man, I really enjoyed your video that included that, so much stuff I had no idea about. Your work is awesome!
@@gaminghazard8057 thanks! Even worse the guy blocked me and I can’t even comment on the videos he stole lol I just wanted him to credit me…
@ProxyGateTactician Hey, I think it was Jacksfilms that made a video or two on that. People are starting to strike tiktok leeches en masse, do it to that guy too if possible, that trash doesn't deserve the views.
Edit: to clarify, jacksfilms isn't the content thief. He's been fighting them.
Oooo, makes me wonder if there will be an expansion DLC that will flesh out that cut content!
What’s funny is the Laz scenario, I killed her and then later in the game she miraculously comes alive for a “her and shadowheart conversation” in which Shadownheart kills her again.
rofl STAY DEAD
Yea. Game isn't great with understanding who is dead already. I lost Jaheira in act 2 and in act 3 I still see a lot of dialogue options with her
Killing the best character in the game. Tsk tsk.
@@user-ob4kn3rp3j My Paladin is better than her, don’t have to fight for loot…because “she-gone”
@@user-ob4kn3rp3jyou meant worse ?
God the fact that you can try to make out with a mindflayer but it kills you instantly is so funny. It's definitely a nod to the "I roll to seduce" players but it backfires anyway.
I definitely wouldve died lmao
Regarding point 10, there is another similar scene. When you are in the Moon Tower in Act 2 and you speak to the ogre in the kitchen, he will alert you to a noise. If you follow the noise and investigate the cause, you will find a crack in the wall where you can put your hand. If you do that, you will touch one of the tentacles of the giant brain. If you miss the checks, you also turn into a mind flayer and the game is over.
Really!!! Okay this is really important for me to check now. Thank you so much for sharing.
@@ProxyGateTactician to find the hole more easily you have to go up the ladder and then sort of walk on top of planks to said spot. shouldn't be that hard to find as long as you don't search on the ground. and your welcome :)
Honestly, I thought the moment I'd enter the tower, a climactic final battle would start and I'd have no allied support. So to see you can actually chat away with people, like you could in the goblin keep, is interesting.
I'm so used to games that teach you: enter evil lair, instant battle.
The tentacle touching gave some really unique interaction for my friend and I, we were very excited about that. Only happens if you are an Old One Warlock. Spoilers:
You get drawn into the Mind of the Absolute herself and she explains that she's enslaved by the Chosen and wants you to help her to be free. Basically a huge lore dump much earlier into the Act. Also, you don't turn into a Mind Flayer, the tentacle just pulls you down into the Mind Flayer base beneath the tower.
@@BETRvidsYou can also ally with the baddies
Fun fact, in #7, when Philomeen blows up your entire party in the temple of Shar, if you are PLAYING AS SHADOWHEART, Shar's darkness protects you and you take no damage (the rest of your party dies though). I have tested this myself. Not sure if you have to select the specific "Cleric of Shar" dialogue option to survive or if any will do, but I definitely was still standing after without a scratch on me, and I was the closest one to Philomeen.
That explains a lot.
Philomeena bugged out on me on my paladin playthrough and just blew up the moment I entered her view range. Some of my party still survived the explosion.
It’s remarkable that auntie Ethel’s mind control powers are so strong that they can negate both the tadpole and the artefact protection.
The true Absolute😂😂
Yet when she discover who's behind the special tadpole, she goes: "Nope, out of my league, get out".
@@masteroak9724 Auntie Ethel wants none of that Mindflyer bullshit.
@@mistererebos1818 it isn't the mindflayer part that gets Ethel.
@@feliaria8416 we're doing a little netherese trolling here
I saw the option to talk smack to Vlakiith right after killing all the gith in the room. I was like "pfftt, what's the worst that could happen?"
I had to do the fight over again cuz I didn't save
I still think one of my all time favorite moments in this game is you waking up to Astarion trying to bite you. I love how he recoils, you can see in his face he's trying desperately to think of something, anything that he could say to get him out of this, and then he just goes "...shit..."
I laughed my ass off the first time I saw it, it's so well done.
There are some really cool dialogue options interacting with Astarion after he sucks you to death. Multiple conversations later and you can still give him shit for it!
