Fun fact: on the highest difficulty, Enforcers have 525 health. You know how much damage the MP40 does? 10. It does 10 damage. 53 rounds just to kill ONE Enforcer.
@@MinscFromBaldursGate92 Yup, Rise of the Triad ludicrous edition. Coming out on all systems and PC in 2023 Here is the trailer: ua-cam.com/video/aUfNkIlJYh8/v-deo.html
And also tied with Marathon for the first FPS to have rocket/grenade jumping. Also I think Heretic also had the phoenix rod jumping, but Heretic was released 2 days later.
I kept trying to download and install the marathon shareware onto the macs at my dad's college office but I think I only ever got multiplayer maps or something else was wrong, there were never any enemies which makes me think multiplayer maps, but I recall there were no guns either. Was disappointed because yeah, there was shit for games on the mac in the 90s, I was a bored middle school kid at an office with a T-1 line, and this purported Doom game for mac was alluring but I never got to play it more than running around empty maps =\
@@0v_x0 I had the full game but couldn't get past the first door because I had no idea where the Use key was and I didn't learn english yet. Took me a couple of years haha.
A few comments on my level stuff: 9:04 - Exactly as intended. Designed to piss you off from the start of the level. :) 14:30 - Your logic about Lights Out is exactly mine when I designed that with the light level at zero. 14:59 - The idea with NME Mine was to make it harder than the original. As was the general design spec for the entire level pack. If I remember right, we didn't want the fences to be just decoration, but when it came out the way it did, we just let it be as it made it even harder. 20:23 - WTF did I just watch? 22:18 - A Boulder Vision. Actually my favorite level. I attempted to do everything we knew how to do with boulders all at once in this level. 25:30 - 95 Windows. I actually counted, there's 95 windows in the actual level, and if you use the map cheat and look at the entire map in the game, it was designed to look like the Windows95 interface, but you can't see that in game. 26:00 - Technical Ecstasy - a robot level named after a Black Sabbath album. I also see some footage from that level made it in to the end of the video anyway. :) 26:06 - Gods of Annihilation - the idea was that we'd give you a level that sounded (from the name) to be one of the hardest levels of all time, and it was the simplest thing ever. 26:11 - The Grand Vomitorium - The idea with the gas masks towards the end of the level was that I'd activate SO MANY gas grates it would kill you instantly no matter what health level you were at. The problem there is that many activations was a memory hog in the original DOS version, that it slowed it down. I'm glad I was the one part that crashed the port. haha. :) 26:58 - Well sussed out. When Tom and I set out to do EROTT, we basically took all the engine tricks we learned doing the original and tried to make the hardest thing we could think of. We never tried to intentionally make the player mad, it just kind of happened. OK, I lied - some of my bits in Grand Vomitorium were designed to make you mad (like the invisible elasto into the sky bits). But basically, your logic on the pack in general is sound.
9:04 - I just thought of something else about 9:04. We had a level in the old game called "Dead in Five Seconds", and one called "Dead in Two Seconds". When I was doing this level, this was a loose sequel to those, the idea being "Dead immediately".
@@atifarshad7624 Well, I can't give you an actual amount of time, as that level of detail is lost to time. :) But what I do remember is Tom and I both had to be able to finish each other's levels. I have a vague quasi memory that a couple others at the company had to play through the whole thing, too. So there was definite testing done. But how much down to "How many hours", I can't answer. Too many years gone by.
Actually kind of amazed this is real and official. The whole ‘platform on wall tiles’ shit seems like something you’d find in some maniac’s Uber hard kaizo troll levels, but no. It’s real and Tom Hall laughs at us.
ROTT has a real fever dream vibe in general, it reminds me of like an extremely shitty Brazilian total conversion DOOM wad with no aesthetic sensibilities whatsoever but it has banger music and is quite intelligently designed once you can make out what's going on
4 episodes of "blergh-blergh-blergh-blergh-blergh-blergh EAT LEAD blergh-blergh-blergh-blergh HERE CATCH blergh-blergh-blergh-blergh" - amazing how much pain you go through to deliver us this content. Also that EAT LEAD song is stuck in my head, thanks.
Yeah it's right there next to the original Beyond Good & Evil 2 that keeps disappearing every time someone asks ubisoft why they're such pieces of shit.
The bizarre thing is that he never attempted to make it even after Kickstarter became popular. Surely he could gather enough money to realise it in some shape or form. Not as an AAA project, naturally, but something more akin to Wasteland II. That would be preferable to complete oblivion.
