I mean this in the best way possible, but I absolutely loved watching a 5 dollar deck crush decks that probably cost 50+ dollars. This video made me subscribe.
25:20 I was WhiteCharlie, you went first ;) GG My version of the deck doesn't play Karametra or Gods Willing to focus on pumping Ajani and having Stonecoil Serpent for the mega pump with the Glitters.
Been playing this deck for a while after Shieldmaden went Mythic with it in early May. I just got back into MTG and had no wildcards so I put this deck together, some tips for playing it: - Generally you always want to play Alseid on turn one, as it's designed to die to protect your Hawk or your Brute. This is because if your opponent knows what's up and casts removal on your Hawk or your Brute that you play on turn one, you are in bad shape. Winning with an unevasive beefed up Alseid is possible but way harder, and you can no longer leverage its sac effect. In this situation you have to hope to draw your Brute/Hawk or wait and draw enough land to use Lurrus - 6:52 if your opponent uses removal on Alseid, esp with 1 mana up and holding a Gods Willing, let it die, as your primary mission is to go all-in on protecting your pumped up Hawk or Brute. Alseid dying is fine, it's essentially fulfilled its purpose of eating removal to save your pump target. He mentions the risk of a blowout by Brazen Borrower which is real, but avoided if you just let Alseid die and leave up the protection for your pump target. - 29:20 CGB is astute here -- be careful tapping out to play all of your enchantments as quickly as possible, especially if you are holding Gods Willing or other protection. You're not trying to race your opponent, you're trying to build a huge threat they can't deal with that kills them. Sneaking in a bit of extra damage might matter but if they kill his hawk here, he's screwed. - @CovertGoBlue 8:08 not sure why you say this hand is not great, it's pretty much ideal except that the Sentinel's Mark could be an All That Glitters. Otherwise you're holding an Alseid and a Hawk, a bunch of enchantments and a Blessing for protection. That's your Hawk, two sources of protection for the Hawk, and pump which is really all you can ask for. Admittedly, you're hoping to draw into an All That Glitters. I recommend keeping any hand with Alseid, Hawk/Brute, and pump and at least 2 lands. - 12:06 I'd recommend holding extra Hawks and Brutes in case of a sweeper, as you mention. This deck doesn't benefit much from having multiple Hawks or Brutes out. This is a tough call though as with a few lands, you can go all-in like you did and get away with it, so really a preference play. If you have 3 or 4 lands out, you can go all-in and dump your Hawks and Brutes because you really only need one, which you can recover with Lurrus. - Generally you want to hold your Lurrus until you are using it to re-play something important the turn that you roll it out. It's usually not going to influence the game much as just a creature and if it gets killed, it's really bad for you. If it can influence the game as a creature and you can safely play it, go for it though
Thank you for making this video! As a beginner, I appreciate having simple decks to play with. I made the deck with some changes like adding Stonecoil Serpent, Swallow Whole and Heliod's punishment and it was the most fun I had in a long time.
I believe there's only one card that was ever printed that has "protection from colorless" printed on it, so protection from land-based destruction is surprisingly difficult to do outside of indestructible.
I remember when this first showed up on stream about a month ago and thought it was a joke, I've stopped laughing and take it seriously now. Thx again for the vid CGB
CBG played it on twitch when he plays user decks on May 5th:. aetherhub.com/Deck/Public/266618 was the deck he played and broabc should get recognition, unless anyone knows of an earlier build date.
There's something I've always liked about mono white being good in the format. It's just so satisfying beating your opponents down with commons. Especially when they run a $500 Standard deck.
If you want to try playing this in Zendikar 2021 Standard, swap the 4x each of Gods Willing, Glaring Aegis, Healer's Hawk, and Sentinel's Mark for 4x each of Feat of Resistance, Knight's Pledge, Sejiri Shelter, and Transcendant Envoy (Transcendant Envoy counts towards All that Glitters and cheapens your auras so you can have mana for your protection spells). Obv its not as deadly as the CGB version, but still pretty effective!
Really powerful and effective indeed..! I went from Silver4 to Platinum4 without losing a single game and at a really fast pace (max 2 hours of play). I must say; now that Im in platinum, the challenge is only slightly beginning. Definitely a highly competitive deck here. And fun to play. Thanks for this decklist man!!
I built this deck a month or 2 ago for a max of $50 which actually some cards already had. THIS IS A FANTASTIC DECK!!! IS SO MUCH FUN PLAYING WITH IT!!!, I can't play the entire day I'm a very casual player but still, with this deck, I can compete! Thanks for sharing, you ROCK CGB!
