Reverse Engineering from a 3D Scan with Fusion360... for FREE!

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 689

  • @MakingforMotorsport
    @MakingforMotorsport  2 роки тому +86

    If you want any of this process in greater detail then drop a comment!
    Edit - If you want to try giving this a go yourself, you'll find the original, as scanned and unmodified.
    drive.google.com/file/d/133knuEKVOvMD04maus9jEsJ2tmPwSmPK/view?usp=sharing

    • @sudseh
      @sudseh 2 роки тому +5

      Any and all of it in detail would be awesome.

    • @rossmarzano
      @rossmarzano 2 роки тому +1

      What was the magic wand you used at the start? Where to buy, how much etc. I can handle the CAD part of it, designing brake brackets and other features, but the easiest thing for me to do is simply have bosses floating in 3D with no visualisation of the casting

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +7

      @@rossmarzano it’s a Creality CR-scan Lizard 3D scanner. Available everywhere it think for about 4-500dollars? It’s a great tool for the money, but the consumer market is growing for these and RevoPoint do a load of different ones with different specialisations, but all of these are consumer end and imperfect. The proper scanners are Pro items and cost thousands.
      You’re dead right, all I really need for this part are the interaction points (bolt holes/machines faces) but for reasons that’ll be obvious in the next videos I wanted a full model of this part….

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +3

      What?? All of them???😂

    • @davidnunez3523
      @davidnunez3523 2 роки тому

      @@rossmarzano revopoint pop 3d is currently on sale for $399 on their website.

  • @laurencetayloruk
    @laurencetayloruk Місяць тому +5

    You've just taught me in 29 minutes what would have taken me a week to work out by myself. Thanks!

  • @fila1445
    @fila1445 2 роки тому +274

    can you make a tutorial on how to tell your wife that you bought another 80's French s**t box for a racecar project ?

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +91

      It starts with flowers….. 😂😂😂

    • @hackervirus56
      @hackervirus56 Рік тому +7

      Honey, we need this car for the purpose of teaching us all defensive driving.
      It's important that you follow my lead and I will make sure that I won't use the car for worldly pleasures.

    • @danieldondiego9926
      @danieldondiego9926 Рік тому

      Need one too

    • @velazquezruedaomar3530
      @velazquezruedaomar3530 Рік тому

      This is so on point

    • @quest4adventure495
      @quest4adventure495 Рік тому +1

      Give the flowers and the shiny gold thing with the shiny stones to her while wearing Mens lingerie.

  • @lolington
    @lolington 2 роки тому +88

    Mate you're a LEGEND! I've struggled with meshes for a few years in fusion and discovered the mesh section sketch, but what I was missing was the fit curves to mesh section function.
    Thank you so much for this. You've utterly transformed my workflow

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +4

      Nice!! I had a similar break though when I found the function! Happy modelling!

  • @badasson8825
    @badasson8825 Рік тому +4

    Not only is the technique impressive, but the teaching as well! Having a nice professor/instructor is so important for the development of the reverse engineering workflow

    • @MakingforMotorsport
      @MakingforMotorsport  Рік тому

      Cheers bud… I try to make it simple and step by step, but often that means really long videos…😂

  • @retro8064
    @retro8064 2 роки тому +20

    Love your straight-to-the-point no BS approach to UA-cam. Most underrated channel in my feed 🙂

  • @kylelammie4621
    @kylelammie4621 2 роки тому +63

    You can export the features generated in GOM as a separate IGS file with the same alignment as the exported mesh. That way, you can use the averaging functions to make planes and feature references in GOM and use them in fusion.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +11

      I’m gonna be using that for future videos, it’s dead useful. When I did that for this, I ended up with loads of faces, that all should’ve been parallel and have been machined in one op, in XZ for example, which then weren’t quite parallel as they were all fit to the inconsistencies of the scanned mesh.
      I have been looking in GOM to use fitted planes for an offset plane from the global Co-ord system but no luck yet!

    • @kylelammie4621
      @kylelammie4621 2 роки тому +7

      @@MakingforMotorsport Yeah, it's messy quick. You might want to give it another go though. If you have a best plane of reference, make a line normal to the plane and constrain any offset planes as normal to that line. I use that a lot for things like bores normal to a face.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +7

      @@kylelammie4621 are you doing all that in GOM?? With normal line and constraining? Looks like I need to practise!

  • @johndutton4095
    @johndutton4095 2 роки тому +5

    This content is chronically underrated. Thank you

  • @TheRealFOSFOR
    @TheRealFOSFOR Рік тому +4

    I simply love fusion360. Its so incredibly intuitive and clean. My dream is to one day get myself a 3D scanner to scan pipework-projects in industrial environments. I've been using tape-measures, levels, plumbobs and lasers for years and in my opinion that's really old fashioned, slow, tedious and imprecise. Loads of measuring errors and you need to go take new measures over and over and still you may miss some minor details, like weird angles or other small deviation. Scanning the whole thing would make it Super Simple to take all the measurements and design your own pipe right in the middle of the old mess you find in old factories, that I usually work in.

