This ship and my first experience seeing it completely sold me on star citizen. I had just started playing and on a whim decided to check out crusader. Eventually I found the crusader show room and I was completely blown away. Not only is it an ACTUAL showroom where you can buy the actual ship in game, but also has several of the ships on display and exploreable. It reminded me of when I was a kid and my parents took me to an airspace museum with the enter planes there and some you could walk into. For the first time I felt that a game could legitimately provide a virtual experience similar to a real one. And then the elevator pushed me under the world and I died.
@@Beau74 Unfortunately the game is not quite at the level I think most people might enjoy. It's why I tell most not to jump in yet if they're interested.
@@dvlx_a997 um you do realize that Morph can’t spend a lot of time as a UA-cam Creator right? He has to work as an architect as well. Not to mention the ships he reviewed before for the most part had been out for a while compared to the MSR. So honestly what are you expecting.
I think they should have put component access in the empty space of the scanning room and used the current engineering for something else like additional hidden cargo, EVA suits, etc.
Not only that but the WHOLE ass end of the ship needs a redesign/under-design.. the entire aft section is unnecessarily busy &over clustered.. the thrusters look like tiny misplaced eyesores who's thrust vector make no sense whatsoever.. nvm the impracticality of having your only access ramp directly underneath &between your thrusters 💀
I can see a single benefit to having the elevator up when the power goes out. That is if your being boarded say you have been EMP'ed just prior. It would limit the access to the rest of the ship to the hidden passageway in the cargo area. Even that would be limited as you will need power or a means of opening the door or restore power which gets the elevator working too.
nah it won't you can just jump up and vault up the space, they really should just remove the mini elevator it serves zero purpose and we don't even use it anymore when it is faster to just jump up to the next level and pull yourself up.
that is true, but you can keep the boxes in the cargo hold which is accessed through the ramp so in most cases you don't need to carry a box up the elevator.
@@MrImmortal709 You can't use the ladder if the elevator is already up, which is what he's saying. That would make the ship harder to breach, especially if the tunnels are only accessible by crew. Like, you don't even get the command prompts, unless the owner gives you permission.
Is it actually the most detailed ship in all of video gaming? I don't know, but it's up there. The time and care put into this ship is impressive. If you'd like to win one, remember to tune in to my Twitch during the upcoming event! www.twitch.tv/itsspacetomato
First, what a ship. Apart from Star Wars, I'm not sure there's any franchise able to create so much appeal for spaceships (especially among video games). Second, what a video. Man, people rightly praise Morphologis for great content, but Space Tomato you're destined for the top of the top!
Yes, more please! This was a great video, and you even spent some time on the HW slots in the hallway to the cockpit that I'm pretty sure is computer blades. Few others have commented on this... And I find them one of the most important parts of this ship as it is them that is going to top off it's versatility. _ED_
Dude, I've got to say, your videos are quite impressive. Music is engrossing. Cinematics are fantastic. Fade in's are spot on. Impressive. Just subscribed. Keep this up and I'm leaving Noobifier and Bored Gamer. Yes, this game has pissed me off over the years, but you are managing to bring me back in to my star runner, mining, and reclaimer. Gracias !!
I like that you mentioned an docking collar/escape hatch at the juncture of the main habitation, recreation, cockpit and server room corridor. Adding a hatch in the ceiling there would be practical and give one more nod to the Millennium Falcon. The docking collar could be covered on the exterior so that the current appearance does not need to change, while just changing the ceiling on the interior, including a drop down ladder when opened up. You are also the first person I've seen mention the door and passage design compared to the Ebon Hawk, which couldn't be more alike, and something that makes me like this ship even more. Well done! I enjoyed all the work in adding motion to most if not all the scenes while also including up close views that show off the details.
Excellent video. By far the best and most complete video on the MSR I've seen. And you make a joke about not being Morphologist but you actually commented a lot more on the things I would have expected out of his video than he did. I don't even think he mentioned the lighting or the contrasting tone of utilitarian function of the rear to the more homey and comfortable aesthetics of the front half of the ship. Very Well done video 10 out of 10 would watch again.