I think the best version of this deck is the GW variant playing Season of Growth. Not quite as consistent mana wise but it just never runs out of fuel.
I didn't have enough wildcards to build this deck, so I had to improvise for about 10 missing cards. Still ended up with 5-1 after 6 games, pretty amazing.
Ashlizzle was playing this exact deck 1 month ago on twitch there is a list she uploaded with an awesome sideboard that wins many top decks in Best of 3 as well
I really enjoyed the look on your face winning with this deck. You clearly enjoyed this deck! As always great commentary sharing your thought process is very helpful.
Hi, could you explain why at 18:54 Laurrus was killed by explosion despite its protection from red? Explosion is blue/red so it should be protected from it right? Yes, I am a beginner ;p
The protection from Alseid only lasts until the end of the current turn. CGB used it at the end of his turn to protect Lurrus, protection ended, then the opponent used Explosion during their turn.
hi CGB, you'll probably not read it, but I think now with M21 this deck might be even stronger with speaker of the heavens and selfless savior. There were two weaknesses with the deck in my opinion: 1. keeping up 1 land for the protection, while not having a lot of ressources available, which the savior compensates (of course only gives indestructible, but that accelerates quite a bit) 2. Need for evasive creatures in starting hands, which gets more reliable with the speaker, since it easily gains the life required with all the auras attached to it and then after attacking produces the angel tokens Would love to see an optimized version with your touch
There is a way to make this deck more busted: Add some shock green/white lands One forest And some fabled passage Add season of growth (I normally do 3) And paradise druid Boom you get card draw for every enchantment you cast Plus you can get a 21/20 paradise druid with vigilance hex proof and trample Almost impossible to get rid of Can make the deck a turn slower sometimes (rarely) But the gains are far too much
just got back into arena and have been trying to find a deck to build, saw the list and went and built it before finishing the video and then went on a 7 game winning streak with the deck and i've now come back now to finish the video!
A year later I'm bumping into opponents that can quickly generate a bunch of sacrificial blockers. Experimenting with adding the Team Pennant artifact to give trample and the Speaker of the Heavens as he already has lifelink and vigilance but can also create a 4/4 flying Angel token with just being tapped. I'm still learning a lot but enjoying learning with this deck. Only been on MTGA a month. This deck got me to diamond for the first time.
I've found that any deck that incidentally gains life while...actually doing something meaningful can often really shut down cycling. They rely on being able to chip at you until you're in flare range, so if you keep gaining life, they'll run out of cyclers in hand before you're in flare range and at that point you've essentially won already. Of course, you need to be able to deal with a Fox somehow just in case they decide to actually play it, but...there are many ways to deal with a Fox.
As an aside, the bonuses given by enchantment are not inverse but rather equalized. Essentially, +1+2 does not become +2+1 but functionally becomes +2+2.
new to the page (great videos), just wondering is this standard? modern? probably a little bit of a dumb question, but I've always been terrible at making the distinction. Thanks!
4 роки тому
Sincerely, tried this deck in mythic a couple of days ago and it was hopeless. 86% win rate? Cmon!
I climbed to Mythic (my first time) with a mono-white life gain deck towards the end of last month, but it hasn't been performing as well since. This seems interesting.
I haven't played at all with this in M21, but I looked up all the white cards and the only good addition from there is Selfless Savior, which is maybe better Alseid, maybe not. It costs one less, which is huge, but it can't make your stuff unblockable. I don't think this deck will be able to pay the companion cost AND play Lurrus later much, so maybe three drops are a thing to consider. There is that Idol of Endurance which can maybe be a pseudo lurrus. Otherwise, idk I have no experience.
I’ve noticed that the Lurrus is being played directly from the sideboard in the video. I’ve recently played the deck, but the Lurrus costs 3 colorless mana to get it in hand, and can then be played for its normal manacost (so 6 in all to get it play). Is this something that has been changed or am I missing something?
I just started playing this deck 20 minutes ago and i'm already 5-1 or something like that. My only loss was to a mutate deck with Gemrazer.. One of the games I won was a no mulligan 1 land start that they just couldn't stop. I only have a small sample size and I'm still waiting to go against a control deck, so we will see how it goes but it's going well so far.
