FAQ (includes some spoilers, so open at your own risk): How do I see all of the levels? The video linked in the description goes through every single level in every game if you are dying to see more levels, or just confirm that we didn’t lie to you about finishing. Or if you want, join the Poly Bridge discord and ask about them there: discord.gg/4kQEZEZA Why did it take so long to finish the challenge? First of all did you watch the video? There are some stupid hard levels, and also with us being the main drivers behind attempting to finish the challenge, it doesn’t help that we suck at the game. Why didn’t you show [insert level here] in the video? There are no shortage of really cool levels that were done because of this challenge, but we just couldn’t include all of them. We had to prioritize showing levels that meshed with what we were talking about at the time, or the absolute cream of the crop. You weren’t actually that bad at the game in the beginning were you? We absolutely were. Most of what it means to “get good” in Poly Bridge is just accumulating knowledge and strategies of how to tackle certain types of levels, which we now have in abundance. We still are not incredibly talented or anything, but we could easily fly through a lot of the early levels that gave us trouble at the start. When did the last level actually get finished? Actually both Week 84 and RTA 13 were both finished during the production of the video! Up until pretty much the last second, levels were still being worked on and completed. Aren’t there more than 100 weekly levels in PB2? Yes, but actually no. There are 100 unique weekly levels, but they are cycled through continuously so there are fresh leaderboards. So weekly 127 is an identical level to weekly 27, but will have a separate leaderboard. But there’s also weeklies in PB3 right? Why weren’t they included? There are weeklies in PB3, but there’s a couple reasons they weren’t added to the challenge. For one, they were not made by the devs, but workshop levels selected to be the weekly for that week. But maybe more importantly, a new weekly is still coming out every week, so it’d be impossible to actually claim to be finished in this video since there would immediately be a level we hadn’t tackled yet. Might be a fun challenge if you want to give it a go ¯\_(ツ)_/¯ If you know so much about the game, why did you get the timeline wrong? The video made way more sense in chronological order for like 95% of it, but there were a couple moments that would have really messed with the flow of the video had we gone in order of what actually happened. The biggest thing we slid around was the release of the Bonus Worlds, but we figured it was better to have momentum with the narrative than be 100% accurate to the timeline.
I know almost nothing about the specifics, but my general experience says I'd trust the mac numbers over the PC numbers, just because macs have historically been built more for rendering capabilities while PCs have been focused on interfacing. But then that's probably changed over the years, what do I know.
this video in a nutshell: "this level is IMPOSIBLE! UNBEATABLE! NO MERE HUMAN CAN BEAT THIS LEVEL. IT WOULD TAKE A GOD A SEMINGLY INFINITE AMOUNT OF TIME TO EVEN BEAT THIS LEVEL WITH BREAKING THE BRIDGE AND GOING 65% OVER BUDGET... But then a player named fluffy gigaplex beat the level by making a small flippy dingle ramp on the bus."
Basically theyre emphasizing how crushing ignorance can be. 'If only they knew this one buggy mechanic before hand, they could have beaten the level rather easily'. When the solution is outside your entire knowledge of what can even be done, its impossible, to you.
wow, minecat is a literal hero. literally closed most of the levels, when others had gotten bored of testing and shaving down budget, there he was. and then, like a dark horse, comes in with the exact bug we need to complete the challenge. idk this person at all but, i would trust them with my life.
Josh: "You shouldn't be allowed to 360 no-scope people in Poly Bridge, that's like..." Jeremy: "I don't know that this is what that's doing but-" *_"Do you see a scope?"_* "I don't-" *_"WAS THERE A 360??"_* (21:19) Thank you so much, Josh, Jeremy, and the whole PB community for bringing this challenge to life. This has been a phenomenal journey watching and partaking in, and is probably one of the most extensively, thoroughly completed challenges in PB history. Only four names were mentioned for 7-07 RWS, but as said, there were so, _SO_ many more people who worked on just increasing the pool of attempts into the thousands, along with I believe five different designs, two of which were on the right track; mine only happened to be the most developed one... I literally got it to basically 95% done without unbreakable in under half an hour. ;w; I don't think this is an exhaustive list, but from what I can recall I also want to shoutout Y2J themselves, SomeFakeGamer, Ivory, TonyZ1234, Cookieblues, Zen, LazyComet, MOD, and permanentnono for getting my design to work. Such a fantastic documentary overall. You guys smashed it.
