because as always its fake, he showed u overall cpu usage u know why? Because it isnt dwm on w11/csrss on w10 (cursor processing for non fullscreen exclusive apps) nor it isnt usb driver that game use then used raw input, its process explorer that use 10%, i on 10900k 10 cores 5ghz use 11% on w10 then explorer is on then i turn it off i get 2% - u can also see it in task manager in process tab, u know why that is? Because windows is very old, and u know how explorer work? With every mouse movement the program refreshes even tho u dont click open highlight anything. Then u play the game in fullscreen - explorer isnt used at all - so its not an issue, as always never trust youtubers. Also u cant even see driver usage in task manager u need special program - but as always youtubers dont know that. High pooling mice have issues but that isnt one of them
The fact that you have to go through all this effort just to tell if it's even making a difference in the first place says all you need to know about high polling rates.
Because gridshot benefits very little from a high polling rate. Had he tested a scenario that involves high speed tracking the results would've been much better for 8k Hz.
Polling is the last thing you should worry about. get a good system and a great monitor. a keyborad, table and chair that is comfortable. And even then a mouse shape is king. if you found all that you get your polling/dpi upgrades. And then just hope it is implemented well.
Yeah, I have a horrible pc (hp pavilion 21 iirc) but 8khz keyboard and 1khz mouse. It's better to use them on my phone then my pc lol. Just balance your stuff at the least.
I bought it a couple of months ago and I love it for the fact that the screws a reachable without destroying the pads, the switches can be changed and a account is not needed for the software. I'm not a pro-gamer, but I like the repairability and the lack of bloat-ware.
@@minementalxFurthermore, Endgame Gear even put metal inserts for the mouse’s main screws as well as the main clicks’ PCB screws so they don’t strips over time like plastic threads. Insane attention to detail from them
@@VCM5 I had an OP1we and the QC was awful. It creaked & popped, and if I squeezed the sides of the mouse even lightly the mouse would click. The buttons wouldn't physically move when this happened, but multiple mouse 1 & 2 clicks would register. I guess I just got a bad unit, but still I wouldn't buy from Endgame Gear again.
@@RandomDPAP Look up "rawaccel". It's a mouse acceleration driver. But it can also be used to just downscale your sens. I use like 25600dpi, so I just set my multiplier to 800/25600 = 0.03125 Works insanely well. I just have to remember to set my mouse back to 800 when using it on different PCs. Like at LANs or something
The other thing to note is the impact a higher polling rate has on battery life of the mouse (if it's wireless) when it may not even be hitting the threshold that is advertised
I use higher DPI and compensate it with Rawaccel. But I don't really notice the difference between 1k, 4k and 8k. I like to think that 8k is better, but that's just placebo at this point
for the majority of people, the fps loss from 8k, and even 4k and 2k, would wind up increasing the input lag more than what they'd be decreasing by using higher polling rates in the first place. In all my testing of using high polling rate mice, it absolutely is not worth the battery life/ performance decrease in games. and there are still plenty of games that cant even run high polling rates. stick with 1k polling. Until we see some new kind of usage for these high polling rates, it is nothing more than a marketing gimmick at this point.
@Seepling15973 mobile chips are pretty good in term of performance but your cpu should never be using 53% just for 8khz. I tried on my old i5 6600k and it goes from 2-3% to 8-10%
The two most important thing for a mouse is shape and weight balance. If these match your hand size and grip style. Then its perfect. 8k or 4k hz is good to have but not deal breaker
Optimum tech also did a great video on this, like you it’s mostly a gimmick at least for now. He even set up a high speed camera on a 540hz monitor so show the smoothness of the crosshair in game and it was virtually identical between 1k and 4k. Shape is still king and practice not polling rates .
Very good insights about the CPU usage and the FPS. When I got my X2H I messed around their 4k dongle and even after I adjusted the dpi and in game sen I couldn't get things to feel "right".
I'm using a razer basilisk at just 1khz polling and my cpu usage rose by 10% from just moving the mouse. I don't think that's an accurate measure for why the performance dipped. Mouse movements use up CPU resources normally
At 8k or even 4k you see way more usage than 1k, had to let go of my rapoo vt9 pro before I upgraded the pc because performance would dip hard as soon as I did rapid movements.
because as always its fake, he showed u overall cpu usage u know why? Because it isnt dwm on w11/csrss on w10 (cursor processing for non fullscreen exclusive apps) nor it isnt usb driver that game use then used raw input, its process explorer that use 10%, i on 10900k 10 cores 5ghz use 11% on w10 then explorer is on then i turn it off i get 2% - u can also see it in task manager in process tab, u know why that is? Because windows is very old, and u know how explorer work? With every mouse movement the program refreshes even tho u dont click open highlight anything. Then u play the game in fullscreen - explorer isnt used at all - so its not an issue, as always never trust youtubers. Also u cant even see driver usage in task manager u need special program - but as always youtubers dont know that. High pooling mice have issues but that isnt one of them. About dpi, and hz u get refresh every new information then u use 400dpi and u use high hz u lose nothing. High dpi is how precise sensor is - its for RESOLUTION of the screen not hz, u can see what i mean by setting high sens and using scope in csgo, the mouse will skip pixel because dpi is too low and sens too high. U can absolutly feel the difference - and i am saying that even tho i play mailny on finalmouse ul2 that have 500hz - 1000 with mod but i love using dav3pro 8khz. There are lots of issues with it but this video is fake news.
I can tell the difference between 1000 and 4000 but 8000 always results in performance drops that make it not worth, remember people use to say humans can’t see more than 60hz but that was definitely complete bull from the beginning, if you really want to see the difference use it yourself. In my opinion shape and feel is more important. I’m trying 4000 at 1600 dpi on Razer deathadder v3 pro( razer sensor best at 1600 dpi)
ive been looking at the end game gear op1 8k as a replacement for my g pro superlight, i came to realize that due to the shape of the GPS it was forcing my fingers to grip it at certain locations that worsen my aim limiting my skill ceiling and making it so when i was going to click on targets i was shaking ever so slightly due to the awkward tension of me holding the mouse non optimally. Shape is king
the 8k polling killing framerates is a game to game, program to program basis it entirely depends on if the devs implement 8k polling support into their games. if not then yer cpu will have a stroke because the game engine will freak out. the setting in games should be called raw input buffer or at least thats what its called in valorant. enable it even on non 8k mice. edit: in windows mouse movement will spike cpu usage regardless of polling rate thats just how mouse movement works at any polling rate in windows tested myself in about 10 seconds on 1000hz i have no 4k dongle so thats what my mouse caps out at right now mine goes from 6% to 22% once i move my mouse. cpu is 5700x3d
About your result on the aim trainer test: You didn't do a blind test so it could've entirely been a placebo that resulted in your performance increase.
gridshot is a terrible benchmark to test your performance... you should rather test this in tracking because its actually reaction time dependant unlike gridshot, also 8khz is obviously just a thing thats nice to have, probably going to make you better by like 1%, obviously you will not see ANY difference in fucking gridshot
the tech is there but most softwares havent been able to utilize the absurd polling rate of the mouse. Im using a razer viper 8k v1 and running ryzen 3600, older games would froze or completely crash if i set the mouse on 8khz and even newer games would jitter often. I might be wrong about this but imagine the follow point of games have to keep up with the cursors pulling rate, in the thousands of times per second.
