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Daddy Rolled a 1
United States
Приєднався 9 лют 2023
D&D History, DM Advice, & TTRPG Reviews
I've been playing tabletop RPGs since 1981 and reading comic books even longer. Here I'll talk about TTRPGs, Comics, Fantasy, Science-Fiction and other Geek Stuff, including product reviews, game history, and details on the 1981 Moldvay Basic ("B/X") Dungeons and Dragons game I'm running for my (currently) 13 YO daughter and her friends that I started for her when she was 11 during the pandemic lockdowns.
*FIND ME ONLINE:*
BLOG: daddyrolleda1.blogspot.com/
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TWITTER: DaddyRolleda1
INSTAGRAM: daddyrolleda1
FACEBOOK: DaddyRolledA1
BLUESKY: bsky.app/profile/daddyrolleda1.bsky.social
*Want Me to Review a Product?*
Please contact me on Twitter or use the email address below to pitch your product. Please do not send without checking with me first.
I've been playing tabletop RPGs since 1981 and reading comic books even longer. Here I'll talk about TTRPGs, Comics, Fantasy, Science-Fiction and other Geek Stuff, including product reviews, game history, and details on the 1981 Moldvay Basic ("B/X") Dungeons and Dragons game I'm running for my (currently) 13 YO daughter and her friends that I started for her when she was 11 during the pandemic lockdowns.
*FIND ME ONLINE:*
BLOG: daddyrolleda1.blogspot.com/
MY SHOP: daddy-rolled-a-1.creator-spring.com/
TWITTER: DaddyRolleda1
INSTAGRAM: daddyrolleda1
FACEBOOK: DaddyRolledA1
BLUESKY: bsky.app/profile/daddyrolleda1.bsky.social
*Want Me to Review a Product?*
Please contact me on Twitter or use the email address below to pitch your product. Please do not send without checking with me first.
Warhammer Fantasy RPG: The Forgotten Game that Inspired D&D 5E
Warhammer's roots go all the way back to a small wargame called Reaper from 1978. In the mid-1980's, Warhammer Fantasy Roleplay pioneered the concept of careers, which were adapted and incorporated into future editions of D&D, specifically the backgrounds of 5E.
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*Shop: bit.ly/DaddyRolledA1Shop*
- Dice & Dragons Design: daddy-rolled-a-1.creator-spring.com/listing/new-dice-dragons
- D20 Patent: daddy-rolled-a-1.creator-spring.com/listing/d20-patent-drawing-white or daddy-rolled-a-1.creator-spring.com/listing/d20-patent-drawing-black
- D4 Patent: daddy-rolled-a-1.creator-spring.com/listing/d4-patent-drawing-white or daddy-rolled-a-1.creator-spring.com/listing/d4-patent-drawing-black
- D8 Patent: daddy-rolled-a-1.creator-spring.com/listing/d8-patent-drawing-white or daddy-rolled-a-1.creator-spring.com/listing/d8-patent-drawing-black
- D10 Patent: daddy-rolled-a-1.creator-spring.com/listing/d10-patent-drawing-white or daddy-rolled-a-1.creator-spring.com/listing/d10-patent-drawing-black
- D12 Patent: daddy-rolled-a-1.creator-spring.com/listing/d12-patent-drawing-white or daddy-rolled-a-1.creator-spring.com/listing/d12-patent-drawing-black
- Pen & Paper & Dice & Minis: daddy-rolled-a-1.creator-spring.com/listing/pen-paper-dice-minis
- Not Entirely Stable: daddy-rolled-a-1.creator-spring.com/listing/not-entirely-stable
*TIMESTAMPS*
0:00 Introduction
2:20 Reaper
4:11 Combat 3000
5:07 Imperial Commander
6:48 Warhammer 1983
22:41 Dragon Review
33:52 Warhammer Fantasy Role Play
46:13 Careers
1:03:10 Game Master
1:07:19 Combat
1:13:33 Magic
1:15:14 Religion & Beliefs
1:16:00 Bestiary
1:17:18 World Guide
1:21:17 Dragon Review
1:24:38 Wrap-Up
1:28:00 Bonus Content
*MORE DADDY ROLLED A 1*
Blog: bit.ly/DaddyRolledA1
Shop: bit.ly/DaddyRolledA1Shop
Twitter: bit.ly/DRA1Twitter
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Bluesky: bsky.app/profile/daddyrolleda1.bsky.social
Pinterest: www.pinterest.com/tartinm/
*MICHTER'S US 1 KENTUCKY STRAIGHT RYE*
michters.com/us1-kentucky-straight-rye/
*"STAR TREK: THE MOTION PICTURE" BY JERRY GOLDSMITH, 1979/2017*
www.discogs.com/release/10017809-Jerry-Goldsmith-Star-Trek-The-Motion-Picture
If you're into vinyl, you can follow me on Discogs to check out my collection: www.discogs.com/user/tartinm
*BECOME A SUPERFAN*
Click on the $ in the 💌 symbol to join other fans of Daddy Rolled A 1 to say "thanks" for this video. I really appreciate your support!
