Thank you, man. I listen to your videos often. Starting January 1st I plan to do online mixing. How much business I get has a lot to do with how well I understand what you just describe. You have not idea how your videos has help ME! THANK YOU. I have your videos on save and in a folder and I watch it from time to time and every time I watch it I understand more than I did before. People can send you stuff out of time and all kind of stuff. It can be a GOOD song if the mixing engineer knows what to do with it. You got to be making a lot of money knowing what you know and yet people like take time out to help people like me! You did not have to do that. Thank you, man ken
@@Redbunker - Hmmm... I never understood that... Classical music is spot on and never accused of sounding robotic. The articulations make it clear a person played it. I always wondered why people think on the grid sounds robotic.
Thanks for sharing this! Very important technique; if you don't hear the difference here, guys, you will still need this in other applications (all timing correction of audio-material in general). Just want to add that No. 2 and 3 you can also use for SOME notes only and drag&drop the slices by hand.
YOOOO this tutorial helped me so much! Thank you for being so to the point and showing several methods of doing this!!! Only thing - is there no way to have Cubase auto-slice the sound recording? Other DAWs can do it I'm sure Cubase can too (and then just make corrections where needed if it doesn't slice exactly where you want it) But anyways, amazing video thank you a thousand times
My solution so far has been to get depressed about how sloppy my playing is, and then somehow psych myself up to work on the riff with a metronome. Repeat till it gets tighter. This technique is good to know though. It's good to balance being an OG with being a studio gangster.
damn dude, you are a legend for posting this video! fuck the haters, even though i admit that maybe we should just practice to play more acurrately but its always good to know some new recording tips and tricks!
Thanks - I was looking for the 4th method as I've seen it in the studio and liked the workflow and nature sounding edits. Everytime I did experiments with audio warp & quantize - I've completely messed up the tracks! :D I know it's about practicing it, but... 4th method is the way to go.
Set just before the loudest part of the picking transient, there are a few milliseconds where the pick creates tension before actually plucking the string that is an important element of the note.
It is a big difference. I do everything mentioned in this video for my slam tech death metal music and it's a lifesaver. You should've recorded the guitar takes a bit more sloppy to show the true potential of all these editing options lol. Kudos
Would you be willing to do a video like this using reaper? I'm trying to learn quick editing in reaper, I've got my general mixing down tight, my editing and automation needs help. I know this video is 6yrs old but this info is pertinent today
Theres people leaving comments on how it sounds this is a tutorial on how to edit not how it sounds . Everybody its so critical sometimes. Btw i dont like grid perfect super edited music it sounds machine like but the technique s to do so are sometimes very usefull
the "slip tool" aren't opening here. I even have changed the key commands but still not working. What can it be? PS: cubase 5, the "Alt" for the split event are working well, I have tried to change slip tool to the key "Alt" but still not working
Personally I like the free warp because you can click and correct in the same operation. Is it possible to visually superimpose the wav or midi of another track?
I don't think so, that would be really handy for sync'ing multiple tracks together. Generally I just have the track that I'm trying to edit to directly above the track I'm editing, if I understood your question?
I've just laid out the drums with fills included on a new track but I'm having a hard time getting the drums in perfect timing is there a trick I can do to quantize them all at once to the guitars I use ezdrummer
I have a couple questions with this. Is there a reason you didn't just do the edit event window and use the threshold bar to detect transients? It seems that would be much more time effective. Secondly, Whenever I use the audiowarp function, I seem to get awful artifacts that render the track useless manifesting in the form of pitch and low end warble? Any way to combat this or am I alone with this issue?
