I love the result of the tutorial but I would like you to make a longer one explaining step by step how to do it. I know this is a shorter tutorial for people who have more knowledge about blender but for those of us who are just starting it is difficult to follow certain steps :)
@@opkaigaming9210 a video on how to make animation on blender. not this super fast, rushed video that only covers 70% of the steps needed and assumes we know everything already, which would mean we wouldn't watch the video in the first place
@@SurprisedHiker-tr8wo & You skipped to write it in a good understanding way "You skipped to write the "J" letter in the word proyect, it's project "🌝
I expected it to be very very very fast. But you right time to right things and taught them properly. Overall, a very good short tutorial for intermediate modellers.
Nice tutorial I have learned lot of things from this video but still couldn't manage to get all the things. You should upload more videos like this like start from the basics
Dia mempercepat videonya, intinya memasang dan mengedit texture di Shader Editor, silahkan mainkan ulang videonya lalu ikuti langkah dan isi setting di Shader Editor.
since all the trees have name starting with tree###, they are aligned one after other in the scene collection. just select top tree, then hold shift and select last tree. this will select all tree in between.
@@kushaltanna5569 If you are using my blend files then probably it may happen that texture won't get copied. So now you have to select the texture images manually under the shading section. You can get the textures images from the internet for respective element. I take an apology for the incomplete blend file.
I get a completely black screen when using a sun light after applying volume scatter to the world, but using other types of light works just fine. This is a really common issue after I looked it up and I couldn't find how to solve it. How did you make your sun light work, or did you replace it?
Not much of a problem in cycles if you know how to do it. Yes, this is eevee, and that´s why the sunlight works, in cycles, and in cyclex x, it is in fact possible, even though some says it isn´t. and it´s the same in cycles x still, once using sunlight, it all turns black, but I have found a way to solve that, Easy, once that is discovered, the sunlight works nicely, and also if you add the nishita system, so you can get global scattering in the world settings, and create godrays, sunbeams etc in cycles and cyclesX, without the need of using point, or area lights or adding cubes with volumetric material, and it works very nicely with the mixing of the nishita model and it´s ozone settings to scatter the light very nicely. Not gonna reveal it here right now, will try and record some of it...Soon.
@@cheph Yes I can :) My computer hasnt been well, shutting down and a re-installation was needed, and other things got in the way as well, I completly forgot about this.
Well, you really showed how you made the forest, but why are you moving so fast mate? It's really hard to keep up with you and really see and understand what you're doing.
I may cover that soon, including actually using the nishita skymodel And Global world scatter (yes it is doable though many says it doesn´t work) instead of..or with cube localized volumetric ground fog, they can work together or by themself, there are a couple of things to think about to boost up those sunrays between tree´s etc.
That looks really good mate!
thanks
Dude this looks so good! I can't believe I haven't tried volumetrics in my renders until now!
That looks like a scene from MW2019
Very much so
yeah
i was about to say that
I love the result of the tutorial but I would like you to make a longer one explaining step by step how to do it. I know this is a shorter tutorial for people who have more knowledge about blender but for those of us who are just starting it is difficult to follow certain steps :)
well this is video on how he makes animation on blender so....idk what u expected......
@@opkaigaming9210 a video on how to make animation on blender. not this super fast, rushed video that only covers 70% of the steps needed and assumes we know everything already, which would mean we wouldn't watch the video in the first place
@@jahluu6825 uh..okay
@@jahluu6825 this is for people who actually know what there doing in blender
@@sleepydachi3453 But do know how to spell they're and use it correctly.
dude, you skiped 2 of the most important final steps: 1-the way you animated the scene and 2-the way you rendered your proyect.
You skipped to write the j project not proyect
@@SurprisedHiker-tr8wo & You skipped to write it in a good understanding way
"You skipped to write the "J" letter in the word proyect, it's project "🌝
@@viipeditz and you missed English😂 it's " you forgot the "j" in project. It's "project " not "proyect"
@@mrharvardcartel you're bad at common sense 💤
I'm so thankful u showed me this add-on!
It heavily reminds me of the first mission in Call of Duty Modern Warfare, "Fog of War". Really well done!
