Drongo's Map Population - Basic Setup

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  • Опубліковано 18 гру 2024

КОМЕНТАРІ • 195

  • @thureintun1687
    @thureintun1687 4 роки тому +41

    I love how your mod doesn't need writing down loads of classnames in the module.
    Just put bunch of units you like to be used and GO! Whata lazy man tactic lol
    I love it!

  • @BigSauce_
    @BigSauce_ Рік тому +6

    you have created a masterpiece with endless replayability

  • @Vectif
    @Vectif 4 роки тому +27

    really diggin' the liquid funk / jungle / amen break music in the background you chose, it keeps showing up in my recommended lol. Love the work on your mods, had a lot of fun with Area of Operations, cool stuff dude. Keep up the good work.

    • @drongomods
      @drongomods  4 роки тому +9

      Cheers man.

    • @IzButter
      @IzButter 2 місяці тому

      ​@@drongomods Hi quick question every time I set up a mission to be a pilot it despanse my aircraft and only leaves me how would I set up the mission so it doesn't do that

  • @winterfox5
    @winterfox5 2 роки тому

    Wow, did not expect to hear a Sewerslvt song just out in the wild, let alone on a somewhat niche Arma mod video. Good choice Drongo

  • @ibomber.
    @ibomber. 8 місяців тому

    Love the mod, im lazy at placing units and making little compounds as a singleplayer zeus so this is very helpful

  • @zephsuki
    @zephsuki 3 роки тому +2

    ah yes, another man who knows Sewerslvt

  • @jonbennett8467
    @jonbennett8467 4 роки тому +13

    Hey Drongo - thanks for the excellent mod and explanation vid. Question : If the AO is set to a large value, are created enemy units persistent on the map, or do they become simulated outside of player view distance etc. to save on performance?

    • @ROALD.
      @ROALD. 2 роки тому +2

      Yeah I wonder about this too

  • @ro11ing_stone20
    @ro11ing_stone20 2 роки тому +1

    man i’m still using your artillery, orbital, air ops, and getting re-accustomed to this “took an extremely long break from arma 3” ….but your mods have played a big factor with coming back and enjoying this game. i just wanted to say thank you mate and that i truly appreciate your work and thoroughness. no such thing as a perfect mod, but when gameplay is still fun and unexpecting…especially from town scale to map scale…. that is mad awesome. please keep doing what you are man. arma 3 or not.. the world needs ppl like you 🤏🏿🫡

    • @drongomods
      @drongomods  2 роки тому +1

      Thanks man, appreciate it. More goodies coming soon.

    • @ro11ing_stone20
      @ro11ing_stone20 2 роки тому

      @@drongomods most definitely and can’t wait !

  • @BenatArms
    @BenatArms 4 роки тому +2

    Love your work mate!

  • @namrewob1
    @namrewob1 4 роки тому +1

    Can't wait to try this, looks awesome!

  • @penname8380
    @penname8380 8 місяців тому

    0:47 Literally top tier piece of troubleshooting. 🤣I got slugged down once dealing with Vaniila NATO spawns for heli pilots.
    So... Corporal rank isn't used by drongo mods?

    • @drongomods
      @drongomods  8 місяців тому

      Yeah, I considered making a built-in insurgent faction, but "for some reason NATO units are spawning" is very useful for debugging.

  • @Tiesto940
    @Tiesto940 Рік тому

    pure like for this dnb the good one takken to my collection

  • @helper769
    @helper769 3 роки тому

    Yooooo! Sewerslvt is amazing, nice music taste~!

  • @CroatianTemplar91
    @CroatianTemplar91 2 роки тому

    This video and your mod are amazing.

  • @thechonkybuffalo2047
    @thechonkybuffalo2047 3 роки тому +5

    Hey drongo, love the work you do! I've been searching for a bit now and was wondering if you have implement a persistence into this mod as of yet. I'm looking forward to use this to build a dynamic campaign that we can keep moving once we clear an area. If not any suggestions on what I can use/do to help with that?

  • @zeetwenty-three150
    @zeetwenty-three150 3 роки тому

    Another ARMA nerd who likes Sewerslvt, and a modder nonetheless! Hell yea!

  • @firebladeV
    @firebladeV 4 роки тому

    Hey man, thank you for all your awesome mods!!

    • @drongomods
      @drongomods  4 роки тому +1

      Cheers man.

