16 Insanely Cool Secrets You Don't Want to Miss in Act 1 Baldur's Gate 3

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  • Опубліковано 23 лис 2024

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  • @Toyhouze
    @Toyhouze  11 місяців тому +18

    Check out these 7 more insanely cool tricks! ua-cam.com/video/433_kci2DwI/v-deo.html

    • @Spirit_Junky
      @Spirit_Junky 11 місяців тому +1

      You dont have to get the hair to get the wand. You can kill ethel.

    • @MathieuAsselin-wn8by
      @MathieuAsselin-wn8by 10 місяців тому

      You should show where to do the quest, I have no idea where to find the BOOOOAL

  • @UnicornByDefault
    @UnicornByDefault Рік тому +1002

    About Lumpy and the ogres, they can't be summoned beyond act 1. They'll answer the call in the underdark and maybe the mountain pass but once you fully enter act 2, they won't answer their summon.
    I learned this the hard way by thinking they would only be a single use and deciding it'd be funny to keep the warhorn in my pocket until the final boss fight

    • @ysf-psfx
      @ysf-psfx Рік тому +95

      Considering the distances between Act I and III it really only makes sense.

    • @aramis9331
      @aramis9331 Рік тому +15

      Thanks for the heads up

    • @kalbarnes2494
      @kalbarnes2494 Рік тому +188

      Imagine 3 ogres just popping into the astral plane out of nowhere to monch on the most exotic meat they’ve ever laid eyes on

    • @JosieJOK
      @JosieJOK Рік тому +35

      I learned that to my cost in my first playthrough! I kept the horn because I never ran into a fight in Act I that was difficult enough for me to need help (on Balanced, of course), and when I tried to bust them out in Act II, nothing. In my current playthrough, I figured I better use them sooner than later, so I called them twice: against Dror and his cronies, and against the goblins outside after that. Unfortunately, they’re not very tactical fighters and the goblins were able to chip away at them and kill all three. The good news is that Lump will still have the Warped Headband of Intellect in his inventory, so at least you get that!

    • @RagsAngel
      @RagsAngel Рік тому +8

      Thanks for the tip. I was planning to use them on act 2 and 3. But I still have some tough fights in act 1 on tactician remaining, so perfect timing.

  • @Ballfondler794
    @Ballfondler794 Рік тому +1262

    If you give the necromancy of thay book to Astarion he'll read the book over time bypassing all the checks and he'll finish in act 3 in time to learn dance macabre. In case you don't want to savescum

    • @CraftyF0X
      @CraftyF0X Рік тому +36

      wow thx would never figure lol

    • @damned0wl
      @damned0wl Рік тому +59

      Does he actually keep reading the book on his own beyond that first camp scene? On my last playthrough I just read it and made the checks as him to progress it

    • @Than211
      @Than211 Рік тому +59

      @@damned0wl I'm not sure but I can only assume so, he's always standing there reading a book in camp so I guess if you gave him the Necromancy of Thay, he'd be reading that instead.

    • @violau8550
      @violau8550 Рік тому +4

      Well no point to get the NOT now since it so weak, spawn 4 AI control zombies and cant paralysis (very very low chance now, at least the last time i use it they cant paralysis anyone, not even trash mob) enemy anymore

    • @damned0wl
      @damned0wl Рік тому +3

      @@Than211 I meant in practical terms, does he ever get the Forbidden knowledge bonus from the book without player input :)

  • @krumplethemal8831
    @krumplethemal8831 Рік тому +371

    My add.
    You can get the "broken shaft" from the dying dwarf who was mortally wounded by the Owlbear.
    If you kill the Owlbear in the cave you can get the "spear tip" off her corpse.
    You can combine the shaft with the tip to create a nice spear that does additional damage to any creature that has multiple eyes (spiders) and causes blindness.
    Makes the spider cave a breeze even if you don't have spear proficiency.

    • @DaugvinasLiberis
      @DaugvinasLiberis Рік тому +2

      How to combine?

    • @quentin932
      @quentin932 Рік тому +2

      @@DaugvinasLiberisusually u right click on the item or whatever button on console to bring up an extras menu and it should say combine

    • @swickens930
      @swickens930 Рік тому +8

      Ya I feel like a lot of people could easily miss this because the components don't provide much help and they don't suggest much and look like regular items. It's one of the better items in Act 1, being one of the few Blue weapons in that act. It helps a LOT with the spiders and I think it might even work on the Beholder because the Beholder has more than two eyes. But I don't think I used it for that fight, I just thought of it now.
      There's also an item you get in Act 1 that eventually builds into an Electric Staff and it's the same thing, the item doesn't really suggest anything and it looks like a regular item until theyre all combined

    • @krumplethemal8831
      @krumplethemal8831 Рік тому +3

      @@DaugvinasLiberis right click on either piece should pull up a menu top option should say combine. It'll pull up another window. Drop the other piece in and click the button.

    • @Wintercide
      @Wintercide Рік тому +1

      @@swickens930 Pretty sure it's an ice staff. It is very good!

  • @aryabkl
    @aryabkl Рік тому +729

    There are 3 drow in the underdark which each gave one part of a quarterstaff when you loot them, and when you collect all 3, you can combine it into a very rare quarterstaff which gives extra ice damage

    • @graysaltine6035
      @graysaltine6035 Рік тому +63

      the ice damage is whatever, the _chill_ is the biscuit. Being able to consistently chill without resources is broken when combined with Create Water. Chill+wet = Freeze. Frozen inflicts incapacitated and Force vulnerability. You ever tried disintegrating something wet? Yup.

    • @PachaUploads
      @PachaUploads Рік тому +19

      @@graysaltine6035also eldritch blasting with lightning charges on a frozen target is fun

    • @SweetDeath777
      @SweetDeath777 Рік тому +8

      i always end up finding 2 of the three pieces it's driving me crazy

    • @LoreFoundry
      @LoreFoundry Рік тому +1

      Note, you cannot unequip the staff once you put it on!

    • @crowcorvinus3173
      @crowcorvinus3173 Рік тому +3

      I was so lucky to get this staff without guides 😮

  • @floriankorner8831
    @floriankorner8831 Рік тому +1396

    You can move Sazza out of the Druid Grove by taking the route through the hidden entrance. Theres a few platforms you need to jump along for that.

  • @shakamlg
    @shakamlg Рік тому +979

    You maybe want to add this one: On the top floor of the arcane tower (where the robots are) there is a lying chair called "Stool of Hioll Giant Strengh" (in the corner). If you break it, you can lot a weapon that increases your strength to 19

    • @iskabin
      @iskabin Рік тому +8

      The weapon is bad though

    • @yrsdrin
      @yrsdrin Рік тому +31

      THERE WAS A CHAIR THERE ?

    • @madmansdog
      @madmansdog Рік тому +73

      The weapon is good to help some party members to jump over some stuff later on

    • @nathanfivecoate5848
      @nathanfivecoate5848 Рік тому +58

      @@iskabin It's a strength boosting item. That's it's primary function, carry weight jumping throwing and shoving

    • @PindleofKujata
      @PindleofKujata Рік тому +41

      I found it a good supplement for my shillelagh casting druid on the non-boss encounters. 19 STR to carry stuff around, and a magical club to beat kobolds and gnolls with.

