A tip for if you're worried about resource efficiency is to take a reference image of a full stalk of grass, then cut out the background, then attach the image to two different planes rotated 90 degreeson the z axis fromone another; it ends up looking about half as good while using a small fraction of the hardware resources.
@@TrikaArts possibly more on the material side but you're using like 10% of the mesh geometry you would use otherwise for the same level of grass density which more than makes up for it especially when you factor in gpu instanced materials which really reduce material overhead in cases like this.
@@wonderflouniumin terms of efficiency if you use two planes like that it’ll create a TON of overdraw which isn’t that good, regardless gpus are big dumb machines that love to output triangles.
@@dakijols all I know is that in my unity project I tried both the method as depicted here, and the method as described in my comment; the method I described uses less than a tenth of the resources for comparative grass density.
@@wonderflounium It actually works fine for far away stuff. While I primarily work with close up product animations, I used this technique a few times and Eevee and Cycles both render WAY faster this way
Fun fact: You could also just download an image with transparent background and make an image block then copy, rotate 45°, repeat But this is the laziest way
You can skip a step by importing the image as a polygon plane and cutting out the grass instead of having to model the grass, uv project it, and reposition the UV points
This is honestly so cool! I never would have guessed this was so easy! And you can use this process to make it super low poly if you need to! I'm so glad youtube on pc lets me save shorts
This is an unoptimized method. The proper technique is to make grass into a transparent PNG texture, and map that into a plane (called a 'card'). Then you can just place a bunch of those planes in the same method. Way less verts and looks the same.
This is actually often slower in modern 3D software. Through extensive testing it was determined that more verts render faster than many alpha planes. (to an extend) and will always look better due to better shading on the geometry.
or you can uv unwrap a plane and copy it and arrange them in the shape of a plant. games have done it for ages and most look better too and add an alpha mask to the grass blade. take pictures same as he did.
This takes the meaning of "Touch Grass" to all new other level
Grammar*
@@RandomDrawinglol pneumonoultramicroscopicsilicovolcanoconiosis*
But he didn't touch grass tho😂
I will not ruin 69 likes.
E X T R U D E
G R A S S
A tip for if you're worried about resource efficiency is to take a reference image of a full stalk of grass, then cut out the background, then attach the image to two different planes rotated 90 degreeson the z axis fromone another; it ends up looking about half as good while using a small fraction of the hardware resources.
Wouldn't that require using alpha transparency? In game engines that uses more resources.
@@TrikaArts possibly more on the material side but you're using like 10% of the mesh geometry you would use otherwise for the same level of grass density which more than makes up for it especially when you factor in gpu instanced materials which really reduce material overhead in cases like this.
@@wonderflouniumin terms of efficiency if you use two planes like that it’ll create a TON of overdraw which isn’t that good, regardless gpus are big dumb machines that love to output triangles.
@@dakijols all I know is that in my unity project I tried both the method as depicted here, and the method as described in my comment; the method I described uses less than a tenth of the resources for comparative grass density.
@@wonderflounium It actually works fine for far away stuff. While I primarily work with close up product animations, I used this technique a few times and Eevee and Cycles both render WAY faster this way
I love that you advertise your product, but you also explain a free alternative for people who want free 🖤🖤🖤
Manually modeling grass has never been so easy
Me who still needs to learn the basics of Blender:
You can do blender guru "donut" it's a full tutorial about basic in blender
Same
yeah you better get working on that donut
@@stings7whats donut?😂
@@anointingmusicals3646 the blender tutorial from blender guru about a donut which is the most popular even i started from there
Fun fact:
You could also just download an image with transparent background and make an image block then copy, rotate 45°, repeat
But this is the laziest way
This is SO HELPFUL
I WOULD HAVE JUST USED HAIR!
Thanks!
😐
You should add a small randomness which uses object ID, so each copy has a slightly shift in green hue. This will make it even look better
This is such a good advertisement. Shows how to do the work yourself, but offers a product that does it for you.
"Under a minute...."😂😂😂
You can skip a step by importing the image as a polygon plane and cutting out the grass instead of having to model the grass, uv project it, and reposition the UV points
finally someone pointed it out.
I liked this video
I liked this comment
@@CGGeek i liked this reply
@@lixvinity I am liking this reply
@@Shizukanime_14 i am liking this reply
This is honestly so cool! I never would have guessed this was so easy! And you can use this process to make it super low poly if you need to! I'm so glad youtube on pc lets me save shorts
You can save on your phone too! Top left 3 dots
Thanks very helpful
Use image as plane, and knife tool to cut the shape of grass, then you don't need to worry about the UV's because it is already done.
