MK11 sold a hell of a lot though. There are several issues with MK1. The kameos are goofy and don't fit. Especially on non mk1 characters. There was probably a reboot too many now and people lost interest in the story as it delves into more timeline/dimension things. Personally i always hoped they went with the future where shang tsung won and put the spotlight on the order and chaos realms as it's heroes worked to reset the timeline and save the realms. It was a missed opportunity. A reboot could've worked if they based it on the great kung lao era as well. But, they just retreaded old ground with silly things like swapping who sub-zero and scorpion are, which is confusing. Like... i don't think it's a bad game, but it's tripping over itself. If they aren't gonna let it breathe with injustice releases, fatigue will set in if they don't change things up. Also, they need to stop going so hard into timelines. It got too much. Nothing matters in the story if you can just travel back in time or go to another universe. Those need to be used sparingly. I might be in a minority, but i hate all the guest characters too. I prefer to see MK characters. Make a crossover game if you want so many crossovers, i say. MK is losing it's identity.
Franchise is washed. Done. It's a relic of the 90's that should've ended long ago. I loved the franchise to the point I saw both original movies as a kid on day 1, played all the games, knew all the moves. Franchise is just SHIIIIIIIIIIIIT now. Clunky ass ugly animations, 2010's style cinematic campaign ain't nobody want, guest characters done by the time executives who don't even play fighting games, ugly ass art style, super anti-streamer/content creator friendly with no disable gore options and more. Just end this shit, launch it into The Pit.
MKX wasn't that long ago, and mk11 wasn't terrible, I enjoyed mk11 - not as much as MKX but it wasn't terrible, mk1 is just horrible, horrible, so bad that I hope they never attempt the cameo system again and stop supporting it, go back to the drawing board and pretend it never happened
@@NemXX2No the problem already start in mk11 many people enjoy the game at first but regret buying it later on due to lack of support and it is really hard to gain outfits. You need both of you acc. to get the outfit to have the same outfit with 1 and 2 player which is annoying. Not all player love online most of the player just wanted to play with friends and family. Neither realm starting to be money grab.
The key things that stand out here. SF6 in it's second year has more entrants than SFV's debut year. Tekken 8 has more than double the record that T7 got(Tekken 7's entrants record was around 1900) and Strive pulling in more than 2000 for 3 years.
@@leithaziz2716 As much as some players harp on it not being "Guilty Gear'y" enough, there's just nothing quite like it. The closest other game to it is Granblue Versus, and that is still a much less.. Explosive game (even if I prefer playing and watching it over GG)
It isn't too surprising if you were to look at the numbers for previous tournaments. At Combo Breaker, Uni2 got 602 players but MK1 got 274 players. And at Frosty Faustings Uni2 got 524 while MK1 only got 152. Though CEO saw 114 for MK1 and 99 for Uni2. The numbers for both games have been occasionally close, but it looks like UNI players have more player loyalty to their game than MK players.
The fact that STRIVE still have over 2000 entrants after 3 years and being the third most played fighting game, and that even after the releases of GBVSRising, SF6 and Tekken 8, makes me very, very happy
Someday SNK will manage to turn The King of Fighters into a huge series in the U.S. I mean, in the rest of the world it's pretty well know. The fact that I can buy a soft drink can adorned with characters from KoF '97 gives me the impression that it has to have at least some fans 😅
@@Benxall KoF '97 isn't very popular in Latin America, that's the one which is immensely huge in China, where those cans I mentioned came from. The most popular ones are KoF '98 and 2002, though with 2002 there's the people who grew up playing the hacked "Magic Plus" version Another arcade game that's is hugely popular in Latin America is the rhythm game "Pump it Up", I've never seen a Dance Dance Revolution machine in the arcades, though the DDR home versions where much more common. In Argentina there were monthly tournaments for Daytona USA as well in the late '90s and early 2000s. Mortal Kombat is also very popular in places like Chile, Argentina and Mexico, I mean, the recent games from X onwards are the only fighting games dubbed into Neutral Spanish, with famous dub voices at that, I can't imagine SNK dubbing their games, that's expensive
@@prrithwirajbarman8389 Seeing a game like KOFXV being this low is kinda sad. The game imo is the most fun I had in a fighting game. SNK really fumbled the ball with KOFXV imo
SF6 is crazy. The biggest complaint people have about it is that there aren't more characters. It's literally just that there isn't MORE to play in the game lmao
Those are casuals that don’t even understand that there are more characters coming. It’s like they don’t know we go through this with every streetfighter game lol
MK1 has no casual playerbase, because there's no new content casual care about. By now everyone realized that the story mode is better experienced by watching it like a movie on UA-cam, than playing it yourself. SF6 has a campaign mode that entertains casuals.
The gameplay SUCKS. Idk what Max is talking about-their first attempt at an assist game is awful. MK really should not be an assist game tbh and obviously they would need to keep trying to get it down, when they could just follow MK9 and or MKX and build on what worked in the past..
Exactly. And I genuinely believe Mortal Kombat should stay as a 1v1 game. It always has been, aside from Tag modes, and the Cameos are just WAY too gimmicky to have any lasting power. It feels like they wanted to go to a tag out game, but didnt want to take the plunge so just did a half-assed version of it. Idk, feels like the MK franchise has always had such a strong identity and MK1 is a big falter from that.
Also, it's good to remind that a lot of KoF players are from latin america and gettin a Visa is not as easy as it seems. It definitely reduce the numbers by A LOT, trust me
Not only that, KOF has a huge following all across Asia, traveling all the way to Las Vegas is a big investment of money and time that not all players can afford to, and that goes as well for the Latin America players.
@@enemychaser6487 china,s. korea, pakistan, brazil, chile. mexico is literally the mecca of kof and the nation with most top 8 participants in usa kof tourneys. but the visas and cost of travelling always have been a big issue like you said.
I hate to see KoF XV so low, but i do get that it is more popular in places of the world where they typically have to shell out a LOT of money just to go to EVO in the first place. I hope Fatal Fury gets the attention SNK deserves so very badly.
It seems SNK is pushing City of the Wolves to become a huge hit in the U.S., especially considering they're dubbing the game into English, but not other languages. Though some of SNK's developers have mentioned that Fatal Fury seems to be more popular in the U.S. as opposed to how King of Fighters is more well-known in other regions like China and Latin America. I don't know if CotW could be to SNK what Guilty Gear: Strive was for ArcSys, perhaps Terry and Mai's inclusion on SF6 would help, but I don't know how could they make KoF more well-know
@@fiammaorsmth9840 yes, I've also seen that as a reason why KoF isn't as appealing as other fighting games. Technically, you could play 1-1 on KoF, though that's not the intended way, but Marvel vs. Capcom 2 is a 3-3 fighter and it's hugely popular
@@pablocasas5906kof and fatal fury have a different player base. Fatal Fury is more popular in the us (though still not popular overall) for the reason that core FF gameplay is just street fighter gameplay minus two buttons. But then again why play a 4 button street fighter when you can play a 6 button street fighter is what it boils down to.
MK1 is just too random in its design for me...random superheros, random cameos, crazy multiverse storyline...I just want a good old martial arts tournament for the fate of Earthrealm.
@@alexandrealves9965 I feel as though they lean so far into the photo realistic presentation that it ends up feeling flat and flavorless. No risks taken.
SoulCalibur VI has about 70 entrants at EVO this year, which as a community-run side tournament for a forgotten fighting game a few years after Bamco dropped all development is a pretty good turnout lol.
Mortal Kombat 1 was such a disappointment. The greed of Netherrealm was also unacceptable. A real fall from grace and unfortunately not the first for the franchise. X was so goddamn good...
What do you mean greed? I’m curious why everyone is so unhappy with MK1, I mean I don’t think it’s a perfect game but people are treating it like it’s the worst Mortal Kombat we’ve ever had and I don’t understand why unless it’s specifically single player content you’re unhappy about because the roster is great and the gameplay is great and the graphics are great and even some of the story stuff is decent so I’m not sure why everyone is so incredibly unhappy with it when the most important parts of a fighting game which is what Mortal Kombat is, is pretty damn good in my opinion Unless we are just judging it based off of it single player content which is admittedly not great compared to previous titles
I been so sick of them locking skins behind these randomized lootbox mechanics or forcing us to play boring offline modes to unlock stuff. Invasions is so boring just like Towers in MK11 and Injustice 2, at some point I realize I'm not really playing the game just boring myself with these modes and the Krypt etc for the unlockables.
@@nerakar6562 It's actually the worst MK NRS has develop by far, it's watered down to the point that it's so boring, instead of buffing all characters, they just keep nerfing and nerfing the damn characters, also the game is already in offer again for less than it's debut price because nobody is buying the game right now, also counting the predatory microtransactions and lame ass invasions updates,. As somebody who hates MK11 with passion, MK11 is overall a better game than MK1 and that''s something.
fighting games are back; and bigger than ever. As a 90s kid who grew up during the golden age of classic fighting games; and the dark ages, I couldn’t be happier.
The MK1 issue is honestly very easy to explain. The game is not fun to play at a high level. The devs do not prioritize the high level competitive experience. They cater the game completely towards a casual audience. But like Max said in the video, the casual audience doesn't like the Kameo system. So without a casual audience who enjoys the game play, all that's left is competitive players playing a game that is very clearly designed to not be competitive. Game balance has been awful since launch and the actual flow of matches are just painful. I consistently reached the top 1000 on the leader boards during the first 3 seasons so I feel qualified to critique high level games. Throws are way too strong, zoning is way too strong, cheesy kameo moves are way too strong, and the core kit of the characters are all very poorly designed with so many characters lacking vital tools to compete. The result of all of this is a game that relies on boring, cheesy gameplay and the only ones left to play it are the hardcore audience for which the game is not designed for. I've dropped the game completely for Tekken 8 where as in years past Tekken 7 was a side game I didn't play a ton of.
Characters are so incomplete. Sindel has a low that is death on block and also doesn't lead to any combos unless you use very specific kameos. Most characters don't have both overhead and a low. The move lists are very stingy. Characters just don't have string variety. Unsafe moves are being made safe by Kameos with ultra variable timing. Bruh. Fking kameos. Ashrah has 2 flash parties that she may or may not telephone out. Speaking as an Ashrah main. Johnny cage exists. Characters have animations that do not match what the move is. Kenshi has an overhead that looks like a mid. Baraka has an armour breaking mid into low that looks like an overhead. Some moves are straight up missing startup animations. Bruh. Standing jabs are plus.......anyway, moving on. It's a good game. But in this fighting game economy, we need great games. That are also fun. And also balanced.