@@thecandlemaker1329 Square Enix owns the IP so he’d have to license it from them, and that’s money that needs to exist even before the Kickstarter campaign. Though that IP (like Gex and Fear Effect) is available through their Square Enix collective crowdfunding initiative.
*"That's the end of the secret levels, but not the end of the pain"* Civvie's words are inspiring as always! I feel like Civvie is going to be traumatized by Monks and Enfoncers after this. I hope next game doesn't have them xD
I had a vivid memory of 1995, i was 7 years old, watching one of the old TV shows we used to get in Chile about video games, and i remember watching a scene from a FPS where the character shoots white balls out of his hand and the enemies disappear. I never found the game and in my mind i even thought i had dreamt it up or had a weird case of Mandela effect, thinking that Catacomb Abyss was the game i saw, but i knew wasnt. Then, decades later, i watch Civvie's video and i discover the truth: I was right, the game was Rise of the Triad and of course ive never played the game, though i had heard of it. Thank you captain Civvie, for putting my demons to rest.
"If ROTT is a Super Mario Bros. game, Extreme ROTT is like those obscure Japanese "Kaizo Mario" levels designed only for Tool-Assisted Speedruns." Love that.
@@thesamejackalsniperthatkil117 I'd say it's somewhere in between. Extreme ROTT is definitely harder than the lost levels (which are hard as shit for a normie like me if that's any indication of how brutal extreme rott is) but easier than kaizo.
Extreme ROTT is less a dickish Mario maker level or Kaizo Mario world and more the ROTT version of Mario 2: a reskin of the first game with new levels where the bad guy tries again by going to an alternate timeline and when you go to stop him he pulls no punches.
so happy I found your channel! I'm going through a lot in my personal life and this helps me laugh through some of the troubles. Thank you and please keep it up!
I may play these myself. I may watch you play them. I may have you playing in the background while I do other things. But when I do I'm happy that I can. Thank you for continuing to make these.
I was literally just looking at your Patreon like, "Oh wow, looks like Civvie's doing Extreme ROTT. That'll be fun to watch" and then I go to your channel homepage and see you uploaded it like 10 minutes ago lol. As a poor boi who can't afford Patreon, thank you Civvie for your impeccable timing.
The feeling you get when you recognize the intro track from Doom II Scythe Map30, Alien Vendetta map25, and Hell Revealed map19 before discovering it was from ROTT.
i really like how you have "chapters" in your episodes, it feels like a journey through the hell that game is awesome work like always dude keep it up :o)
I discovered this channel about 3 years ago, and seeing the quality of these videos go up and up while Civvie continues to play some of my favorite (and most hated) childhood games.....it's just.....it's somethin special ya know?
"I feel bad for mentioning it exists because people are going to find it on Apogee's website and play it." Nah, they just casually add it to the remaster so EVEN MORE PEOPLE will suffer unknowingly ;P (relatively speaking)
This is my first time seeing a youtuber keep up their promise in saying 'we'll do X sometime'. Great lol. Also uh, is it just me or is this the shortest downtime we've had between two videos by Civvie? The Redneck Rampage episode came out like... not a week ago.
I came from the Doom Thy Flesh Consumed video. Time to binge on all these weird ass gamea I played as a kid and not remembering the names of them. What a nostalgic trip !
EROTT and both versions of The HUNT Begins are free extras with the GOG version of Dark War if I remember right, so we don’t even need to get them from Apogee’s site unless we want the versions of the shareware wad with the shareware ending.
At some point I realised that, despite being and FPS, Rise of the Triad's level design is basically all those 8-Bit and 16-Bit Mario games. Which makes Extreme the 'Lost Levels' of ROTT.
I really do appreciate these videos, it's nice to see old fps like Doom, Quake and Duke (back when he was relevant). It's like learning about the history of how we got to where we are now, and I probably wouldn't have known about games like Blood and Shadow Warrior without these videos (I only knew of the new Shadow Warrior games and boy did I not like the one I played. It just didn't grab me)
Agreed, Lots of retro shooters are still fun to play today but not only does RoT look super unappealing visually, the gameplay itself doesn't look fun at all, just obnoxious and annoying. Maybe it's not so bad on hard but.. yeah. Don't see the appeal.
