Hi all. Unfortunately we had to trim a short section about watching Movies and TV shows on the AVP out of this video because a trailer for Dune that was captured with the Vision Pro, kept getting flagged by UA-cam for copyright infringment. We apologize that we could not include this portion in the Versus video. If anyone has any insight on how to best avoid this in the future, please reply to this commment. We have reached out to UA-cam for guidance and clarification. Thanks for watching!
You should watch the review by " dope or nope " channel . it was a brutal assessment of the marketing gimmickry used by apple to market the vision pro , yet mostly was fake . the funniest i reckon was the part that they tell u to do Yoga & meditation with the vision pro ...." eyes wide open " ....hahaha. try meditating like this ...yea try it . its weird .
The hand tracking kicks in if you understand how to use it. It's explained in the tutorial. Clap both controllers against each other and hand tracking is active. Please do the tutorial first, instead of sharing wrong information with the audience. The way you've told this it seems like it's some kind of random at which point you can start using the hand tracking. Regarding resolution: you can bump this up as much as you want with a specific app. Then everything looks crisp. Please do your research before. And at the beginning you said AVP is for work and watching movies and Q3 is games and fitness ...social is missing and ofc MOVIES!!! It has all the apps you need, even big screen one of the best apps ever made for this.
You guys could hire a group to make a set of scenes in different lighting conditions. Original scenes won’t cause copyright issues. It will also create a uniformity in visuals testing allowing better benchmarking. Y’all could go even further by creating a channel across app stores with this content that allows you to add uniformity to testing those functions as well. Slap the CNET logo in the corner of the videos and let other reviewers use them too.
Sure, I guess Macbooks Pro helped to sell a lot of Windows PCs. Thats a very flawed logic still. macOS and Macbook are better devices and better software overall. I had both and currently have a PC build with a 4090. My build cost me like 3k$. And i like macOS over Window and my laptop is an RazerBlade and is the closest thing to a Macbook Pro build and is just as expensive. So i do think Macbooks are better than most Windows laptops. (The build the speakers, the battery, all much better)
No, the real selling point is the library , but generalist tech tester like CNet or influencer doesn't talk bout that, meta have more than 8 years of library maturity, they are the pioneer in this tech with more than 1000 app made for the headset, AR and VR, the majority of vision pro app ATM are metaquest's port , even the first "spatial computing " app that comes in AVP like immersed are designed originally for the metaquest.
@@powerhouse884I agree with you, but the main problem is the software ATM , meta have more than 8 years of library development , it's like selling a windows with lot of app and game and a MacBook with only TextEdit. For exemple movie and video, yes metaquest quality is less than AVP, but on the quest you can see movie in environment like theater with more than 40 other quest user in the room in form of avatar, speak to them even throw popcorn at them, change seat etc...
Because Meta is selling it at a loss because they were forced to because of how bad the Quest Pro did and the Metaverse was a failure. you realize 1 year ago Meta had to reduce the price of the Quest PRO from $1500 down to $1000 because no one was buying it. That was Meta trying to make a buck and it failed. The AVP costs $1700 to make which is not worst than what Meta was doing with the Quest Pro.
@@vlcheish how do you know the manufacturing costs of the vision pro , apple is not the type of company to release such figures , and All its components are custom designed by apple , not off the shelf
@@victorozurumba2300 Apple buys the components from other manufactures. You understand Sony makes the OLED screens right? Anyway there are companies that analyze upstream supply chain and can provide figures for the direct costs of acquiring and assembling the components. Obviously variations to the costs can occur due to specific agreements with suppliers but in general we have ideas on the costs. In short the AVP is extremely expensive to make.
@@vlcheish They're not selling it at a loss anymore. They did that with the Quest 2 which was only $299 but later became $399. Now the Quest 3 is $499.
Don't sleep on the Quest 3.. as a die hard apple fanboy. and I can actually use multiple virtual monitors on Quest 3 with the "Immersed" app. It also doesn't have an attached battery, is more comfy and has a larger Field of View. Sure, it's not as high in resolution but it's still quite good
Immersed is a joke of an app that is extremely buggy. And yes, there is already APPS in AVP that allow for multi display when remote connected. And even then, just remove the PC from this equation, Quest 3 is extremely limited for productivity. The AVP OS is far superior and more capable as a stand alone device without having to also lug around a laptop or computer. This being said, Quest 3 is obviously always going to be the best value. No matter how much AVP improves. AVP is not for everyone. Apple knows this. Once this is accepted, then this whole dispute over which is better for "everyone" is over.
Fluid and Immersed suck. It’s better to just have a great native UI that is actually useable and supports productivity. Instead you have to rely on clunky third party apps that put up more friction to getting to your work than it’s worth. This is where apple and its ecosystem shine. Meta is a game console. that’s what it’s good at, now all of a sudden they want to claim to also be a great productivity device. Technically a Wii could surf the web and play Netflix too but you’d rather do it on an iPad.
Buy a quest 3 with games, ps5, 75" smart tv, steam deck, nintendo switch, and still have money left over.😂 Vision pro is for people who aren't financially responsible.
Yeah honestly people that buy these headsets are basically supporting greedy corporations that obscenely rip off customers. I honestly think they should boycott them like Wendy's when they tried to introduce the overpriced food.
Actually, not necessarily I'm planning to get one mainly for the dev scene plus it's great for productivity especially since what the review didn't tell is that immersed exists on the vision pro too and you can still utilize your other applications
Actually a much better investment would be the quest 3, 2000 dollar gaming pc, 200$ monitor, 100$ desk, 450$ worth of games and 250$ (1 years worth) of gamepass ultimate which includes almost all xbox games which you can play through your computer or on your quest with the app using cloud gaming for the same price as the vision pro
@@ms3862but it doesn't work that well yet, and you have to spend extra money to get the dev port device. On top of extra cost if you don't already have the base stations and controllers.
With quest 3 you can watch movies with friends and in different environments, like theaters and drive-in ect. You can also meet people in different environments and play golf with anyone or a group and so much more.
Honest review, I like it. Straight to the point and zero BS. You did leave out one thing that us seasoned VR users are quite focussed on, and that is FOV. The vision Pro has the same FOV as the early HTC VIVE headsets had, it feels like you're looking down a barrel or a tunnel. Quest 3 doesn't really have that feeling. And since it's not super-crazy maxed out on res, you don't get any foviated eyetracking either, meaning you get it sharp, all the way to the corners of that extra FOV space, and that does a LOT for immersion.
But your comments are even better . too bad only 4 thumbs up . yes i wish there are more like u out there . i recently returned the PSVR2 after using it once . look i did try the quest 3 and thought the PSVR2 cant be that way off , and since i had PS5 then why not psvr2 . how wrong i was ....the quest 3 is way better . sony is very smart not to have u try samples . i was in osaka in fact , not a single PSVR2 to try . i just bought based on the trust . i think many who trusted apple on this are gonna be like me .
I'd like to see Meta offer a 4K per eye version of the Quest 3 with some UI improvements, if they can sell something like that for say $1000-$1200 ... that would be a game changer.
Every version of the quest has been monumentally better than the last. And they're all affordable. The next one will probably come out in like 3 years and it'll be easily on par with the Apple Vision pro in terms of hardware (and better in some other cases), but at a fraction of the cost. Not to mention still having way more functionality.
You neglected to mention with Quest 3 hand tracking, you can bring the window close to you and use touch gestures so you don’t have to try and navigate a little circle to select links.
If movies are one of the big selling points, they really need to make it as easy as possible to watch movies together, across any Apple devices, and especially when both people have VPs. Sharing any app in your view with someone else should be done easily in 1 or 2 clicks, and without "both people need a subscription" nonsense. If you're in the same room, it should be as seamless as watching the same screen together.
That's why apps like Bigscreen on Steam and Quest are so awesome. Turning next to you and talking to your friend while watching a movie even when they're not physically next to you is an awesome experience.
What's to stop Big Screen from also appearing on AVP? nothing. This being said, Quest app eco system is meant for gaming/socializing. AVP is a personal computing experience and is aimed for a different consumer who doesn't care about gaming or socializing in VR with others etc. It isn't meant for the masses at the price. @@LARVideos
I've owned the Meta Quest 3 since last Thursday, as of writing this comment I've got 60 hours in Immersed LOL. I was going through a grueling phase of testing viewer glasses (Xreal, Viture, Rokid), having never owned those or a VR headset before. Then Zuckerberg dropped that comparison video and I was sold. Had no idea the same "virtual computing" capabilities were a simple wireless or USB-C connection away from my work MacBook and a Quest. Got the MQ3 512GB (I packed it with a ton of emulators/movies) and couldn't imagine work life or media consumption without it. There are no VR games on this unit, I've been using it strictly for productivity, movies, and Xbox Cloud Gaming in my off hours. So I'm already getting, what feels like 1000x my value from this, without even dabbling into it's most well known catalogue of VR games. While I'm sure the AVP is an incredibly premium and exceptional device, I no longer have the FOMO, thanks to MQ3. Damn near ready to sell my monitors, desk, and nay I say, even the Secret Lab. 🤣
Unlike you I've owned Meta products for years. It's crap. I've had devices bricked mutiple times from various bugs. Look up Quest bootloop issue and let me know how many hits you get. Also ask yourself the following question. Why is Meta selling the Quest 3 at a loss?