Great review....!!!! I Was a bit disappointed with the smuggling space...but hey not so bad.... And today i Was thinking, what if a teammate has crimestat and is hiding in this space, will we be able to transport him from place to place undetected ? Need to try this.....
Another point is What if i decided to buy a smuggling stuff, i mean at this we cant choose where to store it....thats a bit weird....Whats the point of this hidden cargo space....or may be its not completely implemented right now
@@fredericbecker7965 The first 6SCU goes into the hidden space and the rest goes into the main cargo bay. Yes if you only bought 6 scu of something harmless it would get hidden and if you bought 100scu of something legal then you would only see 94scu in the main cargo bay.
Great review and so much better than a walk through. I am sure this took a lot more time to do. Your humor and cinamatics set every thing you do apart from others.
I LOVE this ship. During the last free fly i spent all my time in it. It is great to fly, great to run around and looks awesome. All ships have shortcomings but honestly this is an all round space pilots ship. Wish i could buy one from pledge store but my money is better on a prospector for earning cash to buy other ships and upgrading components. In truth if it were not for the ‘fun and games’ this ship thoroughly deserved to be ship of the year. Only thing i would like is another entry/exit point for crew, even if it were just a ladder. You are quite exposed as you drop the back door a bit like a D-Day beach landing craft.
Fantastic review! Totally on point. Your workbench idea reminded me of the Ebon Hawk from Kotor, and I agree with the other suggestions. Looking forward to flying my friends around in my MSR this weekend!
This marks the second of your videos on this particular ship, which I have seen. I have to admit, I admire your style. Consider me subscribed. Thank you for the wonderful videos!
Thanks for the excellent work. Loved the presentation and narration. I had MSR fever really bad to begin with and was lining up to buy it as soon as IAE 2950 would allow. Then taking a moment to step away from the collective excitement of the community. after a careful review of my current play style and "career" path, I realize I was about to drop cash for a ship that didn't fit that role. The Hercules C2 is what I'll save my money for. With that cleared up, my shopping list for IAE will be CCU for Corsair, MSR, M2 and also buying the Nomad.
Sweet work mate! This ship is for sure a beauty. It's one of those ships my teenage me would have drooled over and wanted to own. I can't wait to see some well thought out machinima with a cool story wrapped around this ship. Mine is always available to you my friend. :)
Personally I don't understand all the buzz about Morphologis. To me the key element of a ship is not design, but narrative. Can a ship be good setting for a good story? That's what I want to know. As you say, we play the game for experience. I can't experience color theory, shape language or ornamentation. But I can experience a good story. The Enterprise, the Millennium Falcon, Serenity. We don't remember these ships for their design as much as for the parts they played in the stories we love. Good video. Nicely shot and edited. Good commentary. Apart from all that, I'd much rather listen to your voice than Morphologis's any day of the week. Keep up the good work. Please.
I agree totally on the closing statement. I've seen so many people complaining about it "being released without its gameplay," when the reality is it's a transport and was always marketed as a dual role cargo and data transport. Only the data side is missing and there is a lot it can do outside of that.
Great cinematics. Nicely scripted. Top-tier production. The community just got better. I see you and Morphologis running through the Verse in parallel.
The Runner is my favourite ship and i have enjoyed this review very much. You have said many things that came to my mind when i first got aboard. It is a fantastic experience
Great presentation - I really like the "cinematic" style. Thumbs up for this video. The ship looks really awesome. Really thinking about going from my MAX to the mercury.
Best review in the 'Verse. Extreme well edited with nice slow planning shots and useful back ground information in the architecture choices. No one else did that. 👍👍
Excellent job Space Tomato, love your work, the slow panning and the music just brings you in to the seen. As far as the Mercury, it’s beautiful ship from what I’ve seen of it, for sure could have some tweaks like you mentioned plus chairs at computer desks and another lounge chair by the chessboard, hard to play when one gets to sit and the other stands lol. Overall it’s a grate ship but I’m not sure if cig will do any updates like that but time will tell. Cheers 👍
Nice finding your channel. Can’t wait to get in mine. I have not been on since last year and logged in to see my carrack. Didn’t like how large it is. Can’t believe I am saying it but I can’t imagine ever having enough friends who want to run as crew and not just ride their own ship. Think I’ll melt it and get a bunch more small ships Had to come back to agree about the KOTOR ref. Thanks for that.