Lost to Extinction event. Then lost to Priest /sacrifice deck. Then lost to Uro deck. I beat some weird unorthodox Lurrus deck, then lost to monored. I have reached mythic in other seasons a few times, but I seem to have NO luck with other "successful" decks. Thanks for sharing, though....love the idea of cheap decks that can win (for other people). (P.S......now I just lost a mirror match -- although I did make a mistake, so probably deserved)
I am 99% sure that Gingerbrute was not assigning damage based on toughness in the first game. Turn one it hits for one, 19. Turn two it becomes a 3/5 that assigns on toughness. You attack him with said 3/5 and it only does 3 damage as he is a 16 and then 14 when he shocks on his next turn. Later on when opponent is at 11 you attack for what should be 7 damage and only brings the opponent down to 6.
I've experimented a bit with this deck, but it falls apart quickly against control and sweepers (in my experience at least). Otherwise I was really happy with how it plays!
@@DalmarLesage It's good, and I like it, but it definitely relies on winning early (as aggro does) but you cannot protect your creatures constantly from shatters, clarions, and storm's wraths. It gets significantly worse after you are just relying on topdecking something useful. Also, after your creatures all die, you are left with a hand full of dead cards that cannot save you.
this deck has some ways to deal with them, compared to a lot of voltron type decks and mono red they don't have this kind of survivability. gods willing, blessing, and the lifes bounty. they are not infalable, but they can buy enough time to close out a game and lurrus can get back any lost enchantments or another main threat to start stacking.
When the control deck sweeps twice it is normal for aggro to lose. Usually you can protect your creature from the first sweeper. I run a few copies of fight as one as additional indestructible
What do you think in bo1 of the Selesnya version with Season of Growth? Yes it's true that it might be a turn 2 dead play, but if you manage to untap with it you are in unstoppable card advantage.
Okey i just tested the deck in standard event - its really good against agro and oven decks and all types of lurrus decks too, but it just gets smashed to pieces by yorion decks unless you get a god hand. Problem is shatter the sky isnt countered by protection so it just wipes your board and elspeth wipes your lurus. Most of the deck is enchantments and 13 creatures. Also all that glitters is a massive factor in if you gonna win. Solid deck really fun and different agro deck to pilot, but maybe wait until bans to see if lurrus gets hit in standard before crafting it
nice! I built this deck before the new set and it's looking pretty strong now! i think heliod's punishment fits well if you can't out smash your opponent, but dang can that be tough!
I gave the deck a try, lost 4 matches in a row. First one was a Winota deck with an opponent who got a winota on turn 3-4, with two treachery. Second and Third was Yorion, decks that got two wipes back to back. I screwed up one Karametra's Blessing on an opponent's Teferi. Then last was a mirror match of this exact deck and they got to go first and got a healer hawk with all that glitters two turns before me. GG. Edit got two wins on red Obosh deck, that was fun.
Why would Gingerbrute be a faster clock than Hawk on turn 1? Hawk on 1, Brute on 2 gives you 2 damage on turn 2. Brute on 1, Hawk on 2 gives you 1 damage on turn 1 and 1 damage on turn 2 which equals to 2 damage as well.
Depends on the situation. If you're on the play and a grazer comes down on opponents first turn, you'd rather have brute get that extra damage in than have the hawk get blocked.
@@covertgoblue Aaaah, I see, that makes sense. Thx for the explanation :-) I was comparing it to the turn 1 scorch spitter/fervent champion situation in which I always play the scorch spitter. Maybe this also isn't strictly correct hmhm. (Not that I would be playing mono red of course ...)
Atm Extinction event card is really popular and there no protection from it in this deck . I lost to that card every time i did not win , when i did win it was not straightforward . Still i had fun playing it , so thank you !
I won a game day with mono white budget heroic back when karns came out, this deck reminds me of it and might just renew my viggor for grinding. Thanks CGB
DAMN! This is the secret deck I've been grinding with. Okay, well mostly. I have the green splash which is legit only for season of growth and nothing else. It's so fun!
My opponent was playing Obosh mono-Red. I only started with Alseid, but I had some enchantments so I put them on it and attacked to get some life gain going. eventually I drew a Healer's Hawk and that in play and Lurrus, while holding a Karametra. They had some ground blockers, but nothing in the air and were at 4 health. I sacked my Alsied at the end of their turn and then said "Good Game." I don't think they realized I was only doing that to transfer enchantments to my Hawk to fly over them... lol. Glaring Aegis and the Karametra for 4 points and they quit.
I've been building this for a few friends that just started. Awesome budget deck .It's pretty fun to play too (MEGA HAWWWWKKKKK!!!) It's nice too that it even runs well without Lurrus for zero rares.
