Satisfying Geometry Nodes Animation (Blender Tutorial)

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  • Опубліковано 29 січ 2022
  • Realtime Materials - www.ducky3d.com/store/product...
    Joey Carlino - / @joeycarlino
    Patreon - www.patreon.com/user?u=9011118
    Website - www.ducky3d.com/
    Twitter - / ducky3d
    Instagram - / ducky3d

КОМЕНТАРІ • 271

  • @user-lz9cn2cl1f
    @user-lz9cn2cl1f Рік тому +17

    Honestly, you are the best teacher in 3d on UA-cam.
    The way you not just finished on modeling but kept going and even showed lighting and rendering process really made me respect you even more.
    Thank you for such outstanding tutorials. You are the one who makes this Blender Community to strive and evolve.

    • @prabhakaragawane
      @prabhakaragawane Рік тому +2

      no he's too fast he should be a little show
      check out the channels like polyfjord they explain in the best way !!!!

    • @jlr3636
      @jlr3636 4 місяці тому

      @@prabhakaragawane Or .. maybe you are too slow, just hit pause / re-wind or adjust the vides speed on your computer. it took me 2 hours to work through his 13 minute video ... i sure would'nt want to watch a 2 hpur video.

  • @gerdsfargen6687
    @gerdsfargen6687 2 роки тому +11

    That was crazy. Was pleased..I managed to get something resembling your final masterpiece, replicated! What an experience 😃

  • @serhiikotliarov7159
    @serhiikotliarov7159 2 місяці тому

    Thanks to you and Joe. This is a simple way to loop the nodes. Worked for me.

  • @djsynt
    @djsynt 2 роки тому +2

    Thank you for make tutorials for everyone that wants to learn about blender, you help a lot of people including me

  • @sonderbuilds
    @sonderbuilds Рік тому +1

    You show what you promised. Then you take it to the next level. Thank you so much!

  • @multimicah
    @multimicah 2 роки тому +1

    Thank you for putting this together, def continuing to learn a lot from you and owe a TON

  • @loganrosenthal4568
    @loganrosenthal4568 2 роки тому +5

    Just after this tutorial, I think I can say that geo nodes probably have the best “ease of setup : amazing render” ratio of all the systems in Blender.

  • @Mr_sibo828
    @Mr_sibo828 2 роки тому +4

    I want to thank you for this tutorials they really help alot

  • @kirasunnight
    @kirasunnight 2 роки тому +1

    Amazing tutorial! Thank you so much!

  • @popescocristian9838
    @popescocristian9838 2 роки тому +2

    Great tutorial like always 👌. Thank you for your work ✌

  • @martinvanmourik2250
    @martinvanmourik2250 2 роки тому +25

    Another way to loop a noise texture is to keep it on 3D, but plug in the position node to the vector input. Add to this position the position of an empty axis, and use "follow path" on that empty to a bezier circle. Then animating the empty from 0 to 100 loops it. Play with the size of the bezier circle to adjust how erratically the noise changes.

    • @koudkunstje
      @koudkunstje 2 роки тому +3

      whahah you said but plug

    • @glittalogik
      @glittalogik 2 роки тому

      THANK YOU. I tried doing this as described in the tutorial and it wasn't looping properly at all, but your method worked perfectly. Such a neat little trick, I can already see how versatile this would be as an input for all sorts of cool stuff!

    • @glittalogik
      @glittalogik 2 роки тому +1

      Goddammit, so I tried this method but it gets a weird sigmoid/sine rhythm to the noise, kinda cool but not what I was after. FINALLY checked out Joey Carlino's vid and realised I hadn't ramped the MixRGB factor. Loop fixed 😁

  • @phatphat2698
    @phatphat2698 Рік тому +1

    Hi Ducky, I really to thank you for your tutorial, it helped me initiate learning blender. After creating the geometry nodes by myself and I am so excited about that. Thank you so much!!

  • @mykalesalad
    @mykalesalad 2 роки тому +5

    Oh my I did not know you could click and drag to adjust multiple fields at once, thank you for the tutorial but mainly for this :)

  • @FabsterClapster
    @FabsterClapster Рік тому

    you're the best Blender teacher on youtube so far. Thank you for that!