9:00 man its soooo good that they fixed the turrets. Ships with turrets can have a clear role now, and the MSR is definetly an "anti-fighter-get-off-my-back" kinda combat ship. Which suits its purpose extremely well. And whats better, it actually works as such, with the reworked turret mechanics.
I think they should have left out the Jeffrys Tubes. Then the elevator wouldn not have been necessary and it would have been sleeker. Also some escape pods between bridge and habitation area would have been good and a secondary exit somewhere.
Such a lovely review, I love the calm and the designdetail you go into. I donät even play the game and I really love this ship after watching this. I would really want you to do this on all of the ships, with an update when enough has changed in the game that the ships have more functionality.
Gosh this is SUCH a good video. A lot better than Morphologis' one. What you said is great, what you showed is great, just really awesome! Yes, please make reviews like this of every ship :D
i remember my first day playing star citizen, I was getting comfortable walking around orison and came across the crusader showroom. Needless to say that the mercury star runner is easily my favorite ship
Fantastic review. I love your take on the ship. As an owner, I am very excited to see it in game and get to fly it myself. As for the walk around, it was very well done. I only wish more creators were as considerate as you in not showing all the secret access panels for the hidden doors.
Very nice review! Loved the pace, the explanations and the tour. I think that the server room should be isolated and some sort of secondary exit should exist. Nice touch with the Vanduul sneaking into the bowels. I am sure he meant no harm ;-)
Hands down the best review of the MSR yet, and there have been quite a few in the last few days. Well done. Perhaps you could have demonstrated it incredible acceleration and top speed of 1285 and shown its agility.
I love the detail of this ship! It is awesome that they did not cut corners on this ship. Especially when it comes to the tunnels. They didnt add hard walls to the tunnels to make it easy to design. They made it so you can see every wire and pipe that makes this beast breath and function. I love the functionality of the ship as well. That you can pretty do what ever you can dream up in this ship with a crew or solo. Being able to fit three ROC comfortably inside makes it even more functional and adding more of what you can do. I think this ship has set a new standard for ships in how they SHOULD be made in the future, or re-making all other ships to be this detailed. Fabulous ship in my opinion.
I really enjoy your measured reviews and delivery. Thank you, and keep it up! The MSR looks more complete and polished than anything else to date, but there is some balancing (like for Hydrogen fuel consumption) that needs to be adjusted...hopefully before introduction to the PU.
Great video, very high production value and touched on some very good points about the ship. Just a heads up though, they just added a switch to the scanning chair to raise and lower the scanning dish.
Like he said, it is possible that CIG have something planned for that space. The fact that the Terrapin also has a lot of wasted space around the scanning chair seems to support that idea. It would also suggest that the Herald is not as similar as we assume.
Scanning is supposed to be using that big holospehre. You can see it on 600i and carrack, too. Saw one stream where the holosphere showed in the main hall of the star runner (bug). But I agree. With so much space there could have been a captains quarter. But I gues the captains quarter would be more "Origin" style.
One entry point is very Mil Falcon and secure. I wonder if we'll be getting a cool interior cutaway. I wonder how well habitation and scanning utilizes the space.
The MSR is a great runner. I landed on Ariel for some laranite, just before take off I heard a fellow trader call out over the comms that someone shoot him down after take off. I figured it to late I can't unload,F it time to go full send. At about 4k meters the raider showed up 8k to my 2 o'clock above heading my way fast. All I could think I need to QT or ill lose 351k in uec. Missile lock, oh shit, QT lock, PUNCH IT. 5min later I land at area 18 with my 60k in profit.
I think if you have the Cutlass Black, The MSR and the Carrack (Add a few ROCs) You have most of the gameplay in a solar system. You want to transport your fleet interstellar and have a dedicated Escort, add a Kraken with RRR and your combo of light and medium fighters. Most of the gameplay is covered there
The Dish should be able to be lowered. Only coming up when in use. Don't really need the elevator it's just lost cargo space. The largest problem is there is no escape system. Are the beds like on the connies ejection pods doesn't look like it. The only way out is the back door? No docking collar? mmmm
There are no escape pods, or alternate means of boarding. Which means it is very easily defended from boarders. The trade off is, very limited means of escape for the crew. It's a concession I am quite happy to make.