Finally!!! You got around to reviewing this! I was working on a video review if EROTT. But you covered everything brilliantly. I'll just type in DIPSTICK
-The beginning of Triadagio (E1A3) is a botched setup. A whole array of Low Guards were supposed to spawn as an ambush if the intended sequence was set off. But it often doesn't happen because it's easy to mess it up. -The Triad Enforcer ambush at the start of Sky Tunnels (E3A2) is very easy, just a dragged-out. If you strafe-run around the center structure after they spawn, they'll keep blasting grenades into the GAD hitboxes, killing themselves more easily. You don't even need to go up the GADs for any missile weapon to survive that. -E4 in fact has 6 secret levels, not 5. -At the end of Welcome to the Machine, you're supposed to lure the Triad Enforcers from out of that corridor with the exit by going backwards out of that GAD barrier obstacle course. Since you can shoot through the walls, you can stay far from them and easily pick them off. E4A4 (Pykus Peak), at the end, the left path isn't a death trap because there's a Dog Mode powerup there to both survive the Triad Enforcer ambush and get you out of there.
"is a botched setup. A whole array of Low Guards were supposed to spawn as an ambush if the intended sequence was set off. But it often doesn't happen because it's easy to mess it up." Not if you did it the intended way which was to use a flamewall on the visible guards in front of you so when you flicked the switch all the ones you killed that you couldn't see burst into flames.
@@JoeSiegler It's easy to miss, though. There are only a few low level enemies ahead, so cautious thinking (since it is Extreme ROTT after all) can naturally lead to conserving the flamewall ammo and just trying to snipe them out from afar. Not that it matters because there is still a failsafe in place in case the trap wasn't set off as intended. The columns next to the player in that area shift away, and the wall segment they were blocking before can then be pushed to get out of there, in case the player is trapped. Actually, a setup where the player is deceitfully encouraged into hitting the switch instead of using the flamewall would be truly evil.
@@JoeSiegler True, that. Also, I'm replaying EROTT on stream. It's a lot less talky than last time, maybe too little; and I'm perhaps too collected whenever I get killed. So it might not be your ideal watch of playing through it :P
1:15 - I refuse to stop watching!
I came here for this comment.
What!?
Be proud of your work. I enjoyed Extreme ROTT.
@@bigblue9996 Thanks. I always have been proud of ROTT. One of my favorite professional memories during my time with Apogee/3DR.
What’s it like being a dev in the old FPS days? 15 year old here.
Fun fact: on the highest difficulty, Enforcers have 525 health. You know how much damage the MP40 does? 10. It does 10 damage. 53 rounds just to kill ONE Enforcer.
I'd be surprised if anybody could ever beat extreme rott on the highest difficulty
Here's hoping that the Triad Enforcer Chaingun is a usable weapon in the remaster.
wtf?
@@ericmagers7859 There's a remaster?
@@MinscFromBaldursGate92 Yup, Rise of the Triad ludicrous edition. Coming out on all systems and PC in 2023
Here is the trailer:
ua-cam.com/video/aUfNkIlJYh8/v-deo.html
20:29 That 'Eat Lead' song is really growing on me
eat-eat-eat-eat toast
I wrote a timestamped comment mostly just so I could come back to it, it's incredible, especially with the animation work. c:
That part made me realize the enforcers look a lot like Civvie.
Here catch
@@MinscFromBaldursGate92 "Catch"y
Did you know? Rise of The Triad is tied with Marathon for the the first FPS to have dual pistols. Both released on the same day in December 1994
And also tied with Marathon for the first FPS to have rocket/grenade jumping. Also I think Heretic also had the phoenix rod jumping, but Heretic was released 2 days later.
Pro marathon when, Civvie? (Sorry)
But marathon was on Mac so nobody cared
I kept trying to download and install the marathon shareware onto the macs at my dad's college office but I think I only ever got multiplayer maps or something else was wrong, there were never any enemies which makes me think multiplayer maps, but I recall there were no guns either. Was disappointed because yeah, there was shit for games on the mac in the 90s, I was a bored middle school kid at an office with a T-1 line, and this purported Doom game for mac was alluring but I never got to play it more than running around empty maps =\
@@0v_x0 I had the full game but couldn't get past the first door because I had no idea where the Use key was and I didn't learn english yet. Took me a couple of years haha.
"I did that video over a year ago..."
Don't worry Civvie, my memory doesn't need refreshing. I re-watch most of your videos on a weekly basis.
