For people struggling with the displacement, the newest version of octane is not recognized so have to be baked, here's how 1- Create Noise texture as in the tutorial 2- Create Baking texture node 3- Connect the noise into the texture tab inside the Baking texture node 4- Connect baking texture to the displacement
I just got Cinema4D yesterday and invested in a udemy Cinema4D class. Watching this, I'm overwhelmed by the amount of knowledge needed to create something like this without watching your videos, and pausing every second for missing something because you know the program so well it looks like hyperspeed to me. This is so amazing, but I know it'll take me a while to create something like this without a tutorial, but I'm grateful to take on the challenge to learn this program to make myself more valuable to the 3D animation industry.
Best of luck learning Cinema Mark! It's one of the easier ones to learn for sure, it has a very intuitive and pleasing layout compared to some (cough cough Houdini). I forget how quick and subconscious it is for me, just keep practicing everyday and within 2 weeks you will already be pretty fluent if you look back. I am actively trying to slow down for newcomers its hard to break habits in tutorials lol. One thing I would suggest is Elementza's modelling tutorials, start learning to speak the language of modelling and reading shapes and how to re construct them in 3D. If you do that, you will become a tank in this craft very quickly :) Some tips: - Bevel everything - There is no minimum time threshold for a render being a piece of art. Don't over complicate your scenes out of perfectionism. - Abuse the node editor in octane as much as possible. - Never try to render faster, render better. A lot of artists get caught up in the rat race of bringing down render times. I have been through 3 machines in 3D and my render times only get longer because I get better. Stick on a long render and go model something or creatively recharge. - Learn as many keyboard shortcuts as possible (They will make you work a lot quicker) - Never get above tutorials, I still look at numerous everyday. They will be your best asset in learning. I think I have 5 tabs of them open as I'm writing this. And you will learn much farther than any degree using them. Most people with degrees in this field only graduate to watch tutorials constantly anyway. - Boolean's suck - Once you have some experience behind you. Start making tutorials, one of the best ways to learn is to teach. It will force you to understand what you are doing with extreme depth :). "If you can't explain it simply, you don't understand it well enough". - Einstein The front page of my channel has a list at the side of other people that make great tutorials. Best of luck to you bro! Feel free to reach out personally if you ever have any questions :)
@@Sketchyvisuals Thanks for reaching out to me. I'm a graphic designer and photographer and I want to learn Cinema 4D and Octant to bridge the gap. I just learned last night from your tutorial that Octane does not come with Cinema 4D so I had to get an subscription with otoy. Your words really touched me man. Thank you so much for the quick reply. I tried to find your contact info but your Instagram and website is what I could find. I'm not afraid of challenges so I will be reaching out to you soon because I want to learn this stuff. Keep up the awesome work bro. People see the skill you have bro, its a great inspiration, especially when there willing to share it with others.
yo man , awesome tutorial , i have a question , can gradients and rgb spectrums be used to do the same thing ? , and can mix and multiply also be used to do the same things? thanks man
@sketchy How come my displacement isn't showing up, either is yours when i use your working files... I can kinda get it to work if I use a baking texture in between the noise and displacement node, Is this due to S22 and octane not being updated? Very confused!
My displacement is super jagged. I bought your file but when I set my settings to yours it still isn't smooth. Any tips? (I messed with the natural/subdivision/etc types of settings for the intermediate points)
@sketchy no way to fix the spot where the displacement connect in on itself right, i spent hours trying to blend those somehow but i failed and it bugs me to just cover it up by camera angle
It was very odd, I recorded this days ago and posted the renders in the Octane Render Facebook group back on Sunday. Definitely a coincidence. I liked his approach though it's a shame he took it down I'll have to ask him.
@ArgoBeats @Sketchy images on the octane render group actually inspired me to create the tutorial. I decided to remove the video from my channel because i personally feel like i don't want to create clones where a lot of people will create this effect and it might devalue Rik's work BUT that is just personal choice. Imitation is also the ultimate form of flattery but sometimes artists get offended. I've never done a mimic tutorial before so it felt odd to me after it was uploaded. At the same time, i feel like it's also ok to showcase the technique, none of us claim it as our own, we even give the artist direct credit by honoring his style. We are all trying to just help and do this in good faith. I did it in good faith but just as a personal choice i decided to remove it. In the design world everything is a remix, is anything really original? Do we really just come up with ideas from thin air? I don't know. I still love your approach to this Sketchy and i think it's still ok to showcase how it's done, i just opted to remove it off my channel, it's personal choice. @Sketchy your tutorial will probably be the most definitive approach to achieving this effect with cinema 4d and octane render.