  • @ThantiK
    @ThantiK 2 роки тому +4

    This is an awesome video at just the right time where I was explaining to a client that 3D scanning isn't what the media portrays it as. They always leave out the last...80% of this video, and people expect that you just point a camera at a thing and poof, you've got a 3D model that's perfect to use in an engineering application.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +4

      Precisely! I’ll be honest, when I came into it I was surprised at the gap, and it is frustrating as most people on YT are professionals using pro-kit and software like DesignX.
      The other bit everyone is bothered about is resolution. I am planning an engine swap this winter and I will fully model it beforehand and I intend to show people what they think is important, isn’t.
      Should be fun! 👍

  • @T0tenkampf
    @T0tenkampf Рік тому +1

    very helpful tutorial, the complexity of that part was a bit intimidating but the way that you broke it down made sense to my 2D AutoCAD brain

  • @LearnEverythingAboutDesign
    @LearnEverythingAboutDesign 2 роки тому +1

    Thank you so much for the shout out!!! Love your content and always happy to help. If you ever need anything please let me know!

  • @stevesloan6775
    @stevesloan6775 2 роки тому +16

    The final product looks really excellent.
    I did the same project over two years ago, For a MR2 to 4 piston skyline caliper conversion.
    I used photogrammetry, Zbrush and Fusion360.
    Taking all the measurements as datum points is the most important stage.
    Id love to own a 3d scanner, but photogrammetry done right is crazy accurate.
    I always look forward to your videos.
    : )

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      Photogrammetry is very accurate and something I definitely want to have another go at, but I’m never gonna have the space for a full rig (from what I’ve seen)…. The good bit about the scanner is the flexibility…
      What software do you use for photogrammetry?

    • @ThantiK
      @ThantiK 2 роки тому +5

      @@MakingforMotorsport It's not about software you use for photogrammetry. It's about the hardware. Any NVidia GPU (10 series and above), plus a decent DSLR and Meshroom will get you insanely good results. Meshroom has a database of image sensor sizes for various DSLRs, and so helps correct distortion. The NVidia GPU lets you use CUDA cores to do the processing - so high resolution, clear images from a good DSLR and a powerful GPU is all you need. You can also do it with less powerful GPUs, but it's slower. You don't need space for "A full rig"...whatever that is. You just use a camera.

    • @MadsterV
      @MadsterV Рік тому +2

      @@MakingforMotorsport Software is absolutely important! A lot of them use CUDA, so you'll need the NVidia GPUs as said above, but I've tried many options and currently the one outdoing everyone in both quality and performance is Reality Capture, recently bought out by Epic (but you don't need an Epic account to use it, you need a Reality Capture account).
      As for a rig, all you need is a good camera (SLR outdoes cellphones by a wide margin), good lighting (soft, no black shadows), no surface reflections (just like the other scanners) and a good support for your model that doesn't get in the way.
      The downside is you can't see how you're doing while you're taking pictures, so you might find something is too dark, reflects or you didn't take the pictures properly (out of focus, under/over exposed, etc) hours after you're done. If anything changed (you bumped on the support and it shifted slightly or the light moved), you'll have to take the entire photo series again.
      Also, expect hours of processing. The results can be impressive though, and cheap.

  • @mr.slappy6944
    @mr.slappy6944 2 роки тому +9

    Nice one! Here from UA-cam recommended. I work with Solidworks on a daily basis and have used Geomagic for doing stuff like this. Didn't know Fusion had this function to fit sketches on a mesh section. Thats amazing and a gamechanger for people that don't have the money for software like Geomagic, etc. Crazy what you can do with free soft nowadays.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +2

      I have only briefly played with Geomagic, not enough to get up the learning curve but I know it’s the standard for this kind of stuff…
      If F360 had fit planes and bores then I’d be done!!!

  • @Peter-jl4ki
    @Peter-jl4ki 2 роки тому +6

    The first like and subscribe I dropped in a long time. I appreciate how you care about your viewers' time (and attention), and "fast forward" over the repetitive parts yet still provide a reasonably detailed summary.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Thanks Peter, in retrospect the video is probably still 10mins too long but I always hear that CAD how tos go through things too fast… hopefully this was nearer the right balance

    • @moregearsnlevers
      @moregearsnlevers День тому

      @@MakingforMotorsport your pace and flow and edit skills are excellent. Not boring to death with tedium and not glossing over too much. Well done!!

  • @imaginerobots
    @imaginerobots 2 роки тому +12

    I also have a CR Scan Lizard. It's pretty amazing for the price. The key is to coat your scan surface to reduce reflectivity. I found that kids washable paint also works.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +8

      Kids washable paint? That’s a good idea, the hairspray can can thickness to a part, back to back testing of matting sprays is a video I am planning, I’ll have to add washable paint to the mix… do you have a brand as suggestion?