@@Inojin67 One of the biggest strengths of fighting games has been that people who don't play them can usually still watch and instantly know what's happening. MK1 is the opposite of that most of the time.
Mk's numbers is really easy to understand. People buy mk for the story modes and the new kameo system turned off the vast majority of people to stick around and play it in tournaments. It's not hard to understand.
Story mode sucks what you mean is the single player content which mk11 has way more of and ou literally cant acces the “single player mode” unless you’re online
@hands-ongaming7180 umm, but The Krypt and Towers of Time were online only as well. Other than that, I agree that Invasions mode is wayyyy more grindy and boring then MK11's ever was.
It's still a big drop off even strictly just by MK standards though. There were also polarising opinions about the variation systems in MKX/11 but they still had over 1K entrants in their respective first years.
I feel like I'd rather support characters be from the main roster rather than from an exclusive side roster. It's purely psychological, but doing it this way gives me the greedy pleasure of feeling like I'm picking two characters, rather than one character and some sidekick who may not even be of much help. Secondly, this mechanic still needs to be ignorable, and in MK1 Kameos are nearly impossible to ignore. You can't turn them off, they show up in your victory screen, and their interference is what "enables" you to do your super move.
Also wanna add that KOF having lower numbers may also be due to how most of its biggest audience are from countries like China or Mexico that are somewhat more niche community sizes among the FGC compared to say Japan or the US or even Korea that Tekken and SF have, and that the countries that really like KOF are not only relatively smaller in size in terms of how much of the FGC they make, but also the fact that it is a pain in the ass to get to the US if you're fron these countries. That coupled with EVO this year being more expensive and KOFXV being the same game for like several months now due to not getting major balance changes since Hinako dropped, would def drop KOFXV numbers
Part of me is kind of depressed that The King of Fighters XV is in last place. I know it'd because KoF is the fighting game equivalent of Saint Seiya, a series that's hugely popular in Latin America and China but unknown in the U.S. 🥲
@@pablocasas5906 you better expect when fatal fury goes to it's first Evo it's gonna stack up highly I think maybe 3rd or 4th place, hell you can argue 2nd
SF6 is cooking, Strive is doing a great job holding its player base and it's really cool to see Granblue find its feet as it's a lot of fun. And then there's MK1 oooof.
Fighting games like SF6 and such mention here will die to have the numbers in sale and overall players MK1 have. Competition wise, yes its not the best, but... don´t get it twisted.
@@eldamiferswhat the hell are sales worth when like a quarter of the people that bought the game are playing it, what’s more embarrassing is that mk is arguably the biggest fighting game franchise ever yet sf6 sold almost the same as mk1 and so did tekken 8, it’s sad but true, it’s a dying franchise unless they bother to do something about it
DBFZ should’ve been there instead of MK1 as a final show of respect for Akira Toriyama and to hype up Sparking Zero. It would have more players than MK1 as well.
The deals likely would have already been in place by the time all the parties knew of his passing. Getting it there probably would've required further negotiations and set up than Sony or Bandai were probably willing to pay for or deal with
WB really went out of there way to make sure MK1 couldn't get off the ground when it needed to the most. The ten dollar fatalities, the always online, invasions being lame, It’s like they were actively trying to push the casuals off. This makes me scared though because if we ever do get another Mortal Kombat, it is going directly back to the Mortal Kombat 11 formula because that’s the last game to do big big numbers. Say what you want about Mortal Kombat one, whether you like it or hate it, it tried something new. WB will never allow NRS to do that again, even though the state the game is in is entirely their fault.
I'd hardly call it new. It was exactly the same as MK11 in the ways that it really mattered. The assists just feel like gimmicks and once you wrap your head around it, the combat is exactly like MK11. Invasions were indeed a massive letdown though.
@@SirLightsOut99 I don't think that'll be case after the Suicide Squad fiasco, he is thinking and I know HE IS: "I lost 200 million for this? Ehh, looks like I overestimated life services games too much,"
@@nomado.3855Bold of you to assume Zaslav thinks. If we've learned anything about him, it's that he's stubborn. Dude saw the Infinity Train debacle coming from a mile away and still chose to both can the show and nuke it from streaming so that nobody could watch it. I can't even say he'll learn from Suicide Squad because look at the state Multi-Versus is in. It's a fighting game where you have to grind to unlock all the fighters.
@@Ceiling559I feel like the game is balanced in a way that everybody is unbalanced because pretty much every character has something crazy going for them if its unseeable 50/50,insane damage,cracked frame data,stupidity good zoning and conversions etc
Related to mk1: - no incentives for pros to compete - Competition is fierce. Sf and Tekken are just better for tournaments. - Game unbalanced AF - People just realized that MK is just for fun, not to compete.
I disagree with your last point. If a game is fun then people will want to compete in my experience. MK1 just isn’t fun past a few matches tbh. The unbalance that you mentioned is so bad and it really makes me believe that WB did not give a damn about what they were releasing last year.
last point is cooked. mk has done more than its part for the FGC. its just had a bump in the road with mk1. its not just for fun. people are and will compete in mortal kombat. such a ass comment
@@snipesmcfreely5879Even mk11 had its moments tbh. I dont like mk11 but I cant deny watching mk11 is fun at times. Unlike mk1 where those moments are so rare because everyone is doing the same thing picking the same characters because only like 4 characters are complete.
Is....Strive the oldest game on the list not counting the throwback title? And it has THAT MANY entries? Damn, the people have finally found Guilty Gear.
What happened to Mortal Kombat 1 -- NRS pissed off players like myself who became invested in how things were going from MK9 to MKX to MK11. We were basically told we didn't matter.
It’s not really NRS, it’s WB, pretty sure they pushed for the game to come out before it was really ready and also are the reason the game has tons of micro transactions
GBVSR has the same exact problem, and i'm sure it sold even less than 20% of the copies of MK1, but despite that, it got double the entrants of MK1. The truth is, MK is trash, and also incredibly boring to watch
This problem is not exclusive to MK1, and is not the reason for the low numbers IMO. Third Strike is dominated by Yun and Chun mirrors, Granblue finals at CEO was a Nier mirror, you will always have a HC and Leo player at Strive Top 8 (although that's moreso cause Tempest is such a good player), etc.
IMO MKX was the pinnacle of MK games. The guest characters and gameplay was just top tier out of all MK games. It was so much fun that I havent been able to find in MK11 or MK1.
GBVSR being up there is wild. As a former player of the mobage, I always thought it was a niche game, that lost its momentum pretty quickly. Yes, Rising breathed some life, but to be number four on Evo? That many? Holy hell, they really turned it around. How did that happen?
the free to play version helps a lot, i've gotten several non fighting game players into it because of that. the lobby system is SO much better than strive's too. the simplified inputs also go far to lower the barrier to entry without hurting the depth of the gameplay. the only big flaw with the game is the current balance being out of whack, if they manage to get the power level of the cast closer together similar to where sf6 is, i think the numbers will continue to go up.
The original Granblue versus did pretty well all things considered and GBF Rising is really easy to pickup and still maintains depth at a high level. Good rollback netcode and the impact of the free version from what Ive seen is also more than you might think. You get to play most of the cast on a weekly rotation.
WB screwed up big, they were so confident that Suicide Squad and Mortal Kombat will be a success, yet they are the once that change there Business model to games of service and then they are confused why no one like the content. U clearly notice that NRS doesnt want this in game store in the game, its the reason why they dont produce more skins. I mean they could easily and put more and more skins in the store, they arent tho. U just see the game wasnt ready yet, gameplay is the only good thing, but it lacks in therms of offline content, and data leaks found out that NRS was working on more game modes like arcade mode where u could play older MK games or a Tag Team Modes and more too come, i mean Ermac wasnt eaven supposed to be DLC he was originally planned to be the last char on the base roster there are so many things telling u that NRS had so much more planned for this game, but they had to cut all of it because Warner brother wanted a early release
After the Sajam tourney with all the new playing streamers, many of them have continued to involve themselves in the FGC. Their audiences begin to also explore the FGC. This community is great, because of community! I know a few streamers took time away from their normal streams by streaming CEO.
Even though Strive isn't my favorite of the series, this truly makes me happy that it Maintains its relevancy to a degree. I'm happy for them and others who really enjoy Strive. 😊
Mortal Kombat 1s problem is their meta. Not only do the Casuals dislike the Kameos as you said but then there was Final Kombat and that really highlighted how Johnny PeaceMaker and Sindel are basically leagues above everyone else on the roster. They need to sort it out before EVO takes place.
@@nix98zlcy ahh so the worse case scenario when the release only showing this year well that sucks but i do respect them taking their time (heres hoping for the CODA X-men Sprites replace the downgraded regular sprites of post-CODA)
Sad to see the Mortal kombat scene the way it is. Still love it. But just remember when combo breaker, final kombat, Evo and others where Mortal kombat was on top but understand times change
As a casual MK fan i can also say that what they did with the characters in the reboot of the universe is criminal. Hanzo Hasashi isn't even in the game. He technically is in a picture of an arcade ending. Imagine if Street fighter rebooted and Ken in now Ryu and Ryu doesn't exist. He's just some kid in a back alley. The amount of disrespect some characters got in MK is beyond crazy.
I can only speak for myself but personally I find the DLC characters completely uninteresting. When they showed the S1 characters I lost any potential interest in the game.
Speaking personally, I very much disliked the direction they took MK1 I hate the Cameo system a lot, and I don't play the game specifically because of that, but also because my main characters, Kano specifically, just aren't there anymore. And the one that is there, Johnny Cage, just isn't My johnny. I also have heard from people that they didn't like how Hanzo was no longer Scorpion
@@SovereignKing Insert obligatory "but aren't you glad they made it in as a kameo? look at all of these characters that are in the game (as kameos)! All of your favorite characters can make it into MK1!"
MK1's biggest issue is that it is boring to play AND watch. Pretty much every character has an extremely one dimensional gameplan that they will repeat over and over multiple times per round. Character kits are anemic to account for the Kameo system as a way to fill in the gaps, but the Kameo system has instead proved to be more limiting than anything as the small pool of viable Kameos are the only ones you will see over and over again.