@@vlcheish that’s fair. Bad experiences with a product line can certainly do that. It’s working well for me, for now. If you’d like to send me your favorite VR headset, I’m 1000% willing to be wowed in lieu of Meta. 😅
Me too the Zuck sold me on his product… I like the idea that meta has lost 50 billion since 2020 on VR and I’m getting a very expensive VR headset in the Quest 3 at a huge discount … I got skybox vr and packed the 512 GB with movie files and is a great experience watching on a large virtual cinema screen …. Immersed is also good…. All the native meta apps are good too and I like the build quality of the little device … it feels premium …
@@tagg8233 This isn't a console buddy and Meta is not making money in sales to cover the losses like a console. Meta attempted to price the Quest Pro at $1500 and it failed so bad they had to price it down to $1000 right away. Meta is forced to price their headsets low because the general public feels they do not warrant the price above that. The only reason people are talking about the Quest right now is because of Apple.
These sort of videos from CNET are what made me buy an Archos media player over the iPod back in the day. Comparing features is not always what makes a good comparison. It’s the whole experience, and when you have to keep qualifying at every turn by saying “it’s not as good but still works well”, it all adds up to a sub par experience. Pretending the products are equal entirely misses the mark.
As someone working in VR space for a while now - really good comparison of the headsets! I think you managed to show pretty much all the biggest strengths and weaknesses of both, nice job :)
Something that often gets overlooked is the difference in how the passthrough works. The apple Pass-through is a direct camera feed, which lets it be lower latency, and doesnt have warping, but that means the camera feed isn't depth correct. The cameras on the vision pro are where your cheeks are, and stick out from your face. So while its good for most applications, it's not a true representation of the scale and depth of the world if you were looking from your eyes. The quest 3 recreates the passthrough with reprojection. It uses the depth sensor, and then reprojects the camera feed so that it is depth accurate, and the Pass-through looks like its coming from where your eyes are. The downside to that method is it adds latency, and also warping as it's changing the reprojection based on the depth of objects
@@Boxbrain-1 it's a 3500 $ product who waited 8 years before releasing their headset to analyse what the other constructor ( the real pioneer) made, so , fortunately that the passthrough is better, by the way, passthrough is a metaquest term...
I just want to defend Quest 3 on video Quality for a moment. yes, the apple vision pro video quality is better because its 4k and has dobly Vision for movies. the Quest 3 is pretty good for the price and an improvement over other VR headsets before it. it have over 2k resolution each eye. and if you use Big screen app or skybox , you can watch any movie in a theater with a 100-300 feet screen like you're actually at the theaters just like on the vision pro, and the quality is really good , so you can use it not just for youtube video like what the guy says in this video, also you can play your own video files in theater mode , unlike on the vision pro you can only play what each app has like Apple TV
At 6:15 You can change the view in settings to make that window much larger. I use hand tracking all the time. I've even cooked with a giant screen on the wall in my kitchen.
i took my Quest home last time i went to visit my family, and i had no idea that the meta quest app existed (it may not have - at least not the features I was hoping for) but seeing that i can remotely set up the vr experience from my phone will be a fantastic advantage next time i go. Getting it set up to show my 86 year old mother by trying to describe things inside the headset was a trying experience. I mean ,we got it working and she loved it and said she wants to do it again, but to save ourselves 10 - 15 minutes of set up each time would be brilliant. I'll be setting that up later today - thanks!
The Meta (previously Oculus) Quest app has actually been pretty damn kickass for like ≈4-5 years now. 🤷 You can literally setup entire headsets with it aside from like the first legal user agreement screens. Aka download and manage whatever apps you want, set up specific user accounts, etc...
Apple Vision Pro was really great when I did the demo, but although great (as a quest owner and Apple fan), I expected more for the price. Amazing device none the less
Nice video, but why is it that almost no UA-camr talks about this when comparing the Vision Pro to Meta Quest, why is it that we don't talk about the social space, like VR chat and VR cinema and other vr experiences that can be shared together with people in different places , where we can do things together, share experiences together, see other people's funny looking avatar, over 20 people entering the same vr cinema together talking to each other while watching movie, I feel Meta understands what a vr or ar should be more than Apple, and you guys say nothing about it despite the fact that you are fully aware and even the ones that say it, just casually Breeze past it
It's definitely a different approach. Apple wants you to be in the physical space you're already in, and interacting with the people who are physically near you. Meta wants you to be interacting with people who aren't necessarily close to you physically. I think the two approaches will converge, and you'll be able to watch a movie on Vision Pro with someone, and look over and see their persona, and even have a conversation with them while you watch the movie even though they're not actually with you. Still, Apple will lean into their "Spatial Computing" vision. They're okay with disappointing people who understand "what a vr or ar should be", if it brings in people who don't care about that. The original iPhone was a "smart phone" that smart phone users derided as not very smart. A finger is a poor substitute for the precision of a stylus. How can you call yourself a "smart" phone if you don't even have cut and paste? And so on.
The VR is just this much better on the Quest, because of the vast App Library. Until Apple lowers the price to attract more App developers, it is just a virtual monitor/floating iPad for now.
Apple is really not developer friendly. Doesn’t have strong support for graphics intensive development and also charges so much to developers to put sth on their store.
@@vlcheishbro i seen you in the comments 4x now… you’re coping for purchasing something that’s overpriced. stop kidding yourself. q3 is better and meta will always be ahead
Nice comparison and to me it looks like the most honest one. A lot of Applefanboys like to trash the Quest3 in favor of their new toy. But from all the videos I saw yours doesn't let anything out. I hope a next gen Quest can have a similar good image. The UI of the Quest needs an update and also handtracking of the Quest needs more polishing. It has improved over the years, but I don't think it is yet at the point where I can take the Quest without needing the controllers. They always have to be there.
I bought the AVP and returned it on day 11. I like everything about it except the weight. I hesitantly returned it with a feeling of regret. So 2 days ago a bought the Meta Quest 3 figuring its only a fraction of the price and would try it out and can always return it. I was surprised by how good it was. Everything you can do on AVP you can do on MQ3 minus the full immersive high quality experience like with the Alicia Keys or the Encountering Dinosaurs. My plan is the wait game on AVP. At that price I need something much lighter and more apps. Anyways the MQ3 will buy me a lot of time so I'm Good lol
I bought the MQ3 when it came out in October, even though I intended to buy the Vision Pro when it came out. Like you, I was impressed by the quality (I was coming from an Oculus Go), and I had fun with it. My kids had fun with it too. Their favorite game is Gorilla Tag. They had been pressuring me for some time to get a Quest 2, but I told them I didn't want to because there was a Quest 3 in the works (it hadn't been announced yet, but Quest 2 had been out for a while). So I also bought Quest 3 so they wouldn't be bugging me to use my Vision Pro. It turns out that sharing the Vision Pro is very difficult. The only way seems to be Guest Mode, which is a pain to use regularly. With the Quest 3 I set up two users. One for me, and one for the four of them. I could have set up one for each, but I didn't want the administration headaches. Which brings up a reason why the Quest 3 is an even better value than the 1/7 price would suggest. If you buy the Vision Pro, you're likely to be the only one who uses it regularly. When you're not using it, it's sitting on a shelf. In my case, the Quest 3 gets used several hours a day, as the kids take turns (and argue over whose turn is next). I did buy the Vision Pro. I like it and I'm keeping it. I love watching content on it. The easy integration with my other Apple products was something I missed on the Quest 3. Spatial videos are incredible. I've been an amateur 3D photographer for over 30 years. Spatial Videos don't look as good on Quest 3, but I'm glad they added the feature to view them. It's good for iPhone 15 Pro users who want to see their spatial videos in 3D but don't want to spend the money for a Vision Pro. And you can view immersive video on Quest 3. The UA-cam VR app is free to install. And you can download and view VR180 3D content or stream it from a media server using an app like Pigasus (which costs $7). You can even make your own immersive videos with some expensive camera equipment. Or, there is a consumer version from Canon that has been demoed, but isn't yet available to buy.
If you are swapping to hand controls on the quest, tap the controllers together twice to turn them off so it looks for hand tracking. If the controllers are on and within vision of the quest it will always try to default to controllers.
I watched the AVP presentation and was wowed. Then I went and bought a Quest 3. Literally every single feature I liked on the AVP is possible in basically all it's glory on quest 3, plus I can game on it. Delighted.
I just got a quest 3 due to the hype Vision Pro caused for these vr headsets and believe it or not Zucks video also sold me…. I have been using immersed and skybox vr for my movie files and you can’t see pixels at all it’s a great experience …. All I had to do was get android file transfer and connect the quest 3 with a usbc cable to my mac and voila all my files are synced and movie watching is phenomenal… I like the quest 3 build quality as well …. Is small and light and the plastic feels premium…. 4k is just too much for a Vision Pro that can basically only do many safari windows all over your space…. Good video thou!
I'm a bit shocked Apple didn't go for the kill shot and include controllers for VR gaming. I know they don't want their halo product to be looked at as a gaming console, but they could have made the controllers an optional accessory (for $300, of course) for those who WANT to do VR gaming on it. They would have easily doubled sales, at least.
He was limited running the immersed app, but if you run "virtual desktop" app on the meta quest 3 instead, you can run any programs that are on your computer with multiple windows up (including games on steam). Waaaaay less limiting. ... It's your computer with multiple monitors floating around you with whatever magical background you decide to set (or you can just do it mixed reality) Really good job on this video. Genuinely felt unbiased
The lack of feedback on the Vision Pro ( it really needs controllers) would be really annoying for me, and I would probably go for a quest 3 if my positional vertigo clears up, I used to have a quest 2 & really enjoyed beat sabre, table tennnis & crazy golf
your kind of mixing 2 separate hand tracking features of the quest 3. you can either have the menu close and touch everything or you can keep it far and use the pointer circles. with the close touch controls you can scroll a webpage like you would on a phone touchscreen. I believe I saw you can do the same with the AVP. overall I prefer the touchless touch version on quest. if I am going to use a pointer I will use the controllers.