I've been playing this deck for about the last month, it does pretty well, but i started splashing green for Season of Growth, gives it advantage in the mirror and lets it be a bit more viable in the mid game.
My reclamation actually runs sweepers to deal with shit like this. Mostly mono red though. I've had them tilt on turn 4 after I storms wraith their board. I wonder how it would do against this. I also run Chandra for her sweeper and kill ability on turn 6. It helps alot.
I built this deck a little while ago, except mtga shuffler is still broken so I'm only running 13 plains and 2 castles, don't really need the castles, so should be just running 15 plains I suppose, running hushbringers but thinking of taking them out for 2 more glass caskets, or some other stuff, leaving just 2 glass caskets might be fine and go full 4 god's willing
I played this deck 4-5 times. A couple of times they crushed me. The other games, I stole their Hawk, or killed it after they ran out of protection cards. It took 4 removals to get rid of it, and then they conceded.
Tried that same deck some weeks ago. Sadly, never worked out. Either missing the enchantments to spell, or protecting spells and the creatures die faster than hitting the ground.
Okay, how do you beat this thing. All of my removal and deathtouch tricks are made useless by the protection spells. I am genuinely at a loss of what to do.
I've been running this deck for about 2 weeks now. It works fabulously! But now I need to think up a new deck to counter this one cause everyone is gonna use it 🤣
21:53 it was so satisfying denying the agent of treachery effect 🤫
I mean this in the best way possible, but I absolutely loved watching a 5 dollar deck crush decks that probably cost 50+ dollars. This video made me subscribe.
25:20 I was WhiteCharlie, you went first ;) GG
My version of the deck doesn't play Karametra or Gods Willing to focus on pumping Ajani and having Stonecoil Serpent for the mega pump with the Glitters.
U need at least one of the protection spells or you get absolutely smashed by any interaction in the format
Been playing this deck for a while after Shieldmaden went Mythic with it in early May. I just got back into MTG and had no wildcards so I put this deck together, some tips for playing it:
- Generally you always want to play Alseid on turn one, as it's designed to die to protect your Hawk or your Brute. This is because if your opponent knows what's up and casts removal on your Hawk or your Brute that you play on turn one, you are in bad shape. Winning with an unevasive beefed up Alseid is possible but way harder, and you can no longer leverage its sac effect. In this situation you have to hope to draw your Brute/Hawk or wait and draw enough land to use Lurrus
- 6:52 if your opponent uses removal on Alseid, esp with 1 mana up and holding a Gods Willing, let it die, as your primary mission is to go all-in on protecting your pumped up Hawk or Brute. Alseid dying is fine, it's essentially fulfilled its purpose of eating removal to save your pump target. He mentions the risk of a blowout by Brazen Borrower which is real, but avoided if you just let Alseid die and leave up the protection for your pump target.
- 29:20 CGB is astute here -- be careful tapping out to play all of your enchantments as quickly as possible, especially if you are holding Gods Willing or other protection. You're not trying to race your opponent, you're trying to build a huge threat they can't deal with that kills them. Sneaking in a bit of extra damage might matter but if they kill his hawk here, he's screwed.
- @CovertGoBlue 8:08 not sure why you say this hand is not great, it's pretty much ideal except that the Sentinel's Mark could be an All That Glitters. Otherwise you're holding an Alseid and a Hawk, a bunch of enchantments and a Blessing for protection. That's your Hawk, two sources of protection for the Hawk, and pump which is really all you can ask for. Admittedly, you're hoping to draw into an All That Glitters. I recommend keeping any hand with Alseid, Hawk/Brute, and pump and at least 2 lands.
- 12:06 I'd recommend holding extra Hawks and Brutes in case of a sweeper, as you mention. This deck doesn't benefit much from having multiple Hawks or Brutes out. This is a tough call though as with a few lands, you can go all-in like you did and get away with it, so really a preference play. If you have 3 or 4 lands out, you can go all-in and dump your Hawks and Brutes because you really only need one, which you can recover with Lurrus.
- Generally you want to hold your Lurrus until you are using it to re-play something important the turn that you roll it out. It's usually not going to influence the game much as just a creature and if it gets killed, it's really bad for you. If it can influence the game as a creature and you can safely play it, go for it though
Thank you for making this video! As a beginner, I appreciate having simple decks to play with. I made the deck with some changes like adding Stonecoil Serpent, Swallow Whole and Heliod's punishment and it was the most fun I had in a long time.