    • @imaginerobots
      @imaginerobots 2 роки тому +2

      @@MakingforMotorsport I bought a small 10 pack sample of Crayola brand from the craft store. I experimented with brushing white onto an RC car body. The paint applies very thin and dries to a chalky finish. Very easy to wash off and doesn't smell badly. I saw that the same paint is available in gallon sizes on Amazon. Perhaps it could be spray on in addition to painted for something like the large surface of a car.

    • @keithfpv9451
      @keithfpv9451 2 роки тому +1

      @@MakingforMotorsport I've been wanting to try washable spray chalk, since it has that heavy matte finish. If you get around to it, I'd love to hear how it turns out

    • @tarcisofilho4878
      @tarcisofilho4878 2 роки тому

      @@keithfpv9451 There's something used to detect leaks on pneumatic joints. It's called D100, it sounds like just what you need.

    • @Robmlufc
      @Robmlufc 2 роки тому

      We use the matte french chalk in a spray can when using the more industrial blue light scanners. Doesn't add much thickness and easily wipes off. 👍🏻

  • @anidiotinaracingcar
    @anidiotinaracingcar 2 роки тому +3

    That mesh section tool is brilliant, thanks!

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      That and fitting curves to section sketch are the keys to the kingdom… makes me wonder why it took me 28mins to explain it! 😂

  • @BluVergilWolf
    @BluVergilWolf Рік тому

    Greetings While still a student, I participated in a scientific conference, where my work was just about 3D models and car parts.I wrote a paper on how you can use 3D models for teaching, designing and making models, now looking at such videos I just admire.

  • @blm7929
    @blm7929 17 днів тому

    Great video !
    I've tested several 3D scanners and never managed to figure out how to use the generated models. Until then, I'd recreate the part with manual measurements and use the 3D scan just to check if it looked right overall.
    Now I know that it's perfectly possible to use a 3D scan to create a part, and that changes everything!
    So I'm going to buy a 3D scanner again, and now I'll really be able to use it.
    Thank's!

  • @zpinacz
    @zpinacz Рік тому +1

    Great hands-on and full of context why and how showcase of how to remodel the 3d scanned part! Thank you :)

  • @wastedblues2
    @wastedblues2 2 роки тому

    It's amazing how far scanning tech and meshing software has come. I saw a racing forum post long before the dawn of UA-cam using just a crude scan of points to copy a race car's geometry. Call it cheating but they won the racing event outright.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      It can still be limited, some scanners struggle with daylight and others need a power socket, and up until the last two years it’s needed thousands of dollars to get hold of one.
      But if you pick the right one and understand your usage case, it can be very effective!

  • @chiawildy563
    @chiawildy563 5 місяців тому

    Outstanding lesson. I find I learn a lot faster by being able to relate to actual objects, instead of theory. Great one, once again.

  • @PoonFlavoredTang
    @PoonFlavoredTang Рік тому

    Thought I was watching carwow for a moment. Your tone, pitch and delivery is just like the other fellas.

  • @Yuriel1981
    @Yuriel1981 Рік тому +1

    Thank you for your candor and references on where you learned. I love creators not afraid to point others to other channels in the name of knowledge. Great video btw. I am try to decide what CAD to learn and fusion 360 is looking better and better.

  • @Marcus_Ramour
    @Marcus_Ramour 2 роки тому +2

    I have been picking my way through the process of converting scanned meshes into parametric models over the last few weeks. Many thanks for sharing as there are some new methods here that I haven't seen before, just setting up that first axis is way better than my current 'guestimate' method!

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      That method works well because it’s already aligned well to the coordinate system…. without that you’re chasing you tail….
      There’s plenty I still didn’t cover like “plane from 3points”…

  • @justmusing2569
    @justmusing2569 Рік тому

    As a Fusion 360 user and a hobby car enthusiast, thanks for introducing me to some new tools and techniques. My Sunbeam Tiger and Datsun 510 will appreciate some upgrades I can't begin to farm out.

  • @Shane_Whalley
    @Shane_Whalley 2 роки тому +1

    I was literally trying to figure out how to do this last night, then boom, this video gets uploaded this morning. Subscribed to follow for more 🤙

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Plenty more coming… lots of 3D scanning, designing and modelling in coming months…. Thanks for the sub!

  • @ausgewogen
    @ausgewogen Рік тому

    Thank you for your very good oxford english. For us germans it is a benefit to listen to you.

  • @maaxam
    @maaxam Рік тому +2

    Thank you sooo much for what you do for the car community!! Been following you since the channel started you really make great content man! :)

  • @BaileynBeta
    @BaileynBeta 2 роки тому +6

    We run a budget endurance race car in the US and this channel is excellent! Thank you!

