VERY basic scan -to- Blender -to- CAD workflow tutorial

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  • Опубліковано 28 вер 2024

КОМЕНТАРІ • 42

  • @JonHimself
    @JonHimself  2 роки тому +2

    VERY quick and basic tutorial. I use Blender because it is awesome, but it is a HUGE learning curve and quite daunting/frustrating at the start, but once you're sorted its amazing.
    Check out the pros for real tutorials on channels such as :
    Grant Abbitt - ua-cam.com/users/GrantAbbitt
    John Dickinson - ua-cam.com/channels/HN22D0BxseUPc5yklSDeGw.html
    Blender Guru - ua-cam.com/users/BlenderGuruOfficial
    All have fantastic content and learners guides, this is where I learned from.
    Blender has most of the tools for scanning post processing, but nothing beats a good scan to start with.

  • @fabnevarez1
    @fabnevarez1 2 роки тому +1

    Great video. Very clear and concise. If someone else told me this was your first video, I would dismiss it as a joke. This is very professional. Thank you and congratulations!

    • @JonHimself
      @JonHimself  2 роки тому

      haha you're too kind - hope it helped, I must do some more soon.

  • @josephjones4293
    @josephjones4293 2 роки тому +2

    Thanks, Im working on a custom mid-engine track car myself and i just bought a pop scanner to do my spindles after months of failing to recreate them in cad.
    I sub’d and Im looking forward to more content

    • @JonHimself
      @JonHimself  2 роки тому

      Thanks for the subscription. If you get videos of your project going drop me a line - always interested in car projects! Much more content to come, also if you get stuck drop me a line and I'll see if I can help and do a video on it :)

  • @daviddavis1322
    @daviddavis1322 2 роки тому +2

    Man you need to get commission from Revopoint. I'm used to using a faro arm w/ a ball probe for solid engineering data and using a Faro Focus for big stuff. This Revo Pop 2 and this workflow really looks like a good bridge for things about the size of a bowling ball and that engine block example. I'm going to find some money to get one in house.

    • @JonHimself
      @JonHimself  2 роки тому +1

      haha, if I took commission it'd be a biased series and I can't have that. Revopoint have been very good to me as a customer, I don't have a problem sharing good news/products.
      I also had some brief experience with FARO and then Hexagon, but was trained on Creaform scanners. I totally agree, the POP fills in perfectly between inspection grade and hobby use, infact I think it is exceptional value for money in this respect.

  • @geertwijnhoven44
    @geertwijnhoven44 2 роки тому +1

    Nice video. I'm going to work with the revopoint pop2 therefor I will get stl files with whichI wil work in Solidworks. Your videos will be a very great help, please continue. Thanks

  • @dinkydarlings8405
    @dinkydarlings8405 2 роки тому +1

    Quick and easy workflow dude thank you 😊 🙏

  • @Fourby
    @Fourby 2 роки тому +1

    Superb, This video helped a lot. Thanks for posting

    • @JonHimself
      @JonHimself  2 роки тому

      Cool, Blender is awesome but has a steep learning curve.

  • @FPChris
    @FPChris 2 роки тому +1

    Can you do a video on fixing the holes and missing areas in Blender? Thx. I just ordered the pop 2 so I’m trying to get a head start on the workflow.

    • @JonHimself
      @JonHimself  2 роки тому

      I don't usually do this as I am not really a sculptor, I usually trace directly into CAD. Let me see what I can do...

  • @jdmdynosystems6119
    @jdmdynosystems6119 2 роки тому +1

    Good video thanks, very clear and easy to understand with some useful tips 👍

    • @JonHimself
      @JonHimself  2 роки тому

      Thanks - glad it was useful !

  • @dinkydarlings6812
    @dinkydarlings6812 2 роки тому

    So great thank you for sharing this

  • @bigfilsing
    @bigfilsing 2 роки тому +1

    Hi I've found that if you go into edit mode and select a vertex thats , in your model, as close to the centre of the end of the shaft then "Move origin to selected" You can then move and rotate in Object mode with greater ease.

    • @JonHimself
      @JonHimself  2 роки тому

      Great tip - there's always more than one way!

  • @mattskillett6622
    @mattskillett6622 2 роки тому +1

    Hi Jon, mega video. Very well presented and timed. I know this isn't the intent of this video, but if you wanted to fix things like the occasional missing data, is that something you do? Or is the purpose of this purely to provide dimensions for a part built from scratch in solidworks? Cheers

    • @JonHimself
      @JonHimself  2 роки тому +1

      Hi and thanks. Yes you can do repairs in Blender, it is very versatile. I may do a video on it soon (bit snowed under at the moment with other videos) - but you are correct in that generally I pull the scans into CAD (solidworks) and make parametric models using the scan data as reference. Solidworks does not really like meshes, and it is hard to create mates and so on which I why I go this route and keep the scan data for reference.