Last piece of roast pork on the campfire
Astarion:I'm very hungry, i'm sure you dont mind if i take it
you:Yeah, being hungry is pretty nasty, almost as nasty as DYING
That’s super cool how they added dialogue for that. Most games just pretend you never died because it’s obviously not possible in most plots, but neat that dying and reviving is canon in this game. I’ve noticed your race can actually make a big difference in dialog options throughout the game too. I’m playing as a drow and have had multiple instances where a neutral npc immediately becomes hostile towards me on sight due to my race and I’m forced to disguise myself to avoid it. They really put a lot of effort into every little possibility
Faerun vampires eat FOOD?!
Wow.
Most vampire types can't touch anything but blood, maybe a little wine.
Can enjoy the food their vampire servants eat, if they are Master level (and the bond is medium to deep) from a sensation level.
Interesting, Faerun seems like a good vacation spot for other reality's vampires maybe (plot hooks generating lol)
@@silverbane8065 There's a bit of banter between origin characters and one of them involves the characters talking about their preferred kind of food, and Astarion remarks that he likes red meat that is "dripping". Also, if you kill the residents of the Goblin camp, then during the party with the Tieflings that night, Astarion will be drinking wine that he says "tastes like vinegar" but when *you* try it it tastes like perfectly normal wine. So it seems that unless a particular "meal" consists of blood as part of it, then anything Astarion tries to eat will taste absolutely awful.
@@gamester512 ah. now that makes sence.
guess its meat waved at the fire, and perhaps some blood pudding?
maybe he'd like some of the Klingon stuff like Rokeg Pie or Bloodwine XD
You can also trigger the cutscene with Philomeen by sneaking around her stealing the Runepowder Barrel. She'll have a different dialogue with you in that case. If you also pickpocket the Runepowder Satchel from her before stealing the barrel, the cutscene will accommodate for that. Loving this game!
That’s so cool!!
I managed to get both. I had no idea you could steal the whole barrel. I talked her into giving me the vial, and then told her to leave. Then switch to turn based mode, and she freezes in place. Now you can just kill her and take it off her corpse. So I managed to get both!
On the blood of lathander, if you read the notes and puzzle clues that lead you to it you can take it without setting off the trap
Thank you. I was trying to figure out why I didn't trigger this cutscene. Assuming it has to do with putting the weapons on the alters and finding the note/the key to the altar.
And then there's me, who reads every single interactable paper and completed the puzzles aaaaannndddd... I somehow missed putting the relic into the keyhole and ended up blowing myself up on my first attempt at getting the weapon xD
Meanwhile for me I was seeing people talk about this and got confused because I did it properly, not realizing that huge cannon on top could be pointed downwards lmao
I didnt even know the shiny mace could do that. I picked it up wothout issue (following the rules, I guess?) when I was in that area. Needless to say, I was today years old when I learned the weird old stature was a weapon.
Also is there a better weapon than that mace? I’m like lvl 10 and deep inside act 3 and no weapon comes close to my mace. Especially that sun attack is so OP
For anyone curious, when you give in to the Mindflayer as your main character, it's Game Over. If you do it as another character from the group, or a player character with also some allied player characters (when you play with friends), then that character dies (can be revived), and you just enter combat with the Mindflayer.
Astarion's "Careful now, let's not do anything hilarious." always gets me.
The temple only self destructs if you haven't placed the crest before taking it
As the dark urge i laughed when i was lazy didnt want grab the crest and took the mace. I was surpised as it had self destruct sequence
i didnt know where to find the crest so i just destroyed the power sources before the laser fired
You can disable the whole trap before triggering it :)
I only killed the required gith to get the Blood. I was quite happy to let the crech explode to save me having to fight my way out. Win-win honestly lol
@@dozrFAB I assume you dont get the xp and can't loot them. The crech was the longest non-stop fight i did. basically cleared the entire thing in 3 encounters
Ah, I see Astarion is the embodies of that "Only a spoonful" *holds up giant spoon* meme
In the underdark, you can find a hidden fish village that is worshiping a redcap god. You can sacrifice one of your party members here, permanently killing them in exchange for a weapon. The place is called "The Festering Cove" if anybody wants to find it. The entrance is hidden behind a jump in the southeast corner of the map (beware the exploding mushrooms blocking the place where you need to jump AND the place you need to land). Its at the bottom of the area you reach if you take the hag's secret underdark entrance.
I tried to see if it was possible to sacrifice myself there or Gale if anything special happens for so long
Not for a weapon, but Boals Benediction buff. Anyways I sacrificed Gale and after 3 days he exploded lol causing game over
@@aistisnarmontas4515 For science!
GLORY TO BOOOOOOOOOOOAAAAAAAAAAAAAAAAAAAL!