06:04 your results indicate you got generally better at this scenario over time as you practiced more. maybe you could try this exercise only once a day and track that result.
try the op1 8k next. i haven't run into any of the issues mentioned with the same processor and a 4080. feels good to me at 8k hz/16000dpi. i had it at max DPI for a while with the only issue being aimbeast only supports up to 16000cpi so i lowered it accordingly. i have the slight feeling this is a wireless issue after seeing this. also you may wanna use a tracking or at least a dynamic scenario so you can make the most use of it. grid shot is just a waste of time as a scenario when it comes to aim training and has hardly any relevance for ingame performance.
@@glashausAimz2 I'm not an expert on core utilization during gaming, but quickly testing on my 7800x3d (moving my mouse in circles), I see my CPU jump from 10 percent at 1k, to 20 percent at 4k, to 30 percent at 8k Not scientific at all, but it clearly taxes your system. I'm sure your computer would be able to handle it, but you might be getting less frames relative to lower polling rates. Whether that tradeoff is worth the added smoothness of 8k (which I love, don't get me wrong) is entirely up to your preference
@@bla_ank i didn't experience any significant fram drops due to mouse movement yet. and cs2 runs so badly either way, so it would be hard to tell what caused what. simply checking scoreboard drops 150fps lol in aimbeast and kovaaks i have 1k fps without any drops. aimlabs is sometimes lower for no apparent reason, but again it's not within my capabilities to check if that was related to the polling of the mouse.
On a dual cipset CPU you need to use ReserveCPUSets to block windows from running the USB driver on the CCD1 to get rid of the FPS drops. I can use 8k on my 7950X3D due to that without any FPS drops as the USB driver runs on CCD2 without interfering with the game.
Sorry, Endgame OP1 wired 8K is spectacular. while 4K wireless is only slightly noticeable, i could notice it the OP1's 8k the instant i plugged that mouse in and it still amazes me to this day how snappy it feels. (didnt try viper 8k or DA 8k) NB: i have experience with 50+ mice
Now compare it with a wired mouse such as the Endgame Gear OP1 8K. And please, make sure to use it at least two weeks! People usually think that the sense of freedom became limited at first but you won't be worrying about it when you are using it for a long time.
as a pollingrate snob im kinda dissapointed the biggest limiting factor for high pollingrates and them actually beeing stable are windows timer / tick optimizations, reduced services disabling usb powersaving in the powerplan, a propper bios setup (overclocking and disabling powersaving stuff like cstates etc) and isolating the mouse on the usb hub controlled by the cpu aka disabling the onboard Bluetooth for example and plugging all devices into other usb controllers (checking with usb tree viewer helps) and the general pollingrate is best checked with amits version of kouse tester where on can see detailed intervals with some statistics like statistical deviation of the intervals over time... i set up my system to have a statistical deviation of under 0.05ms on 4k (interval = 0.25ms) 8k just doesn't feel right in aoex for me
I want to buy Viper V3 Pro just for better side buttons compared to Superlight(which I use right now). I heard people just use 2000Hz polling rate, because it's impossible to feel the difference between 2000Hz and 8000Hz, yet battery dies a lot faster
I’ve heard that it’s around the same. With a wired connection, it’s more consistent from what I’ve heard of. I have an OP1 (Normal). The normal version is just only 1K polling. It’s cheaper, and if you like wired mice, I would recommend trying it if you love claw-grip
@@browniex5120 Yeah grip is another thing for me... im thinking between this and Keychron M4 just becouse i want a fingertip grip mouse only and with the lowest weight possible but this one is very tempting too becouse of its performance but i just started fingertip gripping on my razer viper mini and that suits me the most so i dont know which one to choose... a better quality/sensor overall or an actual special mice for fingertip gripping
When you speak, we listen. Keep on making such high quality content. I rate your channel by integrity and content way up there with the best, like gamers nexus and hardware unboxed. 😮Bis zum nächsten video! 👍
Wow 8k 11% Cpu usage on my 7800X3D... that is unacceptable... 2% on 1k polling... 1k polling for me. Good info thanks. Probably why I get stutters in gun fights. Game changer.
because as always its fake, he showed u overall cpu usage u know why? Because it isnt dwm on w11/csrss on w10 (cursor processing for non fullscreen exclusive apps) nor it isnt usb driver that game use then used raw input, its process explorer that use 10%, i on 10900k 10 cores 5ghz use 11% on w10 then explorer is on then i turn it off i get 2% - u can also see it in task manager in process tab, u know why that is? Because windows is very old, and u know how explorer work? With every mouse movement the program refreshes even tho u dont click open highlight anything. Then u play the game in fullscreen - explorer isnt used at all - so its not an issue, as always never trust youtubers. Also u cant even see driver usage in task manager u need special program - but as always youtubers dont know that. High pooling mice have issues but that isnt one of them. About dpi, and hz u get refresh every new information then u use 400dpi and u use high hz u lose nothing. High dpi is how precise sensor is - its for RESOLUTION of the screen not hz, u can see what i mean by setting high sens and using scope in csgo, the mouse will skip pixel because dpi is too low and sens too high. U can absolutly feel the difference - and i am saying that even tho i play mailny on finalmouse ul2 that have 500hz - 1000 with mod but i love using dav3pro 8khz. There are lots of issues with it but this video is fake news.
I think the app that you are using to test the polling rate of your mouse isn't working the way you think it does. It's the app that requires you to move your mouse faster to scan that 8kHz+ polling rate, otherwise the mouse does provide the almost constant polling rate pretty consistently
Serious question: Why did you only do this test wirelessly? Did you not stop to think that maybe you'd get different results if you actually plugged the cable into mouse? I'm pretty sure your results would be different.
While that's probably true, it's not the point of why he was testing it with the Razer mouse. They're the ones to claim "true 8K wireless" and that's simply not the case without jumping through hoops.
@@bigbear514 Even on the software he uses which is by Razer themselves it says to use a wired connection. He's being more misleading than Razer. Nothing wireless is gonna be better than a wired connection in terms of stability. This applies across the board for electronics and devices. And while it's good to know the stats for wireless it would be more accurate if he also included the wired test. It's like he went out his way to get bad results.
Mouse brands need to improve this overhead that produces on windows and taxing the performance , maybe thats a good way you turn in SEEKING FOR THE HARDWARE THAT IMPROVE THE SPEED
Doesn't Razer use Motion Sync which only "polls" when thered an update? In that case it's not unstable but rather you aren't moving thr mouse fast enough to require 8kHZ instead of, for example, 7.5kHz.