21:02 is fascinating to me. It’s mesmerizing, it’s almost megalophobia-inducing, like a giant playing with toy cars. I can’t explain it but I’m entirely captivated by it. It reminds me of a nightmare I had when I was little that I forgot about entirely until now, where I was crossing a canal (I think I was on my bicycle but could also have been on foot) and the bridge was sort of like that, just a big gap with a hanging platform in the middle that you waited for and it took you across to the other side, but there were no barriers or safeguards and it didn’t wait for you to get on, so it started leaving the side I was on as I was trying to get on (or off?) the platform and then I think I made it on but it was swaying really badly and I’m not sure if I fell in but I think I might have.
Been watching this series since almost the very beginning. This video nearly brought a tear to my eye. Congrats to everyone involved, and especially to you, Y2J, for being the creator of this incredible 4-year long project!
Music at each timestamp 00:00 - Precinct Siege by Ola Strandh 00:57 - Dark Pit by Motoi Sakuraba 02:16 - Jack Daniels by Enes Doğmuş 03:20 - I.G.H.T so B.O.O.M. by Uzi Biggaveli 04:05 - Under Construction by Adrian Talens 05:54 - Aboda Village by Arcade Player 07:35 - Innocence Glitched by Mudeth 08:22 - Stickerbrush Symphony by Donkey Kong Country 2 12:43 - The Road of Trials by Austin Wintory 14:45 - Shoshone Overlook by Chris Remo 15:15 No results 16:04 - Leshy by River Boy 16:44 - Space by Andrew Prahlow 18:44 - Abigail Walker by Marc Canham 19:32 - Cloud Country by ConcernedApe 20:54 - Sightless Shepherd by Darren Korb 22:03 - Creepy World by Blurryface 24:12 - Sightless Shepherd by Darren Korb 24:38 - Journey by Michael Salvatori 26:36 - Marble Forest by Mudeth 27:42 No results 29:10 - Huggy Bear by Crispin Merrell 29:59 - Wavelength by Nathan Johnson 30:57 No results 32:37 - Scattered and Lost by Lena Raine 33:41 - Resident evil by Macipoola, or First Day by AO Edgerton 34:34 - Nerevar Rising by Jeremy Soule 36:50 - Suicide Mission by Jack Wall 37:37 - The Only Thing They Fear Is Me by NAMEK! 38:33 - back to the surface by aqua.wav 40:15 - Leshy by River Boy 41:58 - Campfire Song by Andrew Prahlow 44:03 No results 45:35 No results 46:44 No results 47:01 No results Put together by extracting the background music with Ultimate Vocal Remover and then using Shazam and Google's song finder. Hope this helps!
I... wasn't expecting serious disability feels at the end?? My gosh guys. Way to give this emotional weight in my *life.* Great video all-round already tho; well done to absolutely everyone involved on their effort, ingenuity, and stubborn insistence on No Move, Only Bridge.
Glad to hear of palfly and arglin, good to hear they're doing well, well arglin I played a good amount of Fantastic contraption with, well I was bad at that too watching these solves remind me a ton of playing that like quite a few years ago, good folk. Thanks for the video! I know since fantastic contraption has no locking points but indestructible parts the build pattern is quite different, and mechanical locks for instance is like the bread and butter of that game and it is a ton of fun to see even though I suck at poly bridge aswell lol.
I have absolutely no connection to polybridge, besides watching that one vinesauce clip where vinny beats a level by pure luck and a glitch, so getting recommended this video makes me feel like this should absolutely blow up.
Crazy huge accomplishment! I remember playing PB3 around launch, and there were so many levels that I saw a lot of these names, especially Minecxt, at the top of the leaderboards. I think there was a tiny period of time I had beaten them, but it didn't last long lol
Was super cool to see your guys' skills improve throughout the challenge. From "We just suck too much" at the start, to pulling off the same wacky lever mechanisms as the high-skill players
I have cranked hundreds of hours into vehicle building games and automation games and have a complex understanding of resource management movement and gear systems and poly bridge has remained the one game that makes my brain feel like it's been bludgeoned several times trying to understand it
Amazing video, what a crazy epic achievement you guys managed with getting this video together. Congrats! Catapults are still my favourite thing to see in PB though, don't think I'll ever manage to get to that skill level myself though hah! You guys stumbling on the Flip Canon was super amazing to see. The crazy stuff that Arglin does with their hydraulic-less mechanisms is just insanity personified! I can't even keep track of what the heck is happening with those mechanisms... The 6-X levels are just amazing guys. I can't believe how awesome this video is really. Seriously well done and really well edited too. Great work!