You dont need to sacrifice, there is checks in dialogue (persuasion maybe, I dont remember) that you can earn the weapon
after talking to elminster gale acquire skill to blow up his core. You can use it whenever you like and recieve game over.
I lmaoed at the people not reading the dialogue and Gale nuking them 😂
Me avoiding long rests in act 1 really robbed me from a lot of scenes, wow.
You should long rest every 2 or so combat encounters, and after reaching new areas. If you dont the 'pipeline' of scenes gets all clogged up and bugs out. My first playthrough was a bunch of melee characters and we never needed to long rest. Missed out on all romances and a ton of cool scenes because of it.
long rest after every 1-3 combats
@@Leeches- Now i know. But you know, at the start of the game, before it was revealed who the emperor is, everyone in the world was telling you are going to turn in few days.
So me, having a lot of experience with dnd games, long rested like 4 times in total in the act 1. I was thinking that perhaps i will get a better ending if you take just few rests.
@@Leeches- forgot to longrest all way through druid's grove and withers temple, haven't seen gale near campfire this playthrough
I really wish the game was clearer about when a new interaction is supposed to happen. Apparently the party dialogue of "I'm tired. I should rest soon." and quotes like this indicate something new will happen when you go to camp. It's a bit problematic that some quests are time sensitive and potions/special buffs that last until a long rest incentivize you to press on. Still a positively lovely game. All the more stuff missed means a better 2nd playthrough experience.
Relating to "BOOM" at around 6:00 mins in, there is a funny interaction I havent seen mentioned anywhere yet. If you hide all your members, then have one initiate the conversation, have one of the hidden members jump behind the barrel the gnome is planning to explode, and steal it. (I also pickpocketed an explosive from her, not sure if that mattered). Tell her to go ahead and do it, just like you did in your video, but your character will smirk and she will notice you stole the barrel and give up. Found it really funny, keep up the great work with the BG3 videos!
The Astarion one is deceptive. There's a really easy persuasion check to get him to stop. Then a harder one. The player has to either fail those checks or intentionally let him drain you.
None of these are forced upon you. You have to purposefully ignore direct warnings or quests for any of these cutscenes to happen.
Its the curiosity killed the cat scenario, not portrayed as an actual risk.
Thanks for explaining this. I let him drink from me and persuaded him to stop and we have been... friends... ever since. So, that someone could die from this is... actually it is hilarious.
Martial characters can also force him off. I thinks it's a lower roll than the persuasion ones
You can very definitely fail that first "easy" check.
@@mattimeikalainen6963That's true for literally every cutscene death in the game, dumbass.
If you throw a Netherstone into any chasm to destroy/lose it, you get the same game over screen as that last one in this video.
I didn’t know about that trigger lol I knew about 4 other ones for it though
LOL
After reviving your character from "sucked to death", you can have some pretty funny dialogue with Astarion.
@jamesdeer3129 me personally? I was curious. Other people? Probably horny. Everyone's horny for Astarion, apparently
@jamesdeer3129 Approval with Astarion. Helps a lot if you want to romance him, especially as a good-aligned Tav.
@jamesdeer3129Because it leads to funny dialogue. Also some people are just into that sort of thing
Damn...I accidentally got sucked to death during my first play-through (let him keep drinking at the first opportunity to stop, then failed the roll at the second) and my game must have glitched because I couldn't find a way to get myself revived the next morning. So, I just reloaded and stopped him at the first opportunity. I wish I could have continued after the draining because we had a sassy kind of relationship and that would have been funny.
Boom does not always result in a game over, it's completely possible to survive while being in the room.
I did a multiplayer session and got her to blow herself up, I distracted her while our rogue tried stealing the barrel, obviously didnt go very well. One of us did survive
@@orbitronsorbitrons Was the one of you who survived Shadowheart? Because I can confirm Shadowheart survives that explosion because she is protected by Shar (you are in a temple of Shar when it happens). Nobody else should survive, I think.
Slight correction, you can survive the explosion in Grymforge even if you're close, it "only" deals about 50 damage
You also survive if you are Shadowheart. Shadowheart takes no (or maybe a lot less) damage for being a cleric of Shar in a holy temple devoted to her.
Also Karlach takes even less damage
50-120 force damage so you also need some luck with you
I think letting Gale do his thing at the end of act 2 is both a party kill and campaign end
“Easy now. Let’s not do anything hilarious” got me😂
This was really cool cause I never picked any of those options because of the warnings, was nice seeing what they did
I only died to the Vlaakith one, since I took the route of butchering my way into the inner sanctum, and when she confronted me I asked her why SHE couldn't go into the McGuffin and sort that shit out. She then screamed about me doubting her godhood and popped my brain.
