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Most people will not want to hear this, but if one is bored all the time then you probably need to cultivate one's inner self. One probably has an external locus of control.
Omg that what I was thinking, I was like, wait... The way I feel is not just about MMOs, there are people enjoying life right now, it's not money or company, or anything, there are people laughing at some random stuff, yet I feel miserable and depressed,. Exhausted at my own existence, maybe I need to enjoy the little things more? Forget about the bigger plan, about being efficient, isn't MMOs, becoming an adult has killed the fun out of life itself. Especially for millennials.
My boyfriend and I have a complicated living situation and work schedules at the moment so we decided to go BACK to wizard101 and play it differently and it’s honestly pretty fun. We decided to actually be more of a completionist than before and we wanted to max everything on one character. We don’t have time everyday but when we do it’s a lot of fun and it’s for our own relationship.
Definitely feel this - WoW slowly turned into a cycle where the "game" was no longer spent actually playing - the "game" was time spent on the internet researching stats, meta builds, gear - and running dungeons, doing raids, was just an extension of that game loop - which never stops. It very quickly reaches a point where you no longer really see progression, and a few months later a patch comes out and you have to start it all over again.
@6:40 - "Right now there are more MMOs with millions of players than any time before. If someone's looking for an MMO today, they have more quality options than ever." "Try to understand why some of the more popular ones have millions of players playing them. Give those MMOs a chance..." Thing is, most MMO fans HAVE tried nearly everything that's available and, if we're "bored" of them, it's because NONE OF THEM are actually inspiring. - World of Warcraft got defanged many expansions ago. WotLK implemented "follow quest markers," had built-in guides on how to defeat bosses, dungeons were designed as vehicles for loot rather than actual dungeons like Deadmines or Shadowfang Keep. And it kept going downhill from there. - Final Fantasy 14 is a single-player online game with SOME ability to play cooperatively. The game will literally block you from progressing unless you leave your group. Dungeons are mere checkpoints to the story. - Elder Scrolls Online is a mix between WoW and FF14. It says a lot that its main strength is its business model. What good it has is ruined by a janky combat system and, unless you play by yourself or with close friends, you won't be able to keep up with other people unless you also abuse it by animation canceling. - Guild Wars 2 is pretty neat but the horizontal progression makes playing it kind of boring. You play through the story, you do fractals a couple of times and then you hunt for achievements. The original was a whole lot better. - Lost Ark would be amazing if it wasn't for the fact that it's the most on-rails and grindy game on the list. You want to play with your friends? You need to go through thousands of weeks worth of quests to catch up before you do. It also has the most skitsofrenic aesthetics by going full medieval fantasy on one continent, then go full steampunk with flying robots with machine guns on the other. - Albion Online is decent but lacks purpose. You can do "anything you want" but, unless you're big in PvP (I like PvP but I don't make it my mission), it ultimately boils down to gather resources or farm near-identical group dungeons. - New World has a really fun leveling experience but it's sitting on a bad, buggy foundation. Weapons & abilities are lackluster and you have to dig deep in order to get any interesting lore. - EVE Online requires a PhD in Excel to even begin to understand. The gems are really in the older MMOs that are either dead or are so archaic in their controls that they're hard to play now (Ultima Online, Dark Age of Camelot, Everquest). The best experience in recent memory was Warhammer Online which was ruined by faction imbalance and bugs. Even if you were to play these games now, there's basically no real pleasure in experiencing a world that no longer gets updated. That's why WoW Classic is such a stupid concept.
This is the first video I've seen of yours, very well-stated, beautiful, and valuable sentiments! I always love playing sub-optimally, more than the meta grind. As fun as it is to be the best and feel accomplished for doing everything possible, it's also fun to just do laid-back social events like "hide n seek" or "running a group dungeon naked & unarmed", or even just playing the game solo at a slower pace and enjoying the game environments. I feel like a lot of people need to see this video. ❤
This is a great video topic, so first off thanks for such a clean video discussing it! I think people often fall into the trap of wanting to be "the best" at whatever they're doing. It's admirable, but also sometimes misguided. Do what's fun, not just fast. I have received criticisms at times in the past for sub-optimal play, and I simply tell them "I'm doing what's fun." It doesn't prevent us from completing what we're doing, so we should be having fun wandering off the beaten "meta" path. Of course, there is a lot of content (end game, specifically), which pretty much requires you forsake the "fun" for "fast." There are people who love optimizing and pushing their limits all the time, and that is good. I'm glad they have challenging content to play through. But when your end game consists of content that essentially requires only the meta, that definitely misses out on a certain demographic. This brings it around to what I think is a major opportunity for innovation. Most challenging endgame is around difficult bosses with specific timing and sequences of mechanics that have to be executed near-perfect to have a chance at winning. It favors people with strong memorization skills and who are comfortable with only playing the meta. I think there is space for a game that offers high variability, which stresses not the massive risk of a single failure, but the chance for people to react to what they see in that moment and being unable to predict exactly what will happen next. Sure, there will likely be a new meta, but more variability require more flexibility on the part of the players, and possibly opens up more options for approaches, builds, etc. Anyway, great points, I agree 100%. Thanks again for a clean video!
This is why I love Albion online so much! Not really any dailies. I can just log in and do whatever I want whenever I want. It’s a true sandbox and I love it.
I would like it much more if it had like mini games/puzzles on maps and quests scattered around which had simple stories and lore but you don't have to do them.
I've found that a lot of my issues with MMOs came, without realizing, from not enjoying the game for what it was: a journey through a fantasy world with other people. LOTRO has rekindled this feeling of exploration and immersion for me in a way I didn't think possible. I'm just enjoying discovering the world and reading the quest text, leveling together with a friend. There's not a huge amount of FOMO in that game, and a lot of the enjoyment is just the game itself. It's a chilled experience for me, and despite the graphics being a bit aged, the landscapes and vistas are crafted with a lot of taste, enough to make it tolerable.
My only issue with LOTRO is that its published by Daybreak games. By far one of the worst gaming companies out there. After the junk they pulled with Landmark and EQN, I will never give them another penny.
I feel sorry for you men... all the time (or money) you've invested on a title for later they screw all your progress and change how it works, or totally ruin it just to say in the end "hey, maybe it's because you're not enjoying it anymore".
"being efficient" is just... a whole mindset. I find it really hard to just stop thinking about my usual minmaxing planning shenanigans, I probably won't be able to just go around doing whatever and not think about how I could spend this time with more profit for my levelling/gearing up/etc. It's something I've been doing for years and it's not something you can just switch from.
@@LuckyGhost I've been playing Warframe for about 9 years at this point, but in a few past years I've lost the habit of coming back to it every day, been playing PSO 2 NGS for about 2 years but there's almost no content there besides character customization and social. Rn I'm trying out GW2 but copypasted zoned quests in every location are killing me, I have some hopes that the endgame might be fun, but idk
When I first played Skyrim I realized that this is kinda like an MMO but better. No grinding, no repetitiveness, no tedium, a world that feels alive and I could actually change and interact with, no fear of missing out, I could do everything at my own pace. I do go back to WoW every once in a while because I am fond of it, but only for short periods. Besides that I don't play MMO's anymore.
@@hype9969 I think Skyrim is mediocre actually. I just liked it when I first played and I liked it better than MMO's, but it's really easy to find better RPG's than it.
@@radicalcentrist4990 I guess I’m curious on to why you find it mediocre it allows for far mor creativity longevity and well…overall fun and play diversity then video games like the witcher 3 it also has much more item satisfaction that scratches an mmo itch then other games as well.
@@hype9969 because it has no depth to anything. Not to the gameplay, not to the quest design, not to the story and writing. Skyrim tries to do all kinds of things but it does them only at a basic level, no complexity. That's why I call it baby's first RPG.