This is insanely impressive. As someone who has been playing poly bridge for a couple years now I can’t imagine doing most of the levels in this video. Also great editing and the video is very well put together.
24:50 I did NOT expect to hear Destiny music in a Poly Bridge video but I’m 100% here for it. Btw, I’m pretty sure the song is called “Journey” from Destiny 2. While you’re at it, check out another D2 song called “Deep Stone Lullaby”, you won’t regret it :) Also, “Sepiks Redux”, that’s a good one too!
The Destiny 2 music at 24:57 caught off gaurd. It is one of my favorite tracks in the game and is just so nostalgic, thank you. Also all the other stuff from Celeste and Outer Wilds was fun. Definitely more that I don't know what its from.
what a hell of an inpirational outro, definetly hit close to home as a gambler jokes aside though, the message about persevering genuinely hit close to home
This might actually be the best yt video I have ever seen, congratulations for this incredibile 4 year long challenge! Better watch this with some popcorn! *(popcorn obivously contained* *with basic materials)*
This is genuinely one of the best videos I've ever watched. The editing, the challenge itself, and the story just cultivated to be an incredible viewing experience that I will never stop thinking about 🍧🐈
Glad the game walk through is finally finished, I didn't know that the devs were just allowed to release levels that were completely impossible to finish for like 2 years, Glad I can finally play the game now
Things applicable to life : You might not be given the same tools as everyone else and things might seem literally impossible at times and more and more might get added to your plate and it can be discouraging if some of the things that should be easy can be the hardest things in the World. But , if you Persevere , Continue to improve and surround yourself with people who want you to succeed there's nothing u can't accomplish , so drop what u don't need into the void and build more bridges ( great script , I've never played thins game)
hey guys. look at the camera. if u wanna look at a script or look at ur webcam output maybe consider putting ur camera in the center of ur monitor with a tripod with the thing behind it
FAQ (includes some spoilers, so open at your own risk):
How do I see all of the levels?
The video linked in the description goes through every single level in every game if you are dying to see more levels, or just confirm that we didn’t lie to you about finishing. Or if you want, join the Poly Bridge discord and ask about them there: discord.gg/4kQEZEZA
Why did it take so long to finish the challenge?
First of all did you watch the video? There are some stupid hard levels, and also with us being the main drivers behind attempting to finish the challenge, it doesn’t help that we suck at the game.
Why didn’t you show [insert level here] in the video?
There are no shortage of really cool levels that were done because of this challenge, but we just couldn’t include all of them. We had to prioritize showing levels that meshed with what we were talking about at the time, or the absolute cream of the crop.
You weren’t actually that bad at the game in the beginning were you?
We absolutely were. Most of what it means to “get good” in Poly Bridge is just accumulating knowledge and strategies of how to tackle certain types of levels, which we now have in abundance. We still are not incredibly talented or anything, but we could easily fly through a lot of the early levels that gave us trouble at the start.
When did the last level actually get finished?
Actually both Week 84 and RTA 13 were both finished during the production of the video! Up until pretty much the last second, levels were still being worked on and completed.
Aren’t there more than 100 weekly levels in PB2?
Yes, but actually no. There are 100 unique weekly levels, but they are cycled through continuously so there are fresh leaderboards. So weekly 127 is an identical level to weekly 27, but will have a separate leaderboard.
But there’s also weeklies in PB3 right? Why weren’t they included?
There are weeklies in PB3, but there’s a couple reasons they weren’t added to the challenge. For one, they were not made by the devs, but workshop levels selected to be the weekly for that week. But maybe more importantly, a new weekly is still coming out every week, so it’d be impossible to actually claim to be finished in this video since there would immediately be a level we hadn’t tackled yet. Might be a fun challenge if you want to give it a go ¯\_(ツ)_/¯
If you know so much about the game, why did you get the timeline wrong?