There's an even more better scenario for 4k and 8k polling rate, by using an extra usb pcie card. You also can choose like I did using one that have usb-c with high bandwith transfer speed and using a good cable too. You also need a very good pc (to not say a high-end one, with a 5800x3D/13600k and a good gpu like 4070ti) to have as much fps as possible on your games to make the use of the transfer datas and of course a very good monitor (240Hz oled or 360Hz fast ips for example) to have even more benefit. Also avoiding multiple mices and other stuff that can make the dongle exchange with the mouse having problems. A pc that struggle to use the 4k on games with stutters because of it isn't well optimized. And forget about 8k polling rate there's only a use on call of duty but still doesn't add enough benefits to be used properly. And of course if you're not a very good player actually or aiming to become one it's useless to even think of those mices. Will require a ton of money for your build to work properly
Thank you for your finding and video. I have the 8k dongle from razor too. By the way 8k will drain more battery than 4k or less as well so pls be mindful. I am switching to 4k inside razor app for trigger response from now.
Not the same case, but I think CPU usage cause less FPS of games can be mitigated disabling CPPC preferred core option in BIOS/UEFI, if using AMD CPUs. It just keep pushing sevral threads include NIC driver, game engine main logic to same cores. when I play rhythm games supports ASIO API, it makes audio buffer underrun alot. (3.2Gbps traffic due to OBS beam plugin.) But there are articles CPUs have more than 2 CCX should enable it.
because as always its fake, he showed u overall cpu usage u know why? Because it isnt dwm on w11/csrss on w10 (cursor processing for non fullscreen exclusive apps) nor it isnt usb driver that game use then used raw input, its process explorer that use 10%, i on 10900k 10 cores 5ghz use 11% on w10 then explorer is on then i turn it off i get 2% - u can also see it in task manager in process tab, u know why that is? Because windows is very old, and u know how explorer work? With every mouse movement the program refreshes even tho u dont click open highlight anything. Then u play the game in fullscreen - explorer isnt used at all - so its not an issue, as always never trust youtubers. Also u cant even see driver usage in task manager u need special program - but as always youtubers dont know that. High pooling mice have issues but that isnt one of them. About dpi, and hz u get refresh every new information then u use 400dpi and u use high hz u lose nothing. High dpi is how precise sensor is - its for RESOLUTION of the screen not hz, u can see what i mean by setting high sens and using scope in csgo, the mouse will skip pixel because dpi is too low and sens too high. U can absolutly feel the difference - and i am saying that even tho i play mailny on finalmouse ul2 that have 500hz - 1000 with mod but i love using dav3pro 8khz. There are lots of issues with it but this video is fake news.
wtf, ich schau so das ganze video, denk mir so nice, gut gemacht und informativ. Und am Ende redet er einfach nochmal kurz deutsch und ich voll überrascht ah, lol er's deutscher :D
Tech continues to advance, and that's a good thing, but higher polling rates beyond 1kHz should be the least of your concerns for the time being. When you go beyond 1kHz, you're essentially splitting what happens within a singular millisecond-and this is during fast movement bursts that even require the amount of samples. The difference should be so unbelievably tiny that I can't believe anyone could notice it in a blind test, especially in an actual gaming scenario. That's even without taking in to consideration that even a 360Hz monitor can only draw a new image every 2.78ms. Does it really matter if the mouse in the background, is sending a new update of its position every 1ms, 0.5ms, or 0.25ms during very fast motion, when it's so far behind bottlenecked by the visual output? It's like playing a soundsample 1,000 times in one second versus 8,000 times during one second, but your headphones can only playback 360 samples per second. Does it really even matter how many sounds are played in the background as long as it exceeds the headphones capabilties? Overkill. Higher polling rates aren't a bad thing per se, but when it comes with a price in value, battery life, software compability, cpu performance... Yeah, not worth it yet I guess.
you can use raw accel to set a lower sens for the higher dpi and it will feel exactly the Same like for e.g. 800, then you dont have to change it ingame.
The truth is that mouse performance is important but not as important as your own performance. There are great players that play with heavy mice and others that use light mice. There are great players that play at 144hz and others that play at 360hz. Some of this comes down to settings to find what's most comfortable, but even then, muscle memory training, mechanical skill, and game sense are required to be skilled at any game.
Whats missing is when you test it using a plot of counts over time its jumping around a lot. Gets better with motion sync but still worse the higher the polling rate. I actually think 1k is still more smooth than anything higher... Only mouse i ever saw perform smooth at 2k is the v3 pro Maybe an idea for a new video :)
I have a Superlight 2 that reciently recieved the 8K firmware update. I think that an Aimlab test is not exact enough. You should run a reaction test who measure directly your response time (clicking, moving, etc). That will give a better data results. Having said that, I think all of this 8K thing is more a marketing thing than something that really makes a difference. To me it's like the same of higher and higher DPI. Probably I would like to see a test run by pro players, who actually mostly are still playing in 1K, and some of them in 2K (If the pro players don´t need it, why you?). And yes, more polling rate is more CPU usage with an unknown overall performance hit. Imagine to use 8K mouse + 8K keyboard xD (using that in a keyboard it's just insane, it makes ZERO sense, at least a mouse sensor is moving all the time, it's not just a key) Other thing that is highly important: DPI is not the same as in-game sensitivity! (I use to think that too). If you use 3200dpi VS 800, and you just reduce or increase the in-game sense to the exact E-DPI, that will work completely different. (it's something that are proven with tests). Even if you feel the same movement speed, more DPI will make the movement a lot of more "shaky" than less DPI. It's not easy to explain, but sens it's just a multiplier, that's it, meanwhile DPI is how phisically your sensor is scanning the surface. So, since you need to use high DPI to the HZ make a difference, but to be able to be more accurate you will need to use low dpi, technically you will see from a little to none benefit in your accuracy by using higher HZ.
because as always its fake, he showed u overall cpu usage u know why? Because it isnt dwm on w11/csrss on w10 (cursor processing for non fullscreen exclusive apps) nor it isnt usb driver that game use then used raw input, its process explorer that use 10%, i on 10900k 10 cores 5ghz use 11% on w10 then explorer is on then i turn it off i get 2% - u can also see it in task manager in process tab, u know why that is? Because windows is very old, and u know how explorer work? With every mouse movement the program refreshes even tho u dont click open highlight anything. Then u play the game in fullscreen - explorer isnt used at all - so its not an issue, as always never trust youtubers. Also u cant even see driver usage in task manager u need special program - but as always youtubers dont know that. High pooling mice have issues but that isnt one of them. About dpi, and hz u get refresh every new information then u use 400dpi and u use high hz u lose nothing. High dpi is how precise sensor is - its for RESOLUTION of the screen not hz, u can see what i mean by setting high sens and using scope in csgo, the mouse will skip pixel because dpi is too low and sens too high. U can absolutly feel the difference - and i am saying that even tho i play mailny on finalmouse ul2 that have 500hz - 1000 with mod but i love using dav3pro 8khz. There are lots of issues with it but this video is fake news.
This was a really good, comprehensive video that covered all of the questions I could think to ask and even a few that I didn't think to ask. I really feel like I walked away from this having learned something. Thanks!
I recommend playing with 2000hz, or if you have high end CPU play with 4k (only Razer and Logitech GPX2, other STILL not recommended). I am looking for this polling rate thing for a year. And 8k was fucking inconsistent on every mice that i tried. 4k was ok-ish, some mice were very good, some not.
