How to make ground explosion in Blender with the particles only Tutorial

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  • @Rivental
    @Rivental  Рік тому +5

    Update.
    It is not necessary to apply modifiers before particle system. Just click "modifier stack" in particles settings (emission - source - modifier stack).

  • @Albert_XXI
    @Albert_XXI Рік тому +18

    What on earth have you done in less than 5 min?? This is Blender's global community service. I'm flabbergasted. A big bow to you 😀

    • @Rivental
      @Rivental  Рік тому +1

      Thank you! This method has some limitations but it is very simple to understanding(much simpler than Geo node) and it is certenly useful in many cases.

    • @markus_blend16
      @markus_blend16 Рік тому

      I know right?! That's also the reason why I chose blender because you'll find lots of tutorials like these here on youtube.

  • @Mark_Alloway
    @Mark_Alloway 2 роки тому +22

    Directly to the point and well organized. A perfect tutorial. Thank you.

  • @nuke2625
    @nuke2625 10 місяців тому +2

    Blender comunity is some of the best cg communities out there. This sir is a really good comprehensible tutorial.

  • @Mashoodbrohi40
    @Mashoodbrohi40 Місяць тому +1

    Your tutorial was incredibly helpful! I followed along step by step, and the results were impressive. Thanks for sharing your expertise...

  • @mve736
    @mve736 Рік тому

    What an amazing tutorial! So much info in less than 5 minutes.

  • @krissosful
    @krissosful Рік тому

    Finally got to the right explosion tutorial, thanks a lot for sharing👏👏

  • @davidsyahputra8747
    @davidsyahputra8747 2 роки тому +1

    awesome tutorial, perfectly on point !!

  • @3dandme777
    @3dandme777 8 місяців тому

    Awesome, my first explosion. Thanks for making it possible. Great tutorial.

  • @chuckshreve3866
    @chuckshreve3866 2 роки тому +2

    One of the best most succinct tutorials I've seen yet. And I've watched a million. Make more. Lots more.

    • @Rivental
      @Rivental  2 роки тому

      Thank you. I have a couple of ideas. I'll try to post them soon.

    • @chuckshreve3866
      @chuckshreve3866 2 роки тому

      @@Rivental Would you consider a realistic gun muzzle smoke? Not that many good tutorials on it.

  • @nicholascureton933
    @nicholascureton933 2 роки тому +2

    It's a really good tutorial. Please do more. 😁

  • @collinsk8754
    @collinsk8754 Рік тому

    Very well done. Precise. Thanks.

  • @unblender777
    @unblender777 10 місяців тому +1

    thanks for making this awsome Tutorial for free

  • @YusufKaya_Official
    @YusufKaya_Official 3 місяці тому

    very smooth to understand this tutorial. Thanks 💥💥🙌

  • @RaffoVFX
    @RaffoVFX 2 роки тому +6

    haha epic ending. Anyway you got the classic problem of the motion blur sticking to the particles even when they are not moving. Always had that problem when using the ground stickiness. Instead what you could do is to set the ground as "kill particles", and in the particles settings activate the "dead" option, so that they dont disappear when they collide with the ground

    • @Rivental
      @Rivental  2 роки тому +1

      Hm... Very interesting. I will try it when repair my PC. Thank you!

  • @francescorossini9411
    @francescorossini9411 Рік тому

    Thank you it was great, perfect tutorial 😎

  • @Caminobrickfilmstudios
    @Caminobrickfilmstudios 2 роки тому +1

    Great tutorial, the explosion looks really great! And you're definitly underrated!

    • @Rivental
      @Rivental  2 роки тому +1

      Thank you! I feel this tutor will give me many subscribes.

    • @Caminobrickfilmstudios
      @Caminobrickfilmstudios 2 роки тому

      @@Rivental btw, do you know how to do this with an imported model instead of the rock generator?

    • @Rivental
      @Rivental  2 роки тому +1

      @@Caminobrickfilmstudios it doesn't matter what model you put into collection. I used rock generator because it fast way to get rock

    • @Caminobrickfilmstudios
      @Caminobrickfilmstudios 2 роки тому

      @@Rivental ok thx!

  • @Oranggee
    @Oranggee 2 роки тому

    thanks bro one of the best simple easy tutorial I've seen

  • @zitongxu6007
    @zitongxu6007 8 місяців тому +1

    so nice!!!

  • @milongis
    @milongis Рік тому +1

    excellent video i love you

  • @MechTactical
    @MechTactical Рік тому

    Excellent Work! Watch for it in my upcoming flic. :)

  • @qemrys5686
    @qemrys5686 6 місяців тому +1

    Cool! I got a fantastic explosion after I crank up the number to 500million too! 😀

  • @EROSNERdesign
    @EROSNERdesign Рік тому +1

    Fabulous!

  • @computerguillermo
    @computerguillermo Рік тому

    neat! thanks :)

  • @jurassic_painworld3151
    @jurassic_painworld3151 Рік тому

    Good tutorial

  • @hamzaarfaoui9533
    @hamzaarfaoui9533 Рік тому

    super fast, super easy , thanks

  • @felixnyamongo
    @felixnyamongo 11 днів тому

    Thanks.

  • @robert-brydson-1
    @robert-brydson-1 2 місяці тому

    great for one but how do we have multiples exploding at different times like in the video ?

  • @bek10ov.k
    @bek10ov.k Рік тому

    oh my god! thank you very mach

  • @haziqdarwisy597
    @haziqdarwisy597 5 місяців тому

    thank you...😊😊😊

  • @NarekManukyan
    @NarekManukyan Рік тому

    this is an amazing tutorial, but I have a problem, when I try to apply modifier, it shows error: disabled modifier, skipping apply, why?

