Don't worry, I'll walk across Fallout 76 and time it, will update this comment. From WV Lumber Co to Foward Station Delta. - roughly 27 minutes. Walking, no running.
@@NotDarwinyeah but they DQ'd any speed enhancing items, like legendary gear, Oswald Hat, etc. Other wise I'd say marsupial and bird bones could make the mountain sections a breeze😅
For years I’ve been writing some Fallout 3 fan fiction and your video has solidified my setting/movement choice. Basically I would LOVE to see a Fallout 3 remake with the ability to choose from 3 different stories. One you play as a newly minted Synth created by a captured Commonwealth Scientist working for The Enclave whom are led by a seasoned General who survived the attack on Navarro and led The Enclave all the way to DC . The scientist created you to defeat the The Enclave however the scientist is killed by The General after The General discovers his betrayal with the help of the scientist treacherous lab assistance. Now as this synth you can choose to escape or stay and work for The Enclave to capture valuable scientific assets to help complete a Synth army including persons of interest such as Dr. Li, the synth scientist hiding in Rivet city, Harkness, etc. Hell you even capture Dr. Braun eventually on your pursuit for the G.E.C.K as well since The Enclave want to destroy FEV mutations in The DC Wasteland, destroy The BOS, “cleanse” The DC Wasteland, and march north all the way to north to Boston to nab their crown jewel The Institute and all of it’s tech (including teleportation) to finally bridge them back to recapturing the West Coast, activating remnants cells along the way. As this Synth you can either serve The Enclave and take over The Wasteland, help The Brotherhood of Steel, or Destroy both and “free” the Wasteland to be as it wants with/without you as its leader. The next choice you start as a freshly reanimated Feral Ghoul, brought back to life by the Ghoul scientist researching how to help ghouls live and fight feral disorder. Think basically playing as Frankenstein’s Monster. Lol. You have the same choice as The Synth however it is MUCH more difficult to ally with The Enclave being an abomination. Ultimately your objective proper is to get the G.E.C.K to aid your “father” in his research to “deferal” feral ghouls or basically cure their “dementia” and possibly reverse the ghoulification process. You can ally with The Brotherhood of Steel whom are willing to work with your “father” as an ally with some convincing, and align with them to fight The Enclave and Super Mutants that terrorize the downtown area. As a ghoul you start off in Underworld. Lastly you have the regular player character as they exist originally. Now choosing each of these has merits and draw backs. As the ghoul and synth your SPECIAL skills are fixed in the beginning. The Synth has higher agility, intelligence, and enhanced endurance, strength, and perception however 0 charisma triggering certain characters to not talk to you until you are altered by the runaway scientist in River City who can re-roll your stats and appearance so you can blend in better. As The Ghoul your strength and endurance are EXTREMELY high with enhanced perception but your intelligence, and agility are low. Also you have negative charisma which means few non ghoul characters will speak to you until you get your re-roll after getting the some highly irradiated artifacts like experimental jet engine component and specific nuclear waste module found at the waste dump. Each character has their own set of skills, strengths, and weaknesses. There’s MUCH more but that’s the gist. Please anyone who read all this. Lol. I wrote out skills, special dialog, built on lore for the DLCs (an especially funny scenario turning what is basically Frankenstein’s Monster loose on an alien ship. Think Jason X but YOU’RE Jason. ROFL) backstory of how The Enclave and The Brotherhood of Steel came to be in The Capital Wasteland and a flashback of The Pitt with an unfortunate first encounter for The BOS and a “Vietnam Style” hostile takeover launch by The Enclave using Vertibirds which the player can participate in. Again THANK YOU to whoever reads all this and thumbs up please if any of this sounds good. 😀.
Tbh it's not only cool to hear your natural speaking voice, but also this is also a real good video to listen to. I listen to your videos all the time at work, you just have a really calming and well-paced delivery
This was a very interesting video. Although I gotta be honest, the most enjoyable part was just hearing you talk casually. Would love to see more content like that.