+Kyle Noonan I like having the most control over where the markers are placed and I find that I usually spend more time adjusting the location of the markers inserted by auto-detection tools than if I had done it all myself. My auto-quantization macro works on this principle where it detects the hitpoints and snaps them to the grid automatically. When it works (like 50% of the time) it is a huge time saver. Nope, that sort of warble and distortion with audiowarp is just an inherent issue. That's why on material that is important I'll spend the extra time and use the slip technique or crossfade.
how the fk i couldn't hear the difference with my headphones then when i watched again on my studio monitor speakers my mind blows up...Thanks a lot for this i made a sick solo and edited it so clean as i wanted
+Kacper Wiśny yeah there are a handful of these tuts in Reaper on UA-cam from various people. Not sure if they cover all techniques but I've seen one on slip editing in Reaper.
Hi. I went to have a go at the first method but audio warp tabs ain't there. I have Elements 8. Does any one know if it's in there or does this version not have those features? Thanks in advance.
Eel Reklaw the edited version has more punch because they are played at the right time, and plus this stops phasing from waveforms getting caught with notches of other waveforms. IMO
to sustain what i said, listen to Destroy Erase Improve by meshuggah. They didn't need any quantisation and still they achieved a sense of robotic-distopian-coldness in that track (and album) but this is only an example of what talent ALONE can do for a near perfect mix.
Mat.4k okay I completely agree with you, I'm just saying this if you are recording and you have a few mistakes don't want to fix. Recording is very difficult especially when you are finally down recording a song and find out a part is off time but the guitar parts are perfect, so do this and if there is any phasing.
Hello, I'm having a problem when using Audiowarp in cubase 5. Whenever I do SLIGHT shifts, the sound will get damaged, I get jelly weird effect!! anyone can help?
Cubase 5 is an older DAW and likely doesn't have powerful time-stretch algorithms. However the 'jelly' effect is almost unavoidable and depends on your source signal and how much stretching you're doing. Rule of thumb - if the audiowarp sounds bad try another technique or re-record. Best of luck!
Thank you Zachary! Your tips are always on point through out the years! Also to address the complains in the comments below. People have to understand that the unedited part is played tight enough so it's difficult for the untrained ear to find a difference , but for those who can find it's clear how much tighter the riff becomes. \m/-_-\m/
Nice tips & great explanations : it could really save a sloppy take. I personnaly prefer to hear some defects than using heavily modified takes, as it's sometimes what makes the soul of a record ... (plus, i suck at editing so it's a good excuse :-P). But, as always, it's a question of measure & personal taste. Great video, again.
Hey man could you do a "Ok so you just got an interface, a daw, and you're a complete noob to recording, here's some good tips when you're first starting out" Because honestly i was like "oh yeah let me get an interface and i'll be sounding like a pro in no time" Now i'm just like what the heck did i do, i have no idea what to do, why does everything i sound like i shot a deer and it's crying out for life when really im just trying to djent" I've watched a couple of your videos and they helped but dude that would be amazing. I got reaper but you make me wanna get cubase lol I could actually send you one of my songs so you can see lol
@@LSlava So why he doesn't do the bad recording for that?It woulf be more nicely, for tutorial, and understanding, i coming to the comment ,couse seeking of comment about"em i doesn't hear anything or not only me)))"
I don't the the video is "look how awesome my guitar part is now", nor is it a litmus test for whether or not you should edit audio. It's just giving you tools to edit. The engineer's job is to determine when these kinds of edits are a good idea or not. It's better to know the tools and not use them than to need them and not know how to use them.
Am I the only one who has heard the massive difference? The unedited Track almost seemed sloppy compared to the precision and punshiness of the edited one.. good job... Not what I was looking for, but nevertheless very interesting...