And I'm new to the channel and I love his boomer shooter reviews (pro series)
Same, he's one of the stranger youtubers to go to sleep to
Gives good/bad memories of the 90's and I watch him as about the same
Same
I don't understand why some say old and bad, all are spectacular and hilarious. All those electric shocks are working... probably
A few comments on my level stuff:
9:04 - Exactly as intended. Designed to piss you off from the start of the level. :)
14:30 - Your logic about Lights Out is exactly mine when I designed that with the light level at zero.
14:59 - The idea with NME Mine was to make it harder than the original. As was the general design spec for the entire level pack. If I remember right, we didn't want the fences to be just decoration, but when it came out the way it did, we just let it be as it made it even harder.
20:23 - WTF did I just watch?
22:18 - A Boulder Vision. Actually my favorite level. I attempted to do everything we knew how to do with boulders all at once in this level.
25:30 - 95 Windows. I actually counted, there's 95 windows in the actual level, and if you use the map cheat and look at the entire map in the game, it was designed to look like the Windows95 interface, but you can't see that in game.
26:00 - Technical Ecstasy - a robot level named after a Black Sabbath album. I also see some footage from that level made it in to the end of the video anyway. :)
26:06 - Gods of Annihilation - the idea was that we'd give you a level that sounded (from the name) to be one of the hardest levels of all time, and it was the simplest thing ever.
26:11 - The Grand Vomitorium - The idea with the gas masks towards the end of the level was that I'd activate SO MANY gas grates it would kill you instantly no matter what health level you were at. The problem there is that many activations was a memory hog in the original DOS version, that it slowed it down. I'm glad I was the one part that crashed the port. haha. :)
26:58 - Well sussed out. When Tom and I set out to do EROTT, we basically took all the engine tricks we learned doing the original and tried to make the hardest thing we could think of. We never tried to intentionally make the player mad, it just kind of happened. OK, I lied - some of my bits in Grand Vomitorium were designed to make you mad (like the invisible elasto into the sky bits). But basically, your logic on the pack in general is sound.
o7
9:04 - I just thought of something else about 9:04. We had a level in the old game called "Dead in Five Seconds", and one called "Dead in Two Seconds".
When I was doing this level, this was a loose sequel to those, the idea being "Dead immediately".
So tell us Joe, how much playtesting was done when you and Tom designed the Extreme maps?
@@atifarshad7624 Well, I can't give you an actual amount of time, as that level of detail is lost to time. :)
But what I do remember is Tom and I both had to be able to finish each other's levels. I have a vague quasi memory that a couple others at the company had to play through the whole thing, too.
So there was definite testing done. But how much down to "How many hours", I can't answer. Too many years gone by.
Good thing you two forgave each other.
Civvie: "It's all monks?"
Tom Hall: *points gun* "Always has been."
The amount of lead eaten in this episode is remarkable
And the amount of toast eaten is just right, just enough to add a little bit of spice to the lead. Darian would be proud.
And lots of lunchboxes were buried.
Actually kind of amazed this is real and official. The whole ‘platform on wall tiles’ shit seems like something you’d find in some maniac’s Uber hard kaizo troll levels, but no. It’s real and Tom Hall laughs at us.
Tom Hall is a demon that drinks on the tears of frustrated players.
Then you have the insane community that loves those types and gets runs down to under an hour on mario kaizo.
...i hope you were talking about mario
ROTT has a real fever dream vibe in general, it reminds me of like an extremely shitty Brazilian total conversion DOOM wad with no aesthetic sensibilities whatsoever but it has banger music and is quite intelligently designed once you can make out what's going on
21:24 After many rewatches of this, I get the feeling the devs intended for you to fill that area with enforcers and use them as platforms.
4 episodes of "blergh-blergh-blergh-blergh-blergh-blergh EAT LEAD blergh-blergh-blergh-blergh HERE CATCH blergh-blergh-blergh-blergh" - amazing how much pain you go through to deliver us this content. Also that EAT LEAD song is stuck in my head, thanks.
civvies vocal evolution is great. love the increasing confidence and constant ambition. the sheer quality is pretty unbelievable.
That clip of Gordon Ramsey yelling at Tom Hall has never been more appropriate.
I'm amazed at the restraint he exhibited to only use it once, without audio, and not make it about half of the video by volume.
As a kid, we had to always ask permission to play ROTT :D Those were the days! 😇
it's more appropriate for this than it was in its original context, whatever that was
I need that clip PLEASE
@@slashdoomer it was for a crappy mobile shovelware game with Ramsay in it
Fun fact, this was the title that made my dad give up playing video games for good.
That's a bit of an extreme reaction, but I'm not gonna say I blame him.