    • @bobbyj9173
      @bobbyj9173 4 роки тому

      @@drongomods I have a issue

    • @drongomods
      @drongomods  4 роки тому

      @@bobbyj9173 It's probably best to ask on the discord or on steam, I don't always get notifications on YT.

    • @bobbyj9173
      @bobbyj9173 4 роки тому

      @@drongomods oh ok ill ask on your mod the issue but I'll just say it now anyway sometimes the units just freeze when the are starting to spawn them all over the map but only when im not playing im watching them as the camera

  • @domingessepi2517
    @domingessepi2517 4 роки тому +4

    Hello! Couple of questions, I was wondering how to make it so every town or settlement has civies, and if they are interactive. also what modules are good for spawning lots of enemy AI because i wouldnt mind a bit more action. Great Mod btw! Thank you

  • @EQI264
    @EQI264 3 роки тому +2

    I absolutely love this but I have one issue
    Whenever I try to set multiple "Define Faction" plots and put different types of factions like CSAT Civillian and others, The teams end up being correct but they have swapped uniforms, for example the Civillians sometimes have CSAT Uniforms and CSAT sometimes have MDF and MDP (friendly forces) Uniforms and it causes alot of confusion during a firefight trying to figure out who is who. *Please halp meh* .-.

  • @IndianArma
    @IndianArma 4 роки тому +2

    Hey, I am new to area of operations and yesterday, I was trying g to edit a mission where I wanted an independent faction to be defined as the enemy. Everything worked the way you had described by simply defining the enemy units, however, the enemy spawned all around my base of operations perhaps because of where the AO module was placed? The thing I was trying is to create a sandbox capture the enemy HQ HC style mission and I wanted the enemy to be restricted to a certain half of the map. Should I usually place the AO where I want this to happen and control the area that the enemy spawns in by defining the radius of the module? I am sorry if the question seems silly, I am rather new to arma editing.

    • @drongomods
      @drongomods  4 роки тому +2

      Yeah, place the Core module where you want the mission to take place and use the debug mode to check its size etc. You can place editor stuff outside the AO, it won't cause any problems. The AO basically means units and mission will only spawn within that area. Also, you can use Blacklist modules to stop spawning in your base.

    • @IndianArma
      @IndianArma 4 роки тому +2

      @@drongomods thank you very much for your prompt response, I will try the blacklist module and change the position of the AO module and report.

    • @hunterwilk
      @hunterwilk 4 роки тому

      @@IndianArma did this work?

    • @IndianArma
      @IndianArma 4 роки тому

      @@hunterwilk yes it did.

  • @pyralid7
    @pyralid7 9 місяців тому

    very based song choice

  • @reaperone7325
    @reaperone7325 8 місяців тому

    ​ @drongomods can you recommend a good mod to spawn/respawn a group of AI from a composition? that has an option on how many wave you want or until your pc burns lol i wanted to try like tower defense mod. that will spawn an enemy Ai and also an AI on my side to help defend an Area

  • @jonpalmer8172
    @jonpalmer8172 4 роки тому

    Excellent, thank you

  • @jjmdirector
    @jjmdirector Рік тому

    needs a lot more in-depth instructions. This mod is great but I don't understand many of the modules. are there any vids or documentation that goes deeper?

    • @drongomods
      @drongomods  Рік тому

      There's a readme in the mod folder. You can also join my discord if you have specific questions.

  • @xzxxx-km4vy
    @xzxxx-km4vy Рік тому +1

    I really dont understand how people come up with this stuff

  • @JesusChrist-holyghost
    @JesusChrist-holyghost 4 місяці тому

    iv been using this mod for years its hands down the best i have one question when i set everything up the thecore/difinefaction/custumtroopsinradious is i use the spawner node they just use the regular opfour troops not my custum troops but it works for the regular map pop core

    • @drongomods
      @drongomods  4 місяці тому +1

      Custom loadouts don't work with DMP. If you mean vanilla NAO classes are spawning, it means some modules are too close to each other.

    • @JesusChrist-holyghost
      @JesusChrist-holyghost 4 місяці тому

      @@drongomods you're a G

  • @floppy401
    @floppy401 3 роки тому +1

    I only just recently saw that your Smooth Ops mod was integrated into this. Is there any way you could make a tutorial video on how to make a Smooth Ops style mission using this? If not, that's perfectly fine. Thanks for your awesome mods!