Bro... make a detailed course on this where you dont go so fast.... I will pay for it. I appreciate all of the extra resources given, but seriously... make a DETAILED COURSE.
i can hear just a slite diffrence but i think this isnt worth it but great editing tips for something that realy Needs to work on … ;D (i know for the newer metal stuff u Need that but for me a guy that is a Audio engineer i like more the human as Long as it is not fully retarded XD)
I don't doubt this is a very valuable and informative video but as Zachary insists on talking ten to the dozen, it's all a bit pointless. Slow down Zach, it's as they your bursting for a pee and have got to get this vid done before you can be off to relieve yourself.
there's a technique floating around that's become popular called riff building, where essentially you record one or two notes at a time on the guitar, cut it up, and place it perfectly to the grid. The whole metal scene has turned into robots and is taking over the world
excellent to make cookie cutter metal no one listens to... good tutorial though. to bad metal changed into dance music with all the quantizing and drumsamples, 5150 - 57 - v30, bass DI + distortion, SM7B crap... Metal nowadays is a study of OCD in musicians..
+Xander Cozaciuc because guitars were already recorded pretty tight . You would hear much more of a difference if it was recorded by a sloppy guitarst. like me
+MartinArchea yeah I probably wouldn't touch the guitars in this song since they're pretty in sync to begin with, depends on the client, style, etc. Though I've started editing a lot more, even stuff that's played well. I just love the sound of the transients locked in.
I agree, no big different but only because there was a nice guitar player doing the job. Maybe this can be useful for sloppy guitar players but not the case. Nice tutorial though.
This video taught me two things: 1. I don't want to rob my music of human element 2. I learned what slip editing is
Thank you, man. I listen to your videos often. Starting January 1st I plan to do online mixing. How much business I get has a lot to do with how well I understand what you just describe. You have not idea how your videos has help ME! THANK YOU. I have your videos on save and in a folder and I watch it from time to time and every time I watch it I understand more than I did before. People can send you stuff out of time and all kind of stuff. It can be a GOOD song if the mixing engineer knows what to do with it. You got to be making a lot of money knowing what you know and yet people like take time out to help people like me! You did not have to do that.
Thank you, man
ken
Ive lost my mind after this
idk if its just me but i cant hear a difference at all. At this point, id rather keep to the tedious process of constantly playing to a click lolz
there is difference man ! and a lot , it sounds robotic but really precise on the bar and beat
@@Redbunker - Hmmm... I never understood that... Classical music is spot on and never accused of sounding robotic. The articulations make it clear a person played it. I always wondered why people think on the grid sounds robotic.
Thanks for sharing this!
Very important technique; if you don't hear the difference here, guys, you will still need this in other applications (all timing correction of audio-material in general).
Just want to add that No. 2 and 3 you can also use for SOME notes only and drag&drop the slices by hand.
YOOOO this tutorial helped me so much! Thank you for being so to the point and showing several methods of doing this!!!
Only thing - is there no way to have Cubase auto-slice the sound recording? Other DAWs can do it I'm sure Cubase can too (and then just make corrections where needed if it doesn't slice exactly where you want it)
But anyways, amazing video thank you a thousand times
Thank you zach for providing us educational content while being funny
My solution so far has been to get depressed about how sloppy my playing is, and then somehow psych myself up to work on the riff with a metronome. Repeat till it gets tighter. This technique is good to know though. It's good to balance being an OG with being a studio gangster.
Woah first time back here and a while, and your content has improved tenfold! This is a very helpful video, thanks for the tip!
cheers! :)
damn dude, you are a legend for posting this video! fuck the haters, even though i admit that maybe we should just practice to play more acurrately but its always good to know some new recording tips and tricks!
WOW just found your channel and SUBSCRIBED! Love to see Cubase used too. Thanks for all you do.
This method is a must if u want the guitar sounds more tight & punchy.
I think most of the engineers use this method.
Thanks - I was looking for the 4th method as I've seen it in the studio and liked the workflow and nature sounding edits.
Everytime I did experiments with audio warp & quantize - I've completely messed up the tracks! :D
I know it's about practicing it, but... 4th method is the way to go.
Please tell me what tone to use for lead ang thrash.i have guuter rig 6 leh rig5
nice one, really helps us getting into cubase
Dude you are amazing
Great Tutorial!
Why set the marker after the picking noise? Aren't you then adjusting it to play just ahead of the beat? Great video btw!