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Oh yeah, love me abit of 24hrs of LeMons! Glad your enjoying it!

  • @tristanscott4118
    @tristanscott4118 2 роки тому +3

    Thank you so much for taking the time to make this video. I have been trying to blindly figure out a (free or inexpensive) workflow that accomplishes what you’ve shown here with not much luck. This will enable me to tackle some more difficult projects in the future, for sure.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      Thank you for watching, comments like this keep me making the videos! Best of luck with your projects!

  • @bewhitey
    @bewhitey 2 роки тому +1

    Changed my world! So glad I stumbled upon this video! Haha, have always overlooked the create mesh section sketch button

  • @mistiferchristopher
    @mistiferchristopher 2 місяці тому

    Thanks for this! I’m restoring a 90’s Lotus and I’m trying to make CAD models for various bits I can’t buy anymore. Just subscribed.

  • @rpicinic
    @rpicinic 2 роки тому +2

    I just came across your video today. AMAZING mate!!!! You were so clear and methodical about your approach to build the parametric part from a mesh (scanned) part. An approach that I have used in the past with great success. I'm glad that you put this video on UA-cam for everyone to see how easy it is to do in Fusion 360. I cannot stress how great this tool is, and easy to learn.
    You did an amazing job with this video mate! Cheers to you.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Cheers bud, that’s the feedback I like! I was worried it was over long and whilst it is probably, I think most CAD videos can be too fast so the step by step process, slow enough to follow can really help I think…

  • @jose.antonio
    @jose.antonio Рік тому

    Great straight forward video. Now it is time to model a rear tail wing for the Compact. Can’t wait.

  • @johng5295
    @johng5295 2 роки тому +1

    Thanks in a million! Very well explained. This is the nth time that I am watching this again. Great content. Awesome. I couldn't find this explanation--simply put anywhere else. “Great teachers are hard to find”. Grade: A++ 💥

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Cheers bud, that’s great feedback to get! Glad it’s made the difference for you

  • @RoadsideRescue
    @RoadsideRescue 2 роки тому

    This is the future I'm excited for!

  • @mozerman88
    @mozerman88 2 роки тому +1

    This video is amazing. Helped immensely with reverse engineering from 3D scans.

  • @xJackHunter
    @xJackHunter Рік тому +1

    you did a great job of simply explaining what you were doing. thanks

  • @derekhutton195
    @derekhutton195 5 місяців тому

    I recently found your channel and I have been learning a lot from your videos. Thanks for doing what you do.

  • @802Garage
    @802Garage 2 роки тому +2

    I'm still a total newb with 3D modeling so this is on X-Games mode for me, but I really enjoy the video and learning anyways!

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +2

      Your short-form content is the same for me…. I must’ve watched the clutch video 20times!!! (I especially like the loop edit)

    • @802Garage
      @802Garage 2 роки тому

      @@MakingforMotorsport Thanks a lot! I definitely think you'll be able to come up with some awesome short form content if you scratch your head long enough. You could take some ideas from other 3D printing channels and adopt them to automotive as well. The most basic loop is easy to do, you just have to plan what you want your intro to be and either film it at the end in a clever way, or plan what you want to say at the end and film it as part of your intro. Cut the clip in half and bam issa loop! Haha.

  • @UCanDoIt2Mike
    @UCanDoIt2Mike 9 місяців тому +1

    Fantastic presentation! Looking forward to using these techniques. Thanks.... Mike

  • @azamar1000
    @azamar1000 Рік тому +1

    Wow, this is absolutely marvelous, congratulations!

  • @shakejones
    @shakejones 6 місяців тому +1

    Well done mate, great video+explanation+presentation! Thank you for sharing - NEW SUB 🙏🏻

  • @brendanwright5621
    @brendanwright5621 2 роки тому +1

    Smooth and fill holes in GOM. You can also create cylinders and planes on surfaces and section sketches which can be exported as IGES then you import the IGES plus the STL in to your modelling software of choice. Very powerful.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Yeah, I did all of that. But when you get it back into CAD all those faces and bores created don’t properly line up with anything, when they clearly should be parallel with the coordinate system axis, they aren’t far off, but they are off.
      Whether this error is in the part or the scan I do not know (I am not inspecting the part) but if I want a design intent RE, then if a bore should be parallel to y-axis, I need to draw it that they, same with the faces.
      GOM is a great tool, and I still have a lot of learning to do with it, maybe there are better tools in there I haven’t found yet…

    • @brendanwright5621
      @brendanwright5621 2 роки тому +1

      @@MakingforMotorsport Yes the cylinders and planes won't be perfect due to slight inaccuracies in the scan data, and usually holes can only be scanned to a certain depth due to the stereoscopic requirements of the scanner. However any sections you create will cut exactly thru the mesh and these can be made parallel to your initial alignments. For smoothing, simplifying and hole filling GOM is vastly superior to meshmixer, so do that part in GOM. I only use GOM for reverse engineering not for inspection, and want to make a video on how I use it some day.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Oh man, I’d love some better GOM skills… sounds like you’ve got some!