This ol' lady of 55 understands what is meant about tribalism in MMOs and I was one of the worst offenders for literal decades. Coming from EQ then EQ2, WoW was our competition as it launched 2 weeks or so after EQ2. WoW slowly over the years decimated our playerbase as many people drifted to WoW even though we were the Top tier guilds killing World Bosses and server first-ing so much, Raiding around 6 hours a day with 2 time zone guilds with great people, even THAT couldn't keep people from bleeding to WoW. Because of my negative outlook on WoW I played EQ2 for 16 years then left for Aion/Tera/Rift/SWTOR/FFXiV/ESO/GW2 etc after so many bad decisions by SOE for EQ2. Alpha'd/Beta'd (waves to old Betacake site LOL) like crazy over the decades just in search of something that I actually couldn't put my finger on what was so missing from my gaming, but I STILL would NOT play WoW. Playing Lost Ark recently in Bot World forced me to really think about what I missed in my MMOs and why I had not really found an MMO home since EQ2. I finally succumbed to my stupidity in boycotting WoW and have been playing Dragonflight now for around 3 weeks and have been feeling some nostalgia, even in the not so great textures of the older zones I am finding some sort of comfortability. LOL I have yet to create a guild or join one as I am on both a Horde server and an Alliance one, to see where I really want to land, but I am feeling more comfortable in this game than I have in so many years now. It almost feels like Home, and that I never felt even in Aion when I was Asmodian commander for over a year and a half and worked hard every day in that game with my Guild. Hopefully the feeling lasts even though I feel so far behind in WoW and I regret my negative reaction to the game for so long. That said, the MMORPG landscape is THIRSTY for SOMETHING NEW! AoC or Pantheon has been the brass ring for many of us looking for a new game but I am guessing neither of those will hit the spot either, if they ever release. I think the fact WoW has such a large population still, accounts for a better in-game experience than a barren landscape many MMOs suffer these days.
Literally picked up GW2 the other day and am not listening to any build guides or anything. Playing the game and exploring on my own. Makes the experience much more enjoyable.
After playing ESO since 2014 I am so glad I figured out "Palette Cleansers" after getting 100% burnt out with EQ. I have No Man's Sky, The Infected, No One Survived and Europa Universalis in my weekly rotations. Quality info as always Lucky.
Would love to see something in the description like a list of titles that were used for this video. There were several that I was like, "Ooh, what is this game? I don't recognize it and it looks pretty cool." lol But I don't know what games they are. The video itself hit home majorly for me. I've been playing primarily MMO's for the last 22 yrs, since EQ1 release. Currently taking a break from all of them for a time. In this video I recognized most of the games as either having played or at least looked into.
Something I'll mention about the Meta discussion is that I often see players of all skill levels following meta build guides simply because they don't want to waste their time figuring out their build that may end up being bad and then may need to reroll their character. This of course varies game to game but I do see it a lot. Having access to all the information about a game (content creators, wiki's, etc) is both a blessing and a curse. You are right about the first month or so of a new MMO launch, it's the best time to play as it's the most popular it'll likely ever be and no one knows shit about anything. It's great. I felt that a little bit with the NA launch of Lost Ark but since it was already released in other regions, there was a guide for everything and with how grindy that game is, not following the guides just made it feel like you were wasting your time.
The thing you said about hobbies are a waste of time because we feel some kinda guilt in not doing something productive (like we're supposed to do by society's marketing & our social environnement's pressure) is by far what defines me the most. Great vid sir, nice editing.
I just hope one of these new ones coming out can reignite my spark. A lot of people say that everytime, but I never have. I have never been optimistic about an upcoming launch like the ones on the horizon currently. I honestly feel like one or two of them is going to be EPIC. Time will tell.
Only one that gives me the joy, satisfaction and excitement is albion and i cannot fkin play it properly due to lag caused by continent difference 😂 If you like pvp and never tried it then i would highly recommend if you live on north or south america
Such a great video....had to take break from ESO for a while and during that time away tried Final Fantasy XIV and loved the feeling of it all being new again. Biggest thing I missed about ESO was the community. The podcasts, watching build videos, talking in discords, running dungeons with friends, the live events they held, and watching the streams. On the precipice of coming back to ESO after about 2 years away. If it sticks it sticks, if it don't, I had a hell of a time when it was the one.
I definitely struggle with this. I have a hard time playing new MMOs because I've put so much time into WoW over the years even when I'm not really enjoying WoW anymore.
This video should become an obligation to every new MMORPG Developer to watch. So they could consider all those points very seriously when creating a new MMORPG. But those tips are awesome for us too. It’s very true that even tho the people behind the games keep pushing us to repeat the same thing so they could just keep us there even tho it’s not fun anymore, we also make those mistakes and even when we still have a lot of new fun things to do in the game, we just lock ourselves on keep doing the same stuff on loop without experimenting more. I’ve been playing mmorpgs for about 20 years already and right now I’m currently looking for a new one to invest my time and maybe enjoy it like I use to do playing my first mmos. So I’m taking some notes here watching this video, to remember how to enjoy them better again. But I do hope the studios making new mmorpgs start creating new things and bringing some things back from the past too, that will make us forget that thing is a game and actually make us feel that we are actually inside this incredibly immersive fantasy living world full of fantastic things! BRING THE MAGIC OF MMORPG AGAAIN. THANK YOU.
It's so true.. the best memories tend to come from struggle, doing some nonsensical stuff and having a laugh.. Times where you managed to obtain tremendous amount of wealth, gear and success pales to it.. sadly, it took me more than a decade to understand, but your video is eye opening, keep the good work!
This was the first video I've seen of you and I am impressed how much I felt addressed in the process. I did feel burnt out from MMOs and then tried to get back into it just to find out there is not much fun for me after a break either. It was the people I've met along the road that I played the game and different games with. I genuinely thank you for this video as it actually showed me what I am missing from this genre, or in general. For me it is the game but also the people I can share my enjoyment with. I haven't had this for quite some time due to everyone becoming "grown up" and not having time to play as much. But going forward I'll look for likeminded people who are in for a good time rather than a long time and if it turns out to be a long time I'll just tresure it much more. Thank you
Great video. Players really have optimised the fun out of their MMOs. One of the best things I've felt is to just branch out and play a variety of games. Don't get hung up on being the best of the best because that's going to take all your time and likely, not fun since you're chasing a competitive goal against thousands of other players, many who likely have no life. Variety means you have choice, choice is power. Lacking choice lets games have a hold over you as the only thing you've got planned for the day. It's also important to have the mental fortitude to just walk away, the power to say no to exploitative game design, needy guild members and dopamine progression grinds.
The players don't do it, the games do it themselves by streamlining it. When there is nothing to do or learn besides being optimal then players casual or not chase the accessible meta
im in this current state as of today. tried playing games i used to play and trying new releases, and sad to say im still looking for that fire i used to feel back then. but i know it wont happen again. i just have to accept the fact that games taste different now. i used to hate casuals but in the end, i became one.
My issue isn't escaping the meta, rather it's finding it. Not every MMO has great resources like Icy Veins or Metabattle for builds and rotations, and when they don't I feel lost/disconnected and less likely to stick around
For me the hard part about starting an MMO is that normally it's an invitation from a friend. And my friends normally like to have big long sessions of gameplay which I just can't afford, so I always start with them, and it's fun, but then it becomes a job because I have to actually keep up with them. Then I end up playing league of legends, overwatch, or anything that dont keep me away from my friends because I didn't have the proper time to level up. I think because of that I always approach MMOs with the wrong mindset, as I already know I will have to grind and play more than I want to. But this video definitely ignited a spark here, as I think it's been ages since I actually played and MMO instead of just grinding and optimizing my time into it. You reminded me when I used to play tibia, I was probably like 12 years old and exploring the world and sharing with my friends were such an amazing thing! I could barely read English so I would understand 0 to nothing of what I was doing, yet just exploring and achieving small things were such a high for me. I miss that, I guess I will try to approach some MMOs with this new mindset
in my opinion, the MMOs were ruined when a lot of companies released MMOs and they didn't balance their game, that s how the meta appeared. when someone is op, you cannot enjoy the game anymore. I always try to play in my style not on meta recommendations but in the end game it s hard to do something if you don't play meta... sadly. for that many times, the first month of the game as you said is the most fun.
I've played many, many MMORPGs and recently played New World but found the only solo content I enjoyed was levelling. After raising three characters to level 60 and finding no engaging endgame, I raised a character to level 60 equipped with just starter gear. It was certainly a challenge and I enjoyed it immensely.
as a person that plays MMOs solo, i just get to a point where i've done everything that i want to do. i got nearly 3k hours into ESO before getting tired of it. i'm currently playing Skyrim this year for the first time and it's very fulfilling coming off of ESO. i also got to a point where i ran out of things i want to do in GW2. only two MMOs i go back to are SWTOR(because i haven't played through all the class stories yet) and City of Heroes(because it's the best game i've ever played when making alt). the alt potential in CoH is off the charts. in CoH i have nearly 30 characters where all other MMOs only make it possible to maybe make a third that.
The problem for me is the fact there are barely any fun to play (at least for me) mmo games nowadays. We barely getting any games which are not auto-tracking / flashy / gacha / chore / cheap tap-target garbages. A new MMO games with a good action combat, are harder to find than a ~10 years ago. And while I'm not really a fan of games, like FFXIV or WoW - they surely prove one thing: current "generation" mmo games mostly sucks. Most of the games which comes nowadays, are not even half as good as the old ones, to able to threaten them.