    • @drongomods
      @drongomods  3 роки тому

      On my Discord there is a Smooth Ops demo with vanilla units on Malden, it only requires DMP.

    • @floppy401
      @floppy401 3 роки тому

      @@drongomods Apologies for my lack of knowledge but where would I put the file once I've downloaded it?

    • @drongomods
      @drongomods  3 роки тому

      @@floppy401 Documents\Arma 3\missions, then open it in Eden.

    • @floppy401
      @floppy401 3 роки тому

      @@drongomods Thanks!

  • @exequielpomilio8558
    @exequielpomilio8558 Рік тому

    Thanks for tutorial, i love this mod, is fell like a litle to mcc mod that also is great

  • @nlomas
    @nlomas 2 роки тому

    ya bloody drongo!

  • @chrisgoddard1855
    @chrisgoddard1855 4 роки тому +1

    Is there a readme as reading this trying it and the Steam explanation all I can figure is that having placed units they will then disappear and then... I am not sure if I place the enemy or my force or both is separate locations. Any pointers gratefully received thanks

    • @drongomods
      @drongomods  4 роки тому +1

      There is a readme in the mod folder or you can download the zip from my Patreon.

  • @nateaugustine1172
    @nateaugustine1172 5 місяців тому +1

    How do you set up respawns with this mod?

    • @drongomods
      @drongomods  5 місяців тому +1

      Place a Faction Respawn module

  • @l.marsche4399
    @l.marsche4399 3 роки тому

    hey Drogos I love ur stuff lot of aspects that are good...
    do u think u could make a wastland persistance mod...
    bet everyone would love it

  • @ludslawrenzeogog
    @ludslawrenzeogog 4 роки тому +1

    how do i hide the enemy markers so i cant know where they are at any given moment?

  • @11KT11
    @11KT11 2 роки тому

    Mate how are you dropping/teleporting onto the map like that? Sorry I haven't played Arma for a while, just getting back into it. Excellent mod btw!

    • @drongomods
      @drongomods  2 роки тому +1

      Alt-left click, it only works in the editor.

  • @redeyemist5554
    @redeyemist5554 Рік тому

    This mod is awesome 😊

  • @schizoid9847
    @schizoid9847 3 роки тому

    Nice!! Especially for a newbie like me..

  • @TheBetito123
    @TheBetito123 3 роки тому

    Bro i ONLY want infantry and the mod spawns like 4 motorized infantry vehicles and the weapons the units i placed use are wrong(nato weapons instead of the mod weapons) . I dont understand. I put the units within 200m and yet it spawns planes, etc etc. I even edited the arrays to 0,0 and it still spawns vehicles and crazy stuff.

  • @paprikaman1124
    @paprikaman1124 3 роки тому

    another question now
    i am using a small map wich contains and airfield
    and them enemys spawn at the airfield while i try to prepare for the op with my friends
    what do i do?

  • @samih57
    @samih57 Рік тому

    Any hope for using some another modified faction (as RHS Russians/USA etc.)? Those vanilla factions are just boring and too limited...

    • @drongomods
      @drongomods  Рік тому

      Nearly every aspect of this allows using mods.

  • @fggffdgfdg2497
    @fggffdgfdg2497 3 роки тому

    Hi drongo! love this mod alot! watched this video and after placing the units down and all that everything gets loaded very nicely BUT, where ever i put the core down, around that area will spawn ALOT of guys. like litterally out of the 100 guys being spawned in, 60 would be at the core and around it and the other ones would be scattered around nicely. Am I doing something wrong?

    • @drongomods
      @drongomods  3 роки тому

      A lot depends on the map and AO size and position.

  • @nd_501st2
    @nd_501st2 3 роки тому

    Hey Drongo, love the mod! Just got a few questions, wondering if you can help. For some reason, vehicles and turrents always end up as NATO, but infantry is the correct faction (any suggestions?). Also for some reason when interacting with civilians for missions, they all speak chinese no matter what language I set them to...lol. Any suggestions?

    • @drongomods
      @drongomods  3 роки тому

      That probably means you have another module too close to the faction module, make sure to space them out. For civs, you mean interacting with them, or audio? BTW, I recommend joining my discord, its the best way to get detailed answers.