*SUPPORT MY CHANNEL*
You can support this channel by buying something from my shop in the link below: shirts, hoodies, posters, mugs, and more, all with unique and exclusive TTRPG related designs.
*Shop: bit.ly/DaddyRolledA1Shop*
- Dice & Dragons Design: daddy-rolled-a-1.creator-spring.com/listing/new-dice-dragons
- D20 Patent: daddy-rolled-a-1.creator-spring.com/listing/d20-patent-drawing-white or daddy-rolled-a-1.creator-spring.com/listing/d20-patent-drawing-black
- D4 Patent: daddy-rolled-a-1.creator-spring.com/listing/d4-patent-drawing-white or daddy-rolled-a-1.creator-spring.com/listing/d4-patent-drawing-black
- D8 Patent: daddy-rolled-a-1.creator-spring.com/listing/d8-patent-drawing-white or daddy-rolled-a-1.creator-spring.com/listing/d8-patent-drawing-black
- D10 Patent: daddy-rolled-a-1.creator-spring.com/listing/d10-patent-drawing-white or daddy-rolled-a-1.creator-spring.com/listing/d10-patent-drawing-black
- D12 Patent: daddy-rolled-a-1.creator-spring.com/listing/d12-patent-drawing-white or daddy-rolled-a-1.creator-spring.com/listing/d12-patent-drawing-black
- Pen & Paper & Dice & Minis: daddy-rolled-a-1.creator-spring.com/listing/pen-paper-dice-minis
- Not Entirely Stable: daddy-rolled-a-1.creator-spring.com/listing/not-entirely-stable
*TIMESTAMPS*
0:00 Introduction
2:20 Reaper
4:11 Combat 3000
5:07 Imperial Commander
6:48 Warhammer 1983
22:41 Dragon Review
33:52 Warhammer Fantasy Role Play
46:13 Careers
1:03:10 Game Master
1:07:19 Combat
1:13:33 Magic
1:15:14 Religion & Beliefs
1:16:00 Bestiary
1:17:18 World Guide
1:21:17 Dragon Review
1:24:38 Wrap-Up
1:28:00 Bonus Content
*MORE DADDY ROLLED A 1*
Blog: bit.ly/DaddyRolledA1
Shop: bit.ly/DaddyRolledA1Shop
Twitter: bit.ly/DRA1Twitter
Instagram: bit.ly/DRA1Instagram
Facebook: bit.ly/DRA1Facebook
Bluesky: bsky.app/profile/daddyrolleda1.bsky.social
Pinterest: www.pinterest.com/tartinm/
*MICHTER'S US 1 KENTUCKY STRAIGHT RYE*
michters.com/us1-kentucky-straight-rye/
*"STAR TREK: THE MOTION PICTURE" BY JERRY GOLDSMITH, 1979/2017*
www.discogs.com/release/10017809-Jerry-Goldsmith-Star-Trek-The-Motion-Picture
If you're into vinyl, you can follow me on Discogs to check out my collection: www.discogs.com/user/tartinm
Переглядів: 4 009
Відео
🎲🐲D&D Players Handbook: 2024 vs Previous
Переглядів 5 тис.День тому
A new Player's Handbook for the 2024 Edition of D&D has been released. I compare its contents to that of all the previous Players Handbooks, going all the way back to the "Men & Magic" book from 1974, to review what content was included or excluded over each edition. *SUPPORT MY CHANNEL* You can support this channel by buying something from my shop in the link below: shirts, hoodies, posters, m...