Mortal Kombat as a reflection of the state of the entire Western video game industry. MK is the only Western game on the list and this game sucks ass like a jet vacuum cleaner.
Granblue being in the top four brings a tear to my eye. " the world almost took us away , we were stuck on delay, but now we're back on the stage, believe in Victory engage!"
@@hands-ongaming7180 What is it you don't like? I remember hoping the game wouldn't feel so stiff but it pretty much looks like the last couple of games.
It seems City of the Wolves will be more popular to U.S. fighting game players compared to King of Fighters. If what SNK's developers say is true, Fatal Fury is more popular with U.S. players compared to King of Fighters, which is more popular with Latin Americans and Chinese
@@skyuru they’re definitely adding one of the fatal fury stages in season two and of course will have Elena stage because it represents one of the worlds in world tour, which is Africa Kenya
@@skyuru I think I'd prefer Terry's stage from Mark of the Wolves, The Freight Express. I mean, I'm not from the U.S. but Terry's stage from FF2/Special always looked kind of weird since I don't think Mount Rushmore is near some transcontinental railroad or a desert.
Really happy for Guilty Gear. Even though the DLC cadence and some mechanics could be improved, they really killed it with that game. That franchise has so much potential and I look forward to seeing what's next.
surprised at no Guilty Gear Xrd Rev 2, but it's so good to see "3rd Strike 2024". If only MvC2 happened when it was supposed to. Can't believe Samsho is top 20.
@@minechaftgamer288 I think the highest entrants Xrd got was 900 in 2016. Xrd was relatively niche in it's day. Strive really did grow the GG competitive scene. I'm not sure MVC2 would have had that many players for Evo, in 2020 it was supposed to be an invitational. Samsho's biggest draw was that it was an excellent side game. If you look at its top 8 in 2019, there were SF players (Alex Valle, Infiltration, Kazunoko) and SNK players (Reynald, ZJZ) both in it.
@@madmanmit2618 While Xrd was niche in EVO, it was a really good game that really sold a lot of copies. Strive (which is also a good game) is enjoying the success of the previous game. SamSho fell down hard because of no crossplay.
@@GeoGyf How is Strive enjoying the success of Xrd? While Xrd was a good game, it wasn't that popular here in the west. Strive felt like it came out at just the right time with really good netcode, and brought in people who had never played fighting games before. Also Samsho fell down for multiple reasons and no crossplay was one of them, I agree.
Granblue is kind of in dire need of the next patch, which is planned to happen after Evo, a lot of people are not too happy with how the top characters vastly outperform the rest of the cast. But damn top 4 entrants at Evo and a Sunday slot guaranteed and a super high chance at the next character being revealed is just something that honestly didn't seem like it would happen (being top 4 in entrants)
They're probably planning the big patch as we speak best with how fast they nerfed Beatrix not to mention the last two characters of the season are probably going to be revealed add Evo and it has to be a highly requested character with how much they've been hyping it up
Fans are over MK live service and locking everything behind a paywall. The only thing we get each season is minor colour palette changes. Meanwhile Tekken 8 has full custom madness.
The cameo system literally caused NRS to fuck up the intros, xrays, outros, and fatalities, obviously disregarding the gameplay itself which was another huge fuck up in and of itself. The genius at the company who suggested this mechanic needs to be fired.
If I could only find a coach to teach me how to actually play fighting games personally, I'd love to go and compete. These games look so fun, but I just can't wrap my head around them at all.
Max is so a part of the culture, that him casually saying "type shit" feels hella appropriate. The most popular FGC UA-camr right here gang. Rightfully so
GG Strive being 3rd place is great, I'm surprised of the jump in players/popularity is has had from the last GG game. I'm surprised they chose not to add DB Fighterz, I bet it would get more numbers than KOF15 or Mortal Kombat, even though its not being updated anymore. At this point it feels like EVO has MK just for legacy purposes, and bc its one of the only non-Japanese games/devs. It would be nice to give its spot to Fighterz or Skullgirls or any other game, tbh (I'm not into fighting games so I may just be saying dumb stuff, tho)
@@s.p.d.magentaranger1822 The line up was set long before Toriyama's passing. MK1 numbers was surprising because they were expecting the new game bump. MK11 started with over 1500 entrants then started trending downward. DBFZ was doing the same from 2500 down to the 800's. Max pointed it out one of the reasons for MK1's low numbers was them making huge game play changes that didn't sit well with a lot of players. It's 50/50 if its coming back in 2025. As much as I love KOF XV. It has ran its course. City of the Wolves will take its place next year.
I was never a guilty gear fan until I saw strive in that beautiful animation and I’m like I have to play this game. It looks so exciting and Boy. I got my moneys worth.
@@SomeDumbFuck-f6d And nothing says "No Shit Sherlock" more than MK 12 losing out to UNI 2 of all games. Then again, it was UNI that knocked out Melee, and it doing so also caused a bunch of butthurt and memetic reactions from all fronts and sides within the competitive playerbase overall.
Mortal Kombat 11 having more player counts currently than Mortal Kombat 1 based on Steamdb is already telling something unlike Tekken, Street Fighter and Guilty Gear where the players move to the newer games even if they actually love the previous games
I got competitive with MK9 and have been with them since but I have to agree with the casual audience I’m not a fan of the cameo system either. It could have been an interesting addition if your character was already complete and versatile but instead cameos are used as a crutch to make up for your characters shortcomings. Cameos make the character in MK1 and it shouldn’t be like that.
Another big thing for SNK is Collaborations. The exposure to a new Audience like Ultimate potentially brought new players to the franchise. With Season 2 of SF6 bringing 3 of its main stay characters to the game, it could potentially spike the player count even more.
I wish Terry and Mai's inclusion in Street Fighter 6 could raise some awareness about SNK among U.S. players, but I don't think it will magically make KoF XV sales explode, kind of like how third-party characters in Smash don't necessarily mean that Nintendo players will try games like Fatal Fury or Dragon Quest. Not to mention that Terry and Mai are Fatal Fury characters, not KoF ones, so I guess their inclusion will be tied more to City of the Wolves At this point, I don't know what can SNK do in order to make The King of Fighters more popular in the U.S. I think one of the most important thing about fighting games is having appealing characters, and as I said, while Terry and Mai seem to be popular and are pretty recognizable, I don't see many people talking about actual KoF characters like Kyo, Iori, K', etc.
u were a lil off with mk1 even the pro players talk about how boring it is to watch and nrs turns off comments on there videos cause the game is a johhny peacemaker fest with the same combos over and over . the game sold over 4million and cant get 1000 players to show up and play for money. it avgs 7000 players a month who play online for 1hour it died in its first year .
The problem is the kameo system. Unsafe move being made unsafe leading into combos. MK 1 is a fun game, just is missing some balance clean ups. The characters also lack strings and variety without their kameos. Which means characters are mostly half backed and don't have enough move variety.
The Kameo system kept me from buying it altogether. When they confirmed it was gonna be assist-based *only*, the writing was on the wall from that point forward that they were out of ideas.
Maybe it's just me, but it seems Netherealm doesn't care about MK1, and I think it may be due to their owners, Warner Brothers Home Entertainment Group. I think the honeymoon phase for MK1 is kinda come and gone 😢 Don't get me wrong, I was really excited about MK1 prior to its release, but as time has progressed, it's dropped down the ladder for me, while Street Fighter 6 and Tekken 8 stays in heavy rotation. Kudos to those who's still grinding it in the game 👊🏿
I think MK1 was doomed from the start. The way Ed Boon tweeted towards the end of MK11 sounded like he was ready to move away from MK for a while and make other games. Then later, just a short while before this game was announced, he replied to someone asking about their next game and said "Either Injustice or MK". I still subscribe to a tinfoil hat theory that MK1 started out as IJ3. Kameos could just as easily have started out as a "Sidekick" system. Shao Khan's redesign has moves that would be right at home on Steppenwolf, and not to mention just how many Superman parodies ended up in the DLC lineup. Maybe because they already had some moves planned, maybe because The Boys and Invincible are hot right now. True or not, Boon's talk online adds up to a game he wasn't keen on putting his heart in yet. Which also means he might not have argued too hard when WB started talking intense monetization.
I'm sure they care about the thing they have to make as their job, but I do feel like there isn't as much passion in these games, and there hasn't been probably since mk11. I know this is a very subjective and ethereal thing to talk about, but you look at Street Fighter 6 and the last leg of SF5, and then look at MK 11 and Mk1, and you get different impressions from either side.
MK1 has a great story mode, and a lot of the characters are fantastically portrayed, but the especially grubby monetezation, the unfinished feeling invasions, and repetitive palettes are what killed my investment in playing the game. They still don’t have load outs for customization in the game and it’s been 9 months. I know most of that doesn’t matter, but casually that sucks hard. Personally after playing SF6 and T8 which just overall feel waaay more polished as games makes it painful when I try to boot up and play MK1 in any capacity.
I just realized it: MK1 is the “Brawl” of Mortal Kombat. Mind you, I don’t know which MK title we would call Melee (since X and 11 could be split for all I know. A slight edit here since many would argue 9 should be in that running too), but hearing Max talk about MK1 made me realize how Brawl ran into the same problem and how so many players decided to stay on the GameCube as opposed to jumping to the Wii due to the overall gameplay. I hope the first year of MK1 is enjoyable to watch. A shame that it pails in comparison to Tekken 8’s first year (which was going to happen regardless, but we probably didn’t think the gap was going to be that wide).
Currently MKX is like the Melee since it's the one people remember most fondly. Whether that is because it's the one they first got into or because it's just better than the games after is up to you
And Johnny Cage is the "Meta Knight". You hate to see it, lol. Based on what I've seen/heard, some will say MK9 or MK10 is the "Melee". People would gladly go back to those 2, 'cause it's MK11 (around the back end of its time) when it started going downhill. And now it's Johnny Cage/Peacemaker at SS-tier and everyone else starts at A-tier, like Brawl. 😂 To keep the parallel going, MK is due for a "Smash 4", where it gets good again. Just pray that no one becomes the "Bayonetta" in the next game (remember that Bayo mirror in Grand Finals? You remember the one. 😂).
@@DPantherful1 the final Smash 4 tournament was a nightmare. Not just for the Bayo mirror, but the overall disrespect to everyone there against players, audience and those running the event. When it is grand finale and you refuse to play, that should have been a double DQ.