  • @activemotionpictures
    @activemotionpictures Рік тому

    what a way to say goodbye tutorial.

  • @benediktmeyer
    @benediktmeyer Рік тому

    great video! in my blender version there is no "use count" option :(

  • @tangerb8110
    @tangerb8110 2 роки тому +2

    Woow

  • @zubyyynaijaaa2677
    @zubyyynaijaaa2677 2 роки тому +1

    Summary: Drop your pc on the ground and render the ocean modifier.
    great video tho!!

  • @dastrocreations5058
    @dastrocreations5058 Рік тому

    hey great video, there is one thing missing that would make it realistic, and that is smoke. Maybe you should add that in and it would be realistic.

    • @Rivental
      @Rivental  Рік тому

      Hello! I didn't planed to add smoke. I don't like blender smoke simulator. It is too slow and there is quite difficult to get detailed realistic result. But you can try it yourself.

  • @mugenanimations2343
    @mugenanimations2343 6 місяців тому

    Hm this didn't seem to work for me. Probably cause im using 3.6. But the particles at first wouldn't rise. it just fell no matter what I did, they also didnt scatter at all either

  • @friedegg7864
    @friedegg7864 2 роки тому +3

    Well the last part was unexpected

  • @TheOddestThings
    @TheOddestThings 4 місяці тому

    In case anyone else is confused at 0:47, they switched to solid from wireframe.

  • @Rick-wl6cx
    @Rick-wl6cx 6 місяців тому

    When I increase icosphere size it doesnt increase

  • @carlossuarez9272
    @carlossuarez9272 Рік тому

    I wonder if I can bake this animation and use it in Unreal Engine?

  • @brainboxfilms8462
    @brainboxfilms8462 2 роки тому

    Haha funny ending . .

  • @omartamer3644
    @omartamer3644 2 роки тому

    How do you do the animation in the video with character

    • @Rivental
      @Rivental  2 роки тому

      Hello. It is animation from mixamo

  • @alexscott7819
    @alexscott7819 Рік тому

    How would I go about changing the colour of the particles once they're done?

    • @Rivental
      @Rivental  Рік тому

      Do you talk about render or viewport?

    • @alexscott7819
      @alexscott7819 Рік тому

      @@Rivental In render, though in my Rendered-Viewport too it shows the explosion is the same colour as my plane

    • @Rivental
      @Rivental  Рік тому

      @@alexscott7819 Just change color of your emitting object. In my case it is a rock.

    • @alexscott7819
      @alexscott7819 Рік тому

      @@Rivental Thank you!!!!

  • @Logan_wlt
    @Logan_wlt Рік тому

    how do you make the floor ?

    • @Rivental
      @Rivental  Рік тому

      Floor at the beginning? It's just several planes with the 4k displasement textures from HDRI haven.

  • @richelleashleyfloyd4927
    @richelleashleyfloyd4927 6 місяців тому

    I need help. When I render it, it started to lag like it mid explodes over and over again but not explode fully..

    • @Rivental
      @Rivental  6 місяців тому

      Looks like you need reset automatic cash.

    • @richelleashleyfloyd4927
      @richelleashleyfloyd4927 6 місяців тому

      @@Rivental how can i do that?

    • @Rivental
      @Rivental  6 місяців тому

      @@richelleashleyfloyd4927 In the particles setting. Find cash tab and delete cash

  • @XDbrickstudio
    @XDbrickstudio Рік тому

    How can make the particles become brown colour?

    • @Rivental
      @Rivental  Рік тому

      Just set brwon material for object which you use like particles

    • @XDbrickstudio
      @XDbrickstudio Рік тому

      @@Rivental ok

  • @dzulrashdi6689
    @dzulrashdi6689 Рік тому

    Can you make water splash with this method...

  • @yingzhiworkspace
    @yingzhiworkspace 2 роки тому +1

    hope you get a new pc

  • @robciubobciu
    @robciubobciu Рік тому

    evrything is fine but it wont render particles on render

    • @Rivental
      @Rivental  Рік тому

      I think you missed some step.

  • @AryanDurgapal
    @AryanDurgapal Рік тому +1

    haha
    last

  • @SahilMakrani-cy8wy
    @SahilMakrani-cy8wy День тому

    wtffff
    howwwwww

  • @returnedtomonkey8886
    @returnedtomonkey8886 3 місяці тому

    It's not rendering.

  • @seaoflyons
    @seaoflyons 9 місяців тому

    After Effects Tutorials: 60 mins long; looks like crap; inflexible, non-transferrable techniques. Blender Tutorials: ^

  • @tomasyaconis7030
    @tomasyaconis7030 Рік тому +1

    Hello friend, very good tutorial! I have a question, how do we do it if we want, for example, to make many detonations but at different times?

    • @Rivental
      @Rivental  Рік тому +1

      Hello. Thank you. It is a very good question. I tried to do it but unfortunetly without any success. So the only way what i can recommend is a manual way. Create particle system, set settings, dublicate it and change end and start emission value of new system. I understend if you talk about many explosion (30 or 100) it is very unuseful method but i could't find any better. Maybe it can be done with a new simulation node but for me this staff is too complicated. That is why i moved on cinema 4d for sometime. In c4d this kind of different time simulation creating very easely.

    • @tomasyaconis7030
      @tomasyaconis7030 Рік тому

      @@Rivental Thanks for answering, I'm working on an animation in which a minigun shoots against a building and I need about 100 mini explosions, like a bullet impact. I have to find another solution

    • @Rivental
      @Rivental  Рік тому

      @@tomasyaconis7030 Well. I have seen before tutorial where particles emit from collide other particles with surface. But now i can not find this tut.