I think the main reasons for people min/maxing the shit out of things (especially in MMOs) are because we want to do other stuff, but 50% (or even more) of our day is tied down to us working 9-5 jobs and when we get back home we are usually so tierd (some actually just go right to bed and sleep) that we cba to even give time to said activity in an MMO because we have: A) done it multiple times before. B) We need to minimize the time spent doing said activity so that we can (maybe) do the things we want to do in the game aka Raid, PvP and etc etc. C) the game dev companies that make these games make dailies and such make stuff take much more time than they need to and don't respect our time. D) People ''grow up'' as in: They get said jobs, they move out, they get a girlfriend/boyfriend, they start a family, they might have gotten new hobbies that take more time and that they feel like are more interesting especially if the C point here really is screwing the pooch.
Nice video man. Spent 2600+ hours on Elder Scrolls Online before i realize the hamster thing, now it's been a year since i moved to Guild Wars 2 and i'm enjoying every second of it.
Been saying and doing this for years. I'm probably never going back to MMOs though. Been telling people to stop grinding and that the grind was in their head for example. Went on a big single player RPG binge for a while finding a lot more fun in them then anything. The random player interaction is where it was really at. The completely unknown was the best. Just doing random stupid things and the love for discovery and exploration of the information in the game was the best part in any game. Vanilla WoW for instance was so good only because there was always something new I found out about it after 10-15 years of being away from it I thought I knew everything but there was things I didn't know. Not showing enemies health is something that would make you second guessing. Having dice rolls for different actions is another way - using gambling addictions to keep playing etc. There's a reason people loved death rolling in vanilla WoW and the random dice rolls to win gear was also this special moment we can never have again. Heart pumping world PvP might never come back again because I have no idea how that can be reinvented. MMORPGs was supposed to be one of the greatest evolution in gaming history but it sort of died out after about 20 years. Not sure if we'll ever see that time again since gaming is now about virtual reality and phone games. I'm just glad I got to see it.
This video is what im doing rn , you explained well , sometimes my friends or people saying to me "why are you left the game so quick?" or "people wont play with you if you leave the games like that" but im saying them "im playing the game until i got bored or until i notice some system in the game is not for me so im leaving the game , i dont need to play infinite , if its fun for 1 month thats it its good for me i dont care playing infinite or at least 1 year , im playing the games until im getting bored then jump another game" , finally video about it i can send my friends and people saying "you need to play the game at least 1-2 year" , thanks for the video ^^
Man this brought a tear to my eye. I am doing the log in doing the daily and logging out. I love MMOs I’m just not very good at them. When I ask people for help or advice all I get is “Get Good Bro” so I play solo and guild free so I’m not a burden to others I don’t even bother to try and do a dungeon. I just do as much of the quests/missions as I can till I hit a wall and can go no further cause my skill or gear is not good enough. Then I create a new character and do it again 🤷♂️
Not to be that person, but I feel a FFXIV free trial plug might be what you need. The community is very welcoming of new/inexperienced players. My spouse who was never really into MMOs all that much is now completing some of the hardest content in the game, because people are friendly and encouraging instead of denigrating. And it costs nothing to just try it. No time restriction, a hundred things to do. It's worth looking into
That explains why I'm having fun but most of my friends aren't. They were always doing all these mundane tasks i skipped once i got bored. It makes so much sense ;--; Also my brother once asked me "why are you watching someone else do something you're playing" and ever since that day I haven't looked at guides, videos and have been seeking people who play the same way
If you are not where you want to be in life, focus on that first, wether its your job, studying, qualifications, exercise and experiences etc. If you just keep playing wow the regrets and guilt will just pile up. You gotta do the hard stuff first, then play in the evenings as an example as a reward. I find that much more satisfying, then it doesnt matter what im doing nothing is a waste if you have completed your irl "quests" for the day :)
The part that's missing for me is the social aspect. My first mmorpg was Star Wars Galaxies, which was a game where players created most of the content because the games gave us systems with which to do so. I've tried to play every single player RPG that was worth buying and I quickly get bored and stop playing them because I prefer to enjoy games with other people. MMORPGs feel just as empty as single player rpgs these days.
Great video. I think for me the thing that made Mmorpgs great was friendship and interaction. I've been playing mmorpgs since about 2004 and now days the only time I enjoy playing an mmorpg is with those I love.
If graphics are not everything and you are looking for a raw experience, I would highly suggest looking into Ultima Online Outlands. A few youtubers stream if you are curious I would check out some of their videos. You can be everything from a heroic monster slayer, to a thief/murderer or both!
I think FOMO is the biggest issue. Especially in games like Lost Ark this is just part of the game and progression. At least WoW went a pretty chill way in the last addon. But the most fun i actually had in the last 15 years was to play Sandbox MMORPGs that mostly focus on the community aspect of the game instead of dailies or daily login rewards like Albion Online. It was just fun to play with a couple of people in discord, do real good full loot pvp that actually matter etc.
My experience with guilds so far have been rushing me max level and pressuring me into the meta. If you encounter a new player, give them a tour of unknown places, some history and share your experience and good times you had. It's way more enjoyable :)
I miss the good old days when i first started playing Tera Online. When i met my guild mates man those late night raiding experience were gold. Then we reached end game and got our gears up. And we got to this point of just coming on for dailies. Eventually everyone slowly faded away. And i was the last of the group to leave. Seeing that they havent logged on for nearly 2 years was very sad. Now im married to a gamer girl! And i love every moment we spend in the game together. Doesn’t matter what game! Its always fun. Just have to do some carrying here and there😅
This is why I decided to try GW2 for the first time last week. There is no paid sub, the base game is entirely f2p, and it seems pretty laid back for casual players. It has made me enjoy MMOs again because I have forgotten what its like to go at my own pace, explore, and do whatever the hell I want to do. Bonus points for not making the story absolutely mandatory.
I 100% agree with this, it's help me a lot personally. I've never really had the tribalist mentality, I've played most MMO's and I only play them until i'm bored and then i stop. I kinda do laps of games, looping back every expac or so, getting big upgrades and changes instead of grinding on a gear treadmill(hamster wheel in this vid). I think that's how i've managed to not get bored by MMOs. The only issue I have with social circles is it's hard to maintain multiple. I raid log classic wow and have with the same guild since MC so years at this point, but all other MMO's i just LFG/PuG.
Great video. When it comes to your point about playing for efficiency, I totally agree. Unfortunately I feel like modern MMOs have designed themselves around efficiency. Wow feels like if you dont do 8 mythics a week you’ll be behind. FFXIV makes you feel like if you dont cap your tomes every week you’re behind. Modern mmos need to dare to be an adventure instead of a collection or coop instances and single player quests. The best mmos are the ones that take you on a journey during the leveling process and keep the open world relevant at end game. All the big mmos these days make the open world irrelevant as soon as youre max level.
I try to always mix my MMOs with playing other genre of games, have done so for more than a decade in wow and 6 years so far of FFXIV, it's the trick to not get burned and I do raid high level. Schedule your game time around playing other stuff with friends or solo and when back into your MMO, or invite by your friends outside your allotted time, do other stuff inside, lvl up classes, play that dreaded blue mage, do in game photography, play stupid self imposed challenges, like one handed gaming or the sort. Believe me it spices thing up a bit and you'll not get as easily burned with your MMO
Dailies is why autoplay is not a bad feature to have in a game. I can login and let the AI do the boring stuff and by the time I am out of the shower and my coffee is done, I can do whatever I want. Many times they are a way to time-gate players by giving them what they need over time so they can't get through the content in a single week or month. If you play a p2e MMO, you can set it to farm when you get burnt out and earn you money until you want to get back into the game. You can then spend all of those earnings or cash them out. While I realize you are talking about the Most Effective Tactics Available, but it can also mean the game within the game. Many games become fun because players design new games within them and play by their own rules. For example, people loved playing bedwars or skyblocks more than Minecraft after they done everything twice. Great video! I went from MMO to RTS to MOBA and back to MMO.
I love your channel my friend. I am so sick of now a days, everyone calling something an MMO, when it is in essence 50 to 70 people. eg ARK. EQ, Ultima online, swtor, ESO are my 3 favorites. And they are true mmos.