Bravo 6 going dark
I expected it to be very very very fast. But you right time to right things and taught them properly. Overall, a very good short tutorial for intermediate modellers.
for the plain u can also use the ANT landscape add on it directly generates a plain with different noise patterns u can edit
Fantastic work, short and clear. Thanks a bunch!
Nice work! Also, thanks for the shoutout, I appreciate it! :D
THAT OUTRO WAS SICK AF BRO!! rolling rn!
Bravo Six, Going Dark
This channel is really underrated. So much info.. thank you so much...
This wonderful scene is only five minutes long, thank you😭😭😭💜
Nice tutorial, I see now how much work is put into these things and how much you must know the application. Thanks.
3:39 after adding colorramp the color node is connected to something on the right....can you please explain that🤧
A whole year late.
Later in the video he connected it to a mix shader node.
Hope this helps anyone
İts “view” something but I don’t understand and there is no view nod in the shader editor
i have problem with last point
when i connect volume scatter to "add shader" its deleting light from scene
First add shader.
Then again add light from the scene
It will work.
set the density of the "principled volume" shader to .02 and adjust from there
also only works with point light any other light will black out
Man, that looks amazing!
Very cool but... Some CPUs gonna get hurt real bad....Some CPUs! 😂
guys if the viewport is just filled with black or blue, try going into the world texture step and edit the density slider on the principled volume
You are the fastest teacher alive
Nice tutorial I have learned lot of things from this video but still couldn't manage to get all the things. You should upload more videos like this like start from the basics
bravo six going dark
Very cool and quick!
you are very good teacher, explaining step by step
3:40
I dont understand how did you do that
Dia mempercepat videonya, intinya memasang dan mengedit texture di Shader Editor, silahkan mainkan ulang videonya lalu ikuti langkah dan isi setting di Shader Editor.
bro i am literally stunned
Damn, loved ur outro
Bravo Six going dark
Amazing for architecture projects! 😎👌🏻👌🏻👌🏻
That ending was an heart attack lol
OMG SO UNDERRATED !!
Lets try it 😤
Very helpful! Thanks for the tutorial!!!
what kind of music is that at the beginning and end?
AT 1:39 , HOW TO SELECT ONLY TREES FOR ITS COLLECTION AND LEAVES? IS THERE A SHORTCUT TO SELECT ONLY TREES OR U DID IT MANUALLY?
since all the trees have name starting with tree###, they are aligned one after other in the scene collection. just select top tree, then hold shift and select last tree. this will select all tree in between.
@@Artistly YAA GOT IT. THANK YOU BUDDY.
You go so fast I can’t keep up
Ohh! Will try to decrease pace next time
Same
You can change playback speed on UA-cam
@@soliwan1932 Bukan begitu!
Kita membutuhkan tutorial dan penjelasan dengan kecepatan sedang.
I subscribed your channel because you provide your works for free
Very nice bro !!
This is amazing !
Boi why u dont have many subs?
Damn!!
Great tutorial dude i have to try this🙂
wth🥺🥺🥺🥺In 4 minutes?❤️❤️❤️
thanks for the tutorial, it really helped me :)
cant you add wind liitle bit here?
This is one good tutorial
Thanks
Jooo, big big thanks to you. Great tuttorial
reminds me of "Bravo Six, Going Dark."
Bro’s 5 minutes is my 2 years💀💀
What is the sound used with rendered video
thank you for this!! it works 100%
I LOVE YOU WHAT A VFX BRO
Amazing This Is Fabulous Man 👏🏻👏🏻👏🏻👍🏻
When I add the sunlight it lightens up the entire scene no matter wherever I place it
can you help me with that
when i render whole forest is pink colored.! please suggest a solution i am new to 3d
I think the blender won't be able to detect the texture files
Hence instead of texture it render pink environment
@@Artistly anyway i can manually import texture.? i tried finding missing files but i cant open blend file from that.!
and there is nothing inside texture folder if i try to append particular textures
@@kushaltanna5569 If you are using my blend files then probably it may happen that texture won't get copied. So now you have to select the texture images manually under the shading section. You can get the textures images from the internet for respective element. I take an apology for the incomplete blend file.
you are very good teacher,please explening step by step
OP bhai OP
"Bravo six, going dark"
how did that auto scale up was working on the base mesh after mixing the soil and grass in mix shader ?