  • @jonnytwotimes2558
    @jonnytwotimes2558 Рік тому +289

    Shovel is actually broken for a rogue and my daughter figured it out for me! He can stay invisible so he never actually joins combat, allowing him to move around the battlefield with total freedom. You can move him around in between turns and he still counts as an ally for rogue’s sneak attack purposes.

    • @XSamsaX
      @XSamsaX Рік тому +4

      Damn, that's really useful!

    • @Peleski
      @Peleski Рік тому

      I do that with all the pets

    • @WhirlwindHeatAndFlash
      @WhirlwindHeatAndFlash 11 місяців тому

      BRUH

    • @ThePutra313
      @ThePutra313 11 місяців тому +2

      What do you mean? Give shovel to rogue as weapon?

    • @munt368
      @munt368 11 місяців тому +14

      @@ThePutra313shovel is a named quasit that can be gained as a pet

  • @naturallyirrelevant9639
    @naturallyirrelevant9639 Рік тому +1017

    Fun fact if you let the Ogres die in combat, Lump has a helm that sets your int to 17 regardless of stats.

    • @E_D___
      @E_D___ Рік тому +156

      And than shadowheart will be able to hit the spell she always misses xD (said spell is int based, while she is a wisdom based cleric)

    • @Guille2033
      @Guille2033 Рік тому +7

      ​@@E_D___wth are you talking about?? Just increase her Wisdom and she'll hit more reliably

    • @E_D___
      @E_D___ Рік тому +42

      @@Guille2033 I don't remember the name of the cantrip, but one of them is int based and not wisdom based

    • @Benethor
      @Benethor Рік тому +179

      @@Guille2033He is talking about firebolt, which she got because of her race and is therefore int based, not wisdom based.

    • @Sleepy.Time.
      @Sleepy.Time. Рік тому +22

      you can also just kill the ogres when you first meet them, i did and he dropped the helm

  • @d.nazaratiy
    @d.nazaratiy Рік тому +113

    Best use of spider sack is to actually throw it into enemy: this way it deals slight damage, spawn spiders AND frightens enemy

  • @CrimsonXenoProduct
    @CrimsonXenoProduct Рік тому +149

    PROTECT DAMMON AT ALL COSTS, if you are / have Karlach, there is NO replacement NPC for him, and there are multiple times in all the Acts where he can just straight up DIE due to bugs or how certain encounter chains can play out in all of the Acts hard locking you from finishing Karlachs personal story with the engine

    • @AnastasiaAisling
      @AnastasiaAisling Рік тому +8

      Also Dammon + owlbear cub🥹

    • @Tcrror
      @Tcrror 11 місяців тому +1

      WHAT ARE THOSE EVENTS AND HOW DO I KNOW IF I HAVE TRIGGERED THEM?! I was dead set on Shart, but then I started hanging out with Mama K, you know? I have a bunch of save files, but I don't want to have to go too far back if I don't have to, you know?

    • @impanda8865
      @impanda8865 10 місяців тому +1

      Yeah. I've not once been able to save dammon

  • @RequireHealing1764
    @RequireHealing1764 10 місяців тому +21

    Love that the vid starts right off the bat. No bs in the beginning.

  • @Ohtrin
    @Ohtrin Рік тому +95

    Another big benefit of Dammion is that he is the only Vendor you interact with in all 3 acts.
    Which means, if you ever want to sell unique gear (something you don't see any use for rn, might be exactly what you want when you find out a synergy), sell it to him so he will carry it for you just in case. And If you 100 his approval it will carry later on making him the slightly optimal vendor.

    • @1border2lands3
      @1border2lands3 Рік тому +2

      If you kept the kids alive to act 3 they’ll also have unique gear that you’ve sold to other vendors that you’ve killed, might’ve been a bug though

    • @Kuijano
      @Kuijano Рік тому +17

      @@1border2lands3
      Yeah the kids loot everywhere you've been once you leave the Act, it's hilarious.
      Especially after Act 2, where they loot the entire tower for anything you might've missed so you can just buy it later when you find them.

  • @whathappenswhenimbored
    @whathappenswhenimbored Рік тому +258

    You don't have to be a wizard to learn the Cheeky Quasit spell. You could also get it permanently as a Warlock and Sorcerer if you pick the correct dialogue options and then talk to her next to the mirror with the spellcaster who summoned her.
    Correct dialogue choices are 1 for all dialogue options except for when option 1 is "No you will do no such things" or something like that. You would pick the second dialogue option then.

    • @roque87
      @roque87 Рік тому +34

      I can't stress this enough since doing that way doesnt seem to take up precious memory slots

    • @damned0wl
      @damned0wl Рік тому +27

      @@roque87 you can "unprepare" summon spells (familiars, elementals etc) after you cast them, so they don't take up space

    • @Bradimus1981
      @Bradimus1981 Рік тому +2

      You beat me to it. lol

    • @gequetscht1031
      @gequetscht1031 Рік тому +2

      @@Bradimus1981 you both beat me to it ...

    • @bobtehbuildin
      @bobtehbuildin Рік тому +6

      I had to cast disguise self in order to get the proper dialogue to trigger… shovel has different dialogue for sorcs and wizards

  • @kalebs6201
    @kalebs6201 Рік тому +277

    One note i would add is that if you kill the ogres you get a very good INT boosting Circlet

    • @roque87
      @roque87 Рік тому +28

      You should aways spend the ogres, they're pretty good at tanking the hordes near razlin or gut, let them get wiped n then mop up the rest, seems like a good deal.

    • @Darklinkftw12
      @Darklinkftw12 Рік тому +7

      Yep. Killed them and use that on astarion, then respecced him to dumpstat int.

    • @DarkElfDiva
      @DarkElfDiva Рік тому +2

      I like to summon them for the final push into Moonrise Towers, then get the circlet.

    • @blshouse
      @blshouse Рік тому

      pickpocket is a thing...

    • @calronkeltaran493
      @calronkeltaran493 Рік тому +6

      @@blshouse you can't pickpocket the circlet. I tried because I wanted to see if his dialouge changes. but the circlet was not one of the possible items

  • @maxrager1788
    @maxrager1788 Рік тому +236

    There is a cave right behind Sazza's cage and you can sneak her through without having to lead her through the grove.

    • @ActivelyVacant
      @ActivelyVacant Рік тому +16

      First time I found Sazza I was actually coming from the cave back into the grove. We just U-turned back out once we talked the tieflings into leaving her. Just be careful about the exploding flowers along the ledge.

    • @CEDROU95
      @CEDROU95 Рік тому +14

      Im just so glad someone else said it. Saving her for me was literally the easiest quest I had done till then.