What bites is when they put in seasons or limited rewards that force you to do the dailies and also you don't want to leave the MMO on a break because you will miss out on the season
World of Warcraft and Guild Wars 2 have so much world to live in outside of logging in just for dailies and dungeon/raid rewards but too many people are stuck on the maximum efficiency mindset. The Pandaren say "Sloooow Doooown" and people really should to fully enjoy their game again. I never had this problem because I grew up always reading quest text while more and more got obsessed with turning everything into a race and min/maxing every element of the game Then there's the type who writes on social media "I played WoW/GW2 for many years and will never return" but they likely have low achievement points pointing to them doing a very narrow amount of content over those years. I see a lot of MMO streamers like this. Rush through, get carried, visit the same 1 map and 3 instances all year then go on to talk about how MMO's are dead and they're waiting for the next King
I always take breaks from World of Warcraft after a while. Then go to ESO, SWTOR and Destiny 2. You play new things in ESO, have fun with different systems. It gets boring. New stories in SWTOR, nice new things, it gets boring. Destiny 2 new planets, new stuff, have fun, it gets boring. you mix real life into it, fun with friends, dating, kids, work, just life you know. When you get back to WoW, it has new major patch, or new expansion, and is fun to play again. DO NOT overstay your welcome in a game. I somehow became more and more casual in every game, not pushing highest raid tiers or m+ keys, just have pure simple fun and when you spend a while in any game time after time, they always have fun new stuff to do. Not becoming your second job, just relax after your real life job.
Great advice about trying different genre i stopped playing mmos 2 months ago and I have been playing nioh 2, woo long, diablo 4 beta, grim dawn, and poe and I have been having fun again.
I'll be honest even though I played vanilla WoW for years and know all the tricks, in dungeons I deliberately don't teach the people just so they would make the mistakes that I had to clean up. I literally did this on purpose. Probably like some weird old veteran I just wanted people to make mistakes I wanted them to learn from them because it was always a gift to watch people make mistakes and use them as challenges.
Never giving a game a chance of my playtime but how I learn is watching because there is not much to gaming with any involvement. Watching is what mostly what gaming is. So little as possible is better because it's easier and comfortable. No need to try a game, only need to watch it to see the mechanics and the graphics and the animation.
I needed this. I find little joy in almost everything I do. Im guilty of being slave to meta or feeling I have to be productive in my game/spare time. The wheel reference 👌 I've tried so many different mmos and bn playing for years. Always hoping the next game will be the one. I have what I call home games that I come back to. Rs3 mobile legends and ark survival. This just hit home so much for me. Im even trying a game rn that is basically dead but I am having fun with it and thoughts of why am I playing a dead game come to me but I remember the point is about having fun! Game is citidel forged with fire rn. I play almost everything except single players.
I learned that by myself 😮 I stoped running Dailys and weekly Dungeons and started to level in WoW my battle pets. That was something I wanted to do but never did because they are not integrated into the game like in Quests or such. But Fans pay mush Gold to get a good and rare battle pet and even more when theyare maxed out. 😎👍
i didnt watch this video bc im burnt out on my current mmo but bc i was curious about possible solutions. and tho i still have lots of new things to do in my current mmo, what was not on my plan was playing a class i never tried, so i will do that today and try out something new =D the story doesnt run away, i can still do that tomorrow or just... with the new class =D thanks alot for the video =)
I totally agree with trying something new, I love mmos and decided to give diablo 4 beta a try, I always thought I would dislike that type of games, but gave it a shot anyway and it's the most fun I've had in the past couple of years, can't wait for it to come out in 2 months!
one way to rejuvenate my mmo thirst is to change mmo game every two years or so. try to quest and learn new combat systems and classes. i went though multiple of them. FOMO is a very strong influence and I totally understand its appeal. for every game I play, I want everything right away . Then I feel despair and I abandon it
i still love mmorpg i agree its getting bored after many years but i have now installed silkroad online from 2006 again and making new friends again its still fun after those years love it
I refused to play MMOs until a buddy said "YOU HAVE TO PLAY! IT'S WARCRAFT BUT AN MMO!!!" So I subbed, three days after the game launched, got hooked, played for a couple months, and then the buddy couldn't afford to play. I found my first guild that ended up shredding after about four months. I found another guild in June 2005, joined, became an officer, and two years later, became the guild leader. I was guild leader for eleven years for a HIGHLY social guild. At our ultimate peak, we had something like 75 unique players in the guild. We were a REALLY weird diverse family, and I'm still friends with a couple dozen of those people. Hell, I used to invite them to my house for an annual "Nomfest" picnic every Memorial Day Weekend. In game, we organized costume parties for the entire server that had actual activities like we were the bloody Darkmoon Faire. We held relay races with huge prizes. We held reindeer parades at Christmas and gave our presents. And then...I burned out. Bad. Eventually, I sized up who was left and handed the guild off in 2018. I was done. I couldn't play any more. My heart wasn't in it. You say I could find it again, but man, Sleeper Cartel was a different bird. There's nothing out there that's comparable.
The most fun I've ever had in an MMO = RPing. So I mostly do housing in ESO. I'm doing the daily crafting quests during the Jubilee event, but it's only day #2 and I am dying.
Your perspective on games is the same as mine. I hate fomo and find it very repelling. I recently got into Guild Wars 2 and so far it fits the ideas in this video the best.
Personally took a 3 year break from gaming, came back at the start of this year went back to my mmo an loved it for all of 30 seconds lol. Now that I'm a little older I just can't justify investing time or money into video games anymore. I went from a hard-core gamer to cod on my phone on lunch and that's enough for me. Sucks but theirs also nothing but p2w garbage and constant threat of being fucked over by any of the top companies. 🎉
Awesome video Bro, without thinking about it I did exhaust you said over the last 25 years, even switched to shooters for a long time... Listen to this man people... I've always hated dailies though and avoid them unless they're on the way to what I'm doing, I've always been like that... Keep up the good work Bro
I've limited myself to one or two MMOs and when it starts to feel "hamster-wheely", i go back to my list of singleplayer games i love and continue to work toward my 100%s, which can often require things outside of the "normal game loop" to accomplish, and wherever possible i attempt to avoid guides and the like to accomplish them. Often times the answers for more obscure accomplishments are hidden in dialogue with NPCs and it's fun trying to piece out - like the guide writers did - how exactly to go about it. It promotes the exploration that you were meant to enjoy, that drew you to the game in the first place, but because of the "hamster wheel" dailies, you are instead encouraged to optimize the time spent on those achievements to more quickly get back to the norm. In essence, we just need to chill out.
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Hey Ghost what game is in the background at 1:17 . Awesome video as always!
Is this video relationship advice?
@@globae768 hello friend, did u find out?
As corny as it is I've played it the past few days im enjoying it. Join a active alliance it's alot more fun.
Nice work! Waiting for a "Bored of life? How to enjoy life again" edition of this.
Boring people get bored. Might be time to expand your horizons and have more experiences, meet new people.
@@CeresOutpost “Boring people get bored.” Nonsense.
Most people will not want to hear this, but if one is bored all the time then you probably need to cultivate one's inner self. One probably has an external locus of control.
@@a1pha_star If you are bored all the time, it's your fault.
Omg that what I was thinking, I was like, wait... The way I feel is not just about MMOs, there are people enjoying life right now, it's not money or company, or anything, there are people laughing at some random stuff, yet I feel miserable and depressed,. Exhausted at my own existence, maybe I need to enjoy the little things more? Forget about the bigger plan, about being efficient, isn't MMOs, becoming an adult has killed the fun out of life itself. Especially for millennials.
never had a more relatable click bait in my life
My boyfriend and I have a complicated living situation and work schedules at the moment so we decided to go BACK to wizard101 and play it differently and it’s honestly pretty fun. We decided to actually be more of a completionist than before and we wanted to max everything on one character. We don’t have time everyday but when we do it’s a lot of fun and it’s for our own relationship.
Did the same thing about a year ago, love to see you’re doing the same (:
Fucking love that game!! This was awesome to read
MMORPGs or any coop game is the best couple therapy you will ever get in your life
Definitely feel this - WoW slowly turned into a cycle where the "game" was no longer spent actually playing - the "game" was time spent on the internet researching stats, meta builds, gear - and running dungeons, doing raids, was just an extension of that game loop - which never stops. It very quickly reaches a point where you no longer really see progression, and a few months later a patch comes out and you have to start it all over again.
I hate that. It's okay to do it after you played the game without any guide though
this is excatly the point why i quit playing wow :o bc the time you invest to get good, just gets resettet every expansion, :/
@6:40 - "Right now there are more MMOs with millions of players than any time before. If someone's looking for an MMO today, they have more quality options than ever."