The video made way more sense in chronological order for like 95% of it, but there were a couple moments that would have really messed with the flow of the video had we gone in order of what actually happened. The biggest thing we slid around was the release of the Bonus Worlds, but we figured it was better to have momentum with the narrative than be 100% accurate to the timeline.
Good luck RWSing week 50 in pb3 :) I swear this was unin-tensional
you guys got a list of music used in the video?
isaac music
based
#respectvaporeon
Surprised you didn't use any eco friendly wood veneers or galvanized square steel
Please list the music you used...
"If a hydraulic falls into the void, nobody cares" - a great philosopher, 2024
Truely
as a hydraulic from poly bridge 3, i was very upset at his statement.
This is a blatant discrimination against hydraulic-kind!
my favorite part of 7-7 rws is that its better on mac, on windows the stress is 99.8% but on mac its 99.1%
We fixed it since but we had a 6-16 solve a while back that was mac exclusive.
One of the few times when Apple products are better for gaming
Floating point inconsistency across platforms even though there's an IEEE standard moment
I know almost nothing about the specifics, but my general experience says I'd trust the mac numbers over the PC numbers, just because macs have historically been built more for rendering capabilities while PCs have been focused on interfacing. But then that's probably changed over the years, what do I know.
Accidentally getting your knees into undefined behaviors heck yeah!
this video in a nutshell: "this level is IMPOSIBLE! UNBEATABLE! NO MERE HUMAN CAN BEAT THIS LEVEL. IT WOULD TAKE A GOD A SEMINGLY INFINITE AMOUNT OF TIME TO EVEN BEAT THIS LEVEL WITH BREAKING THE BRIDGE AND GOING 65% OVER BUDGET... But then a player named fluffy gigaplex beat the level by making a small flippy dingle ramp on the bus."
It makes it so suspenseful!
Thx bro, really save me time
Basically theyre emphasizing how crushing ignorance can be. 'If only they knew this one buggy mechanic before hand, they could have beaten the level rather easily'. When the solution is outside your entire knowledge of what can even be done, its impossible, to you.
this is also how all summoning salt videos work
@@jc_art_ its not ignorance its that no one knows the tech required and it was discovered as a way to do rws
moral of the story: if you're not given the same tools as other people in life, and you're faced with a seemingly impossible situation, break reality
Yeah exactly. Literally the reason why I genuinely think escapism is valid.
instructions unclear caused a rift in space and time.
Indomitable human spirit type comment
@@NeonValkyrieGaming no, i think you followed my instructions well
1st rule of reality warper grindset
wow, minecat is a literal hero.
literally closed most of the levels, when others had gotten bored of testing and shaving down budget, there he was.
and then, like a dark horse, comes in with the exact bug we need to complete the challenge.
idk this person at all but, i would trust them with my life.
He's that one madlad who somehow likes doing something that everyone hates doing lol, mad respect
17:35 the skill issue comment is hilarious and I'm stealing that.
Yeah, the wordplay is cool and all, but I'm focused on the CAT‼️
Josh: "You shouldn't be allowed to 360 no-scope people in Poly Bridge, that's like..."
Jeremy: "I don't know that this is what that's doing but-"
*_"Do you see a scope?"_*
"I don't-"
*_"WAS THERE A 360??"_*
(21:19)
Thank you so much, Josh, Jeremy, and the whole PB community for bringing this challenge to life. This has been a phenomenal journey watching and partaking in, and is probably one of the most extensively, thoroughly completed challenges in PB history.
Only four names were mentioned for 7-07 RWS, but as said, there were so, _SO_ many more people who worked on just increasing the pool of attempts into the thousands, along with I believe five different designs, two of which were on the right track; mine only happened to be the most developed one... I literally got it to basically 95% done without unbreakable in under half an hour. ;w;
I don't think this is an exhaustive list, but from what I can recall I also want to shoutout Y2J themselves, SomeFakeGamer, Ivory, TonyZ1234, Cookieblues, Zen, LazyComet, MOD, and permanentnono for getting my design to work.
Such a fantastic documentary overall. You guys smashed it.
World 7 is free. The quote which will live on in infamy..