🎲🐲Dragonlance Adventures & Greyhawk Adventures: Whimper or Bang?
Переглядів 5 тис.14 днів тому
TSR's last two hardback books published in the 1st Edition Advanced Dungeons & Dragons line were Dragonlance Adventures and Greyhawk Adventures. Why did TSR choose campaign setting books to end its AD&D line, and what content in these books presaged the rules changes in 2nd Edition AD&D? *INDIE RPG MONTH 2024* It's technically just their annual "Christmas in July" sale, but it coincides with In...
What is the OSR, and Why Should I Care?
Переглядів 6 тис.21 день тому
Many people make a lot of assumptions about the OSR, or think they know what it is. In this video, I discuss the history of the movement, and how it influenced the direction of 5E, plus talk about a few of my favorite OSR products. *BECOME A SUPERFAN* Click on the $ in the 💌 symbol to join other fans of Daddy Rolled A 1 to say "thanks" for this video. I really appreciate your support! *SUPPORT ...
The History of Dragon Magazine: Realism in D&D, Orgies, Snits & More!
Переглядів 5 тис.Місяць тому
How much realism do we really need in D&D? What's the best way to design unique wilderness encounters? What exactly is 'Snit Smashing'? Find out all that and more in this look at Dragon Magazine issues #8 through #10. *BECOME A SUPERFAN* Click on the $ in the 💌 symbol to join other fans of Daddy Rolled A 1 to say "thanks" for this video. I really appreciate your support! *SUPPORT MY CHANNEL* Yo...
🎲🐲What's the #1 Skill of a Good Dungeon Master?
Переглядів 2,8 тис.Місяць тому
What makes a good Dungeon Master? Being a great story teller? Making good rulings? Moving the game along? Or perhaps something different? See my thoughts based on a recent poll I conducted, with examples from my own campaigns. *SUPPORT MY CHANNEL* You can support this channel by buying something from my shop in the link below: shirts, hoodies, posters, mugs, and more, all with unique and exclus...
🎲🚀TSR's First Science-Fiction RPG May Surprise You! 🪐🛸
Переглядів 4,9 тис.Місяць тому
For years, conventional theory has been that TSR's first Science-Fiction roleplaying game was Metamorphosis Alpha, which would put it in contention for the first Science-Fiction TTRPG of all. But it falls more squarely into Science-Fantasy. TSR's true Science-Fiction entry was Star Frontiers... or was it? *ALCHEMY, EXPLOSIONS & INVENTIONS KICKTARTER: ENDS JULY 3RD 2024* www.kickstarter.com/proj...
🎲🐲From Imirrhos to Mystara: The Known World
Переглядів 10 тис.Місяць тому
TSR's second published setting for D&D was originally developed in Ohio at Kent State University by two friends who bought their first D&D rules the year the game debuted in 1974 and immediately began working on a setting. Those two friends, Lawrence Schick and Thomas Moldvay, we end up working at TSR 5-6 years later and the brought their setting, which they called the Known World, with them. O...
D&D: Origins of the Game
Переглядів 4,7 тис.Місяць тому
Listen and read along as Gary Gygax talks about the origins of D&D from a magazine article back in June 1977. Then stick around as I discuss Dragon Magazine issues #6 and #7 with commentary on the writers and artists and the impact and influence of the various articles on D&D history. *ALCHEMY, EXPLOSIONS & INVENTIONS KICKSTARTER* www.kickstarter.com/projects/daddyrolleda1/alchemy-explosions-an...
