If i remember New Vegas there was an Enclave refueling station still operational before going to Navarro in Chicago and it seems it was still operational
@@WiseFish if you have ED-E in your party when talking to someone who says certain trigger words, ED-E will play an audio recording of a enclave scientist from Addams AFB that tells you that he is sending ED-E to Navarro and tells any Enclave outposts in Chicago to please give ED-E any necessary repairs and send him on his way
@@magicman3163 yeah then they made em fascist in fo4. What the fuck are they doing to this series? We need a game where we can play as the enclave already
@@MoldycheeseJr Massive missed opportunity with fallout 4 in my opinion, for a full-on enclave faction. Geographically they would be far enough away to distance themselves from the comicbook evil of the other enclaves, and the sole survivor is as close to human purity as it gets. I know some people think the enclave constantly coming back is a bit cliche, but it can’t be worse than the fucking BOS being in literally every game.
@@magicman3163 the BoS has been both good and bad. I like the BoS having both aspects to them. Protecting the people of america and keeping the future safe, no matter the cost. Whether through technological hoarding, or war with those that would cause more war. Not all Elders are made equal.
When I saw Enclave soliders dying on the battlefield, I felt sorrow When I defeated the enemy of the Enclave I felt pride When I heard John Henry Eden's speech about saving The Capital Wasteland I felt hope. Oh, yeah. And when I nuked Xx_PussyDesteoyer69_xX's C.A.M.P I felt relief [Quest Started: Death from above] 😉👍
@@awesomedolphin9675 it's honestly sad to see the enclave constantly split up with civil wars and waste resources on viruses when they could have saved people with vaults instead of experimenting on them
It would be interesting for the Enclave to return in a new Fallout game, where there is no central Enclave base or leader but the Eyebots that roam around the wasteland spreading the call to arms of the Enclave. Unaware that the main central base is destroyed, people actually believe and form and prepare militias in order to join ranks with the Enclave, but they receive no word from them, dead silence. So the voluntarily continue the works of the Enclave and form their own chapters, just as the Brotherhood of Steel did. With extreme differences in philosophies and views, either wishing to exterminate mutates or willing to accept into their ranks, all in the name of rebuilding America. Pretty neat, no? :)
i think you should add in some small enclave outposts who have small numbers, but each have their own philosophy. one believes in exterminating wasterlanders, the other believes in rebuilding america but discriminate anyone who's non-human, and the others propose rebuilding america, recruit everyone including non-humans into the new US army and fight communism and the others continue the work of annexing canada and mexico and maybe the entire continent.
@@angeloluna529 And once you will have the opportunity to go to the Enclave sect that is tolerant of everyone, you will be able to listen to Ghouls and the more Intelligent Super Mutants/Nightkin of their previous lives as humans and how they lived in the pre war America. How they did not need to fear for raiders , how they once flew in airplanes, telling the protagonist of the one headed livestock they had, and how was life different back then than now. They would also speak of how terrible and uncertain were times back then. Some would share stories of the civilian riots that were occurring in their home cities, others would share their experiences of combat during the war between China and US, maybe even some of them joined with the Europeans in the Middle East war. Some of them would wonder since they have become essentially immortal due to them being radiated, maybe their relative American soldiers who fought in mainland China are alive as well and survived the bombs like they did. And they will want to rebuild America, of course. But will warn of the horrors of the past in order not to relive that dystopian nightmare.
@@Colonel-Cornelius-CornJulio i love that idea, but sadly the state of fallout is unknown whether microsoft lets another good dev team make the next one or bethesda continues on with their sloppy writing and constant usage of their fossil engine. i really hope microsoft never let bethesda make another fallout game.
I’ve been playing FO76 role playing as an Enclave spy who infiltrated the vault to help prepare Appalachia for their return and this video really helped me finish fleshing out my personal story. Thank you!
What makes the Enclave interesting is that they are the legitimate successors to the pre-war government and that they are potentially the "bad guys". What makes the Enclave uninteresting is that they are unequivocally the "bad guys" with no moral ambiguity.
@The King No. NCR are not intrested in restoration of US to it's pre-war state. They just capture settlements and towns for taxes. NCR is more like Minutemen but bigger on size. Enclave has clear plan to restore US unlike NCR which kinda just exists and expands at this point.
@@Enclave_Engineer that’s only because of kimball, the ncr restored a lot of pre war tech like mining machines and cars, plus their politics and shit are very pre war, voting, presidents, all that stuff they are trying to restore the old United States
@@Enclave_Engineer no dude the NCR is basically just an evolved form of the US. Instead of being the the inbred descendants of oligarchs who caused the nuclear war, the NCR is created through the survivors of regular American citizens and are pushing for American values that are made to fit in a post apocalyptic environment. Comparing it to the Minutemen is ridiculous as the Minutemen are just a loosley organized militia whereas the NCR has an actual centralized government that even has a tax and monetary syatem, states, and a formal standing army. Not to mention that the government is directly modeled after the US government and the NCR president has the same anthem as the pre war US president signifying that the spirit of America got carried over by them
The Chicago Enclave is Canonized by New Vegas. Many would like to think of it as a massive installation, but we dont really know its size for sure. It is my hope that after Autumn was tricked by Eden he came to his senses and took things into his own hands, leading a offshoot faction of reformers. It could make for a really fun game, especially if it is the meeting point for the East Coast BOS and the victorious NCR, or Legion.
I think all we know is Chicago went dark on coms but there is a huge enclave facility somewhere there, I also think Chicago's filled with something I forget what
Who else believes the BOS will essentially become the Enclave in fallout 5? Maxson has blind hatred for synths, ghouls and supermutants killing them no matter their character. The BOS doesn't really want to help the citizens of the US just does so as a byproduct of their own goals (killing supermutants benefits both) they want to hoard tech and exterminate all potential threats to their organization. As such it is only a matter of time before they do something very wrong and become the next enemy of the people.
The brotherhood on the east coast hate feral ghouls and tolerate a normal one if they are supervised by a high ranking member. 99% of supermutants on the east coast act like bands of marauders killing and pillaging anything in their way. Synths are a bit more of a gray area but their creation is the equivalent to the creation of the atom bomb. How long until they decide to kill all of the scientists in the institute and use their experiments to exterminate mankind for being inferior to them? That is the danger of artificial intelligence that the brotherhood recognizes. Though Maxon clearly doesn't use the same pragmatism that Lyons did but the fact is the brotherhood isn't that much different than most citizens of the wasteland when it comes to ghouls and supermutants. The enclave are worse in every way, they believe they are the only true humans left and that anyone out of their genepool is a mutant that needs to be exterminated
@@shadewolf0075 No, the East coast Brotherhood does not deem ghouls equal to humans. Ghouls in the DC plaza state that the Brotherhood will shoot at them if they get too close.
Without a doubt, there're Enclave outposts and strongholds remaining throughout the American Wasteland, but they're disconnected from each other and don't have anywhere near the amount of power they used to have. The Capital Wasteland division of the Enclave was the last time the Enclave had any significant power.
I doubt that they aren't without significant power. But considering their more extreme approaches, they might try working with local communities and be more like what Autumn wanted the Enclave to be.
We don't know shit about the status of the Enclave. It's a big freaking country and we have absolutely no idea what's going on in most of it. What we do know for a fact is that a large, perhaps the largest, force of them was stationed in California and later wiped out in DC, but we also know of activity in Chicago and Appalachia which proves the existence of other bases and outposts. We just don't know how powerful those isolated divisions may have been - the Appalachian Enclave seemed well on their way to becoming a major power before they were wiped out by their own freaky science. There is absolutely no way to gauge how many more may or may not be hiding out there. The post-war US is a very large, disconnected place, and by now numerous new world factions have risen up such as NCR, Legion, Maxson's BoS, and probably more we don't even know about who whatever's left of the Enclave most likely could not defeat in a prolonged war. They may be wiped out or there may be more out there in hiding, biding their time, poised to cause more problems in future. We just don't know.
The biggest enclave outpost that might still be around is the Chicago one. We know that there is an enclave base in Chicago; we just don't know it's status. The members could be dead or have moved on for all we know.
Quick side note that I realized while playing New Vegas today, during ED-E's side quest, there is an audio log that definitely mentions an active Enclave outpost in Chicago, so maybe they have more of a presence in America than just the coasts
I don't know if that will still be functional. In Fallout Tactics the BoS is in Chicago but I don't remember if they ever had contact with the Enclave. But you're right, that might be, if they kept a low profile that outpost could still be up.
@@Edax_Royeaux yep. but surprisingly at the same time it becomes quite fitting for the Lone Wanderer's character to see black and white... considering how he/she spent 19 years in a vault... but still bethesda f'd up with how the same naive kiddo became a weapon that everyone relies on. Despite it's flaws I enjoyed fo3 tho.
@@M4V3R1CK_13 Why would spending time in a vault make you see black and white? Do you only see black and white because you don't live in a post-apocalypse wasteland?
I think it would be interesting to see a game where you start out as part of the Enclave, maybe in somewhere of military importance on the East Coast (because Bethesda won't go back West), and get to experience life within its ranks, its philosophy and all that, before getting dumped in the wasteland and having to decide for yourself if you want to support them or the settlements, against the outside world. Decide who has the best plan. Oh, and not just make them the evil villains.