I mean, as we speak Blazblue's most popular title is that platformer (which is really good BTW), I don't think we will see it being featured in the main lineup unless team blue makes another one. Based on what Kidoka said, Arcsys doesn't want it to compete with GG, so it's a possibility that we will see some news once Strive nears the end of it's lifespan
NRS, and by extension WB, keeps messing up every good thing they’ve got going for them; you love to see it! I truly hope their next game fails, especially in casual circles; while this 99% of the time leads to studio closure, good riddance, it’s the only way to desperately carve out that single 1% chance we’re ever getting another good game.
Mk has become the cod of fighting games, worrying about what movie character to add in or comic book character while not fixing their game. Just wanting micro transactions lol
Max, the only reason why KOF numbers are low is because the entire community for the game needs VISA and no migration officer is gonna give you a 2-day visa to play a videogame
Honestly super happy to see the Strive numbers. Even after being out for awhile, it's still up there with some of the biggest and most popular new fighting games. Love to see GG still getting attention and love, especially since we're still getting content for the game
MK11 tripped and stumbled so MK1 could fall on its face
Yep. RIP MK
MK11 sold a hell of a lot though.
There are several issues with MK1. The kameos are goofy and don't fit. Especially on non mk1 characters.
There was probably a reboot too many now and people lost interest in the story as it delves into more timeline/dimension things. Personally i always hoped they went with the future where shang tsung won and put the spotlight on the order and chaos realms as it's heroes worked to reset the timeline and save the realms.
It was a missed opportunity.
A reboot could've worked if they based it on the great kung lao era as well. But, they just retreaded old ground with silly things like swapping who sub-zero and scorpion are, which is confusing.
Like... i don't think it's a bad game, but it's tripping over itself. If they aren't gonna let it breathe with injustice releases, fatigue will set in if they don't change things up. Also, they need to stop going so hard into timelines. It got too much. Nothing matters in the story if you can just travel back in time or go to another universe. Those need to be used sparingly.
I might be in a minority, but i hate all the guest characters too. I prefer to see MK characters. Make a crossover game if you want so many crossovers, i say. MK is losing it's identity.
Franchise is washed. Done. It's a relic of the 90's that should've ended long ago. I loved the franchise to the point I saw both original movies as a kid on day 1, played all the games, knew all the moves. Franchise is just SHIIIIIIIIIIIIT now. Clunky ass ugly animations, 2010's style cinematic campaign ain't nobody want, guest characters done by the time executives who don't even play fighting games, ugly ass art style, super anti-streamer/content creator friendly with no disable gore options and more. Just end this shit, launch it into The Pit.
MKX wasn't that long ago, and mk11 wasn't terrible, I enjoyed mk11 - not as much as MKX but it wasn't terrible, mk1 is just horrible, horrible, so bad that I hope they never attempt the cameo system again and stop supporting it, go back to the drawing board and pretend it never happened
@@NemXX2No the problem already start in mk11 many people enjoy the game at first but regret buying it later on due to lack of support and it is really hard to gain outfits. You need both of you acc. to get the outfit to have the same outfit with 1 and 2 player which is annoying. Not all player love online most of the player just wanted to play with friends and family. Neither realm starting to be money grab.
The key things that stand out here. SF6 in it's second year has more entrants than SFV's debut year. Tekken 8 has more than double the record that T7 got(Tekken 7's entrants record was around 1900) and Strive pulling in more than 2000 for 3 years.
And mk1 is dying
The consistency on the Strive entrances is a very healthy sign for the community. I'm proud of them for going strong 3 years straight.
@@leithaziz2716 As much as some players harp on it not being "Guilty Gear'y" enough, there's just nothing quite like it. The closest other game to it is Granblue Versus, and that is still a much less.. Explosive game (even if I prefer playing and watching it over GG)
Strive have only 2k players so obviously since its woke it doesnt have more large audience.
@@skyuru- "Woke"? GTFOH! You do realize there was a trans character (in the Statess) in Street Fighter IV and V. I'll let you figure out who, 😂😂
Under Night over MK isn’t something I thought I’d EVER see in my lifetime but I’m honestly not against it at all
MK1 is VERY UGLY
Because MK1 is complete shit actually..
It isn't too surprising if you were to look at the numbers for previous tournaments. At Combo Breaker, Uni2 got 602 players but MK1 got 274 players. And at Frosty Faustings Uni2 got 524 while MK1 only got 152. Though CEO saw 114 for MK1 and 99 for Uni2. The numbers for both games have been occasionally close, but it looks like UNI players have more player loyalty to their game than MK players.
@@alexandrealves9965 Visually it’s nowhere near ugly, It’s just the game isn’t good.
Same!
The fact that STRIVE still have over 2000 entrants after 3 years and being the third most played fighting game, and that even after the releases of GBVSRising, SF6 and Tekken 8, makes me very, very happy
As a strive player myself...100% agreee
Strive is literally peak guilty gear and guilty gear is a real OG fighting game.
fighting games are in a super healthy place right now
Guilty Gear being on the big 3 of fighting games is a dream come true
Combine all the ARC title here make it little close to Tekken 8, they are kinda eating good lmao.
KoF be like.
"Hey we're just happy that we were invited. 👍"
Someday SNK will manage to turn The King of Fighters into a huge series in the U.S. I mean, in the rest of the world it's pretty well know. The fact that I can buy a soft drink can adorned with characters from KoF '97 gives me the impression that it has to have at least some fans 😅
@@pablocasas5906imagine EVO latin America and it's just people joining for kof97, 2002 and 15. No other games
@@Benxall KoF '97 isn't very popular in Latin America, that's the one which is immensely huge in China, where those cans I mentioned came from. The most popular ones are KoF '98 and 2002, though with 2002 there's the people who grew up playing the hacked "Magic Plus" version
Another arcade game that's is hugely popular in Latin America is the rhythm game "Pump it Up", I've never seen a Dance Dance Revolution machine in the arcades, though the DDR home versions where much more common. In Argentina there were monthly tournaments for Daytona USA as well in the late '90s and early 2000s. Mortal Kombat is also very popular in places like Chile, Argentina and Mexico, I mean, the recent games from X onwards are the only fighting games dubbed into Neutral Spanish, with famous dub voices at that, I can't imagine SNK dubbing their games, that's expensive
@@Benxall KoF 98 it's the popular one along 2002, many of the Neo Geo games were huge here in latinamerica such as Metal Slug and Samurai Shodown
It just looks like garbage, it's not gonna sell until they pimp themselves up
What? Nobody wants To Play Johnny Cage vs Peacemaker the game?
OH MAH SUPAHEROES!!
peacemaker & johnny both got nerfed.
@@TracyCookiethose Johnny cage nerfs are a joke ☠️
For a second I thought "Third Strike is doing crazy numbers this year" but then I realized it's the 20th anniversary of Moment #37.
Oh my God
What even are the other moments? 😂
@@stickjohnny I'm not really an FGC guy so I couldn't tell you.
@@stickjohnnyme taking a piss without holding it with my hand is moment #34
@@stickjohnny There's Justin's comeback on Yipes but I couldn't tell you the number lol
Sf6: "we are hanging in there"
Tekken 8: "still fighting the good fighr"
MK1: "HELPPPP.....MEEEEE"
MK1: " Killl Meeee!"
Me: *bang*"
@@BattleBrotherCasten’Mercy-ality’
" KOF15: Wait, i am alive? "
LoL. KOF15 may have the worst graphics but the artstyle and the gameplay won't let you know 😂.
MK1: Quitality
@@prrithwirajbarman8389 Seeing a game like KOFXV being this low is kinda sad. The game imo is the most fun I had in a fighting game. SNK really fumbled the ball with KOFXV imo
SF6 is crazy. The biggest complaint people have about it is that there aren't more characters. It's literally just that there isn't MORE to play in the game lmao
Tekken 8 has way more characters than SF6 is very surprising.
I mean the small roster is only one problem I have with it. I don't like the system mechanics either
I'm not bothered about not enough base characters. I'm more bothered that there's only 4 more per season and very little else added.
@Kawaiistarzone not really tekken has always had so many more characters then street fighter alot of the time
Those are casuals that don’t even understand that there are more characters coming. It’s like they don’t know we go through this with every streetfighter game lol
MK1 has no casual playerbase, because there's no new content casual care about. By now everyone realized that the story mode is better experienced by watching it like a movie on UA-cam, than playing it yourself. SF6 has a campaign mode that entertains casuals.
Exactly and MK1 is VERY UGLY
The gameplay SUCKS. Idk what Max is talking about-their first attempt at an assist game is awful. MK really should not be an assist game tbh and obviously they would need to keep trying to get it down, when they could just follow MK9 and or MKX and build on what worked in the past..
Exactly. And I genuinely believe Mortal Kombat should stay as a 1v1 game. It always has been, aside from Tag modes, and the Cameos are just WAY too gimmicky to have any lasting power. It feels like they wanted to go to a tag out game, but didnt want to take the plunge so just did a half-assed version of it. Idk, feels like the MK franchise has always had such a strong identity and MK1 is a big falter from that.
I agree, also MK casuals don't want to buy a million dlc packs
@@BattleBrotherCastenif they wanted to do a assist game they should've done a spin off game or a different game entirely.
Also, it's good to remind that a lot of KoF players are from latin america and gettin a Visa is not as easy as it seems. It definitely reduce the numbers by A LOT, trust me
Not only that, KOF has a huge following all across Asia, traveling all the way to Las Vegas is a big investment of money and time that not all players can afford to, and that goes as well for the Latin America players.
@@astrobollo Sorry, I forgot about that. But true, KoF and SNK are quite big in countries like Pakistan and China, from what I remember
Exactly. kof is non-existent in usa. and snk is unlucky to have the most popular fighting game franchise not given any sh*t in the usa.
@@enemychaser6487 china,s. korea, pakistan, brazil, chile. mexico is literally the mecca of kof and the nation with most top 8 participants in usa kof tourneys. but the visas and cost of travelling always have been a big issue like you said.
I guess they PROHIBIDO
Third strike beating mk1 is crazy ngl
Imagine losing to the amnesiac old grandpa across the street. That MK1 rn
Undernight beating it is BONKERS. Grand blue getting 2x the entries is also wild.
Who else is gonna be 60 and going to EVO at the biggest stadiums in the country?