D&D History: Foundations, Product Lines, Art, & Creators
Переглядів 5 тис.2 місяці тому
Brand new discoveries on the foundations of D&D and an overview of various books, documentaries, and podcasts about the creation of the game. *ALCHEMY, EXPLOSIONS & INVENTIONS KICKSTARTER* www.kickstarter.com/projects/daddyrolleda1/alchemy-explosions-and-inventions *LINKS DISCUSSED IN THE VIDEO* *Zenopus Archives* zenopusarchives.blogspot.com/ *Ruined Tower of Zenopus for 5E:* www.dmsguild.com/...
D&D, California Style: The Influence of Caltech on D&D
Переглядів 6 тис.2 місяці тому
Just one year after D&D was published, players at CalTech in Pasadena, CA, developed a variant called "Warlock" that included an order of combat that influenced the direction of the next edition of Dungeons & Dragons. *LEARN MORE ABOUT HOLMES BASIC AND THE INFLUENCE OF WARLOCK* Please check out Zenopus Archives. Detailed research on the history of the Holmes Basic version of D&D. zenopusarchive...
D&D: Gandalf Is Only a 5th Level Wizard? Also Witches, the Ankheg, & More!
Переглядів 12 тис.2 місяці тому
Was Gandalf really only a 5th level wizard? When did Witches and the Ankheg first appear in D&D? When was the first Massive Multi-Player D&D Game? Find out all that and more in this look at Dragon Magazine issues #4 and #5. *MY KICKSTARTER PRE-LAUNCH PAGE* www.kickstarter.com/projects/daddyrolleda1/alchemy-explosions-and-inventions *SUPPORT MY CHANNEL* You can support this channel by buying som...
Why Does D&D Have Wandering Monsters?
Переглядів 10 тис.2 місяці тому
One part D&D History, one part DM Advice. What's the history of Wandering Monsters in D&D? Why are they part of the game? How can you make them more relevant and useful in your own games? Find out in this video! *MY KICKSTARTER PRE-LAUNCH PAGE* www.kickstarter.com/projects/daddyrolleda1/alchemy-explosions-and-inventions *SUPPORT MY CHANNEL* You can support this channel by buying something from ...
🎲🐉How We Got from Blackmoor to D&D
Переглядів 6 тис.3 місяці тому
Learn the origins of core D&D mechanics like Hit Points, Armor Class, Saving Throws, Experience Points, and more as I discuss the evolution of Dungeons & Dragons from its origins in Blackmoor to the original published version. *MY KICKSTARTER PRE-LAUNCH PAGE* www.kickstarter.com/projects/daddyrolleda1/alchemy-explosions-and-inventions *SUPPORT MY CHANNEL* You can support this channel by buying ...
D&D Could Have Been SO MUCH DIFFERENT!
Переглядів 8 тис.3 місяці тому
Before D&D, there was Blackmoor. But, there is more than one version of the Blackmoor game. The "final" version took years to come together. I played in an early (billed as the "first") version of Blackmoor that adhered much more closely to its wargames roots. Join me as I play in a recreation of the "Firs Campaign" run by one of the original participants, Bill Hoyt. *MY KICKSTARTER PRE-LAUNCH ...