It's not Win-oh-TA, it's Win-OH-ta
🎶This is mono white
This is mono white
Healers hawk
Gingerbrute
Auras are really rude🎶
We play mono white
Gaining life
Till we suddenly die to bigger creatures, sweepers or card advantage.
This is mono white
@@olafthemoose9413 thats old mono white. ajani mono white
aura's are really cute would've rhymed
This is mono white
We play mono white
All that glitters is gold
Only hawks with auras break the mold
@@bluepajamagamers5704 damn, should have done that
This deck is the reason I added some Blast Zones in my reclamation deck.
rude
I believe there's only one card that was ever printed that has "protection from colorless" printed on it, so protection from land-based destruction is surprisingly difficult to do outside of indestructible.
Blah
I've tested this deck this morning and had a really good winrate with it. thank you for this Video.
I remember when this first showed up on stream about a month ago and thought it was a joke, I've stopped laughing and take it seriously now. Thx again for the vid CGB
CBG played it on twitch when he plays user decks on May 5th:. aetherhub.com/Deck/Public/266618 was the deck he played and broabc should get recognition, unless anyone knows of an earlier build date.
There's something I've always liked about mono white being good in the format. It's just so satisfying beating your opponents down with commons. Especially when they run a $500 Standard deck.
Everyone on the ladder playing this deck 1 hour after CGB posts this...
so many useless brain out there
I now know what was up two weeks ago. Do I really need to check CGB on these budget releases before playing? Apparently.
If you want to try playing this in Zendikar 2021 Standard, swap the 4x each of Gods Willing, Glaring Aegis, Healer's Hawk, and Sentinel's Mark for 4x each of Feat of Resistance, Knight's Pledge, Sejiri Shelter, and Transcendant Envoy (Transcendant Envoy counts towards All that Glitters and cheapens your auras so you can have mana for your protection spells). Obv its not as deadly as the CGB version, but still pretty effective!
Thank you sir, you are a legend
I love how this deck looks like trash, but adds up to something really powerful. A lot of fun!
I'm still not convinced on this deck. Cycling still feels like the better cheap deck as it can hang in BO3.
"Math is for... me!" Wait, that's illegal.
Really powerful and effective indeed..! I went from Silver4 to Platinum4 without losing a single game and at a really fast pace (max 2 hours of play).
I must say; now that Im in platinum, the challenge is only slightly beginning.
Definitely a highly competitive deck here. And fun to play. Thanks for this decklist man!!
I built this deck a month or 2 ago for a max of $50 which actually some cards already had. THIS IS A FANTASTIC DECK!!! IS SO MUCH FUN PLAYING WITH IT!!!, I can't play the entire day I'm a very casual player but still, with this deck, I can compete! Thanks for sharing, you ROCK CGB!
Glad you enjoy it!
I think the best version of this deck is the GW variant playing Season of Growth. Not quite as consistent mana wise but it just never runs out of fuel.
I didn't have enough wildcards to build this deck, so I had to improvise for about 10 missing cards. Still ended up with 5-1 after 6 games, pretty amazing.
Love making glittery, sparkly gingerbread with crazy strength almost like some kind of vampire. 🌟
Ashlizzle was playing this exact deck 1 month ago on twitch there is a list she uploaded with an awesome sideboard that wins many top decks in Best of 3 as well
I really enjoyed the look on your face winning with this deck. You clearly enjoyed this deck! As always great commentary sharing your thought process is very helpful.
Hi, could you explain why at 18:54 Laurrus was killed by explosion despite its protection from red? Explosion is blue/red so it should be protected from it right? Yes, I am a beginner ;p
The protection from Alseid only lasts until the end of the current turn. CGB used it at the end of his turn to protect Lurrus, protection ended, then the opponent used Explosion during their turn.
@@Grimauld1 Ohh, thanks.
SO lame when copycats use your decks and spam "good game", "your turn" all the time in chat bc they feel powerfull
hi CGB, you'll probably not read it, but I think now with M21 this deck might be even stronger with speaker of the heavens and selfless savior.
There were two weaknesses with the deck in my opinion:
1. keeping up 1 land for the protection, while not having a lot of ressources available, which the savior compensates (of course only gives indestructible, but that accelerates quite a bit)
2. Need for evasive creatures in starting hands, which gets more reliable with the speaker, since it easily gains the life required with all the auras attached to it and then after attacking produces the angel tokens
Would love to see an optimized version with your touch
Today i started on arena, bought this deck and went from bronze4 to platinum4 in 10 hours, thx for the deck!
