HOT TAKE: the new reptile is dog water to me. He was always a reptile that could shape shift into a human to disguise himself. Then overtime he started to lose that ability and just exist as his true self. Now basically he just turns into the reptile monster from the bad MK movie that came out a couple of years ago. Also he was from a race and realm where everyone was as obliterated by shao khan, then had to work for him to have his people brought back. He had depth and a goal.
Something that drives me nuts when I try to lab in mk games is how moves will scale based on what move it is, rather than number of hits. So sort of like PL said you do the harder combo and get less damage, there are times when I am testing and I do an easy combo and note the damage done, then remember like stand 4 does 9% while the stand 2 I did before the ender only does 5% so I’ll do the exact same combo and end with stand 4 into special and it will do like 5% less because for some reason stand 4 scales the damage harder. It just makes optimization confusing like they did it on purpose to force you to do the combo they want you to do rather than create something of your own or optimize better. The more you innovate or experiment the more noticeable it is and you just start to feel incredibly demotivated to even continue labbing your character further than day 1. So like in most fighting games you will see a heavy damaging move and try to find ways to hit that move in a combo or hit that move multiple times in a combo to maximize your damage. In mk those moves always make the rest of the combo do less damage and hitting it multiple times in the combo will sometimes result in laughably low damage. Like this punch does 20% on its own but if i combo into it, it does only 1% and makes the followup hits do 1/10 the damage they normally do? Why else would they do this?
@@PhanFanMan yeah bro, the blue color quote also crack me up. Do you also remember him saying "you done f'ed it up" when presenting badly reviewed games. 😂
Mk1 went from an alpha to beta on release i swear this game was never finished before they started selling it and i just want sf6 to have more sf characters i want Able or El furete or maybe Violent Ken it would be dope but for tekken i just want lei jinpachi armor king or marduk
Special moves are usually unsafe? I just thought special moves were moves that required motion inputs, I know supers are always unsafe and heavily punishable, but never knew special moves were supposed to be, alot of the characters in the games i play have plus on block special moves. Was talking about 2:32:50
Bro I answered "10 good things about mortal kombat 1" lol it was really hard to do and I didn't know It had to be specific to your liking. least I got featured I guess gg
You guys did me dirty on the music LOL I said it was well produced, I didn't say they were memorable. But the Main Theme is good and the credits song is good too. Technically the music is well produced, so much so one of the tracks sounds more like Star Wars than any of the new Star Wars shows LOL but whatever nWo 4 Life
bro beef jerky prices are way too high.
I like how a lot of these points are story/character related and not gameplay related really telling.
HOT TAKE: the new reptile is dog water to me. He was always a reptile that could shape shift into a human to disguise himself. Then overtime he started to lose that ability and just exist as his true self. Now basically he just turns into the reptile monster from the bad MK movie that came out a couple of years ago. Also he was from a race and realm where everyone was as obliterated by shao khan, then had to work for him to have his people brought back. He had depth and a goal.
1:10 PL has not been alive for more than a thousand years. I call BS
The open panels are cool discussing the games 👍
Put this on the watch later list. Can't do 4 hours right now, but I'm excited to hear this in full later since I missed it live.
Aaah, the last points were embarassing, but hey at least I made someone laugh.
Also when I said chun li fights herself, I meant the mirror matches.
Something that drives me nuts when I try to lab in mk games is how moves will scale based on what move it is, rather than number of hits. So sort of like PL said you do the harder combo and get less damage, there are times when I am testing and I do an easy combo and note the damage done, then remember like stand 4 does 9% while the stand 2 I did before the ender only does 5% so I’ll do the exact same combo and end with stand 4 into special and it will do like 5% less because for some reason stand 4 scales the damage harder. It just makes optimization confusing like they did it on purpose to force you to do the combo they want you to do rather than create something of your own or optimize better. The more you innovate or experiment the more noticeable it is and you just start to feel incredibly demotivated to even continue labbing your character further than day 1.
So like in most fighting games you will see a heavy damaging move and try to find ways to hit that move in a combo or hit that move multiple times in a combo to maximize your damage. In mk those moves always make the rest of the combo do less damage and hitting it multiple times in the combo will sometimes result in laughably low damage. Like this punch does 20% on its own but if i combo into it, it does only 1% and makes the followup hits do 1/10 the damage they normally do? Why else would they do this?
The duration of this video is reminded of angry Joe's iconic 'four hours' quote😂but anyways big up Mike and the others for the vid
It’s either, “4 HOURS?!?!” Or “IS, IS THAT BLUE. IS THAT FUCKING BLUE?!?!”
@@PhanFanMan yeah bro, the blue color quote also crack me up. Do you also remember him saying "you done f'ed it up" when presenting badly reviewed games. 😂
@@amazing_rose27k3 Oh for sure dude, i also love how sometimes abuses OJ. Idk but that cracks me up lol.
Mk1 went from an alpha to beta on release i swear this game was never finished before they started selling it and i just want sf6 to have more sf characters i want Able or El furete or maybe Violent Ken it would be dope but for tekken i just want lei jinpachi armor king or marduk
What's good!
1:28:39 King J said Sorry for being Harsh. Nah He don't gotta be sorry. I was having a Laugh 😂
I don't blame you guys 1 but for Skipping over mine 😂👍
Special moves are usually unsafe? I just thought special moves were moves that required motion inputs, I know supers are always unsafe and heavily punishable, but never knew special moves were supposed to be, alot of the characters in the games i play have plus on block special moves. Was talking about 2:32:50
Bro I answered "10 good things about mortal kombat 1" lol it was really hard to do and I didn't know It had to be specific to your liking. least I got featured I guess gg
It had to be things that actually made sense and were actually good things. Not what ever you pulled out of your ass
I tried to keep it as objective as possible 😂
A lot of the characters were ruined in terms of lore/backstory.
You guys did me dirty on the music LOL I said it was well produced, I didn't say they were memorable. But the Main Theme is good and the credits song is good too. Technically the music is well produced, so much so one of the tracks sounds more like Star Wars than any of the new Star Wars shows LOL but whatever nWo 4 Life
😂😂😂😂 NWO 4 LYF 🤘🏾🤘🏾🤘🏾
Fuuu, i missed the stream, dam(
@@Howfoolish. Streaming tomorrow as well.
@@RealMikeHollow oh, nice haha
Thanks, it seems I have 6 hours difference with UK so it's hard