The World's FIRST Roleplaying Game: Braunstein
Переглядів 3,5 тис.3 місяці тому
The World's FIRST Roleplaying Game: Braunstein
🎲🐉 Gary Gygax's Version of 2nd Edition Advanced D&D
Переглядів 10 тис.3 місяці тому
🎲🐉 Gary Gygax's Version of 2nd Edition Advanced D&D
🎲🐉 The Lost Gygax Classes for D&D 2E: Jester, Mountebank, Mystic, Savant
Переглядів 7 тис.4 місяці тому
🎲🐉 The Lost Gygax Classes for D&D 2E: Jester, Mountebank, Mystic, Savant
🎲🦸Beyond D&D: Marvel Super Heroes RPG! 🐉🦸♀️
Переглядів 5 тис.4 місяці тому
🎲🦸Beyond D&D: Marvel Super Heroes RPG! 🐉🦸♀️
🎲🐉 2 Rulebooks That Changed the Future of D&D
Переглядів 9 тис.4 місяці тому
🎲🐉 2 Rulebooks That Changed the Future of D&D
🎲🐉 The TTRPG Legacy of Deities & Demigods, Gamma World, and More
Переглядів 2,5 тис.4 місяці тому
🎲🐉 The TTRPG Legacy of Deities & Demigods, Gamma World, and More
🎲🐉 Dragon Magazine Issues #2 & #3: Debut of Half-Orcs in D&D, the Remorhaz, & Rules for Women PCs.
Переглядів 6 тис.5 місяців тому
🎲🐉 Dragon Magazine Issues #2 & #3: Debut of Half-Orcs in D&D, the Remorhaz, & Rules for Women PCs.
🎲🕵️♀️TOP SECRET! The World's First Espionage RPG
Переглядів 7 тис.5 місяців тому
🎲🕵️♀️TOP SECRET! The World's First Espionage RPG
🎲🐉 How 4 Games from 1975 Charted the Course of Roleplaying Games
Переглядів 9 тис.5 місяців тому
🎲🐉 How 4 Games from 1975 Charted the Course of Roleplaying Games
🎲🐉 How Thieves Changed D&D Forever: The Controversy of Thief Skills
Переглядів 15 тис.5 місяців тому
🎲🐉 How Thieves Changed D&D Forever: The Controversy of Thief Skills
🎲🐉 Why Did Gary Gygax Prefer Fighters in D&D? ⚔️🗡️
Переглядів 10 тис.6 місяців тому
🎲🐉 Why Did Gary Gygax Prefer Fighters in D&D? ⚔️🗡️
🎲☢️D&D's Post-Apocalyptic Cousin: GAMMA WORLD! 🐉🔫
Переглядів 41 тис.6 місяців тому
🎲☢️D&D's Post-Apocalyptic Cousin: GAMMA WORLD! 🐉🔫
🎲🐉Good Dungeon Masters Making Bad Decisions
Переглядів 3,3 тис.6 місяців тому
🎲🐉Good Dungeon Masters Making Bad Decisions
I love the WHFRP system conceptually, as well as the setting, but always felt it was a bit cumbersome in practice. Also, the magic system is definitely a very, VERY weak link. It is so bad, I recently paid an arm and leg for the Realms of Sorcery book, but haven't yet had time to read it in detail. My first gut instinct on that book though is that they may have overdone it and swung the pendulum too far in the other direction. AD&D ended up with a similar problem of overdoing it, where people wanted more and more spells, but if you use the memorization system as written, too many spells for too few memorization slots becomes hopelessly frustrating. If you abandon the memorization scheme and treat it more like a spell point system, then that makes the overdone spell lists more usable, and also makes low level magic-users more useful, but then overpowers high level magic-users more than they already are. Magic is such a tricky thing to get just right as far as play-balance goes. Unless you go to the extreme of, say, the Darksword system where literally EVERY character wields magic. Wheee!!!
Rat Catcher!
Nice choice in Rye.
Thanks! I'm a big fan! And a special thanks for sticking through the bonus content. I really appreciate it. Cheers!
I remember min/max players back in the day planning their WHFRP career progression carefully to pick up the valuable skills and stat advances for the ultimate character builds. There are some beautiful touches in those careers! IIRC the Gambler career was the only way to get the highly sought Luck skill. Also, the only career that could allow a character to get the full +3 Strength was the Slave career, which could only be forced on your character and never willingly chosen..! Probably no longer suitable for modern gameplay, but it was very fitting. Cue the Conan theme song!!!