I had pre ordered Quest 2. It mostly eats dust in a drawer. I find myself using XReal glasses a lot. For watching movies, UA-cam and sometimes just coding and working connecting to my laptop as a second monitor. I am claustrophobic and I don't like blindfold form factor. Hoping Meta and Apple adapt this Ray-ban sunglasses form factor in a few years. Looking forward to that mainly. Imagine AVP being just Ray-ban type glasses connected to an iPhone or iPad for processing. It would make the AVP lighter and more ergonomic. For now, I am enjoying making apps for AVP using Xcode and Reality Composer Pro. Spatial computing is getting exciting and competitive. Awesome!
5:56 For quest 3 hand tracking 1. I think you can bump the 2 controllers to each other twice to activate hand tracking immediately 2. You can bring in the window closer to you and tap on things on the window itself rather than pinching on a distance
Double tap the controllers together to switch to hand tracking. Works 95 percent of the time. But you can also turn the auto track sensitivity. On the MQ3
in reality people Only use Apple Vision Pro few time before getting bored..only UA-camr used it longer because they want to make a content...in every platform people say apple vision pro is the most waste of money products they ever bought...
The AVP looks good but not 35 hundred good. Quest is 500$ and you get a 500$ experience, all things considered. The AVP is 3500$ and I have yet to hear anybody say that they are getting a 3500$ experience. 1500$ experience? Yes but no way is it worth 3500$..
I defenetely can’T ready any book with my meta quest 3, not to talk about reading something on the phone: It is displayed in a too low resolution and it is very very distorted. I really cannot understand you you can
Sounds like you need to return your quest 3. I've not come across any text that's illegible on the quest 3. Not to say the pass through is perfect, but you can read just about any text.
I agree with you. I can’t read my iPhone or iPad at all. I can read large text on paper. Text in the browser is certainly readable, but not crisp. Text is actually better in the Immersed app if you set it to Retina display, but that requires a pc or Mac.
@@tenorenstrom i used other meta quest 3, not only the mine one, and it was the same, and looking around the internet almost everybody seems to be in my exact same situation… it’s rare someone says it has a that good passtrough… so strange
@@maurodambra4788 I can read books and screens. Still wouldn't call it good. The benchmark for me is human vision. Thus neither quest 3 nor avp has good pass through.
As a quest 3 owner, i love my quest 3 because although the passthrough is better on the vision, i use vr for gaming purposes, and full vr more than mixed reality
Thank you for the comparison. One feature that was not mentioned is eyesight. I know that it was maligned by many people, however, I believe it is a key important feature of the Apple vision Pro. When people see your eyes, no matter how imperfect the feature currently is, you get a real connection with them instead of looking like a robot or an alien with three vertical eyes. As someone who is new to VR/AR, and admittedly only here because of the Apple vision Pro, I found looking at you with the Quest 3 versus the Apple Vision Pro is night and day.
@@The-Smorgasbord Yes, both devices are closed off and not see-through because there is a lot equipment that would block the view anyway, but only the Vision Pro has a solution for that. This makes it much more friendly in terms of social interaction.
In fact, thanks to this idea from Apple, their visor can be a wearable product even with other people around. It resembles ski goggles and will be socially accepted because of that. In contrast, it will never occur to you to wear the Meta Quest 3 with other people around because you look like a fool.
What do you want to do with it? If I want multiple windows, positioned around me as I want, with realistic environments, ability to answer texts and emails easily within the experience? Waste of $600 if that’s what I want. If I want to be a gamer, the Quest is a no brainer. Own the 2 and the Vision Pro. They’re very different.
If you only compare/look at price, there is no question to ask AVP isn't meant for everyone. Clearly. But CNET is treating the headset as if it was, by comparing with a mass market friendly product. Pointless
I'll wait for the 3rd or 4th generation AVP, I demo'd the AVP and the clarity , eye tracking and precision of hand tracking is phenominal. But the Vison OS apps just aren't there yet.
Small correction. You can open up multiple Android apps from unknown sources. once you click back to the main app in example Immersed they disappear but reading open. just click home again and they pop up. You can have three Android open like so at the same time.
I whould be concerned about the long-term ocular impacts of VR headsets, particularly regarding myopia, macular degeneration, and potential retinal detachment. It's essential to balance immersive experiences with eye health precautions. Regular breaks and adherence to the 20-20-20 rule could mitigate risks.
Remember when Meta introduced Quest Pro, a higher end version of Quest 2 headset for $1499? Everyone thought they were crazy for pricing it that high but it was still more than 2x cheaper than Vision. I'm hoping for a new version of Quest Pro that ads eye tracking (Quest Pro had it) and better quality screen and passthrough. It could be the perfect choice right between these 2, both in what it can offer and price wise.
QUESTION: If you were having trouble selecting website objects in the Meta, why didn't you make it a closer bigger screen? Or is it locked at that size?
Decent comparison, but either disingenuous or you didn't do enough due diligence on the Quest 3. Racket ball is the game you showcase vs the absolutely mind blowing game offerings available? No mention of PCVR (Half-Life: Alyx, airlink, etc. Didn't mention that Quest 3 can project multiple displays for BOTH PC and Mac. No mention that you can watch movies/content with others (Bigroom), Skybox where you can stream movies/content wirelessly (ie. Plex). Left A LOT out of what the Quest 3 can do compared to the Apple Vision Pro.
yeah he made it seem like Quest 3 is not that good for movies when besides no 4k and dobly vision the quest 3 is the better product for movies .. sure APV is like going to a Dobly Vision Theater , but for $500 the Quest 3 is like going to a Local theater with friends etc not as high Quality as the AVP 4k screens but more than good enough for Big screen movie watching in 2k
Well he gave enough information to know that after all of that for movies AVP is still better and more crispier. He also gave MQ3 it's respect for projecting multiple screens and also stated that sharing is where it shines. Nothing more need to be said and it literally won the head to head. Also the resolution is it's biggest weakness now let us see where Meta takes this
Imagine next gen Quest. It's going to be reeeally interesting. Might be hard for Apple to catch up in this form factor. At least until they release the non-pro version.
👍🏾Great comparison I wholeheartedly agree. I wanted to make a comparison video, but I wanted to wait for more seasoned experts to agree with my opinion, so thank you. Well said.
The Vision Pro ironically lacks a vision of who it is really for. It really missed out not shipping with fantastic fitness software. It is technically superior in some areas but the UI is basic as a productivity machine. It doesn’t have games. It’s priced way beyond mass market acceptable levels without a compulsive reason to buy it. Apple just threw it out there without knowing who it was for. The quest is just for niche people. It doesn’t have the mass market appeal that Apple products can reach.
@@kevinbailey8827 Then I have defects. Because like I said, the centre of view is fine. But the edges are blurry. To it's technically true things are clear where Ur eyes are pointed. But only there and nowhere else.
5:38 surprising take I’ve found that it can pick out tiny objects from very far away with surprising precision. If yours doesn’t, you might want to calibrate the tracking again or restart. It you could’ve just increased the size or decreased the distance with a gesture. Easy.
Meta just needs to make another Quest Pro, price it in-between these 2 , add eye tracking (the original Quest Pro had it), increase the resolution, increase the passthrough quality and they will blow Apple Vision away.
Everything will be :) Zuckerberg has confirmed that eye tracking will be back in the next version. Along with the redesigned environment, which has been in the works for a while, Quest will still be the first choice for me. I'm not in the Apple ecosystem, so Vision pro doesn't make sense for me. I only have an iPad. But even if I had other Apple devices, after playing the MR demo of First Encounters game on Q3 for the first time after buying it, I would still opt for Quest 3.
Biggest thing that Apple's product did was get more eyes on the beer genre which will almost certainly bring in more developers which will help push things forward. Doesn't seem like it's the strongest product, but they're launch does help with progress
It's not just that point, meta have 8 years of ecosystem and library maturity, the first "spatial computing" app coming on vision pro for exemple will be metaquest's port like immersed VR or Fluid even the few vision pro game are metaquest's port like puzzling place, so ATM vision pro library is quit empty when meta is more than 1000 app and game made for AR VR
Many reviews, including this one, have said that the pass-through video, while best-in-class for now, is not ultra-superb. The reason is the cameras rather than the screens. That would seem to suggest that the photos and videos you take on the Vision Pro are not as crisp as from an iPhone, true?
I just bought a Quest 3 while waiting for the Vision Pro to become more affordable. Gaming is great on the Q3, but interacting with the interface is very clumsy (it feels like a 1.0 OS to me). I constantly have to re-center the view. I can’t read my iPhone in pass through. No availability of most of the streaming channels on Q3. Also, text is not very crisp so reading is not pleasurable. But for now it’s very, very good for gaming. Thanks.
How are you able to see your phone? I have to turn my phone brightness to like 20% and still have the phone less than a ft away from the quest 3 for it to be legible
i think it's the studio lighting. in normal house lighting the phone gets blown out but when everything is as bright as the phone the cameras can adjust
15:20 airlink to the pc and you can pin youtube or anything else in a window. You can even pin a window playing a movie that will stay open while you are playing a game. I think this is a great quick review. I've had Oculus since the Rift came out, and there are so many more things you can do with a Meta headset that this review doesn't give justice to. Not to mention Steam VR.