I'm not sure if this is a class specific thing or if I'm just misremembering but when my Paladin put the Hag's mask on, I was able to resist her mind control by focusing on my Oath.
I’ve read a few about it and it must be class specific I never saw it on anyone else which is pretty cool
There's a glitch with that final illithid transformation ending that allows you to keep playing with a party of mind flayers and absolutely destroy the game since they're OP AF.
hahaha I'm still playing through my first run but since I keep going with the mentality of "gods should fix their own problems/mess" despite me handing over the artifact in the first place and being respectful, i couldn't stop dying of laughter when Vlaakith wished me dead. it was such a treat
Same, I was playing a Vengeance Paladin, and was like "fuck you Vlaakith i'm not agreeing with anything you say". Then reloaded, and disagreed a bit more politely x)
you can put on the hags mask with protection against good and evil spell active on you and it'll protect you from the effects of the hag while you bypass the other minions with the masks on.
That's such a cool interaction
I accidentally blew up me and my mates with the explosion powder conversation when we came across it a while back, I didn't expect her to actually blow it up.
One that is not necessarily a game over - if Isobel is your only means of protection against the Shadow Curse and she dies during the attack on Last Light Inn, everyone falls to the shadow curse. If you have other means to nullify the curse you can run or fight your way out.
I mean, torches help buuut that leaves you essentially weaponless
True but it's not really the same thing. This video is "you chose the wrong dialogue option so instant game over", whereas the example you cite is "you failed an escort quest so you lose a bunch of merchants and questgivers".
IMO said escort quest is bullshit levels of difficult and the amount of story you miss out on for failing it basically makes reloading a save all but mandatory, but I'm just saying.
I did this in my original game and just assumed it was a scripted thing and that I couldn't save her and so everyone died. I only found out a few weeks ago that you could in fact save her and everyone else in a much easier fight
@@1337m4nCasting sanctuary helps a lot to keep isobel alive in that fight
Yup. That happened to me. Fucking jaheira used an AOE spell that caught Isobel in it. I had like two turns and then it was first battle over, everyone is possessed now. I went with it cause it was my first play through but damn. Wtf jaheira.
Real gods don't Wish anything. You may have killed me but my ghost laughs at you.
My head canon is that Vlaakith is some kind of wizard or sorcerer pretending to be a god. I think she lies on her resume like crazy and all the githanki are just gullible.
@@abduljah9355 your headcanon is not far from the truth.
@@abduljah9355 that's not head canon, it's actual canon. She's a lich. One of the endings for Lae'zel is for her to go to Vlaakith to become one of her "chosen." What happens is a very dark end for Lae'zel. If your character is also a gith you can get the same ending along with Lae'zel as well.
@@abduljah9355That's pretty accurate honestly.
If you give Gale the go ahead he blows you all sky high and you get an epilogue end credits.
The Runepowder one isnt an instant game over, Karlach can tank it due to her resistance and Astarion can uncanny dodge it. Also the Blood of Lathander you dont have to steal it folks, there is a way to lawfully take it.
"Lawfully"
@@yeastman7682Considering the temple has been taken over by Githianky and all the monks are dead even you if you "clean" the place, you can consider yourself saving it.
@@yeastman7682 yeah found out last night that my Celestial bladelock who follows Lathander was allowed to leave the monastery without it blowing up because he was the one who touched the weapon. The journal updates with something like, "We found the Blood of Lathander and rescued it - Morninglord be praised."
How do you lawfully take it?
@@rebekahking6276 There's a puzzle you have to do before entering the temple, you have to find 3 or 4 weapons and place them corretly on altars in the second floor of the outside of the temple to get the Dawnmaster's Crest. With that Crest you can remove the Mace without triggering the explosion.
End of Act 2: with Gale, choosing to detonate his in the place under the place, in front of the
killing the emperor the first time you met him is also an instant death, as he was the one keeping you from turning
The "jump of faith" is such BS, you can *FLY* into the hole, but it will kill you. Somehow, in the middle of free falling, your character can't seem to remember how to fly.
That only partly true the fly spell works. The storm sorceror's "Tempustous Flight" version doesn't, and the fly potions dont work though... which ur right makes absolutely no sense lol
I think it's meant to imply that the fall is longer than the duration of the effects of either.