Great video. I believe the Enemy Within campaign should also take some credit for how WFRP developed. As the first published modules they encouraged the urban investigative play which WFRP seems to be known for, rather than dungeoneering.
Absolutely - that was the campaign that got me hooked on Warhammer once I found a group after I moved as a kid. Great stuff!
Hey, this Composure thing you came up with is quite neat.
Thank you! I'm glad you enjoy it, and I hope it's helpful in your games. Cheers!
"Forgotten" game? I'd say that Warhammer is one of the most popular games in Europe (or at least in Poland). Only recently D&D is getting more popular here (dunno why, most likely people haven't heard about all shit done recently by WotC yet). I recall a time when you'd say RPG and the reply would be "oh, like Warhammer stuff?". I agree about the advantages of having a world similar to our historical reality, but with some twists - and the presence of those cliches actually helps build familiarity. The Old World is full of places that can be identified as parallel to our world, so the players can have instant taste of what the city looks like, what are the people, and even what the weather may be just from a single name. Same goes for the whole countries - Brettonia? Think France, but in more feudal times x100. Tilea? Siciallian mafia and mercenaries. Arabia? All those snake cults, assassins and forbidden knowledge, with strange customs and exotic spices. Easier for GM to run, easier for players to feel a part of. And it gets better - if there are hidden differences that need to be uncovered, the players would also need to uncover them from behind the veil of stereotypes, which will make them enjoyable and memorable. Eh, good times.
I definitely agree with you about the world-building parts you address in your comment. It's how I approach the setting for the game I run for my daughter and her friends. Thank you so much for watching and commenting!
The "forgotten game" now on its fourth edition and hugely well supported with new supplements still coming out? That "forgotten game"?
That's the one. 🙂 I hate resorting to tactics like this, but I've found when I use certain words in my titles or thumbnails, it attracts a certain group of people. The UA-cam algorithm is really fickle so I've been experimenting with different ways to try to expand my audience. It seemed to work this time as this is one of my better performing videos out of my last 10.
Old School Renaissance was the original name, though Revival was discussed. I was there. Not saying other interpretations are wrong, though. And no, grognard (grumbler, from the French, pronounced approximately "GROAN-yer" in the original language) is not bad, we call ourselves that all the time. And oh, lordy, the Dragonsfoot days. That's where I learned to do layout, how to mimic the style of the classic games, all of that. It's where Basic Fantasy RPG was born. Basic Fantasy RPG was shared with the public in incomplete form months before OSRIC was announced; the author of OSRIC wanted a complete, finished-looking game, while I wanted collaborators. But OSRIC reached print first. How exactly you decide "first" determines which of us "wins." But it's not a contest, not with each other. Stuart Marshall and Matt Finch both contributed to Basic Fantasy RPG at different times... we're comrades, if not friends. And, I'll point out that "Product Identity" is a legal fiction that only exists in the context of the OGL. No OGL, no such thing as Product Identity. A lovely thing when we changed to Creative Commons licensing was that we escaped at least somewhat from the tyranny of Product Identity.
"...and also some people *not* named Dave..." Ahhh, the secret third D. Dungeons and Dragons and Daves.
Justin Alexander claimed a process invented by a woman with cancer shorty after she died. The man is a ghoul, and no one should support him.
One of the greatest mechanics of WFRP for melee is the weapon skill vs weapon skill system, where the target’s weapon skill is factored into how hard it is to hit them. Armor only factors in once a hit is scored and acts as damage absorption. This system is especially satisfying for high level play, allowing 2 high level champions to be nearly invulnerable to everyone else but fight as near equals against each other.
Running the Plains is one portion of D&D I have not done very often. Usually by the time players characters reach levels desired for planer campaign's the group is beginning to think it's time to start over
I remember having that first Warhammer box set - let's bash some skulls :-) but rarely see any info on it. I think I read through it on the bus ride back from buying it. I don't recall if we ever used it. We did play the heck out of WFRP 1e when it came out.