I don't know if it was intentional N_orte but this video gives 2010 random youtube tutorial with all the "uhm" and pauses hahaha it made me giggle! Still love your stuff
They should be almost the same. That's how fast travel times are supposed to be calculated. Just straight walk time, no combat, etc much like this video here. Which is why you never take damage but chems and food wear off appropriately. That's my understanding and it seems to be pretty much the case, def in fo4
I always hit Rivet City straight out of the Vault as well. I grab the Intelligence Bobblehead first thing to help max out my skill points per level early on.
After watching it these are something I noticed 1: 3/NV are mostly walled off maps 2: 3/NV movement speed is about half that if FO4 3: there are a lot more obstacles to get around going from point A to Point B in the older games like invisible walls(as seen in the NV section) taking longer Over all still a fun little video.
As a player that prefers to not use fast travel it is quite noticeable that the movement speed in 3/NV is slower compared to 4 and that those 2 games take advantage of terrain to make their worlds feel larger than they are (it's similar to Morrowind). 3/NV having more walled off maps is obviously engine limitations, especially the memory issues in NV. Even though 4 has a lot more verticality, particularly in Boston itself, the terrain is flatter and there are few "shortcuts" for getting around the map aside from fast travel and vertibirds so I wonder if the increased movement speed was testing feedback, particularly in survival mode. My guess is due to mechanics like the power armor jetpack the devs realized they couldn't use invisible walls aside from the map boundaries.
No one cares, but watching this reminded me of my first FO3 playthrough. I wanted it so bad, and got it for my 10th birthday. Played it obsessively for a full week, and my PS3 got the yellow light of death. I was so devastated at the time and spent so much time troubleshooting on the phone with Sony support lol. Grandma had my back and paid for the repair. A month later I got the replacement console and obsessed over FO3 for another month. Nice video
We can do 76. I have 1st so I can change the settings to let you get a world similar to that. Or failing that, I can go ahead and kill everything in your path before you get there so your run isn't affected, because I have a mutation that lets me run faster and I can kill things very quickly with the weapons I've got.
Loved to see this video, its so curious to see how long it takes from one end to the other, espeically in game to see the days or hours it takes the pc
On Fallout 76… N_orte didn’t graduate from the Prometheus school of Running Away from Things. He graduated from the College of Ain’t that a Kick in the Head😂
I travelled from the north side of the FO76 map to the south over encumbered while wearing the Chinese stealth suit. Let's put it this way I was carrying so much stuff I was moving slower then a one arm no leg assaultron(I never realized they could still move as long as they had one arm). I believe it took me almost like 30 minutes, as I was dodging and hiding from the scorch and the freaking bat. Doesn't help that I kept picking up stuff along the way... Definitely not recommended.
I’d just like to point out - when you consider the speed difference between F3 + F4, and that time moves slower in F4, the Sole Survivor is moving at immense speeds. Where you’d see The Courier or Lone Wandered jog by the Sole Survivor would shoot by you like Usain Bolt!
I really like the render distance on PC allowing you to see the washington monument from alot of places for fo3. If you dont know DC has building codes and zones designed in a way to not have things taller than the monument and to give you the ability to see the monument from many different places in the city.
The building codes are against the height of the capitol building, which is a lot shorter than the monument. (Which makes sense, it wouldn't stand out if everything was as tall as it.) There are also streets radiating out from the monument, so even if you are 10 or 20 miles away, you can turn a corner and bam! a straight line of sight to it.
@@evilbob840 thanks for the correction! Its been a few years since I lived in DC but seeing the monument from wherever you went was something I always really enjoyed.
Now can we also check the time for the furthest possible points of the maps? And maybe also NE to SW (pls)? It would make for lots of easy yet highly enjoyable content after all! ;P
On Fallout 4 I have such high Endurance and about 4 pieces of armour and clothing that boost speed by 10% and/or Endurance, that combined with Solar Powered means that I can sprint across the map faster than using vertibirds. 😂
I have First for 76. I could host a private world. Only problem is my schedule. 😂 Also you could possibly use an item that is similar between games, like a corvega and use the time it takes to run past a couple of them to gauge the similarity between 3/NV walk speed/distance vs 4 speed/distance
Since Fallout is in America, I want distances in miles and feet. And how about a game where a mile is a real-world one? Packed with fun discoveries, large towns and cities. And maaaany settlements!