I aspire to be you bro
I want to if I live long enough to be that old
45 and considering attending. I live in Vegas and have always been a casual fighting game fan. Have fun!
I’ll let you know in about 20years 😂
First time going here!
Lets go evo!
I hate to see KoF XV so low, but i do get that it is more popular in places of the world where they typically have to shell out a LOT of money just to go to EVO in the first place.
I hope Fatal Fury gets the attention SNK deserves so very badly.
It seems SNK is pushing City of the Wolves to become a huge hit in the U.S., especially considering they're dubbing the game into English, but not other languages. Though some of SNK's developers have mentioned that Fatal Fury seems to be more popular in the U.S. as opposed to how King of Fighters is more well-known in other regions like China and Latin America. I don't know if CotW could be to SNK what Guilty Gear: Strive was for ArcSys, perhaps Terry and Mai's inclusion on SF6 would help, but I don't know how could they make KoF more well-know
@@pablocasas5906 It's hard. Biggest reason I see why is the need to learn three characters, which is uhh...
@@pablocasas5906For a start, marketing.
@@fiammaorsmth9840 yes, I've also seen that as a reason why KoF isn't as appealing as other fighting games. Technically, you could play 1-1 on KoF, though that's not the intended way, but Marvel vs. Capcom 2 is a 3-3 fighter and it's hugely popular
@@pablocasas5906kof and fatal fury have a different player base.
Fatal Fury is more popular in the us (though still not popular overall) for the reason that core FF gameplay is just street fighter gameplay minus two buttons.
But then again why play a 4 button street fighter when you can play a 6 button street fighter is what it boils down to.
MK1 is just too random in its design for me...random superheros, random cameos, crazy multiverse storyline...I just want a good old martial arts tournament for the fate of Earthrealm.
Exatly and MK1 is VERY UGLY
@@alexandrealves9965ok bro we get it
@@alexandrealves9965 I feel as though they lean so far into the photo realistic presentation that it ends up feeling flat and flavorless. No risks taken.
@@Turbulentdesk3967Exactly, its true
The cameos honestly killed the game, thats wat did it fr 🤦🏽♂️ idk why or wat they were thinking frfr. Mkx truly was da best 😞 💯
SoulCalibur VI has about 70 entrants at EVO this year, which as a community-run side tournament for a forgotten fighting game a few years after Bamco dropped all development is a pretty good turnout lol.
Mortal Kombat 1 was such a disappointment. The greed of Netherrealm was also unacceptable. A real fall from grace and unfortunately not the first for the franchise. X was so goddamn good...
What do you mean greed? I’m curious why everyone is so unhappy with MK1, I mean I don’t think it’s a perfect game but people are treating it like it’s the worst Mortal Kombat we’ve ever had and I don’t understand why unless it’s specifically single player content you’re unhappy about because the roster is great and the gameplay is great and the graphics are great and even some of the story stuff is decent so I’m not sure why everyone is so incredibly unhappy with it when the most important parts of a fighting game which is what Mortal Kombat is, is pretty damn good in my opinion Unless we are just judging it based off of it single player content which is admittedly not great compared to previous titles
I been so sick of them locking skins behind these randomized lootbox mechanics or forcing us to play boring offline modes to unlock stuff. Invasions is so boring just like Towers in MK11 and Injustice 2, at some point I realize I'm not really playing the game just boring myself with these modes and the Krypt etc for the unlockables.
I'd blame Warner more than NRS. F Zaslov
Would be on Warner Bros, not NRS. Devs don't make these decisions.
@@nerakar6562 It's actually the worst MK NRS has develop by far, it's watered down to the point that it's so boring, instead of buffing all characters, they just keep nerfing and nerfing the damn characters, also the game is already in offer again for less than it's debut price because nobody is buying the game right now, also counting the predatory microtransactions and lame ass invasions updates,. As somebody who hates MK11 with passion, MK11 is overall a better game than MK1 and that''s something.
fighting games are back; and bigger than ever. As a 90s kid who grew up during the golden age of classic fighting games; and the dark ages, I couldn’t be happier.
Same
And then there's MK1
@@Soul93Taker 😞
Facts
Marvel has had that since the 90s lmao
Street Fighter 6 was the shot in the arm the FGC scene needed. The community is gonna go wild once the MVC collection drops
Sf6 and tekken 8 both made that happen! sf6 was at evo last year but this evo is way bigger cuz both games are there
@@ZibaSharifi-w1i Yeah, these entry numbers for those two games are wild. I’m glad that these two games expanded the FGC community this much.
And than there is mk1…. Worst fighting game ever…
Yes after covid it invigorated the scene big time
Facts
I'm a volunteer ref at EVO this year; I'm sweating pretty hard right now.
Good luck man.
I am the manager of the Refs. You’re fired
@@bennyblunto973 Firing a volunteer is just cruel 😂
I pray for your survival
They dont pay their staff?
EVO 2024 is gonna FUCK!
Dude that's just gross...
I hope it uses protection.
@Egganopolis82 but that's what's gonna happen tho
@@bazzfromthebackground3696 the only protection we use at EVO is fight stick bags!
@@bazzfromthebackground3696 bad hygiene is protection enough
The MK1 issue is honestly very easy to explain. The game is not fun to play at a high level. The devs do not prioritize the high level competitive experience. They cater the game completely towards a casual audience. But like Max said in the video, the casual audience doesn't like the Kameo system. So without a casual audience who enjoys the game play, all that's left is competitive players playing a game that is very clearly designed to not be competitive. Game balance has been awful since launch and the actual flow of matches are just painful. I consistently reached the top 1000 on the leader boards during the first 3 seasons so I feel qualified to critique high level games. Throws are way too strong, zoning is way too strong, cheesy kameo moves are way too strong, and the core kit of the characters are all very poorly designed with so many characters lacking vital tools to compete. The result of all of this is a game that relies on boring, cheesy gameplay and the only ones left to play it are the hardcore audience for which the game is not designed for. I've dropped the game completely for Tekken 8 where as in years past Tekken 7 was a side game I didn't play a ton of.
There also seems to be a leadership or uncertainty or support crisis across everything WB the last few years.
Characters are so incomplete. Sindel has a low that is death on block and also doesn't lead to any combos unless you use very specific kameos.
Most characters don't have both overhead and a low.
The move lists are very stingy. Characters just don't have string variety.
Unsafe moves are being made safe by Kameos with ultra variable timing.
Bruh. Fking kameos.
Ashrah has 2 flash parties that she may or may not telephone out. Speaking as an Ashrah main.
Johnny cage exists.
Characters have animations that do not match what the move is.
Kenshi has an overhead that looks like a mid. Baraka has an armour breaking mid into low that looks like an overhead.
Some moves are straight up missing startup animations. Bruh.
Standing jabs are plus.......anyway, moving on.
It's a good game. But in this fighting game economy, we need great games. That are also fun. And also balanced.
It's also not fun to watch, most of the kameo animations are awkward as hell and take too long
@@Inojin67 One of the biggest strengths of fighting games has been that people who don't play them can usually still watch and instantly know what's happening. MK1 is the opposite of that most of the time.
How is zoning strong in MK1? Theres so many anti zoning projectiles
Mk's numbers is really easy to understand. People buy mk for the story modes and the new kameo system turned off the vast majority of people to stick around and play it in tournaments. It's not hard to understand.
Story mode sucks what you mean is the single player content which mk11 has way more of and ou literally cant acces the “single player mode” unless you’re online
The multiverse shit didn't help either
@@hands-ongaming7180 You will surprised the numbers of casual who buy MK1 or Tekken 8 just for the story mode and never touch it after...
@hands-ongaming7180 umm, but The Krypt and Towers of Time were online only as well. Other than that, I agree that Invasions mode is wayyyy more grindy and boring then MK11's ever was.
It's still a big drop off even strictly just by MK standards though. There were also polarising opinions about the variation systems in MKX/11 but they still had over 1K entrants in their respective first years.
It's kind of sad that Mortal Kombat 1, one of the newest games at EVO, has less entrants than 3rd Stike, the oldest game at EVO.
Not really sad when there are other fighting games that have come out recently that are ten time more enjoyable to watch
Sad for who? MK1 sucks, it shouldn't even be here.
@@lazaroskarmaniolas7410It sucks cause it'd be cool if Mortal Kombat could be fun again.
NRS games always been the least respected in the fighting game community.
@@Riggs_The_Roadie Won't happen until NRS gets a major shake up and the casuals stop buying Mortal Kombat games because it's a household franchise
I feel like the Kameo system with MK1 is a mistake. It's a nice idea but locking certain legacy characters behind that is stupid.
Agree
Don’t worry they’ll recycle them for the main roster like they’re doing with all the kameos. Happy? 😊
Idea that cameo characters would be in game if not for cameos is stupid, they would just not be in game at all
I feel like I'd rather support characters be from the main roster rather than from an exclusive side roster. It's purely psychological, but doing it this way gives me the greedy pleasure of feeling like I'm picking two characters, rather than one character and some sidekick who may not even be of much help.
Secondly, this mechanic still needs to be ignorable, and in MK1 Kameos are nearly impossible to ignore. You can't turn them off, they show up in your victory screen, and their interference is what "enables" you to do your super move.
Also wanna add that KOF having lower numbers may also be due to how most of its biggest audience are from countries like China or Mexico that are somewhat more niche community sizes among the FGC compared to say Japan or the US or even Korea that Tekken and SF have, and that the countries that really like KOF are not only relatively smaller in size in terms of how much of the FGC they make, but also the fact that it is a pain in the ass to get to the US if you're fron these countries. That coupled with EVO this year being more expensive and KOFXV being the same game for like several months now due to not getting major balance changes since Hinako dropped, would def drop KOFXV numbers
@@joedatius😂😂
MKX till this date is the most entertaining MK game to watch and play
I didn’t get to get good at it, but watched every tournament during the run, sonicfox was so crazy to watch in mkx
I'm shocked that KOFXV is still there but I'm happy.
Under Night above MK, OOF.
Under night goated
Part of me is kind of depressed that The King of Fighters XV is in last place. I know it'd because KoF is the fighting game equivalent of Saint Seiya, a series that's hugely popular in Latin America and China but unknown in the U.S. 🥲
@@pablocasas5906 you better expect when fatal fury goes to it's first Evo it's gonna stack up highly I think maybe 3rd or 4th place, hell you can argue 2nd
@@pablocasas5906 KoF definitely deserves better.