WFRP… ran a lot of it. It wasn’t as slow advancing or deadly as one might think just from reading it. Advanced characters would take a massive beating. I mean this was the game that had the “naked dwarf syndrome.”
I liked the looks of that Tolkien book you talked about early in the video so I found it on the website for a local used bookstore and paused your video so I could go out and buy it.
What did 3rd edition change the correct order to?
Does this mean Solo 5e adventures potentially work well with the mechanics of Warhammer Fantasy Battle 1st edition? I ask because I’ve always really liked WFRP but couldn’t find anyone to play it.
Great review! The gory descriptions are definitely not my cup of tea, but the career system looks very interesting. I’ve never met anyone who had or played Warhammer-*Anything* in my country (Brazil), and I was always curious about this system. Thanks a million for the video.
i love wfrp, and your video is great, but it is not forgotten at all, people love it
Having never even seen nor played WHF I can say it would have been a favorite as I have moved to Twilight2000 and murder hobo gaming after nukes opened the chaos gates! I now have a copy and looking for modules to warp my B/X to at lesst dark if not grim. So a timely and worthwhile review. We suppossedly had a rumbler here but I never feel them. Only once in Palm Springs was I asleep during a 5-ish? Wife was furious I slept through it as she ran around terrified, her first ever quake. And I love Rye, it is my go to! My favorite soundtrack album is Star Wars, I have one with an epic image of the Death Star and Vader, and I have several James Bond movie soundtracks with swinging 60s art!
I never played WH fantasy but the art and asthetic was so cool. It sounds even cooler than I imagined from this review!
I never got into Warhammer, because for the longest time I was under the mistaken belief that it was just a clone of the Warcraft universe on first glance. Oh, how bass-ackwards I was! I still don't know much about the setting apart from what I learned here. I think I easily tripled my knowledge about it just from this video. I have some friends who are into 40k, and most of what I know of that is that everybody calls it 40k, so if I stumble across someone talking about Warhammer Forty Thousand then there's a good chance it's sponsored by Games Workshop.
That’s a crazy clean copy you have. While mine is intact and the binding sound (which is kind of a big deal for GWs 80s output), it looks every bit of its 38 years.
what I like about Random encounters/wandering monsters is it makes it so that I as the DM have to be on my toes also. Its not just ME making stuff up for them, but makes it a little bit out of my control, and hit helps build the "story". I dont have to do what the dice say, but it can add two what I have happen. I dont always directly use Random charts but let the dice dictate ideas, which sometimes totally changes the story or creates new ideas for the story!!!!
I love Rye whiskey. I love big beers born in rye whiskey barrels too. :))
Excellent video!
Warhammer 1e completely derailed our D&D game when it came out and we rushed into it. Unfortunately we were young and we abused the class system and power gamed too much
My old group tried WH once coming from 1st ed. We weren't ready for it, lol. Thanks for covering this topic and giving it the attention it deserves. Definitely had a big influence on RPGs!
Thanks for the video! Interesting history and D&D corollaries! Never played Reaper but played some early WH RPG back in the day and then revisited WH RPG in the early aughts with whatever the edition was then. Mainly used pregens for one-shots, so never fully experienced character creation which makes this video so engrossing. It seems more extensive and yet somehow more restrictive in so far as once you make a few choices your subsequent options are more narrowed. Good point on NOT rolling for random disorders given how it might ruin a player experience or hit too close to home. I wonder if the added granularity of using percentages instead of d20s really adds that much to an RPG, and yes I understand it literally does but is it more than window dressing and needless complication? I'm not sure I have an answer. Star Trek on pressed 1,500 copies in vinyl? Wild!
The Illusionist in 1st Edition was a fully fledged subclass. With its own spells and own exp table. Equal in any way to the druid, paladin, or any other subclass. 2nd Edition erased the Illusionist class and you only have the wizard who can get a bonus to casting certain spells by specialization in schools. There is no subclass of wizard in 2nd Edition.
WFRP was a revelation in what a fantasy RPG could be!
I still have this book.
