Smash was WORSE without THIS
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- Опубліковано 7 вер 2024
- Coney reminisces about custom moves in Smash 4 and how that would've changed the entire meta of Smash.
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Edited by Quinn: / quinnandwin
#coney #smash #smash4 #smashbros #supersmashbros
Honestly ultimate with custom moves would have been the most fun casual game
Or, just properly balanced, awesome for competitive.
@@StriderZessei Honestly if everyon had customs like Megaman, Miis and Palutena then yeah
@@squally0 I’d give up world of light for customs
Customs were fucking fire
@@squally0 you say that like majority of the same community wouldn't give a ton of those up without a second thought even if they didn't get anything for it.
When I went to University I managed to convince a friend who also played competitive to play a round of customs. The session devolved into him camping the ledge with Villager trip sapling, while I waited for the Smashville platform to move so I could safely approach with an autocancelled wind kong. 10/10 should never have been banned.
god I miss moving smashville
never gonna forget the raw anger in my friends eyes when I pulled out exploding balloon tripping tree villager on the band bus in the smash 3DS days
man, it must've been nice having friends that also had 3ds' and Smash 4 for 3ds at the time Smash 4 was in the limelight
That’s evil
Flash back to when I mained bootleg Lucas through Ness' custom moves until Lucas actually came out as DLC
It’s weird that Ness even has a voice line for PK Freeze
Truuueee
Customs was such a cool and fun idea I wish they were better design for competitive play 😭
Nah that shit is funny
Fuck competitive
If they didn’t take so fucking long to unlock they’d have been standard.
That shit was hype
It's a cool idea but nah. There's already like 80 matchups to learn in this game with standard movesets. Imagine if there were custom moves on top of that. Shit would be insane.
@@shepardice3775 I would lose my mind.
I legit forgot Palutena had ONLY custom moves in Sm4sh. I’m so used to her moves in Ultimate.
All of hers being unlocked by default showed that even the developers knew that her base moveset was garbage.
Custom moves are one of the best examples of a great idea, terrible execution.
It was amazing execution depending on how you look at it
@@molten8485 custom movesets themselves? Incredible
The way to unlock them? Uh oh
great idea, funny execution, unlocking them was a nightmare
@Jermare What's wrong with them being just stupid versions of existing moves? They were never meant to be balanced anyways.
@@akesan2374 I think i like their stupid versions of moves, it's dumb but
Beeg hoops funi go weeee
l wouldve liked custom moves if they were more readily available. l was actively trying to get everyone's custom moves and a barely got any complete character-sets by the time ultimate came out... l wish they never gave you duplicate moves, then it wouldve been fairly managable :/
It's like HBox said when he viewed the custom moves for his video. You would have a better time collecting all 900 Korok seeds in Breath of the Wild. Because you can look up a guide for them all, and have a checklist website if need be. For this though? You can look up a guide all you want, but it's ultimately just you relying on RNGesus to take the steering wheel, 90% of the time. Especially because of that reason alone, that they still can give you repeats you already have.
I am tripping I remembered them all coming available from the get go.
@@PubsDown nah, only palutena and the miis came with their complete custom moveset
Like the chances of getting all of the custom moves without repeats is 1.449 ÷ a thousand 0s. Which is a lot
They should've just had a shop where you could buy whichever ones you wanted with coins. Maybe they could've used some sort of separate "custom points" instead if they really wanted, and those would replace the attacks in modes like Classic or Smash Run.
If customs were in ultimate: “For his second neutral special, he wields an rpg.”
lol
As if Snakes F-smash wasnt enough
imagine hero
I think maybe the echos should have at least used some of the old custom specials to stand out from their counterparts
I dunno, Lucina with Crescent Slash sounds terrifying
Ive been having this idea for a while. Maybe give some custom moves to base character as another way for the base character standing out form echo.
Marth having Iai counter and Dark Pit with Amp Oribitars makes a lot of sense to me.
They should've made Lucina use some of the custom moves to be more unique, and Marth NOT GET NERFED INTO IRRELEVANCE
I mean, the neutral-b that dashes across the stage? that's LITERALLY the animation for Luna, a skill Lucina learns, in Fire Emblem: Awakening, her game.
Sakurai hates making fire emblem characters accurate to their games.
Daisy could have had Heavy Veggie, Attacking Toad, Parasol Super Jump and Flower Bomber that goes less distance, but has less lag and puts a flower on your head.