  • @ketselazewdie3166
    @ketselazewdie3166 11 місяців тому

    thank you are the best blender tutor,Honestly

  • @embiidobi7287
    @embiidobi7287 2 роки тому +22

    Freaking love this. Been trying to really grasp Geo nodes..

  • @tutmotion
    @tutmotion 2 роки тому

    Твои tutorials очень очень интересные познавательные!Спасибо за tutorial 👏👏👏

  • @whatTheblue
    @whatTheblue 2 роки тому +1

    Dude you are unstoppable 💖

  • @agelualofa
    @agelualofa 2 роки тому

    Amazing work my brother. Love it love it all bro

  • @artimusician8269
    @artimusician8269 Рік тому

    I absolutely love you for existing

  • @pleasereastheaboutpageonmy885
    @pleasereastheaboutpageonmy885 2 роки тому

    I am loving all this uploading

  • @FuzzRoblox
    @FuzzRoblox 2 роки тому

    You made me start with the geometry nodes,
    thx :)

  • @hallowenwd4
    @hallowenwd4 2 роки тому

    You are the best teacher bro, many thanks, I love your tuts

  • @Artificial64
    @Artificial64 2 роки тому

    love the vids

  • @davidcubic9475
    @davidcubic9475 2 роки тому +9

    I am very new to Blender and this was a great tutorial with a fantastic result.

  • @slashghero
    @slashghero 8 місяців тому

    Really cool!! Great tutorial thank you!

  • @atayakordi
    @atayakordi 9 місяців тому

    bro out here arming a whole new generation of 3D artists with doctorates in awesomeness.
    absolute legend

  • @joelemoine9049
    @joelemoine9049 3 місяці тому

    linear interpolation.. perceptually lossless... node wrangler... the fact that u mention how rendering in mp4 is less stable than png... always the best

  • @user-pm5tm5mz2n
    @user-pm5tm5mz2n Рік тому +3

    I'm not an animator but I've been wondering what the boxes with the lines connecting them are for SO LONG, now I know they're nodes. I will do nothing with this information, but I am glad to finally have it.

  • @cryptoneo
    @cryptoneo Рік тому +2

    How did you make this so easy to understand? Geometry nodes are really amazing things that I really need to do more research on for sure! Thank you for the tutorial!

  • @ArghanionsPuzzlebox
    @ArghanionsPuzzlebox 2 роки тому +4

    The fact that you can export these as alembic to Unreal Engine, is insane. Obviously you need to sort out your materials, but the geometry movement is usable.

  • @dgodd2284
    @dgodd2284 2 роки тому

    The fact that you give credit is such a respectful move. Big ups

  • @mynamesplatinum
    @mynamesplatinum 2 роки тому +1

    This is sick

  • @user-ll9ln1uu4b
    @user-ll9ln1uu4b 2 роки тому

    Brilliant! Thanl you Ducky!!!

  • @MRUStudios
    @MRUStudios 2 роки тому +42

    Another awesome geometry nodes tutorial? Ducky 3D spoiling over this last week with some next level content! I love it!
    WOOOOOOOO!!!!!!!!
    I hope everyone has had a great weekend and you all have a fantastic week! 😃

    • @TheDucky3D
      @TheDucky3D  2 роки тому +7

      You have one more coming tomorrow

    • @MRUStudios
      @MRUStudios 2 роки тому +2

      @@TheDucky3D Sweet! I'm looking forward to it my friend! Thanks so much for all that you do! 😃

    • @satch1237
      @satch1237 2 роки тому +1

      bro u had coffeeeeeeeee!

    • @MRUStudios
      @MRUStudios 2 роки тому

      @@satch1237 Nah man. I'm worse when I have coffee. LOL! 😂

  • @physicscom
    @physicscom Рік тому

    ON "NOISE TEXTURE" you explain very well. clearly understand thank you.

  • @juansaldana2799
    @juansaldana2799 2 роки тому

    I love your videos!!! thanks!

  • @traktoructuzada1349
    @traktoructuzada1349 2 роки тому +3

    Очень поучительные видео. Спасибо(:

  • @Pulse2AM
    @Pulse2AM 2 роки тому

    I love your tutorials! I'm not a Blender expert and I can follow them without going back too often though I would suggest you're ore specific about the buttons you tell us to push.

