DrawScatter Trailer

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  • Опубліковано 30 лис 2024

КОМЕНТАРІ • 18

  • @SargR
    @SargR 3 місяці тому

    you are INCREDIBLY underrated, these will be great for my projects!

    • @quentinpointillart307
      @quentinpointillart307  3 місяці тому +1

      Thanks so much ! I'm using these for absolutely everything now! I will be recording videos on how I use it to showcase the different potential uses!

  • @gabrielmatias2301
    @gabrielmatias2301 3 місяці тому +2

    Blender top 😮

  • @Igoreshkin
    @Igoreshkin 3 місяці тому

    This looks awsome not gonna lie

  • @valn3d
    @valn3d 3 місяці тому

    omfg amazing

  • @graphikeye
    @graphikeye 2 місяці тому

    Just bought it. Could you do a quick tutorial how to use? The gifs on the site are helpful but it would be nice to see a little more. Also, the proxy modifier is giving strange results. Could you explain how to use it? Thanks!

    • @quentinpointillart307
      @quentinpointillart307  2 місяці тому

      Thanks for getting DrawScatter!
      A tutorial is definitely on the way, it has been delayed because I just moved to a new country, and the process has been complicated. But as soon as I can record and edit the tutorial I will be uploading it!
      There is also a massive update to the tools and new modifiers on the way that I will tease/showcase.
      Thanks a lot for your patience!!🙏

    • @graphikeye
      @graphikeye 2 місяці тому

      @@quentinpointillart307 thanks. There's an issue with the proxy toggle. I sent you a dm on blender market

  • @AvantNovis
    @AvantNovis 3 місяці тому

    Man it’s go to be starting blender!!!

  • @wndr0
    @wndr0 3 місяці тому

    Quite impressive

  • @JacobHalton
    @JacobHalton 3 місяці тому

    Wow this is cool, I like how it gives you control via curves, seems much easier. Is there any kind of way to help optimize for slower computers? Mine always starts to lag when I try running a scatter addon using detailed assets like this.

    • @quentinpointillart307
      @quentinpointillart307  3 місяці тому +1

      @@JacobHalton yes! This is already quite optimized in itself using instances, but if your computer is struggling. I also made a proxy maker modifier that goes hand in hand with the scatter and array. It has 2 modes, delete points made more for foliage and convex hull for solid objects. It'll show a proxy in your viewport while having a quite accurate representation of your mesh and replace it when you make the render.

    • @JacobHalton
      @JacobHalton 3 місяці тому

      @@quentinpointillart307 Nice! I've been making those myself but if it has that feature in it already that'll be a huge help!