![Lighthoof Dryden](/img/default-banner.jpg)
- 45
- 280 859
Lighthoof Dryden
United States
Приєднався 9 гру 2018
Solo gamedev, giving myself 100 Days To Finish Disinherited, my side-scrolling roguelike!
Відео
Time is RUNNING OUT for my 100 Day Challenge! [Disinherited Devlog #8]
Переглядів 8 тис.9 годин тому
Guess I gotta make Samuel go f a s t e r MINI-GAME SUBMISSION FORM docs.google.com/forms/d/e/1FAIpQLScm-UCJkCSnAfezPl52scVyyDBOrl3O8xp9iEApTjcj qaNw/viewform?usp=sf_link Wishlist! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa All music composed by Dryden Thomas
REDESIGNING My Favorite Boss [Disinherited Devlog #7]
Переглядів 9 тис.День тому
Alternate Title: Augusta's New Groove Wishlist! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa All music composed by Dryden Thomas
A SHOCKINGLY Productive Week of Game Dev [Disinherited Devlog #6]
Переглядів 9 тис.14 днів тому
A little electricity never hurt anyone. A lot, on the other hand... Wishlist! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa All music composed by Dryden Thomas
Creating The ANTAGONIST Of My Indie Roguelike [Disinherited Devlog #5]
Переглядів 9 тис.21 день тому
Well, well, well, look who finally has a face. Wishlist! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa All music composed by Dryden Thomas
My Game Needed A Thieving Robot Frog [Disinherited Devlog #4]
Переглядів 9 тис.Місяць тому
My Game Needed A Thieving Robot Frog [Disinherited Devlog #4]
My Game's Boss Music Got Too Intense. So I Called My Mom. [Disinherited Devlog #3]
Переглядів 10 тис.Місяць тому
My Game's Boss Music Got Too Intense. So I Called My Mom. [Disinherited Devlog #3]
86 Days Left To Finish My Indie Roguelike [Disinherited Devlog #2]
Переглядів 11 тис.Місяць тому
86 Days Left To Finish My Indie Roguelike [Disinherited Devlog #2]
100 Days To Finish My Indie Roguelike - Week 1 [Disinherited Devlog #1]
Переглядів 13 тис.Місяць тому
100 Days To Finish My Indie Roguelike - Week 1 [Disinherited Devlog #1]
How My Indie Game ALMOST won $10,000 [Disinherited Devlog #0]
Переглядів 18 тис.Місяць тому
How My Indie Game ALMOST won $10,000 [Disinherited Devlog #0]
How I Made A RISKY Game Design In A Week
Переглядів 7 тис.2 місяці тому
How I Made A RISKY Game Design In A Week
Why Difficulty Is So Hard To Design
Переглядів 1,4 тис.3 місяці тому
Why Difficulty Is So Hard To Design
4 Ways To Choose A Game's Art Style
Переглядів 3,6 тис.4 місяці тому
4 Ways To Choose A Game's Art Style
The 9 Elements of Video Game Art Style
Переглядів 35 тис.4 місяці тому
The 9 Elements of Video Game Art Style
How To Make Enemies "Think" [Lighthoof DevLog 3]
Переглядів 7 тис.5 місяців тому
How To Make Enemies "Think" [Lighthoof DevLog 3]
Tight Controls VS Realistic Movement (and other early decisions) [Lighthoof Devlog 2]
Переглядів 2,1 тис.5 місяців тому
Tight Controls VS Realistic Movement (and other early decisions) [Lighthoof Devlog 2]
How To Find Your Dream Game [Lighthoof Devlog 1]
Переглядів 2,1 тис.5 місяців тому
How To Find Your Dream Game [Lighthoof Devlog 1]
Lighthoof - First Gameplay Trailer
Переглядів 3,4 тис.8 місяців тому
Lighthoof - First Gameplay Trailer
Karel Mácha!! Killed it man.
You literally said "increases your defense when your light is high" and I wishlisted the game. Because that sounds like a level of mechanical complexity that I can groove with
Hell yeah!! And much more to come 🤓
You sir are absolutely talented ... you actually inspire me to continue working on my self forsakened game xD
Maybe you can import an relic that makes you fall slower? Love your stream❤
Will the game have a tutorial? If so, you could have it be inspired by Diderot's Encyclopedia! And as you encounter new mechanics or enemies you find new pages. You could even have it contain some lore!
Oh now that would be a VIBE
Well done this is an amazing mile stone
You draw well, you code, you compose music, you make a good story, good character design… Man you are so talented 😂😂
Happy Canada day
Are you set on the color scheme for Caduceus? It's probably nitpicky of me, so I won't hold it against you if you just ignore this, but it feels kind of busy...👀 👀 👀 I wonder if you simplified it to 1 or 2 main colors (then the .5 + .5 for highlights and shadows) it be more cohesive? I really like the gemstone and the gold, but the lavender & purple throw me off. But again, ignore me if you really like it!
I hope the Reaper is sooooo scary! Can she have an ominous theme song?!
Dang, my work just started back up, now I can't watch these live anymore 😭
"You are my sunshine, my only sunshine..."
Lol, helia also work as in a relic that heals (your defense ig)
I guess it kind of is like healing… pre healing… 😆
Not sure what you plan to do with the bank area... but some sort of implementation of counterfeit money could be fun!
I submitted 5
Sunflowers? Pfffff more like biblically accurate Angels
There will be those too 😈
Samuel flying is now canon
currently creating the universe (2) but i cant stop the disinherited grind
The second universe can wait!
Marry me ❤
Awsome!
love it my only thought is that it seems a little too easy but whooo am i to say
congrats!!!
I have an Idea 💡 What if at the start of the game, you weight 5 minutes the cat will throw a rope down and if you climb it it leads to a mini-game about the cat
The game is looking absolutely amazing, roguelikes are my favorite. I had an idea of cane cosmetics and maybe with these different canes come different strengths(buffs and maybe debuffs for tradeoff or because its funny) and you can make the different canes something you find going throughout a run or an unlockable selectable before a run(this is an idea for endgame towards the end of development once you bave the gameloop settled). Just in general I think that there is plenty of possibilities with the cane. Again huge fan, amazing work, and cannot wait to see what is done.
I just watched your competition for 10k, sorry that you lost but super glad you are coming out on top by building a community and this amazing game. I’ll keep watching these dev logs in the meantime!