There is nothing significantly different between these two VR sets that would justify that big price point on the Vision Pro. I have used them both, and I was not impressed with Vision Pro. That VR headset should not be over a thousand dollars. The guy I spoke to at the Apple store actually said you can walk around with this on outside and interact. I was looking at him like, why would I wear a VR headset outside when I can just enjoy reality. Never mind the fact that i'm not walking around with an almost four thousand dollar headset on. That's asking to be robbed.
My whole theory of vision pro pricing is based on fear. Apple built a macbook for your face. It can replace all of the products they currently make, so they are terrified of it, but dont want to look like out of touch knobs in this new hardware space. Meta doesn't have the same weakness. they've always invested heavily into VR hardware, and plenty of devs have been working on oculus software for over a decade now.
You covered everything, but the one thing that matters to me, is watching content: movies, shows, etc. There isn’t a way, today, for the Quest 3 to give you the experience the Vision Pro does. I get it, the Vision Pro is way more expensive, and the Quest 3 has some options, but other than connect the Quest e to your laptop or computer, there isn’t an app where you can stream high-resolution movies or shows. There’s Netflix and other very limited apps that can be 480p or 720p. UA-cam with UA-cam content goes up to 4K, but if you want to watch movies on UA-cam, the resolution is 480p; it’s freaking ridiculous! I have a Quest 3 and it’s the only thing I would like to do on in, watch movies and shows I’ve purchased in 4K.
I don't care what you say the Vision Pro is just an expensive AR system it's not VR also how many times you're going to say things look better on division Pro the name of the device is vision they are charging you almost $4,000 for a product that cost half as much to make so they're basically charging you for the entire device which is obnoxious it's great but it's only great for working which are you going to care if it doesn't look as crisp or you can open Apple apps if you're paying a quarter maximum of the price so it's about value and being a fool basically I mean if you're locked in the ecosystem are you surprised that it can't be shared they want you to buy another one it's not a first gen product technically they poured in a whole bunch of research and Technology to make it a viable product that can stand Toe to Toe in some areas or most areas with a third gen Quest the funny thing is if you buy all generations of quest and equals The Vision Pro they're basically just trying to recoup what they lost and make it worth it for the idiots that want it because it really doesn't have a function that's comfortable affordable or even valuable to the customer I love it you just got to bring the price down or at least make the device Slimmer and smaller and not give them the excuse of well it's first gen so what's it going from here 4,006,000 give me a break
The vision pro is heavier and if you count the battery it's way heavier than the quest 3 which as a battery on the backside of the headset. Honesty it's unlike apple to have a cord for the battery. This is why the quest 3 has an advantage as it's completely wire free.
Vision Pro is self-contained, but it's heavily integrated with the Apple ecosystem. When I logged into my AVP for the first time, I had immediate access to all 60,000 of the photos and videos in my Photos library on iCloud, including spatial videos that I took over the holidays with my iPhone 15 Pro. I could stream episodes of the BBC TV series "Life on Mars" that I bought 20 years ago. I could view and update notes that I took on my iPhone or MacBook Pro or iPad. I could continue Messages conversations that I started on my iPhone. All of this without downloading apps and setting anything up. I just logged in. If you're not already in the Apple ecosystem, none of this helps you.
I don't know much about the technicals of VR sets yet, but instead of inserts, isn't there a way you can put a dial above each eye and have people focus each eye individually for different vision? Kinda the way old fashioned binoculars work?
Yes. They are called "adjustable diopters" and have been included on a number of headsets before. The problem with adjustable diopters is that if you have the lenses set even just a biiiit incorrectly for your retinas, it can do serious damage to your eyes in the exact same way that wearing glasses not meant for you can. 🤷 For them to work in a mass market consumer product it would all need to be motorized/automatic and able to both precisely match a person's entered prescription AND not be manually adjustable at ALL for those with normal vision. Otherwise the risks/liabilities will simply outweigh the pros for massive mega-tech companies as big as Meta and Apple.
You've got to be an Apple fanboy to pretend the AVP is 'worth' getting at the moment. Neither of these products is needed, and the 'lack of comfort factor' of wearing this extra weight on your head will put most people off doing regular productivity tasks. I can use my MQ3 for productivity and it is pretty good at it, but for most things, I'm still choosing my single monitor over putting on my head set. No way would I spend 7x more for something that isn't that much better. The quest 3 is good enough for the price but the AVP isn't.
So the gist of the video kind of seems like yeah you can do things in the quest three that you can do in the Vision Pro but it really just isn’t as good. I heard you say that multiple times the question is whether or not you want to pay the extra 3000 to get that better experience.
It's mixed .. quest 3 has multiple screens, more software, better sharing, better games/controllers... It is only lacking a little bit from the virtual clarity
Great review😂. Photographing the view from both units while your head is moving all over the place made it so I could only watch about a minute of this before I shut it down so I didn’t vomit from motion sickness.. This is so typical of these reviews, I have to wonder if you even preview them before you post them.
Yea I learned that lesson about 1 day into owning a headset and watching the screen recordings. In their defense it really is unnatural. Even without holding anything in your hands, you have to remember to look at things at like 1/4 speed and walk like you’re a steadicam operator. 😅
3:32 It’s not the only difference. He said the Quest had distortion. That’s significant. Instead of deciding I’d get a Quest instead of an AVP, I’d have skipped both, if the AVP hadn’t been for me. That’s not to say that it’s the right choice for everyone but significant distortion is a deal-breaker for me.
I just brought the AVP and my son has the meta quest. I definitely see the benefits of both of them, but I gotta say the AVP is impressive and only will continue to get better with updates. I love my AVP and will not be returning it lol
It has to be noted, that with Quest handtracking, you can drag the window closer (so you don't have to reach as far) and TOUCH the screen to scroll and click on links, making it far more precise than the Vision Pro. Oddly, this is also a psychological difference between Windows/Android and Apple users. Windows has had touchscreen/pen based systems for years and it's commonplace, so most Windows users are used to touching directly... but Apple has had this strong antipathy towards touch on windowed systems like MacOS, so it's not a familiar a mode of use. I rarely use my controllers to manipulate windows in passthrough mode.
Hi all. Unfortunately we had to trim a short section about watching Movies and TV shows on the AVP out of this video because a trailer for Dune that was captured with the Vision Pro, kept getting flagged by UA-cam for copyright infringment. We apologize that we could not include this portion in the Versus video. If anyone has any insight on how to best avoid this in the future, please reply to this commment. We have reached out to UA-cam for guidance and clarification. Thanks for watching!
You should watch the review by " dope or nope " channel . it was a brutal assessment of the marketing gimmickry used by apple to market the vision pro , yet mostly was fake . the funniest i reckon was the part that they tell u to do Yoga & meditation with the vision pro ...." eyes wide open " ....hahaha. try meditating like this ...yea try it . its weird .
The hand tracking kicks in if you understand how to use it. It's explained in the tutorial. Clap both controllers against each other and hand tracking is active. Please do the tutorial first, instead of sharing wrong information with the audience. The way you've told this it seems like it's some kind of random at which point you can start using the hand tracking.
Regarding resolution: you can bump this up as much as you want with a specific app. Then everything looks crisp. Please do your research before.
And at the beginning you said AVP is for work and watching movies and Q3 is games and fitness ...social is missing and ofc MOVIES!!! It has all the apps you need, even big screen one of the best apps ever made for this.
Soon Quest 3 can track hands and controllers at the same time, so no need for clapping the controllers at each other to activate hand tracking.
Yeah the yt flagging is getting outta control 😔. All good tho, vid put me to sleep regardless of the missing content
You guys could hire a group to make a set of scenes in different lighting conditions. Original scenes won’t cause copyright issues. It will also create a uniformity in visuals testing allowing better benchmarking.
Y’all could go even further by creating a channel across app stores with this content that allows you to add uniformity to testing those functions as well. Slap the CNET logo in the corner of the videos and let other reviewers use them too.
I think the Vision Pro is going to end up selling a lot of Quest 3s. "Save 90% off a Vision Pro with the Quest 3!" is a pretty powerful selling point.
Sure, I guess Macbooks Pro helped to sell a lot of Windows PCs. Thats a very flawed logic still.
macOS and Macbook are better devices and better software overall. I had both and currently have a PC build with a 4090. My build cost me like 3k$. And i like macOS over Window and my laptop is an RazerBlade and is the closest thing to a Macbook Pro build and is just as expensive. So i do think Macbooks are better than most Windows laptops. (The build the speakers, the battery, all much better)
No, the real selling point is the library , but generalist tech tester like CNet or influencer doesn't talk bout that, meta have more than 8 years of library maturity, they are the pioneer in this tech with more than 1000 app made for the headset, AR and VR, the majority of vision pro app ATM are metaquest's port , even the first "spatial computing " app that comes in AVP like immersed are designed originally for the metaquest.
@@powerhouse884I agree with you, but the main problem is the software ATM , meta have more than 8 years of library development , it's like selling a windows with lot of app and game and a MacBook with only TextEdit.
For exemple movie and video, yes metaquest quality is less than AVP, but on the quest you can see movie in environment like theater with more than 40 other quest user in the room in form of avatar, speak to them even throw popcorn at them, change seat etc...
@@pigeonramier6898 They did talk about that. They LITERALLY mentioned that on the video. LOL
@@powerhouse884Lol you do know more people are likely to buy a Windows PC than a Mac right? Like over 70% of the Market is literally Windows PC
The fact that these 2 devices, which are both at the opposite end of the price spectrum, are constantly being compared to eachother is telling.
Because Meta is selling it at a loss because they were forced to because of how bad the Quest Pro did and the Metaverse was a failure. you realize 1 year ago Meta had to reduce the price of the Quest PRO from $1500 down to $1000 because no one was buying it. That was Meta trying to make a buck and it failed. The AVP costs $1700 to make which is not worst than what Meta was doing with the Quest Pro.