    • @nd_501st2
      @nd_501st2 3 роки тому

      @@drongomods sure thing, will join

  • @symir833
    @symir833 Рік тому

    awesome! how do i redice lag on this? i have e good PC but this still drops to like 5 fps

    • @drongomods
      @drongomods  Рік тому

      Reduce the spawn settings in the Define Faction module and try the Caching module.

  • @Kibbe_Surdo
    @Kibbe_Surdo 2 роки тому

    Hello Drongo could we have an updated more elaborated/longer video tutorial explaining all functions ? This is my favorite mod in the workshop thank you in advance

    • @drongomods
      @drongomods  2 роки тому +2

      Probably not, it would take hours and hours to produce, and some of it would be out of date very quickly. The best way to get info is on my discord or to mail be directly. Some guys are also talking about setting up a community wiki which would be great.

    • @ragewielder3098
      @ragewielder3098 Рік тому

      @@drongomodsWhere do I find the link to the discord?

    • @drongomods
      @drongomods  Рік тому

      @@ragewielder3098 Check the description of my mods on workshop.

  • @CongAnChuaChay
    @CongAnChuaChay Рік тому

    Is it possible to make vehicles or units respawn?

  • @Cipher00007
    @Cipher00007 Рік тому

    Are Turrets and fixed weapons classed as vehicles??

    • @drongomods
      @drongomods  Рік тому

      No, they are their own category, mostly used in populating towns.

  • @shadowear1991
    @shadowear1991 2 роки тому

    Hey Drongo, how do you go across the map when you’ve clicked play?

    • @drongomods
      @drongomods  2 роки тому

      Left ALT and mouse click, only works in the editor.

    • @shadowear1991
      @shadowear1991 2 роки тому

      @@drongomods nice :D

  • @Magnulus76
    @Magnulus76 2 роки тому

    how do you keep civilians from spawning on military bases?

  • @SniperMod90
    @SniperMod90 4 роки тому

    Amazing work Drongo, love it. Is it normal that the Mission ends completely after getting a Mission Failed by killing the civilian I'm supposed to rescue? It's like 1 out of 8 missions in the AO....spent bout 2 hours clearing it and then it just ends cause of this civi getting rekt. I want the Mission to fully end though after extraction and all missions completed and or failed. Is this not possible?

    • @drongomods
      @drongomods  4 роки тому +2

      With static mission modules, you should be able to set the mission to optional. With generated ones it is not possible, but you can remove rescue from the generated mission pool.

    • @SniperMod90
      @SniperMod90 4 роки тому

      @@drongomods Yeah took out the civi one, but since it's my fav to do I'll definetely try out the static mission module. Thank you.

  • @Gunterlund583
    @Gunterlund583 4 роки тому

    Drongo another question. Got the Dynamic Frontline hooked up. It create a serie of objective... when it tasks a mission it selects an objective far from the first node. Is that correct? I thought this was a set of battle in series with the nodes instead of skipping nodes

    • @drongomods
      @drongomods  4 роки тому

      It depends on the index you set for the first node in a campaign.

    • @Gunterlund583
      @Gunterlund583 4 роки тому

      @@drongomods hah how do we set the index

    • @drongomods
      @drongomods  4 роки тому

      @@Gunterlund583 In the DFC module.

    • @Gunterlund583
      @Gunterlund583 4 роки тому

      @@drongomods got it now the AO index is set to 0,0 but it creates missions that are a long ways away from that first AO

    • @drongomods
      @drongomods  4 роки тому

      @@Gunterlund583 May be a map issue, play around with settings or try manual objective placement.

  • @joefagan352
    @joefagan352 4 роки тому

    Hey mate, I've been trying to use the AI assault module along with the mission generator. I'm guessing these are new as they don't appear in the video. Are you planning on doing more set up tutorials?

    • @drongomods
      @drongomods  4 роки тому +2

      Yeah, I've added heaps of stuff since this video. I don't think I'll make more videos any time soon, but all the instructions can be found in the readme. If you have specific questions, feel free to mail me or add me on steam.

    • @joefagan352
      @joefagan352 4 роки тому

      @@drongomods Cheers bud, i'll check the readme file and if i'm still struggling i'll friend you on steam. Thanks for all the awesome mods.