I have a mouse with 4K polling rate. But until yesterday I set it to 1K and never even tried 4K because I thought on my 60hz monitor I wouldn't even feel a difference. Well yesterday I got proofen wrong. I tried it and it's noticeably smoother and slightly more accurate and I couldnt go back to 1K.
What software did you use to test mouse clicks? I have something called keyboard inspector that looks exactly the same but I can't get it to record mouse clicks.
Your gridshot test is all wrong, youre not supposed to be better at gridshot with higher polling rate, the idea is it gives you less overall latency from click on mouse to result happening on screen, reality is this should just give you a latency advantage playing vs opponents who dont have 8k polling rate, + you didnt even test the click latency(just some lousy online tester). Better test of this would be to play on a local server with 2 identical setups and identical OS images, to not mess up the system latencies, and then have shoot each other 1 with 1k polling and the other with 8k to see the actual ingame difference or if there even is one.
It's all placebo. If you did a blind test, you would see that there is no difference. I mean... common... we are talkin 0.875 ms difference from 1000 hz. That simply cannot improve your aim. It's just absurd to think so. The biggest scam of 8k is that it's worthless and counterproductive in terms of CPU cycles/interrupts, game compatibility and battery life. Influencers need to stop promoting this nonsense.
I have a razer huntsman and I barely notice the input delay being too beneficial though it is nice, but my g502 and huntsman (1khz vs 8khz) feel the same delay wise. Do take into fact that I play on a pretty laggy 60hz all in one pc, maybe if you have great specs it would be more beneficial but it's still a 1ms vs half ms scenario, too small to notice for me.
Windows' mouse APIs really aren't built to handle high polling rates well. And many games struggle when you push them above 1000Hz (fps loss). Even that is too much for some. But it's worth dropping Windows' mouse sensitivity and running the mouse at a higher resolution (DPI/CPI). 400 DPI at 6/11 (1:1) is noticeably less responsive/smooth compared to 12800 DPI at 1/11 (1:32) for the same sensitivity.
Higher polling rate rewards good aim the higher u go the less gaps u have per tick movement. If ur bad at aiming u won’t see improvement. It’s just the truth if ur on lower dpi as a bad aimer u might actually hit more accidental shots tbh.
Ich finde es schade, dass in den Videos nicht von den Optimierungen, die es zu high Polling Rate gibt, genauer gesprochen wird. Ja, man braucht eine leistungsstarke CPU und die DPI muss hoch sein, um mehr Informationen für den Sensor zu haben. Grundsätzlich sind die meisten PCs sowas von null optimiert und einfache Basics wie der richtige USB-Port vom Mainboard zu verwenden werden einfach nicht erwähnt. Es ist äußerst schwierig, alles in einem Video unterzubringen, da es so viele unterschiedliche Konfigurationen und Stolperfallen gibt. Außerdem, wenn es Richtung 4k und 8k gehen soll, dann doch bitte mit Kabelmaus, um weiter technische Limitationen zu reduzieren.
Not actually, if you looking at china product, you can see 4k, 8k just a promote and it doesn't affect the price of the mouse. For now, i can purchase a 4k mouse in around 20$, so it not about the cost, it just showing how technology going all
Gridshot is a horrible test, No one uses 8K the standard is 4K, The consistency and performance varies from mouse to mouse for true consistency use OP18K. You will see a much larger statical improvement in tracking scenarios and your FPS in game will not be tanked or even move on 4K.
10% CPU usage just for mouse. this technology comes from future. LOL
therefore 8k polling rate mouse can cause cpu to stress 😢 hell nah i ain't sacrifing fps for shi mouse
because as always its fake, he showed u overall cpu usage u know why? Because it isnt dwm on w11/csrss on w10 (cursor processing for non fullscreen exclusive apps) nor it isnt usb driver that game use then used raw input, its process explorer that use 10%, i on 10900k 10 cores 5ghz use 11% on w10 then explorer is on then i turn it off i get 2% - u can also see it in task manager in process tab, u know why that is? Because windows is very old, and u know how explorer work? With every mouse movement the program refreshes even tho u dont click open highlight anything. Then u play the game in fullscreen - explorer isnt used at all - so its not an issue, as always never trust youtubers. Also u cant even see driver usage in task manager u need special program - but as always youtubers dont know that. High pooling mice have issues but that isnt one of them
@@erisium6988hey could you let me know what the real issues are? Does it really lower frame rates even if it doesn’t take up that much cpu usage?
@@jayc127 dumbo what has pooling rate with cpu? ar stou stupid?
@@erisium6988Mouse Poling has nothing woth cpu thata. biggest Lies
The fact that you have to go through all this effort just to tell if it's even making a difference in the first place says all you need to know about high polling rates.
Without fast flicks its really hard to tell between 2k and 4k. If you are not a competitive player 2k will be perfect
a lot of games rn can’t even handle 4k+ polling rates without dropping fps
@@peely.oiledup even with dropped fps it is literally worse to use a higher polling rate in cs2
me personally i physically feel the difference when im saturating the polling
Because gridshot benefits very little from a high polling rate. Had he tested a scenario that involves high speed tracking the results would've been much better for 8k Hz.
Polling is the last thing you should worry about. get a good system and a great monitor. a keyborad, table and chair that is comfortable. And even then a mouse shape is king. if you found all that you get your polling/dpi upgrades. And then just hope it is implemented well.
Also a good mousepad.
Yeah, I have a horrible pc (hp pavilion 21 iirc) but 8khz keyboard and 1khz mouse. It's better to use them on my phone then my pc lol. Just balance your stuff at the least.
@@diptangshuman3265 yeah i switched to a glass mouse pad and replaced my skates, aiming feels so good now
Too bad all the mouse shapes I like, don't have enough buttons! I need moar buttons!
I think it's again worth mentioning that increasing polling rate does not always reduce latency, they are often strongly correlated but not the same
it has nothing to do with latency as u said
Games are unplayable until 10k polling rate and 50k dpi becomes standard.
I’d really like to see the OP18K compared with being wired, and if that makes any changes!
I bought it a couple of months ago and I love it for the fact that the screws a reachable without destroying the pads, the switches can be changed and a account is not needed for the software. I'm not a pro-gamer, but I like the repairability and the lack of bloat-ware.
@@minementalxFurthermore, Endgame Gear even put metal inserts for the mouse’s main screws as well as the main clicks’ PCB screws so they don’t strips over time like plastic threads. Insane attention to detail from them
@@VCM5 I had an OP1we and the QC was awful. It creaked & popped, and if I squeezed the sides of the mouse even lightly the mouse would click. The buttons wouldn't physically move when this happened, but multiple mouse 1 & 2 clicks would register. I guess I just got a bad unit, but still I wouldn't buy from Endgame Gear again.
I just max out my dpi and then "downscale" it with rawaccel to be 800. So I get the most amount of updates without having to change how I aim really.
dawm that is insanly smart
How do you do this?