  • @zynxwrd.
    @zynxwrd. 2 роки тому

    amazing mannn thank you

  • @stealth9905
    @stealth9905 2 роки тому +1

    Amazing 🔥

  • @programmerlexi
    @programmerlexi 2 роки тому

    Great Tutorial.

  • @dogdie147
    @dogdie147 2 роки тому +2

    you can also loop it with value and do #frame to link the value to fram of the W ( i learn this from blender guru) helps alot

    • @multimicah
      @multimicah 2 роки тому

      thanks for sharing this one !

  • @sohanblues
    @sohanblues 10 місяців тому

    I tried this with Iso Sphere worked great. now i have a alien sphere :). Thanx great TUT bro as always.

  • @jenovaizquierdo
    @jenovaizquierdo 2 роки тому

    Dude really awesome tutorial. Please more tutorials using Geo node.

  • @christophermorley6615
    @christophermorley6615 2 роки тому +8

    the scale will be 1/the resolution
    so if i have a cube with a resolution of 10 (10x10x10 cube of cubes), the scale for each cube should be 0.1 as shown in the tutorial here

  • @bigtoebennie
    @bigtoebennie 2 роки тому

    soo cool man!

  • @user-qc6td2mt9e
    @user-qc6td2mt9e 2 роки тому

    Thank you very much)) It's interesting))

  • @yeroslav11
    @yeroslav11 2 роки тому +5

    All those geometry node videos are so amazing I love it!! The only thing is that I would love a tutorial on how to apply all those animations on an existing mesh (let’s say a head or on a body)that would be awesome!!!🤩 🤩 🤩

    • @gerdsfargen6687
      @gerdsfargen6687 2 роки тому +3

      I just thought...imagine doing like a Medusa head with geo nodes to generate the snake hair! That would be so cool huh!

  • @MusondaMapaalo
    @MusondaMapaalo 2 роки тому +1

    I'm not as scared of Geo nodes because of Ducky 3D, thank you

  • @NemuHypnos
    @NemuHypnos 2 роки тому

    always wanted you to make one of these!!!!!

  • @gordonbrinkmann
    @gordonbrinkmann 2 роки тому +2

    Nice one. Actually, if you are lazy and want to change the speed of the W value, it's not necessary to change it on both noise textures. Since you always start and end on 0, there's no reason for using the same value in positive and negative like 10/-10 or 5/-5, you can get away with changing just one of those values.

  • @looksee8192
    @looksee8192 2 роки тому +39

    how are you teaching yourself about geo nodes? i feel like i cant even grasp the concept. I've been following your tutorials and when i try to branch off and make my own project i get no where and frustrated very quickly. :( i'm also not very smart, nobody seems to believe me tho lol

    • @looksee8192
      @looksee8192 2 роки тому

      @@jimmyjoe1591 im dumber than you think lol you started off with conceptually and im like bruh big words

    • @neyshkaslkeraxepithelium7265
      @neyshkaslkeraxepithelium7265 2 роки тому +4

      @LookSee my best advice is to work on your own projects and as you come across things you dont know learn the associated technique or skill to make that project happen. It could be any kind of project. abstract even. Once u acquire a new problem and ur unsure how to solve it, search online ur problem. try not to be too wordy. you might even learn a bonus or bonuses. i personally only enjoy tutorials when i understand them and my goals align similiarly with what the tutorial will most likely show ne. Example I want to make a hover tank. hovering is important. how can i do that? Online theres a tutorial about hover cars or simply a ufo floating. Then i watch, learn and guage if it worth the time and effort to acheive my goal. If u do ur own thing, i think youll be motivated even more to learn and it may become much easier to understand stuff in blender in opposed to just doing a tutorial for just doing a tutorials sake.
      im not 100% here to watch Ducky make this abstract object but i am here to get an idea of how to seamlesly animate scales and such in geometry nodes. I hope this long ass answer helped u in some way.

    • @afraimjoseph8989
      @afraimjoseph8989 2 роки тому

      @@neyshkaslkeraxepithelium7265 hey can i ask a quesiton, will i be able to export this animation cube into unity? like work this the same in unity

    • @3aked3eans56
      @3aked3eans56 2 роки тому

      @@akshaydalvi5966 really motavting comment

    • @satch1237
      @satch1237 2 роки тому

      blender guru geo nodes tutorial

  • @ItsWesSmithYo
    @ItsWesSmithYo Рік тому

    All hail the loop…nice one Ducky…Joey has dope character animations, proper shout #StrongWorkYo

  • @totochandelier
    @totochandelier 2 роки тому

    nice blue !