@@Sketchyvisuals been waiting for that tip😂😂😂 and keep up the good work, dont know about others but I learned alot about octane from your tutorials. so keep them coming brother.
Hi please explain to me how to create this but not use octane / redshift? I don't have an RTX graphics card, but I really want to learn how to create this
@@FrogBlasters Thank you! I was getting a headache trying to figure out what was wrong... I'm new to Octane and third party render engines in general so all these new features are a real challenge lol
first
For people struggling with the displacement, the newest version of octane is not recognized so have to be baked, here's how
1- Create Noise texture as in the tutorial
2- Create Baking texture node
3- Connect the noise into the texture tab inside the Baking texture node
4- Connect baking texture to the displacement
My Cinema crashes everytime I try to use the displacement...
Got it to work on Octane Noise.
thank you very much, i sped about 30 men try to fix this issue.❤
hello, please explain in more detail how to do this without octane
@@osamaalmass4655 Two fckn days here!
I just got Cinema4D yesterday and invested in a udemy Cinema4D class. Watching this, I'm overwhelmed by the amount of knowledge needed to create something like this without watching your videos, and pausing every second for missing something because you know the program so well it looks like hyperspeed to me. This is so amazing, but I know it'll take me a while to create something like this without a tutorial, but I'm grateful to take on the challenge to learn this program to make myself more valuable to the 3D animation industry.
Best of luck learning Cinema Mark! It's one of the easier ones to learn for sure, it has a very intuitive and pleasing layout compared to some (cough cough Houdini).
I forget how quick and subconscious it is for me, just keep practicing everyday and within 2 weeks you will already be pretty fluent if you look back. I am actively trying to slow down for newcomers its hard to break habits in tutorials lol.
One thing I would suggest is Elementza's modelling tutorials, start learning to speak the language of modelling and reading shapes and how to re construct them in 3D. If you do that, you will become a tank in this craft very quickly :)
Some tips:
- Bevel everything
- There is no minimum time threshold for a render being a piece of art. Don't over complicate your scenes out of perfectionism.
- Abuse the node editor in octane as much as possible.
- Never try to render faster, render better. A lot of artists get caught up in the rat race of bringing down render times. I have been through 3 machines in 3D and my render times only get longer because I get better. Stick on a long render and go model something or creatively recharge.
- Learn as many keyboard shortcuts as possible (They will make you work a lot quicker)
- Never get above tutorials, I still look at numerous everyday. They will be your best asset in learning. I think I have 5 tabs of them open as I'm writing this. And you will learn much farther than any degree using them. Most people with degrees in this field only graduate to watch tutorials constantly anyway.
- Boolean's suck
- Once you have some experience behind you. Start making tutorials, one of the best ways to learn is to teach. It will force you to understand what you are doing with extreme depth :). "If you can't explain it simply, you don't understand it well enough". - Einstein
The front page of my channel has a list at the side of other people that make great tutorials.
Best of luck to you bro! Feel free to reach out personally if you ever have any questions :)
@@Sketchyvisuals Thanks for reaching out to me. I'm a graphic designer and photographer and I want to learn Cinema 4D and Octant to bridge the gap. I just learned last night from your tutorial that Octane does not come with Cinema 4D so I had to get an subscription with otoy. Your words really touched me man. Thank you so much for the quick reply. I tried to find your contact info but your Instagram and website is what I could find. I'm not afraid of challenges so I will be reaching out to you soon because I want to learn this stuff. Keep up the awesome work bro. People see the skill you have bro, its a great inspiration, especially when there willing to share it with others.
@@Sketchyvisuals 2 years comment but still gold. Thank you for your words and tutorial, it's extra cool
Thanks for all of your hard work putting this tutorial together, really appreciate it.
Your video is so good, I look forward to it every time
Awesome tutorial man! Inspiring and educational as always :)!
Thanks my guy
Excellent tutorial, thank you!
Keep doing all these amazing tutorials! Your videos are very helpful 👍
Thank you so much man! Means a ton :)
Amazing bro!
yo man , awesome tutorial , i have a question , can gradients and rgb spectrums be used to do the same thing ? , and can mix and multiply also be used to do the same things? thanks man
Great job
Thanks for your sharing.
yea. This is what I was looking for
thx bro!
Really helpful man, thanks! Subscribed :)
thank you your good
Nice tutorial! Thnx
noice. newer versions of octane work natively with C4D noises so no baking \ Lag. just like the octane noise
Could you explain to me how it works now with the latest versions, I cannot make the displacement with the noise as it is in the video
@@iTheSlaYan use node displacement with "Type: Vertex displacement" and active Auto Bump Map
@@r3spiraa You're a hero, Thank you!