@@royalfrost1 that doesn't stop you from recasting it when you see ground
“Let’s not do anything hilarious” I love Astarion
I love that if you make some crazy choices which looks deadly first, in the end you get improvements for trying to be crazy. xD So guys always go for crazy choices, you can any time reload it back. Even if you would die some of these scenes are funny or so crazy lol
i was shocked to see you get rewarded for letting Volo violate your visual cavity, i honestly let him because i thought it would make a funny game over.
Some of those endings don't happen merely if you "ignore all the warnings," as you say. Some of them happen if you simply don't roll well enough. For example, the one where Philomeena (the gnome who detonates the room in Grymforge) happened to me because I rolled poorly on the persuasion check to stop her.
I also had a bug with the scene where Lae'zel comes to kill you in camp when you're transforming. Once again I failed my rolls, and so I thought I'd see what happens if I let her kill me. But rather than going to fight the rest of the party, all she did was run in front of Shadowheart and just stand there. So I was able to revive myself and carry on, except that I wasn't able to bring Lae'zel into my party anymore with that character.
Thats a bug tho
Vlaakth wishing you dead is also happening without warning lol I was genuinly asking her why she can't just do it herself if she is that powerful? And then she just ends me.
Grounded... Permanently lol
The game in no way warns you that vlaakith would be able to wipe your party via telephone with an illogically used and improperly worded wish
The Vlaakith one boils down to "WHAT ARE YOU GOING TO DO, SHOOT ME?" *gets shot*
*surprised Pikachu face*
@@brandyscrowexactly
During my first run I decided to be a smartass with Vlaakith only to realize moments later that my last save was 5 hours before that…
I just love how the game has moments where it’s true to DND with the dungeon master giving you multiple warnings of “you sure about that???”
I’ve had a few of these. I rolled a nat 1 on resisting the hurt mind flayer and it killed me. I had lae’zel try to slit my throat but I stopped her. I wanted to see what would happen if we smart assed Vlakith and then died and then chose a different dialogue option and still died a second time. My friend took the blood of lathandar without looking around or noticing the very obvious spot for the thing we just got and we got nuked.
2:12 if you’re a paladin you can make a charisma saving throw to counter the masks magic.
in the begining if you dont teleport out like the mindflayer told you to and you go back. a dragon blows you up
oh in the tutorial?
I had a variant of the Philomeen interaction where Shadowheart was the party face, she had a character specific option as a Cleric of Shar; that TLDR'd to "Do it bro." to- which she immediately did.
at beginning of act 3 before arriving to baldur's gate, if you are too slow to reach the astral plan portal, you will get the scene with the absolute and you transform into a mindflayer
that happened to me because the stupid monks yeeted me turn one so far away from the portal that i didn't have a chance
@@bobowon5450if you have misty step on all your party members or at least two party members with dimension door you can enter the portal in first round itself without engaging in combat
@@bobowon5450from what I can tell only one character has to make it and all of the others instantly go through at the same time even if they aren't within movement distance. Probably the easiest way is to have someone teleport over it it
Pretty sure you get Lae'zel's "solution" cutscene even if you don't use the mindflayer powers.
The hag mask can be worn "safely" if you succeed a Wisdom saving throw when you first wear it, it does not automatically lead to you being controlled by Auntie Ethel. You get some weird Perception abilities if you do succeed the save.
The wisdom throw continues going every turn; if you fail it even once she takes you over
I only got the Wished Dead by Vlakith one, and i admit i wasnt expecting my sass to result in just a straight up game over. 😂😅
Auntie Ethel's voice actor did a great job.
There's another one in act 2. If you bring Gale into the Illithid Colony and let him do t h e t h i n g.
Right you are!
That gnomesplosion isn't a game over, it just does a lot of damage. My whole party was in the room and survived.
Surprisingly a couple comments said that yeah I must have got it wrong. I tested it with 3 parties and they all died lol guessing we were too low level or something
Yeah I knocked the gnome out, stole it and blew up moonrise with it during a certain key moment (seemed like the right time). It shockingly didn't kill half of the enemies that were right under it. Effective though!
Same, 2 out of 4 ppl in my party survived the explosion, other 2 were knocked down
You can steal the blood of lathander without activating the trap, just destroy the crystal that is engine the trap like the others.
if you solve the puzzle with the big stain glass window it won't activate either. I did it in the wrong order though, solved the puzzle after getting the mace XD
@@zwenkwiel816 Yup, did the puzzle, got the mace, didn't even know any of this could happen. Quite happily using the mace on Shadowheart since.