@@vlcheish how do you know the manufacturing costs of the vision pro , apple is not the type of company to release such figures , and All its components are custom designed by apple , not off the shelf
@@victorozurumba2300 Apple buys the components from other manufactures. You understand Sony makes the OLED screens right? Anyway there are companies that analyze upstream supply chain and can provide figures for the direct costs of acquiring and assembling the components. Obviously variations to the costs can occur due to specific agreements with suppliers but in general we have ideas on the costs. In short the AVP is extremely expensive to make.
@@vlcheish They're not selling it at a loss anymore. They did that with the Quest 2 which was only $299 but later became $399. Now the Quest 3 is $499.
@@Ni5ei Do you not understand that the Quest 3 costs more to make than the Quest 2?
The Vision Pro has to sell for way less. $3.5k is ridiculous.
Don't sleep on the Quest 3.. as a die hard apple fanboy. and I can actually use multiple virtual monitors on Quest 3 with the "Immersed" app. It also doesn't have an attached battery, is more comfy and has a larger Field of View. Sure, it's not as high in resolution but it's still quite good
immersed and Fluid are Heavy hitter apps for sure
Absolutely agree...I too am an Apple Fanboy but I love my Quest 3 over the AVP right now(2024)
Immersed is a joke of an app that is extremely buggy.
And yes, there is already APPS in AVP that allow for multi display when remote connected.
And even then, just remove the PC from this equation, Quest 3 is extremely limited for productivity. The AVP OS is far superior and more capable as a stand alone device without having to also lug around a laptop or computer.
This being said,
Quest 3 is obviously always going to be the best value. No matter how much AVP improves. AVP is not for everyone. Apple knows this. Once this is accepted, then this whole dispute over which is better for "everyone" is over.
Fluid and Immersed suck. It’s better to just have a great native UI that is actually useable and supports productivity. Instead you have to rely on clunky third party apps that put up more friction to getting to your work than it’s worth. This is where apple and its ecosystem shine. Meta is a game console. that’s what it’s good at, now all of a sudden they want to claim to also be a great productivity device. Technically a Wii could surf the web and play Netflix too but you’d rather do it on an iPad.
why are you comparing quest 3 with the apple vision pro. shouldnt you compare the quest pro with the apple vision pro????
Buy a quest 3 with games, ps5, 75" smart tv, steam deck, nintendo switch, and still have money left over.😂 Vision pro is for people who aren't financially responsible.
I bought an atmos sound system + a 4k projector + a 4070 PC + an oculus quest 3 for roughtly the money I’d spend on an AVP. It’s ludicrous.
Yes, but the Apple cultists LOVE to flaunt how much money they have, and how expensive their tastes are... 🧐🎩
Yeah honestly people that buy these headsets are basically supporting greedy corporations that obscenely rip off customers. I honestly think they should boycott them like Wendy's when they tried to introduce the overpriced food.
Actually, not necessarily I'm planning to get one mainly for the dev scene plus it's great for productivity especially since what the review didn't tell is that immersed exists on the vision pro too and you can still utilize your other applications
Actually a much better investment would be the quest 3, 2000 dollar gaming pc, 200$ monitor, 100$ desk, 450$ worth of games and 250$ (1 years worth) of gamepass ultimate which includes almost all xbox games which you can play through your computer or on your quest with the app using cloud gaming for the same price as the vision pro
Another big plus with the Quest 3 is that it can be used as a PC VR headset, while the Vision Pro cannot.
Actually yes it can now there is a mod that makes the vision work for pcvr
Yes, but it is not very easy to use- you have to compile your own app at this stage. @@ms3862
@@ms3862 Mod.
Not every vision pro user can write xcode or has a developer account.
@@ms3862but it doesn't work that well yet, and you have to spend extra money to get the dev port device. On top of extra cost if you don't already have the base stations and controllers.
@@ms3862 It will be impractical for most people to use and I'm sure Apple, being the greedy company they are, will find a way of breaking it.
You can buy an used Quest 2 for around $100. This is crazy because the Quest 2 is amazing as well.
With quest 3 you can watch movies with friends and in different environments, like theaters and drive-in ect. You can also meet people in different environments and play golf with anyone or a group and so much more.
This!
Friend you can do that without a Quest or Vision...
@@Healthy_Toki No there currently no way to do those things on AVP. Only solo
@@Healthy_Tokiits not the same experience
@@Healthy_Toki
Way to miss the point
Honest review, I like it. Straight to the point and zero BS. You did leave out one thing that us seasoned VR users are quite focussed on, and that is FOV. The vision Pro has the same FOV as the early HTC VIVE headsets had, it feels like you're looking down a barrel or a tunnel. Quest 3 doesn't really have that feeling. And since it's not super-crazy maxed out on res, you don't get any foviated eyetracking either, meaning you get it sharp, all the way to the corners of that extra FOV space, and that does a LOT for immersion.
But your comments are even better . too bad only 4 thumbs up . yes i wish there are more like u out there . i recently returned the PSVR2 after using it once . look i did try the quest 3 and thought the PSVR2 cant be that way off , and since i had PS5 then why not psvr2 . how wrong i was ....the quest 3 is way better . sony is very smart not to have u try samples . i was in osaka in fact , not a single PSVR2 to try . i just bought based on the trust . i think many who trusted apple on this are gonna be like me .
I'd like to see Meta offer a 4K per eye version of the Quest 3 with some UI improvements, if they can sell something like that for say $1000-$1200 ... that would be a game changer.
Every version of the quest has been monumentally better than the last. And they're all affordable. The next one will probably come out in like 3 years and it'll be easily on par with the Apple Vision pro in terms of hardware (and better in some other cases), but at a fraction of the cost. Not to mention still having way more functionality.
It's already 4k per eye no ?
4k would be 3840x2160, the Q3's native resolution is 2064x2208 @@pigeonramier6898
Here is Quest Pro 2- better UI and Improved hand tracking and X2 Pro chipset, I bet we see it in 2024/2025 for 1500
@@LARVideosI'm not sure I'd call the Quest Pro "affordable". Sure, not as much as AVP, but still not exactly affordable
You neglected to mention with Quest 3 hand tracking, you can bring the window close to you and use touch gestures so you don’t have to try and navigate a little circle to select links.
Quest 3 hand tracking is absolute garbage compared to apple.
@MarkHuynh7 eh, it's a toss up. Apple hand tracking is only 30hz, and lags a lot in different apps
You must not have tried both@@MarkHuynh7
@@MarkHuynh7you have a quest 3 ?
Hand tracking in AvP works great. Use it all the time when I don’t want to pinch type.
If movies are one of the big selling points, they really need to make it as easy as possible to watch movies together, across any Apple devices, and especially when both people have VPs. Sharing any app in your view with someone else should be done easily in 1 or 2 clicks, and without "both people need a subscription" nonsense. If you're in the same room, it should be as seamless as watching the same screen together.
100% agree. DRM is ridiculous - I am sure in time they will figure this out.
Especially when a more affordable version launches eventually.
That's why apps like Bigscreen on Steam and Quest are so awesome. Turning next to you and talking to your friend while watching a movie even when they're not physically next to you is an awesome experience.
What's to stop Big Screen from also appearing on AVP? nothing.
This being said, Quest app eco system is meant for gaming/socializing. AVP is a personal computing experience and is aimed for a different consumer who doesn't care about gaming or socializing in VR with others etc. It isn't meant for the masses at the price. @@LARVideos
SharePlay on Apple TV works wonders.
I am sure this is coming soon. Apple has SharePlay across all other devices. It’s only a matter of time.
I've owned the Meta Quest 3 since last Thursday, as of writing this comment I've got 60 hours in Immersed LOL. I was going through a grueling phase of testing viewer glasses (Xreal, Viture, Rokid), having never owned those or a VR headset before. Then Zuckerberg dropped that comparison video and I was sold. Had no idea the same "virtual computing" capabilities were a simple wireless or USB-C connection away from my work MacBook and a Quest. Got the MQ3 512GB (I packed it with a ton of emulators/movies) and couldn't imagine work life or media consumption without it. There are no VR games on this unit, I've been using it strictly for productivity, movies, and Xbox Cloud Gaming in my off hours. So I'm already getting, what feels like 1000x my value from this, without even dabbling into it's most well known catalogue of VR games. While I'm sure the AVP is an incredibly premium and exceptional device, I no longer have the FOMO, thanks to MQ3. Damn near ready to sell my monitors, desk, and nay I say, even the Secret Lab. 🤣
Unlike you I've owned Meta products for years. It's crap. I've had devices bricked mutiple times from various bugs. Look up Quest bootloop issue and let me know how many hits you get.
Also ask yourself the following question. Why is Meta selling the Quest 3 at a loss?
@@vlcheish All console manufacturers sell at a loss and hope to make up more than the difference in content sales
@@vlcheish that’s fair. Bad experiences with a product line can certainly do that. It’s working well for me, for now. If you’d like to send me your favorite VR headset, I’m 1000% willing to be wowed in lieu of Meta. 😅
Me too the Zuck sold me on his product… I like the idea that meta has lost 50 billion since 2020 on VR and I’m getting a very expensive VR headset in the Quest 3 at a huge discount … I got skybox vr and packed the 512 GB with movie files and is a great experience watching on a large virtual cinema screen …. Immersed is also good…. All the native meta apps are good too and I like the build quality of the little device … it feels premium …
@@tagg8233 This isn't a console buddy and Meta is not making money in sales to cover the losses like a console. Meta attempted to price the Quest Pro at $1500 and it failed so bad they had to price it down to $1000 right away. Meta is forced to price their headsets low because the general public feels they do not warrant the price above that. The only reason people are talking about the Quest right now is because of Apple.