"Try to understand why some of the more popular ones have millions of players playing them. Give those MMOs a chance..."
Thing is, most MMO fans HAVE tried nearly everything that's available and, if we're "bored" of them, it's because NONE OF THEM are actually inspiring.
- World of Warcraft got defanged many expansions ago. WotLK implemented "follow quest markers," had built-in guides on how to defeat bosses, dungeons were designed as vehicles for loot rather than actual dungeons like Deadmines or Shadowfang Keep. And it kept going downhill from there.
- Final Fantasy 14 is a single-player online game with SOME ability to play cooperatively. The game will literally block you from progressing unless you leave your group. Dungeons are mere checkpoints to the story.
- Elder Scrolls Online is a mix between WoW and FF14. It says a lot that its main strength is its business model. What good it has is ruined by a janky combat system and, unless you play by yourself or with close friends, you won't be able to keep up with other people unless you also abuse it by animation canceling.
- Guild Wars 2 is pretty neat but the horizontal progression makes playing it kind of boring. You play through the story, you do fractals a couple of times and then you hunt for achievements. The original was a whole lot better.
- Lost Ark would be amazing if it wasn't for the fact that it's the most on-rails and grindy game on the list. You want to play with your friends? You need to go through thousands of weeks worth of quests to catch up before you do. It also has the most skitsofrenic aesthetics by going full medieval fantasy on one continent, then go full steampunk with flying robots with machine guns on the other.
- Albion Online is decent but lacks purpose. You can do "anything you want" but, unless you're big in PvP (I like PvP but I don't make it my mission), it ultimately boils down to gather resources or farm near-identical group dungeons.
- New World has a really fun leveling experience but it's sitting on a bad, buggy foundation. Weapons & abilities are lackluster and you have to dig deep in order to get any interesting lore.
- EVE Online requires a PhD in Excel to even begin to understand.
The gems are really in the older MMOs that are either dead or are so archaic in their controls that they're hard to play now (Ultima Online, Dark Age of Camelot, Everquest). The best experience in recent memory was Warhammer Online which was ruined by faction imbalance and bugs. Even if you were to play these games now, there's basically no real pleasure in experiencing a world that no longer gets updated.
That's why WoW Classic is such a stupid concept.
This is the first video I've seen of yours, very well-stated, beautiful, and valuable sentiments! I always love playing sub-optimally, more than the meta grind. As fun as it is to be the best and feel accomplished for doing everything possible, it's also fun to just do laid-back social events like "hide n seek" or "running a group dungeon naked & unarmed", or even just playing the game solo at a slower pace and enjoying the game environments. I feel like a lot of people need to see this video. ❤
This is a great video topic, so first off thanks for such a clean video discussing it! I think people often fall into the trap of wanting to be "the best" at whatever they're doing. It's admirable, but also sometimes misguided. Do what's fun, not just fast. I have received criticisms at times in the past for sub-optimal play, and I simply tell them "I'm doing what's fun." It doesn't prevent us from completing what we're doing, so we should be having fun wandering off the beaten "meta" path.
Of course, there is a lot of content (end game, specifically), which pretty much requires you forsake the "fun" for "fast." There are people who love optimizing and pushing their limits all the time, and that is good. I'm glad they have challenging content to play through. But when your end game consists of content that essentially requires only the meta, that definitely misses out on a certain demographic.
This brings it around to what I think is a major opportunity for innovation. Most challenging endgame is around difficult bosses with specific timing and sequences of mechanics that have to be executed near-perfect to have a chance at winning. It favors people with strong memorization skills and who are comfortable with only playing the meta. I think there is space for a game that offers high variability, which stresses not the massive risk of a single failure, but the chance for people to react to what they see in that moment and being unable to predict exactly what will happen next. Sure, there will likely be a new meta, but more variability require more flexibility on the part of the players, and possibly opens up more options for approaches, builds, etc.
Anyway, great points, I agree 100%. Thanks again for a clean video!
This is why I love Albion online so much! Not really any dailies. I can just log in and do whatever I want whenever I want. It’s a true sandbox and I love it.
I would like it much more if it had like mini games/puzzles on maps and quests scattered around which had simple stories and lore but you don't have to do them.
I've found that a lot of my issues with MMOs came, without realizing, from not enjoying the game for what it was: a journey through a fantasy world with other people. LOTRO has rekindled this feeling of exploration and immersion for me in a way I didn't think possible.
I'm just enjoying discovering the world and reading the quest text, leveling together with a friend. There's not a huge amount of FOMO in that game, and a lot of the enjoyment is just the game itself. It's a chilled experience for me, and despite the graphics being a bit aged, the landscapes and vistas are crafted with a lot of taste, enough to make it tolerable.
My only issue with LOTRO is that its published by Daybreak games. By far one of the worst gaming companies out there. After the junk they pulled with Landmark and EQN, I will never give them another penny.
I feel sorry for you men... all the time (or money) you've invested on a title for later they screw all your progress and change how it works, or totally ruin it just to say in the end "hey, maybe it's because you're not enjoying it anymore".
"being efficient" is just... a whole mindset. I find it really hard to just stop thinking about my usual minmaxing planning shenanigans, I probably won't be able to just go around doing whatever and not think about how I could spend this time with more profit for my levelling/gearing up/etc. It's something I've been doing for years and it's not something you can just switch from.
Thats fine if you're having fun!
@@LuckyGhost I've been playing Warframe for about 9 years at this point, but in a few past years I've lost the habit of coming back to it every day, been playing PSO 2 NGS for about 2 years but there's almost no content there besides character customization and social.
Rn I'm trying out GW2 but copypasted zoned quests in every location are killing me, I have some hopes that the endgame might be fun, but idk
When I first played Skyrim I realized that this is kinda like an MMO but better. No grinding, no repetitiveness, no tedium, a world that feels alive and I could actually change and interact with, no fear of missing out, I could do everything at my own pace. I do go back to WoW every once in a while because I am fond of it, but only for short periods. Besides that I don't play MMO's anymore.
Slyrim >>> anything
@@hype9969 I think Skyrim is mediocre actually. I just liked it when I first played and I liked it better than MMO's, but it's really easy to find better RPG's than it.
@@radicalcentrist4990 I guess I’m curious on to why you find it mediocre it allows for far mor creativity longevity and well…overall fun and play diversity then video games like the witcher 3 it also has much more item satisfaction that scratches an mmo itch then other games as well.
@@hype9969 because it has no depth to anything. Not to the gameplay, not to the quest design, not to the story and writing. Skyrim tries to do all kinds of things but it does them only at a basic level, no complexity. That's why I call it baby's first RPG.
This ol' lady of 55 understands what is meant about tribalism in MMOs and I was one of the worst offenders for literal decades. Coming from EQ then EQ2, WoW was our competition as it launched 2 weeks or so after EQ2. WoW slowly over the years decimated our playerbase as many people drifted to WoW even though we were the Top tier guilds killing World Bosses and server first-ing so much, Raiding around 6 hours a day with 2 time zone guilds with great people, even THAT couldn't keep people from bleeding to WoW. Because of my negative outlook on WoW I played EQ2 for 16 years then left for Aion/Tera/Rift/SWTOR/FFXiV/ESO/GW2 etc after so many bad decisions by SOE for EQ2. Alpha'd/Beta'd (waves to old Betacake site LOL) like crazy over the decades just in search of something that I actually couldn't put my finger on what was so missing from my gaming, but I STILL would NOT play WoW. Playing Lost Ark recently in Bot World forced me to really think about what I missed in my MMOs and why I had not really found an MMO home since EQ2. I finally succumbed to my stupidity in boycotting WoW and have been playing Dragonflight now for around 3 weeks and have been feeling some nostalgia, even in the not so great textures of the older zones I am finding some sort of comfortability. LOL I have yet to create a guild or join one as I am on both a Horde server and an Alliance one, to see where I really want to land, but I am feeling more comfortable in this game than I have in so many years now. It almost feels like Home, and that I never felt even in Aion when I was Asmodian commander for over a year and a half and worked hard every day in that game with my Guild. Hopefully the feeling lasts even though I feel so far behind in WoW and I regret my negative reaction to the game for so long. That said, the MMORPG landscape is THIRSTY for SOMETHING NEW! AoC or Pantheon has been the brass ring for many of us looking for a new game but I am guessing neither of those will hit the spot either, if they ever release. I think the fact WoW has such a large population still, accounts for a better in-game experience than a barren landscape many MMOs suffer these days.
