5 Ways to Use Surface Imperfections in Redshift in Cinema 4D | Greyscalegorilla Product Training

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  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 19

  • @iandvan8698
    @iandvan8698 3 роки тому +2

    Thank you so much for NOT adding any music on the background, it allow to watch learn and enjoy my music on the background, it's huge difference, appreciate

    • @nahojazz
      @nahojazz Місяць тому

      Cool tip I never thought of that, UA-cam should even have a feature to mute background music. Awesome Tutorial Chad I had to go back to it because I forgot how to mask part of the imperfection ;)

  • @trollball
    @trollball 3 роки тому +4

    Around minute 3, you talk about confusing terminology on RS Change Range. It seems RS uses "old" and "new" instead of "input" and "output" because input already has a shader graph meaning, related to wires. Two different uses of "input" would also be weird.
    This is a great tutorial. Thank you.

  • @MadCatFX
    @MadCatFX 3 роки тому +5

    how are you isolating the textures so quickly? what's the shortcut?

    • @scheerlon
      @scheerlon 3 роки тому +3

      you need to create a shortcut for that. Go Window > Customization > Customize Commands (or press Shift + F12), search for "connect node to output" and bind it to whatever you like (i got ctrl+shift+C)

    • @MadCatFX
      @MadCatFX 3 роки тому +1

      @@scheerlon thanks so much!!!!🖤🖤🖤

    • @aliwayne4
      @aliwayne4 3 роки тому +1

      @@MadCatFX Alt + W for me

  • @BVCStudios
    @BVCStudios 2 роки тому

    hugely helpful...quick question: I'm using Maya and it doesn't seem that the RS Ramp or RS change range is available in that program. Am I doing something wrong? Thanks!

  • @andygagarin3725
    @andygagarin3725 3 роки тому +1

    thank you!

  • @ssjenforcer191191191
    @ssjenforcer191191191 2 роки тому

    How would you combine two different surface imperfection grayscale image textures? Which node would work?

    • @Greyscalegorilla
      @Greyscalegorilla  10 місяців тому

      Try using the color layer node to combine two imperfections.

  • @callumharper3281
    @callumharper3281 3 роки тому +1

    Hey Chad, what kind of render times can I expect in detailed scenes with dual 2080ti cards. Or is it not worth trying to render myself and use an online render farm? Confused how freelance 3d designers operate

    • @manuelmzeller
      @manuelmzeller 3 роки тому +1

      I am using a setup with two rtx2080 Ti and i am doing most of my work inhouse without renderfarm… it all depends what kind of work you are doing- i am mostly doing under 10sec long motiongraphic or product animations.. rendertimes are usually between 30s-2min (sometimes even less) per frame depending on the scene. Dont expect to use the setup for animated movies though

    • @_m3atball
      @_m3atball 3 роки тому +2

      I have dual 2080tis as well. For a detailed (usually not so optimized) scene I can get the render times down to 1min(ish) per frame. I typically have 3 shot 240 frame renders which is about 12hours total. Just let that stuff render overnight and for anything longer let it render over a weekend. Just make sure there is nothing flammable behind your pc.

  • @reyesdelpech
    @reyesdelpech 3 роки тому

    Do you have similar training with Octane?

    • @Greyscalegorilla
      @Greyscalegorilla  3 роки тому +1

      Yes!

    • @Greyscalegorilla
      @Greyscalegorilla  3 роки тому +1

      5 Ways to Use Surface Imperfections in Octane in Cinema 4D | Greyscalegorilla Product Training

  • @worthapost
    @worthapost 3 роки тому +1

    Why redshift renders never looks great to me? May because i use arnold!