Given Florida would be interesting and there is oil rigs in the gulf, it would be interesting to have maybe 2 vaults in Florida and an Enclave oil rig in the gulf. And get to choose Enclave oil rig or one of the vaults to start from. Or maybe use Toronto, Buffalo, and their surrounding area as a fallout region. Sort of have it 100 years after the bombs fall, vault dweller stumbles upon another Enclave bunker in western ny/ southern Ontario region of Canada and basically have to start helping the Enclave.
I'd say make it you were out on some mission and your Verti crashes in the wasteland and your comms are broken (you're the only survivor). A dying pilot or whomever, tells you running around in your uniform will draw unneeded attention, so he suggest wearing some civilian clothes/vault suit and pretend you're from a vault or sth. He marks an Enclave outpost on your map and dies. The outpost is far enough away to have you explore the wasteland, you see first hand that the Enclave propaganda about wastelanders isn't true, you meet a few other factions and get to decide your mission from there.
I wish there was more lore or stories about the rest of the world. I hope the next few fallout games touch on this. Amazing video. Cant wait doe the next one
Honestly, yeah it would be cool to see a reformist Enclave. Make a story where you get the option to lead a particular branch of the Enclave, where you can either be a reformist or carry on with the old ways. Maybe there's a civil war within the Enclave between conflicting ideals? And the brotherhood of steel become a more powerful military force, with intentions that are not as good as they might have seemed in the west. I feel like there are many ideas they could play around with here.
There was a submod for Old World Blues in HOI4 where you could, in fact, reform and work to rebuild America from out of the Sierra Army Depot. That said, everyone still hates your guts and the NCR will absolutely wipe you out if they catch wind of you.
I would like to see that. Especially because I don't like how they made the BoS become in Fallout 4 or, maybe, better say return to the old ways, since it is the third or fourth time they have tried to walk this dumb path.
There's no way they're all dead, they have their members, they can reassess their numbers and relearn their old tactics, get rid of the old and in with the new, for me at least, they are the NCR with more balls and more capabilities like the Legion.
A large majority of them most definitely dropped their ways and reintegrated to whatever society within some settlements. What's the point of building a few hundred people back, wen leaders are dead, bases have long been destroyed and looted. With a few caches left around, like one, with few remnants in FNV. That are old as shit, possibly in their 60's 70's How would they get in contact with each other? That's the main QUESTION!
@@RiveryJerald there are probably smaller outposts we know nothing about since they're well hidden and their numbers are still unknown since they may have the technology to freeze sperm and eggs to continue on the enclave without resorting to incest. it is still unknown what the rest of america is doing, including areas like the midwest is unknown to us whether or not the people there are struggling to rebuild. even if their political leadership is wiped out, they can always rely on military leadership if they have any.
Pretty sure the majority of Enclave just integrated into the NCR. Hell, I wouldn't be surprised if Enclave members are the reason that the NCR fields Old World Tanks (salvaged, of course) and even has its own Airforce.
I couldn't agree more. There is no way all the members are dead. Even though it's set pretty early after the bombs dropped, I highly doubt anyone would lay a finger on the Appalachian base considering MODUS managed to slaughter the other members. This means that the Vault dwellers from Vault 76 and anyone else who happens to peacefully make their way into the Whitespring bunker and accept a rank from the A.I would officially become a member of the Enclave, so there probably are more members in the future in the Appalachian branch. Also since it was cut off from communications, people would forget about it or not realise it's there, rendering it hidden from the BOS and other factions that are out to destroy the Enclave.
@@TEGamer I agree. Also 76 plays out so recently after the great war that BoS activity in the area is very improbable. Not impossible though but it wouldnt make much sense to scatter out to build new bases and such when BoS hadnt really been fully built up out west yet. Btw it wasnt Eastern brotherhood in 76, it was Western. But both factions exist in Fo76 so im fine with it.
I think you forgot that EDE went through an unseen Enclave base in Chicago before it went to the Mojave on the way to Navarro. The Chicago base could still be pretty active.
It would have been interesting to have the Enclave be one of the factions you could have sided with in _Fallout 4,_ though in a way that most would see as completely unexpected... Following their defeat at Project: Purity, Col. Autumn had learnt of the twisted plans of John Henry Eden and of how the AI had subverted his authority to try cleansing the Capital Wasteland, and of how Eden had ordered their forces to kill any and all Wastelanders that they came across without justification for it. Because of this, and of how the Lone Wanderer had spared him and shared this news had deeply affected Autumn even as many of their own forces continued with the orders of Eden regardless of the futility of prolonged assault. Taking with him what little had remained of those that followed him; the good Colonel would leave Washington D.C. Years would pass as Augustus and his forces traveled the Wasteland, contemplating the nature of the Enclave and of the nature of when they had fallen and of why they fell. It wasn't from the Wastelanders that caused their downfall; it was from the attitudes of their forebears; thinking that they could have abandoned the very soul of the nation that they were born into. Seeing at how the Enclave had preached themselves as the true American Government, Autumn realized that they only continued from the stance of the world back in the late 21st Century instead of from their humble origins that served to reshape the world for the betterment of not only its elite; but for the citizenry to stand against oppression. Retooling themselves to pattern off of the ideals of the founding fathers and the commonwealth militia that formed from the backbone of the original 13 Colonies, Autumn began an initiative that would serve to better and to protect the people of this untamed Wasteland from all threats foreign or domestic at a minutes notice. This was the beginning of what would grow to become The Commonwealth Minutemen. All that they needed was an ideal to live alongside; an icon of the old world who lived as a simple man of prestige or power that understood camraderie and brotherhood with his fellow Americans. Then Autumn remembered reading over something from the files of Project Safehouse: of a Vault that had specialized in Cryogenics and long-term preservation, and of how there were still old world Americans left within the frozen tomb; waiting to awaken... It would have been a far more interesting storyline for the Minutemen if it was revealed that they were simply rebranded Enclave that were good guys.
This would have made Fallout 4 main story so much better. The Minutemen would even have had a deeper motivation to stand against the institute, not only because they were also experimenting on the FEV but also for the ways they were using their technology to harm people and they would know to what consequences that would lead. Mate, if people like you could have helped wrighting the story of Fallout 4 we could have had maybe the best Fallout game so far instead of that uninspired pile of trash.
There are still operatives in Appalachia, they're survivors of the Research Facility run by SODUS. You can find hand written notes that some of the "scouts" were determined to leave and not return, as well as in Daily Ops finding out that some high tech, secret organization (and I believe it may even mention the Enclave) is "spying" on the BoS that showed up in Appalachia recently. Also apparently there is a base in Chicago, as mentioned in ED-E's audio logs. It's also possible that there are other small bases located around America, as Autumn Senior would have had to refuel his vertibirds on his way across America to get to the capital wasteland. It's my belief that the reason we haven't heard from the Enclave is that those cells that are left have been forced into hiding, keeping radio silence, and are possibly trying to work out how to come back from something like this. I'm really hoping that they make a return in the future, and would love to see them pull out a win (though maybe not of the globe wiping genocide kind). Maybe the have a change of heart, and are more concerned or convinced that they should be working from the shadows to improve America any way they can, rather than flat out trying to do it by force. Would be cool to see.
@@slinkerdeer good question, it mostly stems from my curiosity. As far as I currently know, the enclave was portraited as a force of evil, killing innocent vault dwellers and wastelanders. But every since I saw videos from the fallout youtuber BOSSMAN where he showed the enclave in a more human light, I was curious. So i'm asking, what is so alluring about the Enclave?
@@vetonrecica5558 In my humble opinion, the Enclave's allure is their similarity to the Nazi party. They're both brutally effective, had great equipment and were stylish too. Not to mention some people like to be the "bad guy". I may as well wish for the moon, but I'd like to see the return of the Enclave in the next Fallout game. Picture this: You're a vault dweller in cold sleep awakened by a small group of Enclave remnants to begin rebuilding their army and pursing their goals again. You form friendships and gain ranks as the story progresses, but you're eventually given a choice to betray the Enclave or join another faction. Just an idea, you know. Thanks for reading :) Oh, I am *NOT* advocating Nazi dogma at all. They were wrong, and that's why they were crushed by the allied powers
I like seeing these vids that layout the lore in a nice clean manner. Makes things much much easier. That saidm it also helps those that are fully against any lore by bethesda which, oddly enough, still fits in with the lore originally laid out by interplay.
really good mods for Fallout NV are For the Enclave, Enclave Commander and Fallout New California. AT last that one lets you join the Remnants and gives a good reason as to why they had the firepower they did in Fallout 3.
This is the most advanced faction other than aliens. They will have other base of operations all over the country and America is a big place. Shadow organisations don't die off so easily. With their tech I don't doubt they have alot more to show us and I can't wait to see it all. Hoping and praying I can join them someday would be awesome
@@caiorodriguesmonteiro4768 Honestly I don't want something like that in the remnants I want a playable faction but instead of being so closed off they actually accept some people who are useful to them, like very specific people. I would be okay with the enclave being how they were before being evil, that would be pretty fun to be the bad guy.
@@majorfin3040 i think it would be better too but if for example takes place after the events of fallout 3 it would brake the lore but if it's before fallout 2 I think it would be really coll
@@caiorodriguesmonteiro4768 Dude I just had a crazy idea, what if you decide if the Enclave become evil or not? It would be really cool in the next game
@@majorfin3040 now I remembered about the cut content I'm fallout 4 where you could make a alliance with paladin danse and kill elder Maxon and become the leader of the brotherhood or put danse in command and be his second in command
There is so much to this dunwich-interloper story. Even reaching all the way to the game starfield, because there is a interloper on there too. I Would love to see a video connecting this mystery to that part of starfield. This mystery is big enough to make a whole new fallout storyline. Like imagine if there was a vault where everything they did in the vault Had something to do with dunwich and the interloper.