  • @woritsez
    @woritsez 2 роки тому

    cheers, bud. saw pak post a similar looping animation on twitter ages ago, [probably used houdini] i did wonder how it could be done in blender.

  • @SJ98296
    @SJ98296 Місяць тому

    I see that this is an older video, so perhaps I'm just a little late to the game, but I wanted to mention that using the scene time as a procedural driver means that you can conveniently set and change your loop point with a single input. You can also control the animation speed with a single input as well. Also, splitting the inner cube structure into another node tree means you can't have all of your parameters available in one location. Just my $.02

  • @ojciec3977
    @ojciec3977 2 роки тому +1

    Awesome, watched 3 times already

    • @skyemoore428
      @skyemoore428 2 роки тому

      that's not possible stop lying

    • @ojciec3977
      @ojciec3977 2 роки тому

      @@skyemoore428 b... but how did you know?

    • @skyemoore428
      @skyemoore428 2 роки тому

      @@ojciec3977 the video was 8 minutes old and your comment was 6 minutes old.

    • @ojciec3977
      @ojciec3977 2 роки тому

      @@skyemoore428 wow that was so smart

  • @IBareItAll
    @IBareItAll 2 роки тому +2

    Nice.. Have you messed with making these audio reactive ? Would you replace the noise texture or any thoughts on how to do this?

  • @Severely_Distracted
    @Severely_Distracted 2 роки тому +10

    Great tutorial! I wish you would have showed us how you made the rotation part of the animation

    • @patakk8145
      @patakk8145 2 роки тому

      what is the issue with rotation? you just keyframe it and adjust the speeds in graph editor

    • @Victorloyt
      @Victorloyt 2 роки тому +3

      you can check out blender guru's 3.0 donut part 11; it does a great job talking about the basics of animation

    • @Severely_Distracted
      @Severely_Distracted 2 роки тому +1

      @@Victorloyt Thank you, I've been putting that video off because I just did his old donut tutorial but I guess I need to check it out now

    • @multimicah
      @multimicah 2 роки тому +1

      if you also parent an empty to both of the planes, you can keyframe a rotation :) (to get started) and then what patakk mentions just adjust the speed

  • @Web3DArtist
    @Web3DArtist 2 роки тому

    2:32 Yoyu actually can. the reason why you couldn't is because you were using instances and there is a way to bevel that to without doing what you did. All you have to do is put a realize instances node in the front of the nodes and it will work.

  • @genesis2303
    @genesis2303 2 роки тому

    Search for looping (W) for shaders and literally you can copy shader tutorial to geometry nodes. This is a great way to make a procedural noise loop node.
    "Creating perfect animated noise loops in Blender."

  • @thephilosopher7173
    @thephilosopher7173 Рік тому

    Thanks for this tutorial. Honestly to those who've just started using Blender, it seems like we all started learning at the perfect time. Geo-nodes are so new that ppl are still playing around and figuring things out. So its fun to know that you may also discover something if you persist!

  • @esphilee
    @esphilee 11 місяців тому +1

    I always render to PNG. Because if I spot something during render. I can stop the render, modify to improve, and start from where the renders ended previously. Converting from PNG to FFmpeg is usually very fast.

  • @mrdgn2340
    @mrdgn2340 Рік тому

    You are amazing ,your videos helped me a lot really enjoy your content, keep it up .

  • @Loffai
    @Loffai 2 роки тому +3

    Hi Ducky3D, You have been uplaoding a lot more
    I am very happy,
    I just wanted to tell you a suggestion,
    Since Cycles and Cycles X take a very long time to render, especially 250 frames
    i suggest you use EEVEE with the SSGI addon, it give the exact same Cycles SSGI but for EEVEE
    you get much more fast renders without any loss in shading, hope it helps
    PS: I know you already know this, but SSGI means Screen Space Global Illumination :)

    • @jassisingh8556
      @jassisingh8556 2 роки тому +1

      thanks for that tip. But hey will it surely be as cycles ?