Ooh sergal go brrrrr
Wedge boi
21:02 is fascinating to me. It’s mesmerizing, it’s almost megalophobia-inducing, like a giant playing with toy cars. I can’t explain it but I’m entirely captivated by it. It reminds me of a nightmare I had when I was little that I forgot about entirely until now, where I was crossing a canal (I think I was on my bicycle but could also have been on foot) and the bridge was sort of like that, just a big gap with a hanging platform in the middle that you waited for and it took you across to the other side, but there were no barriers or safeguards and it didn’t wait for you to get on, so it started leaving the side I was on as I was trying to get on (or off?) the platform and then I think I made it on but it was swaying really badly and I’m not sure if I fell in but I think I might have.
Watch some more arglin content. All of their stuff is crazy
Been watching this series since almost the very beginning. This video nearly brought a tear to my eye. Congrats to everyone involved, and especially to you, Y2J, for being the creator of this incredible 4-year long project!
Appreciate the kind words, glad you've enjoyed the journey!
Music at each timestamp
00:00 - Precinct Siege by Ola Strandh
00:57 - Dark Pit by Motoi Sakuraba
02:16 - Jack Daniels by Enes Doğmuş
03:20 - I.G.H.T so B.O.O.M. by Uzi Biggaveli
04:05 - Under Construction by Adrian Talens
05:54 - Aboda Village by Arcade Player
07:35 - Innocence Glitched by Mudeth
08:22 - Stickerbrush Symphony by Donkey Kong Country 2
12:43 - The Road of Trials by Austin Wintory
14:45 - Shoshone Overlook by Chris Remo
15:15 No results
16:04 - Leshy by River Boy
16:44 - Space by Andrew Prahlow
18:44 - Abigail Walker by Marc Canham
19:32 - Cloud Country by ConcernedApe
20:54 - Sightless Shepherd by Darren Korb
22:03 - Creepy World by Blurryface
24:12 - Sightless Shepherd by Darren Korb
24:38 - Journey by Michael Salvatori
26:36 - Marble Forest by Mudeth
27:42 No results
29:10 - Huggy Bear by Crispin Merrell
29:59 - Wavelength by Nathan Johnson
30:57 No results
32:37 - Scattered and Lost by Lena Raine
33:41 - Resident evil by Macipoola, or First Day by AO Edgerton
34:34 - Nerevar Rising by Jeremy Soule
36:50 - Suicide Mission by Jack Wall
37:37 - The Only Thing They Fear Is Me by NAMEK!
38:33 - back to the surface by aqua.wav
40:15 - Leshy by River Boy
41:58 - Campfire Song by Andrew Prahlow
44:03 No results
45:35 No results
46:44 No results
47:01 No results
Put together by extracting the background music with Ultimate Vocal Remover and then using Shazam and Google's song finder. Hope this helps!
i think 30:57 is a Corridors Of Time remix from Chrono Trigger but i could be wrong
27:42 is Arashi no Saxophone
45:35 is “Disco” by twenty one pilots from the USB stick given to winners of their ARG
Also 22:03 is actually “Creepy” off the same USB stick
And both of those are originally from their RAB Web series, “Creepy” is from episode three ua-cam.com/video/q7eNZ4Bsd94/v-deo.html
47:01 is the same Twenty One Pilots track “Disco” as 45:35
42:11 i like how the entire community must be involved in order to complete this level
I... wasn't expecting serious disability feels at the end?? My gosh guys. Way to give this emotional weight in my *life.*
Great video all-round already tho; well done to absolutely everyone involved on their effort, ingenuity, and stubborn insistence on No Move, Only Bridge.
17:00 Outer Wilds music on top of everything else is what pushed me to properly subscribe.
Glad to hear of palfly and arglin, good to hear they're doing well, well arglin I played a good amount of Fantastic contraption with, well I was bad at that too watching these solves remind me a ton of playing that like quite a few years ago, good folk. Thanks for the video! I know since fantastic contraption has no locking points but indestructible parts the build pattern is quite different, and mechanical locks for instance is like the bread and butter of that game and it is a ton of fun to see even though I suck at poly bridge aswell lol.
Hi Jno!! Happy to hear from a familiar name.
Some of these are truly fucked up. It was nice to recognize names from when Aliensrocks played PB1 like Eunice.
