Thanks for the video! It was weird to slow roll the Halloween issue of "TD" until November but I am sure it was still well-received. Folks seemed very hungry for anything they could get their hands on back then. While my buddy in my group had dibs on any TD material, leaving me without much first hand knowledge at the time of official published materials beyond the core books, there wasn't a lot of higher level conflicts in games I played or even ran. Demons and devils were a very rare part of our games in the 70s, 80s, and 90s, and even on through today, though during the 3.XE era, it ticked up a bit in frequency for groups I ran or was with. Not sure why. We played a LOT but tended to play mostly lower or mid-level games, I guess. It made those higher level conflicts feel more epic, I think. I recall DMing a 1E AD&D campaign stretch in the early 2010s that included my players being pitted against the "Lord of Slimes and Oozes." The group mostly survived that year-long campaign leg but there was a lot of collateral damage which resulted in a lot of my setting evolving as the world was not well-shielded from the effects. There was a big battle at one point in the ballroom of one kingdom where many non-adventurers were melted by slimes as others looked on or fled. A setting where most folks have superstitions is typical for my games whereas epic dangers being widely known vastly changes how the world conducts itself, IMO. The Gen Con in 1977 would have been by second but I was at 1975 and skipped 1976. You sure can see why non-RPGers might read a magazine like this and be appalled by the content if they were religious. For those of us who were gamers, DMs in particular, it likely seemed more practical than suggestive. I agree that the level of detail seems excessive but one can always use less of what is there and for some DMs, having too much is often better than too little. Nifty Turtle glass! Private Equity is the fastest way to gut a business and put it squarely in the rearview mirror. King Crimson's Tony Levin played on the Paul Simon album.
Subscribers received the November issue in mid-October and the magazines were available to purchase the last two weeks at my local gaming store. (Some months I had to request it if the current month's issue didn't sell well.)
55:46· Segments Turn = 10 minutes. Round = 01 minute. Segment = 06 seconds. 10 Segments to each Round. 10 Round to each Turn. Six Turns to each Hour. There is a deep owlbear hole to plunge for understanding segments. A spell started on the magic-users initiative can end up occurring the next round. There was also weapon speed affecting one's initiative to determine which segment the strike occurred.
I always laugh at stuff like "a demihuman vampire would be too powerful." I am now picturing a halfling vampire sneaking into people's houses and draining their blood and then lamenting they can't taste pipeweed anymore after a meal.
05:05· Subscription arrived mid-month prior to the month of the Dragon Magazine. Often the upcoming month's Dragon Magazine is also available in the stores the last two weeks of the previous month.
I will start making a list of topics, but let me know if there are any you'd like to see! And, thank you so much, as always, for your continued support. It means the world to me. Cheers!
The horror genre is a large part of D&D, you have a lot to work with. Personal I would love a deep dive into the Ravenloft setting and maybe one on how to add horror and Lovectaftian dread to D&D. @@daddyrolleda1
There is a ton of Ravenloft and horror content in D&D for you to pull from. I would love a deep dive into the Ravenloft setting. Also maybe how to bring horror into a D&D adventure.
AD&D's Magic Jar spell is very powerful. It is even more effective when you have a capable ally that carries the jar. If the body the caster possesses dies. Then, the intelligence and wisdom of the possessed become zero. This makes it easy for the caster who possesses the creature to escape back into the nearby jar. It is a dream spell for murder hobos everywhere.
Ah! That is definitely a topic I could cover. I will add it to to the list of potential future topics. Thanks for the suggestion. And, thanks for watching, commenting, and your support of the channel.
Hey Martin, would you ever consider releasing the audio of these episodes as podcasts? Would love to listen to them out and about and resent yt premium. Love the videos and your approach to the history of the game!
I've definitely thought about it, as a few folks have asked before. I think I'd need to try to re-record them in a quieter place and try to talk around the parts where I was showing parts from the books. It is something I'm considering.
@daddyrolleda1 · Please consider simply uploading your library to Spotify as is. · Later revamped and improved versions can be released, yet for now spread the knowledge.
Summoning demons is always a hilariously bad idea, at least in pop culture, so I handled any case in my game with Evil Dead style hi-jinx. I don't think I ever had a player who wanted to summon a demon that wasn't a gag.
Ha, yeah... when I started recording I had in my head that it would be shorter, but I found some really cool stuff I wanted to focus on and it ended up being quite a bit longer than I had anticipated. I guess compared to my 2-hour videos, it's "shorter" but I am trying to swing back toward making some shorter videos, as I think I've possibly maxed out my reach among folks who are willing to watch/listen to extremely long videos. Anyway, I hope you enjoy it, and I do thank you for commenting! Comments in the first few minutes really do help. Cheers!