These all tie into her more aggressive less dainty style as well as takes note of the flowers her moves use.
This is custom equipment, not moves, but one of my favorite things I ever did with Smash 4 was create a Yoshi set that had a piece of equipment that gave an attack boost, one that boosted that power of thrown items, and one that gave him a home run bat at the start of every stock. If that Yoshi threw the bat at you, you had 2 options: try and dodge it, or try and perfect shield it. If you tried to perfect shield it and failed, it would punch through most of your shield, or break it if your shield is damaged at all. If you tried to dodge and failed? Well, have fun eating 30-50% off of one attack.
god I don't even wanna think of the countless hours wasted grinding classic mode to unlock all the customs, filling out the spreadsheet with them all, and the pain of getting nothing but duplicates because they really wanted this to be the most painful experience in any smash game. Was so much fun actually screwing around with them tho
I wish the community could design and share custom moves for ultimate. Like a sandbox mode where you could edit moves
literally just modding lmao
I modded in Mario's spin from Galaxy. Giving moves to every character would be a hell of a task, though.
@@jonmiller8430 correction: ACCESSIBLE modding
Nintendo Ninjas: **Sharpens Blade**
@@jonmiller8430 And Nintendo no like that.
The PTSD Coney has from Ferf will never not be funny LMAO (also I'm Leaf from the tournament footage he showed. Seeing footage of myself as a teenage boy out in the wild was a shock lol)
Yo sick
I really wish they would’ve brought custom moves back, they were PEAK casual content.
Imagine if Sora had custom moves. Imagine if spells like Gravity makes it into his moveset.
Balloonra
@@sumthinorother9615 that would’ve been so fucked up lmao
Reflect from KH2 would've been a dope replacement for his counter. You could get really crazy and do stuff like replacing Sonic Blade with Strike Raid or Ars Arcanum, seriously if customs came back for Ultimate (and they did them for DLC characters, which Smash 4 didn't) Sora would be one of the most fun characters to mess around with.
Wind Kong is why I found out about Void.
People said that a guy named Lethal Trilogy was a Diddy from Hawaii handling wind kong pretty steadily and I watched their tournaments and saw Yung Void.
12:40 Problem is, how boring and redundant it is to unlock them all. I actually went through all that trouble, only to learn that NONE of my friends cared to play with them. At least it made my smash 4 experience last longer.
It was pretty fun with Smash Run. 3ds is the best casual game.
I'm never going to forget the ONE time I accidently managed to get a kill with Spinphony. Somehow the turn around completely fucked up my opponent and despite getting knocked out of free fall they recovered in the wrong direction.
I think a natural evolution to "custom moves" would be something like an EX System. You already have a Final Smash Meter, just chop it up into 3 segments, maybe even 5, and have Special Moves, and other possible actions, cost 1-2 segments when "EX-ifying or Smash-ifying" the move. Doing so could simply buff the frame data, in some cases modify other factors like knockback or damage, or in more fun cases outright changing how a move functions similar to how Cloud's Limit Break mechanic changes his moves. Imagine Ganondorf players being able to spend 1-2 segments to change Wizard's Foot into Wizard's Dropkick to use as a recovery option.
Fun fact about smash 4 Bowser: his side b had 0 frames of landing lag and that includes his custom moves.
I loved customs, but characters should have them all unlocked from the start, or should be easier to get than whatever the hell S4 did
Man I remember unlocking every single custom move in both versions of the game and almost never using them, good times
Little Mac's heavy jolt haymaker has hyper armor on all active frames... You can tank beam final smashes! And smart bombs etc!
That haymaker was also unblockable which is dumb but funny
I liked the grounding blow better. It snaps ledge, 2 frames, and spikes anyone hogging ledge
Smash Ultimate fan: Ganon finally uses his sword!
Smash 4 Custom Ganon: Am I a joke to you?!
i mean considering Warlock Blade was basically a worse Warlock Punch.
He was essentially a joke to people lol
Sakurai: "You know what Donkey Kong needs?"
Some random intern: "Whats tha-"
Sakurai: "AIR SUPERIORITY."
It was so dumb that they just didn’t give the DLC characters custom moves
Custom moves were so sick I genuinely hate that they banned them. In retrospect it would be the only thing that made sm4sh unique when ult came out
The other thing being its a better game overall.