I just started playing path of exiles for the first time last week, I have no idea how to play it but I'm hooked for now
Lucky Ghost: Make friends
Me: EMOTIONAL DAMAGE
Literally picked up GW2 the other day and am not listening to any build guides or anything. Playing the game and exploring on my own. Makes the experience much more enjoyable.
After playing ESO since 2014 I am so glad I figured out "Palette Cleansers" after getting 100% burnt out with EQ. I have No Man's Sky, The Infected, No One Survived and Europa Universalis in my weekly rotations. Quality info as always Lucky.
Would love to see something in the description like a list of titles that were used for this video. There were several that I was like, "Ooh, what is this game? I don't recognize it and it looks pretty cool." lol But I don't know what games they are. The video itself hit home majorly for me. I've been playing primarily MMO's for the last 22 yrs, since EQ1 release. Currently taking a break from all of them for a time. In this video I recognized most of the games as either having played or at least looked into.
I was thinking the same thing. "oohh what game is that? i want to try it? "
Hey I edited this video if you reply with timestamps I will gladly tell you the footage I used.
Soon as I started socializing in ffxiv, my love for mmo reignited. I'm bored to play video games but the social keeps me hooked
Something I'll mention about the Meta discussion is that I often see players of all skill levels following meta build guides simply because they don't want to waste their time figuring out their build that may end up being bad and then may need to reroll their character. This of course varies game to game but I do see it a lot. Having access to all the information about a game (content creators, wiki's, etc) is both a blessing and a curse. You are right about the first month or so of a new MMO launch, it's the best time to play as it's the most popular it'll likely ever be and no one knows shit about anything. It's great. I felt that a little bit with the NA launch of Lost Ark but since it was already released in other regions, there was a guide for everything and with how grindy that game is, not following the guides just made it feel like you were wasting your time.
The thing you said about hobbies are a waste of time because we feel some kinda guilt in not doing something productive (like we're supposed to do by society's marketing & our social environnement's pressure) is by far what defines me the most.
Great vid sir, nice editing.
I just hope one of these new ones coming out can reignite my spark. A lot of people say that everytime, but I never have. I have never been optimistic about an upcoming launch like the ones on the horizon currently. I honestly feel like one or two of them is going to be EPIC. Time will tell.
Only one that gives me the joy, satisfaction and excitement is albion and i cannot fkin play it properly due to lag caused by continent difference 😂 If you like pvp and never tried it then i would highly recommend if you live on north or south america
@@luriddream There's a new east server based in singapore if you're near/live in asia, they released it just a few weeks ago
Such a great video....had to take break from ESO for a while and during that time away tried Final Fantasy XIV and loved the feeling of it all being new again. Biggest thing I missed about ESO was the community. The podcasts, watching build videos, talking in discords, running dungeons with friends, the live events they held, and watching the streams. On the precipice of coming back to ESO after about 2 years away. If it sticks it sticks, if it don't, I had a hell of a time when it was the one.
I definitely struggle with this. I have a hard time playing new MMOs because I've put so much time into WoW over the years even when I'm not really enjoying WoW anymore.
This video should become an obligation to every new MMORPG Developer to watch. So they could consider all those points very seriously when creating a new MMORPG. But those tips are awesome for us too. It’s very true that even tho the people behind the games keep pushing us to repeat the same thing so they could just keep us there even tho it’s not fun anymore, we also make those mistakes and even when we still have a lot of new fun things to do in the game, we just lock ourselves on keep doing the same stuff on loop without experimenting more. I’ve been playing mmorpgs for about 20 years already and right now I’m currently looking for a new one to invest my time and maybe enjoy it like I use to do playing my first mmos. So I’m taking some notes here watching this video, to remember how to enjoy them better again. But I do hope the studios making new mmorpgs start creating new things and bringing some things back from the past too, that will make us forget that thing is a game and actually make us feel that we are actually inside this incredibly immersive fantasy living world full of fantastic things! BRING THE MAGIC OF MMORPG AGAAIN. THANK YOU.
It's so true.. the best memories tend to come from struggle, doing some nonsensical stuff and having a laugh.. Times where you managed to obtain tremendous amount of wealth, gear and success pales to it.. sadly, it took me more than a decade to understand, but your video is eye opening, keep the good work!
This was the first video I've seen of you and I am impressed how much I felt addressed in the process. I did feel burnt out from MMOs and then tried to get back into it just to find out there is not much fun for me after a break either. It was the people I've met along the road that I played the game and different games with. I genuinely thank you for this video as it actually showed me what I am missing from this genre, or in general. For me it is the game but also the people I can share my enjoyment with. I haven't had this for quite some time due to everyone becoming "grown up" and not having time to play as much. But going forward I'll look for likeminded people who are in for a good time rather than a long time and if it turns out to be a long time I'll just tresure it much more. Thank you
Dam lucky spittin straight facts I’m rethinking my entire outlook on my gaming rut iv been in thanks homie
Great video. Players really have optimised the fun out of their MMOs. One of the best things I've felt is to just branch out and play a variety of games. Don't get hung up on being the best of the best because that's going to take all your time and likely, not fun since you're chasing a competitive goal against thousands of other players, many who likely have no life. Variety means you have choice, choice is power. Lacking choice lets games have a hold over you as the only thing you've got planned for the day. It's also important to have the mental fortitude to just walk away, the power to say no to exploitative game design, needy guild members and dopamine progression grinds.
The players don't do it, the games do it themselves by streamlining it. When there is nothing to do or learn besides being optimal then players casual or not chase the accessible meta
im in this current state as of today. tried playing games i used to play and trying new releases, and sad to say im still looking for that fire i used to feel back then. but i know it wont happen again. i just have to accept the fact that games taste different now. i used to hate casuals but in the end, i became one.
My issue isn't escaping the meta, rather it's finding it. Not every MMO has great resources like Icy Veins or Metabattle for builds and rotations, and when they don't I feel lost/disconnected and less likely to stick around
Man this is really on point, especially as im on the verge of quitting an MMO ive played for the last year.
thanks for make that vid. that why i had left the mmo world too as i got 2 years in that wheel and now i enjoy more be social.
Thanks for the video Lucky! I really enjoyed this one and agree on a lot of these points! ❤
Your way of looking at it is extremly refreshing bro and has me rethink how i look at eso and my boredom, just gonna say lol. Thanks man.
For me the hard part about starting an MMO is that normally it's an invitation from a friend. And my friends normally like to have big long sessions of gameplay which I just can't afford, so I always start with them, and it's fun, but then it becomes a job because I have to actually keep up with them. Then I end up playing league of legends, overwatch, or anything that dont keep me away from my friends because I didn't have the proper time to level up. I think because of that I always approach MMOs with the wrong mindset, as I already know I will have to grind and play more than I want to. But this video definitely ignited a spark here, as I think it's been ages since I actually played and MMO instead of just grinding and optimizing my time into it. You reminded me when I used to play tibia, I was probably like 12 years old and exploring the world and sharing with my friends were such an amazing thing! I could barely read English so I would understand 0 to nothing of what I was doing, yet just exploring and achieving small things were such a high for me. I miss that, I guess I will try to approach some MMOs with this new mindset
in my opinion, the MMOs were ruined when a lot of companies released MMOs and they didn't balance their game, that s how the meta appeared. when someone is op, you cannot enjoy the game anymore. I always try to play in my style not on meta recommendations but in the end game it s hard to do something if you don't play meta... sadly. for that many times, the first month of the game as you said is the most fun.
I've played many, many MMORPGs and recently played New World but found the only solo content I enjoyed was levelling. After raising three characters to level 60 and finding no engaging endgame, I raised a character to level 60 equipped with just starter gear. It was certainly a challenge and I enjoyed it immensely.
as a person that plays MMOs solo, i just get to a point where i've done everything that i want to do. i got nearly 3k hours into ESO before getting tired of it. i'm currently playing Skyrim this year for the first time and it's very fulfilling coming off of ESO. i also got to a point where i ran out of things i want to do in GW2. only two MMOs i go back to are SWTOR(because i haven't played through all the class stories yet) and City of Heroes(because it's the best game i've ever played when making alt). the alt potential in CoH is off the charts. in CoH i have nearly 30 characters where all other MMOs only make it possible to maybe make a third that.
Great video, sir! Made me realize and think about things that I've been feeling, but wasn't realizing.
The problem for me is the fact there are barely any fun to play (at least for me) mmo games nowadays.
We barely getting any games which are not auto-tracking / flashy / gacha / chore / cheap tap-target garbages.
A new MMO games with a good action combat, are harder to find than a ~10 years ago.