Thanks for the info
Wow u made all those assets 😎
Cool stuff!
Esse é o estado da arte na capacidade de síntese.
Parabéns.
This is very HELPFUL 😊
I can definitely do it under a minute 😊
Thanks❤
How am I supposed to do it in under a minute😑?
Looks top quality! Awesome work
Nice!
Exactly what i needed
I LIVE IN THE DESEART
Millions must grass, thanks dude
Thank you
Thank you so much now I know how to add image references
Now I can definitely touch the grass indefinitely
impressive
cg please when are you going to make a video and list all the equipment you use in your animation studio
Waiting for your response sir
FUN! 😅
This is a good ad
just use "image as planes" so you don't need to unwrap, align the UV map, and texturing.
Soooooo easy!
Easy ways to make grass
Step 1: go outside
*clicks off video*
Good!
Cool video :D
guys it took me 57 secs , he is kinda right 👍🏻
This is an unoptimized method. The proper technique is to make grass into a transparent PNG texture, and map that into a plane (called a 'card'). Then you can just place a bunch of those planes in the same method. Way less verts and looks the same.
This is actually often slower in modern 3D software. Through extensive testing it was determined that more verts render faster than many alpha planes. (to an extend) and will always look better due to better shading on the geometry.
cool sauce
*looks at backyard, looks at camera, looks at backyard full of snow again*
is that rendering every single blade of grass as a 3d object rather than 2 planes?
Sir make video like proffecer of how ❤️
Steve I thought you said " in under a minute " :p
I can finally touch grass. Living in a desert is hard.
how can i like once i finish the unwraping stuff,move the done grass blade from the uv editor to the layout?
I bet I can do it faster than 1 minute!
"Head to your backyard"
My "Backyard"(its just the front, there's no backyard): Drier than a desert
Failed to complete tutorial, I can’t touch grass
As someone who understand very little… I’m curious if this method is better than using geometry nodes, or is it just a personal choice?
Wait! You can use particle system and set up rotation and reference object so if you enable dynamic hair you will be able to touch grass realistically
that works, but its so hacky for me, a billion things I have to do, it almost never works no matter how exactly I follow the tutorial or try myself
I have a problem! The grass is not appearing when I implement it into the plane I choose as ground, any help?
Existe una versión de ese addon para la 2.79?
There is an easier route, use particles to create a similar effect and play with the brownian value around
or you can uv unwrap a plane and copy it and arrange them in the shape of a plant. games have done it for ages and most look better too and add an alpha mask to the grass blade. take pictures same as he did.
imma 3d print grass
Does this add-on still works on 4.2 ?
11 polygons on 1 blade of grass. Nice!
bro how to use blander?
Yes videos vabhav bhai ke pass jani chagiye
What's the name of the music.
Can you animate it?
❤❤❤
In what world did any of those steps take under a minute? Nice results though.
My pc said no with the translucent shader
Bro you are just soo good but legends like me will easily download from sketch fab😅
Is there a geometry node way to make it?
How to make a porter Robinson music video
thats what i wanna know
How to make a character in blender
NOOO I'D HAVE TO TOUCH GRASS😭
How to make 3d in blender look like 2d?
Is it available for unity?
if its an fbx file or something it would work, but after unity changing pricing stuff if its not too late you should switch to godot or UE
❤ u from BD
How does that take a minute or less
Instructions unclear, I accidentally recreated the whole forest instead of touching grass /j
grass under minute....... yes
Take pictures of grass💀💀💀
do you optimize
this method is pretty optimized for Blender! Just keep your poly count low on the grass modeling.
why are you missing the Images as planes? hmm
is this easy on game engines? like open world
Now I see...
This is why my potato laptop can't run today games...
1:00
Why can't i just take a picture n ai makes it a blender image
Botaniq:
i didnt even know there are add shader node. only mix shader node that does not do the job
can you show how to touch grass?
what is grass
Yeah my plane shows up invisible
nah I like to place my grass ma self
now you can touch grass in game and real life
Bro how to edit like Zack d flim
0:00
When you tell someone to touch grass:
i wish tarkov did this, instead they re use the same grass like 20 times in a single spot
What’s grass?
How to make a man falling
0:01
wait so why couldnt you just use the grass in that pack if you were going to use that anyway
cuz I showed you how to make the grass assets first
Or did what Minecraft did, pictures stacked on top of each other
Ok, now do that in UE5
❤😂😅