  • @ctrlaltdude
    @ctrlaltdude Рік тому

    Brilliant! And way faster than modelling it from scratch with taking measurements. This might take ages but compared to starting from scratch it's nothing.

  • @philipjensen6442
    @philipjensen6442 3 місяці тому +8

    GOM seems to be part of Zeiss now and hard to get a trial... any other solutions?

    • @nmeyerho
      @nmeyerho 6 днів тому

      Did you happen to find a solution to this?

  • @PeterTremonti
    @PeterTremonti 2 роки тому +3

    Love all the videos! Thanks for walking us through fusion 360 and teaching us something new every time.

  • @wrighty338
    @wrighty338 2 роки тому

    Good video, worth noting that F360 mesh environment only graduated from a preview feature in July 2021 - if you tried anything in mesh environment prior to this with big scan data you probably hit the limit of what F360 could do before it ran out of memory even if you reduced your mesh to a tiny file. Lesson learnt and only after id coughed up a full year's subscription and had to wait 4 months for this feature to roll out. Do your homework people before purchasing something that others are raving about online. F360 is the jack of all trades and master of none.

  • @333donutboy
    @333donutboy 2 роки тому +3

    I'm not into motorsports but this tutorial was very interesting and well done. I appreciate the time and extreme effort you took to make this vid. I'm subbing!

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      Not into motorsports??!??!!!! 😂😂😂
      Well if you are into fabrication, electronics, CAD, 3D printing and scanning then we have plenty of middle ground! 👍

    • @333donutboy
      @333donutboy 2 роки тому

      Looking forward to all the vids

  • @rfisher79
    @rfisher79 2 роки тому +1

    Got my subscription. Saves me time searching for what I needed. Thank You for Sharing, never know who it helps.

  • @blasebermea3493
    @blasebermea3493 Рік тому +1

    You are amazing, literally exactly the same application im needing this for.

  • @gersonmeira2007
    @gersonmeira2007 6 місяців тому

    Your tutorial is very good. I had been looking for content like this for some time. I was lucky to find your channel. Thank you very much for sharing and good luck on your channel!

  • @jamesacottdavies5826
    @jamesacottdavies5826 2 роки тому +1

    This was absolutely amazing to watch! Makes me want to explore fusion 360 more!!! Very inspiring!

  • @davidyates748
    @davidyates748 2 роки тому +3

    Mind blowing stuff. I really need to get my head around fusion but the learning curve is extremely daunting - even the language used to describe functions is a barrier. I'll have to give LEADs channel a go!

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      The steeper the learning curve the faster you get good… just gotta strap in and find the right videos..
      I did a couple of videos on modelling a year ago that go though constraints, a key piece of knowledge that I really struggled with… check them out, they might help!

    • @dylanevans5644
      @dylanevans5644 2 роки тому

      From another hobbiest: honestly the learning curve is fusion is one of the most mild of any proper CAD software. Don't be intimidated by it, most things "make sense" and the community support forums are excellent. Basic modelling for functional parts is very easy to pick up.
      I honestly found it easier to learn than Sketchup when that was the popular tool for beginners to learn.

    • @hazynpeterson4083
      @hazynpeterson4083 Рік тому

      Fusion is probably one of the easiest CAD software honesdtly

  • @blockheadface
    @blockheadface 2 роки тому

    Far out, the fact that all of this can be done in free software now is super cool. Really powerful tools. When can I throw away my verniers?

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +2

      I dunno about throwing them away, maybe just the drawer…. You know… in case there’s a power cut!

  • @peterharris7682
    @peterharris7682 Рік тому +1

    This is absolutely brilliant and has given me skills that will be really useful. Thanks a lot👍

  • @DamianPenney
    @DamianPenney 2 роки тому +1

    This was great, super useful technique and nicely explained.

  • @automan1223
    @automan1223 2 роки тому

    That scan fidelity is impressive !

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      It’s definitely usable and pretty accurate, I normally get within 0.5mm or less. There better out there but for the money I totally rate it as a tool.

  • @dextervandendowe8329
    @dextervandendowe8329 2 роки тому

    I need to see the metal model in real life! This video is gold! Would love to see the new model in situ. Thanks

  • @FarmGarageSolutions
    @FarmGarageSolutions 2 роки тому

    Thank you. I'm already using fusion for my business. I was on the fence about buying a 3D scanner to use with fusion. But now I feel I could reverse engineer.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      Well alot of the expensive scanners have some kind of access to a cut down version of GeoMagic Design X, which is software designed for this job…
      If you are thinking about a scanner, give it a few weeks as I am planning a mega test of the consumer level of scanners, all back to back.