Set just before the loudest part of the picking transient, there are a few milliseconds where the pick creates tension before actually plucking the string that is an important element of the note.
but the loud pick transient itself should be lined up on the beat, if that all makes sense
It is a big difference. I do everything mentioned in this video for my slam tech death metal music and it's a lifesaver. You should've recorded the guitar takes a bit more sloppy to show the true potential of all these editing options lol. Kudos
excellent instruction and well_delivered! great work!
Great vid and right to the point.
thank you, Zack!
Great video thanks men
God bless you brother. Thanks for dis.
Nice man!!
Would you be willing to do a video like this using reaper? I'm trying to learn quick editing in reaper, I've got my general mixing down tight, my editing and automation needs help. I know this video is 6yrs old but this info is pertinent today
very helpful dude!
How do you create the folder to put the files in.. everyone skips over this so fast. Sorry I am slow.
nice tutorial - how can someone NOT like this video?
Gud tutorial ..how to stretch the audio file to grid with mouse modifier commands..please do mention..
there's no Audio Warp option on Cubase 8 Elements... There are some other vst that can do that? I'm looking for one.
Theres people leaving comments on how it sounds this is a tutorial on how to edit not how it sounds .
Everybody its so critical sometimes. Btw i dont like grid perfect super edited music it sounds machine like but the technique s to do so are sometimes very usefull
Thank You
Very helpful, thank you
you're welcome!
Awesome video! I'm studio one 3 user but its workflow is basically the same. Cant thank you enough. :) So fourth method time slip is way to go?
+Djordje Petric I would say so, I have only recently started using that technique but I really like it and the results are great.
the "slip tool" aren't opening here. I even have changed the key commands but still not working. What can it be? PS: cubase 5, the "Alt" for the split event are working well, I have tried to change slip tool to the key "Alt" but still not working
Personally I like the free warp because you can click and correct in the same operation. Is it possible to visually superimpose the wav or midi of another track?
I don't think so, that would be really handy for sync'ing multiple tracks together. Generally I just have the track that I'm trying to edit to directly above the track I'm editing, if I understood your question?
can you do a video, how u get this tone? i tried so hard with many plugins but i cant get it :(
nice tutorial btw :)
TheHolyNoize he has a video on tone with free plugins
Cool!!! You made a video of this!
you the man thanks
great tutorial, you go through the stuff at the speed of light though.
I've just laid out the drums with fills included on a new track but I'm having a hard time getting the drums in perfect timing is there a trick I can do to quantize them all at once to the guitars I use ezdrummer
why do you not have so many more views!
Thanks a lot, Bro. You make me to be clever.
I have a couple questions with this. Is there a reason you didn't just do the edit event window and use the threshold bar to detect transients? It seems that would be much more time effective. Secondly, Whenever I use the audiowarp function, I seem to get awful artifacts that render the track useless manifesting in the form of pitch and low end warble? Any way to combat this or am I alone with this issue?
+Kyle Noonan I like having the most control over where the markers are placed and I find that I usually spend more time adjusting the location of the markers inserted by auto-detection tools than if I had done it all myself. My auto-quantization macro works on this principle where it detects the hitpoints and snaps them to the grid automatically. When it works (like 50% of the time) it is a huge time saver.
Nope, that sort of warble and distortion with audiowarp is just an inherent issue. That's why on material that is important I'll spend the extra time and use the slip technique or crossfade.
+Zachary Spence Ah, okay that makes sense. Thank you bunches!
Great Video but I actually liked the UnEdited version. More Stereo Imaging IMO!
I lost your you tube and it took a while to find you, again. do you send email links to where I can save you in case I lose you again?
thanks,ken
how the fk i couldn't hear the difference with my headphones then when i watched again on my studio monitor speakers my mind blows up...Thanks a lot for this i made a sick solo and edited it so clean as i wanted
nice :)♥ 🔥🔥🔥🙏🏽
Are there any similar tutorials for Reaper?