    • @aepstein824
      @aepstein824 Рік тому +4

      Even easier, fast travel immediately

    • @krisspkriss
      @krisspkriss Рік тому

      Exactly! And save one of the druids from the grove by throwing him a health potion. And then there is the locked and trapped chest just beyond the last goblin you kill. When you leave, you encounter another short quest just outside the exit and to the north. I like that option.

    • @Mitchthisis
      @Mitchthisis Рік тому

      sazza can't follow u through fast travel@@aepstein824

  • @longers1028
    @longers1028 Рік тому +115

    If you're including Awakened as Act 1, you should also include Morninglord's Radiance. It's a big you get while exploring the monastery before the creche. It adds 1d4 radiant damage to your attacks. It goes away after a long rest, but you can go back to the location to refresh it until the point of no return in act 2. Even in act 3, it refefreshes for me each time i swap out a party member, but it seems more like a bug than an intended mechanic.

    • @729060
      @729060 Рік тому

      If they're not in your party when resting they don't lose it too

    • @teemopanda02
      @teemopanda02 Рік тому +6

      Unfortunately, they’ve now patched this out

    • @rayc266
      @rayc266 10 місяців тому +3

      Not sure if anybody ever miss this but. In the risen road there is a cellar below the house that can be opened using a toll key. And there ia a secret vault that could be opened by puting vases on the stone chairs.

    • @adambenner9854
      @adambenner9854 9 місяців тому

      @@rayc266is it random loot? Always thought there was more to that room

  • @N30K4L
    @N30K4L Рік тому +300

    You don't need to spare the hag to get the wand. In fact, you can even sneak through the Hag's lair and get the wand without triggering combat.

    • @TMII7
      @TMII7 Рік тому +10

      and you will be an Oathbreaker when you keep the wand.

    • @SwissArmyCheese
      @SwissArmyCheese Рік тому +15

      @@TMII7 Only if you play Paladin.

    • @quentin932
      @quentin932 Рік тому +38

      @@SwissArmyCheesewell yeah thats whats kinda needed to become an oathbreaker

    • @captainsalty2924
      @captainsalty2924 Рік тому +1

      Cough respec

    • @andriichernov8892
      @andriichernov8892 Рік тому +8

      @@captainsalty2924wither doesn’t allow paladins to respec with broken oath

  • @the_labrys
    @the_labrys Рік тому +74

    A quick note: freeing sazza also breaks a vengeance paladin's oath, so don't do it if you don't want it broken, or do it if you want a very early on way to become an oathbreaker paladin

    • @rogierWV
      @rogierWV Рік тому +9

      Even earlier way is to be oath of the ancients and kill the tieflings wondering what to do with Lae'zel. I think they may be the first ones to count?

    • @AnubisWasHere
      @AnubisWasHere Рік тому +9

      ​@@rogierWVThat also broke me on oath of Vengeance

    • @Soradakanizat
      @Soradakanizat Рік тому +1

      I switched from being a Bard to a Paladin and instantly got all these Oath of the Ancients dialogue choices. Made my playthrough so much cooler, being a bard sucks I actually felt like a jester/fool honestly. Paladin is the way to go!

    • @DarkSygil666
      @DarkSygil666 11 місяців тому

      Easiest way to do it is have another party member open it, like Asterion. Problem solved.

  • @Kildain717
    @Kildain717 Рік тому +201

    Scratch can join as a summon if he comes to camp and you throw the ball for him.
    Also, you can Command Drop the demon on the nautiloid to get his flaming sword.

    • @voidling2632
      @voidling2632 Рік тому +20

      killing the demon is better, get you straight to level 2

    • @decapitateMilk
      @decapitateMilk Рік тому

      @@voidling2632 Having Shadowheart command drop his sword and then Heal/preserve the flayer while you wail on the commander is the best strat. Can easily use his own sword on him. Vital strategy on tactician as you can get both of them killed if you're lucky enough.

    • @AnastasiaAisling
      @AnastasiaAisling Рік тому +1

      What class do you have to be to be able to use command on level 1?

    • @Kildain717
      @Kildain717 Рік тому

      @@AnastasiaAisling if you respec Shadowheart, she can have it right away they just didn’t give it to automatically

    • @voidling2632
      @voidling2632 Рік тому +21

      @@Kildain717 she has command from the very start, you don't have to respec her. Just hit K and assign command to her prepared spell bar.

  • @andreant862
    @andreant862 Рік тому +75

    I've sent Lae'zel first in the brain-machine because I wanted the romance. I genuinely felt scared she was about to die after failing all the 30 checks, and finding Us again was a very happy surprise. This is really a good game

    • @more-fried-chicken
      @more-fried-chicken Рік тому +2

      Letting her first and failing the checks give her permanent debuffs tho so might wanna be cautious on that.

    • @eldon515
      @eldon515 Рік тому +3

      she randomly attacked me after i killed some Githyanki , calling me a traitor of her god. I killed her and she cant be resurrected anymore. I keep like that lol

    • @leyrua
      @leyrua Рік тому +4

      I just found Us and I was super happy because I thought that I had found his corpse after the crash. Good kitty!

    • @Kylekashi
      @Kylekashi Рік тому +4

      Wait, Us survives the crash? Where?

    • @alexturner9571
      @alexturner9571 Рік тому +3

      Yeah I legit cried when I found Us 😂 he's such a good brain

  • @sluggyboo
    @sluggyboo Рік тому +51

    fun fact: if you kill the strange ox in the grove because it gave you strange vibes, it locks you out of dammon's interactions to at least act two after he leaves the grove. That is apparently his ox and there's a line of dialogue claiming it is responsible for saving his life on the way to Last Light Inn.

    • @youngbane6799
      @youngbane6799 10 місяців тому +2

      Wow I literally did this a hour ago randomly so now I’ll never see him for Karla ?

    • @TheBjornwilly
      @TheBjornwilly 10 місяців тому +3

      I killed the ox, but still met Dammon and had him help Karlach at Last Light Inn.

  • @talonia_622
    @talonia_622 Рік тому +27

    I would have added scratch to the list, he’s the best familiar in the game because he can use the help command, all it requires to to have a character with speak to animals talk to him north east of the blighted village, pass a perception check tell him to meet you back at camp about halfway threw act 1 he will be able to be talked to again and hand you a ball, at that point you will have him as a familiar. Also the sussar weapons, in the blighted village behind a locked door to the right of the entrance is a forge and a blueprint, it tells you it requires sussar bark, sussar bark is found in the under dark where the hook monsters are to the south west of the miconide colony you climb some of the large branch’s and it’s on the main tree, go back to the forge and you can craft a dagger, greatsword, or sickle(requires the plain version of the weapon) it gives you a weapon that silences target on hit, very good as an offhand for thief rogues

  • @supersmily5811
    @supersmily5811 Рік тому +15

    Fun Fact: If you get the Necromancy of Thay book and drop it on the ground, you can attack and destroy it. This leads to a tough fight against multiple Shadows, granting extra XP and fitting in well with a good-aligned playthrough. WARNING: Shadows are deadly opponents that mess with Strength. You can choose where and when to drop the book. Take advantage.