@@daddyrolleda1 I thoroughly enjoy your long videos. In fact, I've narrowed down my gaming channels to 3 including yours mainly bc I want deep dives. 2 hours, 6 hours longer the better imho
Might I suggest continuing the long-form videos as Podcasts. Then cut them into 15-20 minute sections covering key sections. Finally, snagging 1-3 minute about key points for the Channel's Shorts. (Yep, I have seen👀three minute Shorts lately.)
09:45· Realism AD&D considered time⏰️away from the gaming table as game⏲️time. This simple little rule influenced many expectations for realism in other areas of the hobby that is not as common today.
1:10:13 isn’t that a bit on the arrogant side? I mean there’s always something to learn from a fellow DM - but again, it’s not a crime to think that way, I just think they are losing some great content. Nice video!
"A quicker video than usual." 😂 Love it!
For Halloween 2024, I ran a Call of Cthulhu game for my new-to-RPGs friends. 👻👻👻
My 80s mom is panicking
We still live with the satanic panic of the 80's Qanon etc..
Won't someone PLEASE think of the children
Been loving the Halloween vids this month. Looking forward to next year's as well as checking out the older ones.
Cheers.
Thanks for the video! It was weird to slow roll the Halloween issue of "TD" until November but I am sure it was still well-received. Folks seemed very hungry for anything they could get their hands on back then. While my buddy in my group had dibs on any TD material, leaving me without much first hand knowledge at the time of official published materials beyond the core books, there wasn't a lot of higher level conflicts in games I played or even ran.
Demons and devils were a very rare part of our games in the 70s, 80s, and 90s, and even on through today, though during the 3.XE era, it ticked up a bit in frequency for groups I ran or was with. Not sure why. We played a LOT but tended to play mostly lower or mid-level games, I guess. It made those higher level conflicts feel more epic, I think.
I recall DMing a 1E AD&D campaign stretch in the early 2010s that included my players being pitted against the "Lord of Slimes and Oozes." The group mostly survived that year-long campaign leg but there was a lot of collateral damage which resulted in a lot of my setting evolving as the world was not well-shielded from the effects. There was a big battle at one point in the ballroom of one kingdom where many non-adventurers were melted by slimes as others looked on or fled. A setting where most folks have superstitions is typical for my games whereas epic dangers being widely known vastly changes how the world conducts itself, IMO.
The Gen Con in 1977 would have been by second but I was at 1975 and skipped 1976. You sure can see why non-RPGers might read a magazine like this and be appalled by the content if they were religious. For those of us who were gamers, DMs in particular, it likely seemed more practical than suggestive. I agree that the level of detail seems excessive but one can always use less of what is there and for some DMs, having too much is often better than too little.
Nifty Turtle glass! Private Equity is the fastest way to gut a business and put it squarely in the rearview mirror. King Crimson's Tony Levin played on the Paul Simon album.
Subscribers received the November issue in mid-October and the magazines were available to purchase the last two weeks at my local gaming store.
(Some months I had to request it if the current month's issue didn't sell well.)
53:42 Astarion from Baulder's Gate 3 is a High Elf Vampire Spawn.
55:46· Segments
Turn = 10 minutes.
Round = 01 minute.
Segment = 06 seconds.
10 Segments to each Round.
10 Round to each Turn.
Six Turns to each Hour.
There is a deep owlbear hole to plunge for understanding segments.
A spell started on the magic-users initiative can end up occurring the next round.
There was also weapon speed affecting one's initiative to determine which segment the strike occurred.
"Hail, Satan" - Woodland Critters
I had a tsr mini game called hunt for Dracula. Pretty fun
I always laugh at stuff like "a demihuman vampire would be too powerful." I am now picturing a halfling vampire sneaking into people's houses and draining their blood and then lamenting they can't taste pipeweed anymore after a meal.
That Hobbit vampyr needs to provide free samples of the best pipeweed to each victim the days before their next nightly visit.
05:05· Subscription arrived mid-month prior to the month of the Dragon Magazine.
Often the upcoming month's Dragon Magazine is also available in the stores the last two weeks of the previous month.
I learn so much here and it's done in such an entertaining way. Thank you sir.
Thank you so much for this very generous support! I truly appreciate it!
Well, if we're doing a topic like this, may I suggest some stories by E.A. Poe? "Never Bet the Devil Your Head" or "The Duc De L'omelette"
I already can't wait until next October.
I will start making a list of topics, but let me know if there are any you'd like to see!
And, thank you so much, as always, for your continued support. It means the world to me. Cheers!