I wish to see a Reformed Enclave faction, no more FEV and no more plain boring evil. Just a faction that learn from their past mistake and focus on rebuilding America, even if it mean collaborate with the local faction by offering them deal and tech. While Enclave will recruit talented Wastelanders and sanitize them throughoutly.
That plain boring evil can be found in real life, dude. The Enclave are basically what Uday Hussein would've done with Iraq had he inhereted the regime from his father Saddam. Watch Count Dankula's video on him some time. I could 100% believe a sociopathic sadist like Uday could found and mobilize a group as over-the-top evil as The Enclave.
@@thesenate6130 Vault-tec is Enclave. USA won the war no way they would ever want to start nuclear war now when their troops were attacking Chinise mainland.
I would love to see a splinter faction of the Enclave return in a future game, maybe pulling an Elder Lyons and subverting what you would generally expect them to be doing. I'm not an Enclave fan nor am I a Brotherhood fan, but if we could see some sort of remnant faction arise that is trying to do some good with what's left of their resources - rather than following questionable doctrines and garden-variety-evil ideologies - I think they'd make an interesting faction. Maybe the dormant or disbanded Enclave remnants that had contented themselves to lying low - out of fear or guilt, perhaps - are spurred into action by the Brotherhood of Steel; looking at the path the BoS was on in Fallout 4, I can 100% see them being an antagonist faction in a future game. I mean, doing everything they can to destroy all mutants, hostile or not, and taking whatever they want along the way? It wouldn't need to be stretched much more for the next elder to start inadvertently quoting President Eden. I like the BoS in the same way a Star Wars fan likes the Empire: I love how cool and iconic they are, but I don't agree with many of their doctrines and beliefs. The same can be said about the Enclave. The difference is that the Enclave has always been more overt about their evilness while the BoS is often sliding into the morally-grey category. The BoS has also garnered a lot of favour in the fan base just from being the one consistent faction a player can swear loyalty to. How would the fanbase react to the main antagonistic faction being the BoS? Or to the protagonist potentially standing against them in a suit of X-02, fellow comrades beside them? How many Enclave soldiers stashed away their gear and abandoned the Enclave out of guilt or shame? What would the Brotherhood need to do for them to arise from the ashes of the Enclave, as something new?
The problem with most Enclave mods is that they disregard the fact that the Enclave has always been comparatevly small in size/manpower (even in F2), and instead portrait their remnants as downright large armies with tons of assets.
@@vahlen5281 In "America Rising" I think there Reformists Enclave members, because they recruit from the Commonwealth. Granted the Wastelanders are good Canon foder for the Brotherhood. They give the Brotherhood something else to shoot.
Considering many of the unexploded nukes in the Fallout series have a VaultTec logo on them, it's probably safe to assume that the Enclave told VaultTec to kickstart the Great War because the US public was coming after them.
I was somewhat dissapointed with the Enclave as they were being written up. Their history indicates machiavellian intellect and planning, and yet in-game they seem about as smart as a brick. We are talking about high end planners and officers with decades of experience as leaders and planners. I know the military doctrines of the prewar in-game logic and lore seems hamfisted and crude, but I really dont see how these people could have flown under the radar in a Paranoid pre-war US, without exceptional skill and insight. I know that writing is hard and writing up Machiavellian villains and factions is harder, but I dont think they were written up as they should have been. I wouldnt mind seeing an enclave faction turn up. One smart and cunning enough to have avoided the purges and detection, and one faction you could actually side with for some intelligent goals (allbeit likely very practical to the point of showing no regard for anyone but themselves). Could be as a guerilla-style faction, or as a special forces type faction. Just as long as it was intelligent.
I mean, all it takes to fly under the radar is money and influence, both of which the Enclave had in abundance, and the pre-war US were paranoid of the *Chinese.* Back then with all the propaganda they were churning out the Enclave probably would've been looked upon as the good guys. Plus, you know, all those original people comprising the Enclave died, and their successors got crazier and crazier with every generation. The Enclave are cool and shiny and all (tbh in FO2 it was mainly Horrigan that was cool, 3 and Bethesda are kind of what started this thing of people wanting to join them) but they were never really designed to be some master strategist group; I mean, they were created and written as a satire of the marines and US military culture in general. Satire generally is going to highlight the negative aspects so I don't think a machiavellian Enclave was ever really on the cards, they were very intentionally written as gung-ho idiots whose philosophical ideals don't extend much beyond 'kill everything that isn't us'.
The enclave still exist in the universe, they exist in the state of illinois Chicago they run most of the state overran the brother hood enclave from the west and east have also fled here and bolstered there ranks hopefully when they release fallout 5 we visit illinois they are supposed to be strong in Milwaukee aswell witch isn’t too far north
Oh god NO did I find another British narrated video game lore channel? Now I’m going to have to watch all the videos. I’m caught up on the fudgemuppet catalog already
Awesome video! Thank you for your fallout insight. I appreciate all the work you put into this video. Would you be willing to make a video about the "Free States" faction?
I love the idea of maybe there being a group of Enclave deserters that was blinded from what the group was truly doing, and once they found out they have revolted and left. Then were able to start a new more positive enclave of the people for the people. It would be an interesting idea to have a more “good guy” story to the enclave
literally what the BOS are, Mariposa Military Base was experimenting with FEV and Maxson and his soldiers killed the scientists and left the US military e.i The Enclave
This is basically how I play the America Rising mod in Fallout 4. That mod involves members of the Enclave being thawed out in a secondary Vault 111 section (like how Vault 81 had a secondary section). So, my playthroughs are to join the Enclave and then start up the Minutemen to serve as the Enclave’s main army while the Enclave proper focuses on training, pre-war tech retrieval, and the establishment of a new government. America Rising makes the Enclave much more morally grey. They still plan to release FEV, but only have it target seriously mutated creatures such as ghouls and supermutants, not wastelanders. Wiping out all sentient ghouls is a steep price, but the reward is a rapid return to normalcy in the Commonwealth, which would lead to countless saved human lives, far more than the amount of sentient ghouls killed. As for supermutants, something like 99% of them are completely irredeemable murderous cannibals. So, a character who wakes up from a clean and happy home in 2077 to horrifying mutants trying to kill him 200 years lated might not having any problem with “supermutant abominations” and “disgusting rotting radiation zombies which smell like rot” biting the dirt, even if some small fraction of those groups is decent. So, definitely not the “good guys” but also not Nazis who want to exterminate literally everyone who is not them for the lolz.
@@QualityPen I’m honestly very happy you spent the time to type that out, thanks man! Sounds like something I’ll have to look into downloading for sure. Make for an interesting new rp play through.
So it'd just be another NCR clone of some sorts just with PA, it really wouldn't be much different overall and would create the same problems NCR has at the respective region of those rogue "wholesome" enclave members.
Personally I think there should be many different regional groups, each with either slightly or drastically differing ideologies, for all the factions we know about already and probably many more we don't. That just seems more realistic to me in a world where there is little to no instantaneous communication.
If they ever return, it would make sense for them to have a base set up deep within the NORAD bunker facility of the Cheyenne Mountains in Colorado where they might be preparing to take back the land that was once America from the impure and unworthy.
I didn't realize how deep the lore was with the Enclave. I knew they where a shadow organization but some of the stuff you mentioned I've never realized. Like Roanoke Gaming was an Enclave.🤯 I'm going to unsubscribe to his channel now lol.😆 PS. The Enclave where a bunch of a**holes but their power armor looked really cool.
Haha well I mean until he says otherwise I have to believe he was part of them! But yeah their armour and weaponry is so cool, shame they’re the worst people!
That’s, that’s what you’d call an unpopular opinion my friend. I think you may have stumbled into the wrong part of UA-cam considering how many people are commenting on this video saying the exact opposite of what you are.
@Account Not Found and that's why they should all be exterminated? Bs, those "radiated" people run the fallout universe in the form of all major factions, the enclave is just the BOS in even more ingnorant, arrogant and subversive
It would be cool to see a fallout game where you start out as a enclave member and then get kicked out and have to try and destroy the enclave remnants of your regiment with help from another faction
It would seem likely that they would have offshoots who were very different philosophically. The BoS has had it happen numerous times- the enclave would face the same problem of defection from isolation.
The Enclave has the best potential out of any faction… and yet it hasn’t been used properly since Fallout 2. At this rate it’ll be 2077 by the time the Enclave gets a chance.