    • @Kikkatar.
      @Kikkatar. 10 місяців тому +1

      I left the book in the trapped room and let the traps kill the enemies.

  • @thrillhouse4151
    @thrillhouse4151 Рік тому +29

    You can reanimate a dead bullete in the Underdark with Sovereign Glut, it’s hard to fit through certain passages but I had a lot of fun with it, like having a Godzilla monster pet.

    • @BahamutEx
      @BahamutEx Рік тому +1

      that was one of my favourite parts in the underdark

  • @wurewulf264
    @wurewulf264 Рік тому +46

    In the same vein as saving Halsin and having him become a party member, you can also get Minthara as a party member if you make some evil decisions. She gets somewhat redeemed, and is a Paladin.

    • @Novictus
      @Novictus Рік тому +1

      You can also just skip past the grove in the underdark and recruit her in act 2. You just have to rescue her from jail

    • @leticiafire9385
      @leticiafire9385 Рік тому +2

      She is one of the buggiest companions to get. Couldnt trigger anything in my dark urge run, she is just always rumbling she is there to serve the absolute in moonrise tower. Tried to restart to get her but buggy again. For anyone I recommend to visit moonrise tower and talk to her before visiting the shar domain AND deciding to let shadowheart kill a certain someone. Thats my hyp. at least to how not maje her totally buggy

    • @eloryosnak4100
      @eloryosnak4100 Рік тому

      ​@@NovictusI'm sorry, you can what? Do you have to ignore the Grove and the Goblins?

  • @Azothify
    @Azothify Рік тому +33

    The Necromancy of Thay doesn't need a person with disarm/lockpick. The long plate turns the lights on. The key is in the storeroom with the shortcut. And you can put a skull on the plate before picking up the book Indiana jones style

    • @chaoseater999
      @chaoseater999 Рік тому +3

      Jump over plate, open the gate, pick up book in turn based mode, and jump back out and exit turn based mode. By the time the traps trigger, you are already out

    • @Azothify
      @Azothify Рік тому

      @@chaoseater999 yeah but that's the super cheesy method. But yeah also valid.

    • @Softpaw1996
      @Softpaw1996 Рік тому

      @@chaoseater999 but the plate is useful... it literally just gives you light.

    • @SaraLara01010
      @SaraLara01010 Рік тому +1

      Even easier summon The magic hand and make it throw The book out The Cage....

    • @asilnorahc8910
      @asilnorahc8910 Місяць тому

      i've watched Neil Newbon (astarion VA) get the book of thay by wildshaping into a kitty cat and jumping through the bars, no lockpicking needed. Apparently wildshape doesn't hold you back from picking up items, lol.
      Incredible how this game allows for some out-of-the-box thinking like that, so many solutions to one problem.

  • @spliter88
    @spliter88 Рік тому +83

    I would add to this the iron flask.
    You can just throw it to spawn a 120HP Observer that will fight anything in its vicinity, very usefull for a certain incredibly annoying part of act 2.

    • @Deusaga
      @Deusaga Рік тому +10

      Wait that spawns an observer? WTF? Is it a one time use I take it? I thought that was trash and probably sold it :/
      I've recently learned to never sell anything in this game if it has even a hint of a unique name

    • @spliter88
      @spliter88 Рік тому +2

      @@Deusaga Yes, it's a one time use, I haven't tested whether you can put him back into the bottle tho

    • @kingpenkevlar2215
      @kingpenkevlar2215 Рік тому

      ​@@DeusagaI literally sell every book and paper maybe I shouldn't

    • @harveylin3548
      @harveylin3548 Рік тому +1

      When do you use it in act 2? I have that flask.

    • @katie42496
      @katie42496 Рік тому +4

      ​@@harveylin3548 I assume the bit of Halsin's quest involving a portal and a fuckload of enemies

  • @mediumvillain
    @mediumvillain Рік тому +15

    It's pretty easy to get Sazza out of the grove through the back path right behind the cage. Press buttons to shut off a cpl traps, fight a few weak goblins, and rescue the druid servant for good measure. Also some treasure on the middle pillar. A lot less trial and error than sneaking her through the camp if you dont have invisibility yet, or at least there's less trial and error after you've reloaded from getting party wiped bc you didnt know about the fireball statues the first time.

  • @azurethegamerkobold5434
    @azurethegamerkobold5434 Рік тому +58

    you dont need to spare the hag to get the wand.
    also there is a back entrance to the grove you can sneak sazza out... without alerting anyone.

    • @brightboar4421
      @brightboar4421 Рік тому

      Am I the only one that just sneaked her the 30 feet away to get the quest trigger to prox?

    • @Mitchthisis
      @Mitchthisis Рік тому

      hows this work?@@brightboar4421

  • @CraftyF0X
    @CraftyF0X Рік тому +22

    I picked up the spider egg always every single playthrough, I just can't belive I never even tried to use it xD (just stashed as it will come in handy for something at some point )

  • @Krouton_
    @Krouton_ Рік тому +39

    For the Quasit; you can in fact 'use' the scroll and keep it as a non spell pet summon. You just need to be spec'ed into either wizard, sorcerer or warlock (1lvl is enough). Once the Quasit is summoned through using the scroll - talk to it and select all the dialogue 1 options. Then successfully talk to the mirror on the wall - enter the room and talk to the Quasit again - it'll call you a uh... rude name for being a spell caster then grant you permission to summon it whenever you want! - even if you spec out of the above listed spell casting classes

    • @Gradly
      @Gradly Рік тому

      Does it work if you disguise yourself as one (wizard etc)?

    • @Krouton_
      @Krouton_ Рік тому

      @@Gradly Don't believe so - You actually need to be spec'ed

    • @aerynstormcrow
      @aerynstormcrow Рік тому +1

      It doesn’t work on a dark urge pay through. The dialogue is all different and it’s scared of you.

    • @Krouton_
      @Krouton_ Рік тому

      @@aerynstormcrow aw that sucks... - haven't done a dark urge playthrough yet. Good to know

  • @samuelrosander1048
    @samuelrosander1048 Рік тому +13

    For the Necromancy book, you can get it all complete, then in act 3 get another book that lets you turn that knowledge into a spell. After that you can go to the dark mirror for Shadowheart's quest and give up the knowledge from the book...and still keep the spell you got from it.

  • @Tomcat_Coyote
    @Tomcat_Coyote Рік тому +34

    I never realised Shovel had immunity to poison, THAT is how she managed to get through clouds of toxic fumes without taking a single damage and casually cross entire areas with ease 😆

  • @4neurismo
    @4neurismo Рік тому +30

    Spoilers warning:
    the dark mind and slave mind are honestly not that useful, they only give you one more dialogue but don't give you any power or anything, not to mention of course, that this particular mission is very bugged.

    • @Than211
      @Than211 Рік тому +1

      I just started another playthrough a couple days ago and I actually considered keeping it until then but the other Minds didn't seem to really have anything interesting to say and they're incredibly heavy so I decided to not bring it with me.