A few weird design choices but a very nice ship overall. Escape pods needs to be addressed but there're rumors that the cockpit functions as a pod (unhooks from the main ship) so at least the pilot/co pilot may be be saved. Out of the never ships I feel they did a better job with the Carrack and the 890 Jump however and I'm a bit surprised by this.
I personally like that the a lot of the ships especially newer ones, have areas that aren't necessarily the absolute "best" use of space everywhere. But instead have accent areas, a little too much room in places, or fancy pilot chairs. Because that's exactly how cars, houses and even public and commercial buildings are in real life.
This ship and my first experience seeing it completely sold me on star citizen. I had just started playing and on a whim decided to check out crusader. Eventually I found the crusader show room and I was completely blown away. Not only is it an ACTUAL showroom where you can buy the actual ship in game, but also has several of the ships on display and exploreable. It reminded me of when I was a kid and my parents took me to an airspace museum with the enter planes there and some you could walk into. For the first time I felt that a game could legitimately provide a virtual experience similar to a real one.
And then the elevator pushed me under the world and I died.
"Star Citizen is not a game about what's on paper. It's a game about experience."
Including falling through planets!
Hell I love it amazing breath taking views
Yeah. Too bad there's so little to experience.
@@Beau74 Unfortunately the game is not quite at the level I think most people might enjoy. It's why I tell most not to jump in yet if they're interested.
@@SpaceTomato Well we can agree on that.
No offense to morphologis, but Space Tomato just pulled off an even more cinematic review. Bravo!
damn, go Space Tomato
Yeah Morphs video seemed a bit rushed compared to is usual style
it's missing the ultrawide ar but yeah I agree morph was a bit rushed this time (still ultra high quality tho)
@@dvlx_a997 um you do realize that Morph can’t spend a lot of time as a UA-cam Creator right? He has to work as an architect as well. Not to mention the ships he reviewed before for the most part had been out for a while compared to the MSR. So honestly what are you expecting.
@@dvlx_a997 what arrogance? HE HAS A JOB AS AN ARCHITECT AND HE’S IN THE MIDDLE OF A PROJECT
I’ve never wanted any ship more in my life
Same can’t wait to get it.
I've been running around with it in the PTU and it does not disappoint.
i was no fan of the concept ..after few flights now i need it ..
Get a 600i explorer.
Revengex Moon as a concierge 600i isnt worth it
I think they should have put component access in the empty space of the scanning room and used the current engineering for something else like additional hidden cargo, EVA suits, etc.
Proper armory? This is not an explorer that would need an armory... but yes, scanning room seems empty.
edit: Docking collar would be cool...
@HaiDere well maybe he'll finish his one lmao
Not only that but the WHOLE ass end of the ship needs a redesign/under-design.. the entire aft section is unnecessarily busy &over clustered.. the thrusters look like tiny misplaced eyesores who's thrust vector make no sense whatsoever.. nvm the impracticality of having your only access ramp directly underneath &between your thrusters 💀
I can see a single benefit to having the elevator up when the power goes out. That is if your being boarded say you have been EMP'ed just prior. It would limit the access to the rest of the ship to the hidden passageway in the cargo area. Even that would be limited as you will need power or a means of opening the door or restore power which gets the elevator working too.
nah it won't you can just jump up and vault up the space, they really should just remove the mini elevator it serves zero purpose and we don't even use it anymore when it is faster to just jump up to the next level and pull yourself up.
There is a ladder as well you can lift yourself up there with almost no effort, the elevator is a realy idiotic design decision.
@@rhysvizsla9096 You'll need the elevator if you're carrying a box, though. You can't really carry boxes up ladders very easily, yet.
that is true, but you can keep the boxes in the cargo hold which is accessed through the ramp so in most cases you don't need to carry a box up the elevator.
@@MrImmortal709
You can't use the ladder if the elevator is already up, which is what he's saying. That would make the ship harder to breach, especially if the tunnels are only accessible by crew. Like, you don't even get the command prompts, unless the owner gives you permission.
Between you, Morphologis and Subliminal I'm blown away at the video ship reviews. Now if I could get Digthat32 to make one!!!!