    • @FarmGarageSolutions
      @FarmGarageSolutions 2 роки тому

      @@MakingforMotorsport ok i'll be watching

  • @kiblerjim
    @kiblerjim 11 місяців тому +1

    Love your channel, thanks for creating such great content!

  • @uddinna
    @uddinna 6 місяців тому

    I done something similar. However I used Inventor. I defined only, the bearing surfaces then used shape generator for the rest. A little bit of FEA to wrap it up. It looked very organic.

    • @MakingforMotorsport
      @MakingforMotorsport  6 місяців тому

      I do go overboard on this, but with these types of tutorials it repetition that wins the race…

  • @marceloandahai7159
    @marceloandahai7159 2 роки тому +1

    When you said payroll i got an add for payroll what a trip

    • @MakingforMotorsport
      @MakingforMotorsport  Рік тому

      I didn’t know I did! Remember, Siri is always listening and Alexa tells Jeff everything!!!!

  • @Torques_moto
    @Torques_moto 2 роки тому +1

    Really nice to see your workflow! Thanks for this!

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Cheers bud, it may not be the best one out there but it works very well for me 👍

  • @OvidiuMarin
    @OvidiuMarin 2 роки тому +4

    Well done mate, I've watched the whole video without skipping forward. 👏 keep it up. I know it's very time consuming to edit videos, specially long videos. So my advice is, even though people ask for more in depth videos about fusion360, forward them to Learn Everything About Design channel, this way you will have time for your projects. By the way, I love all of your content. Greetings from West Sussex 🔝

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +3

      You watched the whole thing?? Nice work! You have a high tolerance! 😂😂
      I only did this video because it’s something I had to do so thought I’d put something out there, give credit where I can and maybe help people join some dots… (and content is content 😉)

  • @bwm999
    @bwm999 2 роки тому

    Thanks, another approach to try. Previously I have imported the mesh & immediately converted to a solid to use the tools for solids, so that’s something else to try.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      That works well on .stl that have been created by CAD in the first place, like you get on Thingiverse etc… but 3D scanned things just don’t work well with it…

    • @bwm999
      @bwm999 2 роки тому

      @@MakingforMotorsport ah, got it. A super cheap 3D scanner would be handy for the block / engine bay, to help speed up designing parts that fit…. But mostly they are too expensive for me to justify for the odd hobby piece.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      @@bwm999 I know how you feel, if it weren’t for the channel I’d be in the same boat!

  • @alycapo3391
    @alycapo3391 2 роки тому +2

    Flipping amazing! Please please please keep on it and keep making brilliant content. Love all your 3D design/ model/ print stuff literally made me subscribe

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      Cheers dude, glad you are enjoying it… had to have a bit of a break this summer but I am back on it now!

    • @alycapo3391
      @alycapo3391 2 роки тому

      Winters coming up so time to get comfy in doors!

  • @Gullwingmd
    @Gullwingmd Місяць тому

    I have built at EFI system using 8 Fox ITBs on a 1957 Desoto Firedome Hemi 345 cubic inch, I have a Megasquirt MS3X with full sequential injection and COP ignition, 36-1 crank wheel with Hall Sensor, Ford cam sensor. I am getting ready to start motor. I appreciate your videos. I am ready for a challenge. For my setup I have two generic fuel logs. The right one with fuel in it is hidden under the left valley cover.. In the right side under the valley cover is hidden a second fuel log but instead it is being used as a vacuum lot. I run vacuum line from the log to each ITB, the vacuum log has a signal hose which splits into 3 lines. One line to MAP sensor, one line to fuel pressure regulator and the third vacuum line feeds an Idle Air Control. I will run the Megasquirt ITB mode. I will let you know how it works out.

  • @bullrush1725
    @bullrush1725 2 місяці тому

    love your vids man... great tutorials and reviews!!! Bought an Einstar 3D scanner based on your review. Cheers

  • @benanderson8294
    @benanderson8294 2 роки тому +1

    This is incredibly detailed and helpful. Thanks for all the helpful information!

  • @mariosnikolaou5212
    @mariosnikolaou5212 2 роки тому

    M8 this program is an absolute killer, although you seem very accustomed with it, so i think that is any of us wants more info on it we should sit our little asses down and try it on our own. Fun fact i just started my last university year and we have a reverse engineering class.lol. Thank you a lot.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Well hopefully once you graduate you can come back here and tell me how to do it properly! Keep your eyes peeled as I will be sharing a link for my scan .stl if you want to have a go yourself!

  • @tristanscott4118
    @tristanscott4118 2 роки тому +4

    Incredibly useful content. Keep it up.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      Cheers buddy, if this is what I think it is this my first SuperTip! Big thanks!

  • @Later2u
    @Later2u 4 місяці тому

    Thank you for this tutorial. It helps me immensely with what I want to achieve.

