Meta Shows Off Their Future VR Headset
Вставка
- Опубліковано 4 сер 2024
- Senior Director of Display Systems Research at Meta's Reality Labs Dr. Doug Lanman recently shared an updated VR headset concept that his team are able to actually build right now that can pass the visual turing test.
Sub to keep up with VR news, games and updates: bit.ly/SubVRQuickie
Getting a new quest? Get $30 free store credit on me by using my referral code: www.oculus.com/referrals/link...
00:00 - The Meta VR headset of the future
00:21 - Doug Lanman on vr prototypes
00:57 - The holographic lenses
01:29 - Electronic varifocal
01:54 - Prescription lenses
02:47 - Eye tracking
03:26 - VR Passthrough
03:42 - Social presence / reverse pass through
04:10 - Actually building the headset
My Favorite Accessories:
Quest 3: amzn.to/3PUJB04
Quest 2: amzn.to/3PfvOi7
Kiwi Super Comfy Headstrap: amzn.to/3aFLDz9
Kiwi Pro Grip Covers: amzn.to/3l09346
Kiwi Facial Interface: amzn.to/3uNlqWe
VR Quickie is your fast stop for VR news, games, updates and more.
Podcast Version: anchor.fm/vrquickie
For business inquiries: questquickie@gmail.com
#quest3 #metaquest3 #vr - Ігри
looking forward to seeing it on the shelves
stop commenting on every video I watch it's starting to scare me
I like it but I need full FOV that covers the peripheral, they need to wrap the display around the face with a curved panel for full 180 degree coverage.
So a VR helmet? 😂
@@Skrenja Correct.
@@VFXShawn honestly a headset that close to your face would give you a pretty wide fov.
I'll take one, thanks Meta. In all seriousness, this looks like the perfect VR headset, I don't think having the eyes seen is dumb at all, it's actually a very smart way to make the VR headset a comfortable experience for everyone involved. Plus this thing is said to be varifocal and it's so thin...
instead of an actual projection of your eyes they should let you customize it so you can give yourself anime eyes or ascii eyes etc., then the eyes would become like a new kind of fashion accessory and way to express yourself instead of being creepy
I don't think you need reverse passthrough. You can't see another persons eyes when they have sunglasses on.
The reason I can't wear my Quest 3 around the house, watching a video in passthrough while I wash dishes for example, is because my wife cannot see my eyes and finds it too disconcerting.
The disconnect between someone wearing VR and someone not has been a huge barrier to prolonged use and adoption. Maybe it’s not essential, but removing any barriers will help.
This the first one to be made with all components fully for vr. Technically this the first true vr headset
One major issue with baking prescription lenses in is that some peoples prescription can change as they age. How do you fix that? Also there is now no resale value.
You dont fix that. You will need to buy a new one.
They mentioned the prescription lenses being inserts. So you would just put in other inserts, swap them out.
@@mandy1339 I know and that makes this headset a huge negative and would never buy something on that premise.
You could sell a service where you send in your glasses and they put in the new prescription and send it back🤷♂️
@Jrfeimst2 the resale value is a bummer but your prescription changing as you age isn't much a problem. The headset will be obsolete by the time that happens.
the Microsoft HoloLens didnt need a screen to render replications of the eyes it showed your real eyes through the glass and its a much older product , how did that work
Because it’s completely different technology. It’s Mixed Reality, the one they’re demonstrating here is virtual reality
This looks great, but it will cost... maybe not as much as a Vision Pro.
they should use e-ink for the front panel but tbh why would anyone have this thing on whilst talking with someone.
i didn't know about holographic lenses until now this technology sounds super cool.. that samsung monitor with eye trackers makes a lot more sense now. before i thought it was a 3DS type of monitor that casts holographic images.
idk why anyone would want a 32" holographic monitor tho.. maybe racing games are better on one i have no idea. a high resolution 3DS monitor with eye trackers sounds a lot better though. the issue with the 3DS was positioning but with eye trackers this could be an issue of the past and you'd get the perfect hologram every single time. maybe this is still what they are doing but in the article it did say they are making a 32" monitor you can play vr games on so it's probably this technology and not what i was thinking.
Seems like it would be incredibly fragile. I imagine one tiny bump and those lenses could get unalligned or broken.
looks good to me. Quest is nice but too heavy
so no future for field-of-view...
VR is all about trade offs. Want more FOV? You then lose resolution (PPD). Want smaller form factor? You then lose brightness.
Not really because you wouldn’t render all of it the, widest parts away from your view would be like 220p or somthing. Wide fov is a price issue because you need double the lenses oleds ect. So maybe after thoes parts are stranded its posable
@@eon5323vr will never takeoff if all of those aren’t available for the user
seems like they’re trying to go for a small form factor that’s easy for everyday use.
i dont see how high fov offers much application, aside from added bulkiness and increased battery drainage. doesn’t seem like its meant for immersive entertainment/gaming.
there is development in vr displays that offer high fov, but if you’re expecting that, you’re looking into the wrong product.
Hold up, did he casually admit at the very end that all of this is just an animation?
Yeah, he says many times the concept is based on existing technologies, but it’s not a real product right now
If we can have thin holographic vr lenses why can’t we have phones without camera bumps?
When you run out of toilet paper you can use this to wipe... 👀
That is an actual simulation in Blender. LOL
I really hope no parent would wear this while talking to their children at the breakfast table LOL
So why don’t they make the damn thing?
price , plus they have to make it and test it ad write software and code for it , it doesnt happen overnight
Sure but if you use contacts you might not always use them and now you have to either take your contact lesnses off or order a headset to ONLY use when you have contacts in…. Cmon that’s a real use case!
Man that glass on the front would be as much expensive as the headsted itself, if it get scrached or broken, and it will be definitely a scratch-friendly-pain in the ..to uphold. Clearly meta is upset about apple.
Why LCD. That’s what’s holding them back
Its not a regular LCD. It has laser reprojection and even better colors than a oled display.
3:25 Why would you wear it with your family eating breakfast in the morning lol. I think seeing your face is more for not needing to take it off when you need to socialize in person. Not wearing 24/7 even during traditional family-centric activities
If it's possible... why isn't it here?
Who says they aren't working on it right now
This is called the Apple Vision Pro. Has he not heard of it?
The Apple vision pro has no human eye resolution nor a varifocal display. This is way better than the AVP.
LMAO
Why is there such an obsession to need to wear VR/AR all the time? Sorry but no. I'll use it when I want an experience.
to keep us locked in and distracted but really because they can. there's no conspiracy, not saying you think there is.
science has always been this way it doesn't care about human emotion it's an itch.
I have two coworkers with a phd and none of them are so full of themselves that they call themselves "Dr.". And that doofus with the faux pas fake smile..
that looks like that stupid apple thing
This is the dumbest feature ever. Money and research wasted when they should be working on making things smaller and lighter
You and I must not have watched the same video then haha. This seems like excellent research to me, and is helping to push the engineering of these devices forward. It is smaller than many current gen headsets and packed with some pretty neat tech ideas that could be further iterated on in the future to make it even smaller and lighter. I just don't think the materials are here yet to make it as light and small as I assume you want (And I want, and pretty much everyone else wants!) How do you suppose they could go about this better now? I'm not being snarky with this comment (I know it's hard to tell through written medium), just genuinely curous.
You have the taste of Bill Gates. Put this next to Vision Pro and prepare to fail. Don't put out crap.
-Steve Jobs
you realize there are many more impressive vr headsets that cost triple the price of the vision pro right , its not the best thing out there and i would bet you had zero interest in vr until the vision pro and the only thing that got you interested was it is an apple product .
Me likey