  • @cullitb8950
    @cullitb8950 3 роки тому

    Hello Drongo,
    thanks for this great mod. Can you please tell me how to turn off the info in the chat and turn it off in the hint above. Sorry for my translated English

    • @drongomods
      @drongomods  3 роки тому

      The first option in the Core module is "Debug". Set it to "FALSE".

    • @cullitb8950
      @cullitb8950 3 роки тому

      I mean Hint / Spotted / dismount

    • @drongomods
      @drongomods  3 роки тому

      @@cullitb8950 That's DCE. Click on the "Spot Hint" button.

    • @cullitb8950
      @cullitb8950 3 роки тому

      sorry but what is dce? :( I am a old man :)

    • @drongomods
      @drongomods  3 роки тому

      @@cullitb8950 One of my mods, Drongo's Command Enhancement.

  • @joeynuggetz
    @joeynuggetz 2 роки тому

    Can you describe the workflow? So if I follow this, how do I play it? Do I need to play via the editor or save the mission somehow?

    • @drongomods
      @drongomods  2 роки тому

      Set it up in the editor, then export to SP or MP missions.

  • @daltonw.bowling4433
    @daltonw.bowling4433 3 роки тому

    Not sure if you still check these comments. Trying to get the spooks and anomalies mod to work but No luck.

    • @drongomods
      @drongomods  3 роки тому

      The best place to ask questions is on steam or on my Discord.

  • @D3ADSY
    @D3ADSY 3 роки тому

    Great mod! I am trying to spawn civilians, but they only spawn around where my character is? What am I doing wrong?

    • @drongomods
      @drongomods  3 роки тому +1

      That is the main way civilians are meant to work, they are ambient. However, you can set their static values lower down in the same module. Also, you could use a Define Faction module set to CIVILIAN.

    • @D3ADSY
      @D3ADSY 3 роки тому

      ​@@drongomods Ok I will do some more testing. By ambient do you mean civilians will spawn (based on % chance) anywhere there are houses, as players move around the map?

    • @drongomods
      @drongomods  3 роки тому +1

      @@D3ADSY That's correct.

    • @D3ADSY
      @D3ADSY 3 роки тому

      @@drongomods That's great. Thanks for explaining

    • @D3ADSY
      @D3ADSY 3 роки тому

      @@drongomods I have one more thing I'm trying to test/fix. It seems when I change loadouts via an arsenal, I can't bring up the air ops or artillery tablet/menu unless I am in a vehicle. It works fine with the starting loadout initially though. Any advice?

  • @JackBeachBoy
    @JackBeachBoy 4 роки тому

    im trying to place one faction on one side, and the opposing faction on the other side but everytime i play the enemies spawn inside the other factions AO instead of their own, ive been placing one core module witha defined faction on one side, and another core module and defined faction on the opposite side of the map. Im not sure if i am doing this incoreectly because i am new to mission editing but any help would be appreciated

    • @drongomods
      @drongomods  4 роки тому

      The system only supports a single AO.

  • @fpsshepherd4780
    @fpsshepherd4780 3 роки тому

    No matter how much I put other factions down I still keep getting NATO factions

  • @Prodigalson55
    @Prodigalson55 3 роки тому

    Don’t get the point of this mod.
    Where’s the mission?
    All you get is an overpopulated sector of units gobbling up FPS.
    Is this just for ambiance or is there something to be accomplished?

    • @drongomods
      @drongomods  3 роки тому

      This mod is not for brainlets.

  • @myrl319
    @myrl319 4 роки тому

    I like this mod but no matter what I define faction as even if it’s only zombies, there is always a jet that starts out on enemy team no matter what

    • @drongomods
      @drongomods  4 роки тому

      Have you set the jets to [0,0]?

    • @myrl319
      @myrl319 4 роки тому +1

      Drongo Mods I did after some experimenting. So if I didn’t put a jet/heli/tank in the defined faction, then I have to set it to zero?

  • @MrTurd1337
    @MrTurd1337 2 роки тому

    For some reason when i populate a map the population will work normally however i don't know if im using too many units or a rather small map (Namalsk) but there are some squads that just spawn at 0,0 aswell as i think some loot in the loot feature, i suspect it to be the map's fault but im just asking if you or anyone has encountered this

    • @drongomods
      @drongomods  2 роки тому

      When stuff spawns at 0,0, that means that the system couldn't find enough places within the AO. Try using the define location module or placing less groups. Switch on debug to see the markers for what the sytem has detected.