There's a lot of interesting plot potential for them, and they are less evil than The Legion who you could have sided with in NV. The fact nobody on the team thought the guys with advanced tech and an obsession for pre-war u.s. would'nt have been interested in Mr. house is a real missed oppertunity lore wise
Huh, I guess the east coast Enclave weren't necessarily bad guys then Assuming Colonel Autumn is the man in charge and not the genocide robot Eden of course, the former seems ambitious sure, but I'd argue morally grey, and not fleshed out at all They're kind of just the brotherhood with a different coat of paint kind of how we come to find that the remnants in new vegas weren't even necessarily bad people for the most part Seems like a whole lot of wasted potential, since they weren't all that fleshed out fallout 3 Bethesda moment
Sometimes I wonder if the institute is involved with the enclave in some way or maybe a remnant that broke away. Both the institute and the enclave created the super mutants, the institute new about one of the vaults having frozen people, and there both trying to reclaim America.
this is unrelated to fallout but I wanted to say I think you should review Halo Reach specifically the campaign. it has the best graphics imo in the halo series and the story is so epic in a tragic but awesome way that the other 3 halo games never really came close to because of the focus on adventure and the at times cheezy moments that contributed to a more light hearted video game atmosphere rather than a brutal war between humanity and the covenant. I watched your Battlefield 1 review and based on your critic of the war stories I think you would really like the story of reach. its not too bombastic over the top and while the spartans are super badass the focus is on the bigger picture of Reach and their Nobel defense of the planet against insurmountable odds. I like reach because you can tell the story was really meant for a more mature audience who are more perceptive and it packs a lot more meaning as a result. if you watch the characters of nobel team closely in every scene, how they interact with each other, how they talk to civilians, what they say; you realize that they actually have far more personality than chief, johnson, or any of the other characters in previous halo games. Nobel team are portrayed like real soldiers whose personalities are lifelike and relatable but not easily broadcasted to the audience. in the first mission nobel team discovers a squad of zealot infiltrators hijacking secret files from a remote unsc server relay on reach. They find one survivor whose father was killed by the elites and carter tells gorge to 'find out what she knows'. Gorge makes the civilian chic feel safe by taking off his helmet and speaking her native language which he knows because reach is his home planet. he calms her down then tells carter 'she needs a full physiatric workup'. its funny because carter probably doesn't care about her feelings and just wants to know about what happened so he can report the situation to command asap because the covenant finding Reach poses a dire threat to the unsc meanwhile gorge is more concerned with the effect on the people of reach and the planet which is so important to him. that's just one tiny example and there's so much depth in every line and every scene with Nobel team, act man made a good video about how reach is subtle. I've played the campaign 5+ times and I'm always noticing new stuff that really blows my mind and gives more insight about the characters and story. Thats why reach's story is so endlessly fascinating and its something that you will never get with the other halo games because the storytelling is simple in halo 3. you have to really pay attention to the little things to get the point of the story because it's the characters and their actions that make the story compelling and make nobel team live up to their name. They're the very best elite spartan soldiers in the unsc with unbreakable teamwork and unparralelled combat effectiveness devoted to their military service and willing to sacrifice everything in defense of reach and humanity; but tragically, its still not enough. What makes reach so epic is seeing and playing in nobel team as they work together against a hopeless scenario trying to save the doomed planet of Reach from the relentless alien juggernaut which will stop at nothing to burn the planet and its inhabitants into glass. it's a tragic story illustrating humanities impossible fight against the covenant, the ending is perfect because it shows how thier Nobel teams sacrifice paved way for one ship the pillar of autumn and the master chief to escape carrying the last hope of humanity giving rise ti the halo trilogy.
The Enclave are an essential and very cool faction to the Fallout universe but I cant believe some people actually think they're good unless they're just trolling
Personally, I think that the Autumn Enclave would be the best path for the Enclave to go down. Still killing Mutants (Seriously, most Super Mutants are mindless murdermachines and Ghouls can go feral at any time it seems.) and the BoS, but not outright insane.
I think it would be awesome if they took that, but half the game is pre-war. You help facilitate the nuke launches, and then the other half is navigating a fresh wasteland.
The Enclave it’s like a fascist faction of the original American government in the Fallout lore; waiting the perfect momento to arise and exact their plan, but there is always some kind of obstacles to them, but in the end they succeeded in some actions, and their spirit prevails, I hope someday Bethesda bring ‘em back!
Most of Enclave known if Fallour lore so far is just one division from Oil Rig, which has gone rogue. It's unlikely that orgianization such advanced and prepared as Enclave only had one division worth of manpower.
@L'aspirant Legionär von Deseret facist is a good way to say something is bad. "Oh my he is racist? What a facist!" Even tho Mussolini's facism has little to do with race
@@bipolingdaco1607 if bethesda takes notes from NV and make the brotherhood smaller and makes the enclave more than bad guys twriling their evil mustaches and plotting evil plans. like how the NCR was expanded upon in NV because the writers knew what they were doin. (though im sure Bethesda will probably just not do this and make a fool of themselves AGAIN)
“Dear old friends, remember Navarro.”
Indeed 🇺🇸
"I was fighting the wrong enemy"
Chosen one,2245
Always
@@aurelian2738 sir, could you please say "I am the enclave"
I am the Enclave
If i remember New Vegas there was an Enclave refueling station still operational before going to Navarro in Chicago and it seems it was still operational
Yeah someone said about Chicago. Can't find anything more other than it may or may not still exist. But yeah I forgot to mention that annoyingly!
@Account Not Found *...and nowhere else!*
@@WiseFish It was dated as being active some time before New Vegas and after 3 because of how the wording was done.
@@WiseFish if you have ED-E in your party when talking to someone who says certain trigger words, ED-E will play an audio recording of a enclave scientist from Addams AFB that tells you that he is sending ED-E to Navarro and tells any Enclave outposts in Chicago to please give ED-E any necessary repairs and send him on his way
I really hope the Enclave is allowed to be more than mustache twirling cartoon characters at some point
Bethesda likes the whole good guys and bad guys thing so they turned the BoS into the good guys even though they were morally grey before Fallout 3
@@magicman3163 yeah then they made em fascist in fo4. What the fuck are they doing to this series? We need a game where we can play as the enclave already
@@MoldycheeseJr Massive missed opportunity with fallout 4 in my opinion, for a full-on enclave faction. Geographically they would be far enough away to distance themselves from the comicbook evil of the other enclaves, and the sole survivor is as close to human purity as it gets.
I know some people think the enclave constantly coming back is a bit cliche, but it can’t be worse than the fucking BOS being in literally every game.
XD the Enclave isnt all villains tho. But they were evil af in fallout 2.
@@magicman3163 the BoS has been both good and bad. I like the BoS having both aspects to them. Protecting the people of america and keeping the future safe, no matter the cost. Whether through technological hoarding, or war with those that would cause more war. Not all Elders are made equal.
When I saw Enclave soliders dying on the battlefield, I felt sorrow
When I defeated the enemy of the Enclave I felt pride
When I heard John Henry Eden's speech about saving The Capital Wasteland I felt hope.
Oh, yeah. And when I nuked Xx_PussyDesteoyer69_xX's C.A.M.P I felt relief
[Quest Started: Death from above] 😉👍
*God bless the Enclave, and nowhere else!*
Enclave is truly the best faction for America
@@aurelian2738 let’s fuckin go
@@aurelian2738 hell yeah
@@aurelian2738 It truly is.
Colonel Autumn was done dirty by Bethesda wouldve been cool to join him
He was the real hero of Fallout 3, however insubordinate he was
@@awesomedolphin9675 it's honestly sad to see the enclave constantly split up with civil wars and waste resources on viruses when they could have saved people with vaults instead of experimenting on them
The Enclave was born on corrupt people, and they don't necessarily hide their horrorible actions unlike the BoS.
@@vexideon4695 You clearly have no knowledge of fallout lore if that's what you think.
@@thenecromancer8805 *now
It would be interesting for the Enclave to return in a new Fallout game, where there is no central Enclave base or leader but the Eyebots that roam around the wasteland spreading the call to arms of the Enclave. Unaware that the main central base is destroyed, people actually believe and form and prepare militias in order to join ranks with the Enclave, but they receive no word from them, dead silence. So the voluntarily continue the works of the Enclave and form their own chapters, just as the Brotherhood of Steel did. With extreme differences in philosophies and views, either wishing to exterminate mutates or willing to accept into their ranks, all in the name of rebuilding America. Pretty neat, no? :)
i like the idea, brilliant
i think you should add in some small enclave outposts who have small numbers, but each have their own philosophy. one believes in exterminating wasterlanders, the other believes in rebuilding america but discriminate anyone who's non-human, and the others propose rebuilding america, recruit everyone including non-humans into the new US army and fight communism and the others continue the work of annexing canada and mexico and maybe the entire continent.
@@angeloluna529 And once you will have the opportunity to go to the Enclave sect that is tolerant of everyone, you will be able to listen to Ghouls and the more Intelligent Super Mutants/Nightkin of their previous lives as humans and how they lived in the pre war America. How they did not need to fear for raiders , how they once flew in airplanes, telling the protagonist of the one headed livestock they had, and how was life different back then than now. They would also speak of how terrible and uncertain were times back then. Some would share stories of the civilian riots that were occurring in their home cities, others would share their experiences of combat during the war between China and US, maybe even some of them joined with the Europeans in the Middle East war. Some of them would wonder since they have become essentially immortal due to them being radiated, maybe their relative American soldiers who fought in mainland China are alive as well and survived the bombs like they did. And they will want to rebuild America, of course. But will warn of the horrors of the past in order not to relive that dystopian nightmare.
@@Colonel-Cornelius-CornJulio i love that idea, but sadly the state of fallout is unknown whether microsoft lets another good dev team make the next one or bethesda continues on with their sloppy writing and constant usage of their fossil engine. i really hope microsoft never let bethesda make another fallout game.
@@angeloluna529 Yup, alas. :/ Let's just hope for someone the in the modding community to fill in that role.
I’ve been playing FO76 role playing as an Enclave spy who infiltrated the vault to help prepare Appalachia for their return and this video really helped me finish fleshing out my personal story. Thank you!
