Really interesting weapon, although a part of me wonders if it might be better implemented if it worked the opposite way: MISSING the attack is what curses you. This way, when fighting a boss you still had a chance to avoid the curse as long as you're playing skillfully and nailing the hit, every time. Otherwise, you're looking at having to no-hit a boss every single time you use this weapon, and I'm still not good enough at this game to do that consistently.
I feel like the idea is that you use it with a second weapon. Anathema is great in a pinch for clearing groups but you don't want to be permanently cursed and you need something else for single-target damage.
I don't think I'll even unlock all these curse weapons tbh. They look fun in the hands of someone who can basically no-hit runs left and right, that's for sure. Not me tho.
At endgame, Demon Strength should scale higher than Support after hitting roughly 10 Curse marks, right? 30% + 2% per additional mark, which would work out to 48% bonus damage at 10 marks. At 28 marks that should be +84% damage, but I assume the damage cap would prevent someone from robbing the Bank and one-shotting bosses, as hilarious as that would be.
Very good weapon tbh, as a curse chest, cursed artifact enjoyer, this weapon is great. Also topic aside, why do I found using a controller harder than playing in mobile normally xd.
something or someone that one vehemently dislikes. "racial hatred was anathema to her" Similar: abhorrent hateful odious repugnant repellent offensive abomination abhorrence aversion monstrosity outrage evil disgrace bane bugbear bête noire pariah 2. a formal curse by a pope or a council of the Church, excommunicating a person or denouncing a doctrine. "the Pope laid special emphasis on the second of these anathemas" Similar: curse ban excommunication damnation
Me watching: oh that seems great!
Me playing: dead before first boss
Really interesting weapon, although a part of me wonders if it might be better implemented if it worked the opposite way: MISSING the attack is what curses you. This way, when fighting a boss you still had a chance to avoid the curse as long as you're playing skillfully and nailing the hit, every time. Otherwise, you're looking at having to no-hit a boss every single time you use this weapon, and I'm still not good enough at this game to do that consistently.
I feel like the idea is that you use it with a second weapon. Anathema is great in a pinch for clearing groups but you don't want to be permanently cursed and you need something else for single-target damage.
yes, i don`t really see a point in adding weapons and items that like 98% of the people playing this game will never use.
That would be quite detrimental as well but would be more appropriate as a concept
Lets pay our respects to the many mushroom boys lost in this video
If you look closely at the thumbnail you can see the heinous act 😔
Nah mushroom boys must perish
Seems to be way more balanced than I would've guessed.
I don't think I'll even unlock all these curse weapons tbh. They look fun in the hands of someone who can basically no-hit runs left and right, that's for sure. Not me tho.
i mean unlock em anyways you can always disable them in custom mpde without downside
3:43 missed rift
i think you should pair these curse weapons with indulgence, since that skill is made for getting rid of curse
8:00 MOST MILLENIAL VEED MOOD LMAO HHHHHHHHHHHHHHHHHHHHHHHHH
You took time cooking that, the whole stream was for that specific moment, right lmao??
LOL
At endgame, Demon Strength should scale higher than Support after hitting roughly 10 Curse marks, right? 30% + 2% per additional mark, which would work out to 48% bonus damage at 10 marks. At 28 marks that should be +84% damage, but I assume the damage cap would prevent someone from robbing the Bank and one-shotting bosses, as hilarious as that would be.
Demon Strength also has an internal cap of 100 curse stacks (so 230% total bonus damage).
Looks like the secret is killing more than one creature at a time.
They should buff it in a way that 1 curse would boost 5% damage up to max 20 (100%) curses or something like that
Free curse on bosses when using damned
With the dammed aspect it will be less risky.
So this is pretty much the tactics/survival version of cursed sword?
It's *_insane_* how safe this is for what's theoretically Tactics' Cursed Sword. 10/10 weapon. Needs nerfing, definitely.
Hey imma point somthing out &I don't know if is console only.
But I can't scroll down when selecting aspects.
Anyone else have this problem?
Run this and curse sword. Even scrolls
Is this only on certain platforms?
Calling Forspoken infamous hurt my soul. Bleh bleh! Cole would look at that game in shame if they were connected. BLEH!
Very good weapon tbh, as a curse chest, cursed artifact enjoyer, this weapon is great. Also topic aside, why do I found using a controller harder than playing in mobile normally xd.
It's not your just used to it
something or someone that one vehemently dislikes.
"racial hatred was anathema to her"
Similar:
abhorrent
hateful
odious
repugnant
repellent
offensive
abomination
abhorrence
aversion
monstrosity
outrage
evil
disgrace
bane
bugbear
bête noire
pariah
2.
a formal curse by a pope or a council of the Church, excommunicating a person or denouncing a doctrine.
"the Pope laid special emphasis on the second of these anathemas"
Similar:
curse
ban
excommunication
damnation
Absolute God gamer🙇
A+ not suited for early game
Hey I had this game.
Is it out for switch?
not yet!
I don't even know who should report this video to, PETA or PETP?
PETF, mushrooms aren't plants, they're fungi
It's pronounced an-athema
Your pronunciation of "anathema" is... oof, bad.
Why did your vid clip when you missed that bird....run failed,play a clean run with no edit...I call BS
I want to learn about this game...not be mislead I can't reload a run when I die