These sort of videos from
CNET are what made me buy an Archos media player over the iPod back in the day. Comparing features is not always what makes a good comparison. It’s the whole experience, and when you have to keep qualifying at every turn by saying “it’s not as good but still works well”, it all adds up to a sub par experience. Pretending the products are equal entirely misses the mark.
As someone working in VR space for a while now - really good comparison of the headsets! I think you managed to show pretty much all the biggest strengths and weaknesses of both, nice job :)
For the price of AVP you could get the MQ3 and a very powerful PC to go along with it
You could, but then you wouldn't have an AVP.
FACTS DAWG.
Something that often gets overlooked is the difference in how the passthrough works. The apple Pass-through is a direct camera feed, which lets it be lower latency, and doesnt have warping, but that means the camera feed isn't depth correct. The cameras on the vision pro are where your cheeks are, and stick out from your face. So while its good for most applications, it's not a true representation of the scale and depth of the world if you were looking from your eyes.
The quest 3 recreates the passthrough with reprojection. It uses the depth sensor, and then reprojects the camera feed so that it is depth accurate, and the Pass-through looks like its coming from where your eyes are.
The downside to that method is it adds latency, and also warping as it's changing the reprojection based on the depth of objects
Maybe , but for me it's a detail, I don't give. F*** having better passthrough of I only can do 1% of the other headset can
@@pigeonramier6898standard response of those who never used or owned both.
Based on my experience of both Apple vision is much better way To handle pass through
@@Boxbrain-1 it's a 3500 $ product who waited 8 years before releasing their headset to analyse what the other constructor ( the real pioneer) made, so , fortunately that the passthrough is better, by the way, passthrough is a metaquest term...
@@pigeonramier6898 I like the quest as well so not sure why there is hostility. I think everyone should go get a quest. Much better for its value.
I just want to defend Quest 3 on video Quality for a moment. yes, the apple vision pro video quality is better because its 4k and has dobly Vision for movies. the Quest 3 is pretty good for the price and an improvement over other VR headsets before it. it have over 2k resolution each eye. and if you use Big screen app or skybox , you can watch any movie in a theater with a 100-300 feet screen like you're actually at the theaters just like on the vision pro, and the quality is really good , so you can use it not just for youtube video like what the guy says in this video, also you can play your own video files in theater mode , unlike on the vision pro you can only play what each app has like Apple TV
At 6:15 You can change the view in settings to make that window much larger. I use hand tracking all the time. I've even cooked with a giant screen on the wall in my kitchen.
Been really enjoying my quest 3. Games are amazing, meta horizon worlds is fun and media looks great. Best $600 I’ve spent in some time
For the quest 3 you can tap on the screen like a touchscreen when using hand tracking, you don't always need to use the pointers
i took my Quest home last time i went to visit my family, and i had no idea that the meta quest app existed (it may not have - at least not the features I was hoping for) but seeing that i can remotely set up the vr experience from my phone will be a fantastic advantage next time i go. Getting it set up to show my 86 year old mother by trying to describe things inside the headset was a trying experience. I mean ,we got it working and she loved it and said she wants to do it again, but to save ourselves 10 - 15 minutes of set up each time would be brilliant. I'll be setting that up later today - thanks!
The Meta (previously Oculus) Quest app has actually been pretty damn kickass for like ≈4-5 years now. 🤷 You can literally setup entire headsets with it aside from like the first legal user agreement screens. Aka download and manage whatever apps you want, set up specific user accounts, etc...
You can't be at that price but still be comparable to something over 7x less and have missing features and apps.
It makes absolutely no sense.
It makes Apple sense.
So Mark is right then.
Absolutely. It’s not even funny.
Apple Vision Pro was really great when I did the demo, but although great (as a quest owner and Apple fan), I expected more for the price. Amazing device none the less
Nice video, but why is it that almost no UA-camr talks about this when comparing the Vision Pro to Meta Quest, why is it that we don't talk about the social space, like VR chat and VR cinema and other vr experiences that can be shared together with people in different places , where we can do things together, share experiences together, see other people's funny looking avatar, over 20 people entering the same vr cinema together talking to each other while watching movie, I feel Meta understands what a vr or ar should be more than Apple, and you guys say nothing about it despite the fact that you are fully aware and even the ones that say it, just casually Breeze past it
It's definitely a different approach. Apple wants you to be in the physical space you're already in, and interacting with the people who are physically near you. Meta wants you to be interacting with people who aren't necessarily close to you physically.
I think the two approaches will converge, and you'll be able to watch a movie on Vision Pro with someone, and look over and see their persona, and even have a conversation with them while you watch the movie even though they're not actually with you.
Still, Apple will lean into their "Spatial Computing" vision. They're okay with disappointing people who understand "what a vr or ar should be", if it brings in people who don't care about that. The original iPhone was a "smart phone" that smart phone users derided as not very smart. A finger is a poor substitute for the precision of a stylus. How can you call yourself a "smart" phone if you don't even have cut and paste? And so on.
Quest 3, for the money, and longevity.
The VR is just this much better on the Quest, because of the vast App Library. Until Apple lowers the price to attract more App developers, it is just a virtual monitor/floating iPad for now.
@@vlcheishThats my thought 100% people comparing somethings thats out in 1 country and been out like 2 weeks 🤣🤣🤣. watch this space
@@vlcheish Hence why I said “for now”
Apple is really not developer friendly. Doesn’t have strong support for graphics intensive development and also charges so much to developers to put sth on their store.
@@vlcheishbro i seen you in the comments 4x now… you’re coping for purchasing something that’s overpriced. stop kidding yourself. q3 is better and meta will always be ahead
Nice comparison and to me it looks like the most honest one. A lot of Applefanboys like to trash the Quest3 in favor of their new toy. But from all the videos I saw yours doesn't let anything out. I hope a next gen Quest can have a similar good image. The UI of the Quest needs an update and also handtracking of the Quest needs more polishing. It has improved over the years, but I don't think it is yet at the point where I can take the Quest without needing the controllers. They always have to be there.
I bought the AVP and returned it on day 11. I like everything about it except the weight. I hesitantly returned it with a feeling of regret. So 2 days ago a bought the Meta Quest 3 figuring its only a fraction of the price and would try it out and can always return it. I was surprised by how good it was. Everything you can do on AVP you can do on MQ3 minus the full immersive high quality experience like with the Alicia Keys or the Encountering Dinosaurs. My plan is the wait game on AVP. At that price I need something much lighter and more apps. Anyways the MQ3 will buy me a lot of time so I'm Good lol
I bought the MQ3 when it came out in October, even though I intended to buy the Vision Pro when it came out.
Like you, I was impressed by the quality (I was coming from an Oculus Go), and I had fun with it. My kids had fun with it too. Their favorite game is Gorilla Tag. They had been pressuring me for some time to get a Quest 2, but I told them I didn't want to because there was a Quest 3 in the works (it hadn't been announced yet, but Quest 2 had been out for a while). So I also bought Quest 3 so they wouldn't be bugging me to use my Vision Pro.
It turns out that sharing the Vision Pro is very difficult. The only way seems to be Guest Mode, which is a pain to use regularly. With the Quest 3 I set up two users. One for me, and one for the four of them. I could have set up one for each, but I didn't want the administration headaches.
Which brings up a reason why the Quest 3 is an even better value than the 1/7 price would suggest. If you buy the Vision Pro, you're likely to be the only one who uses it regularly. When you're not using it, it's sitting on a shelf. In my case, the Quest 3 gets used several hours a day, as the kids take turns (and argue over whose turn is next).
I did buy the Vision Pro. I like it and I'm keeping it. I love watching content on it. The easy integration with my other Apple products was something I missed on the Quest 3. Spatial videos are incredible. I've been an amateur 3D photographer for over 30 years.
Spatial Videos don't look as good on Quest 3, but I'm glad they added the feature to view them. It's good for iPhone 15 Pro users who want to see their spatial videos in 3D but don't want to spend the money for a Vision Pro. And you can view immersive video on Quest 3. The UA-cam VR app is free to install. And you can download and view VR180 3D content or stream it from a media server using an app like Pigasus (which costs $7). You can even make your own immersive videos with some expensive camera equipment. Or, there is a consumer version from Canon that has been demoed, but isn't yet available to buy.
If you are swapping to hand controls on the quest, tap the controllers together twice to turn them off so it looks for hand tracking. If the controllers are on and within vision of the quest it will always try to default to controllers.
Apple fan here, agree Meta Quest 3 wins on almost use cases here. maturity wins :)
I watched the AVP presentation and was wowed. Then I went and bought a Quest 3. Literally every single feature I liked on the AVP is possible in basically all it's glory on quest 3, plus I can game on it. Delighted.
0:00 Intro
0:59 Fit
1:36 Pass-Through Cameras
4:22 Hand-Tracking
6:48 Gaming
10:10 Watching Videos
14:05 Working In Mixed Reality
16:05 Sharing
18:10 Final Thoughts
I just got a quest 3 due to the hype Vision Pro caused for these vr headsets and believe it or not Zucks video also sold me…. I have been using immersed and skybox vr for my movie files and you can’t see pixels at all it’s a great experience …. All I had to do was get android file transfer and connect the quest 3 with a usbc cable to my mac and voila all my files are synced and movie watching is phenomenal… I like the quest 3 build quality as well …. Is small and light and the plastic feels premium…. 4k is just too much for a Vision Pro that can basically only do many safari windows all over your space…. Good video thou!