Haha, that's pretty much exactly the same backstory I had for my character, and why I'm on this video right now. Keep up the good work, member.
Awesome video my man! Would love to see more Fallout lore videos!
Thanks dude! I really appreciate you checking it out :)
Elelelelelele
you're the last person I expected to watch fallout lore videos
Mysterious, technology advanced, and based as hell is what makes the Enclave such an appealing faction
It's the premise of United States reborn which makes Enclave great. No other faction is attempting to restore our civilization back.
What makes the Enclave interesting is that they are the legitimate successors to the pre-war government and that they are potentially the "bad guys". What makes the Enclave uninteresting is that they are unequivocally the "bad guys" with no moral ambiguity.
@The King No. NCR are not intrested in restoration of US to it's pre-war state. They just capture settlements and towns for taxes. NCR is more like Minutemen but bigger on size. Enclave has clear plan to restore US unlike NCR which kinda just exists and expands at this point.
@@Enclave_Engineer that’s only because of kimball, the ncr restored a lot of pre war tech like mining machines and cars, plus their politics and shit are very pre war, voting, presidents, all that stuff they are trying to restore the old United States
@@Enclave_Engineer no dude the NCR is basically just an evolved form of the US. Instead of being the the inbred descendants of oligarchs who caused the nuclear war, the NCR is created through the survivors of regular American citizens and are pushing for American values that are made to fit in a post apocalyptic environment. Comparing it to the Minutemen is ridiculous as the Minutemen are just a loosley organized militia whereas the NCR has an actual centralized government that even has a tax and monetary syatem, states, and a formal standing army. Not to mention that the government is directly modeled after the US government and the NCR president has the same anthem as the pre war US president signifying that the spirit of America got carried over by them
The Chicago Enclave is Canonized by New Vegas. Many would like to think of it as a massive installation, but we dont really know its size for sure. It is my hope that after Autumn was tricked by Eden he came to his senses and took things into his own hands, leading a offshoot faction of reformers. It could make for a really fun game, especially if it is the meeting point for the East Coast BOS and the victorious NCR, or Legion.
I think all we know is Chicago went dark on coms but there is a huge enclave facility somewhere there, I also think Chicago's filled with something I forget what
You can let Autumn live in Fallout 3. You can tell him to leave. You bypass the fight and he lives.
@@cyber1ifeconnor Bos Midwest Chapter
The brotherhood is also in chicago.
@cyber1ifeconnor when did it go dark? We know it was still operable by atleast 2280 for it to repair Ed E and give him a bumper sticker.
Who else believes the BOS will essentially become the Enclave in fallout 5? Maxson has blind hatred for synths, ghouls and supermutants killing them no matter their character. The BOS doesn't really want to help the citizens of the US just does so as a byproduct of their own goals (killing supermutants benefits both) they want to hoard tech and exterminate all potential threats to their organization. As such it is only a matter of time before they do something very wrong and become the next enemy of the people.
The brotherhood on the east coast hate feral ghouls and tolerate a normal one if they are supervised by a high ranking member. 99% of supermutants on the east coast act like bands of marauders killing and pillaging anything in their way. Synths are a bit more of a gray area but their creation is the equivalent to the creation of the atom bomb. How long until they decide to kill all of the scientists in the institute and use their experiments to exterminate mankind for being inferior to them? That is the danger of artificial intelligence that the brotherhood recognizes. Though Maxon clearly doesn't use the same pragmatism that Lyons did but the fact is the brotherhood isn't that much different than most citizens of the wasteland when it comes to ghouls and supermutants. The enclave are worse in every way, they believe they are the only true humans left and that anyone out of their genepool is a mutant that needs to be exterminated
@@shadewolf0075 the enclave was also better equiped, and they were willing to experiment on their own troops.
Käften
@@shadewolf0075 No, the East coast Brotherhood does not deem ghouls equal to humans. Ghouls in the DC plaza state that the Brotherhood will shoot at them if they get too close.
@@NeoDragonCount ghouls and feral ghouls are indistinct and turning feral is just a matter of time
Without a doubt, there're Enclave outposts and strongholds remaining throughout the American Wasteland, but they're disconnected from each other and don't have anywhere near the amount of power they used to have. The Capital Wasteland division of the Enclave was the last time the Enclave had any significant power.
I doubt that they aren't without significant power. But considering their more extreme approaches, they might try working with local communities and be more like what Autumn wanted the Enclave to be.
We don't know shit about the status of the Enclave. It's a big freaking country and we have absolutely no idea what's going on in most of it. What we do know for a fact is that a large, perhaps the largest, force of them was stationed in California and later wiped out in DC, but we also know of activity in Chicago and Appalachia which proves the existence of other bases and outposts. We just don't know how powerful those isolated divisions may have been - the Appalachian Enclave seemed well on their way to becoming a major power before they were wiped out by their own freaky science.
There is absolutely no way to gauge how many more may or may not be hiding out there. The post-war US is a very large, disconnected place, and by now numerous new world factions have risen up such as NCR, Legion, Maxson's BoS, and probably more we don't even know about who whatever's left of the Enclave most likely could not defeat in a prolonged war. They may be wiped out or there may be more out there in hiding, biding their time, poised to cause more problems in future. We just don't know.
@@gluck5869 we know the west coast most of the east coast and south coast. The only place they could be left is the midwest or plains states
The biggest enclave outpost that might still be around is the Chicago one. We know that there is an enclave base in Chicago; we just don't know it's status. The members could be dead or have moved on for all we know.
An Enclave following what Colonel Autumn wanted them to be and recruiting wastelanders to their ranks would be cool.
Ahhh yes, I remember the time I used to run The Enclave… good times…
Quick side note that I realized while playing New Vegas today, during ED-E's side quest, there is an audio log that definitely mentions an active Enclave outpost in Chicago, so maybe they have more of a presence in America than just the coasts
I don't know if that will still be functional. In Fallout Tactics the BoS is in Chicago but I don't remember if they ever had contact with the Enclave. But you're right, that might be, if they kept a low profile that outpost could still be up.
the fact that you can't join the enclave in fallout 3 is a sin
The game would’ve been so much better
yep
Questline of 3 is too linear regarding factions. It's basically "Hey ho to the brotherhood ranks you go."
Fallout 3 was afraid of moral ambiguity.
@@Edax_Royeaux yep. but surprisingly at the same time it becomes quite fitting for the Lone Wanderer's character to see black and white... considering how he/she spent 19 years in a vault...
but still bethesda f'd up with how the same naive kiddo became a weapon that everyone relies on.
Despite it's flaws I enjoyed fo3 tho.
@@M4V3R1CK_13 Why would spending time in a vault make you see black and white? Do you only see black and white because you don't live in a post-apocalypse wasteland?
I think it would be interesting to see a game where you start out as part of the Enclave, maybe in somewhere of military importance on the East Coast (because Bethesda won't go back West), and get to experience life within its ranks, its philosophy and all that, before getting dumped in the wasteland and having to decide for yourself if you want to support them or the settlements, against the outside world. Decide who has the best plan.
Oh, and not just make them the evil villains.
Given Florida would be interesting and there is oil rigs in the gulf, it would be interesting to have maybe 2 vaults in Florida and an Enclave oil rig in the gulf. And get to choose Enclave oil rig or one of the vaults to start from.
Or maybe use Toronto, Buffalo, and their surrounding area as a fallout region. Sort of have it 100 years after the bombs fall, vault dweller stumbles upon another Enclave bunker in western ny/ southern Ontario region of Canada and basically have to start helping the Enclave.
I'd say make it you were out on some mission and your Verti crashes in the wasteland and your comms are broken (you're the only survivor).
A dying pilot or whomever, tells you running around in your uniform will draw unneeded attention, so he suggest wearing some civilian clothes/vault suit and pretend you're from a vault or sth. He marks an Enclave outpost on your map and dies.
The outpost is far enough away to have you explore the wasteland, you see first hand that the Enclave propaganda about wastelanders isn't true, you meet a few other factions and get to decide your mission from there.
I wish there was more lore or stories about the rest of the world. I hope the next few fallout games touch on this. Amazing video. Cant wait doe the next one
Hopefully in the next game there is, but lots of the universe lore is in the many many tapes within the world
What about a show
3 damn games and Bethesda cannot for the life of them do something without the BoS
I really think it'd be cool if the next player character was born to enclave survivors who'd maybe taken over a vault?
That would be cool! Then discovers what they’re really about or something as they venture the wasteland
Honestly, yeah it would be cool to see a reformist Enclave. Make a story where you get the option to lead a particular branch of the Enclave, where you can either be a reformist or carry on with the old ways. Maybe there's a civil war within the Enclave between conflicting ideals? And the brotherhood of steel become a more powerful military force, with intentions that are not as good as they might have seemed in the west. I feel like there are many ideas they could play around with here.
There was a submod for Old World Blues in HOI4 where you could, in fact, reform and work to rebuild America from out of the Sierra Army Depot. That said, everyone still hates your guts and the NCR will absolutely wipe you out if they catch wind of you.
I would like to see that. Especially because I don't like how they made the BoS become in Fallout 4 or, maybe, better say return to the old ways, since it is the third or fourth time they have tried to walk this dumb path.
A Reformist Enclave would be cool
Are you a jojo fan
Sergeant Dornan thinks that Anderson is a M-O-R-O-N
@@peoplesaver4693 love the enclave
@@peoplesaver4693 sad when they lost their oil rig
@@ryangoslinglover365 Well, after this events, you can lead either Reformist or Purist Enclave in Hoi4 OWB and make America great again.