+Kacper Wiśny yeah there are a handful of these tuts in Reaper on UA-cam from various people. Not sure if they cover all techniques but I've seen one on slip editing in Reaper.
Hi. I went to have a go at the first method but audio warp tabs ain't there. I have Elements 8. Does any one know if it's in there or does this version not have those features? Thanks in advance.
+Brendan Hill I think you can't do the first method with Elements 8.
link to Auto-quantization macro is broken
just fixed it! Thanks for the heads up
Unedited version sound heavier and much more human IMO
Eel Reklaw and how?
Eel Reklaw the edited version has more punch because they are played at the right time, and plus this stops phasing from waveforms getting caught with notches of other waveforms. IMO
Exactly. we need more authenticity and less sterilization in modern metal. everything starts to sound too much clean, safe and just plain boring
to sustain what i said, listen to Destroy Erase Improve by meshuggah. They didn't need any quantisation and still they achieved a sense of robotic-distopian-coldness in that track (and album) but this is only an example of what talent ALONE can do for a near perfect mix.
Mat.4k okay I completely agree with you, I'm just saying this if you are recording and you have a few mistakes don't want to fix. Recording is very difficult especially when you are finally down recording a song and find out a part is off time but the guitar parts are perfect, so do this and if there is any phasing.
Хороший мальчик, доступно и круто )))
Hello, I'm having a problem when using Audiowarp in cubase 5. Whenever I do SLIGHT shifts, the sound will get damaged, I get jelly weird effect!!
anyone can help?
Cubase 5 is an older DAW and likely doesn't have powerful time-stretch algorithms. However the 'jelly' effect is almost unavoidable and depends on your source signal and how much stretching you're doing. Rule of thumb - if the audiowarp sounds bad try another technique or re-record. Best of luck!
Zachary Spence noted. thank you
Great! Now I can disguise my clumsiness.
Thanks!
what kind of drums are you using? what program?
+Caden Blakney SSD 4.0 EX - All American kit
Thank you Zachary! Your tips are always on point through out the years! Also to address the complains in the comments below. People have to understand that the unedited part is played tight enough so it's difficult for the untrained ear to find a difference , but for those who can find it's clear how much tighter the riff becomes. \m/-_-\m/
You Rock !! thanks for that
I tried that last one and I have clicks all over the place
You need the full versión of Cubase... Elements version doesn't have all of these features...
Nice tips & great explanations : it could really save a sloppy take.
I personnaly prefer to hear some defects than using heavily modified takes, as it's sometimes what makes the soul of a record ... (plus, i suck at editing so it's a good excuse :-P).
But, as always, it's a question of measure & personal taste.
Great video, again.
that moment at 5:20..
i went for lung transplant by laughter
Totally lost
Download link is not working :( Can you re-upload it ? 10x
+pastilance1 Thanks, should be fixed, lemme know !
+Zachary Spence Its okay now! Thanks!
dropbox link not found
aye I can never seem to upload without an issue lol. Thanks for pointing it out will fix the link for Wednesday.
+Talios Lintry just fixed it!
+Zachary Spence Thanks, man!
TBH the unedited version sounds much better
Sounded fine before. Honestly if a guitar player can't match up to his own playing when layering, then he needs to practice more.
thanks a lot bro! hav a nice D
You were definitely going through everything too quick, but super informative thanks man
i don't understand.... in spanish??
Hey man could you do a "Ok so you just got an interface, a daw, and you're a complete noob to recording, here's some good tips when you're first starting out"
Because honestly i was like "oh yeah let me get an interface and i'll be sounding like a pro in no time" Now i'm just like what the heck did i do, i have no idea what to do, why does everything i sound like i shot a deer and it's crying out for life when really im just trying to djent" I've watched a couple of your videos and they helped but dude that would be amazing. I got reaper but you make me wanna get cubase lol
I could actually send you one of my songs so you can see lol
send to zacharyjohnspence@gmail.com I'll see what I can do for feedback
I can actually hear the riff tighten up quite a bit, just metalcore things i guess xD
Personally the unedited version sounds 100 times better.
sounded the same to me
My ears are not at the level to detect a difference yet
Great Video but a Bit to fast to remember every tip
The difference was close to 0. Not worth the time for editing.