For watching movies alone, Q3 is incredible, agree MA DAWG!
I'm a bit shocked Apple didn't go for the kill shot and include controllers for VR gaming. I know they don't want their halo product to be looked at as a gaming console, but they could have made the controllers an optional accessory (for $300, of course) for those who WANT to do VR gaming on it. They would have easily doubled sales, at least.
More like *499$ controllers you meant?
You never talked about the PC connectivity of the Quest 2. You can access all the steam vr games with your headset. Wirelessly, and via USB C
He was limited running the immersed app, but if you run "virtual desktop" app on the meta quest 3 instead, you can run any programs that are on your computer with multiple windows up (including games on steam). Waaaaay less limiting. ... It's your computer with multiple monitors floating around you with whatever magical background you decide to set (or you can just do it mixed reality)
Really good job on this video. Genuinely felt unbiased
Synth Riders without haptic feedback is boring af.
Couldn't agree more part of the fun of VR games is feeling things playing anything without haptic is just not fun
The lack of feedback on the Vision Pro ( it really needs controllers) would be really annoying for me, and I would probably go for a quest 3 if my positional vertigo clears up, I used to have a quest 2 & really enjoyed beat sabre, table tennnis & crazy golf
Any VR headset that has to have a mandatory cord going to your head is an instant L.
your kind of mixing 2 separate hand tracking features of the quest 3. you can either have the menu close and touch everything or you can keep it far and use the pointer circles. with the close touch controls you can scroll a webpage like you would on a phone touchscreen. I believe I saw you can do the same with the AVP. overall I prefer the touchless touch version on quest. if I am going to use a pointer I will use the controllers.
I had pre ordered Quest 2. It mostly eats dust in a drawer. I find myself using XReal glasses a lot. For watching movies, UA-cam and sometimes just coding and working connecting to my laptop as a second monitor. I am claustrophobic and I don't like blindfold form factor. Hoping Meta and Apple adapt this Ray-ban sunglasses form factor in a few years. Looking forward to that mainly. Imagine AVP being just Ray-ban type glasses connected to an iPhone or iPad for processing. It would make the AVP lighter and more ergonomic. For now, I am enjoying making apps for AVP using Xcode and Reality Composer Pro. Spatial computing is getting exciting and competitive. Awesome!
5:56 For quest 3 hand tracking
1. I think you can bump the 2 controllers to each other twice to activate hand tracking immediately
2. You can bring in the window closer to you and tap on things on the window itself rather than pinching on a distance
If Apple sold an EV, it would be around $400,000 and slightly better than a Tesla. So many Apple customers are sheep.
Double tap the controllers together to switch to hand tracking. Works 95 percent of the time. But you can also turn the auto track sensitivity. On the MQ3
in reality people Only use Apple Vision Pro few time before getting bored..only UA-camr used it longer because they want to make a content...in every platform people say apple vision pro is the most waste of money products they ever bought...
The AVP looks good but not 35 hundred good. Quest is 500$ and you get a 500$ experience, all things considered. The AVP is 3500$ and I have yet to hear anybody say that they are getting a 3500$ experience. 1500$ experience? Yes but no way is it worth 3500$..
I love my quest 3.
Watching this on my Meta Quest 3
I defenetely can’T ready any book with my meta quest 3, not to talk about reading something on the phone: It is displayed in a too low resolution and it is very very distorted.
I really cannot understand you you can
Sounds like you need to return your quest 3. I've not come across any text that's illegible on the quest 3. Not to say the pass through is perfect, but you can read just about any text.
I agree with you. I can’t read my iPhone or iPad at all. I can read large text on paper. Text in the browser is certainly readable, but not crisp. Text is actually better in the Immersed app if you set it to Retina display, but that requires a pc or Mac.
@@tenorenstrom i used other meta quest 3, not only the mine one, and it was the same, and looking around the internet almost everybody seems to be in my exact same situation… it’s rare someone says it has a that good passtrough… so strange
@@maurodambra4788 I can read books and screens. Still wouldn't call it good. The benchmark for me is human vision. Thus neither quest 3 nor avp has good pass through.
As a quest 3 owner, i love my quest 3 because although the passthrough is better on the vision, i use vr for gaming purposes, and full vr more than mixed reality
Thank you for the comparison. One feature that was not mentioned is eyesight. I know that it was maligned by many people, however, I believe it is a key important feature of the Apple vision Pro. When people see your eyes, no matter how imperfect the feature currently is, you get a real connection with them instead of looking like a robot or an alien with three vertical eyes. As someone who is new to VR/AR, and admittedly only here because of the Apple vision Pro, I found looking at you with the Quest 3 versus the Apple Vision Pro is night and day.
@@The-Smorgasbord Yes, both devices are closed off and not see-through because there is a lot equipment that would block the view anyway, but only the Vision Pro has a solution for that. This makes it much more friendly in terms of social interaction.
In fact, thanks to this idea from Apple, their visor can be a wearable product even with other people around. It resembles ski goggles and will be socially accepted because of that. In contrast, it will never occur to you to wear the Meta Quest 3 with other people around because you look like a fool.
$3499 vs $499 ... what is the question again ?
There was no question on this video.
But if you are broke then Buy the cheap one 🤷🏻♂️
What do you want to do with it? If I want multiple windows, positioned around me as I want, with realistic environments, ability to answer texts and emails easily within the experience? Waste of $600 if that’s what I want. If I want to be a gamer, the Quest is a no brainer. Own the 2 and the Vision Pro. They’re very different.
@@powerhouse884which one is the cheap one again?
@@powerhouse884one is financial responsible vs the one that is going to be in debt for buying something you will barely use.
If you only compare/look at price, there is no question to ask
AVP isn't meant for everyone. Clearly.
But CNET is treating the headset as if it was, by comparing with a mass market friendly product.
Pointless
I'll wait for the 3rd or 4th generation AVP, I demo'd the AVP and the clarity , eye tracking and precision of hand tracking is phenominal. But the Vison OS apps just aren't there yet.
Small correction. You can open up multiple Android apps from unknown sources. once you click back to the main app in example Immersed they disappear but reading open. just click home again and they pop up. You can have three Android open like so at the same time.
I whould be concerned about the long-term ocular impacts of VR headsets, particularly regarding myopia, macular degeneration, and potential retinal detachment. It's essential to balance immersive experiences with eye health precautions. Regular breaks and adherence to the 20-20-20 rule could mitigate risks.
Remember when Meta introduced Quest Pro, a higher end version of Quest 2 headset for $1499? Everyone thought they were crazy for pricing it that high but it was still more than 2x cheaper than Vision. I'm hoping for a new version of Quest Pro that ads eye tracking (Quest Pro had it) and better quality screen and passthrough. It could be the perfect choice right between these 2, both in what it can offer and price wise.
Meta really messed up with the Quest Pro. It has a lower resolution than the Quest 2! I hope they learned something from that silly decision.
The Apple vision pro is the best thing that hapened to meta quest 3 in 2024...
What a cute, well-done video. Thank you for this!
QUESTION: If you were having trouble selecting website objects in the Meta, why didn't you make it a closer bigger screen? Or is it locked at that size?
Decent comparison, but either disingenuous or you didn't do enough due diligence on the Quest 3. Racket ball is the game you showcase vs the absolutely mind blowing game offerings available? No mention of PCVR (Half-Life: Alyx, airlink, etc. Didn't mention that Quest 3 can project multiple displays for BOTH PC and Mac. No mention that you can watch movies/content with others (Bigroom), Skybox where you can stream movies/content wirelessly (ie. Plex). Left A LOT out of what the Quest 3 can do compared to the Apple Vision Pro.
yeah he made it seem like Quest 3 is not that good for movies when besides no 4k and dobly vision the quest 3 is the better product for movies .. sure APV is like going to a Dobly Vision Theater , but for $500 the Quest 3 is like going to a Local theater with friends etc not as high Quality as the AVP 4k screens but more than good enough for Big screen movie watching in 2k
You should try doing your own review and include all that information
Well he gave enough information to know that after all of that for movies AVP is still better and more crispier. He also gave MQ3 it's respect for projecting multiple screens and also stated that sharing is where it shines. Nothing more need to be said and it literally won the head to head. Also the resolution is it's biggest weakness now let us see where Meta takes this
Imagine next gen Quest. It's going to be reeeally interesting. Might be hard for Apple to catch up in this form factor. At least until they release the non-pro version.
Meta Quest is the best deal for the price!
If the product is what you want. If you’re missing the features you need, it’s a waste of money. Each user case is different.
👍🏾Great comparison I wholeheartedly agree. I wanted to make a comparison video, but I wanted to wait for more seasoned experts to agree with my opinion, so thank you. Well said.
The Vision Pro ironically lacks a vision of who it is really for. It really missed out not shipping with fantastic fitness software. It is technically superior in some areas but the UI is basic as a productivity machine. It doesn’t have games. It’s priced way beyond mass market acceptable levels without a compulsive reason to buy it. Apple just threw it out there without knowing who it was for. The quest is just for niche people. It doesn’t have the mass market appeal that Apple products can reach.
A most exceptional and honest review, thank you
ELEPHANT IN THE ROOM, Apple Vision is only clear in the centre of the view.
It's clear wherever your eyes are pointed.
@@kevinbailey8827 Then I have defects. Because like I said, the centre of view is fine. But the edges are blurry. To it's technically true things are clear where Ur eyes are pointed. But only there and nowhere else.
Love this review!!! Honest and straight to the point. I was curious and he answered every question. He didn’t waste any time.