Fo 3/NV are tiny maps in comparison to FO 4 massive map. Should be interesting to see the time difference. Edit: I knew NV map was small but I didn't realize how many invisible walls there was in the map, makes it feel a bit smaller imo.
A lot of the seemingly useless places in new vegas, including the place you travelled to have at least one sunset sasparilla cap. If im not mistaken that place has 2 or 3 making them great places to go for the sunset sasparilla quest
The mirlurk(sp) in fo 3/NV looks more like extremely cheap monster costumes, especially in NV it feels like a bunch of raiders either pretending to be monsters or a bunch of crazies roaming around acting as monsters, lol
Fallout 76 is about 20 mins to cross the map. I remember doing that myself when the game came out. You should of also done Fallout 1 and 2 since the games do also have a map a travel system. It has never actually been calculated or done how long it takes to go from top left to bottom right on either of the first two games. The in-game travel times have been calculated depending on the squares. Fallout 1 is about 30 squares each being 12 miles. In-game time is about 6 hours for city squares, 10 hours for desert squares, and 20 hours for mountain squares. In Fallout 2 it is also 30 squares from top left to bottom right but each square is more than double that of Fallout 1, between 25-30 miles. The travel time is also different; it takes 25 hours to cross city/desert/ocean tiles and 32 1/2 hours to cross mountain tiles.
Really nice hearing your natural voice rather than a pre-prepared script. It gives the video of such a simple idea a more natural feel.
more comfy
agreed. and he has a soothing voice as well, at least enough for me to fall asleep quick
@@cloudflakesperfect video to fall asleep to
This was such a chill video. I went for a walk while listening to this. Felt like you were commentating over me walking XD
I’m thinking of walking the Nakano house to the Rocky Cave for giggles.
As straight lined as possible or are sidesteps, pit stops, or deviations allowed?
Also love the reasoning 😅
@@ashtondoublet8334Thanks. As straight as a normal human would be able to since I’ve already discovered everything on the non modded map.
@@ElValuador have fun when you get to Boston 😆
@@ashtondoublet8334 Thanks. I’m level 265 so I’ll just pretend I’m Superman😉
@ElValuador 265, what the level cap that makes the game crash every time it's loaded in?
Don't worry, I'll walk across Fallout 76 and time it, will update this comment.
From WV Lumber Co to Foward Station Delta. - roughly 27 minutes. Walking, no running.
Damn, thats actually a lot shorter than i thought it would be lol, i was thinking closer to an hour
Fun. The mountains do present interesting choices.
@@thelastohioan7145speed demon might make a significant difference here
@@NotDarwinyeah but they DQ'd any speed enhancing items, like legendary gear, Oswald Hat, etc. Other wise I'd say marsupial and bird bones could make the mountain sections a breeze😅
Does power armor make a difference in the time?
Very interesting to hear the natural cadence of your speech vs your prepared script speech
For years I’ve been writing some Fallout 3 fan fiction and your video has solidified my setting/movement choice. Basically I would LOVE to see a Fallout 3 remake with the ability to choose from 3 different stories.
One you play as a newly minted Synth created by a captured Commonwealth Scientist working for The Enclave whom are led by a seasoned General who survived the attack on Navarro and led The Enclave all the way to DC . The scientist created you to defeat the The Enclave however the scientist is killed by The General after The General discovers his betrayal with the help of the scientist treacherous lab assistance. Now as this synth you can choose to escape or stay and work for The Enclave to capture valuable scientific assets to help complete a Synth army including persons of interest such as Dr. Li, the synth scientist hiding in Rivet city, Harkness, etc. Hell you even capture Dr. Braun eventually on your pursuit for the G.E.C.K as well since The Enclave want to destroy FEV mutations in The DC Wasteland, destroy The BOS, “cleanse” The DC Wasteland, and march north all the way to north to Boston to nab their crown jewel The Institute and all of it’s tech (including teleportation) to finally bridge them back to recapturing the West Coast, activating remnants cells along the way. As this Synth you can either serve The Enclave and take over The Wasteland, help The Brotherhood of Steel, or Destroy both and “free” the Wasteland to be as it wants with/without you as its leader.