Yes. But it because played was good. If you play less good the difference would be more noticeable.
Здрастииии брат мееее
@@LSlava So why he doesn't do the bad recording for that?It woulf be more nicely, for tutorial, and understanding, i coming to the comment ,couse seeking of comment about"em i doesn't hear anything or not only me)))"
Sorry for a mistakes,bad english...
I don't the the video is "look how awesome my guitar part is now", nor is it a litmus test for whether or not you should edit audio. It's just giving you tools to edit. The engineer's job is to determine when these kinds of edits are a good idea or not. It's better to know the tools and not use them than to need them and not know how to use them.
Am I the only one who has heard the massive difference? The unedited Track almost seemed sloppy compared to the precision and punshiness of the edited one.. good job... Not what I was looking for, but nevertheless very interesting...
Bro... make a detailed course on this where you dont go so fast.... I will pay for it. I appreciate all of the extra resources given, but seriously... make a DETAILED COURSE.
Stephen Summers Finance your education with plastic and silicone
edited sounds better muted. betyer work hard lol
i can hear just a slite diffrence but i think this isnt worth it but great editing tips for something that realy Needs to work on … ;D (i know for the newer metal stuff u Need that but for me a guy that is a Audio engineer i like more the human as Long as it is not fully retarded XD)
Quantize
I don't doubt this is a very valuable and informative video but as Zachary insists on talking ten to the dozen, it's all a bit pointless. Slow down Zach, it's as they your bursting for a pee and have got to get this vid done before you can be off to relieve yourself.
Fucking practice if you want to get a tighter sound! Thats the way! So you guys play guitar ou computers!? Damn it!
play guitar on a computer? wtf are you talking about...
tom balmer If you want to play guitar learn to play, not to edit. Want a tighter sound? Practice more. Fuck that "Fix it in the mix" Shit!
there's a technique floating around that's become popular called riff building, where essentially you record one or two notes at a time on the guitar, cut it up, and place it perfectly to the grid. The whole metal scene has turned into robots and is taking over the world
Zachary Spence learn to play and then record
Let's be honest - even the best performances are quantized to the grid these days. It's kind of just an industry standard at this point.
Doing this removes all natural feelings of music, why would anyone want to do this?
Ok man,helpfull video but it's really fast...take some breathes between the sentences
excellent to make cookie cutter metal no one listens to... good tutorial though. to bad metal changed into dance music with all the quantizing and drumsamples, 5150 - 57 - v30, bass DI + distortion, SM7B crap... Metal nowadays is a study of OCD in musicians..
That literally makes no sense.
Ouch, but yeah :)
i have a question, are you still reading these comments?
yes, I see everything
Slow down pal, its like six minutes of one sentence, no way to teach!
doesn't sound that much different, dude
+Xander Cozaciuc because guitars were already recorded pretty tight . You would hear much more of a difference if it was recorded by a sloppy guitarst. like me
+MartinArchea yeah I probably wouldn't touch the guitars in this song since they're pretty in sync to begin with, depends on the client, style, etc. Though I've started editing a lot more, even stuff that's played well. I just love the sound of the transients locked in.
I agree, no big different but only because there was a nice guitar player doing the job. Maybe this can be useful for sloppy guitar players but not the case. Nice tutorial though.
just do another guitar take. simple.
Unedited sounds good
Edited sounds awful
What a giant waste of precious time.
BROOOOO O:::::: YOU SMASHED IT !!! A WHOLE ANOTHER LEVEL THNX!