Maybe tell him games are all painfully easy now, so he can start playing again... Although he would probably be disappointed
@@William-Morey-Baker He watches me play them every now and then, but he moved on to other hobbies.
@@mantha6912 was that a pun on the name?
@@deadcatisbad2673 unfortunately no, I didn't put that much thought into it. I'll pretend it was a pun retroactively though :P
"you only need a silver key guarded by a balistacraft... 42 of them" Give civvie a medal and the guy who made this game, a trophy
I'm watching this while eating chicken nuggets and stuffs
@@eebu4053 okay, and?
didnt finish episoe yet im halfway trough
@@eebu4053 amazing
@@eebu4053 you finish the video yet? did you like it?
@21:35
This is fixed in the Ludicrous Edition, so now you can properly run on the pillars and reach the exit with any character.
20:25 For anyone who wants to jump to the Enforcer Dance.
Bless you for the replay button
>when civvie dies to enforcers again
Before I knew the context I assumed the sprite and voice were Civvie. I was really surprised to be wrong
Eat Toast
Eat lead! Eat eat lead!
RotT: "legally distinct Wolfenstein"
EXRotT: "oops all monks and enforcers"
"Eat lead" is the best flex of 2021, need 10 hours version of that
Ask and receive my child.
Civvie just uploaded that lol
That ad break was hilarious:
Civvie: Let's take the low road.
[Cut to advert for Frank Grillo's new show]
Grillo [voice over]: Every day I die.
That ad is probably different for everyone.
@@Fragenzeichenplatte probably. Hence the [ ], But for me it was amusing.
I got an ad by Democrats begging for more money so, low road indeed
Now all we need is Totally Radical Rise of the Triad Extreme: Challenger Edition
that's only available at game stop
Honestly if Capcom made this game in an alternate reality I see that happening
*Tubular Edition
Best i can give you is Ludicrous Edition.
With ludicrous edition, anything’s possible
That "Eat Lead" song bit gave me mid 2000's newgrounds flashbacks
good i just love that apogee jingle before the game starts. Who needs sleep when King Civvie uploads another vid.
not to mention the dial up noise. never have i ever been so happy to hear the fucking dialup noise. WHAT THE HELL IS WRONG WITH ME!?
Fuck en oath bloke. Rip a coupla hot ones and watch another cracking civvie vid
squee
Funny you say that since I fell asleep watching it because I just came off a 9am to midnight shift.
20:20
Please tell me I'm not the only one who thought that was actually part of the game. Makes about as much sense as anything else.
“This level, Up, comes early in the expansion and makes me cry so I can see why Pixar would name a movie after it.”
Genius
I found that bit stupid.
@@VenusHeadTrap2 Congratulations
@@VenusHeadTrap2 well we thought it was funny
so
y’know
shut up
I love that your "It's monks! It's ALL MONKS!" Was used for the remaster trailer.
lets call it even on the titles now
I dont think Civie understands Calling it Even. All that Electro Shock Therapy has gotten to him.
Nah, you should escalate it, Pro Extreme Dishonored 2
Now you both have to make identical Chex Quest videos
But that's what it's actually called.
THEY CALLED IT THAT
Fuck off he has amaizing content, you are mediocer at best , stop comenting at good chanels
You'd think the protagonist would have all the time in the world to search for secret eggs after killing him but I guess they had better things to do
_'You have 2 choices, one choice is death'_
Just like real life!
The other…
*IS ALSO DEATH*
"I ain't gotta do nuthin' but stay black and die." - Morgan Freeman in Lean On Me
you can find Scott's Mystical Head in the Experiment IV level! it's behind the Oscuro door, and the key is pretty well hidden
He finally did it. I'm so proud of him
100 likes you're welcome brother
@@RolloTonéBrownTown 236 now
@@marcellofunhouse1234 284 now
@@icravedeath.1200 310 now
if you're a fan of not knowing what's going on and dying, then this is the level for you
Every time we yell at Tom Hall he pushes back releasing the Anachronox 2 script by 20 years.
See y’all in 2243
Yeah it's right there next to the original Beyond Good & Evil 2 that keeps disappearing every time someone asks ubisoft why they're such pieces of shit.
The bizarre thing is that he never attempted to make it even after Kickstarter became popular. Surely he could gather enough money to realise it in some shape or form. Not as an AAA project, naturally, but something more akin to Wasteland II. That would be preferable to complete oblivion.