    • @LomanLawson
      @LomanLawson Рік тому +8

      @@Than211 just stash them in your camp, not worth carrying, but maybe worth interacting with if you get more interested in that by the time you get there. I think there is also 1 more mind in act 3 you can find... but not sure how you're supposed to get that one to work.

    • @4neurismo
      @4neurismo Рік тому

      Well, if you are playing to complete the game in its entirety and go through those paths that you couldn't see in your first game, then I recommend you to take them.
      It's just a bit more lore for the whole game, it's interesting but as I mentioned, it's not something determinant for the game itself.
      To solve the weight issue, I simply kept them in the camp for the whole game and before launching into combat against Kheteric I took them out. @@Than211

  • @yoimmablob
    @yoimmablob Рік тому +31

    This video made me realize some people play the game very differently from the way I do

    • @halomerc5423
      @halomerc5423 Рік тому +5

      That's the great thing of the game. I've had 5 play througjs and still learn/see new things

  • @killjoy295
    @killjoy295 Рік тому +11

    Quick tip for people at the creche, there's a githyanki vendor that sells a neat very rare finnese short sword, don't buy it because she'll drop it upon death once they go hostile, there's also very rare dex gloves she drops. Instead you can try and sell items and pickpocket her gold, as she won't drop that. Better yet steal what you want, as well as her gold, then kill her while the other's are 'friendly'.

    • @CaptBighead
      @CaptBighead Рік тому +8

      You can also just knock her (and any other vendor) out nonlethally to loot their entire inventories

    • @Klayton-y8l
      @Klayton-y8l 6 місяців тому

      For that i downloaded a mod drop all loot and it helped me out so much ​@CaptBighead

  • @dudeofstuff
    @dudeofstuff Рік тому +85

    Bro really sacrificed Karlach for some buff you’ll never even notice

    • @meeqsb3521
      @meeqsb3521 Рік тому +17

      If you’re doing an evil playthrough there isn’t much reason not to sacrifice her or Wyll

    • @im7254
      @im7254 Рік тому

      she is the worst and most annoying character (after gale who at least has uses in camp) so even on good playthrough it's best to behead her, so she doesn't end up in your camp or talk. she wasn't even part of early access mostly which explains that she was added last minute as afterthought as her boring story and dialogue and so called personality clearly show. keeping her alive even a few seconds for the buff or to turn into mind flayer in end is nearly impossible to tolerate for anyone with a working brain

    • @sawatari_sama
      @sawatari_sama 6 місяців тому

      Ngl i decided to kill her with wyll in my first run and i still dont mind it xd

    • @Only_Some
      @Only_Some 5 місяців тому

      On any playthrough carlac has more worth than the sacrifice the amount of buffs that she can be given as the tank really makes her a very nice character at level 6 she has four attacks if you include a counter​@@meeqsb3521

    • @divinitygaming8673
      @divinitygaming8673 3 місяці тому +1

      Beheading the hyperactive angsty DEI caricature is the best moment in the game

  • @yousjiveturkey
    @yousjiveturkey 9 місяців тому +3

    You can sacrifice a hireling to booal if you don't want to lose a companion.

  • @NingjaTerdo
    @NingjaTerdo Рік тому +16

    Holy sheet! I knew those mind jars would eventually be used somewhere. Been hoarding them since the beginning.

  • @zabuzafan100
    @zabuzafan100 Рік тому +12

    You don't actually have to let the Hag get away or get her hair (though highly recommended for the +1 to a stat). Killing her outright can still lead you to the bitter divorce and staff of crones.
    For rescuing Sazza, you can also sneak her out the hidden passage behind her cage. You have to jump down to the ledge but there is a hidden door there. Fight a few gobs and you're out.

  • @michadybczak4862
    @michadybczak4862 Рік тому +49

    One of the minds can give you permanent boost +1 to INT saving throws if conversation is steered correctly.

    • @Istalrison
      @Istalrison Рік тому +21

      Advantage on Int saving throws, not +1, which is arguably better

  • @NicoTown
    @NicoTown 4 місяці тому +2

    Do not silence Auntie Ethel before you kill her, i just tried it and the cutscene where she pleads with you wont trigger even if she is at 1HP if she is silenced.

  • @crazedmike9907
    @crazedmike9907 Рік тому +42

    An Act 1 secret you may want to consider adding to this someday is killing the Strange Ox early vs completing his quest. The Shapeshifter's Boon ring is incredibly powerful (more powerful the earlier you decide to murder him since it scales better at low level). This ring in conjunction with Smugglers Ring (another very important Thieving item that is not exactly on the beaten path) makes thieving virtually guaranteed. Getting additional 1d4 on all sorts of checks in dialogue can also be incredibly advantageous if you don't mind your hero not looking like your hero. xD

    • @mariaralph23
      @mariaralph23 Рік тому +4

      If you kill the strange ox in act one it makes dammon inaccessible in last light inn. Don't know if they fixed this bug yet or if he's available in act three, but there's a manual fix to it on a redit page

    • @crazedmike9907
      @crazedmike9907 Рік тому +3

      @@mariaralph23I seem to recall this issue being in the patch notes as it caught my eye (I noticed that yes back when Dammon would disappear). Not 100% but fairly sure that it's been resolved.

    • @TheBjornwilly
      @TheBjornwilly 10 місяців тому +4

      @@mariaralph23 I started BG3 a month ago, and about two weeks ago from now I killed the ox in the grove. Later on I met Dammon and had him help Karlach at the Last Light Inn, so I guess that's been fixed.

    • @procrastinationkitten4657
      @procrastinationkitten4657 9 місяців тому

      @@mariaralph23has it been fixed yet?

  • @SolarisKane
    @SolarisKane Рік тому +6

    "It's not easy to sneak Sazza out." Sure it is, you're supposed to use the hidden cave entrance on the ledge behind her cage. Even unique dialogue in there.

  • @dnaharis7037
    @dnaharis7037 Рік тому +7

    Dammon also sells +1 hand crossbows, usually see one after meeting him and long resting. Recruit the bard from withers, steal her hand crossbow and now your rogue/astarion is OP. Dammon will restock another +1 hand crossbow randomly after long rests too. Those extra attacks pre lvl 5 are beast

    • @yhnujmik987
      @yhnujmik987 Рік тому +3

      Damon will change his inventory whenever one of your characters gains a level. So, go there when the party can level, do one character, check his inventory, if not the next character, etc. I entered the grove at level 1 and picked up two hand crossbows +1 (I did that before going to the withers ruins).

  • @ShermTank7272
    @ShermTank7272 Рік тому +3

    Another note about the Necromancy of Thay - if you read through the book, Shovel will teach you how to summon her. I scribed the scroll into Gale's spellbook, then had my Tav talk to Shovel after reading Necromancy of Thay, and Tav also learned how to summon her. The best part is that Tav's version was in the Common tab of the spellbook, so it stays available even when reclassing

  • @MrSuvvri
    @MrSuvvri Рік тому +7

    you can get the qusit WITHOUT learning the spell as wizard. If you just summon him, then talk to the door-mirror, get inside the room and then talk to the quasit again he will give you a skill to summon him as any class and you can also respec.