There's no way they're all dead, they have their members, they can reassess their numbers and relearn their old tactics, get rid of the old and in with the new, for me at least, they are the NCR with more balls and more capabilities like the Legion.
A large majority of them most definitely dropped their ways and reintegrated to whatever society within some settlements. What's the point of building a few hundred people back, wen leaders are dead, bases have long been destroyed and looted. With a few caches left around, like one, with few remnants in FNV. That are old as shit, possibly in their 60's 70's
How would they get in contact with each other? That's the main QUESTION!
@@RiveryJerald there are probably smaller outposts we know nothing about since they're well hidden and their numbers are still unknown since they may have the technology to freeze sperm and eggs to continue on the enclave without resorting to incest. it is still unknown what the rest of america is doing, including areas like the midwest is unknown to us whether or not the people there are struggling to rebuild. even if their political leadership is wiped out, they can always rely on military leadership if they have any.
@@RiveryJerald would be stupid to me too if they all they had was just what, 4 bases in 2 states? 200 years after the war?
Pretty sure the majority of Enclave just integrated into the NCR.
Hell, I wouldn't be surprised if Enclave members are the reason that the NCR fields Old World Tanks (salvaged, of course) and even has its own Airforce.
I couldn't agree more. There is no way all the members are dead. Even though it's set pretty early after the bombs dropped, I highly doubt anyone would lay a finger on the Appalachian base considering MODUS managed to slaughter the other members. This means that the Vault dwellers from Vault 76 and anyone else who happens to peacefully make their way into the Whitespring bunker and accept a rank from the A.I would officially become a member of the Enclave, so there probably are more members in the future in the Appalachian branch. Also since it was cut off from communications, people would forget about it or not realise it's there, rendering it hidden from the BOS and other factions that are out to destroy the Enclave.
Although 76 seems to be inconsistent with lore, I really do like quite a bit of fallout 76’s new enclave lore
Dont get why the enclave wasnt added and the Eastern BoS was. Especially when you play as a vault dweller.
@@TEGamer did you listen to anything during the enclave quest? Everyones dead. Modus gassed them all.
@@unsubme2157 ok and?
@@unsubme2157 its shit the creators wrote, im asking why the bos was in a place the enclave could of filled perfectly
@@TEGamer I agree. Also 76 plays out so recently after the great war that BoS activity in the area is very improbable. Not impossible though but it wouldnt make much sense to scatter out to build new bases and such when BoS hadnt really been fully built up out west yet. Btw it wasnt Eastern brotherhood in 76, it was Western. But both factions exist in Fo76 so im fine with it.
Imagine if oxhorn did this, it’d be four hours long
And it would suck
Oxhorn fan here. Just wanna say I like his style. No surprise since im a fan.
Yeah it would suck.
@@dilksjoel if you want to watch someone turn a 10 minute Wikipedia page into an hour long video I pity you
@@crs6959 if that’s what you pity in life then I pity you
I think you forgot that EDE went through an unseen Enclave base in Chicago before it went to the Mojave on the way to Navarro.
The Chicago base could still be pretty active.
It would have been interesting to have the Enclave be one of the factions you could have sided with in _Fallout 4,_ though in a way that most would see as completely unexpected...
Following their defeat at Project: Purity, Col. Autumn had learnt of the twisted plans of John Henry Eden and of how the AI had subverted his authority to try cleansing the Capital Wasteland, and of how Eden had ordered their forces to kill any and all Wastelanders that they came across without justification for it. Because of this, and of how the Lone Wanderer had spared him and shared this news had deeply affected Autumn even as many of their own forces continued with the orders of Eden regardless of the futility of prolonged assault. Taking with him what little had remained of those that followed him; the good Colonel would leave Washington D.C.
Years would pass as Augustus and his forces traveled the Wasteland, contemplating the nature of the Enclave and of the nature of when they had fallen and of why they fell. It wasn't from the Wastelanders that caused their downfall; it was from the attitudes of their forebears; thinking that they could have abandoned the very soul of the nation that they were born into. Seeing at how the Enclave had preached themselves as the true American Government, Autumn realized that they only continued from the stance of the world back in the late 21st Century instead of from their humble origins that served to reshape the world for the betterment of not only its elite; but for the citizenry to stand against oppression. Retooling themselves to pattern off of the ideals of the founding fathers and the commonwealth militia that formed from the backbone of the original 13 Colonies, Autumn began an initiative that would serve to better and to protect the people of this untamed Wasteland from all threats foreign or domestic at a minutes notice.
This was the beginning of what would grow to become The Commonwealth Minutemen.
All that they needed was an ideal to live alongside; an icon of the old world who lived as a simple man of prestige or power that understood camraderie and brotherhood with his fellow Americans. Then Autumn remembered reading over something from the files of Project Safehouse: of a Vault that had specialized in Cryogenics and long-term preservation, and of how there were still old world Americans left within the frozen tomb; waiting to awaken...
It would have been a far more interesting storyline for the Minutemen if it was revealed that they were simply rebranded Enclave that were good guys.
This would have made Fallout 4 main story so much better. The Minutemen would even have had a deeper motivation to stand against the institute, not only because they were also experimenting on the FEV but also for the ways they were using their technology to harm people and they would know to what consequences that would lead. Mate, if people like you could have helped wrighting the story of Fallout 4 we could have had maybe the best Fallout game so far instead of that uninspired pile of trash.
Roanoke survives the Great War and is a founding member of the Enclave, it’s officially part of the lore now
There are still operatives in Appalachia, they're survivors of the Research Facility run by SODUS. You can find hand written notes that some of the "scouts" were determined to leave and not return, as well as in Daily Ops finding out that some high tech, secret organization (and I believe it may even mention the Enclave) is "spying" on the BoS that showed up in Appalachia recently. Also apparently there is a base in Chicago, as mentioned in ED-E's audio logs. It's also possible that there are other small bases located around America, as Autumn Senior would have had to refuel his vertibirds on his way across America to get to the capital wasteland. It's my belief that the reason we haven't heard from the Enclave is that those cells that are left have been forced into hiding, keeping radio silence, and are possibly trying to work out how to come back from something like this. I'm really hoping that they make a return in the future, and would love to see them pull out a win (though maybe not of the globe wiping genocide kind). Maybe the have a change of heart, and are more concerned or convinced that they should be working from the shadows to improve America any way they can, rather than flat out trying to do it by force. Would be cool to see.
Ahhh yes the best faction in Fallout. God Bless the Enclave, God bless America
I gotta ask, I only played NV, 4 so I didn't get a good idea of the Enclave. What makes the Enclave such an interesting faction?
@@vetonrecica5558 why are you on a full lore video for the faction and not watching instead of pointless questions?
@@slinkerdeer good question, it mostly stems from my curiosity. As far as I currently know, the enclave was portraited as a force of evil, killing innocent vault dwellers and wastelanders. But every since I saw videos from the fallout youtuber BOSSMAN where he showed the enclave in a more human light, I was curious. So i'm asking, what is so alluring about the Enclave?
@@slinkerdeer Dick.
@@vetonrecica5558 In my humble opinion, the Enclave's allure is their similarity to the Nazi party. They're both brutally effective, had great equipment and were stylish too. Not to mention some people like to be the "bad guy". I may as well wish for the moon, but I'd like to see the return of the Enclave in the next Fallout game. Picture this: You're a vault dweller in cold sleep awakened by a small group of Enclave remnants to begin rebuilding their army and pursing their goals again. You form friendships and gain ranks as the story progresses, but you're eventually given a choice to betray the Enclave or join another faction. Just an idea, you know. Thanks for reading :) Oh, I am *NOT* advocating Nazi dogma at all. They were wrong, and that's why they were crushed by the allied powers
i'd like to see split enclave factions, that have differing goals than the main enclave does
Nah that'd fuck the entire faction
Which would make them either get together eventually or get wiped out by constant raider/BoS attacks
You mean like some of the enclave members wanting to do good things
@@WaikingDeadStudios they already do good things
@@captainsierra8611 like what? They're the saturday night cartoon villains of fallout amd that's by design
@@dersuddeutschesumpf5444 not really they only came in F2 so while they're the "bad guys" they're lnot the main ones
The Enclave radio kept me sane during the horrors of fallout 3 and awakened my love of military marches
I like seeing these vids that layout the lore in a nice clean manner. Makes things much much easier. That saidm it also helps those that are fully against any lore by bethesda which, oddly enough, still fits in with the lore originally laid out by interplay.
What do you think of Fallout Tactics?
@@LordJagd i only know a small amount about tactics. By alot of accounts its soft canon. Some aspects are absolutely canon, but others, aren't.
@@LordJagd in terms of canon it almost fucks it worse than some people persume fallout 3 to have done, as far as i can tell.
really good mods for Fallout NV are For the Enclave, Enclave Commander and Fallout New California. AT last that one lets you join the Remnants and gives a good reason as to why they had the firepower they did in Fallout 3.
God Bless the Enclave, God bless America
My man out here giving the trooper in the thumbnail a gun from Battlefield 2142 like we wouldn't notice. Great video as always
This is the most advanced faction other than aliens. They will have other base of operations all over the country and America is a big place. Shadow organisations don't die off so easily. With their tech I don't doubt they have alot more to show us and I can't wait to see it all. Hoping and praying I can join them someday would be awesome
The Roanoke plug completely caught me off surprise lmao
Ah yes, Roanoke Gaming, a well known scientist in the Fallout universe.