I am still confused
There was no auto scalling. The scalling was adjusted by mapping node. The scalling part was cropped in the video.
GREAT SIR . 👍
this is outstanding and looks easy!!!
I get a completely black screen when using a sun light after applying volume scatter to the world, but using other types of light works just fine. This is a really common issue after I looked it up and I couldn't find how to solve it. How did you make your sun light work, or did you replace it?
@Pushpendra Singh Jadoun I see, thanks. Hopefully this doesn't happen in the new Cycles X.
Not much of a problem in cycles if you know how to do it.
Yes, this is eevee, and that´s why the sunlight works, in cycles, and in cyclex x, it is in fact possible, even though some says it isn´t.
and it´s the same in cycles x still, once using sunlight, it all turns black, but I have found a way to solve that, Easy, once that is discovered, the sunlight works nicely, and also if you add the nishita system, so you can get global scattering in the world settings, and create godrays, sunbeams etc in cycles and cyclesX, without the need of using point, or area lights or adding cubes with volumetric material, and it works very nicely with the mixing of the nishita model and it´s ozone settings to scatter the light very nicely.
Not gonna reveal it here right now, will try and record some of it...Soon.
@@PrometheusPhamarus fella wheres the video, you cant just gatekeep a fkn solution 💀
@@cheph
Yes I can :)
My computer hasnt been well, shutting down and a re-installation was needed, and other things got in the way as well, I completly forgot about this.
In the cinematic night forest, I expected Radio chatter, then Captain price saying: Bravo six going dark
bro please tell me which one key you press in 3:18 mins
Awesome man
Ye 5 min aadhe ghante se rewatch kr raha hu. I give up 😭.
I understood well enough ❤ ,
Bravo 6, going dark
Bro you have a great future 😲🤯😱😱😱🤯🤯
Bro you are using which recorder
Windows 10 default Xbox recorder. Press windows button + g to launch it.
HOW DO YOU GET THOSE OPTIONS on left side of the screen when you start to make leaves?
what music that you use as a soundtrack in the beginning?
Thanks mate 💗💗
My image texture doesnt work what will I do?
Well, you really showed how you made the forest, but why are you moving so fast mate? It's really hard to keep up with you and really see and understand what you're doing.
Editing 🔥🔥🔥
It's awesome but where is the wind in this forest?
Am I the only one struggling to get those god rays to show between the trees?
I may cover that soon, including actually using the nishita skymodel And Global world scatter (yes it is doable though many says it doesn´t work) instead of..or with cube localized volumetric ground fog, they can work together or by themself, there are a couple of things to think about to boost up those sunrays between tree´s etc.
Whst texture did you use in the image texture 3:01
* What
branch texture.
visit artistly.pythonanywhere.com
this is my website, you can download this model file from their.
thank you
@@Artistly thanks
Would it not be better to rather than duplicate the trees individually, to implement them as a particle system as well as the saplings?
that's a valid point,but the variations in shape would not be possible
Awesome!
it's too much helpful me..i hope your channel will grow asap ,thanks
the scene is epic
Bro iam not getting mesh option
Awesome 🙌
how you separate texture tree and leave ?
How you did the lighting? Can you share a slow version of this tutoroal?
hello, this is awesome ,, wait i m having issue with world nodes nothing changing after adding volume scatter node sky remain the same ?
Amazing
what is the color ramp connected too!?
this is fantastic work!
Having Problem with Soil texture. glitched, no texture loaded.
Cool but can someone please explain how to animate this thing
Don't watch half video 😂, Where is light, Sun ray😂
Bravo 6 ... Going dark
thanks a lot bro! very usefull
I need full tutorial, do u have?
No I don't
tnx for replay, can u tell how can i learn animation at home. Just i know computer basic only.
@@sohelchowdhury5450 just watch Tutorials on UA-cam. Blender guru post long tutorial which are helpful. That's all I can say.
Artistly or Art Astley?
SUPER APPU
Shader part was soo fast i cant contiune after the part cuz my ground is not same like your bro.