The next choice you start as a freshly reanimated Feral Ghoul, brought back to life by the Ghoul scientist researching how to help ghouls live and fight feral disorder. Think basically playing as Frankenstein’s Monster. Lol. You have the same choice as The Synth however it is MUCH more difficult to ally with The Enclave being an abomination. Ultimately your objective proper is to get the G.E.C.K to aid your “father” in his research to “deferal” feral ghouls or basically cure their “dementia” and possibly reverse the ghoulification process. You can ally with The Brotherhood of Steel whom are willing to work with your “father” as an ally with some convincing, and align with them to fight The Enclave and Super Mutants that terrorize the downtown area. As a ghoul you start off in Underworld.
Lastly you have the regular player character as they exist originally. Now choosing each of these has merits and draw backs. As the ghoul and synth your SPECIAL skills are fixed in the beginning. The Synth has higher agility, intelligence, and enhanced endurance, strength, and perception however 0 charisma triggering certain characters to not talk to you until you are altered by the runaway scientist in River City who can re-roll your stats and appearance so you can blend in better. As The Ghoul your strength and endurance are EXTREMELY high with enhanced perception but your intelligence, and agility are low. Also you have negative charisma which means few non ghoul characters will speak to you until you get your re-roll after getting the some highly irradiated artifacts like experimental jet engine component and specific nuclear waste module found at the waste dump. Each character has their own set of skills, strengths, and weaknesses. There’s MUCH more but that’s the gist. Please anyone who read all this. Lol. I wrote out skills, special dialog, built on lore for the DLCs (an especially funny scenario turning what is basically Frankenstein’s Monster loose on an alien ship. Think Jason X but YOU’RE Jason. ROFL) backstory of how The Enclave and The Brotherhood of Steel came to be in The Capital Wasteland and a flashback of The Pitt with an unfortunate first encounter for The BOS and a “Vietnam Style” hostile takeover launch by The Enclave using Vertibirds which the player can participate in. Again THANK YOU to whoever reads all this and thumbs up please if any of this sounds good. 😀.
Tbh it's not only cool to hear your natural speaking voice, but also this is also a real good video to listen to. I listen to your videos all the time at work, you just have a really calming and well-paced delivery
This video has an Any Austin feeling to it.
Would it make more sense to go from Top right to bottom left for 4 since both have locations that extend off the normal square boundry of the map?
I would honestly be down for more chill content like this too
This was a very interesting video. Although I gotta be honest, the most enjoyable part was just hearing you talk casually. Would love to see more content like that.
I love your normal videos, but I gotta say I loved the natural reaction too! Keep up the great work Norte!
I don't know if it was intentional N_orte but this video gives 2010 random youtube tutorial with all the "uhm" and pauses hahaha it made me giggle! Still love your stuff
REALLY really like the freeform nature of this video, tbh id like more content like this :3
This is actually such a great resource. Thank you Norte!
This proves I’ll watch whatever you upload lol.
10:50 It’s because of the intelligence bobblehead, gotta make sure to max those skill points
The sole survivor was in the military so I wouldn't be surprised if they still walk at or near a marching pace. I know I still do.
would also be interesting to compare these travel times (in-game) to fast travel times.
They should be almost the same. That's how fast travel times are supposed to be calculated. Just straight walk time, no combat, etc much like this video here. Which is why you never take damage but chems and food wear off appropriately. That's my understanding and it seems to be pretty much the case, def in fo4
To be fair, the Gorski Cabin’s Magazine is just the WSG for diamond city’s map marker… pretty unneeded. Just nice lore there.
In the process of 100% fallout 3 new Vegas and 4 again for the 200th time
I always hit Rivet City straight out of the Vault as well. I grab the Intelligence Bobblehead first thing to help max out my skill points per level early on.
3:29 The one thing that makes travelling the wasteland so hard is all the combat! Still - interested to see how this goes.
After watching it these are something I noticed
1: 3/NV are mostly walled off maps
2: 3/NV movement speed is about half that if FO4
3: there are a lot more obstacles to get around going from point A to Point B in the older games like invisible walls(as seen in the NV section) taking longer
Over all still a fun little video.