@@RandomDPAP Look up "rawaccel". It's a mouse acceleration driver. But it can also be used to just downscale your sens. I use like 25600dpi, so I just set my multiplier to 800/25600 = 0.03125
Works insanely well. I just have to remember to set my mouse back to 800 when using it on different PCs. Like at LANs or something
Yep always knew it. Polling rates on mice is pretty much a scam, refresh rates on monitors is not.
The other thing to note is the impact a higher polling rate has on battery life of the mouse (if it's wireless) when it may not even be hitting the threshold that is advertised
u still get one day of battery - nothing to worry about, rest of the vid is fake
@@erisium6988 lmao horseshit yapper cope bought his 8k mouse and is malding
I use higher DPI and compensate it with Rawaccel. But I don't really notice the difference between 1k, 4k and 8k. I like to think that 8k is better, but that's just placebo at this point
for the majority of people, the fps loss from 8k, and even 4k and 2k, would wind up increasing the input lag more than what they'd be decreasing by using higher polling rates in the first place.
In all my testing of using high polling rate mice, it absolutely is not worth the battery life/ performance decrease in games. and there are still plenty of games that cant even run high polling rates.
stick with 1k polling. Until we see some new kind of usage for these high polling rates, it is nothing more than a marketing gimmick at this point.
100%
7:43 im on a 4th gen Xeon cpu (effectively a i7) when using 8khz on DAV3 wired cpu usage jumps from 6% idle to 53% when moving the mouse
There is no way, there is a problem w your machine somewhere. On an i7 14700hx I go from 2% to 6%
@@sekki327 thats a 10 generation jump (tho to a mobile chip)
sheesh
@Seepling15973 mobile chips are pretty good in term of performance but your cpu should never be using 53% just for 8khz. I tried on my old i5 6600k and it goes from 2-3% to 8-10%
@@sekki327 then idk
you need to have someone else do your polling rate change, otherwise knowing which you picked could influence the result.
that wouldn't really make a difference because as he said in the video he was able to tell the difference between 1khz and 8khz anyways.
@@Katze822228 yea that’s exactly what confirmation bias looks like, you think you can tell because you already know which is which.
THIS
i don't plan on using anything above 1k for next 5-10 years
Some on has their eyes open
The two most important thing for a mouse is shape and weight balance. If these match your hand size and grip style. Then its perfect. 8k or 4k hz is good to have but not deal breaker
Optimum tech also did a great video on this, like you it’s mostly a gimmick at least for now. He even set up a high speed camera on a 540hz monitor so show the smoothness of the crosshair in game and it was virtually identical between 1k and 4k. Shape is still king and practice not polling rates .
That being said i use a Vaxee NP01 on 4k 🤣🤣
this is why I play at 2k hz with 1600dpi. I feel its a nice sweet spot of battery life and marginal performance increase from 1k
That was actually a really useful test from point of view of the end user.
Very good insights about the CPU usage and the FPS. When I got my X2H I messed around their 4k dongle and even after I adjusted the dpi and in game sen I couldn't get things to feel "right".
I'm using a razer basilisk at just 1khz polling and my cpu usage rose by 10% from just moving the mouse. I don't think that's an accurate measure for why the performance dipped. Mouse movements use up CPU resources normally
At 8k or even 4k you see way more usage than 1k, had to let go of my rapoo vt9 pro before I upgraded the pc because performance would dip hard as soon as I did rapid movements.
because as always its fake, he showed u overall cpu usage u know why? Because it isnt dwm on w11/csrss on w10 (cursor processing for non fullscreen exclusive apps) nor it isnt usb driver that game use then used raw input, its process explorer that use 10%, i on 10900k 10 cores 5ghz use 11% on w10 then explorer is on then i turn it off i get 2% - u can also see it in task manager in process tab, u know why that is? Because windows is very old, and u know how explorer work? With every mouse movement the program refreshes even tho u dont click open highlight anything. Then u play the game in fullscreen - explorer isnt used at all - so its not an issue, as always never trust youtubers. Also u cant even see driver usage in task manager u need special program - but as always youtubers dont know that. High pooling mice have issues but that isnt one of them. About dpi, and hz u get refresh every new information then u use 400dpi and u use high hz u lose nothing. High dpi is how precise sensor is - its for RESOLUTION of the screen not hz, u can see what i mean by setting high sens and using scope in csgo, the mouse will skip pixel because dpi is too low and sens too high. U can absolutly feel the difference - and i am saying that even tho i play mailny on finalmouse ul2 that have 500hz - 1000 with mod but i love using dav3pro 8khz. There are lots of issues with it but this video is fake news.
I can tell the difference between 1000 and 4000 but 8000 always results in performance drops that make it not worth, remember people use to say humans can’t see more than 60hz but that was definitely complete bull from the beginning, if you really want to see the difference use it yourself. In my opinion shape and feel is more important. I’m trying 4000 at 1600 dpi on Razer deathadder v3 pro( razer sensor best at 1600 dpi)
ive been looking at the end game gear op1 8k as a replacement for my g pro superlight, i came to realize that due to the shape of the GPS it was forcing my fingers to grip it at certain locations that worsen my aim limiting my skill ceiling and making it so when i was going to click on targets i was shaking ever so slightly due to the awkward tension of me holding the mouse non optimally. Shape is king
the 8k polling killing framerates is a game to game, program to program basis it entirely depends on if the devs implement 8k polling support into their games. if not then yer cpu will have a stroke because the game engine will freak out. the setting in games should be called raw input buffer or at least thats what its called in valorant. enable it even on non 8k mice.
edit: in windows mouse movement will spike cpu usage regardless of polling rate thats just how mouse movement works at any polling rate in windows tested myself in about 10 seconds on 1000hz i have no 4k dongle so thats what my mouse caps out at right now mine goes from 6% to 22% once i move my mouse. cpu is 5700x3d
About your result on the aim trainer test:
You didn't do a blind test so it could've entirely been a placebo that resulted in your performance increase.
good video, im tired of these tiktok kids raving about their 8k polling rate
gridshot is a terrible benchmark to test your performance... you should rather test this in tracking because its actually reaction time dependant unlike gridshot, also 8khz is obviously just a thing thats nice to have, probably going to make you better by like 1%, obviously you will not see ANY difference in fucking gridshot
lol agree it's so annoying to see everyone use gridshot
the tech is there but most softwares havent been able to utilize the absurd polling rate of the mouse. Im using a razer viper 8k v1 and running ryzen 3600, older games would froze or completely crash if i set the mouse on 8khz and even newer games would jitter often. I might be wrong about this but imagine the follow point of games have to keep up with the cursors pulling rate, in the thousands of times per second.
06:04 your results indicate you got generally better at this scenario over time as you practiced more. maybe you could try this exercise only once a day and track that result.
I had PTSD when you started talking about T-tests.
try the op1 8k next. i haven't run into any of the issues mentioned with the same processor and a 4080. feels good to me at 8k hz/16000dpi. i had it at max DPI for a while with the only issue being aimbeast only supports up to 16000cpi so i lowered it accordingly. i have the slight feeling this is a wireless issue after seeing this. also you may wanna use a tracking or at least a dynamic scenario so you can make the most use of it. grid shot is just a waste of time as a scenario when it comes to aim training and has hardly any relevance for ingame performance.