    • @michadybczak4862
      @michadybczak4862 Рік тому +2

      Ah, that is how I got the skill. I was surprised and confused when I realized I have the skill to summon him, but never learned it from the scroll, because I wasn't a wizard.

  • @GreyFox23
    @GreyFox23 Рік тому +15

    The ogres are only good for Act 1 and you should kill them before leaving Act 1 since the lead ogre will drop a head piece that gives sets your INT to 17. Very useful for all kinds of checks and non-INT users.

  • @CEDROU95
    @CEDROU95 Рік тому +8

    For sazza its INSANELY EASY, just go from the back, literally directly next to her cage, super visible is a back exit where it leaves you outside the grove just by jumping once and walking throw a cave.

    • @tokul76
      @tokul76 Рік тому

      And you have to save her in goblin camp and moonrise towers. Sazza in groove is easy. Rest of achievement is f..ed up.

  • @jonathanwessner3456
    @jonathanwessner3456 Рік тому +10

    summoned creatures are good for distracting enemies. Many of them will attack the summons instead of the characters. I use "summon Elemental" scrolls to protect the Druid in act 2

    • @harveylin3548
      @harveylin3548 Рік тому +1

      Found out you can use one of those creatures to kill all the stoned Drows before the Spectator surprises the party in the Underdark, even without using stealth.

  • @stevenharper7118
    @stevenharper7118 Рік тому +24

    Sparing the hag as a Veng paladin only breaks your oath, if you made an oath to kill her earlier. I made no such oath and had no issue getting the bonus. However I did lose my oath later because I promised to spare a certain vampire spawn and well they all died. oops

    • @goodbro2046
      @goodbro2046 Рік тому +1

      What if you reclass your character?

    • @Trial88
      @Trial88 Рік тому

      @@goodbro2046you can’t respec an oath breaker until to redeem yourself (1k gold)

    • @themurmeli88
      @themurmeli88 Рік тому

      @@Trial88 But you can reclass for the duration of something that would break your oath, and re-spec back after, and not result in oathbreaker.

    • @Trial88
      @Trial88 Рік тому

      @@themurmeli88 yeah that definitely works. I Guess i didn’t think of their question as being before the oath was broken, but preemptively avoiding it would be much better.

    • @Trial88
      @Trial88 Рік тому

      @@themurmeli88 especially when considering withers doesn’t become hostile if you pick pocket your gold back from him and fail. So even a bad pick pocketer can get the money back making respeccing 100% free

  • @respond_code3
    @respond_code3 Рік тому +4

    140 hours of bg3 and I basically didn't know 14 of these 😂
    I loved it so much after beating it a couple days ago I just made a new character and started to replay it. Thanks for these tips

  • @Scylon1
    @Scylon1 Рік тому +5

    For the quazit thing, you don't need to learn it. If you have levels of wizard,warlock or sorc, you get a dialogue with it later in that quest and it will become a free action

  • @Михаил-о7з4е
    @Михаил-о7з4е Рік тому +4

    Marvelous, solely because of the fact that the first phrase is related to the topic of the video itself. Great job, you've got a sub, my man

  • @Mitsurugi2424
    @Mitsurugi2424 10 місяців тому +2

    The hag hair is nice for anything but con. The game seems to read it as a temporary buff that you permanently have, rather than an actual stat increase.
    I tried using it to rasie my con from 15 to 16 and in the level up screen it still shows up as 15 keeping me from getting another HP per level.

  • @ipraytovodka
    @ipraytovodka Рік тому +8

    you dont have to sacrifice anyone to booal - there are some checks that you can pass to reveal him as a redcap and kill him

    • @victorhugo-rf7py
      @victorhugo-rf7py Рік тому

      You dont get his permanent buff this way
      I wonder if sacrifice those dude withers call , hirelings

    • @ipraytovodka
      @ipraytovodka Рік тому

      @@victorhugo-rf7py well i did so i dunno wtf youre talking about

  • @SergeantCrwhips
    @SergeantCrwhips Рік тому +3

    8:30 ... but, there is the secret passage? by the cliff where the cage is? just jump there with Sazza, no rolls with guards nescesaary

  • @g_vost
    @g_vost Рік тому +17

    you CAN kill auntie ethel, AND get the hair, AND save mayrina. have a party member stay invisible outside of combat in turn based mode, wait for the dialogue to trigger. once you convince her to give the hair, swap characters to the invisible one before the dialogue finishes, select the hair type you want (it will just go to that characters inventory, it wont consume it yet), then sneak up to the hag and kill her in one hit. she won't have a corpse, but you will have killed the hag, saved mayrina and many others, and got a stat boost. i havent tried if you accept giving up mayrina for both the STR and Your Choice boost, i'd imagine it works though as long as you dont let dialogue finish

    • @mari-anne
      @mari-anne Рік тому +5

      this is too extra for something that has no effect on other characters. just intimidate/persuade ethel into giving you her hair and letting mayrina go and that's it. you can still save the dwarf in her hut and mayrina will be fine. killing the hag doesn't really do anything special

    • @Than211
      @Than211 Рік тому +4

      Bit of a spoiler but the Hag does make a return later in the game, not sure what happens if you kill her though because she did mention that she gets brought back either way, it's just more of a hassle if she does die.

    • @KaitouKaiju
      @KaitouKaiju Рік тому

      ​​@@Than211It's a different hag in act 3

    • @gsenters0003
      @gsenters0003 Рік тому +5

      ​@@KaitouKaijuI'm pretty sure from all I've read & the lore is the same hag, unless there are multiple ways. There is at least one way for sure the Act 3 hag is Ethel. But there are also letters laying around between Ethel & another hag in baldurs gate, her sister I think, so I would bet there are multiple outcomes & different hag depending on choices.

    • @darcraven01
      @darcraven01 Рік тому

      ​@@KaitouKaijuits the same hag. shes got a bunch of mushrooms that let her come back when killed

  • @samh8641
    @samh8641 Рік тому +5

    I’m glad that I got all of the items that I wanted already. I just made it out of act one with over 70 hours and so I was wondering what I missed.

  • @DarkDoggD
    @DarkDoggD Рік тому +6

    If you save the horned blue girl in the druid grove with a Paladin of the ancients (paladin options in dialog) - you'll get a oath spell from her later in act 2 + a shadow blade ring.
    If you talk with the Myconids as a Druid of Spores, after the quest murdering one of them and a skill check you'll get a buff + reward.
    Yes I'm a Paladin of the ancients\Druid of spores =)

    • @nathanfivecoate5848
      @nathanfivecoate5848 Рік тому +1

      I just finished as a Thief Rogue 4/Beast Master Ranger and go both of those

    • @DarkDoggD
      @DarkDoggD Рік тому +1

      @@nathanfivecoate5848 also you get an Oak staff as a reward for peacefully confront Kagha (get letters from swamp). Use the druid or paladin
      ature options. There is A LOT of staff for this clown build in the game, but I like it =)

    • @yeahr1ghty
      @yeahr1ghty Рік тому +2

      These are just quest rewards anyone can get regardless of class. Just because your class has a dialogue option, doesn't mean it changes the outcome. Usually outcomes are the same and optional dialogue is just for flavor/RP.
      Would also say neither of those things are remotely secret, they are just regular quest rewards most people not rushing the game will get

  • @richardjones8846
    @richardjones8846 Рік тому +2

    i was so happy that i kept the minds from the ship... doubted why i held onto them for so long cause "surely there's a reason" and finally it paid off.