I remember when The Force Awakens dropped. I watched it and then went onto Smash with my friends. We played on Miiverse and the first thing to pop up was "Han Solo dies" lmfao.
Honestly they should just make all skins more detailed like Mario Marker Mario and then give each skin different specials for the next game.
If they are going to cut most of the cast then at least give us more details for single characters.
I remember using Charizard with Sinking Skull and Blast Burn, it just goes boom and things die
If you didn't have to unlock custom moves they'd have probably been more accepted. I played Smash 4 for hundreds of hours and didn't have every custom move
Even though I was too casual to realise custom moves existed in Smash 4 back when it came out, I always think they’d be so fun to play with whenever I see them
I once got Star Wars spoilers on the Miiverse stage as Meta Knight
Damn I remember Glitch 2. I also remember at Xanadu weeklies when customs were legal, I had to play against Cree who did that exact Villager strat. Good times!
Me personally, I'd have had something like these down for Kirby; comprising all the original abilities from _Kirby 64_ (Stone, Spark, Needle, Burning, Ice and Cutter) and some additional ones.
*B: Inhale/Copy Ability*
*B1: Ice* _(blows out a constant cloud of highly-concentrated cold air to freeze foes. Kind of like the Ice Breath custom from Vanilla SSB4, but slightly longer ranged, can be angled up/down slightly on the ground, and causes Kirby to quickly spin and spray both forwards/backwards in mid-air, ala Super Ice Sprinkle in "Kirby Super Star". Also has a different facial animation with Kirby closing his eyes and pursing his lips to exhale, ala the later games)_
*B2: Bomb* _(pulls out a large Cherry Bomb with one tap of the button, which can be thrown again with B. Tapping B drops it in place or straight down in mid-air, holding B allows you to throw it at an angle decided by how long you do ala "Kirby Super Star", and tapping B while dashing launches it straight forward. Hits hard, but you can take damage from your own blasts if carelessly used)_
*B: Hammer/Hammer Flip*
*B1: Burning* _(turn into a fireball and launch forward a medium distance, hitting foes once to scorch them and knock them back. Can be used to aid horizontal recovery)_
*B2: Cutter* _(a razor-edged throwing weapon that works like Link's Boomerang. Can be double-tapped in quick succession to throw two, thrown further by holding down B longer, and angled up/down as Kirby prepares to throw them, ala "Kirby & The Amazing Mirror")_
*B^: Final Cutter*
*B^1: Rising Break* _(the fiery, shoryuken-like uppercut from Fighter. Low vertical recovery, but does good multi-hit damage; launching on the last hit; and can be angled horizontally a further distance to help with mid-air recovery or to pop foes into the air on the ground)_
*B^2: Hi-Jump* _(a powerful leap upward that can be angled easily to generally improve recovery. Has a wind hitbox on the launch to knock foes back, but does no damage; in return, Kirby cannot flinch while he's rising upward, and he can act out of it while he's falling or right at the top of the jump)_
*Bv: Stone*
*Bv1: Spark* _(produces a short-ranged electrical force field around Kirby, letting him hit multiple times, destroy projectiles safely, and have Armour during the initial charge. Does minimal damage after a brief period, however)_
*Bv2: Needle* _(produces long, sharp spikes from Kirby's body; ala "Kirby's Dream Land 3" and "Kirby 64"; to launch foes back. Cannot block projectiles and is a little slower to retract, but comes out fast and can be used to both deal good burst damage and briefly stick to walls to aid recovery)_
Wind Kong is literally DK with Brawl Mach Tornado
Most custom moves were great and gave bad characters more options. The best custom moves were the "mobility" type ones on slow characters and ones like the lazy charge shot/better homing missiles on Samus that completely changes her ledge trapping and edge guarding game and makes her terrifying.
But then there were the good customs on already good characters that just makes them unbearable to go against, like Pikachu's or Villager's.
Dude Dk Nado was something else man
Dongcopter was the funniest move ever made
1st btw
Whilst it would be a fun idea
Doing that... for 80+ characters??? Fuck no
Bayonetta wouldn't have killed Smash 4 if customs were still a thing
Coney really thought no one would get the Husky Harris "Battle tank with a Ferrari engine" reference
Dude, wait, Joker with 2 new personas as his custom down B would be so cool.
There is this Japanese UA-camr called History of Smash that has a series about custom moves. They actually go pretty in depth
Custom moves were like if every character got to be DLC without the DLC, lol
Custom moves were what made me love smash 4 casually.