Check out his After Dark videos.
Is it actually the most detailed ship in all of video gaming? I don't know, but it's up there. The time and care put into this ship is impressive.
If you'd like to win one, remember to tune in to my Twitch during the upcoming event! www.twitch.tv/itsspacetomato
CIG really outdid themselves with this ship, it really makes me excited for what they do next. Great job, best MSR video I've seen so far!
Imagine the first time they will release a ship with a real gameplay.
Maybe the Nomad or Perseus
@@CHEMAURO. I think the Vulcan will be another great mid size ship similar to the MSR.
Big target, small weapons. No es bueno.
to bad the designer who designed this ship is out of the company :(
First, what a ship. Apart from Star Wars, I'm not sure there's any franchise able to create so much appeal for spaceships (especially among video games).
Second, what a video. Man, people rightly praise Morphologis for great content, but Space Tomato you're destined for the top of the top!
Top notch quality here. Easy to listen to and understand. PLEASE make more of these
Keep an eye out in the next 12 hours 👀
Yes, more please! This was a great video, and you even spent some time on the HW slots in the hallway to the cockpit that I'm pretty sure is computer blades. Few others have commented on this... And I find them one of the most important parts of this ship as it is them that is going to top off it's versatility.
_ED_
I hope there's going to be more review like this in the future. Great take on the MSR, love it.
My god. I've flown that ship since it came out and I only now learned about the crawlspace access in engineering. I love that little ship.
I think a lot of would-be pirates will be surprised by some of the accesses when it comes time to board
Dude, I've got to say, your videos are quite impressive. Music is engrossing. Cinematics are fantastic. Fade in's are spot on. Impressive. Just subscribed. Keep this up and I'm leaving Noobifier and Bored Gamer. Yes, this game has pissed me off over the years, but you are managing to bring me back in to my star runner, mining, and reclaimer. Gracias !!
Dude I'm happy to help reignite the passion a little bit!
I like that you mentioned an docking collar/escape hatch at the juncture of the main habitation, recreation, cockpit and server room corridor. Adding a hatch in the ceiling there would be practical and give one more nod to the Millennium Falcon. The docking collar could be covered on the exterior so that the current appearance does not need to change, while just changing the ceiling on the interior, including a drop down ladder when opened up.
You are also the first person I've seen mention the door and passage design compared to the Ebon Hawk, which couldn't be more alike, and something that makes me like this ship even more. Well done! I enjoyed all the work in adding motion to most if not all the scenes while also including up close views that show off the details.
Excellent video. By far the best and most complete video on the MSR I've seen. And you make a joke about not being Morphologist but you actually commented a lot more on the things I would have expected out of his video than he did. I don't even think he mentioned the lighting or the contrasting tone of utilitarian function of the rear to the more homey and comfortable aesthetics of the front half of the ship. Very Well done video 10 out of 10 would watch again.
Great review....!!!!
I Was a bit disappointed with the smuggling space...but hey not so bad....
And today i Was thinking, what if a teammate has crimestat and is hiding in this space, will we be able to transport him from place to place undetected ?
Need to try this.....
Shielding 90% sure does not work yet
Simply being in the crawlspace does not hide them as only the cargo space is shielded.
@@RobinHartJones only the spot of cargospace ?
Another point is
What if i decided to buy a smuggling stuff, i mean at this we cant choose where to store it....thats a bit weird....Whats the point of this hidden cargo space....or may be its not completely implemented right now
@@fredericbecker7965 The first 6SCU goes into the hidden space and the rest goes into the main cargo bay. Yes if you only bought 6 scu of something harmless it would get hidden and if you bought 100scu of something legal then you would only see 94scu in the main cargo bay.
Great review and so much better than a walk through. I am sure this took a lot more time to do. Your humor and cinamatics set every thing you do apart from others.
Great review! well done, great music placement, flow, and information!
I LOVE this ship. During the last free fly i spent all my time in it. It is great to fly, great to run around and looks awesome. All ships have shortcomings but honestly this is an all round space pilots ship. Wish i could buy one from pledge store but my money is better on a prospector for earning cash to buy other ships and upgrading components. In truth if it were not for the ‘fun and games’ this ship thoroughly deserved to be ship of the year. Only thing i would like is another entry/exit point for crew, even if it were just a ladder. You are quite exposed as you drop the back door a bit like a D-Day beach landing craft.