The horror genre is a large part of D&D, you have a lot to work with. Personal I would love a deep dive into the Ravenloft setting and maybe one on how to add horror and Lovectaftian dread to D&D. @@daddyrolleda1
There is a ton of Ravenloft and horror content in D&D for you to pull from. I would love a deep dive into the Ravenloft setting. Also maybe how to bring horror into a D&D adventure.
Perchance provide teasers & foreshadowing examples for next Halloween during the summer months.
6:07 -- Did you check the scratchy noises for EVPs?! 👻
AD&D's Magic Jar spell is very powerful. It is even more effective when you have a capable ally that carries the jar. If the body the caster possesses dies. Then, the intelligence and wisdom of the possessed become zero. This makes it easy for the caster who possesses the creature to escape back into the nearby jar. It is a dream spell for murder hobos everywhere.
You could add a video reviewing Jack Chick's Dark Dungeons
Ah! That is definitely a topic I could cover. I will add it to to the list of potential future topics. Thanks for the suggestion. And, thanks for watching, commenting, and your support of the channel.
Hey DRA1!
Would love a DRA1 deep-dive (DDD?) on the ecology of the Lich… great work as always!
Thank you so much for watching and commenting, and for your topic suggestion. I'll add it to the list of potential future topics. Thanks!
Hey Martin, would you ever consider releasing the audio of these episodes as podcasts? Would love to listen to them out and about and resent yt premium. Love the videos and your approach to the history of the game!
I've definitely thought about it, as a few folks have asked before. I think I'd need to try to re-record them in a quieter place and try to talk around the parts where I was showing parts from the books. It is something I'm considering.
@daddyrolleda1
· Please consider simply uploading your library to Spotify as is.
· Later revamped and improved versions can be released, yet for now spread the knowledge.
As always looking forward to a new video!
Awesome! Thank you so very much! I really appreciate it.
Summoning demons is always a hilariously bad idea, at least in pop culture, so I handled any case in my game with Evil Dead style hi-jinx. I don't think I ever had a player who wanted to summon a demon that wasn't a gag.
Once had a summon result in a herd havalina rush out of the portal.
(Only the devout Catholic understood the reference)
One of my fave albums, love Tony Levins' work
Oh, cool! Great to meet a fellow fan!
Now WotC and their fans are the ones engaged in their own kind of moral panic. We live in a weird world.
Thank you!
Thanks for watching and commenting! I hope you enjoy. Cheers!
We used make a "house blend" whiskey back in my bartending days in Denver. We also used coffee filters to strain out the dead fruit flys. 🤮
Oh, no! That's so gross!
@@daddyrolleda1 Well, not as gross as not straining them out is it? haha
@@mikeymidnite7685
Perhaps they can be like the worm in tequila?
"A quicker video". Checks time. 1:19:58? lol
Ha, yeah... when I started recording I had in my head that it would be shorter, but I found some really cool stuff I wanted to focus on and it ended up being quite a bit longer than I had anticipated. I guess compared to my 2-hour videos, it's "shorter" but I am trying to swing back toward making some shorter videos, as I think I've possibly maxed out my reach among folks who are willing to watch/listen to extremely long videos.
Anyway, I hope you enjoy it, and I do thank you for commenting! Comments in the first few minutes really do help. Cheers!
@@daddyrolleda1 I thoroughly enjoy your long videos. In fact, I've narrowed down my gaming channels to 3 including yours mainly bc I want deep dives. 2 hours, 6 hours longer the better imho
Might I suggest continuing the long-form videos as Podcasts.
Then cut them into 15-20 minute sections covering key sections.
Finally, snagging 1-3 minute about key points for the Channel's Shorts.
(Yep, I have seen👀three minute Shorts lately.)
Good topic. It's funny that you call a 1:20 minute video "quicker than usual".
09:45· Realism
AD&D considered time⏰️away from the gaming table as game⏲️time. This simple little rule influenced many expectations for realism in other areas of the hobby that is not as common today.
I like them all but I'll never have too much gm advice. That is i like to listen even if I disagree the thoughts provoked can be valuable
Thanks!
Thanks, adding "demonology" practice into my #TimelineOfMankind project (772 pages)
That sounds like quite project!
18:44 his name is Ted from State Farm and he's wearing khakis 😀.
😅
The Exorcist came out in 1973 so I'm guessing the line about female possession victims reacting to a cross is a tongue in cheek reference to that.
1:10:13 isn’t that a bit on the arrogant side? I mean there’s always something to learn from a fellow DM - but again, it’s not a crime to think that way, I just think they are losing some great content. Nice video!