As a player that prefers to not use fast travel it is quite noticeable that the movement speed in 3/NV is slower compared to 4 and that those 2 games take advantage of terrain to make their worlds feel larger than they are (it's similar to Morrowind). 3/NV having more walled off maps is obviously engine limitations, especially the memory issues in NV. Even though 4 has a lot more verticality, particularly in Boston itself, the terrain is flatter and there are few "shortcuts" for getting around the map aside from fast travel and vertibirds so I wonder if the increased movement speed was testing feedback, particularly in survival mode. My guess is due to mechanics like the power armor jetpack the devs realized they couldn't use invisible walls aside from the map boundaries.
Agility skill and power armor effect speed aswell, it probably doesn't matter much in the long run
Great video n_orte
No one cares, but watching this reminded me of my first FO3 playthrough. I wanted it so bad, and got it for my 10th birthday. Played it obsessively for a full week, and my PS3 got the yellow light of death. I was so devastated at the time and spent so much time troubleshooting on the phone with Sony support lol. Grandma had my back and paid for the repair. A month later I got the replacement console and obsessed over FO3 for another month. Nice video
Fallout 3 is pretty awesome
Nerbit, you can ask the Fo76 community to escort you from WV lumber mill to Forward Station Delta. That would be fun.
We can do 76. I have 1st so I can change the settings to let you get a world similar to that. Or failing that, I can go ahead and kill everything in your path before you get there so your run isn't affected, because I have a mutation that lets me run faster and I can kill things very quickly with the weapons I've got.
Loved to see this video, its so curious to see how long it takes from one end to the other, espeically in game to see the days or hours it takes the pc
I'm in the middle of my playthrough, but when I'll try and remember to do Fallout London for you for the memes! :)
On Fallout 76… N_orte didn’t graduate from the Prometheus school of Running Away from Things. He graduated from the College of Ain’t that a Kick in the Head😂
FO 3 always felt cramped to me. But, that's probably because I live there and I know roughly how long it takes to go between various places IRL.
Wonder how long it would take if you had too much carry weight but who has the patience for that one 😅
😂😂😂😂
you can just do a bit of maths since it simply multiplies move speed, assuming that jumps don't provide short cuts.
I travelled from the north side of the FO76 map to the south over encumbered while wearing the Chinese stealth suit.
Let's put it this way I was carrying so much stuff I was moving slower then a one arm no leg assaultron(I never realized they could still move as long as they had one arm).
I believe it took me almost like 30 minutes, as I was dodging and hiding from the scorch and the freaking bat.
Doesn't help that I kept picking up stuff along the way...
Definitely not recommended.
would be interesting to do in FOLON, provided you reached point where the thames can be crossed.
also DLCs/other worldzones.
Did you know if you go full south-east in london there's a house with a "Up" musical easter egg.
@@LowinBayrod no. But I'm DOWN to check it out next time I boot it UP... get it? Please get it? I'm desperate for my humor to be validated.
@@wolfdwarf Here's a thumbs UP, now calm DOWN.
I’d just like to point out - when you consider the speed difference between F3 + F4, and that time moves slower in F4, the Sole Survivor is moving at immense speeds.
Where you’d see The Courier or Lone Wandered jog by the Sole Survivor would shoot by you like Usain Bolt!
Good stuff Norte thanks for the distraction
wait a minute.. I've never seen N_orte and Travis Miles in the same room at the same time..
I really like the render distance on PC allowing you to see the washington monument from alot of places for fo3. If you dont know DC has building codes and zones designed in a way to not have things taller than the monument and to give you the ability to see the monument from many different places in the city.
The building codes are against the height of the capitol building, which is a lot shorter than the monument. (Which makes sense, it wouldn't stand out if everything was as tall as it.) There are also streets radiating out from the monument, so even if you are 10 or 20 miles away, you can turn a corner and bam! a straight line of sight to it.
@@evilbob840 thanks for the correction! Its been a few years since I lived in DC but seeing the monument from wherever you went was something I always really enjoyed.
@@imALazyPanda Yeah, that's a really cool aspect of the city.