WFRP seems like it'd make for an easy and compelling transition to domain play, which always seemed to fall short in DnD. Did you end up doing much in the way of domain play, or was there something mechanically blocking that transition?
Hardly a forgotten game considering it's currently on its 4th Edition with good backup from Cubicle 7
You say that most people wouldn’t play WFRP for its mechanics, but I remember it being highly regarded in comparison to AD&D1e when released. It was a well designed set of rules and I remember many people also preferring it over AD&D2e as well. WFRP was unusual in getting a 2e that actually did a great job of consolidating and improving the mechanics. WFRP2e holds up today to other mainstream fantasy RPG rulesets.
My WFRP 1 ed. group (aside from myself) did not use anything from the official setting lore aside from the pantheon and bestiary. We collectively homebrewed a setting and used the rules and stats of wfrp for the whole thing. I managed to sneak in some Warhammer setting organizations and concepts (Knights of the Blazing Sun, Chaos Champions, Carstein as Vampiric dynasty-name) but for the rest it was a made-up as we went homebrew world. The rules held up without the official setting, that game ran for 7 years with a rotating GM-system from the 6-9 group members.
Interesting review of an RPG I never really got into. Have you thought about reviewing Traveller and its effect on RPGs and specifically D&D?
Thanks for taking me back in time. I remember I bought those two books at the same time around 1988. Funny thing, I also bought my 2nd copy of the World Of Greyhawk boxed set at Game Empire Pasadena back in 2002!! I have fun memories going through the entire "old stuff" that Chuck had on the wall. Awesome video!
My favourite setting (Skaven!), the career system was a revelation back in the day, and the adventures were phenomenal. Shadows over Bögenhafen and Death on the Reik were probably the best gaming I've ever had. Now I kinda want to run D&D campaign using only Backgrounds, no Classes 😂
It was sad when GW killed the Old World. Also, that the magic book never got properly published for the RPG.
Cool. Have you reviewed elf quest before ?
I'm trying to get 5e2e to stick for the new books.
Quote from our thief player, some 35+ years ago: "Could we have some wandering experience'
Re ST:TMP : BOOOIIIIINNNNGGG!
You think teen girls like pets? Wait till you DM for my group of veterinarians😂
Good video, I don't know much about Warhammer, although I remember it from the 80s. Realistically though, saying that Warhammer "Inspired 5e" is an overstatement. Parts of 5e were influenced by parts of Warhammer but I don't think the entire game of Warhammer was influenced the entire game of 5e. Just my opinion.
It's really fascinating to me how Warhammer grew semi-independently out of the same soil as D&D. Despite not playing D&D until very recently, I had no problem at all understanding the concept of THAC0, because that's basically the way that Warhammer has always done saving throws (lower number is good).
Exellent review! Great content. I wonder if Steve Jackson ever met Steve Jackson? Interesting to see how the companies and content creators waltzed and tangoed together. These are the kinds of things I was oblivious to back in the day. In retrospect I always wondered certain things, like why the Fiend Folio looked different from the Monster Manual, PHB & DMG. Now I know! 😚😊
Steve Jackson (UK) co-created the Fighting Fantasy books, of which Steve Jackson (US) wrote two. One of those was the first book written by someone who wasn't one of the FF creators. I think it's highly likely they did meet - hopefully they did! 😀
@@williammoore9794 I think so too, but thinking is not knowing for sure. Back in the day ppl. didn't travel quite as much. in the 90s and 2000s though, . . . they just HAD to have met.
COMBAT 3000, brought to you by the same two Dicks that wrote Reaper.
I’d say the 2E kits were definitely inspired by WFRP. And these kits would later become the basis for prestige classes and the current backgrounds and subclasses. We can’t forget that Warhammer was basically D&D going back to its wargaming origins, and the Warhammer RPG was kind of like an answer to disgruntled AD&D players that wanted a grittier, more grounded fantasy rather than the high fantasy that began to define mid to late 80s AD&D, especially with the departure of Gary.