OP1 8k has super smooth 8k performance, but it still heavily affects your CPU usage
@@bla_ank but wouldn't a 7900x with be able to take care of that with 1 core out of 12 or how does this work?
@@glashausAimz2 I'm not an expert on core utilization during gaming, but quickly testing on my 7800x3d (moving my mouse in circles), I see my CPU jump from 10 percent at 1k, to 20 percent at 4k, to 30 percent at 8k
Not scientific at all, but it clearly taxes your system. I'm sure your computer would be able to handle it, but you might be getting less frames relative to lower polling rates. Whether that tradeoff is worth the added smoothness of 8k (which I love, don't get me wrong) is entirely up to your preference
@@bla_ank i didn't experience any significant fram drops due to mouse movement yet. and cs2 runs so badly either way, so it would be hard to tell what caused what. simply checking scoreboard drops 150fps lol
in aimbeast and kovaaks i have 1k fps without any drops. aimlabs is sometimes lower for no apparent reason, but again it's not within my capabilities to check if that was related to the polling of the mouse.
razer deathadder v3 pro wired also has 8k polling rate
On a dual cipset CPU you need to use ReserveCPUSets to block windows from running the USB driver on the CCD1 to get rid of the FPS drops.
I can use 8k on my 7950X3D due to that without any FPS drops as the USB driver runs on CCD2 without interfering with the game.
It’s a shame that clicks are on 2k polling rate if you set it to 8k mode. It’s crazy to advertise that mouse as the best 8k mouse!
Sorry, Endgame OP1 wired 8K is spectacular. while 4K wireless is only slightly noticeable, i could notice it the OP1's 8k the instant i plugged that mouse in and it still amazes me to this day how snappy it feels. (didnt try viper 8k or DA 8k) NB: i have experience with 50+ mice
Now compare it with a wired mouse such as the Endgame Gear OP1 8K. And please, make sure to use it at least two weeks! People usually think that the sense of freedom became limited at first but you won't be worrying about it when you are using it for a long time.
as a pollingrate snob im kinda dissapointed the biggest limiting factor for high pollingrates and them actually beeing stable are windows timer / tick optimizations, reduced services disabling usb powersaving in the powerplan, a propper bios setup (overclocking and disabling powersaving stuff like cstates etc) and isolating the mouse on the usb hub controlled by the cpu aka disabling the onboard Bluetooth for example and plugging all devices into other usb controllers (checking with usb tree viewer helps) and the general pollingrate is best checked with amits version of kouse tester where on can see detailed intervals with some statistics like statistical deviation of the intervals over time... i set up my system to have a statistical deviation of under 0.05ms on 4k (interval = 0.25ms)
8k just doesn't feel right in aoex for me
lol do u even know what... ehh, follow amit/lag dc and u end up like u
its made to not pass the limit of 8000 because it will just not register, try 125hz and check what happens
I want to buy Viper V3 Pro just for better side buttons compared to Superlight(which I use right now). I heard people just use 2000Hz polling rate, because it's impossible to feel the difference between 2000Hz and 8000Hz, yet battery dies a lot faster
Really good and interesting video! But where did you test the polling rate of the mice? Tolles video!
Thanks! That tool is made by Razer. You can download it from their website.
What about Wired 8K Mouse for example Endgame Gear OP1 8K. Is it going to be the same or more consistent ?
I’ve heard that it’s around the same. With a wired connection, it’s more consistent from what I’ve heard of. I have an OP1 (Normal). The normal version is just only 1K polling. It’s cheaper, and if you like wired mice, I would recommend trying it if you love claw-grip
@@browniex5120 Yeah grip is another thing for me... im thinking between this and Keychron M4 just becouse i want a fingertip grip mouse only and with the lowest weight possible but this one is very tempting too becouse of its performance but i just started fingertip gripping on my razer viper mini and that suits me the most so i dont know which one to choose... a better quality/sensor overall or an actual special mice for fingertip gripping
@@browniex5120 Could you test out a fingertip grip on yours and tell me how it goes ?
op1 8k click latency is set at 0.6ms regardless of polling rate plus its wired, no more charging and more stable.
Wired is always gonna be performing better.
2k is sweet spot
I noticed big problems at least on my pc having higher pooling rate.
When you speak, we listen. Keep on making such high quality content. I rate your channel by integrity and content way up there with the best, like gamers nexus and hardware unboxed. 😮Bis zum nächsten video! 👍
He should have done a blind test for 1k vs 8k.
2:30 to compesate u could use rawaccel and use the sens multiplier without accel
The next step for the sensor should be to stabilize/maximize the advertised polling rate while minimize power consumption.
Wow 8k 11% Cpu usage on my 7800X3D... that is unacceptable... 2% on 1k polling... 1k polling for me. Good info thanks. Probably why I get stutters in gun fights. Game changer.
because as always its fake, he showed u overall cpu usage u know why? Because it isnt dwm on w11/csrss on w10 (cursor processing for non fullscreen exclusive apps) nor it isnt usb driver that game use then used raw input, its process explorer that use 10%, i on 10900k 10 cores 5ghz use 11% on w10 then explorer is on then i turn it off i get 2% - u can also see it in task manager in process tab, u know why that is? Because windows is very old, and u know how explorer work? With every mouse movement the program refreshes even tho u dont click open highlight anything. Then u play the game in fullscreen - explorer isnt used at all - so its not an issue, as always never trust youtubers. Also u cant even see driver usage in task manager u need special program - but as always youtubers dont know that. High pooling mice have issues but that isnt one of them. About dpi, and hz u get refresh every new information then u use 400dpi and u use high hz u lose nothing. High dpi is how precise sensor is - its for RESOLUTION of the screen not hz, u can see what i mean by setting high sens and using scope in csgo, the mouse will skip pixel because dpi is too low and sens too high. U can absolutly feel the difference - and i am saying that even tho i play mailny on finalmouse ul2 that have 500hz - 1000 with mod but i love using dav3pro 8khz. There are lots of issues with it but this video is fake news.
I just use the 2000hz on my viper v3 cause i don’t really notice the differnce between that and 8k
I think the app that you are using to test the polling rate of your mouse isn't working the way you think it does. It's the app that requires you to move your mouse faster to scan that 8kHz+ polling rate, otherwise the mouse does provide the almost constant polling rate pretty consistently
Hey, thanks for all the reviews on your channel. Could you possibly make an update for your Monitor for 1440p and 1080p tier list? Thank you !
Thanks for this video! Never heard about a lot of infos you showed us!
Serious question: Why did you only do this test wirelessly? Did you not stop to think that maybe you'd get different results if you actually plugged the cable into mouse? I'm pretty sure your results would be different.
While that's probably true, it's not the point of why he was testing it with the Razer mouse. They're the ones to claim "true 8K wireless" and that's simply not the case without jumping through hoops.