And while I'm not really a fan of games, like FFXIV or WoW - they surely prove one thing: current "generation" mmo games mostly sucks.
Most of the games which comes nowadays, are not even half as good as the old ones, to able to threaten them.
I think the main reasons for people min/maxing the shit out of things (especially in MMOs) are because we want to do other stuff, but 50% (or even more) of our day is tied down to us working 9-5 jobs and when we get back home we are usually so tierd (some actually just go right to bed and sleep) that we cba to even give time to said activity in an MMO because we have:
A) done it multiple times before.
B) We need to minimize the time spent doing said activity so that we can (maybe) do the things we want to do in the game aka Raid, PvP and etc etc.
C) the game dev companies that make these games make dailies and such make stuff take much more time than they need to and don't respect our time.
D) People ''grow up'' as in: They get said jobs, they move out, they get a girlfriend/boyfriend, they start a family, they might have gotten new hobbies that take more time and that they feel like are more interesting especially if the C point here really is screwing the pooch.
Runescape Players: “What do you mean quitting forever? You can do that?”
Nice video man. Spent 2600+ hours on Elder Scrolls Online before i realize the hamster thing, now it's been a year since i moved to Guild Wars 2 and i'm enjoying every second of it.
Been saying and doing this for years. I'm probably never going back to MMOs though. Been telling people to stop grinding and that the grind was in their head for example.
Went on a big single player RPG binge for a while finding a lot more fun in them then anything. The random player interaction is where it was really at. The completely unknown was the best. Just doing random stupid things and the love for discovery and exploration of the information in the game was the best part in any game. Vanilla WoW for instance was so good only because there was always something new I found out about it after 10-15 years of being away from it I thought I knew everything but there was things I didn't know.
Not showing enemies health is something that would make you second guessing. Having dice rolls for different actions is another way - using gambling addictions to keep playing etc. There's a reason people loved death rolling in vanilla WoW and the random dice rolls to win gear was also this special moment we can never have again. Heart pumping world PvP might never come back again because I have no idea how that can be reinvented.
MMORPGs was supposed to be one of the greatest evolution in gaming history but it sort of died out after about 20 years. Not sure if we'll ever see that time again since gaming is now about virtual reality and phone games. I'm just glad I got to see it.
This video is what im doing rn , you explained well , sometimes my friends or people saying to me "why are you left the game so quick?" or "people wont play with you if you leave the games like that" but im saying them "im playing the game until i got bored or until i notice some system in the game is not for me so im leaving the game , i dont need to play infinite , if its fun for 1 month thats it its good for me i dont care playing infinite or at least 1 year , im playing the games until im getting bored then jump another game" , finally video about it i can send my friends and people saying "you need to play the game at least 1-2 year" , thanks for the video ^^
Man this brought a tear to my eye. I am doing the log in doing the daily and logging out.
I love MMOs I’m just not very good at them. When I ask people for help or advice all I get is “Get Good Bro” so I play solo and guild free so I’m not a burden to others I don’t even bother to try and do a dungeon. I just do as much of the quests/missions as I can till I hit a wall and can go no further cause my skill or gear is not good enough. Then I create a new character and do it again 🤷♂️
Have fun, and don't let the bad apples ruin the experience for you! For every one of them there's 10 nice people having a great time!
Not to be that person, but I feel a FFXIV free trial plug might be what you need. The community is very welcoming of new/inexperienced players. My spouse who was never really into MMOs all that much is now completing some of the hardest content in the game, because people are friendly and encouraging instead of denigrating. And it costs nothing to just try it. No time restriction, a hundred things to do. It's worth looking into
@@bocatt9202 I’ve played the trial of ff14 and then did buy it. I do enjoy it. But again just soloing as much as I can
There are lots of guilds that focus on different things,fashion, questing helping each other. Definitely join one that fits your playstyle
This video was something I didn’t know I need to see thanks for this!
That explains why I'm having fun but most of my friends aren't. They were always doing all these mundane tasks i skipped once i got bored. It makes so much sense ;--;
Also my brother once asked me "why are you watching someone else do something you're playing" and ever since that day I haven't looked at guides, videos and have been seeking people who play the same way
This video was great. Really hits home.
Also great edits. Putting these human interactions was a really nice touch.
True - I have break from ESO after several years of playing. Finished some single player, now have fun in New World. I will be back - when I reset.
If you are not where you want to be in life, focus on that first, wether its your job, studying, qualifications, exercise and experiences etc. If you just keep playing wow the regrets and guilt will just pile up. You gotta do the hard stuff first, then play in the evenings as an example as a reward. I find that much more satisfying, then it doesnt matter what im doing nothing is a waste if you have completed your irl "quests" for the day :)
Hey man, just wanna let you know I appreciate this video a lot!
Thank you.
The part that's missing for me is the social aspect. My first mmorpg was Star Wars Galaxies, which was a game where players created most of the content because the games gave us systems with which to do so. I've tried to play every single player RPG that was worth buying and I quickly get bored and stop playing them because I prefer to enjoy games with other people. MMORPGs feel just as empty as single player rpgs these days.
Great video. I think for me the thing that made Mmorpgs great was friendship and interaction. I've been playing mmorpgs since about 2004 and now days the only time I enjoy playing an mmorpg is with those I love.
Great video. Hit the nail on the head many times. ♥
If graphics are not everything and you are looking for a raw experience, I would highly suggest looking into Ultima Online Outlands. A few youtubers stream if you are curious I would check out some of their videos. You can be everything from a heroic monster slayer, to a thief/murderer or both!
The best video I've watched about the topic, thank you so much 😊
I think FOMO is the biggest issue. Especially in games like Lost Ark this is just part of the game and progression. At least WoW went a pretty chill way in the last addon. But the most fun i actually had in the last 15 years was to play Sandbox MMORPGs that mostly focus on the community aspect of the game instead of dailies or daily login rewards like Albion Online. It was just fun to play with a couple of people in discord, do real good full loot pvp that actually matter etc.
My experience with guilds so far have been rushing me max level and pressuring me into the meta.
If you encounter a new player, give them a tour of unknown places, some history and share your experience and good times you had.
It's way more enjoyable :)
I miss the good old days when i first started playing Tera Online. When i met my guild mates man those late night raiding experience were gold. Then we reached end game and got our gears up. And we got to this point of just coming on for dailies. Eventually everyone slowly faded away. And i was the last of the group to leave. Seeing that they havent logged on for nearly 2 years was very sad.
Now im married to a gamer girl! And i love every moment we spend in the game together. Doesn’t matter what game! Its always fun. Just have to do some carrying here and there😅
This is why I decided to try GW2 for the first time last week. There is no paid sub, the base game is entirely f2p, and it seems pretty laid back for casual players. It has made me enjoy MMOs again because I have forgotten what its like to go at my own pace, explore, and do whatever the hell I want to do. Bonus points for not making the story absolutely mandatory.
What a lot of us needed to hear!!!!
I 100% agree with this, it's help me a lot personally. I've never really had the tribalist mentality, I've played most MMO's and I only play them until i'm bored and then i stop. I kinda do laps of games, looping back every expac or so, getting big upgrades and changes instead of grinding on a gear treadmill(hamster wheel in this vid). I think that's how i've managed to not get bored by MMOs. The only issue I have with social circles is it's hard to maintain multiple. I raid log classic wow and have with the same guild since MC so years at this point, but all other MMO's i just LFG/PuG.
feel like i knew this but needed to hear it thank you!
Great video. When it comes to your point about playing for efficiency, I totally agree. Unfortunately I feel like modern MMOs have designed themselves around efficiency. Wow feels like if you dont do 8 mythics a week you’ll be behind. FFXIV makes you feel like if you dont cap your tomes every week you’re behind. Modern mmos need to dare to be an adventure instead of a collection or coop instances and single player quests. The best mmos are the ones that take you on a journey during the leveling process and keep the open world relevant at end game. All the big mmos these days make the open world irrelevant as soon as youre max level.
Awesome advice. Quitting WOW as we speak. Who would have thought I would get valuable life coaching advice from a gamer. :)
I try to always mix my MMOs with playing other genre of games, have done so for more than a decade in wow and 6 years so far of FFXIV, it's the trick to not get burned and I do raid high level. Schedule your game time around playing other stuff with friends or solo and when back into your MMO, or invite by your friends outside your allotted time, do other stuff inside, lvl up classes, play that dreaded blue mage, do in game photography, play stupid self imposed challenges, like one handed gaming or the sort.