Dude, literally same. Crazy good deck!
26:18 "What?! Opponent's improvising!" Lol not sure why that was so funny.
There is a way to make this deck more busted:
Add some shock green/white lands
One forest
And some fabled passage
Add season of growth (I normally do 3)
And paradise druid
Boom you get card draw for every enchantment you cast
Plus you can get a 21/20 paradise druid with vigilance hex proof and trample
Almost impossible to get rid of
Can make the deck a turn slower sometimes (rarely)
But the gains are far too much
where are you going to get the trample ability for the druid?
Every time you pumped Gingerbrute I imagined the giant gingerbread man from Shrek 2. Anyone else? Just me?
just got back into arena and have been trying to find a deck to build, saw the list and went and built it before finishing the video and then went on a 7 game winning streak with the deck and i've now come back now to finish the video!
Also that Winota game was disgusting. Two lands and the opponent has agent and kenrith on turn 4. I wanna go puke now.
Not to mention, they mulled to 5...
yeah winota was a mistake to print
A year later I'm bumping into opponents that can quickly generate a bunch of sacrificial blockers. Experimenting with adding the Team Pennant artifact to give trample and the Speaker of the Heavens as he already has lifelink and vigilance but can also create a 4/4 flying Angel token with just being tapped. I'm still learning a lot but enjoying learning with this deck. Only been on MTGA a month. This deck got me to diamond for the first time.
I've found that any deck that incidentally gains life while...actually doing something meaningful can often really shut down cycling. They rely on being able to chip at you until you're in flare range, so if you keep gaining life, they'll run out of cyclers in hand before you're in flare range and at that point you've essentially won already. Of course, you need to be able to deal with a Fox somehow just in case they decide to actually play it, but...there are many ways to deal with a Fox.
As an aside, the bonuses given by enchantment are not inverse but rather equalized. Essentially, +1+2 does not become +2+1 but functionally becomes +2+2.
new to the page (great videos), just wondering is this standard? modern? probably a little bit of a dumb question, but I've always been terrible at making the distinction. Thanks!
Sincerely, tried this deck in mythic a couple of days ago and it was hopeless. 86% win rate? Cmon!
I climbed to Mythic (my first time) with a mono-white life gain deck towards the end of last month, but it hasn't been performing as well since. This seems interesting.
dumped my wild cards into this deck, 100% win rate thru 25 games so far, neat
25!!!!!!!!!!!!!!!!
How? Its budget.
Love this deck since I’m just starting out and don’t have many rare and mythic wilds.
Any thoughts on adjusting this deck with M21?
I haven't played at all with this in M21, but I looked up all the white cards and the only good addition from there is Selfless Savior, which is maybe better Alseid, maybe not. It costs one less, which is huge, but it can't make your stuff unblockable. I don't think this deck will be able to pay the companion cost AND play Lurrus later much, so maybe three drops are a thing to consider. There is that Idol of Endurance which can maybe be a pseudo lurrus. Otherwise, idk I have no experience.
Swallow Whole along with the Glaring Aegis tapping effect can cover the annoying effect critters.
Just wanted to say I'm loving this deck. I am using the white castles but I finally got out of gold for the first time using this deck.
"He gains a lot of life, so we have to do a lot of damage"
Has the red corruption got to you after having a taste of what attacking face feels like?
I’ve noticed that the Lurrus is being played directly from the sideboard in the video. I’ve recently played the deck, but the Lurrus costs 3 colorless mana to get it in hand, and can then be played for its normal manacost (so 6 in all to get it play). Is this something that has been changed or am I missing something?
I just started playing this deck 20 minutes ago and i'm already 5-1 or something like that. My only loss was to a mutate deck with Gemrazer.. One of the games I won was a no mulligan 1 land start that they just couldn't stop. I only have a small sample size and I'm still waiting to go against a control deck, so we will see how it goes but it's going well so far.
I miss this deck. My all time favourite deck. This deck got me really enjoying MTG.