I can't remember where I read this citation but I think it fits well with the video: "An architect's dream is an engineer's nightmare"
I have absolutely no connection to polybridge, besides watching that one vinesauce clip where vinny beats a level by pure luck and a glitch, so getting recommended this video makes me feel like this should absolutely blow up.
This is probably the craziest thing i've seen my whole life, bug congratulations for every one who participate in this challenge
🐛🦟
The "catapults" you discussed around 15:00 are actually trebuchets, which are much cooler
This is the A Button Challenge but for bridge games. Excellent work!
Coincidentally it is also an a button challenge, since that button is never used for any controls.
"Are you saying you became a content creator because Ludwig is bad at video games?"
"Yes."
LOL
I'm willing to become a content creator becuase of his shit taste in Epic Rap Battles of History.
Crazy huge accomplishment! I remember playing PB3 around launch, and there were so many levels that I saw a lot of these names, especially Minecxt, at the top of the leaderboards. I think there was a tiny period of time I had beaten them, but it didn't last long lol
Don't forget the lesson that putting off your problems by piling more onto your own plate is a valuable tool.
Was super cool to see your guys' skills improve throughout the challenge. From "We just suck too much" at the start, to pulling off the same wacky lever mechanisms as the high-skill players
I have cranked hundreds of hours into vehicle building games
and automation games
and have a complex understanding of resource management movement and gear systems
and poly bridge has remained the one game that makes my brain feel like it's been bludgeoned several times trying to understand it
Suprised to see my name. Cool to see all these together and all the names im familiar with
I came for the silly bridge game and ended up getting peak cinema and a valuable life lesson instead, wild.
It was really funny watching the progress just constantly getting reset due to the extra levels and rule changes
The objection section was perfect
28:32
Amazing video, what a crazy epic achievement you guys managed with getting this video together. Congrats! Catapults are still my favourite thing to see in PB though, don't think I'll ever manage to get to that skill level myself though hah! You guys stumbling on the Flip Canon was super amazing to see. The crazy stuff that Arglin does with their hydraulic-less mechanisms is just insanity personified! I can't even keep track of what the heck is happening with those mechanisms... The 6-X levels are just amazing guys.
I can't believe how awesome this video is really. Seriously well done and really well edited too. Great work!
Catapults are based
This challenge: We're close to finishing! Devs: no lol get trolled
I like the idea of an architect being handed a blueprint with a bunch of roads just floating in the air and being asked to build it
Didn't expect to hear Destiny music 25:11 that's a nice surprise
This is insanely impressive. As someone who has been playing poly bridge for a couple years now I can’t imagine doing most of the levels in this video. Also great editing and the video is very well put together.
"Gambiarra a gente aceita, a gente só não aceita a derrota" representa bem esse objetivo :)
HYTHNYJJGF S I M
24:50 I did NOT expect to hear Destiny music in a Poly Bridge video but I’m 100% here for it.
Btw, I’m pretty sure the song is called “Journey” from Destiny 2. While you’re at it, check out another D2 song called “Deep Stone Lullaby”, you won’t regret it :)
Also, “Sepiks Redux”, that’s a good one too!
3:30 - Hearing Loyalty because of bridges is _not_ what I would have put on any bingo card but shoutout to Mad Father ig
The Destiny 2 music at 24:57 caught off gaurd. It is one of my favorite tracks in the game and is just so nostalgic, thank you. Also all the other stuff from Celeste and Outer Wilds was fun. Definitely more that I don't know what its from.
Great video, was a lot of fun watching you solve some of the PB3 levels live
Thanks for hanging out in stream as much as you did! It was awesome seeing you pop in all the time.
That was such a cool documentary you guys deserve all the views!!!
2:15 Al's Penthouse music. Love it.
yo, i kinda did that challenge in PB2 4-15 some years ago, except I banned reinforced roads instead of ropes. absolutely hated it, would recommend!
Love that Driver (PS1) Soundtrack in the background during the streatming section, what a killer track.
Congratulations to you and the rest of the poly bridge community, this is truly a monumental achievement.
"And remember the gamblers fallacy: you're due" wise words!
Who should I send the invoice for my Vegas trip to?