At this point i dont care about that lol
@@thecandlemaker1329 Square Enix owns the IP so he’d have to license it from them, and that’s money that needs to exist even before the Kickstarter campaign. Though that IP (like Gex and Fear Effect) is available through their Square Enix collective crowdfunding initiative.
*"That's the end of the secret levels, but not the end of the pain"*
Civvie's words are inspiring as always!
I feel like Civvie is going to be traumatized by Monks and Enfoncers after this. I hope next game doesn't have them xD
Ok in my head it's spelled Enfoncers from now on. Just a sea of enforcers called Alphonse.
New ROTT canon confirmed
What is our dear Civvie going to play next anyway?
I had a vivid memory of 1995, i was 7 years old, watching one of the old TV shows we used to get in Chile about video games, and i remember watching a scene from a FPS where the character shoots white balls out of his hand and the enemies disappear. I never found the game and in my mind i even thought i had dreamt it up or had a weird case of Mandela effect, thinking that Catacomb Abyss was the game i saw, but i knew wasnt.
Then, decades later, i watch Civvie's video and i discover the truth: I was right, the game was Rise of the Triad and of course ive never played the game, though i had heard of it.
Thank you captain Civvie, for putting my demons to rest.
So now you can... Chile your mind.
Not sorry.
The triad enforcer’s pain sound is now permanently stuck in my brain because of this video. 10/10
God dang. I forget how good the Triad music is until Civvie uploads again.
I just can't forget how excellent it is, and I'll tell you why: Paul "skillsaw" DeBruyne.
@@DinnerForkTongue
“Screams ain’t a crime… _yet.”_
Certainly way better than the 'poorly' put together MIDIs in Doom.
@@DinnerForkTongue man I love skillsaw
Fones R Phunny doom soundtrack slander will not be tolerated
"If ROTT is a Super Mario Bros. game, Extreme ROTT is like those obscure Japanese "Kaizo Mario" levels designed only for Tool-Assisted Speedruns."
Love that.
Nah they're more like the lost levels
@@thesamejackalsniperthatkil117 I'd say it's somewhere in between. Extreme ROTT is definitely harder than the lost levels (which are hard as shit for a normie like me if that's any indication of how brutal extreme rott is) but easier than kaizo.
Just in the middle of a civvie binge, this couldn't have come at a better time
Civvie: Wait, it’s all monks?
Tom hall: Always has been.
Extreme ROTT is less a dickish Mario maker level or Kaizo Mario world and more the ROTT version of Mario 2: a reskin of the first game with new levels where the bad guy tries again by going to an alternate timeline and when you go to stop him he pulls no punches.
so happy I found your channel! I'm going through a lot in my personal life and this helps me laugh through some of the troubles. Thank you and please keep it up!
Extreme RoTT is like Super Mario Bros: the lost levels.
except 3d so it's like super mario 64: the lost levels
honestly the lost levels weren't that bad. definitely ball busting but only a couple parts were plain unfair, and most of them are at the end
More like Kaizo Mario
This is more like official kaizo.
FUCK the lost levels! My copy of Super Mario All-Stars didn't have an exit for map 8-2 so I never could beat that fucking game!
I like how I've never played Rise of the Triad and know every single music track from Doom wads.
You looking for that music?
That one? You know the one.
It's right here:
ua-cam.com/video/fruoq6Uf-Lo/v-deo.html
Dunno why, but I was expecting a rick roll. Anyways, thanks Civvie
I am a horse! Neeeeeeeeeeeeeeigh!
damn you know me to well
(hey buddy, if u want some funky tunes, search for ultra sheriff)
When are you doing Shadow Man Civvieleven?
I may play these myself.
I may watch you play them.
I may have you playing in the background while I do other things.
But when I do I'm happy that I can.
Thank you for continuing to make these.
The height of gaming excitement right here
22:05 The way Civvie enunciated "You have to know that you don't kill all the fuckin Enforcers with it" makes me very, very happy
*Apogee Fanfare Plays*
Not sure if they are up your alley but I'd love to see the first two Soldier of Fortune games played on your channel.
It's Raven, I'm sure it's on his list somewhere.
23:58
Here's the ROTT: Ludicrous Edition Launch Trailer bit you're looking for 😉
I did indeed...
I was literally just looking at your Patreon like, "Oh wow, looks like Civvie's doing Extreme ROTT. That'll be fun to watch" and then I go to your channel homepage and see you uploaded it like 10 minutes ago lol. As a poor boi who can't afford Patreon, thank you Civvie for your impeccable timing.