Although, using a bake texture seems to work more similarly to how it does in the tutorial
That's more ASMR than its a tutorial
damn im not the only weirdo wearing a watch on the right arm... xD besides that, nice tutorial but i still want this candy ;-;
Murtox lol I can never take it off...
Murtox same for me man. People are always saying:
« wHy ArE yOu WeArInG yOuR wAtCh On YoUr LeFt ArM ?
ThAt’S wEiRd BeCaUsE yOuR rIgHt-HaNdEd »
@@pag2728 its totally normal to wear it on the left arm as a right hander
@sketchy How come my displacement isn't showing up, either is yours when i use your working files... I can kinda get it to work if I use a baking texture in between the noise and displacement node, Is this due to S22 and octane not being updated? Very confused!
Yeah pretty much man, in the new versions you have to use a baking texture :(
@@Sketchyvisuals Do you have to change any of the settings for the baking texture? It seems to tear up the smoothness...
Thank you. A bit difficult to recreate the same effect without octane. but it's possible.
노드에티터부분에서 베이킹 텍스쳐 추가하면 프로그램이 멈추는데 혹시 어떻게 해결해야할까요 ? ㅜ
My displacement is super jagged. I bought your file but when I set my settings to yours it still isn't smooth. Any tips? (I messed with the natural/subdivision/etc types of settings for the intermediate points)
Drop the sweep under a subdivision surface, it'll fix it
Can you share or tell us which HDRI you are using please?
@sketchy no way to fix the spot where the displacement connect in on itself right, i spent hours trying to blend those somehow but i failed and it bugs me to just cover it up by camera angle
anyone know how to fix this?
Awesome! Do you know how to create Danny Ivan visuals? Keep going mate!
Yesterday Travis Davids did the same tutorial. Odd coincidence.
its gone from travis channel... whats going on?
@@_o__o_ weird stuff...
It was very odd, I recorded this days ago and posted the renders in the Octane Render Facebook group back on Sunday. Definitely a coincidence. I liked his approach though it's a shame he took it down I'll have to ask him.
@ArgoBeats @Sketchy images on the octane render group actually inspired me to create the tutorial. I decided to remove the video from my channel because i personally feel like i don't want to create clones where a lot of people will create this effect and it might devalue Rik's work BUT that is just personal choice. Imitation is also the ultimate form of flattery but sometimes artists get offended. I've never done a mimic tutorial before so it felt odd to me after it was uploaded. At the same time, i feel like it's also ok to showcase the technique, none of us claim it as our own, we even give the artist direct credit by honoring his style. We are all trying to just help and do this in good faith. I did it in good faith but just as a personal choice i decided to remove it. In the design world everything is a remix, is anything really original? Do we really just come up with ideas from thin air? I don't know. I still love your approach to this Sketchy and i think it's still ok to showcase how it's done, i just opted to remove it off my channel, it's personal choice. @Sketchy your tutorial will probably be the most definitive approach to achieving this effect with cinema 4d and octane render.
@@TravisDavids Very good act, let's keep it real, guys! Youse are the best!
Did you ever release that tip on how to change the spash image?😅
Sometimes I think about that and it haunts me, I will have to get round to that eventually lol
@@Sketchyvisuals been waiting for that tip😂😂😂 and keep up the good work, dont know about others but I learned alot about octane from your tutorials. so keep them coming brother.
Hi please explain to me how to create this but not use octane / redshift? I don't have an RTX graphics card, but I really want to learn how to create this
Maybe try recreate the noise setup in a displacer deformer. Probably your best option, just might be heavier on the scene :)
@@Sketchyvisuals thanks)))
@@Sketchyvisuals thanks! Displacement work well
my computer is not enough powerful to handle the displacement :/, nice tutorial by the way i enjoyed it
anyone have same tutorial for redshift?(
🔥🔥
More dis tutorials!
My Noise displacement is not working?
Octane 2020 messed it up use a baking texture or an older version :)
@@Sketchyvisuals yo thanks for the help 👍🏻
octane ??
What is it? It's a plugin for C4D - you can download a trial version
5:23 This part of the tutorial is where it stops for me. The displacement isnt showing up in R21
Found some advice that helped me mate. Pipe the Noise node through a Baking Texture node, then into displacement. Hope that helps!
@@FrogBlasters thanks,I have fixed it.
@@FrogBlasters Thank you! I was getting a headache trying to figure out what was wrong... I'm new to Octane and third party render engines in general so all these new features are a real challenge lol
@@FrogBlasters Yep!
@@FrogBlasters Thank you dude!!