As someone who was watching GoSeigen build those levels live, it's nice to relive those moments. Great work!
what a hell of an inpirational outro, definetly hit close to home as a gambler
jokes aside though, the message about persevering genuinely hit close to home
omg seeing that ancient lud video takes me back. i miss when he played PB and PB2
Genuinely one of my favorite videos I have ever seen on UA-cam thank you so much for making this video
This might actually be the best yt video I have ever seen, congratulations for this incredibile 4 year long challenge!
Better watch this with some popcorn! *(popcorn obivously contained* *with basic materials)*
HEHE FALLING ROAD GO BRRRRRRRRRRRRRRRRRRRRRRRRR
28:32 lmao the reference
37:39 oh the doom music
that ending quote is fire
Whoa that palfly guy can make bridges and not just sudokus? :o
This is genuinely one of the best videos I've ever watched.
The editing, the challenge itself, and the story just cultivated to be an incredible viewing experience that I will never stop thinking about 🍧🐈
this was an awesome, well crafted video. enjoyed this very much while eating and is most definitely an underrated youtube channel.
this is genuinely incredible and i can not understand how somebody can have this level of dedication but i can tell you that i loved this video.
... H O W ! ! ! ! ? ? ? ? ? ?
This is utterly insane... I can't wait to see what you guys do with Polybridge 4 😉
Glad the game walk through is finally finished, I didn't know that the devs were just allowed to release levels that were completely impossible to finish for like 2 years, Glad I can finally play the game now
16:42 OUTER WILDS MUSIC DETECTED
41:58 OUTER WILDS MUSIC SPOTTED!! AGAIN!!
Hmm...
New challenge, same thing, but no metal, only road and wood
Amazing work to everyone involved!
Awesome video. Great editing and super interesting on a challenge ive never thought about!
The Government: We don't have enough engineers, where did they go?
Meanwhile the engineers:
16:43
Oh my god, that music is making me sad.
This is one of the things that you see and go "Well, of course not" and then BAM, it's possible 😂😂
Things applicable to life :
You might not be given the same tools as everyone else and things might seem literally impossible at times and more and more might get added to your plate and it can be discouraging if some of the things that should be easy can be the hardest things in the World. But , if you Persevere , Continue to improve and surround yourself with people who want you to succeed there's nothing u can't accomplish , so drop what u don't need into the void and build more bridges
( great script , I've never played thins game)
Incredibly underrated and underviewed channel and video! Phenomenal content
16:42 LETS GOOO OUTER WILDS OST WOOOHOOOO
Thats where i left my taxi!
This channel has something special, I can’t wait to see you guys become super popular
16:45 outer wilds music jumpscare
This deserves more attention.
Man, when Journey started playing I knew it was going to be some wild stuff.
tha audio balancing and desync of this video are the stuff of nightmares
You're better at telling stories than playing as i can see, i love that
"From a utilitarian standpoint," consequencialist but do continue.
The "boing" at 23:56 XD
39:16 this music part sounds so familiar.
This sounds like the exile lord "secret gh3 song"
Holy Crap guys that was awesome!
Such a shame we wont ever get another RWS video
no u
Bridge game morals and analogies are wild.
This is probably the best video ever. Idk what elas to say
In theory, a pre-built foundation is pretty much just a pillar with an anchor attached.
Masterpiecd 🎉 W Community 🎉
Holy cow this is a good video. Definitely very underrated!!
Tip: If you're reading off a script, place the camera closer to the monitor the script is on.
This is like a summoning salt video, but for Polybridge instead of speedrunning.
16:03 let’s goooo amdusius theme
I barely play Poly Bridge but i stuck till the end
This was a superb video
Never heard of this game but this video was great
Not once in my life did I think doom music would go so hard with poly bridge gameplay
hey guys. look at the camera. if u wanna look at a script or look at ur webcam output maybe consider putting ur camera in the center of ur monitor with a tripod with the thing behind it
the quote at the end is soo smooth
I can tell how much time and energy you spent on this video. great job guys :)
Outstanding content, really glad I found your channel!
excellent music choices!
I was not expecting to hear Journey from Destiny 2. Good taste.
"One does not simply walk into Mordor"
T2J (probably): Dropping bridge support from the sky*
hehe that's me
it's not about the destination, it's about the journey along the way.