20:30 “Big John feel like a song!”
Triad Enforcer: “go on, kill me! Mwhaahaha! Come on, do it now!”
Nyaaah girly man
@@aannurag Nyaha! Big John!
EUGH
*Big John starts playing*
*"OW, YOU HURT ME!"*
“It’s back to the weird shit”
Oh shit yes
But he hasn't even done either of the Hexen games yet! I'm not saying I *want* Civvie to have a mental breakdown, but...
"It made me cry so I can see why Pixar named their movie after it"
Full respect for tossing in a scene from Name of the Rose.
The feeling you get when you recognize the intro track from Doom II Scythe Map30, Alien Vendetta map25, and Hell Revealed map19 before discovering it was from ROTT.
Hell Revealed in particular (IIRC) uses a lot of ROTT MIDIs.
One of the best Civvie episodes. Rewatching this masterpiece
-At work LITERALLY discussing with a coworker how he should watch this channel
-This video pops up
Looks like I'm in the right timeline 😂
"Case in point!"
I was just rewatching pro postal for the millionth time and BAM
I woke up today thinking a new Civvie video would be great.
@@cantpleasonist I'm glad he didn't disappoint bro
@@B0risTheBlade so I'm not the only one who does this? All the pissing and murder of innocents is comforting.
i really like how you have "chapters" in your episodes, it feels like a journey through the hell that game is
awesome work like always dude keep it up :o)
My boy Civvie coming in clutch. Thanks for making today a little bit better!
“Oops, all monks” : the game
Oops! All Enforcers!
Just like Blood-1997.
Rise of the Plutonia
Can't wait to re-watch this 30 times this week!
I discovered this channel about 3 years ago, and seeing the quality of these videos go up and up while Civvie continues to play some of my favorite (and most hated) childhood games.....it's just.....it's somethin special ya know?
"I feel bad for mentioning it exists because people are going to find it on Apogee's website and play it."
Nah, they just casually add it to the remaster so EVEN MORE PEOPLE will suffer unknowingly ;P (relatively speaking)
Imagine if Tom Hall got to make that final Commander Keen trilogy. He wouldn't have been angry enough to work on this.
This is my first time seeing a youtuber keep up their promise in saying 'we'll do X sometime'. Great lol.
Also uh, is it just me or is this the shortest downtime we've had between two videos by Civvie? The Redneck Rampage episode came out like... not a week ago.
Well, AVGN reviewed Raid 2020 in 2020, so Civvie isn't only one keeping his promises.
>Keeping promises
>Chickened out on a TNT video
Hahahahahaha… *_NO._*
@@borrisnorris2028 i may be mistaken but i don't think he ever actually promised to do TNT
I came from the Doom Thy Flesh Consumed video. Time to binge on all these weird ass gamea I played as a kid and not remembering the names of them. What a nostalgic trip !
When I see those monks, I can only think of Grezzo 2. Now talking about it, would be awesome watching you play Grezzo 2!
I swear UA-cam straight up unsubbed me from Civvie. The hell, I need to watch this man's content. It fuels me with joy
*sips coffee* looks like this is gonna be a fine morning.
EROTT and both versions of The HUNT Begins are free extras with the GOG version of Dark War if I remember right, so we don’t even need to get them from Apogee’s site unless we want the versions of the shareware wad with the shareware ending.
"This can't be good for me, but I feel great!"
Is there a price for reposting the same shit under every single video?
@@fonesrphunny7242 you can’t put a price on... whatever he gains from this.
"This can't be good for me, and likewise I can feel my Hall-tortured soul escaping my mortal form!"
At some point I realised that, despite being and FPS, Rise of the Triad's level design is basically all those 8-Bit and 16-Bit Mario games.
Which makes Extreme the 'Lost Levels' of ROTT.
extreme rott is way more like those kaizo mario levels with how sadistic it is
I really do appreciate these videos, it's nice to see old fps like Doom, Quake and Duke (back when he was relevant). It's like learning about the history of how we got to where we are now, and I probably wouldn't have known about games like Blood and Shadow Warrior without these videos (I only knew of the new Shadow Warrior games and boy did I not like the one I played. It just didn't grab me)
Civvie, your videos bring me great joy and have been a heartwarming companion in these trying times. Thank you for everything you and Katie do.
*im sorry but Katie is not real*
I swear this game rides entirely on the soundtrack.