@@bigbear514 Even on the software he uses which is by Razer themselves it says to use a wired connection. He's being more misleading than Razer. Nothing wireless is gonna be better than a wired connection in terms of stability. This applies across the board for electronics and devices. And while it's good to know the stats for wireless it would be more accurate if he also included the wired test. It's like he went out his way to get bad results.
It can’t hit 8k wired from my knowledge? I have the mouse but when I opened the program when wired it was stuck at 1k polling rate
Razer caps wired polling rate at 1khz
@@profoundmatter4786 What are you, down syndrome?
How exactly 1k and 600 fps drop is noticeable on a 480hz screen? 480hz=480fps max display
I'm not using adaptive sync.
also fps doesn't match at 1:1 hertz. correlated but not the same 😅
Mouse brands need to improve this overhead that produces on windows and taxing the performance , maybe thats a good way you turn in SEEKING FOR THE HARDWARE THAT IMPROVE THE SPEED
Doesn't Razer use Motion Sync which only "polls" when thered an update? In that case it's not unstable but rather you aren't moving thr mouse fast enough to require 8kHZ instead of, for example, 7.5kHz.
There's an even more better scenario for 4k and 8k polling rate, by using an extra usb pcie card. You also can choose like I did using one that have usb-c with high bandwith transfer speed and using a good cable too. You also need a very good pc (to not say a high-end one, with a 5800x3D/13600k and a good gpu like 4070ti) to have as much fps as possible on your games to make the use of the transfer datas and of course a very good monitor (240Hz oled or 360Hz fast ips for example) to have even more benefit. Also avoiding multiple mices and other stuff that can make the dongle exchange with the mouse having problems.
A pc that struggle to use the 4k on games with stutters because of it isn't well optimized. And forget about 8k polling rate there's only a use on call of duty but still doesn't add enough benefits to be used properly.
And of course if you're not a very good player actually or aiming to become one it's useless to even think of those mices. Will require a ton of money for your build to work properly
Thank you for your finding and video. I have the 8k dongle from razor too. By the way 8k will drain more battery than 4k or less as well so pls be mindful. I am switching to 4k inside razor app for trigger response from now.
Did you test on win10 or 11? 11 has the input stack update which helps deal with the higher polling rate.
11
its incorrect, while it does have it windows 10 useage of csrss is much better than dwm in w11 even with update
Not the same case, but I think CPU usage cause less FPS of games can be mitigated disabling CPPC preferred core option in BIOS/UEFI, if using AMD CPUs.
It just keep pushing sevral threads include NIC driver, game engine main logic to same cores. when I play rhythm games supports ASIO API, it makes audio buffer underrun alot. (3.2Gbps traffic due to OBS beam plugin.)
But there are articles CPUs have more than 2 CCX should enable it.
because as always its fake, he showed u overall cpu usage u know why? Because it isnt dwm on w11/csrss on w10 (cursor processing for non fullscreen exclusive apps) nor it isnt usb driver that game use then used raw input, its process explorer that use 10%, i on 10900k 10 cores 5ghz use 11% on w10 then explorer is on then i turn it off i get 2% - u can also see it in task manager in process tab, u know why that is? Because windows is very old, and u know how explorer work? With every mouse movement the program refreshes even tho u dont click open highlight anything. Then u play the game in fullscreen - explorer isnt used at all - so its not an issue, as always never trust youtubers. Also u cant even see driver usage in task manager u need special program - but as always youtubers dont know that. High pooling mice have issues but that isnt one of them. About dpi, and hz u get refresh every new information then u use 400dpi and u use high hz u lose nothing. High dpi is how precise sensor is - its for RESOLUTION of the screen not hz, u can see what i mean by setting high sens and using scope in csgo, the mouse will skip pixel because dpi is too low and sens too high. U can absolutly feel the difference - and i am saying that even tho i play mailny on finalmouse ul2 that have 500hz - 1000 with mod but i love using dav3pro 8khz. There are lots of issues with it but this video is fake news.
wtf, ich schau so das ganze video, denk mir so nice, gut gemacht und informativ. Und am Ende redet er einfach nochmal kurz deutsch und ich voll überrascht ah, lol er's deutscher :D
Tech continues to advance, and that's a good thing, but higher polling rates beyond 1kHz should be the least of your concerns for the time being. When you go beyond 1kHz, you're essentially splitting what happens within a singular millisecond-and this is during fast movement bursts that even require the amount of samples. The difference should be so unbelievably tiny that I can't believe anyone could notice it in a blind test, especially in an actual gaming scenario.
That's even without taking in to consideration that even a 360Hz monitor can only draw a new image every 2.78ms. Does it really matter if the mouse in the background, is sending a new update of its position every 1ms, 0.5ms, or 0.25ms during very fast motion, when it's so far behind bottlenecked by the visual output?
It's like playing a soundsample 1,000 times in one second versus 8,000 times during one second, but your headphones can only playback 360 samples per second. Does it really even matter how many sounds are played in the background as long as it exceeds the headphones capabilties? Overkill.
Higher polling rates aren't a bad thing per se, but when it comes with a price in value, battery life, software compability, cpu performance... Yeah, not worth it yet I guess.
2:26 i wish every game has raw mouse input and you could enter your dpi so no matter which dpi you always get the same sens
you can use raw accel to set a lower sens for the higher dpi and it will feel exactly the Same like for e.g. 800, then you dont have to change it ingame.
serious question though, have you had a chance to test this on a wired connection like one on the Endgame gear op1 8k?
The truth is that mouse performance is important but not as important as your own performance. There are great players that play with heavy mice and others that use light mice. There are great players that play at 144hz and others that play at 360hz. Some of this comes down to settings to find what's most comfortable, but even then, muscle memory training, mechanical skill, and game sense are required to be skilled at any game.
what software did you use to measure the click's pollingrates? i want to check my mouse
keyboard inspector 👍
Whats missing is when you test it using a plot of counts over time its jumping around a lot. Gets better with motion sync but still worse the higher the polling rate.
I actually think 1k is still more smooth than anything higher...
Only mouse i ever saw perform smooth at 2k is the v3 pro
Maybe an idea for a new video :)
I have a Superlight 2 that reciently recieved the 8K firmware update. I think that an Aimlab test is not exact enough. You should run a reaction test who measure directly your response time (clicking, moving, etc). That will give a better data results.
Having said that, I think all of this 8K thing is more a marketing thing than something that really makes a difference. To me it's like the same of higher and higher DPI. Probably I would like to see a test run by pro players, who actually mostly are still playing in 1K, and some of them in 2K (If the pro players don´t need it, why you?). And yes, more polling rate is more CPU usage with an unknown overall performance hit. Imagine to use 8K mouse + 8K keyboard xD (using that in a keyboard it's just insane, it makes ZERO sense, at least a mouse sensor is moving all the time, it's not just a key)
Other thing that is highly important: DPI is not the same as in-game sensitivity! (I use to think that too). If you use 3200dpi VS 800, and you just reduce or increase the in-game sense to the exact E-DPI, that will work completely different. (it's something that are proven with tests). Even if you feel the same movement speed, more DPI will make the movement a lot of more "shaky" than less DPI. It's not easy to explain, but sens it's just a multiplier, that's it, meanwhile DPI is how phisically your sensor is scanning the surface.