@@nrostova5606LOL
SF6 is cooking, Strive is doing a great job holding its player base and it's really cool to see Granblue find its feet as it's a lot of fun.
And then there's MK1 oooof.
That Franchise was dead since mk11 soo….
Fighting games like SF6 and such mention here will die to have the numbers in sale and overall players MK1 have. Competition wise, yes its not the best, but... don´t get it twisted.
Can't wait to see only Johnny Cages-Khameleons and Peacemakers-Kanos for the whole tournament and only see the same combos over and over again
@@eldamiferswhat the hell are sales worth when like a quarter of the people that bought the game are playing it, what’s more embarrassing is that mk is arguably the biggest fighting game franchise ever yet sf6 sold almost the same as mk1 and so did tekken 8, it’s sad but true, it’s a dying franchise unless they bother to do something about it
MK has always been a spam fest.
DBFZ should’ve been there instead of MK1 as a final show of respect for Akira Toriyama and to hype up Sparking Zero. It would have more players than MK1 as well.
It would have got more entrants without a doubt.
The deals likely would have already been in place by the time all the parties knew of his passing. Getting it there probably would've required further negotiations and set up than Sony or Bandai were probably willing to pay for or deal with
Even a marvel game would've been better than MK1
@@99range92deftotally. Like Fighterz needed a sequel. Like dead ass needed one.
@@hotzauhsecan agree.
WB really went out of there way to make sure MK1 couldn't get off the ground when it needed to the most. The ten dollar fatalities, the always online, invasions being lame, It’s like they were actively trying to push the casuals off. This makes me scared though because if we ever do get another Mortal Kombat, it is going directly back to the Mortal Kombat 11 formula because that’s the last game to do big big numbers. Say what you want about Mortal Kombat one, whether you like it or hate it, it tried something new. WB will never allow NRS to do that again, even though the state the game is in is entirely their fault.
If they wanted mk1 to succeed they should’ve added literally anything. No content for a 100 game
I'd hardly call it new. It was exactly the same as MK11 in the ways that it really mattered. The assists just feel like gimmicks and once you wrap your head around it, the combat is exactly like MK11. Invasions were indeed a massive letdown though.
@@hands-ongaming7180 you can blame one Mr. David Zaslav. Man is dead set on the idea that he’s gonna make Warner Brothers live service games a thing.
@@SirLightsOut99 I don't think that'll be case after the Suicide Squad fiasco, he is thinking and I know HE IS: "I lost 200 million for this? Ehh, looks like I overestimated life services games too much,"
@@nomado.3855Bold of you to assume Zaslav thinks. If we've learned anything about him, it's that he's stubborn. Dude saw the Infinity Train debacle coming from a mile away and still chose to both can the show and nuke it from streaming so that nobody could watch it. I can't even say he'll learn from Suicide Squad because look at the state Multi-Versus is in. It's a fighting game where you have to grind to unlock all the fighters.
Really shocked at the support Guilty Gear has, haven't played that game in over two years, lowkey brought a smile to my face
If you ask me it's in kind of a weird spot in terms of balancing but it's gained its merits
@@Ceiling559white wild assault still has everyone waking up in cold sweats.
Being on Game Pass has helped big time.
@@Ceiling559I feel like the game is balanced in a way that everybody is unbalanced because pretty much every character has something crazy going for them if its unseeable 50/50,insane damage,cracked frame data,stupidity good zoning and conversions etc
The title implies bigger EVOs on other planets
Was looking for this comment lol
the under night registration numbers in neptune's EVO are wild
@@alexknight81 Neptunians love some good ass Uni
If you want some quality fuckin MK go down to Venus
Can't wait for Blim Blar 3 Revenge in Evo Saturn
Those are some embarrassing numbers for MK1, let alone its first EVO. Wow.
Related to mk1:
- no incentives for pros to compete
- Competition is fierce. Sf and Tekken are just better for tournaments.
- Game unbalanced AF
- People just realized that MK is just for fun, not to compete.
YUP and commenters says the game is dying. That’s the FGC community for ya!
I disagree with your last point. If a game is fun then people will want to compete in my experience. MK1 just isn’t fun past a few matches tbh.
The unbalance that you mentioned is so bad and it really makes me believe that WB did not give a damn about what they were releasing last year.
last point is cooked. mk has done more than its part for the FGC. its just had a bump in the road with mk1. its not just for fun. people are and will compete in mortal kombat. such a ass comment
Mk9 and Mkx were super competitive though, mk1 just fumbled
@@snipesmcfreely5879Even mk11 had its moments tbh. I dont like mk11 but I cant deny watching mk11 is fun at times. Unlike mk1 where those moments are so rare because everyone is doing the same thing picking the same characters because only like 4 characters are complete.
Really glad for KOF XV getting in Evo, i just wish it got a bigger attendance for it
MK1 also has to contest with the absolute state of all things WB over the last few years.
Is....Strive the oldest game on the list not counting the throwback title? And it has THAT MANY entries? Damn, the people have finally found Guilty Gear.
What happened to Mortal Kombat 1 -- NRS pissed off players like myself who became invested in how things were going from MK9 to MKX to MK11. We were basically told we didn't matter.
Basically this.
We paid 90 bucks for the deluxe edition and we got a buggy and underwhelming game
I mean in terms of evo numbers it’s consistent with what mk has had since 9
It’s not really NRS, it’s WB, pretty sure they pushed for the game to come out before it was really ready and also are the reason the game has tons of micro transactions
@@arihohruyall be saying that like that’s good thing numbers supposed to go up it’s called progression if not it’s not growing
Warner Bros and NRS looking at the lowest numbers in MK history: “b-b-but we added Omni-Man a-a-and Homelander’s iconic titty milk drinking scene :(“
guarantee 99% of the people who watch the trailers and comment "OMG HE DOES THE THING FROM THE THING POGGERS!!!" don't even own the game lmfao
MK1 lacks variety when it comes to the Pro scene, like who wants to see the same 4 characters and 3 kameo's in Top 8?
GBVSR has the same exact problem, and i'm sure it sold even less than 20% of the copies of MK1, but despite that, it got double the entrants of MK1. The truth is, MK is trash, and also incredibly boring to watch
you say that, but third strike has a higher enlistment
This problem is not exclusive to MK1, and is not the reason for the low numbers IMO.
Third Strike is dominated by Yun and Chun mirrors, Granblue finals at CEO was a Nier mirror, you will always have a HC and Leo player at Strive Top 8 (although that's moreso cause Tempest is such a good player), etc.
@@alfgart ??? Top 8 had 7 characters in evo japan
@@tropicalpenguin4668 one word: Nier
IMO MKX was the pinnacle of MK games. The guest characters and gameplay was just top tier out of all MK games. It was so much fun that I havent been able to find in MK11 or MK1.
Yep. Them removing the Sprint feature slowed the game too much relying on us to spam forward forward to close the gap...
GBVSR being up there is wild. As a former player of the mobage, I always thought it was a niche game, that lost its momentum pretty quickly. Yes, Rising breathed some life, but to be number four on Evo? That many? Holy hell, they really turned it around. How did that happen?
the free to play version helps a lot, i've gotten several non fighting game players into it because of that. the lobby system is SO much better than strive's too. the simplified inputs also go far to lower the barrier to entry without hurting the depth of the gameplay. the only big flaw with the game is the current balance being out of whack, if they manage to get the power level of the cast closer together similar to where sf6 is, i think the numbers will continue to go up.
The original Granblue versus did pretty well all things considered and GBF Rising is really easy to pickup and still maintains depth at a high level. Good rollback netcode and the impact of the free version from what Ive seen is also more than you might think. You get to play most of the cast on a weekly rotation.
its a fun fighting game. everything else can be safely ignored. win/win
Granblue fighter is very easy to learn for casuals
Because GBFVSR slaps, obviously!
As a KoF fan, I'm just glad to see it's here in the roster.
WB screwed up big, they were so confident that Suicide Squad and Mortal Kombat will be a success, yet they are the once that change there Business model to games of service and then they are confused why no one like the content. U clearly notice that NRS doesnt want this in game store in the game, its the reason why they dont produce more skins. I mean they could easily and put more and more skins in the store, they arent tho. U just see the game wasnt ready yet, gameplay is the only good thing, but it lacks in therms of offline content, and data leaks found out that NRS was working on more game modes like arcade mode where u could play older MK games or a Tag Team Modes and more too come, i mean Ermac wasnt eaven supposed to be DLC he was originally planned to be the last char on the base roster there are so many things telling u that NRS had so much more planned for this game, but they had to cut all of it because Warner brother wanted a early release
I miss MKX
And MK 9
And mk trilogy
I don't
Why it’s the worst mk game of the nrs era
@@stevesteve0521 explain how mk1 is somehow better than mkx quickly
After the Sajam tourney with all the new playing streamers, many of them have continued to involve themselves in the FGC. Their audiences begin to also explore the FGC.
This community is great, because of community!
I know a few streamers took time away from their normal streams by streaming CEO.
Even though Strive isn't my favorite of the series, this truly makes me happy that it Maintains its relevancy to a degree. I'm happy for them and others who really enjoy Strive. 😊
Mortal Kombat 1s problem is their meta. Not only do the Casuals dislike the Kameos as you said but then there was Final Kombat and that really highlighted how Johnny PeaceMaker and Sindel are basically leagues above everyone else on the roster. They need to sort it out before EVO takes place.
Johnny cage literally OP since day 1 yet they nerf any other character except him ☠️
Johnny literally did get nerfed in the recent patch what are you on lol
@@insertnamehere7228 those nerfs are a joke lmao
@@hands-ongaming7180 idk he seems easier to deal with when I face him but alright.
peacemaker got heavily nerfed
im still hoping for MvC collection to release some time during EVO
Don't know if it has been debunked but I remember it was leaked that it's releasing on December
@@nix98zlcy ahh so the worse case scenario when the release only showing this year well that sucks but i do respect them taking their time (heres hoping for the CODA X-men Sprites replace the downgraded regular sprites of post-CODA)
@@nix98zlcyjust the generic placeholder date for 4th quarter 2024 iirc
They're waiting to announce the release date at EVO.