Yea it actually looks obnoxious as hell gameplay wise. That soundtrack is just so god damned awesome though
To be fair, it did rocket jumping before quake so that's pog
@@indigo1149 tru
@@indigo1149 afaik it even did rocket jumping before Marathon did
Agreed, Lots of retro shooters are still fun to play today but not only does RoT look super unappealing visually, the gameplay itself doesn't look fun at all, just obnoxious and annoying. Maybe it's not so bad on hard but.. yeah. Don't see the appeal.
Finally!!! You got around to reviewing this! I was working on a video review if EROTT. But you covered everything brilliantly. I'll just type in DIPSTICK
A good subtitle for this expansion would be "Oops! All monks!"
I got something to watch on my lunch break now!
The Civvie video we didn't knew we wanted, but he gave it to us.
Hey speak for yourself, he said in the original video that he'd do this and I've been looking forward ever since.
5:03 funny how he's talking about UP when that monk on the right there gets absolutely ejected
19:47 Nah, I'm with Civvie on this one, Katie. That was too obscure to be considered an effective hint.
UA-cam just asked me to do a rating and survey for your video. I told them this was "heartwarming".
11:15 It's all monks again! IT'S ALL MONKS AGAIN!!
lmao that song in the middle of the video for no reason but at the same times for all of them
3:18 hit scan revennants now there's an idea
This made me giggle all the way through. Nice work
"Finally, we're back to that nice feeling of punishment."
- Civvie 11, 2019
The eat lead dance song was frankly the best thing that happened to me on an extremely horrible day. Thank you civvie.
Kriss krost as a name for an endboss who has a twin. Understanding this reference made me feel sooo old.
glad you covered this one and I really enjoy watching your videos and the lore you made for the channel
Eat lead! Eat Eat Eat Eat Lead!
What a banger, deserves a Grammy 100%
EAT TOAST
26:39 as a lil kid I always assumed that head would be a guard's head that slams into the screen when you gib them sometimes
20:40 straight one of the best things on the internet 🤣🤣
Wow I had the chance to play this when I was a kiddo,this brings back good and rage memories
I dunno who takes the time do to the closed captioning, but if that's you Katie.... Keep up the god damn work, youre a blessing. 🙏🙏
I'm not Katie but thanks anyway. 😉
Sounds like L. Ron Hubbard's Space Jazz on the soundtrack
-The beginning of Triadagio (E1A3) is a botched setup. A whole array of Low Guards were supposed to spawn as an ambush if the intended sequence was set off. But it often doesn't happen because it's easy to mess it up.
-The Triad Enforcer ambush at the start of Sky Tunnels (E3A2) is very easy, just a dragged-out. If you strafe-run around the center structure after they spawn, they'll keep blasting grenades into the GAD hitboxes, killing themselves more easily. You don't even need to go up the GADs for any missile weapon to survive that.
-E4 in fact has 6 secret levels, not 5.
-At the end of Welcome to the Machine, you're supposed to lure the Triad Enforcers from out of that corridor with the exit by going backwards out of that GAD barrier obstacle course. Since you can shoot through the walls, you can stay far from them and easily pick them off.
E4A4 (Pykus Peak), at the end, the left path isn't a death trap because there's a Dog Mode powerup there to both survive the Triad Enforcer ambush and get you out of there.
"is a botched setup. A whole array of Low Guards were supposed to spawn as an ambush if the intended sequence was set off. But it often doesn't happen because it's easy to mess it up."
Not if you did it the intended way which was to use a flamewall on the visible guards in front of you so when you flicked the switch all the ones you killed that you couldn't see burst into flames.
@@JoeSiegler It's easy to miss, though. There are only a few low level enemies ahead, so cautious thinking (since it is Extreme ROTT after all) can naturally lead to conserving the flamewall ammo and just trying to snipe them out from afar.
Not that it matters because there is still a failsafe in place in case the trap wasn't set off as intended. The columns next to the player in that area shift away, and the wall segment they were blocking before can then be pushed to get out of there, in case the player is trapped. Actually, a setup where the player is deceitfully encouraged into hitting the switch instead of using the flamewall would be truly evil.
@@josephwj7199 Well, given I made the level, that was my intent. I'm not saying it's perfect, just what I intended. :)
@@JoeSiegler True, that. Also, I'm replaying EROTT on stream. It's a lot less talky than last time, maybe too little; and I'm perhaps too collected whenever I get killed. So it might not be your ideal watch of playing through it :P
@@josephwj7199 Not sure what you mean by "a lot less talky".
Thumbs up for vid!
I'll never playing in life, cheers!