  • @mikoaj2323
    @mikoaj2323 3 місяці тому

    Thats really clear tutorial and pleasant to watch video, thanks a lot!

  • @mordorsportmax5925
    @mordorsportmax5925 2 роки тому +1

    Hey... that is a really good video! Thanks for your work. Good Job!👍

  • @jon_swal4585
    @jon_swal4585 2 роки тому +1

    Yeah we’re gonna need more of this! Ace keep it up

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      Cheers bud, got a few more of these type of stuff planned…

    • @jon_swal4585
      @jon_swal4585 2 роки тому

      @@MakingforMotorsport looking forward to it mate !

  • @freerad65
    @freerad65 Рік тому

    No disrespect to anyone intended. Very skilled and talented people using fusion. Any suggestions where I can see from design to finished working product ?

  • @zoeyzhang9866
    @zoeyzhang9866 2 роки тому +1

    Awesome content! Will keep following more videos!

  • @phillyphil1513
    @phillyphil1513 2 роки тому

    no worries, quality work (even computer aided) takes time. 👍 first started using Autocad on DOS release 10 (puck and tablet) circa 1988, so off and on with the various releases for the last 34 years and TIME has remained the one constant as each iteration added more features and got more powerful.

  • @willbennett7508
    @willbennett7508 2 роки тому +1

    Watch that steering arm! If your going to have that model made IRL be very careful, with smoothing out the casting on that steering arm you may make it slightly taller and introduce some bump steer

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Yeah, I got ya. The machined surface is cock on but to be fair, the joint height is set by the taper and the ball joint anyway (which I didn’t bother modelling 😂🤷‍♂️).
      I plan modify this upright for my purposes and having a decent 3D model will really help with fixturing for accuracy, and the steering arm may well get fully replaced anyway (god knows how but I’m sure I’ll work it out 🤦‍♂️)

    • @95dodgev10
      @95dodgev10 2 роки тому

      As long as all the original machined surfaces are aligned and holes are in the same positions as the original the rest of the model doesn't matter much. It could nearly be a square block but as long as all mounting points are the same it wouldn't make a difference in the geometry. If he starts shifting hole positions or the angles of certain faces thats where things will differ from the original in good or bad manners.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      @@95dodgev10 oh stuff is gonna get moved 😏😂

  • @CoryFritz1
    @CoryFritz1 Рік тому

    I'm actually designing my own intake manifold now with injector bungs. I have a little experience with cad from college and little projects but I've forgot most of it. The revolve feature and especially the offset plane feature are game changes for me. I spent so much time with lines and angles to get things where I want them...

  • @kyriakosmaridakis8139
    @kyriakosmaridakis8139 Рік тому +1

    You are doing amazing work !

  • @PremKumar-pr5iw
    @PremKumar-pr5iw 2 роки тому

    The moment I heard the word Design, I subscribed❤

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Thanks for the sub, make sure you check out @Learn everything about Design , they know there stuff!

  • @3DPrintingGeek
    @3DPrintingGeek 2 роки тому

    i would personally recommend designing the model using the measurements from the original part , coz you already have it with you in person, rather then trying to take the long route of 3d scanning it & then trying to make use of it to reverse engineer. This technique would only work when there is a person sending you a 3d scan of the model coz you are living in the other part of the world & you need to use the 3d scanned model as a reference for your final build.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      That is exactly what I did for the drive flange, and for the easily measurable dimensions on the part (I had it by the side of me with my callipers).
      However, there is no easy way to measure the picks for the suspension and steering reliably from caliper or rule measurements….

    • @3DPrintingGeek
      @3DPrintingGeek 2 роки тому

      @@MakingforMotorsport Absolutely, agreed. I was actually glad to see that you made use of your caliper for the part which made sense to measure & used the scanned data for recreating the difficult part of the model to be measured with the Caliper. overall a really great video mate 🙂

  • @jadon100
    @jadon100 2 роки тому +3

    Great video mate!. Really appreciate the time you took to put this together. You broke it down in a way that makes it seem simple. Just wondering if you would be willing to share your raw scan?. That way I can practice by following your video, cheers.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +4

      Now that is a fantastic idea, I will open some storage and paste a link 👍👍👍

    • @jadon100
      @jadon100 2 роки тому +1

      @@MakingforMotorsport you're a legend!. Keep up the good content 👌

  • @calroadrunner
    @calroadrunner 2 роки тому

    Excellent Tutorial, I enjoyed your technique to convert to a CAD Model.

  • @fakel87
    @fakel87 Рік тому

    Aligned model with GOM software is easy but you can aligned model in fusion360 too manually with constructions plane and axis. This way is longer but give more control for precisely align. Thx for video!

  • @jinxtacy
    @jinxtacy Рік тому

    Damn. 17 seconds. Fastest I've ever subbed to a channel.