Solid footing doesn't flip bonuses, +1/+3 doesn't become +3/+1 it becomes +3/+3 toughness remains the same, damage simply becomes based on it
"Perhaps they were tilted that their mythic Uro can't compete with the commoner Gingerbrute"
Lost to Extinction event. Then lost to Priest /sacrifice deck. Then lost to Uro deck. I beat some weird unorthodox Lurrus deck, then lost to monored. I have reached mythic in other seasons a few times, but I seem to have NO luck with other "successful" decks. Thanks for sharing, though....love the idea of cheap decks that can win (for other people). (P.S......now I just lost a mirror match -- although I did make a mistake, so probably deserved)
What a fun deck! Just got my daily quota of wins with it and it was a blast. Thanks for sharing this and all of your other content :)
I am 99% sure that Gingerbrute was not assigning damage based on toughness in the first game. Turn one it hits for one, 19. Turn two it becomes a 3/5 that assigns on toughness. You attack him with said 3/5 and it only does 3 damage as he is a 16 and then 14 when he shocks on his next turn. Later on when opponent is at 11 you attack for what should be 7 damage and only brings the opponent down to 6.
I've experimented a bit with this deck, but it falls apart quickly against control and sweepers (in my experience at least). Otherwise I was really happy with how it plays!
Yeah I made the same experience with this deck. Its very good against other aggro decks but has a realy hard time against some control decks.
@@DalmarLesage It's good, and I like it, but it definitely relies on winning early (as aggro does) but you cannot protect your creatures constantly from shatters, clarions, and storm's wraths. It gets significantly worse after you are just relying on topdecking something useful. Also, after your creatures all die, you are left with a hand full of dead cards that cannot save you.
this deck has some ways to deal with them, compared to a lot of voltron type decks and mono red they don't have this kind of survivability. gods willing, blessing, and the lifes bounty. they are not infalable, but they can buy enough time to close out a game and lurrus can get back any lost enchantments or another main threat to start stacking.
When the control deck sweeps twice it is normal for aggro to lose. Usually you can protect your creature from the first sweeper. I run a few copies of fight as one as additional indestructible
What do you think in bo1 of the Selesnya version with Season of Growth? Yes it's true that it might be a turn 2 dead play, but if you manage to untap with it you are in unstoppable card advantage.
Any chance you might share that variant?
Okey i just tested the deck in standard event - its really good against agro and oven decks and all types of lurrus decks too, but it just gets smashed to pieces by yorion decks unless you get a god hand. Problem is shatter the sky isnt countered by protection so it just wipes your board and elspeth wipes your lurus. Most of the deck is enchantments and 13 creatures. Also all that glitters is a massive factor in if you gonna win. Solid deck really fun and different agro deck to pilot, but maybe wait until bans to see if lurrus gets hit in standard before crafting it
You're a better driver than I am. I can't get any luck with this deck. I might try again.
What about running Daxos? Giving it vigilance + Solid footing = massive attack?
nice! I built this deck before the new set and it's looking pretty strong now! i think heliod's punishment fits well if you can't out smash your opponent, but dang can that be tough!
5:42 the brute in t1 is more relevant for a t2 or 3 All that glitters than the 1 dmg
That Winota game. Tense and that second Hawk was clutch
I gave the deck a try, lost 4 matches in a row. First one was a Winota deck with an opponent who got a winota on turn 3-4, with two treachery. Second and Third was Yorion, decks that got two wipes back to back. I screwed up one Karametra's Blessing on an opponent's Teferi. Then last was a mirror match of this exact deck and they got to go first and got a healer hawk with all that glitters two turns before me. GG. Edit got two wins on red Obosh deck, that was fun.
Decided to give this a try and first game was a mirror match, even same turn 1 and 2 play (gingerbrute and glitters)
That was really fun to watch, well done sir.
Why would Gingerbrute be a faster clock than Hawk on turn 1?
Hawk on 1, Brute on 2 gives you 2 damage on turn 2. Brute on 1, Hawk on 2 gives you 1 damage on turn 1 and 1 damage on turn 2 which equals to 2 damage as well.
Depends on the situation. If you're on the play and a grazer comes down on opponents first turn, you'd rather have brute get that extra damage in than have the hawk get blocked.
That's true. I was just wondering because CGB specifically mentioned a faster clock which I couldn't see in that situation.
Brute buffs a turn two all that glitters, hawk doesn't, even if you don't have it you could draw it
@@covertgoblue Aaaah, I see, that makes sense. Thx for the explanation :-) I was comparing it to the turn 1 scorch spitter/fervent champion situation in which I always play the scorch spitter. Maybe this also isn't strictly correct hmhm. (Not that I would be playing mono red of course ...)
Atm Extinction event card is really popular and there no protection from it in this deck . I lost to that card every time i did not win , when i did win it was not straightforward . Still i had fun playing it , so thank you !
I won a game day with mono white budget heroic back when karns came out, this deck reminds me of it and might just renew my viggor for grinding. Thanks CGB
13:59 If you give the hawk protection from white then all your enchantments will fall off as they are also white.