  • @iagokominskicavalheiro4280
    @iagokominskicavalheiro4280 Рік тому +4

    IMPORTANT about Dammon, if you want to progress Karlach's story and get the cool armour set mentioned, DO NOT kill the strange ox in act 1, there is a bug that if you kill it, you won't be able to progress with these things cause the ox is weirdly connected to dammon in a minor interaction, it's really dumb and I was very frustrated when this happened to me. All cause of a stupid ox.

    • @thingamabob3902
      @thingamabob3902 Рік тому

      ah thats why Dammon did not make other armor pieces even though I brought him lots of infernal iron later ( he made the breastplate and gloves and nothing else )

  • @garydezern5212
    @garydezern5212 Рік тому +2

    4:18 takes about 1-3 turns to take effect after lowering "it's" health below 20ish%
    5:03 mostly I've used the lizard lady to intimate them to join me. However you need to persuade them beforehand.
    8:09 apparently you get an op Dagger at the end of it too.
    11:30 have lae zel be the one take the hits, and the vampire in the party for it, some amusing responses.

  • @knavesquill9198
    @knavesquill9198 Рік тому +3

    "Two birds stoned at the same time." Is that a TPB reference?!?! I hope so.

  • @williamwilson4049
    @williamwilson4049 Рік тому +9

    You can get Sazza out easy just by casting Invisibility on her and running!

  • @Jarial7
    @Jarial7 10 місяців тому +4

    Your video is amazing incredibly helpful professionally narrated thank you so much for taking the time to make it I have become a subscriber and a fan of your excellent work

    • @Toyhouze
      @Toyhouze  10 місяців тому

      Wow, thank you! That's very nice of you to say!

  • @Mothecary
    @Mothecary 8 місяців тому +1

    Also about the necromancy of thay no one ever seems to realize it's actually a Indiana Jones ref. If you look at the weight of the book it's the same as all books so grab anybook like the moonhaven logbook in the same room place in world on top of the pressure plate and take the thay book. Switcheroo just like Indiana jones

  • @final_catalyst
    @final_catalyst Рік тому +4

    For the quazet pet, if you are a spell caster, after you get past the mirror, it will offer to be called on when ever you want. (it might have specific conversation needs)

    • @darinsingleton3553
      @darinsingleton3553 Рік тому

      Can it be recalled if it gets killed by an adversary, the same way you can repeatedly summon an Imp?

    • @aerynstormcrow
      @aerynstormcrow Рік тому

      @@darinsingleton3553yes. It becomes a familiar.

  • @chenji8070
    @chenji8070 Рік тому +2

    08:20 its very easy to sneak her out of the grove.
    Spoiler:
    Next to her cage is a cliff.
    Jump to over the gap and succeed in an easy check.
    you'll find a hidden door.
    Kill a few Goblins and you can leave.
    just care the traps and get the loot from the chest (key is on the island (?) in the middle of the room).

  • @Aristocles22
    @Aristocles22 Рік тому +5

    Missed the spiders, awakened (always used Lae'zel for that part), and the "dark mind and slave mind", but I've seen the others. This is after 200+ hours and four playthroughs. The Kuo-Toa thing was the most recent I found.

    • @jacobisbell9388
      @jacobisbell9388 Рік тому +2

      You can actually get awakened if you have Lae'zel in the machine, on the last instance you can make a arcana check to claim the machine's power as your own. I think it's a DC25 so not exactly easy, but if you have a good arcana and bad wisdom it might be easier

  • @LordOfAllusion
    @LordOfAllusion Рік тому +1

    If you go behind where Sazza’s cage is, you can jump to a ledge behind which has a door to a small fight with some goblins and traps. No violence with the Grove required.

  • @0oMRLEGo0
    @0oMRLEGo0 Рік тому +3

    As soon as I saw the ogres I got on the roof around them and fought them, it was a great fight. I tried the horn afterwards but as it turns out you cant call for dead ogres.

  • @itsdeancw6677
    @itsdeancw6677 Рік тому +2

    Shovel, the Qasit. Stays with you if you can’t learn the scroll cause you don’t have a wizard. You just can’t let him die. We’ve had him for a very long time now and we don’t let him die ..ever.

  • @mikewaterfield3599
    @mikewaterfield3599 Рік тому +6

    I got the silver sword using shadow heart, “Command-Drop” was at 16% and level 5 when it worked.

    • @JondarKorric
      @JondarKorric Рік тому

      I did the same thing when I did my Gith Bladelock playthrough

    • @gsenters0003
      @gsenters0003 Рік тому

      I got a similar sword after he flew away from the githyanki patrol. As they started to leave the area, I pick pocketed the Hold drop weapon, and then frog guts everywhere.

  • @justfrankjustdank2538
    @justfrankjustdank2538 11 місяців тому +1

    there are so many secrets everyone id bound to find at least 2, love this game

  • @SolarisKane
    @SolarisKane Рік тому +19

    I knew all these, except I didn't know taking off your armor gave you a skill check bonus during the torture segment. Pretty neat!
    I would also say don't miss the smuggler's ring which gives plus 2 to sleight of hand and stealth. Super useful on Astarian. It's left of where you find Karlach along the river on a skeleton in some bushes.

  • @adrianlayman892
    @adrianlayman892 Місяць тому

    8:48
    LOVE the Trailer Park Boys "Rickyism" you slipped in there, lol!
    God Bless you ALL!

  • @ronxygar699
    @ronxygar699 Рік тому +4

    You can use the owl bear egg as replacement for the githyanki egg quest.

    • @Zeivusgaming
      @Zeivusgaming Рік тому +1

      It will still end up killing the group in the future act though. Lol

  • @P_uddles
    @P_uddles Рік тому +1

    For the "She Cannot be Killed" at 7:36, you can also clear out the cave that you can jump over to. Once you beat the Goblins in the cave, help the Dwarf, and press all the buttons to stop the auto-fire statues, you can sneak her through there without the stress of worrying about the guards!

  • @kallelaur1762
    @kallelaur1762 Рік тому +4

    0:54 learn it!??! sheeeeeeet...

  • @malohn2068
    @malohn2068 Рік тому +1

    Im surprised you didnt suggest people give dammon max rep asap as he is the most consistent vendor in your entire playthrough, give him 500 gold now and enjoy extra gold from selling/cheaper items later and make up for the 500 for a net profit

  • @coolmanjones
    @coolmanjones Рік тому +6

    Great content as always! Just found the necromancy of thay last night and was wondering what I was supposed to do with it. Off to the well.