That puzzle is super useful too. You can go back every day and retrigger the buff that gives you 1d4 radiant damage.
@@zwenkwiel816 I did solve the puzzle, but actually was able to lockpick the thing before that with Astarion...
@@AxeGaijin Yeah, it actually trivializes a lot of fights in Act II lol
"Don't kiss a mind flayer." Words to live by.
I've kissed mind flayer tentacles multiple times and he liked it.
cowardice
Stealing Blood of Lathander is the one of the best choices in the game.
If you have let astorian steal and die inside temple, after you revieve him from wraith you both open a hilarious dialog of Astorian whining about lefting him there and you have an powerful mace with sunbeam.
Fact: You can disarm the weapon in the temple of Blood of Lathander. There are total of 4 crystals armed that you must destroy. My entire party has ranged attacks so I did it in 2 turns. The trap weapon disarmed itself because of no energy going to it.
I got the blood of Lathander and the weapon didn't even go off or anything. So not sure what I did to prevent it.. heh
@@wynnryder77there's a crest you can find and insert into the machine to disarm the traps
Before patch 3, if you triggered the mind flayer game over scene, you could still press f5 to save the game on the game over page when load game was visible. If you press f8 afterwards, all of your party was mind flayers with full mind flayer powers that could still fast travel back and continue the rest of the game as mind flayers. Nobody recognized you as any different looking though.
damn imagine getting sucked to death by astarion
Don't have to imagine it, I've read about 17 different pieces of fan fiction about it.
Why am I not surprised to see YOU posting this? ;) (Also, hi!)
@@Zaxares hihi! someone has to do it for the community :)
It's worth it for the dialogue afterwards. My wife starched him in the face in her game for going to far lmao.
@@DrZaius3141care to share them with the class? For.. y'know... science
You forgot the very first one: If you need more than 10 turns at the nautiloid ;)
This just justifies my toon's Charisma 20 lifestyle.
If you have a second Tav in the party when you feed yourself to the mindflayer, they actually survive (the rest of the party just flops over dead) and you have to solo a freshly healed up mindflayer.
I honestly just love being able to fuck around and find out 😂
that cutscene with Gale is terrifying...Jesus
The image of the Netherbrain is a nightmare and a half
the sound it makes is awful in headphones
The hag mask have a very funny option when you are playing as paladin.
You can smite her through it, and she will not be happy about it
I was a little surprised with Vlaakith honestly, i just thought she would turn her armies against the player. Didnt realize we were going to see the Wish spell happen. Really sucked though because i had to do the previous fight again.
I only experienced the one with Vlaakith since I didn't want to give her the satisfaction of treating me like some kind of errand boy. My friends though have experienced the leap, the kissing mindflayer (unlucky rolls), and the one with Astarion.
I'm surprised you don't have allowing Gale redeem himself in the eyes of Mystra which not only kills your character but also completes the game giving you the ending credits in act 2.
"so all the bad guys and the monster threatening the world are locked in a cave and I have a nuke-scale bomb with me... seems legit."
@@benjaminthibieroz4155 the epiloge explicitly says how despite that the world is still screwed because all the infected become mindflayers
I played Gale and I thought "huh, I wonder what this cantrip does..."
It was the Netherese Orb.
You can survive letting Astarion bite you if you are playing as Gale.
You can survive it on anyone, you just have to ask him to stop instead of laying there
you just need to not let him kill you lmao
@freakymoejoe2
oh well I didn't even had to ask him to stop because Gale doesn't taste good and he stop on his own
i just let him kill me and then revived myself
If you are playing a custom character and have high persuasion, you can tell Astarion something like "that's enough" and will only suffer a minor de-buff until the next long rest. You will not die.
Don't even need high persuasion, the first check DC is just 5
You can also use strength to shove him off if you're a fighter like my PC and have low charisma
@@damned0wlTell that to my ranger who rolled a 1 and then a 5 on the 2nd check. She was piiiiisssssed with Astarion.
@@garion046 haha, well... At least you get to punch him :D
Forgot where but if you decide to travel toward the path of a large army waiting, then it also insta wipes your party.
the gate from act 2 to act 3 if you dont kill Kethric
actually when the gnome triggers the gun powder it deals the dmg from the barel. (10d8 + 40). If any member in your party is strong enough to tank it then you won't have a game over even though everyone is there
vlaakith’s instakill is so annoying tho cause it’s in a cutscene right after a fight, i didn’t even have the time to save and she had me redo the whole fight bc she’s that petty