Most importantly, though, it's why I loved Amiibo. It added a lot of personality to them that just don't exist now.
For some reason I misunderstood the "custom moves" as modded moves so the first idea that came to my mind was Kazuya performing the Komaki Tiger Drop from Yakuza
I'm glad people are coming around on customs, I wish they were in ultimate since we have so many more characters and they could do so many cool things with them
(4:35) That's why the character is called "Duck Hunt Duo"
Waiting to find out why and how Marss broke a TV PauseFish
They should have kept the flying wizard kick on ganon for ultimate 😔
Unfortunately if Ultimate had customs they would inevitably be more “strong but slow/fast but weak” versions and less cool ones, just because of the extra development time.
I personally would have loved this concept to not only be expanded on, but actually used in the meta, example: Mario's flood could have launched foes further, but required more time to charge.
Ganon has that down b in smash flash 2 he is very fun, I recommend you check it out.
Check out ssf2 in general, very fun and balanced game
I think one of the big reasons custom moves were banned was because of how horrendously tedious it was to grind for all of them, for every setup at the venue
15:07 My brother and I had to pause the game at one point because Miiverse ended up spoiling the new Star Wars movie that ended up coming out. Needless to say, this stage needs to come back.
2:00 Canada winning Hockey isn't a big- A BOOSH
Damn dude these custom moves actually look like so much fun. If they ever make a Super Smash Bros Ultimate Deluxe I REALLY hope they bring these back.
If you could pick custom moves at the character screen like Marvel and they were balanced well I'd be all for them in competitive.
Experimenting with custom moves seriously extended 4's lifetime for me.
"Does it Edge Cancel?"
"I DONT KNOW TIMMY WAIT TILL THE END OF THE DISCUSSION FOR QUESTIONS!!!"
"and yes, yes it does."
I missed hearing those in school lmao
The tornado punch for Donkey Kong was my favorite custom move!
I was playing the Miiverse stage with a friend this one time and post that said, "Mario is a @#$&+?" popped up. Neither of us were playing Mario.
Also Smash 4 could've been a 5 stock game with customs on
Real talk, my favourite mechanical update to the franchise is the ability to charge smash attacks with the right stick
Aerolink was a locals player here in dfw area, my first tournament I matched up against him in the last week of customs. He absolutely mopped me using lightweight palutena, I found out afterwards who he was
what's the song at 7:41? it goes so hard out of nowhere??
"Oh, it's you", from A Hat In Time. Great game btw
@@cirrusmeta7754 tysm!
I feel like a smash 4 customs online tourney right now would just be so fun
14:55 One time I was playing on this stage with family members and my cousin was playing Little Mac (he always lost btw) and a message popped up that said "Little Mac, more like Little Dick".
Wind Kong fucking traumatized me ;_;
After my siblings discovered custom moves,the two dk mains out of them just did nothing but Up B spam and thats how casual gatherings of this game was like for years for me ;_;
Mega size,Hyrule Temple,DK Up B spam for 60 minutes(yes they set the timer to 60 minutes always....yes its a casual game with items on but its fucking exhausting)
Smash 4 was my least favorite smash game and my animousity towards wind kong just solidified its spot at the bottom
smash 4 donkey kong is an air bender confirmed
It would be pretty dope if you played with custom moves on stream
Dude, Bowser had a side B that would dash forward as an unlockable move
One pass time i had with smash 4 is to go to training mode in a big custom stage,put the cpu at 999%mario ,gust cape
5:23 yo Sol is my favorite Mac player, you can still see his youtube comment on this clip
I wish smash ultimate had custom moves and equipment's because adding an adverture mode like brawl and smash run would literally be better than what smash is now cause spirits are basically just equiments they do the same thing
Imagine tho if they brought back custom moves but put more reference customs. Tornado for kirby up special, Cloud getting more of his attacks, Wario with Bloated Wario as a recovery, Snake with the dart gun, etc.
Here's an example of how using the source games for customs could be cool:
Gyroid: default
Bloopoid: a flurry of weaker water explosions (5 in total, so it adds up); it flies a bit faster.
Mega Bovoid: Slower, larger gyroid that makes a moo sound as it explodes.