    • @Loffai
      @Loffai 2 роки тому +1

      @@jassisingh8556 similar, not as good as cycles but, good enough

    • @jassisingh8556
      @jassisingh8556 2 роки тому

      @@Loffai thanks dude

    • @ih4269
      @ih4269 Рік тому

      I should have done this Im at 12 hours of rendering on my 2018 Mac mini

  • @juicyjames2074
    @juicyjames2074 2 роки тому +3

    Friend of my "I finally finished the donut tutorial!" Me with this new tutorial from ducky: >:)

  • @raxlyy6416
    @raxlyy6416 2 роки тому

    I can see regular uploads 👍

  • @gamertcell8425
    @gamertcell8425 10 місяців тому

    Theres always more than we thought

  • @michaelyoseph6179
    @michaelyoseph6179 2 роки тому

    Awesome tutorial man, thank you! But I have to ask... where do you get these fire beanies? lol.
    Also, that loop trick is legendary, thanks so much! I'm subbing to Joey as well for support.

  • @OpticEngineering
    @OpticEngineering 2 роки тому

    you think theres any way to randomize texture coordinates within the geo nodes? or maybe in the regular shader editor. Amazing tutorial though! Thanks for shariing! 🙌🙌

  • @Leonlebt
    @Leonlebt 2 роки тому

    Great Tutorial it looks so good! but is there any way to bake the animation and export this in gltf?

  • @manollobango
    @manollobango 2 роки тому

    That's a nice idea for a screensaver on my OLED TV, I just have to figure out now if it's possible to import personal screensavers to my TV.
    In the past days I've seen a lot of Content Creators who use the Cavity function in Blender but I wonder if it wouldn't be irritating to use this function because it creates faked bevels on the meshes.

  • @tchristen
    @tchristen 4 місяці тому

    Impressive!!!! Is it aso posssible to remove the 'inner cube' so after the 'outer cubes' pulsated, shrank and finally disappeared it realeaved an empty space inside?

  • @tobiaslehmann6599
    @tobiaslehmann6599 2 роки тому

    Theoretically there is a way to bevel in Geometry Nodes! Try the Subdivision Surface Node and adjust the Crease Value. BUT this will also crank up your poly count. :(

  • @DaLAHottie
    @DaLAHottie 2 роки тому +4

    I would suggest using:
    File format: OpenEXR
    Color: RGB
    Color depth: Float(Half)
    Codec: ZIP(Lossless)
    Image seqence(Overwrite)

    • @darkcgi
      @darkcgi 2 роки тому +1

      Could you please provide details why you would suggest this?

    • @DaLAHottie
      @DaLAHottie 2 роки тому +2

      @@darkcgi Because if you do this, each frame will be rendered as an image(OpenEXR). This helps because if you have done some color matching or made your animation filmic, you can keep those properties by selecting all of those "images" and putting them into Blender's video editor. If you have made these properties and just did an ffMPEG video, you would not see these properties in the final render. (if you are not skilled enough to understand this or I did not explain it well then just stick with the way he did it in the video.)😂👌

    • @darkcgi
      @darkcgi 2 роки тому +2

      @@DaLAHottie I guess I should have been a little more specific. Why these settings instead of just a PNG sequence. I get the making individual frames to pull back to VSE to do post processing but what is the advantage for these specific settings.

    • @DaLAHottie
      @DaLAHottie 2 роки тому +2

      @@darkcgi I only use these settings because people have suggested it to me and because they work out fine, but to be honest, I dont really understand the Color depth setting or the Codec. Maybe the advantage is that these settings are widely used which means that there are much more tutorials using these settings. Sorry if I couldn't answer your question. I'm not amazing at Blender yet.

  • @kj3d812
    @kj3d812 Рік тому

    @Ducky 3D, is there a specific reason for setting the interpolation via Preferences? I've always just used T (hovering over the timeline) to change the interpolation. Is it because interpolation works differently in Geometry Nodes?

  • @usrao25
    @usrao25 2 роки тому +1

    Nice

  • @botina06
    @botina06 Рік тому

    Fantastic tutorial. How can we export those geometry nodes animations to FBX files?

  • @rjwh67220
    @rjwh67220 Рік тому

    How cool! I actually got it to work and it only took me about 6 hours.