Probably will drop in November
Sad to see the Mortal kombat scene the way it is. Still love it. But just remember when combo breaker, final kombat, Evo and others where Mortal kombat was on top but understand times change
Netherealm has changed unfortunately
As a casual MK fan i can also say that what they did with the characters in the reboot of the universe is criminal. Hanzo Hasashi isn't even in the game. He technically is in a picture of an arcade ending. Imagine if Street fighter rebooted and Ken in now Ryu and Ryu doesn't exist. He's just some kid in a back alley. The amount of disrespect some characters got in MK is beyond crazy.
i honestly dont think writing is the problem. they went all in on a mechanic and that mechanic sucks
Sf 3 isn't a reboot but at one point capcom was going to create sf3 with ryu or ken
I can only speak for myself but personally I find the DLC characters completely uninteresting. When they showed the S1 characters I lost any potential interest in the game.
@@ThisChangeIsAwful Idk man, as i said im a filthy casual and i played for the cool characters and the characters just aren't cool anymore.
Kameos and the fucking greed of Netherrealm WB buried MK1. What a downgrade!
Speaking personally, I very much disliked the direction they took MK1
I hate the Cameo system a lot, and I don't play the game specifically because of that, but also because my main characters, Kano specifically, just aren't there anymore. And the one that is there, Johnny Cage, just isn't My johnny.
I also have heard from people that they didn't like how Hanzo was no longer Scorpion
Almost felt like an insult by giving us their classic looks yet we can’t even play as them. Such a strange idea!
@@SovereignKing Insert obligatory "but aren't you glad they made it in as a kameo? look at all of these characters that are in the game (as kameos)! All of your favorite characters can make it into MK1!"
I like the kameo system yet there are ton of other things wrong with MK 1
MK1's biggest issue is that it is boring to play AND watch. Pretty much every character has an extremely one dimensional gameplan that they will repeat over and over multiple times per round. Character kits are anemic to account for the Kameo system as a way to fill in the gaps, but the Kameo system has instead proved to be more limiting than anything as the small pool of viable Kameos are the only ones you will see over and over again.
Man that stadium is going to be shaking from the all screaming.
That “type shi” threw me off guard
So many plus frames on that phrase coming from Max.
@@Dyler straight bluespark
Bro turned hood after the MvC Collection announcement
Timestamp?
Yeah, imma need that time stamp type shi.
Mortal Kombat as a reflection of the state of the entire Western video game industry. MK is the only Western game on the list and this game sucks ass like a jet vacuum cleaner.
I just can’t wait for next EVO with the MVC Fighting Collection
Upwards of 15,000 entrants is crazy
10240 unique entrants. People register for multiple games
Just got my ticket. Can’t wait to go 0-2 in strive.
Granblue having over 1k is crazy
Granblue being in the top four brings a tear to my eye. " the world almost took us away , we were stuck on delay, but now we're back on the stage, believe in Victory engage!"
I didn't even try MK1 the second I saw the cameo system. That turned me off instantly.
And that's the reason.. The mechanics of the game were a turn off for even "MK hardcore" players.
@@BAT_115 theyre a turn off for casuals. pros/people who can actually play games enjoy them.
I like the kameos that’s not the real problem for me. Crazy how we can all find something to dislike ☠️
@@hands-ongaming7180 What is it you don't like? I remember hoping the game wouldn't feel so stiff but it pretty much looks like the last couple of games.
So is City of the Wolves going to replace KOFXV next year?
new dlc coming soon so I don't think so
More than likely, yeah
It seems City of the Wolves will be more popular to U.S. fighting game players compared to King of Fighters. If what SNK's developers say is true, Fatal Fury is more popular with U.S. players compared to King of Fighters, which is more popular with Latin Americans and Chinese
Be sure of it, If they hadn't made so many mistakes post-KOF XV launch we would have had two SNK games at EVO next year, that would have been wild!!!!
CANT WAIT FOR SF6 TERRY BOGARD SAYING "ARE YOU OK?"
EVO 2024 CROWD: BUSTHAWULF!!!
And imagine if they add the train stage lol
@@skyuru which one? The one from Fatal Fury 2, Mark of the Wolves or Capcom vs. SNK?
@@pablocasas5906 FF2 of course :D
@@skyuru they’re definitely adding one of the fatal fury stages in season two and of course will have Elena stage because it represents one of the worlds in world tour, which is Africa Kenya
@@skyuru I think I'd prefer Terry's stage from Mark of the Wolves, The Freight Express. I mean, I'm not from the U.S. but Terry's stage from FF2/Special always looked kind of weird since I don't think Mount Rushmore is near some transcontinental railroad or a desert.
Really happy for Guilty Gear. Even though the DLC cadence and some mechanics could be improved, they really killed it with that game. That franchise has so much potential and I look forward to seeing what's next.
The biggest Evo....till the next one
Hopefully!!!
All the new people that’ll get into MvC2 by next year’s evo
Doubt next year will top it. This is the first year of T8 and second of SF6, so they combined to have massive numbers
@@beam5655that's understandable
But with 2KO and MvC Collection dropping its a good possibility to match or be very close
@@beam5655May I present to you, 2XKO. If it's going to be f2p, no way it's not going bring a influx of players.
This is just a list of games that cracked over 1k entrants at Evo over the years. Very interesting numbers.
1 Street Fighter VI (2023) - 7080
2. Street Fighter VI (2024) - 5265
3. Street Fighter V (2016) - 5107
4. Tekken 8 (2024) - 4646
5. Super Smash Bros. Ultimate (2019) - 3532
6. Super Smash Bros. WII U (2016) - 2662
7. Street Fighter V (2017) - 2622
8. Dragon Ball FighterZ (2018) - 2576
9. Street Fighter V (2018) - 2496,
10. Guilty Gear Strive (2023) - 2471
11. Super Smash Bros. Melee (2016) - 2372
12. Ultra Street Fighter IV (2015) - 2227
13. Guilty Gear Strive (2022) - 2155
14. Guilty Gear Strive (2024) - 2058
15. Ultra Street Fighter IV (2014) - 1979
16. Street Fighter V (2019) - 1949
17. Super Smash Bros. WII U (2015) - 1926
18. Tekken 7 (2019) - 1896
19. Super Smash Bros. Melee (2015) - 1869
20. Samurai Shodown (2019) - 1726
21. Ultra Street Fighter IV (2013) - 1637
22. Tekken 7 (2023) - 1587
23. Mortal Kombat 11 (2019) - 1574
24. Tekken 7 (2018) - 1544
25. Ultra Street Fighter IV (2012) - 1520
26. Super Smash Bros. WII U (2017) - 1505
27. Super Smash Bros. Melee (2017) - 1425
28. Granblue Fantasy Versus: Rising (2024) - 1377
29. Super Smash Bros. WII U (2018) - 1355
30. Ultimate Marvel vs Capcom 3 (2023) - 1352
31. Super Smash Bros. Melee (2018) - 1350
32. Street Fighter V (2022) - 1321
33. Ultimate Marvel vs Capcom 3 (2013) - 1302
34. Ultimate Marvel vs Capcom 3 (2012) - 1297
35. Tekken 7 (2017) - 1283
36. Tekken 7 (2022) - 1215
37. Dragon Ball FighterZ (2019) - 1197
38. Pokken Tournament (2016) - 1180
39. Blazblue: Cross Tag Battle (2018) - 1178
40. Mortal Kombat X (2015) - 1162
41. Under Night In-Birth EXE: Late[ST] (2019) - 1154
42. Street Fighter III: 3RD STRIKE (2024) - 1101
43. The King Of Fighters XIII (2012) - 1072
44. Ultimate Marvel VS Capcom 3 (2014) - 1014
45. The King Of Fighters XV (2022) - 1006
surprised at no Guilty Gear Xrd Rev 2, but it's so good to see "3rd Strike 2024". If only MvC2 happened when it was supposed to. Can't believe Samsho is top 20.
@@minechaftgamer288 I think the highest entrants Xrd got was 900 in 2016. Xrd was relatively niche in it's day. Strive really did grow the GG competitive scene. I'm not sure MVC2 would have had that many players for Evo, in 2020 it was supposed to be an invitational. Samsho's biggest draw was that it was an excellent side game. If you look at its top 8 in 2019, there were SF players (Alex Valle, Infiltration, Kazunoko) and SNK players (Reynald, ZJZ) both in it.
kof 13 at evo 2012, when i first got to know evo and that tourneys like this exists. won't ever forget this one.
@@madmanmit2618 While Xrd was niche in EVO, it was a really good game that really sold a lot of copies. Strive (which is also a good game) is enjoying the success of the previous game. SamSho fell down hard because of no crossplay.
@@GeoGyf How is Strive enjoying the success of Xrd? While Xrd was a good game, it wasn't that popular here in the west. Strive felt like it came out at just the right time with really good netcode, and brought in people who had never played fighting games before. Also Samsho fell down for multiple reasons and no crossplay was one of them, I agree.
Granblue is kind of in dire need of the next patch, which is planned to happen after Evo, a lot of people are not too happy with how the top characters vastly outperform the rest of the cast.
But damn top 4 entrants at Evo and a Sunday slot guaranteed and a super high chance at the next character being revealed is just something that honestly didn't seem like it would happen (being top 4 in entrants)
This is true, plus some annoying mechanics.
But I'm confident that they can fix it. Please
They're probably planning the big patch as we speak best with how fast they nerfed Beatrix not to mention the last two characters of the season are probably going to be revealed add Evo and it has to be a highly requested character with how much they've been hyping it up
Fans are over MK live service and locking everything behind a paywall.
The only thing we get each season is minor colour palette changes. Meanwhile Tekken 8 has full custom madness.
The cameo system literally caused NRS to fuck up the intros, xrays, outros, and fatalities, obviously disregarding the gameplay itself which was another huge fuck up in and of itself. The genius at the company who suggested this mechanic needs to be fired.
The intros honestly could have been saved it's just they suck when there's no rebuttal.
This game MK1 was the Injustice 3
If I could only find a coach to teach me how to actually play fighting games personally, I'd love to go and compete.
These games look so fun, but I just can't wrap my head around them at all.
Holy moly those numbers for Third Strike and GGS, love it, already have my days off scheduled
Max is so a part of the culture, that him casually saying "type shit" feels hella appropriate. The most popular FGC UA-camr right here gang. Rightfully so
GG Strive being 3rd place is great, I'm surprised of the jump in players/popularity is has had from the last GG game.