Just started a new enclave play through, and through I would have a refresh of the lore, your video popped up and glad it did! Great easy listening
I hope the enclave comes back in a new fallout game, and that the new fallout game doesn't end up like fallout 76 in the beginning
I hope that of they do,do it like new Vegas did where you found just some remnants
@@caiorodriguesmonteiro4768 Honestly I don't want something like that in the remnants I want a playable faction but instead of being so closed off they actually accept some people who are useful to them, like very specific people. I would be okay with the enclave being how they were before being evil, that would be pretty fun to be the bad guy.
@@majorfin3040 i think it would be better too but if for example takes place after the events of fallout 3 it would brake the lore but if it's before fallout 2 I think it would be really coll
@@caiorodriguesmonteiro4768 Dude I just had a crazy idea, what if you decide if the Enclave become evil or not? It would be really cool in the next game
@@majorfin3040 now I remembered about the cut content I'm fallout 4 where you could make a alliance with paladin danse and kill elder Maxon and become the leader of the brotherhood or put danse in command and be his second in command
There is so much to this dunwich-interloper story. Even reaching all the way to the game starfield, because there is a interloper on there too. I Would love to see a video connecting this mystery to that part of starfield. This mystery is big enough to make a whole new fallout storyline. Like imagine if there was a vault where everything they did in the vault Had something to do with dunwich and the interloper.
Nice vid, the fallout lore seems to be much more deep and interesting than I thought
Yeah it really is, so much background to the games! Thanks for checking it out :)
I wish to see a Reformed Enclave faction, no more FEV and no more plain boring evil. Just a faction that learn from their past mistake and focus on rebuilding America, even if it mean collaborate with the local faction by offering them deal and tech. While Enclave will recruit talented Wastelanders and sanitize them throughoutly.
So, just NCR with high-tec?
There is a mod for this
That plain boring evil can be found in real life, dude. The Enclave are basically what Uday Hussein would've done with Iraq had he inhereted the regime from his father Saddam.
Watch Count Dankula's video on him some time. I could 100% believe a sociopathic sadist like Uday could found and mobilize a group as over-the-top evil as The Enclave.
Just a quick thought, wat if the enclave started the great war because when people found out the gimmick was up
Chinise communist did it. Their submarines were dected near our shores and their planes in our air space just before the war.
I’ve heard some say that Vault-Tec launched the first nuke
@@thesenate6130 Vault-tec is Enclave. USA won the war no way they would ever want to start nuclear war now when their troops were attacking Chinise mainland.
@@Enclave_Engineer If i recall there was some piece of lore that said the United States military was about three days away from capturing Beijing.
@@thesenate6130 another theory is the zeatans started the war
Cool lore, definitely makes the enclave more complex to understand
Still the best faction and rightful owners of the post war wasteland of the United States
As if there was any doubt
GOD BLESS THE ENCLAVE
God bless the Enclave ,God Bless America 🇺🇸
I would love to see a splinter faction of the Enclave return in a future game, maybe pulling an Elder Lyons and subverting what you would generally expect them to be doing. I'm not an Enclave fan nor am I a Brotherhood fan, but if we could see some sort of remnant faction arise that is trying to do some good with what's left of their resources - rather than following questionable doctrines and garden-variety-evil ideologies - I think they'd make an interesting faction.
Maybe the dormant or disbanded Enclave remnants that had contented themselves to lying low - out of fear or guilt, perhaps - are spurred into action by the Brotherhood of Steel; looking at the path the BoS was on in Fallout 4, I can 100% see them being an antagonist faction in a future game.
I mean, doing everything they can to destroy all mutants, hostile or not, and taking whatever they want along the way? It wouldn't need to be stretched much more for the next elder to start inadvertently quoting President Eden.
I like the BoS in the same way a Star Wars fan likes the Empire: I love how cool and iconic they are, but I don't agree with many of their doctrines and beliefs. The same can be said about the Enclave. The difference is that the Enclave has always been more overt about their evilness while the BoS is often sliding into the morally-grey category. The BoS has also garnered a lot of favour in the fan base just from being the one consistent faction a player can swear loyalty to.
How would the fanbase react to the main antagonistic faction being the BoS? Or to the protagonist potentially standing against them in a suit of X-02, fellow comrades beside them?
How many Enclave soldiers stashed away their gear and abandoned the Enclave out of guilt or shame? What would the Brotherhood need to do for them to arise from the ashes of the Enclave, as something new?
I just hope the Enclave isn't gone. There are still multiple places where they could potentially be still set up. Say, Area 51.
The only faction that can actually fix everything done to the wasteland. Absolute favorite faction man.
that was a really good video
also you should check out the "For The Enclave" FNV mod and "America Rising" FO4 mod
god bless the Enclave
The problem with most Enclave mods is that they disregard the fact that the Enclave has always been comparatevly small in size/manpower (even in F2), and instead portrait their remnants as downright large armies with tons of assets.
@@vahlen5281 oh, well thanks for the info
@@vahlen5281 In "America Rising" I think there Reformists Enclave members, because they recruit from the Commonwealth. Granted the Wastelanders are good Canon foder for the Brotherhood. They give the Brotherhood something else to shoot.
Considering many of the unexploded nukes in the Fallout series have a VaultTec logo on them, it's probably safe to assume that the Enclave told VaultTec to kickstart the Great War because the US public was coming after them.
I was somewhat dissapointed with the Enclave as they were being written up. Their history indicates machiavellian intellect and planning, and yet in-game they seem about as smart as a brick. We are talking about high end planners and officers with decades of experience as leaders and planners. I know the military doctrines of the prewar in-game logic and lore seems hamfisted and crude, but I really dont see how these people could have flown under the radar in a Paranoid pre-war US, without exceptional skill and insight.
I know that writing is hard and writing up Machiavellian villains and factions is harder, but I dont think they were written up as they should have been.
I wouldnt mind seeing an enclave faction turn up. One smart and cunning enough to have avoided the purges and detection, and one faction you could actually side with for some intelligent goals (allbeit likely very practical to the point of showing no regard for anyone but themselves). Could be as a guerilla-style faction, or as a special forces type faction. Just as long as it was intelligent.
I mean, all it takes to fly under the radar is money and influence, both of which the Enclave had in abundance, and the pre-war US were paranoid of the *Chinese.* Back then with all the propaganda they were churning out the Enclave probably would've been looked upon as the good guys. Plus, you know, all those original people comprising the Enclave died, and their successors got crazier and crazier with every generation. The Enclave are cool and shiny and all (tbh in FO2 it was mainly Horrigan that was cool, 3 and Bethesda are kind of what started this thing of people wanting to join them) but they were never really designed to be some master strategist group; I mean, they were created and written as a satire of the marines and US military culture in general. Satire generally is going to highlight the negative aspects so I don't think a machiavellian Enclave was ever really on the cards, they were very intentionally written as gung-ho idiots whose philosophical ideals don't extend much beyond 'kill everything that isn't us'.
As someone mentioned in the comments, there is an Enclave base in Chicago.
Great intro. Video content very well explained. Got me interested to watch the whole video
The enclave still exist in the universe, they exist in the state of illinois Chicago they run most of the state overran the brother hood enclave from the west and east have also fled here and bolstered there ranks hopefully when they release fallout 5 we visit illinois they are supposed to be strong in Milwaukee aswell witch isn’t too far north
I feel like many issues in Fallout could be solved by the wombo combo of a really good conversation and a knife to the back
Sup guys thanks for watching I hope you enjoyed the video. Mega sorry for the delay! Mic was being a pain! Anyways cheers!
Oh god NO did I find another British narrated video game lore channel? Now I’m going to have to watch all the videos. I’m caught up on the fudgemuppet catalog already
Awesome video! Thank you for your fallout insight. I appreciate all the work you put into this video. Would you be willing to make a video about the "Free States" faction?
I wanna look at all the factions at some point so I’ll definitely look into them
Sounds good man, i appreciate it.
3:07
"Prize winning scientists like Roanoke Gaming"
Thank you WiseFish, very cool!
*Its called 'we do alittle sneeding'*
That was really well made, good stuff man earned my subscription
Thank you dude really appreciate that :)
I love the idea of maybe there being a group of Enclave deserters that was blinded from what the group was truly doing, and once they found out they have revolted and left. Then were able to start a new more positive enclave of the people for the people. It would be an interesting idea to have a more “good guy” story to the enclave
literally what the BOS are, Mariposa Military Base was experimenting with FEV and Maxson and his soldiers killed the scientists and left the US military e.i The Enclave
This is basically how I play the America Rising mod in Fallout 4. That mod involves members of the Enclave being thawed out in a secondary Vault 111 section (like how Vault 81 had a secondary section). So, my playthroughs are to join the Enclave and then start up the Minutemen to serve as the Enclave’s main army while the Enclave proper focuses on training, pre-war tech retrieval, and the establishment of a new government.
America Rising makes the Enclave much more morally grey. They still plan to release FEV, but only have it target seriously mutated creatures such as ghouls and supermutants, not wastelanders.
Wiping out all sentient ghouls is a steep price, but the reward is a rapid return to normalcy in the Commonwealth, which would lead to countless saved human lives, far more than the amount of sentient ghouls killed. As for supermutants, something like 99% of them are completely irredeemable murderous cannibals.