Here's Meta Knight up special for the good stuff:
Shuttle Loop: Default
Upward Slash/Sword Dive: Meta Knight simply leaps and slices diagonally upward. Sweet spot at the tip. Input a second time once airborne and you will perform Sword Dive, which shoots you right back down at a sharp diagonal angle downward to deal more hits.
Upper Calibur: Meta Knight strikes upward in an arc, catching his opponent and throwing them upward into the air. If successful, Meta Knight will then repeatedly strike the opponent in the air before striking them back down to the ground, as a potentially meteoring attack at higher percents.
Kirby up special
Final Cutter: Default
Hero Spin: Link's up special, but with the sword from Kirby's Sword copy ability
Rising Gust: Kirby uses the Tornado copy ability to launch himself and opponents upward. There is a small windbox that pulls in opponents. The closer to the tornado's epicenter, the more damage dealt.
Kirby Side Special
Hammer Flip: Default
Bomb Throw: Throws a bomb similar to Toon Link's, which explodes on contact in a firework-esque burst. Hold it to angle the throw. When there is a surface below you, you have the option to simply lay the bomb down.
Mirror Cut/Reflect Force: Kirby pulls out the Mirror Copy Ability wand to create a reflecting barrier made of small glass projectiles. The projectiles themselves act as sword weapon type damage because they're sharp. Tap inputting the move results in Mirror Cut; a single slash of the wand that has a small reflect window that does 2-4% additional damage depending on the original projectile.
The more i look at the wind up b for donkey kong. The more i reminds me of brawl meta knight neutral b
I REMEMBER CUSTOM MOVES OH MY GOD
My brother and I found the Customs meta pretty much by ourselves. We went CRAZY.
I JUST REMEMBERED MY CUSTOM WARIO OH MY GOD. He would fuck you up!!
I just thought they would make combos you know, possible
it's been so long since I played smash 4 I just forgot about custom moves! this was the thing that gave smash 4 that extra push to be my favorite smash game
16:01 it’s literally Melee Falco Shine -> Spike
Can confirm melee charge shot was so freaking satisfying
they shouldve turned on customs to beat bayo (since dlc characters didnt get customs)
imagine wind kong v bayo. could have been the greatest rivalry in decades
The most fun I ever had with smash 4 was friendlies with customs on. That and Smash Run
I still play smash 3ds for customs alone
Larry Lurr vs. Captain Awesum at EVO was funny af
That wind Kong match reminded me of Brawl Meta Knight
OMG, you basically just described why Wind Kong is so powerful without actually describing why
As unbalanced as they are, customs are hella fun to use
My Cousin and I played Random With Random Buffs/Equipement and Costums, really funny. Imagine playing as a One-Hit-Ganon against Super-Jump-Pikachu
if they didn't make getting all the custom moves literally impossible this would've been such a fun casual thing
The most amazing part of this video was the OG Husky Harris reference.
Edit: love you Bray. Rest in Peace.
15:00 YES! Funniest stage ever
I wish I could find it now, but there was this old Xanadu clip where Poyo used jumping Inhale on a DK using Kong Tornado and it sent the both of them right to the side blast line. Customs were so funny.
Edit: I FOUND IT. Look at Poyo just go nyoom.
ua-cam.com/video/_ZNbsp6tdYo/v-deo.html
Personally I think this would’ve been great, if there was an option on elite smash to turn it on as a preferred ruleset as you can with items I wouldn’t see an issue
lol Ive been doing some research for Ultimate gameplay mods (idea is implement some custom moves to declone echo fighters) and this gets recommended to me.
I love custom moves. Hate how you unlock them though. So many people talk about how its unhealthy and unbalanced.
But a super well balanced fighting game is overrated af. Some of these moves are so much fun and gives you different ways of approaching a character. My only complaint is that certain moves are so ridiculous that they invalidate trying the other options.
Its kind of like edition select in SF4. Like there are 6 versions of Sagat to pick from, but everyone picks Vanilla SF4 Sagat because he's easily the best version. Still overall love this idea and wish it comes back in another smash game.
Maybe only make it so there are 3 customs for 2 moves?
Looking at this is just like looking at multiverses normal move sets.
Honestly they should have kept custom moves as something the same as spirits where you have to opt in to allow them. They were so much fun and honestly a reason why I consider smash 4 a viable game to play over ultimate in certain moods.
on the topic of miiverse the star wars spoilers in old smash4 videos is funny to this day
3:42 sounds like angry birds
What I would do to get custom moves and smash run back