DAMN! This is the secret deck I've been grinding with. Okay, well mostly. I have the green splash which is legit only for season of growth and nothing else. It's so fun!
what is the green splash? Green mana? Would you mind sharing your deck? I've been playing for 2 weeks and I'm liking it thus far.
can we get a 13 land version?
This deck has been a ton of fun to play, just have to remember to leave mana open. Thanks for the video!
My opponent was playing Obosh mono-Red. I only started with Alseid, but I had some enchantments so I put them on it and attacked to get some life gain going. eventually I drew a Healer's Hawk and that in play and Lurrus, while holding a Karametra. They had some ground blockers, but nothing in the air and were at 4 health. I sacked my Alsied at the end of their turn and then said "Good Game." I don't think they realized I was only doing that to transfer enchantments to my Hawk to fly over them... lol. Glaring Aegis and the Karametra for 4 points and they quit.
I've been building this for a few friends that just started. Awesome budget deck .It's pretty fun to play too (MEGA HAWWWWKKKKK!!!) It's nice too that it even runs well without Lurrus for zero rares.
Any suggestion for post companion changes? Should Lurrus stay there or go on the main deck?
This is awesome but how the heck did you not get matched to a yorion deck? I always face them in like 3 out of 5 matches.
You do get marched up with them... and you DESTROY them!
There was one
Welp, *deletes deck* Now that CGB has done it, I'm about to see it everywhere.
Same I’ve been playing this for weeks lol
I've been playing this deck for about the last month, it does pretty well, but i started splashing green for Season of Growth, gives it advantage in the mirror and lets it be a bit more viable in the mid game.
Do you think this still works with the changes to companion?
Yay for the CGB cam being back on the left side of the screen!
My reclamation actually runs sweepers to deal with shit like this. Mostly mono red though. I've had them tilt on turn 4 after I storms wraith their board. I wonder how it would do against this. I also run Chandra for her sweeper and kill ability on turn 6. It helps alot.
So... you’re the reason I’ve been dealing with this thing today.
I built this deck a little while ago, except mtga shuffler is still broken so I'm only running 13 plains and 2 castles, don't really need the castles, so should be just running 15 plains I suppose, running hushbringers but thinking of taking them out for 2 more glass caskets, or some other stuff, leaving just 2 glass caskets might be fine and go full 4 god's willing
What about using double strike creatures?
Is there a way to be good from the beginning or is it just constant smack downs for ages until I buy stuff?
ok so I tweeked my deck that was similar to this and played 12 games, 11 people quit by turn 4, the 12th just died on turn 5
The tiny music clip in the beginning, what is that song? I've heard it before I swear
"math is for... me? I guess?" that's right CGB sometimes you're not blocking!
So how can we adjust the deck to companions being nerfed? I was thinking maybe one or two copies of brought back
I played this deck 4-5 times. A couple of times they crushed me. The other games, I stole their Hawk, or killed it after they ran out of protection cards. It took 4 removals to get rid of it, and then they conceded.
You have restored your honor, after that abomination of yesterday. Well done.
Tried that same deck some weeks ago. Sadly, never worked out.
Either missing the enchantments to spell, or protecting spells and the creatures die faster than hitting the ground.
Questing Beast is this deck‘s nightmare. It blocks Gingerbrute, has Deathtouch and protection doesn‘ save you from it.
thats wrong!
Okay, how do you beat this thing. All of my removal and deathtouch tricks are made useless by the protection spells. I am genuinely at a loss of what to do.
This deck is awesome. It's cheap, easy to play and powerful. I just started rank. Day 1 gold 4. Day 2 Plat.
was this deck really worth all the sild cards? im new to the game and its all i have left.
Holy crap you just broke the Bo1 meta, this deck is gonna be everywhere
Hooray for more budget decks, I need some of that right now
Love these decks, watch all the cards spike in price and see this deck every where!
Cool kid coop kid. Commenting to help your algo. Appreciate all you do CGB.
What do we call this deck?
Love it and just bought all the singles from the local rpg store. Need a label for the box 😂👊🏻🤗
“Glittering White Weenies” 👉😎👉
I've been running this deck for about 2 weeks now. It works fabulously! But now I need to think up a new deck to counter this one cause everyone is gonna use it 🤣
Now all of my opponents are playing this deck - thanks a lot.
is this deck still as good with the companion nerf?
If you play a mirror match you might watchout to give there creatures protection from white so that they lose all the entchantments.