I'm surprised they chose not to add DB Fighterz, I bet it would get more numbers than KOF15 or Mortal Kombat, even though its not being updated anymore.
At this point it feels like EVO has MK just for legacy purposes, and bc its one of the only non-Japanese games/devs.
It would be nice to give its spot to Fighterz or Skullgirls or any other game, tbh
(I'm not into fighting games so I may just be saying dumb stuff, tho)
I'm not super into them either, but I wonder if they didn’t in light of Toriyama's passing.
@@s.p.d.magentaranger1822 The line up was set long before Toriyama's passing. MK1 numbers was surprising because they were expecting the new game bump. MK11 started with over 1500 entrants then started trending downward. DBFZ was doing the same from 2500 down to the 800's. Max pointed it out one of the reasons for MK1's low numbers was them making huge game play changes that didn't sit well with a lot of players. It's 50/50 if its coming back in 2025. As much as I love KOF XV. It has ran its course. City of the Wolves will take its place next year.
I was never a guilty gear fan until I saw strive in that beautiful animation and I’m like I have to play this game. It looks so exciting and Boy. I got my moneys worth.
SF6 : I’m doing my part
T8 : I’m doing my part
MK1 : I AIN’T DO FUCKING SHIT!!!
Man, I'm going to my first EVO and it's right now the biggest ever. My friends; let us enjoy this moment and hope to see ya'll there.
Wild how MK1 has a super low count but I guess that speaks volumes about the current state of the game.
No shit Sherlock 😂
@@SomeDumbFuck-f6d And nothing says "No Shit Sherlock" more than MK 12 losing out to UNI 2 of all games. Then again, it was UNI that knocked out Melee, and it doing so also caused a bunch of butthurt and memetic reactions from all fronts and sides within the competitive playerbase overall.
Mortal Kombat 11 having more player counts currently than Mortal Kombat 1 based on Steamdb is already telling something
unlike Tekken, Street Fighter and Guilty Gear where the players move to the newer games even if they actually love the previous games
I got competitive with MK9 and have been with them since but I have to agree with the casual audience I’m not a fan of the cameo system either. It could have been an interesting addition if your character was already complete and versatile but instead cameos are used as a crutch to make up for your characters shortcomings. Cameos make the character in MK1 and it shouldn’t be like that.
Mortal Kombat 9 is one of the best fighting games of all time and in my opinion the best Mortal Kombat game
MK1 is just a movie masquerading as a fighting game at this point.
*bad movie
Another big thing for SNK is Collaborations. The exposure to a new Audience like Ultimate potentially brought new players to the franchise. With Season 2 of SF6 bringing 3 of its main stay characters to the game, it could potentially spike the player count even more.
I wish Terry and Mai's inclusion in Street Fighter 6 could raise some awareness about SNK among U.S. players, but I don't think it will magically make KoF XV sales explode, kind of like how third-party characters in Smash don't necessarily mean that Nintendo players will try games like Fatal Fury or Dragon Quest. Not to mention that Terry and Mai are Fatal Fury characters, not KoF ones, so I guess their inclusion will be tied more to City of the Wolves
At this point, I don't know what can SNK do in order to make The King of Fighters more popular in the U.S. I think one of the most important thing about fighting games is having appealing characters, and as I said, while Terry and Mai seem to be popular and are pretty recognizable, I don't see many people talking about actual KoF characters like Kyo, Iori, K', etc.
SF6 going: "F*ck the Big 3 it's just Big Me"
FACTS!!!!!!!!! the only fighting game with $1 million prize and is about to do it a second year
We are blessed fighting game wise . Great line up !
u were a lil off with mk1 even the pro players talk about how boring it is to watch and nrs turns off comments on there videos cause the game is a johhny peacemaker fest with the same combos over and over . the game sold over 4million and cant get 1000 players to show up and play for money. it avgs 7000 players a month who play online for 1hour it died in its first year .
Man turning off comments is wild
The problem is the kameo system. Unsafe move being made unsafe leading into combos.
MK 1 is a fun game, just is missing some balance clean ups.
The characters also lack strings and variety without their kameos. Which means characters are mostly half backed and don't have enough move variety.
Mk1 has been boring from the jump. It had almost no hype and their sole purpose is milking those who bought it.
The Kameo system kept me from buying it altogether. When they confirmed it was gonna be assist-based *only*, the writing was on the wall from that point forward that they were out of ideas.
@@therealblackcerberus2371Nd they promised us the 1v1 without kameo..... Where TF is it??!
MK1 could fix this by adding a no Kameo mode
Maybe it's just me, but it seems Netherealm doesn't care about MK1, and I think it may be due to their owners, Warner Brothers Home Entertainment Group. I think the honeymoon phase for MK1 is kinda come and gone 😢
Don't get me wrong, I was really excited about MK1 prior to its release, but as time has progressed, it's dropped down the ladder for me, while Street Fighter 6 and Tekken 8 stays in heavy rotation. Kudos to those who's still grinding it in the game 👊🏿
I think MK1 was doomed from the start. The way Ed Boon tweeted towards the end of MK11 sounded like he was ready to move away from MK for a while and make other games. Then later, just a short while before this game was announced, he replied to someone asking about their next game and said "Either Injustice or MK".
I still subscribe to a tinfoil hat theory that MK1 started out as IJ3. Kameos could just as easily have started out as a "Sidekick" system. Shao Khan's redesign has moves that would be right at home on Steppenwolf, and not to mention just how many Superman parodies ended up in the DLC lineup. Maybe because they already had some moves planned, maybe because The Boys and Invincible are hot right now.
True or not, Boon's talk online adds up to a game he wasn't keen on putting his heart in yet. Which also means he might not have argued too hard when WB started talking intense monetization.
I'm sure they care about the thing they have to make as their job, but I do feel like there isn't as much passion in these games, and there hasn't been probably since mk11. I know this is a very subjective and ethereal thing to talk about, but you look at Street Fighter 6 and the last leg of SF5, and then look at MK 11 and Mk1, and you get different impressions from either side.
The saddest thing is that i think they care, they are just not competent.
Naw nrs is at fault to. I don’t give them a pass
@@NiiRubra MK1 definitely feels like SF5 through most of it's lifespan. Soulless by comparison to what came before.
MK1 has a great story mode, and a lot of the characters are fantastically portrayed, but the especially grubby monetezation, the unfinished feeling invasions, and repetitive palettes are what killed my investment in playing the game. They still don’t have load outs for customization in the game and it’s been 9 months. I know most of that doesn’t matter, but casually that sucks hard. Personally after playing SF6 and T8 which just overall feel waaay more polished as games makes it painful when I try to boot up and play MK1 in any capacity.
Fighterz, smash, mvc would have some big numbers, fun to see the hype for games that I hadn't thought of for a while
Fighterz definitely would've ran up the numbers because of toriyama death they wouldve gave him a serious sendoff
Only fighting games please, smash can do their own tournaments
@@ytcmbt2505 smash is a fighting game competitively
@@ytcmbt2505smash isn't a fighting game?
@@NoSmoke1 Platform fighter/party game
I just realized it: MK1 is the “Brawl” of Mortal Kombat.
Mind you, I don’t know which MK title we would call Melee (since X and 11 could be split for all I know. A slight edit here since many would argue 9 should be in that running too), but hearing Max talk about MK1 made me realize how Brawl ran into the same problem and how so many players decided to stay on the GameCube as opposed to jumping to the Wii due to the overall gameplay.
I hope the first year of MK1 is enjoyable to watch. A shame that it pails in comparison to Tekken 8’s first year (which was going to happen regardless, but we probably didn’t think the gap was going to be that wide).
Currently MKX is like the Melee since it's the one people remember most fondly. Whether that is because it's the one they first got into or because it's just better than the games after is up to you
And Johnny Cage is the "Meta Knight". You hate to see it, lol.
Based on what I've seen/heard,
some will say MK9 or MK10 is the "Melee". People would gladly go back to those 2, 'cause it's MK11 (around the back end of its time) when it started going downhill. And now it's Johnny Cage/Peacemaker at SS-tier and everyone else starts at A-tier, like Brawl. 😂
To keep the parallel going, MK is due for a "Smash 4", where it gets good again. Just pray that no one becomes the "Bayonetta" in the next game (remember that Bayo mirror in Grand Finals? You remember the one. 😂).
@@DPantherful1 the final Smash 4 tournament was a nightmare. Not just for the Bayo mirror, but the overall disrespect to everyone there against players, audience and those running the event. When it is grand finale and you refuse to play, that should have been a double DQ.
It’s 9 even Max has made a video calling it the Melee of MK. It’s the most unanimously loved MK of the modern era everyone loves it!!!
MK9 is 100% the Melee
Arc System Works has two games on the list. Shame no BlazBlue.
What system do they even use for Third Strike? Dreamcast?
OG arcades i think
Was at Combo Breaker, they had CRT screens with CPS3 boards. I imagine it'll be the same setup there since Rick runs both events.
I mean, as we speak Blazblue's most popular title is that platformer (which is really good BTW), I don't think we will see it being featured in the main lineup unless team blue makes another one. Based on what Kidoka said, Arcsys doesn't want it to compete with GG, so it's a possibility that we will see some news once Strive nears the end of it's lifespan
NRS, and by extension WB, keeps messing up every good thing they’ve got going for them; you love to see it! I truly hope their next game fails, especially in casual circles; while this 99% of the time leads to studio closure, good riddance, it’s the only way to desperately carve out that single 1% chance we’re ever getting another good game.
Mk has become the cod of fighting games, worrying about what movie character to add in or comic book character while not fixing their game. Just wanting micro transactions lol
Max, the only reason why KOF numbers are low is because the entire community for the game needs VISA and no migration officer is gonna give you a 2-day visa to play a videogame
3S having more people than MK1 and KoF combined. wow.
lol crazy right? Goes to show you people should have more respect for the old school and not always the shiny new toy unless your streetfighter 6 🔥
I’ve dropped MK since 11 to commit to Street Fighter and I’ve never been happier.
MKX was my last good MK game
A man of taste 🤙🏾
Honestly super happy to see the Strive numbers. Even after being out for awhile, it's still up there with some of the biggest and most popular new fighting games. Love to see GG still getting attention and love, especially since we're still getting content for the game
Holy shit, next year's EVO throwback game can be Marvel 2 now...
DNF has actually disappeared off the face of this earth lmao