  • @abc9995
    @abc9995 5 місяців тому

    how do i open this mod? or whats the buttons to press?

    • @drongomods
      @drongomods  5 місяців тому

      Open the editor and look at the modules section.

  • @DanniManni
    @DanniManni 5 місяців тому +1

    doesnt work i see nothing on the map

    • @drongomods
      @drongomods  5 місяців тому +1

      It works fine, read the readme

    • @DanniManni
      @DanniManni 5 місяців тому +1

      @@drongomods I realised after posting this but forgot to delete I forgot to place the core 😅 it’s an amazing mod btw

  • @alirezamohsenpour5160
    @alirezamohsenpour5160 4 роки тому

    Thank you

  • @lloydhayden1
    @lloydhayden1 4 роки тому

    How do I lessen the amount of troops that are placed? Seems like an awesome mod but my computer dies bc of there being up to bravo 4-6 for me

    • @drongomods
      @drongomods  4 роки тому

      You can edit the amount and size of groups by double-clicking on the module.

    • @lloydhayden1
      @lloydhayden1 4 роки тому

      @@drongomods is that under the core or faction?

    • @drongomods
      @drongomods  4 роки тому

      @@lloydhayden1 Faction.

    • @lloydhayden1
      @lloydhayden1 4 роки тому

      Drongo Mods do you know what name it’s under? I can’t find it there

  • @hauptfachhauptfach6202
    @hauptfachhauptfach6202 4 роки тому

    In the core does enemies spawn too

  • @Gunterlund583
    @Gunterlund583 4 роки тому

    Hi Drongo so we use this mod to populate the map and RDC to create a campaign? Do you use them together?

    • @drongomods
      @drongomods  4 роки тому

      DMP contains it's own version of RDC called DFC (Dynamic Frontline Campaign). Use that instead. DMP and RDC do no work together.

    • @Gunterlund583
      @Gunterlund583 4 роки тому

      @@drongomods thanks Drongo learning alot on this. Do you have any written docs on how to use all the modules that come with this.

    • @drongomods
      @drongomods  4 роки тому

      @@Gunterlund583 Most of my mods have a readme in the mod folder.

  • @Order-bj8xf
    @Order-bj8xf 8 місяців тому

    Is there a more in depth tutorial man

    • @drongomods
      @drongomods  8 місяців тому

      No, most of the discussion about it is on the discord. There is also a readme in the mod folder.

  • @ROALD.
    @ROALD. 2 роки тому

    I wonder how this works is n comparison to Alive. I like to run massive maps as SP, but lag is always a downer.

    • @drongomods
      @drongomods  2 роки тому +1

      Depends on what you are trying to do. There is some overlap, but DMP and ALIVE each have their own advantages Maybe ask on my discord for guys who have more experience with both ALIVE and DMP.

  • @michaelm4597
    @michaelm4597 Рік тому

    Hey Drongo! Have a moment to help me understand a few things?
    I wish your vid went into a litlle more detail.

    • @drongomods
      @drongomods  Рік тому +1

      Sure man, email me or join the discord

    • @michaelm4597
      @michaelm4597 Рік тому

      @Drongo Mods
      Turning my computer on right now! Talk to you in a bit. Thanks Drongo 😀

  • @d.a.5788
    @d.a.5788 3 роки тому

    Can this be used in Zues?

  • @summonthenerds5892
    @summonthenerds5892 2 роки тому

    Is it possible to have 2 sections as 2 different factions ?

  • @bowmanaus
    @bowmanaus 4 роки тому

    Good work. Ive tested it and civilians are joing my groups. What am i doing wrong?

    • @drongomods
      @drongomods  4 роки тому

      Are you using any AI mods?

    • @bowmanaus
      @bowmanaus 4 роки тому

      @@drongomods No none at all

  • @tickinq
    @tickinq 3 роки тому

    How, can I make it to where they spawn with custom loadouts?

    • @drongomods
      @drongomods  3 роки тому

      Custom loadouts are not supported.

    • @baubaubaubaubaubau4255
      @baubaubaubaubaubau4255 3 роки тому

      @@drongomods will they even get suported?

    • @drongomods
      @drongomods  3 роки тому

      @@baubaubaubaubaubau4255 Probably not, it would mean a lot of work and rewriting of the base system. You can use the script field in the Define Faction module with the isKindOf and setLoadout commands to get around this.