Now can we also check the time for the furthest possible points of the maps? And maybe also NE to SW (pls)? It would make for lots of easy yet highly enjoyable content after all! ;P
I think if you did a comparison of real world locations and walking distance to see how fast you walk would be cool.
blue paradise vacation rentals has 2 blue star bottle caps in one of the houses last i remember
Now I wanna test this with 76, one time in a public server and about in a private world
this reminds me of a mittenprime video :( rip
anyway, good idea and video :)
On Fallout 4 I have such high Endurance and about 4 pieces of armour and clothing that boost speed by 10% and/or Endurance, that combined with Solar Powered means that I can sprint across the map faster than using vertibirds. 😂
I have First for 76. I could host a private world. Only problem is my schedule. 😂 Also you could possibly use an item that is similar between games, like a corvega and use the time it takes to run past a couple of them to gauge the similarity between 3/NV walk speed/distance vs 4 speed/distance
I usually run to rivet city and get the int bobblehead for the extra skill points now its just second nature
Would that 4gb hard limit be why New Vegas kept crashing out due to RAM issues, even if you had 16gb? I thought that was odd, going back later.
Wait, Dorrie scared you but not that creepy eel!?
I always do GNR but skip Moriarty, i just enjoy doing the quest and like GNR enough to want to extend the range
Since Fallout is in America, I want distances in miles and feet. And how about a game where a mile is a real-world one? Packed with fun discoveries, large towns and cities. And maaaany settlements!
since fallout is in "america", place a weapon under every pillow and chair!
@@villingssince fall out is in America make Stimpaks the most expensive item in game bc health care here is abominable 😅
@@villingsbtw, there pretty much is both in fall out and reality😂
"I chose it just 'cos" I mean yeah fair enough :)
love all your videos from dublin ireland you and oxhorn the goats👑
Oxhorn beats his wife lol I wouldn't trust that guy.
Fo 3/NV are tiny maps in comparison to FO 4 massive map.
Should be interesting to see the time difference.
Edit:
I knew NV map was small but I didn't realize how many invisible walls there was in the map, makes it feel a bit smaller imo.
now do the old isometric fallouts
Unscripted N_orte is so funny to listen to
A lot of the seemingly useless places in new vegas, including the place you travelled to have at least one sunset sasparilla cap. If im not mistaken that place has 2 or 3 making them great places to go for the sunset sasparilla quest
the main reward of the three dog quest is the unique chinese assault rifle
Was gonna ask why no 76 but enemies would constantly spawn
Here before Evil Norte comment
Does the power armour make you slower in f3?
Why not the actual corners?
The limiter allows you to run new Vegas at 4GB no higher lol
what about 76? You shoulda did that too! Edit#1: AH i see why you didnt lol! Edit#2 You didnt do the DLCs map like in FO4 Nuka World or Far Harbour?
The mirlurk(sp) in fo 3/NV looks more like extremely cheap monster costumes, especially in NV it feels like a bunch of raiders either pretending to be monsters or a bunch of crazies roaming around acting as monsters, lol
You actually should goy from the northern most point to southern most one makes more sense
Definitely hit up Rivet City super early on, to get the intelligence bobble head!!!! Can't believe it takes so long, to go corner to corner?!
Y no 76? Nvm he says y
Fallout 76 is about 20 mins to cross the map. I remember doing that myself when the game came out.
You should of also done Fallout 1 and 2 since the games do also have a map a travel system.
It has never actually been calculated or done how long it takes to go from top left to bottom right on either of the first two games.
The in-game travel times have been calculated depending on the squares. Fallout 1 is about 30 squares each being 12 miles. In-game time is about 6 hours for city squares, 10 hours for desert squares, and 20 hours for mountain squares.
In Fallout 2 it is also 30 squares from top left to bottom right but each square is more than double that of Fallout 1, between 25-30 miles. The travel time is also different; it takes 25 hours to cross city/desert/ocean tiles and 32 1/2 hours to cross mountain tiles.
I'm glad to hear I wasn't the only one who would always wait for daytime to traverse the wasteland as a kid, lol
No Fallout 1 or 2? Shame
Okay now that I have seen the whole vid will you consider doing this in Fallout 76 given how big the map is?
I could invite you to a Fallout 76 private world on Playstation
All of them or per wasteland, or are we talking in game?
Because in New Vegas it usually takes me about 8-9 ingame days.
Watch the video and find out
You might be retarded
Ah he’s Canadian never noticed that
29:41 it just works 😆