So, since you need to use high DPI to the HZ make a difference, but to be able to be more accurate you will need to use low dpi, technically you will see from a little to none benefit in your accuracy by using higher HZ.
A man of science! Never expected to find a T Test here! Thumbs up in the air man.🤓👍
They’re not if you play at a higher DPI to notice the difference
like what is the problem. I don´t understand it...
Should I not buy a 8K polling rate mouse?
because as always its fake, he showed u overall cpu usage u know why? Because it isnt dwm on w11/csrss on w10 (cursor processing for non fullscreen exclusive apps) nor it isnt usb driver that game use then used raw input, its process explorer that use 10%, i on 10900k 10 cores 5ghz use 11% on w10 then explorer is on then i turn it off i get 2% - u can also see it in task manager in process tab, u know why that is? Because windows is very old, and u know how explorer work? With every mouse movement the program refreshes even tho u dont click open highlight anything. Then u play the game in fullscreen - explorer isnt used at all - so its not an issue, as always never trust youtubers. Also u cant even see driver usage in task manager u need special program - but as always youtubers dont know that. High pooling mice have issues but that isnt one of them. About dpi, and hz u get refresh every new information then u use 400dpi and u use high hz u lose nothing. High dpi is how precise sensor is - its for RESOLUTION of the screen not hz, u can see what i mean by setting high sens and using scope in csgo, the mouse will skip pixel because dpi is too low and sens too high. U can absolutly feel the difference - and i am saying that even tho i play mailny on finalmouse ul2 that have 500hz - 1000 with mod but i love using dav3pro 8khz. There are lots of issues with it but this video is fake news.
Do not waste your money - if you have a 4/8K mouse use 2K at most.
Nah a mouse setting giving you 30% less fps is crazy
This was a really good, comprehensive video that covered all of the questions I could think to ask and even a few that I didn't think to ask. I really feel like I walked away from this having learned something. Thanks!
I recommend playing with 2000hz, or if you have high end CPU play with 4k (only Razer and Logitech GPX2, other STILL not recommended). I am looking for this polling rate thing for a year. And 8k was fucking inconsistent on every mice that i tried. 4k was ok-ish, some mice were very good, some not.
I have a mouse with 4K polling rate. But until yesterday I set it to 1K and never even tried 4K because I thought on my 60hz monitor I wouldn't even feel a difference. Well yesterday I got proofen wrong. I tried it and it's noticeably smoother and slightly more accurate and I couldnt go back to 1K.
LMAO
What software did you use to test mouse clicks? I have something called keyboard inspector that looks exactly the same but I can't get it to record mouse clicks.
keyboard inspector 👍
Havent finished the Video BUT I have been using over 25k DPI for Years now (just on COD) but I still use 4k+ for other shooters
are you gonna review that hifiman 👀👀
Great work, what a rabbit hole.
Your gridshot test is all wrong, youre not supposed to be better at gridshot with higher polling rate, the idea is it gives you less overall latency from click on mouse to result happening on screen, reality is this should just give you a latency advantage playing vs opponents who dont have 8k polling rate, + you didnt even test the click latency(just some lousy online tester). Better test of this would be to play on a local server with 2 identical setups and identical OS images, to not mess up the system latencies, and then have shoot each other 1 with 1k polling and the other with 8k to see the actual ingame difference or if there even is one.
В каких играх, кроме Валоранта и Овервотча, вы ещё сможете воспользоваться работающими 4\8кГц?
I call it 8k placebo 😅
It's all placebo. If you did a blind test, you would see that there is no difference. I mean... common... we are talkin 0.875 ms difference from 1000 hz. That simply cannot improve your aim. It's just absurd to think so.
The biggest scam of 8k is that it's worthless and counterproductive in terms of CPU cycles/interrupts, game compatibility and battery life. Influencers need to stop promoting this nonsense.
my dpi is 3200 and my sens is 0.074
I guess I'm using my 8k right
I have a razer huntsman and I barely notice the input delay being too beneficial though it is nice, but my g502 and huntsman (1khz vs 8khz) feel the same delay wise. Do take into fact that I play on a pretty laggy 60hz all in one pc, maybe if you have great specs it would be more beneficial but it's still a 1ms vs half ms scenario, too small to notice for me.
Does anyone have the Superlight 2? It doesn't go over 2000hz for me even with super high DPI. In theory it's 8000khz.
Windows' mouse APIs really aren't built to handle high polling rates well.
And many games struggle when you push them above 1000Hz (fps loss). Even that is too much for some.
But it's worth dropping Windows' mouse sensitivity and running the mouse at a higher resolution (DPI/CPI).
400 DPI at 6/11 (1:1) is noticeably less responsive/smooth compared to 12800 DPI at 1/11 (1:32) for the same sensitivity.
Are you using iems for gaming? Can you recommend me some?
Good video im a gm ow dps and i accidentally play on 500hz when i forget to swap from gta4. It def feels better but its not gonna make you any better.
Higher polling rate rewards good aim the higher u go the less gaps u have per tick movement. If ur bad at aiming u won’t see improvement. It’s just the truth if ur on lower dpi as a bad aimer u might actually hit more accidental shots tbh.
Review the 4K 160hz acer only costing 350$
Ich finde es schade, dass in den Videos nicht von den Optimierungen, die es zu high Polling Rate gibt, genauer gesprochen wird. Ja, man braucht eine leistungsstarke CPU und die DPI muss hoch sein, um mehr Informationen für den Sensor zu haben. Grundsätzlich sind die meisten PCs sowas von null optimiert und einfache Basics wie der richtige USB-Port vom Mainboard zu verwenden werden einfach nicht erwähnt.
Es ist äußerst schwierig, alles in einem Video unterzubringen, da es so viele unterschiedliche Konfigurationen und Stolperfallen gibt.
Außerdem, wenn es Richtung 4k und 8k gehen soll, dann doch bitte mit Kabelmaus, um weiter technische Limitationen zu reduzieren.
3:40 Video nicht geschaut?
When you enable Motion Sync you get the 4k stable!!!! And try an Endgame Gear mouse!!
Thank You!!! very useful and informative. interesting.
Another underrated content and quality. Thank you for your efforts and finding truths to products
Alienware copied then actually improved from the original inspiration. Although that cpu utilization might not be for older systems.
Not actually, if you looking at china product, you can see 4k, 8k just a promote and it doesn't affect the price of the mouse. For now, i can purchase a 4k mouse in around 20$, so it not about the cost, it just showing how technology going all
So is poling rate similar to monitor HZ refresh rate?
Gridshot is a horrible test, No one uses 8K the standard is 4K, The consistency and performance varies from mouse to mouse for true consistency use OP18K. You will see a much larger statical improvement in tracking scenarios and your FPS in game will not be tanked or even move on 4K.
Cool video! I wonder if you scored better on 8Khz because you knew its 8Khz and aimed a bit better subconciously
2 minutes in and he proved it's not a scam.