  • @KRUChY_80
    @KRUChY_80 Рік тому

    Hi @Ducky3D
    Lately i found a better way to loop animation. Just use in W attribute of Noise texture callout "#frame*0.5" and that will give you loop animation witch 0.5 is number that tells your animation the speed factor. ;)

  • @DaellusKnights
    @DaellusKnights 7 місяців тому

    I watched this when it was originally posted but didn't have a laptop that could run anything past 2.79 😭
    But recently I was GIVEN a left-behind laptop (I'm the head of maintenance for a major hotel brand) from one of our properties... and lo and behold! It's good all the way up to ver 4 (and counting)!!!! 🤩
    So.... I'm sure you can all imagine I have a LOT of catching up to do!!!!
    I've been watching everything in the community, but now I get to PARTICIPATE! 🥰

  • @biancaglaser
    @biancaglaser 2 роки тому

    nice!

  • @Xiqvscy
    @Xiqvscy 2 роки тому

    Wow!

  • @melonenkern9915
    @melonenkern9915 2 роки тому +2

    can you please make a tutorial explaining how to make things explode?

  • @valstripe6323
    @valstripe6323 Рік тому +1

    Can you do the same, but using a custom model instead of the cube? Ex: 3d logo model, instead of cube

  • @czerskip
    @czerskip 2 роки тому

    You can't bevel but you can subdivide and shade smooth.

  • @wernerhiemer406
    @wernerhiemer406 Рік тому

    Bought a book on that topic. My attention span errm the lack of confused me right at page three. But mixed up primitives of the modelling editor and node editors primitives. At a prompt app of linux/win I unterstand once cd is one not gives the full path. But respectively I expected some hints of menu structure, until one got the grasp of the new context. So some water fixture according to a bird aquirer has to get in.

  • @skiip5743
    @skiip5743 2 роки тому

    new subscriber

  • @vinayakverma7766
    @vinayakverma7766 2 роки тому

    I discovered this while accidentally if you put wave texture in 4d of noise. And play with phase in wave texture you will get a looping animation.
    Just another way of doing it.

  • @ilyesmokrani3307
    @ilyesmokrani3307 Рік тому

    Nice tutorial! thanks a lot!
    I have a question, I duplicated the geometry x3 and I wanted to change the texture and make it different from ich others, I didn't find how to do it, can you help me pls? :p

  • @startplay6025
    @startplay6025 2 роки тому

    You are awesome dude!! can you tell me how did you delet the timeline with out drag?

  • @ReaperToast
    @ReaperToast Рік тому +2

    im having issues withe the animation part at 7:40.... when i press 'i' to initiate the mixed noise texture. nothing is happening at to the very end. I move the cursor to 1 after moving the timeline to the end, and the only registered action is at frame 0. As well for the 'W' nothing registers and records in the timeline through to the end. Pressing enter doesnt work when trying to initiate the fac to frame 250. What am i doing wrong?

  • @cstpa1
    @cstpa1 Рік тому +1

    im on blender 3.4, maybe because it is a new blender download for me, but they changed that mix rgb thing. ?. it is just 'mix' and you have to change it from float to color.. my beginner brain melted a bit lol .. pushin thru

  • @XPeetXx
    @XPeetXx 2 роки тому

    Nice 🤟💯

  • @call.me.neutron
    @call.me.neutron 2 роки тому

    can you make a tutorial on making things implode/explode?

  • @sublimazed
    @sublimazed Рік тому +1

    of course for some reason when i press i on fac it doesnt intsert a keyframe. even though it turns yellow,

  • @sambabassesoumare1168
    @sambabassesoumare1168 2 роки тому

  • @ThanakritGu
    @ThanakritGu 2 роки тому

    What if the base shape you're applying this effect to is not a cube (ie. a rectangular box) -- how do u get the small cube to cover the entire surface?

  • @prabhakaragawane
    @prabhakaragawane Рік тому +1

    it' s not looping for me !
    I set the w value of noise texture to 0 on first frame and 5 of the other one and the factor value mix rgb to 0 at first frame
    and as of the last frame i set the w value of the noise texture to -5 and the other one to 0 and the factor of mix rgb node to 1
    it's still not looping ! what should I do?