  • @zero11010
    @zero11010 Рік тому +2

    Auntie Ethel -
    Don’t forget about the incapacitate passive.

  • @kalesius7316
    @kalesius7316 Рік тому +5

    You can fast travel out of the grove with Sazza

  • @adamsky77
    @adamsky77 Рік тому

    Ive just started my 2nd run and oh my gosh ive missed out on so much. Entire areas, or i half finished them or didnt look around properly while traveling from one area to another. Thanks for these videos because you and the other people making BG content are doing such a great job. Thx.

  • @alexblake8306
    @alexblake8306 Рік тому +7

    A note on the ogres, depending on the fight you may not be able to recruit them again. I summoned them when fighting the goblin temple and it went to a cut scene as soon as the fight was over and the ogres were nowhere to be found and i can no longer call them. Considering i am a 8 int sorcerer i really would have appreciated that headband of intellect.

  • @ChoeBakka93
    @ChoeBakka93 Рік тому

    As I restarted my paladin campaign this video came on my recommendations feed. Thanks for this!

  • @Josh-99
    @Josh-99 Рік тому +6

    If you kill the Ogres after you summon them, you can loot them for a circlet that sets your Intelligence to 17. It's a great item to have on your main character if they aren't INT-based, since a lot of INT checks are important to lore in the game.

    • @Goldberg070
      @Goldberg070 Рік тому +1

      I had that on my Rogue and it was really fun to have that int advantage =)

    • @yhnujmik987
      @yhnujmik987 Рік тому +1

      It's extra nice with a githyanki character as they can use their racial each day to get proficiency in all of the Int skills and then wear this to boost them more.

  • @rendtech
    @rendtech 7 місяців тому +1

    So much I missed in act 1. I am looking forward to my second play through. Thanks for a great video!1

  • @DiscipleToki
    @DiscipleToki Рік тому +8

    A few points if I may.
    1. You can escape with Sazza off the cliff to the left of her cage.
    2. You do not need to get Ethel's hair to get the wand, you do need to save Mayrina.
    3. If you choose to kill the Ogres you get a set Int to 17 which lets you dump Int on a Wiz and pump another stat up.
    4. Never use Eldritch Squid powers, only good Illithid is a dead Illithid.
    5. The Weapon you get for killing Boooal is better IMO.
    6. Kill US they are a trash Illithid scum spawn and deserve death for existing.
    7. If you choose to fight the Githyanki and kill the leader you miss out on some alternative options that are pretty important lorewise.
    Just in case someone did not know. 🥰🥰
    💀🦑

  • @SockEtee
    @SockEtee Рік тому +1

    In ACT3 within Baldur's gate there's a temple to all the gods. If you kill the Gnome leading the temple you'll be cursed and attacked by Deva's the following night at camp. Killing these will drop an awesome mace that does somewhere up to 40 damage on each hit.

  • @Dracomies
    @Dracomies Рік тому +5

    I'd say one to definitely add is the Zentarim chest. Don't open it. You get 2 of the best weapons that will last you until the end, ie the Titanstring Bow and Harold if you send the package unopened. Seriously these 2 weapons served me until the very end. Titanstring scales up with you when you get the best Strength items in the game. And Harold is just awesome as a crossbow.

    • @PraiseJ-Pope
      @PraiseJ-Pope 3 місяці тому

      Or you intimidate the guy into giving you the bottle, then kill him in the zentarim hideout and then get access to these weapons

  • @Truchasgl3
    @Truchasgl3 Рік тому +1

    You can get Sazsa out of the grove using the underground pass of the grove. Near her cage, by jumping you can find a door to it. One of the exits leads directly to the outside of the grove. If you already cleared the zone its just a trip, no throws no fighting

  • @CelaniSello
    @CelaniSello Рік тому +3

    Using Command: Drop on Voss works aswell to drop the great sword, however sometimes he really wants to carry a crossbow so he'll just drop that instand.

    • @undertalebob3207
      @undertalebob3207 Рік тому +2

      Command Drop also has an abysmal 8-12% chance success rate compared to disarm or Heated Metal. I did the Heated Metal route and had a 40% success chance

    • @nunya_bizniz
      @nunya_bizniz Рік тому +1

      It also starts a fight that isn't necessary and might Bork some quests. Not worth it IMHO but muderhobo is a legit playstyle so have fun.

    • @Average1212
      @Average1212 Рік тому

      It does not effect any quests this has bee debunked over and over again, all it dies is change when you get some RP dialoge.@@nunya_bizniz

    • @Kildain717
      @Kildain717 Рік тому +1

      I used Command Drop to get the flaming sword from the demon on the nautiloid!

  • @tristonturner3524
    @tristonturner3524 Рік тому +3

    I don't know you but thank you. You instantly jumped right into it and diddnt pat yourself on the back for doing so

  • @Heavenly_Heal
    @Heavenly_Heal Рік тому +2

    6:25 this combines perfectly with the life cleric channel divinity, use a bonus action to transfuse health to massive chunk heal someone who is low and then use ur action to preserve life. With all the extra healing from items and the self healing life cleric gets when healing others, the life cleric should get massively healed (fully if u have a lot of NPC allies), the transfusion recipient should get fully healed, and all nearby allies should get a massive chunk of health.

    • @Heavenly_Heal
      @Heavenly_Heal Рік тому +2

      **SPOILERS**
      It was actually insane at keeping the harpers alive during the raid of moonrise towers

    • @Heavenly_Heal
      @Heavenly_Heal Рік тому

      *ahem* coming back, it actually works better as an action then using Mass Healing Word afterwards as a bonus action, you’ll get more HP for yourself per ally healed

  • @Tarmax94
    @Tarmax94 Рік тому +2

    Careful with the 3 ogres, once enough time has passed (around act 2 or early act 3) whether you have summoned them using the horn or not, they will ask you for what you promised and no other options will be available, either pay them and end the contract or kill them, they won't work for you forever.

  • @TsujiCross
    @TsujiCross Рік тому +3

    I don’t know if other classes/subclasses get anything similar, but reading the Necromancy of Thay book as a Sorcerer gives you the chance to “magically attune” with the book, prompting much more easily passed Charisma checks with lower DCs than the usual high DC Wisdom saving throws

    • @murkypotato6410
      @murkypotato6410 Рік тому

      He said that In the video 😂😂😂

    • @TsujiCross
      @TsujiCross Рік тому

      @@murkypotato6410 oh. I somehow missed it 😅

  • @89qwyg9yqa34t
    @89qwyg9yqa34t Рік тому +1

    You can also release the beholder on the githyanki to help get the sword after successfully disarming voss. That way, you get both the sword and the experience for defeating them and also the beholder. You can turn-in the shipment that contains the beholder, but then steal it back with DC5 on a rogue. Also the smart ogre has a hat that sets his intelligence to 17... way more valuable on a group member.