I'v never seen so mutch love in making a review of anything. It was a breeze to watch this.
Fantastic review! Totally on point. Your workbench idea reminded me of the Ebon Hawk from Kotor, and I agree with the other suggestions. Looking forward to flying my friends around in my MSR this weekend!
Great cinematography and commentary! You deserve more views/subs.
This marks the second of your videos on this particular ship, which I have seen. I have to admit, I admire your style. Consider me subscribed. Thank you for the wonderful videos!
Glad you're diggin!
For a first time Ship Reviewer you have the presentation and the showcase of being a veteran ship reviewer. Great job S.T. Keep it going.
Thanks for the excellent work. Loved the presentation and narration. I had MSR fever really bad to begin with and was lining up to buy it as soon as IAE 2950 would allow. Then taking a moment to step away from the collective excitement of the community. after a careful review of my current play style and "career" path, I realize I was about to drop cash for a ship that didn't fit that role. The Hercules C2 is what I'll save my money for. With that cleared up, my shopping list for IAE will be CCU for Corsair, MSR, M2 and also buying the Nomad.
The quality of production on these reviews are amazing! Great job 👏🏾
Smooth Criminal - yaaass. Excellent ship cinematic. You make some great points.
Only downside of this ship is there's apparently NO emergency exit or escape pod(s). The only entry/exit seems to be the rear ramp.
I was thinking the only downside is not owning one. ;)
I keep hearing the cockpit is an escape pod and that’s why it has that tunnel right before it with the two round doors acting as an airlock.
@@Masterhow101 Does that mean only 2 of the crew can escape?
@@erwinmulder1338 that’s what people were complaining about, saying the cockpit needed additional seating for the rest of the crew.
@@erwinmulder1338 idk how accurate these claims are, just was reading comments on another MSR review video
Well, if this is seriously your 1st video, I can't wait for the next... nice B Rolls, narative, music, and editing skills !
i swear your techniques are getting better each day , amazing video portraying and matching visually what we see and what you say ... beautiful.
This is the best review I've seen - and I have watched most of them. Excellent job and I look forward to more!
"Modules ringing the entire circular hallway" leading to the bridge. Severing charges maybe?
Sweet work mate! This ship is for sure a beauty. It's one of those ships my teenage me would have drooled over and wanted to own.
I can't wait to see some well thought out machinima with a cool story wrapped around this ship.
Mine is always available to you my friend. :)
This is definitely my favorite ship in the verse! Love the Cinematic content.
Personally I don't understand all the buzz about Morphologis. To me the key element of a ship is not design, but narrative. Can a ship be good setting for a good story? That's what I want to know. As you say, we play the game for experience. I can't experience color theory, shape language or ornamentation. But I can experience a good story. The Enterprise, the Millennium Falcon, Serenity. We don't remember these ships for their design as much as for the parts they played in the stories we love.
Good video. Nicely shot and edited. Good commentary. Apart from all that, I'd much rather listen to your voice than Morphologis's any day of the week. Keep up the good work. Please.
We all have our strengths! I'm glad you prefer mine, and I hope you'll enjoy what else I have planned going forward.
I agree totally on the closing statement. I've seen so many people complaining about it "being released without its gameplay," when the reality is it's a transport and was always marketed as a dual role cargo and data transport. Only the data side is missing and there is a lot it can do outside of that.
Great review! One of the best I've seen for the ship. Great visuals, narration, and I loved that you didn't exactly give away all her secrets.
Great cinematics. Nicely scripted. Top-tier production. The community just got better. I see you and Morphologis running through the Verse in parallel.
The Runner is my favourite ship and i have enjoyed this review very much. You have said many things that came to my mind when i first got aboard. It is a fantastic experience
Great presentation - I really like the "cinematic" style. Thumbs up for this video. The ship looks really awesome. Really thinking about going from my MAX to the mercury.
I'll have this ship in a few hours. With the black guard paint and the Rover inside. My life is happier now.