  • @paprikaman1124
    @paprikaman1124 3 роки тому

    how do i fix pilots driving cars for some weird ass reason

    • @drongomods
      @drongomods  3 роки тому

      Make sure the ranks are set properly for aircrew and vehicle crew.

    • @paprikaman1124
      @paprikaman1124 3 роки тому

      @@drongomods thank you drongo

    • @drongomods
      @drongomods  3 роки тому

      @@paprikaman1124 No worries.

  • @b2thew505
    @b2thew505 4 роки тому

    getting single digit frame rates what am I doing wrong?

    • @drongomods
      @drongomods  4 роки тому

      Turn down the number of spawns.

  • @paprikaman1124
    @paprikaman1124 3 роки тому

    so drongo i dont want them to have planes but they do have them anywhay

    • @drongomods
      @drongomods  3 роки тому

      Set planes to 0,0 in the define faction module.

    • @paprikaman1124
      @paprikaman1124 3 роки тому

      @@drongomods thank you so much

  • @j.d.2884
    @j.d.2884 4 роки тому

    Is this compatible with Area of Operations?

  • @Gunterlund583
    @Gunterlund583 4 роки тому

    Hi Grongo. Getting a script error when you load units in as crew in a vehicle. They get it but it looks like you may be missing a marker maybe?

  • @danski4415
    @danski4415 4 роки тому

    How to I make it so the the faction is an enemy?

    • @drongomods
      @drongomods  4 роки тому

      Set their side in the faction module

    • @danski4415
      @danski4415 4 роки тому

      Drongo Mods I’ve done east, west and resistance. They are always friendly units to me, maybe I’m doing something wrong, thanks!

    • @drongomods
      @drongomods  4 роки тому

      @@danski4415 Have you placed the units you want as shown in the video? If none are placed, NATO will always spawn.

    • @danski4415
      @danski4415 4 роки тому

      Drongo Mods I’m using AI from mods if that makes a difference, takistan militants to be exact. And they spawn as takistan militants, but they don’t try to kill me lol I’ve renamed, driver, pilot, squad lead, with their respective ranks. So I’m not sure if I’m just missing something of if it’s because I’m not actually using CSAT OPFOR but Takistan OPFOR.

    • @drongomods
      @drongomods  4 роки тому

      @@danski4415 Check your side, check the enemy side in the module and check side relations in the mission.

  • @alwayspointnorth
    @alwayspointnorth 2 роки тому

    When units die will they respawn.

    • @drongomods
      @drongomods  2 роки тому +1

      No, spawn is at mission start only.

  • @airborne2997
    @airborne2997 3 роки тому

    my blacklist modules arent working

    • @drongomods
      @drongomods  3 роки тому

      What do you mean?

    • @airborne2997
      @airborne2997 3 роки тому

      @@drongomods Sorry i wasnt descriptive. I have placed the blacklist modules and set them to like 800 and the enemy ai will still spawn inside that 800 area. How do i stop this?

    • @drongomods
      @drongomods  3 роки тому

      @@airborne2997 It can vary depending on map, AO size and a lot of other factors. I would recommend asking on my discord..

  • @l.f.c9973
    @l.f.c9973 3 роки тому

    anyone know any riot mods

    • @darkfoxx87
      @darkfoxx87 3 роки тому

      Alive has a crowd option for civilians

  • @centurionproductions28
    @centurionproductions28 3 роки тому

    everyone is right faction but independent color. wtf

  • @Mr_Zimm
    @Mr_Zimm 4 роки тому +3

    Great video, but please remove the background music it is very annoying.

  • @Prodigalson55
    @Prodigalson55 3 роки тому

    Just another mind Fuch mod too complex with too many issues.

    • @drongomods
      @drongomods  3 роки тому

      Again, this mod is not for brainlets.

  • @nickhterry
    @nickhterry Рік тому

    is there a way to disable all the map icons for a more immersive experience ?

  • @reaperone7325
    @reaperone7325 8 місяців тому

    can i use my custom group from composition?

    • @drongomods
      @drongomods  8 місяців тому

      It won't save loadouts and group members get randomized.

    • @reaperone7325
      @reaperone7325 8 місяців тому

      @@drongomods thanks ! do you have a module to respawn custom AI group from composition? and let them attack on a position wave by wave