How to make dust from falling object in Blender

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  • Опубліковано 8 лип 2024
  • #OctopusEffects, #Blender
    When an object falls on a dusty surface, the dust rises. This tutorial will guide you through simulating dust in that situation using Blender 3.1
    00:00​ Introduction
    00:12 Rigidbody
    00:38 Smoke emission location
    01:20 Particles
    02:00 Quick Smoke
    03:33 Bake
    Hope it is useful to you
    Thanks for watching
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КОМЕНТАРІ • 13

  • @tommestommes2178
    @tommestommes2178 Рік тому

    That's pretty cool! Thanks a lot!

  • @silentgaming2636
    @silentgaming2636 Рік тому

    Exactly what I was looking for ❤

  • @yvesmolina
    @yvesmolina Рік тому

    Amazing simple, thank you 🤩👌

  • @MC-VFX
    @MC-VFX Рік тому

    Thanks A lot bro!

  • @HeavenComet
    @HeavenComet 3 місяці тому

    very helpful, looks super epic, im terrible at smoke sims tho so mine doesnt look nearly as cool as yours lol

  • @renatonehr3972
    @renatonehr3972 Рік тому

    I tried to change the color of the smoke, but still the same after render

  • @neilmarshall5087
    @neilmarshall5087 2 роки тому +8

    This is wrong. Sorry, but the dust will move sideways away from the cube, not up into the air.

    • @Thor7172
      @Thor7172 Рік тому +1

      That just means YOU did something wrong, please fact-check yourself before you start blaming the tutorial. This worked perfectly fine for me and its just what i needed

    • @neilmarshall5087
      @neilmarshall5087 Рік тому +2

      @@Thor7172 Ok. Then why did 2 others like my comment?
      I mean in real life something different happens. Not that the tutorial contains mistakes ( apart from a lack of real world physics ).
      It is easy to make the dust move correctly, rather than do a bad job of faking it. It should move outward like the shockwave you have seen many times in hollywood FX movies.