Best review in the 'Verse. Extreme well edited with nice slow planning shots and useful back ground information in the architecture choices. No one else did that. 👍👍
Excellent job Space Tomato, love your work, the slow panning and the music just brings you in to the seen. As far as the Mercury, it’s beautiful ship from what I’ve seen of it, for sure could have some tweaks like you mentioned plus chairs at computer desks and another lounge chair by the chessboard, hard to play when one gets to sit and the other stands lol. Overall it’s a grate ship but I’m not sure if cig will do any updates like that but time will tell. Cheers 👍
Grate review I loved the way you showed perspective of the size of the ship
Nice finding your channel. Can’t wait to get in mine. I have not been on since last year and logged in to see my carrack. Didn’t like how large it is. Can’t believe I am saying it but I can’t imagine ever having enough friends who want to run as crew and not just ride their own ship. Think I’ll melt it and get a bunch more small ships
Had to come back to agree about the KOTOR ref. Thanks for that.
I have to say well done on the cinematics. Loved the presentation. I want to see more. Subscribed!
9:00 man its soooo good that they fixed the turrets.
Ships with turrets can have a clear role now, and the MSR is definetly an "anti-fighter-get-off-my-back" kinda combat ship. Which suits its purpose extremely well. And whats better, it actually works as such, with the reworked turret mechanics.
Hands down best ship review I've watched since ships were being reviewed.
I think they should have left out the Jeffrys Tubes. Then the elevator wouldn not have been necessary and it would have been sleeker. Also some escape pods between bridge and habitation area would have been good and a secondary exit somewhere.
Such a lovely review, I love the calm and the designdetail you go into. I donät even play the game and I really love this ship after watching this.
I would really want you to do this on all of the ships, with an update when enough has changed in the game that the ships have more functionality.
great video. probably the best on the msr that ive seen so far (and ive watched them all)
Gosh this is SUCH a good video. A lot better than Morphologis' one. What you said is great, what you showed is great, just really awesome! Yes, please make reviews like this of every ship :D
This earned my subscription, amazing stuff! If there's a definition of quality, then the synonym would be Space Tomato! Great video!
That was probably one of the best ship review videos I have seen yet.
i remember my first day playing star citizen, I was getting comfortable walking around orison and came across the crusader showroom. Needless to say that the mercury star runner is easily my favorite ship
Fantastic review. I love your take on the ship. As an owner, I am very excited to see it in game and get to fly it myself. As for the walk around, it was very well done. I only wish more creators were as considerate as you in not showing all the secret access panels for the hidden doors.
Scanning dish is now in the retracted state by default, but can be extended and retracted from the scanning room chair. Rejoice!
Yes! Kicking myself for making the review too early and missing that, but I'm glad it's functional now!
Great review! I really enjoy your perspective of this ship and I am eagerly awaiting more!
Very nice first effort! Keep it up man!
Very nice review! Loved the pace, the explanations and the tour. I think that the server room should be isolated and some sort of secondary exit should exist. Nice touch with the Vanduul sneaking into the bowels. I am sure he meant no harm ;-)
Hands down the best review of the MSR yet, and there have been quite a few in the last few days. Well done. Perhaps you could have demonstrated it incredible acceleration and top speed of 1285 and shown its agility.
I love the detail of this ship! It is awesome that they did not cut corners on this ship. Especially when it comes to the tunnels. They didnt add hard walls to the tunnels to make it easy to design. They made it so you can see every wire and pipe that makes this beast breath and function. I love the functionality of the ship as well. That you can pretty do what ever you can dream up in this ship with a crew or solo. Being able to fit three ROC comfortably inside makes it even more functional and adding more of what you can do. I think this ship has set a new standard for ships in how they SHOULD be made in the future, or re-making all other ships to be this detailed. Fabulous ship in my opinion.
New to the channel, but love the camera work and narration, awesome work
Nice review! You got yourself a sub, keep up the quality!
Brilliant review. Well put together and wonderfully executed. All in all you have a new subscriber. Cheers bud.
Finally a really nice review. GIB more of them 😁. Maybe you should make some cinematic reviews for the older ships too.
I really enjoyed your ship review, well put together.
Well, this will be the benchmark for your future Videos! Outstanding job on visuals & information. Just outstanding! 🤘🏻
I really enjoy your measured reviews and delivery. Thank you, and keep it up!