  • @OBSbillet
    @OBSbillet Місяць тому +1

    Love the videos, "best plug in the world" 100% - Do you have any other recommendations for aligning model ready for Fusion - Zeiss Inspect doesn't seem a viable option - TIA Sean

  • @GrossGeneralization
    @GrossGeneralization 2 роки тому +1

    I think the initial alignment with 3+2+1 points is a bit risky as you're using individual points. If you'd used the fitted plane the error would be averaged over many points and thus much more accurate. The process once in fusion is pretty spot on though.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Agreed, maybe I would be best fitting one , the main plane, then bringing it through as an iges and using that to along to the coordinate system in Fusion360….

    • @dirkm1964
      @dirkm1964 2 роки тому

      yes, that's totally true and I would recommend this too, otherwise you get very arbitrary results for your coordinate system.

  • @Johnny_Riot
    @Johnny_Riot 7 місяців тому

    What a cool video packed with knowledge and tips! Thanks so much for posting this and all the advice and leads to more videos. Very cool stuff, subscribed and looking forward to more content. Thanks!

  • @cimjohansson4878
    @cimjohansson4878 2 роки тому +2

    really great info and a good explanation. but somewhere i still feel that my caliper and the original part infront of fusion is the cheaper and smoother way most times :P
    sometimes combined with a canvas pics.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      Something simpler than this, totally agree, especially with the faff of 3D scanning…

    • @EPeltzer
      @EPeltzer 2 роки тому

      Yes. This part could be solid modeled in about the same time just from looking at it and measuring with the caliper and angle fitting ruler. And result would likely be cleaner. And you're having to pull out the caliper anyway to confirm and refine this stuff. I mean it is very cool to have the 3D scan sitting in there that you can turn on and off for verification. But 3d scanning is fiddly and time consuming and scanner cost and more software to deal with the mesh . . . I mean eventually AI will do all of this conversion from mesh into CAD for you but until then it is extremely time-consuming and manual.

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому

      You could do most of this with a canvas background to refer to, but I know my CAD-fu (and patience) would fall short to get the model to this level…

  • @zincyellowmach1523
    @zincyellowmach1523 Рік тому +1

    What a great video, top shelf!

  • @projectLSaudiA4
    @projectLSaudiA4 2 роки тому +2

    Great job. Impressed by how much better resolution of scanners have become. I still use my $20 Xbox 360 Kinect to create 3D scans but only good for checking clearance really.
    Why use GOM inspect to align? I thought meshmixer had software tools to align meshes that works fine

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      I’ll be honest, and I am not an expert at Mesh mixer, but I haven’t found any alignment tools within MeshMixer… and GOM can be a headache to get started with but it’s less than a minute for a proper stats based fit. Works for me…

  • @mrukhin
    @mrukhin 2 роки тому

    Hi , chap ! You're brillintly bloody insane pal ! Thousands cordal thanks & subscription ! Keep it up !

  • @dennyventurini5534
    @dennyventurini5534 2 роки тому

    Beautiful tutorial I’m a mechanical designer and you make this things better than me
    You should design and build variable intake length for your itb setup!

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +2

      Now that is an idea…. I feel like I need another road car to make the Braaaarrppsss noise! Thanks for watching…

    • @BuffMyRadius
      @BuffMyRadius 2 роки тому

      @@MakingforMotorsport maybe a motorcycle so your project takes up less space and brapps to higher RPMs?

  • @ShadowBurn680
    @ShadowBurn680 2 роки тому

    this is good info and great timing as I'm working on making fog light bezels for my 22 wrx in order to jam some big old rally lights in there scanned it up with my xbox 360 kinect and am printing out the first test parts for fitment before really diving in deep

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      Nice!! I loved the original Impreza with the big spot lamps in the bumper! Nice work bud!

  • @annekedebruyn7797
    @annekedebruyn7797 Рік тому

    That's actually very useful. This is exactly what I want to do.
    Thank you!

  • @kostiantynabramov
    @kostiantynabramov 2 роки тому

    One of the best and informative video about combination of different (free) CAD software and making Reverse Engineering. Actually, I used Geomagic Design X but it's $20K. Geomagic is the best but Fusion 360 is also good if you have trial or student subscription. I think GOM is not free anymore. I thought to buy this "early bird" 3D scanner and this f*cking war is start and plans are changed. You are doing a great content!!! I'd like to watch!!! Good luck to you!!!

    • @MakingforMotorsport
      @MakingforMotorsport  2 роки тому +1

      Cheers buddy, yeah Geomagic Design X would be nice but I ain’t got the money for that!
      Shitty that this stupid war has derailed your plans but stay safe! Plenty of time once it’s done!

    • @dirkm1964
      @dirkm1964 2 роки тому +1

      There is still a version of GOM Inspect you could use for free, you only have to register with your e-Mail address.