So, a character who wakes up from a clean and happy home in 2077 to horrifying mutants trying to kill him 200 years lated might not having any problem with “supermutant abominations” and “disgusting rotting radiation zombies which smell like rot” biting the dirt, even if some small fraction of those groups is decent.
So, definitely not the “good guys” but also not Nazis who want to exterminate literally everyone who is not them for the lolz.
@@QualityPen I’m honestly very happy you spent the time to type that out, thanks man! Sounds like something I’ll have to look into downloading for sure. Make for an interesting new rp play through.
So it'd just be another NCR clone of some sorts just with PA, it really wouldn't be much different overall and would create the same problems NCR has at the respective region of those rogue "wholesome" enclave members.
Personally I think there should be many different regional groups, each with either slightly or drastically differing ideologies, for all the factions we know about already and probably many more we don't. That just seems more realistic to me in a world where there is little to no instantaneous communication.
If they ever return, it would make sense for them to have a base set up deep within the NORAD bunker facility of the Cheyenne Mountains in Colorado where they might be preparing to take back the land that was once America from the impure and unworthy.
Actually, there's already lore written on Cheyenne Mountain Complex (Vault 0) from Fallout Tactics.
I didn't realize how deep the lore was with the Enclave. I knew they where a shadow organization but some of the stuff you mentioned I've never realized. Like Roanoke Gaming was an Enclave.🤯
I'm going to unsubscribe to his channel now lol.😆
PS. The Enclave where a bunch of a**holes but their power armor looked really cool.
Haha well I mean until he says otherwise I have to believe he was part of them! But yeah their armour and weaponry is so cool, shame they’re the worst people!
That’s, that’s what you’d call an unpopular opinion my friend. I think you may have stumbled into the wrong part of UA-cam considering how many people are commenting on this video saying the exact opposite of what you are.
@Account Not Found and that's why they should all be exterminated? Bs, those "radiated" people run the fallout universe in the form of all major factions, the enclave is just the BOS in even more ingnorant, arrogant and subversive
Excellent video once again. You have an incredible speaking voice btw
“God Bless America...”
“God Bless the Enclave!”
It would be cool to see a fallout game where you start out as a enclave member and then get kicked out and have to try and destroy the enclave remnants of your regiment with help from another faction
We truly are mysterious
It would seem likely that they would have offshoots who were very different philosophically. The BoS has had it happen numerous times- the enclave would face the same problem of defection from isolation.
Remember kids ...even the enclave remnant hates the legion.
I've always wondered how vaultec prospered in a capitolist society when they didn't produce a financially viable product.
The Enclave has the best potential out of any faction… and yet it hasn’t been used properly since Fallout 2.
At this rate it’ll be 2077 by the time the Enclave gets a chance.
There's a lot of interesting plot potential for them, and they are less evil than The Legion who you could have sided with in NV. The fact nobody on the team thought the guys with advanced tech and an obsession for pre-war u.s. would'nt have been interested in Mr. house is a real missed oppertunity lore wise
Just the way you said that intro was enough for a like from me
Good guys.
Finally some one who realizes Roanoke is a godtier science boi
Glory to the Enclave!🇺🇲🇺🇲🇺🇲🇺🇲🇺🇲🇺🇲🇺🇲
This is one of my favorite enclave videos and love to watch this after playing some Fallout
GLORY TO THE ENCLAVE!!
It’s videos like these that make the fallout lore feel real
Huh, I guess the east coast Enclave weren't necessarily bad guys then
Assuming Colonel Autumn is the man in charge and not the genocide robot Eden of course, the former seems ambitious sure, but I'd argue morally grey, and not fleshed out at all
They're kind of just the brotherhood with a different coat of paint
kind of how we come to find that the remnants in new vegas weren't even necessarily bad people for the most part
Seems like a whole lot of wasted potential, since they weren't all that fleshed out fallout 3
Bethesda moment
Wow! Just to think that the enclave wore t51 power armour
I bet the brotherhood of steel must of thought it was their own soldiers
Before the x01
God bless the Enclace, God bless America.
iirc nuka-world expansion laid out one of the main reasons for the vault experiments... colonization of space.
The Sneedclave
Guy in your profile picture did nothing wrong.
Sometimes I wonder if the institute is involved with the enclave in some way or maybe a remnant that broke away. Both the institute and the enclave created the super mutants, the institute new about one of the vaults having frozen people, and there both trying to reclaim America.
Great theory.
God Bless the Enclave!
Well made, easy to follow! Love it
this is unrelated to fallout but I wanted to say I think you should review Halo Reach specifically the campaign. it has the best graphics imo in the halo series and the story is so epic in a tragic but awesome way that the other 3 halo games never really came close to because of the focus on adventure and the at times cheezy moments that contributed to a more light hearted video game atmosphere rather than a brutal war between humanity and the covenant.
I watched your Battlefield 1 review and based on your critic of the war stories I think you would really like the story of reach. its not too bombastic over the top and while the spartans are super badass the focus is on the bigger picture of Reach and their Nobel defense of the planet against insurmountable odds.
I like reach because you can tell the story was really meant for a more mature audience who are more perceptive and it packs a lot more meaning as a result. if you watch the characters of nobel team closely in every scene, how they interact with each other, how they talk to civilians, what they say; you realize that they actually have far more personality than chief, johnson, or any of the other characters in previous halo games. Nobel team are portrayed like real soldiers whose personalities are lifelike and relatable but not easily broadcasted to the audience.
in the first mission nobel team discovers a squad of zealot infiltrators hijacking secret files from a remote unsc server relay on reach. They find one survivor whose father was killed by the elites and carter tells gorge to 'find out what she knows'. Gorge makes the civilian chic feel safe by taking off his helmet and speaking her native language which he knows because reach is his home planet. he calms her down then tells carter 'she needs a full physiatric workup'. its funny because carter probably doesn't care about her feelings and just wants to know about what happened so he can report the situation to command asap because the covenant finding Reach poses a dire threat to the unsc meanwhile gorge is more concerned with the effect on the people of reach and the planet which is so important to him. that's just one tiny example and there's so much depth in every line and every scene with Nobel team, act man made a good video about how reach is subtle. I've played the campaign 5+ times and I'm always noticing new stuff that really blows my mind and gives more insight about the characters and story. Thats why reach's story is so endlessly fascinating and its something that you will never get with the other halo games because the storytelling is simple in halo 3.
you have to really pay attention to the little things to get the point of the story because it's the characters and their actions that make the story compelling and make nobel team live up to their name. They're the very best elite spartan soldiers in the unsc with unbreakable teamwork and unparralelled combat effectiveness devoted to their military service and willing to sacrifice everything in defense of reach and humanity; but tragically, its still not enough. What makes reach so epic is seeing and playing in nobel team as they work together against a hopeless scenario trying to save the doomed planet of Reach from the relentless alien juggernaut which will stop at nothing to burn the planet and its inhabitants into glass. it's a tragic story illustrating humanities impossible fight against the covenant, the ending is perfect because it shows how thier Nobel teams sacrifice paved way for one ship the pillar of autumn and the master chief to escape carrying the last hope of humanity giving rise ti the halo trilogy.
Yes
Somehow the Enclave has returned
"Somehow the Enclave survived." Based.
Gotta love that roanoakgaming shoutout tho 😂
God bless the Enclave!
Always!
God bless America!
That roanokegaming diss was great i love to see yall are friends
The Enclave are an essential and very cool faction to the Fallout universe but I cant believe some people actually think they're good unless they're just trolling
I’m debating between the NCR and the Enclave
Imagine being a ncr patriot
@@redpilledkemalist2175 its better than the other post apocalyptic factions
Personally, I think that the Autumn Enclave would be the best path for the Enclave to go down. Still killing Mutants (Seriously, most Super Mutants are mindless murdermachines and Ghouls can go feral at any time it seems.) and the BoS, but not outright insane.
Friendship with Caesar’s Legion ended.
Enclave is now my new best friend.
Damn, you really love the evil factions, huh?
@@krasmasov6852 Nothing American can ever be evil, it goes against the basic laws of reality.
In opinion the Enclave should rule America
I think for the next Fallout game, they should let us be able to be part of the Enclave, or start out as being part of the Enclave.
I think it would be awesome if they took that, but half the game is pre-war. You help facilitate the nuke launches, and then the other half is navigating a fresh wasteland.
The Enclave it’s like a fascist faction of the original American government in the Fallout lore; waiting the perfect momento to arise and exact their plan, but there is always some kind of obstacles to them, but in the end they succeeded in some actions, and their spirit prevails, I hope someday Bethesda bring ‘em back!
I hope not. They've already milked the shit out of the brotherhood. They should just make new factions based around the region.
Most of Enclave known if Fallour lore so far is just one division from Oil Rig, which has gone rogue. It's unlikely that orgianization such advanced and prepared as Enclave only had one division worth of manpower.
@L'aspirant Legionär von Deseret facist is a good way to say something is bad. "Oh my he is racist? What a facist!" Even tho Mussolini's facism has little to do with race
They really arent fascist except on the west coast.
Colonel Autumn is cool
@@bipolingdaco1607 if bethesda takes notes from NV and make the brotherhood smaller and makes the enclave more than bad guys twriling their evil mustaches and plotting evil plans. like how the NCR was expanded upon in NV because the writers knew what they were doin. (though im sure Bethesda will probably just not do this and make a fool of themselves AGAIN)
Found an amazing channel today :D loved this