Thank you so much for NOT adding any music on the background, it allow to watch learn and enjoy my music on the background, it's huge difference, appreciate
Cool tip I never thought of that, UA-cam should even have a feature to mute background music. Awesome Tutorial Chad I had to go back to it because I forgot how to mask part of the imperfection ;)
Around minute 3, you talk about confusing terminology on RS Change Range. It seems RS uses "old" and "new" instead of "input" and "output" because input already has a shader graph meaning, related to wires. Two different uses of "input" would also be weird. This is a great tutorial. Thank you.
you need to create a shortcut for that. Go Window > Customization > Customize Commands (or press Shift + F12), search for "connect node to output" and bind it to whatever you like (i got ctrl+shift+C)
hugely helpful...quick question: I'm using Maya and it doesn't seem that the RS Ramp or RS change range is available in that program. Am I doing something wrong? Thanks!
Hey Chad, what kind of render times can I expect in detailed scenes with dual 2080ti cards. Or is it not worth trying to render myself and use an online render farm? Confused how freelance 3d designers operate
I am using a setup with two rtx2080 Ti and i am doing most of my work inhouse without renderfarm… it all depends what kind of work you are doing- i am mostly doing under 10sec long motiongraphic or product animations.. rendertimes are usually between 30s-2min (sometimes even less) per frame depending on the scene. Dont expect to use the setup for animated movies though
I have dual 2080tis as well. For a detailed (usually not so optimized) scene I can get the render times down to 1min(ish) per frame. I typically have 3 shot 240 frame renders which is about 12hours total. Just let that stuff render overnight and for anything longer let it render over a weekend. Just make sure there is nothing flammable behind your pc.
Thank you so much for NOT adding any music on the background, it allow to watch learn and enjoy my music on the background, it's huge difference, appreciate
Cool tip I never thought of that, UA-cam should even have a feature to mute background music. Awesome Tutorial Chad I had to go back to it because I forgot how to mask part of the imperfection ;)
Around minute 3, you talk about confusing terminology on RS Change Range. It seems RS uses "old" and "new" instead of "input" and "output" because input already has a shader graph meaning, related to wires. Two different uses of "input" would also be weird.
This is a great tutorial. Thank you.
how are you isolating the textures so quickly? what's the shortcut?
you need to create a shortcut for that. Go Window > Customization > Customize Commands (or press Shift + F12), search for "connect node to output" and bind it to whatever you like (i got ctrl+shift+C)
@@scheerlon thanks so much!!!!🖤🖤🖤
@@MadCatFX Alt + W for me
hugely helpful...quick question: I'm using Maya and it doesn't seem that the RS Ramp or RS change range is available in that program. Am I doing something wrong? Thanks!
thank you!
How would you combine two different surface imperfection grayscale image textures? Which node would work?
Try using the color layer node to combine two imperfections.
Hey Chad, what kind of render times can I expect in detailed scenes with dual 2080ti cards. Or is it not worth trying to render myself and use an online render farm? Confused how freelance 3d designers operate
I am using a setup with two rtx2080 Ti and i am doing most of my work inhouse without renderfarm… it all depends what kind of work you are doing- i am mostly doing under 10sec long motiongraphic or product animations.. rendertimes are usually between 30s-2min (sometimes even less) per frame depending on the scene. Dont expect to use the setup for animated movies though
I have dual 2080tis as well. For a detailed (usually not so optimized) scene I can get the render times down to 1min(ish) per frame. I typically have 3 shot 240 frame renders which is about 12hours total. Just let that stuff render overnight and for anything longer let it render over a weekend. Just make sure there is nothing flammable behind your pc.
Do you have similar training with Octane?
Yes!
5 Ways to Use Surface Imperfections in Octane in Cinema 4D | Greyscalegorilla Product Training
Why redshift renders never looks great to me? May because i use arnold!
Talk about idiotic comments...