The MSR looks more complete and polished than anything else to date,
but there is some balancing (like for Hydrogen fuel consumption) that
needs to be adjusted...hopefully before introduction to the PU.
Great video, very high production value and touched on some very good points about the ship. Just a heads up though, they just added a switch to the scanning chair to raise and lower the scanning dish.
The dish can be raised/ lowered via the scanning room chair.
If they made the scanning room smaller, they probably could have fit some captain’s quarters in there.
Like he said, it is possible that CIG have something planned for that space. The fact that the Terrapin also has a lot of wasted space around the scanning chair seems to support that idea. It would also suggest that the Herald is not as similar as we assume.
Scanning is supposed to be using that big holospehre. You can see it on 600i and carrack, too. Saw one stream where the holosphere showed in the main hall of the star runner (bug).
But I agree. With so much space there could have been a captains quarter. But I gues the captains quarter would be more "Origin" style.
One entry point is very Mil Falcon and secure. I wonder if we'll be getting a cool interior cutaway. I wonder how well habitation and scanning utilizes the space.
The MSR is a great runner. I landed on Ariel for some laranite, just before take off I heard a fellow trader call out over the comms that someone shoot him down after take off. I figured it to late I can't unload,F it time to go full send. At about 4k meters the raider showed up 8k to my 2 o'clock above heading my way fast. All I could think I need to QT or ill lose 351k in uec. Missile lock, oh shit, QT lock, PUNCH IT. 5min later I land at area 18 with my 60k in profit.
Great review! Enjoyed your point of view about the ship.
ST: "And this dish can't be lowered"
Mine can't even go up lmao
Scanning Room. Sit in the chair and raise or lower it.
Impressing video of an impressive ship!
And the crawlspace below is a-MAZE-ing, too! ;-)
Hey man, fantastic review. Great work, cant wait to see more!
what a thorough review man! holy shit i wish you did more of these.
I think if you have the Cutlass Black, The MSR and the Carrack (Add a few ROCs) You have most of the gameplay in a solar system. You want to transport your fleet interstellar and have a dedicated Escort, add a Kraken with RRR and your combo of light and medium fighters. Most of the gameplay is covered there
What happened to the big round central engine? And I wish the turrets would retract so it looked more sleek on the upper and lower surfaces.
Very good video and commentary. Great work love watching your videos!!
The Dish should be able to be lowered. Only coming up when in use. Don't really need the elevator it's just lost cargo space. The largest problem is there is no escape system. Are the beds like on the connies ejection pods doesn't look like it. The only way out is the back door? No docking collar? mmmm
There are no escape pods, or alternate means of boarding. Which means it is very easily defended from boarders. The trade off is, very limited means of escape for the crew. It's a concession I am quite happy to make.
A few weird design choices but a very nice ship overall. Escape pods needs to be addressed but there're rumors that the cockpit functions as a pod (unhooks from the main ship) so at least the pilot/co pilot may be be saved.
Out of the never ships I feel they did a better job with the Carrack and the 890 Jump however and I'm a bit surprised by this.
If so, they need jumpseats in there somewhere.
Nicely done Tomato. Outstanding presentation overall. Earned a sub. Looking forward to more. :)
I personally like that the a lot of the ships especially newer ones, have areas that aren't necessarily the absolute "best" use of space everywhere. But instead have accent areas, a little too much room in places, or fancy pilot chairs. Because that's exactly how cars, houses and even public and commercial buildings are in real life.
Great video! Would love to see more ship reviews.
Congrats! It was a really good review!
The fly by for scale....pretty fu**ing slick man.
Probably the best review of the ship I've seen.
Awesome work Tomato!
I also like these kind of videos and your style lends itself to me wanting to see more like it!
another day another high quality video! thx
That’s a really nice looking ship. Love the slight asymmetry.
"Tasteful Exposure...." Kudos for delivering THAT one!
Great review and amazing cinematics! Good job!!
I like how the front left and right ain't similar but still looks perfect.
At 2:00 it was the first time, i actually saw the size of this ship, and well shown with this cinematic shot. I love it.
Someone has finally let us have a proper Millennium Falcon