  • @jdmimportlogistics
    @jdmimportlogistics 7 місяців тому

    Hey mate didn't realize that this is the same channel as the 037 rust bucket project-I also have one in very similar condition!. Fantastic tutorial- what's the best way to contact you?

  • @PS_on_youtube
    @PS_on_youtube 2 роки тому

    very nice!
    I could hear your graphics card making noise as you were moving the model around, and i was like what the heck i'm not using CAD... then i realized it was YOU not me... lol.

  • @predragbalorda
    @predragbalorda 2 роки тому +1

    Have you tried meshmixer?

    • @JonHimself
      @JonHimself  2 роки тому

      Yep, I use Blender mainly because it's truly worth learning. Meshmixer and Meshlab are useful too.

  • @satglob4839
    @satglob4839 5 місяців тому

    hi sir
    could you please screen shot this part with 3 views , X,Y,Z , as an image I want to use them as a reference to replicate this part in blender .
    thanks sir in advance .

  • @konigvonpreuen8065
    @konigvonpreuen8065 2 роки тому +1

    Thank you!

  • @averyrivers6046
    @averyrivers6046 2 роки тому +1

    Thank you so much this video helped me out a lot vary big fan of your content!

    • @JonHimself
      @JonHimself  2 роки тому

      Ah thanks - appreciate it, glad it helped - Blender is awesome but can be a bit tricky to start with.

  • @TYGAMatt
    @TYGAMatt 2 роки тому +1

    Super helpful. I've just got a Revopoint Pop2. Struggling a little but your tips are fantastic.
    One issue is my scanned model is huge!! It's a rear suspension link off a motorbike, but solidworks just locks up when I finally got it in as an STL.
    Is Blender the way to go? I'm using Meshmixer but I'm a novice with it so very simple to switch to Blender and try to learn that as I've only used Meshmixer for a few hours.

    • @JonHimself
      @JonHimself  2 роки тому

      Huge in what way ? Remember out of the box Blender works in metres so if you bring an STL in organically and save it'll multiply the size by 1000x
      Soliworks really doesnt like imported meshes. What you're better off doing is importing it as a graphic instead of a solid or surface.
      File > Open > Select MESH FILES from the drop down and before you open hit the OPTIONS box - change IMPORT AS to Graphics Body. Keep the file under 100,000 vertices if possible.
      Stick with Blender - it is so good.

    • @TYGAMatt
      @TYGAMatt 2 роки тому +1

      @@JonHimself Sorry I wasn't clear. Huge as in file size. But after lots of playing I now have three lovely CAD models.
      I followed your tips from the start regarding the multiplier when bringing the scan into Blender so no problem there. And yes, Blender is fantastic. I used the graphic option and then just drew my CAD model within in. Perfect.
      Doing the CAM now. Can't wait to actually machine the parts.
      Next I'll be scanning a seat unit so will be needing to use the "marker" option. That'll be fun :-)
      Keep up the good work. You've helped me enormously thus far.
      Cheers. Matt.

    • @JonHimself
      @JonHimself  2 роки тому

      @@TYGAMatt That's great to hear!

  • @RobertWelchman
    @RobertWelchman Рік тому +1

    Thank you so much!!! Trying to do this in Fusion 360 is a pain. Blender looks to be so much easier for basic AND PRECISE positioning

    • @JonHimself
      @JonHimself  Рік тому

      Blender is a very steep learning curve but well worth the effort to learn the basics, its really powerful.

  • @AdrianMelia-0
    @AdrianMelia-0 2 роки тому +1

    Not learned in Blender but the same operation of aligning a scan, if there are any symmetrical features I like to make a mirror copy about the presumed symmetry plane. If it doesn’t look right, shuffle the part a tiny bit and try again. When I’m happy the the mirror sufficiently matches the original, delete the mirrored copy and lock the original in place.

    • @JonHimself
      @JonHimself  2 роки тому +1

      Yes that is a good way of centering an object too.

  • @hanneskohler2241
    @hanneskohler2241 2 роки тому +1

    Hey, thank you for the good tutorial :) I have a problem, i just tried to import my 3d scans in CAD but the dimensions are way bigger than the original. I scaled it like you showed in the video (0.001 import and 1000 export), and the dimensions are in mm. Do i have to change settings in revopoint studio? Thank You

    • @JonHimself
      @JonHimself  2 роки тому

      No the scan detail will be in mm, if you're using Blender, press the "N" key and you'll get a little pane come up on the right, which shows orientation, sized, location etc so you can check your object size.

  • @anttilehtonen7426
    @anttilehtonen7426 2 роки тому

    Just brilliant, Thank you! Next tutorial, how to make the stl (or mesh) smaller so you can import and edit with more ease, with out losing technical accuracy.