Believe me it spices thing up a bit and you'll not get as easily burned with your MMO
Dailies is why autoplay is not a bad feature to have in a game.
I can login and let the AI do the boring stuff and by the time I am out of the shower and my coffee is done, I can do whatever I want.
Many times they are a way to time-gate players by giving them what they need over time so they can't get through the content in a single week or month.
If you play a p2e MMO, you can set it to farm when you get burnt out and earn you money until you want to get back into the game.
You can then spend all of those earnings or cash them out.
While I realize you are talking about the Most Effective Tactics Available, but it can also mean the game within the game. Many games become fun because players design new games within them and play by their own rules. For example, people loved playing bedwars or skyblocks more than Minecraft after they done everything twice. Great video!
I went from MMO to RTS to MOBA and back to MMO.
Lucky Ghost's favorite song is Friday, confirmed.
Feelin so called out rn
I just want that feeling of playing OSRS in 2007 again
I love your channel my friend.
I am so sick of now a days, everyone calling something an MMO, when it is in essence 50 to 70 people. eg ARK.
EQ, Ultima online, swtor, ESO are my 3 favorites. And they are true mmos.
What bites is when they put in seasons or limited rewards that force you to do the dailies and also you don't want to leave the MMO on a break because you will miss out on the season
Ty
This video impress me to keep up with my youtube content again. I have played too much wow in hamster wheel xD....
World of Warcraft and Guild Wars 2 have so much world to live in outside of logging in just for dailies and dungeon/raid rewards but too many people are stuck on the maximum efficiency mindset.
The Pandaren say "Sloooow Doooown" and people really should to fully enjoy their game again.
I never had this problem because I grew up always reading quest text while more and more got obsessed with turning everything into a race and min/maxing every element of the game
Then there's the type who writes on social media "I played WoW/GW2 for many years and will never return" but they likely have low achievement points pointing to them doing a very narrow amount of content over those years. I see a lot of MMO streamers like this. Rush through, get carried, visit the same 1 map and 3 instances all year then go on to talk about how MMO's are dead and they're waiting for the next King
I always take breaks from World of Warcraft after a while. Then go to ESO, SWTOR and Destiny 2. You play new things in ESO, have fun with different systems. It gets boring. New stories in SWTOR, nice new things, it gets boring. Destiny 2 new planets, new stuff, have fun, it gets boring. you mix real life into it, fun with friends, dating, kids, work, just life you know. When you get back to WoW, it has new major patch, or new expansion, and is fun to play again. DO NOT overstay your welcome in a game.
I somehow became more and more casual in every game, not pushing highest raid tiers or m+ keys, just have pure simple fun and when you spend a while in any game time after time, they always have fun new stuff to do. Not becoming your second job, just relax after your real life job.
Great advice about trying different genre i stopped playing mmos 2 months ago and I have been playing nioh 2, woo long, diablo 4 beta, grim dawn, and poe and I have been having fun again.
I'll be honest even though I played vanilla WoW for years and know all the tricks, in dungeons I deliberately don't teach the people just so they would make the mistakes that I had to clean up. I literally did this on purpose. Probably like some weird old veteran I just wanted people to make mistakes I wanted them to learn from them because it was always a gift to watch people make mistakes and use them as challenges.
Never giving a game a chance of my playtime but how I learn is watching because there is not much to gaming with any involvement. Watching is what mostly what gaming is. So little as possible is better because it's easier and comfortable. No need to try a game, only need to watch it to see the mechanics and the graphics and the animation.
I needed this. I find little joy in almost everything I do. Im guilty of being slave to meta or feeling I have to be productive in my game/spare time. The wheel reference 👌 I've tried so many different mmos and bn playing for years. Always hoping the next game will be the one. I have what I call home games that I come back to. Rs3 mobile legends and ark survival. This just hit home so much for me. Im even trying a game rn that is basically dead but I am having fun with it and thoughts of why am I playing a dead game come to me but I remember the point is about having fun! Game is citidel forged with fire rn. I play almost everything except single players.
Single player rpgs are very fun too tbh you should try some.
Great analysis ! Thank you !
Try Mad World , it launches on 27 April :D it's a macabre mmorpg with an interesting visual style and an interesting story.
I learned that by myself 😮 I stoped running Dailys and weekly Dungeons and started to level in WoW my battle pets. That was something I wanted to do but never did because they are not integrated into the game like in Quests or such. But Fans pay mush Gold to get a good and rare battle pet and even more when theyare maxed out. 😎👍
i didnt watch this video bc im burnt out on my current mmo but bc i was curious about possible solutions. and tho i still have lots of new things to do in my current mmo, what was not on my plan was playing a class i never tried, so i will do that today and try out something new =D the story doesnt run away, i can still do that tomorrow or just... with the new class =D
thanks alot for the video =)
I totally agree with trying something new, I love mmos and decided to give diablo 4 beta a try, I always thought I would dislike that type of games, but gave it a shot anyway and it's the most fun I've had in the past couple of years, can't wait for it to come out in 2 months!
one way to rejuvenate my mmo thirst is to change mmo game every two years or so. try to quest and learn new combat systems and classes. i went though multiple of them. FOMO is a very strong influence and I totally understand its appeal. for every game I play, I want everything right away . Then I feel despair and I abandon it
some good life advice there, which doesnt only apply to games
i still love mmorpg i agree its getting bored after many years but i have now installed silkroad online from 2006 again and making new friends again its still fun after those years love it
I refused to play MMOs until a buddy said "YOU HAVE TO PLAY! IT'S WARCRAFT BUT AN MMO!!!"
So I subbed, three days after the game launched, got hooked, played for a couple months, and then the buddy couldn't afford to play.
I found my first guild that ended up shredding after about four months. I found another guild in June 2005, joined, became an officer, and two years later, became the guild leader.
I was guild leader for eleven years for a HIGHLY social guild. At our ultimate peak, we had something like 75 unique players in the guild. We were a REALLY weird diverse family, and I'm still friends with a couple dozen of those people. Hell, I used to invite them to my house for an annual "Nomfest" picnic every Memorial Day Weekend.
In game, we organized costume parties for the entire server that had actual activities like we were the bloody Darkmoon Faire. We held relay races with huge prizes. We held reindeer parades at Christmas and gave our presents.
And then...I burned out. Bad. Eventually, I sized up who was left and handed the guild off in 2018. I was done. I couldn't play any more. My heart wasn't in it.
You say I could find it again, but man, Sleeper Cartel was a different bird. There's nothing out there that's comparable.
This story is the embodiment of this video. I love it, thanks for sharing
The most fun I've ever had in an MMO = RPing.
So I mostly do housing in ESO.
I'm doing the daily crafting quests during the Jubilee event, but it's only day #2 and I am dying.
Your perspective on games is the same as mine. I hate fomo and find it very repelling. I recently got into Guild Wars 2 and so far it fits the ideas in this video the best.
Personally took a 3 year break from gaming, came back at the start of this year went back to my mmo an loved it for all of 30 seconds lol. Now that I'm a little older I just can't justify investing time or money into video games anymore. I went from a hard-core gamer to cod on my phone on lunch and that's enough for me. Sucks but theirs also nothing but p2w garbage and constant threat of being fucked over by any of the top companies. 🎉
Nice! I hope I get into Ashfall beta *fingers crossed*
Awesome video Bro, without thinking about it I did exhaust you said over the last 25 years, even switched to shooters for a long time... Listen to this man people... I've always hated dailies though and avoid them unless they're on the way to what I'm doing, I've always been like that... Keep up the good work Bro
I've limited myself to one or two MMOs and when it starts to feel "hamster-wheely", i go back to my list of singleplayer games i love and continue to work toward my 100%s, which can often require things outside of the "normal game loop" to accomplish, and wherever possible i attempt to avoid guides and the like to accomplish them. Often times the answers for more obscure accomplishments are hidden in dialogue with NPCs and it's fun trying to piece out - like the guide writers did - how exactly to go about it. It promotes the exploration that you were meant to enjoy, that drew you to the game in the first place, but because of the "hamster wheel" dailies, you are instead encouraged to optimize the time spent on those achievements to more quickly get back to the norm.
In essence, we just need to chill out.
Going from WoW to Lost Ark to Guild Wars 2 and staying with GW2. No sub, no pay to win, and endless fun
I want it to click with me but it won’t I don’t get it
Thank you for this video, it really helps.
I can imagine being 70 years old and coming back to any MMORPGs left in the ether and finding some old ass friends on this genre.
The best part of any game is leveling up, after that it's fun on top of that hill for a little while but then it's time to move on to the next game.