5:38 surprising take
I’ve found that it can pick out tiny objects from very far away with surprising precision.
If yours doesn’t, you might want to calibrate the tracking again or restart.
It you could’ve just increased the size or decreased the distance with a gesture.
Easy.
Meta just needs to make another Quest Pro, price it in-between these 2 , add eye tracking (the original Quest Pro had it), increase the resolution, increase the passthrough quality and they will blow Apple Vision away.
Everything will be :) Zuckerberg has confirmed that eye tracking will be back in the next version. Along with the redesigned environment, which has been in the works for a while, Quest will still be the first choice for me.
I'm not in the Apple ecosystem, so Vision pro doesn't make sense for me. I only have an iPad. But even if I had other Apple devices, after playing the MR demo of First Encounters game on Q3 for the first time after buying it, I would still opt for Quest 3.
Biggest thing that Apple's product did was get more eyes on the beer genre which will almost certainly bring in more developers which will help push things forward.
Doesn't seem like it's the strongest product, but they're launch does help with progress
It's not just that point, meta have 8 years of ecosystem and library maturity, the first "spatial computing" app coming on vision pro for exemple will be metaquest's port like immersed VR or Fluid even the few vision pro game are metaquest's port like puzzling place, so ATM vision pro library is quit empty when meta is more than 1000 app and game made for AR VR
Many reviews, including this one, have said that the pass-through video, while best-in-class for now, is not ultra-superb. The reason is the cameras rather than the screens. That would seem to suggest that the photos and videos you take on the Vision Pro are not as crisp as from an iPhone, true?
It seems like if you're looking for quality vision pro is the way
I just bought a Quest 3 while waiting for the Vision Pro to become more affordable. Gaming is great on the Q3, but interacting with the interface is very clumsy (it feels like a 1.0 OS to me). I constantly have to re-center the view. I can’t read my iPhone in pass through. No availability of most of the streaming channels on Q3. Also, text is not very crisp so reading is not pleasurable. But for now it’s very, very good for gaming. Thanks.
How are you able to see your phone? I have to turn my phone brightness to like 20% and still have the phone less than a ft away from the quest 3 for it to be legible
i think it's the studio lighting. in normal house lighting the phone gets blown out but when everything is as bright as the phone the cameras can adjust
Ambient lighting is everything
try it now with the latest update , they improved the passthrough (more clarity, less wobbling)
I love how this review is done, and the guy is extraordinary (very calm & funny)
15:20 airlink to the pc and you can pin youtube or anything else in a window. You can even pin a window playing a movie that will stay open while you are playing a game. I think this is a great quick review. I've had Oculus since the Rift came out, and there are so many more things you can do with a Meta headset that this review doesn't give justice to. Not to mention Steam VR.
There is nothing significantly different between these two VR sets that would justify that big price point on the Vision Pro. I have used them both, and I was not impressed with Vision Pro. That VR headset should not be over a thousand dollars.
The guy I spoke to at the Apple store actually said you can walk around with this on outside and interact. I was looking at him like, why would I wear a VR headset outside when I can just enjoy reality. Never mind the fact that i'm not walking around with an almost four thousand dollar headset on. That's asking to be robbed.
My whole theory of vision pro pricing is based on fear. Apple built a macbook for your face. It can replace all of the products they currently make, so they are terrified of it, but dont want to look like out of touch knobs in this new hardware space. Meta doesn't have the same weakness. they've always invested heavily into VR hardware, and plenty of devs have been working on oculus software for over a decade now.
You covered everything, but the one thing that matters to me, is watching content: movies, shows, etc. There isn’t a way, today, for the Quest 3 to give you the experience the Vision Pro does. I get it, the Vision Pro is way more expensive, and the Quest 3 has some options, but other than connect the Quest e to your laptop or computer, there isn’t an app where you can stream high-resolution movies or shows. There’s Netflix and other very limited apps that can be 480p or 720p. UA-cam with UA-cam content goes up to 4K, but if you want to watch movies on UA-cam, the resolution is 480p; it’s freaking ridiculous! I have a Quest 3 and it’s the only thing I would like to do on in, watch movies and shows I’ve purchased in 4K.
I think they have updated the UA-cam app now so it shows much higher than 480p.
I don't care what you say the Vision Pro is just an expensive AR system it's not VR also how many times you're going to say things look better on division Pro the name of the device is vision they are charging you almost $4,000 for a product that cost half as much to make so they're basically charging you for the entire device which is obnoxious it's great but it's only great for working which are you going to care if it doesn't look as crisp or you can open Apple apps if you're paying a quarter maximum of the price so it's about value and being a fool basically I mean if you're locked in the ecosystem are you surprised that it can't be shared they want you to buy another one it's not a first gen product technically they poured in a whole bunch of research and Technology to make it a viable product that can stand Toe to Toe in some areas or most areas with a third gen Quest the funny thing is if you buy all generations of quest and equals The Vision Pro they're basically just trying to recoup what they lost and make it worth it for the idiots that want it because it really doesn't have a function that's comfortable affordable or even valuable to the customer I love it you just got to bring the price down or at least make the device Slimmer and smaller and not give them the excuse of well it's first gen so what's it going from here 4,006,000 give me a break
Is it heavier? I saw other videos where they put them on the scale
The vision pro is heavier and if you count the battery it's way heavier than the quest 3 which as a battery on the backside of the headset.
Honesty it's unlike apple to have a cord for the battery. This is why the quest 3 has an advantage as it's completely wire free.
I get it $3500 U.S. not worth it
Doesn't the vision pro require an iPhone or iPad? Some of us don't own an Apple product. The Quest is totally self contained.
Vision Pro is self-contained, but it's heavily integrated with the Apple ecosystem. When I logged into my AVP for the first time, I had immediate access to all 60,000 of the photos and videos in my Photos library on iCloud, including spatial videos that I took over the holidays with my iPhone 15 Pro. I could stream episodes of the BBC TV series "Life on Mars" that I bought 20 years ago. I could view and update notes that I took on my iPhone or MacBook Pro or iPad. I could continue Messages conversations that I started on my iPhone. All of this without downloading apps and setting anything up. I just logged in.
If you're not already in the Apple ecosystem, none of this helps you.
I don't know much about the technicals of VR sets yet, but instead of inserts, isn't there a way you can put a dial above each eye and have people focus each eye individually for different vision? Kinda the way old fashioned binoculars work?
There are AR glasses like that. Great idea.
Yes. They are called "adjustable diopters" and have been included on a number of headsets before. The problem with adjustable diopters is that if you have the lenses set even just a biiiit incorrectly for your retinas, it can do serious damage to your eyes in the exact same way that wearing glasses not meant for you can. 🤷
For them to work in a mass market consumer product it would all need to be motorized/automatic and able to both precisely match a person's entered prescription AND not be manually adjustable at ALL for those with normal vision. Otherwise the risks/liabilities will simply outweigh the pros for massive mega-tech companies as big as Meta and Apple.
That Racket Club game looks fun. I can’t find it on the Meta store.
Extremely useful and informative 👏
That apple bubble game - HAHAHAHAHA. Low res 90's VR games were more interesting - wtf
You've got to be an Apple fanboy to pretend the AVP is 'worth' getting at the moment. Neither of these products is needed, and the 'lack of comfort factor' of wearing this extra weight on your head will put most people off doing regular productivity tasks. I can use my MQ3 for productivity and it is pretty good at it, but for most things, I'm still choosing my single monitor over putting on my head set. No way would I spend 7x more for something that isn't that much better. The quest 3 is good enough for the price but the AVP isn't.
Quest 3, best device. Period.
Vision Pro has only been out for about 3 weeks. Developers haven’t had a chance to develop apps for the VP. VP right now is as bad as it will ever be.
So the gist of the video kind of seems like yeah you can do things in the quest three that you can do in the Vision Pro but it really just isn’t as good. I heard you say that multiple times the question is whether or not you want to pay the extra 3000 to get that better experience.
It's mixed .. quest 3 has multiple screens, more software, better sharing, better games/controllers...
It is only lacking a little bit from the virtual clarity
Just bought the MQ3. Love it! I thought my PSVR2 would be awesome, but it’s just a gaming VR. MQ3 is SO much more!
Great review😂. Photographing the view from both units while your head is moving all over the place made it so I could only watch about a minute of this before I shut it down so I didn’t vomit from motion sickness.. This is so typical of these reviews, I have to wonder if you even preview them before you post them.
Yea I learned that lesson about 1 day into owning a headset and watching the screen recordings.
In their defense it really is unnatural. Even without holding anything in your hands, you have to remember to look at things at like 1/4 speed and walk like you’re a steadicam operator. 😅
3:32 It’s not the only difference.
He said the Quest had distortion. That’s significant.
Instead of deciding I’d get a Quest instead of an AVP, I’d have skipped both, if the AVP hadn’t been for me.
That’s not to say that it’s the right choice for everyone but significant distortion is a deal-breaker for me.
I just brought the AVP and my son has the meta quest. I definitely see the benefits of both of them, but I gotta say the AVP is impressive and only will continue to get better with updates. I love my AVP and will not be returning it lol
Same here.
It has to be noted, that with Quest handtracking, you can drag the window closer (so you don't have to reach as far) and TOUCH the screen to scroll and click on links, making it far more precise than the Vision Pro. Oddly, this is also a psychological difference between Windows/Android and Apple users. Windows has had touchscreen/pen based systems for years and it's commonplace, so most Windows users are used to touching directly... but Apple has had this strong antipathy towards touch on windowed systems like MacOS, so it's not a familiar a mode of use.
I rarely use my controllers to manipulate windows in passthrough mode.