Would love to know what you guys think of our first Unreal Engine Asset Pack: www.cinecom.net/video-packs/adjustable-light-fixtures/ NOTE: Work in progress! We're working hard on expanding this to an actual 'pack' 😬
Thanks for the list. Really love Ultra Dynamic Sky, especially now that it also has weather effects. Also, the Easy Multi Save plugin is really great and should definitely be mentioned.
Great video! I was thrown off for a minute when you pronounced Niagara. It's actually named after a waterfall on the US/Canada border and its pronounced, "ni-ag-ara." I think I'm going to call it Nia Gara in the future to mess with people haha.
You are such a treasure coming over to the UE community Jordy! I'm looking forward to seeing your cinematography and production skills come into unreal. It would be awesome to have some tutorials on virtual production and stuff like driving the cameras in sequencer. We make animated music videos and I want better camera work :) Great content!
I prefer Oceanology over Fluid Flux, Fluid Flux is very exclusive and complex, oceanology comes more globally ready and more prepared for incorporation.
If your looking for light ideas, a headlamp you can use on a forehead to light up your path in tunnels and stuff would be good. Thanks for the pluggin tips.
Hi yes, please make the lighting plugin because these take forever to make, especially us film people we need a lot of them. Matt Workman makes Cinetracer which is pretty cool, but he doesn't seem to be actively developing it, so some stuff is limit or doesn't work that well. So we need more anyways. Great video.
i know you have 2 millions subscribers but i think feedback its still good. really nice video, i like the time stamps in the side, on the bar and you show right in the start of each plugin if is paid or not! thanks a lot
I'm waiting for the moment we reach in time that we can fart and accidentally create a masterpiece of a game because an a.i. picked up the frequencies and developed its own game based upon the gas power levels. This is amazing!
For Brushify you can use tesselation or parallax occlusion if UE5 is still suporting it... At least tessellation is now supported again with UE5.3 And i think that brushify textures come with heightmaps baked into the textures.
Hi, is a laptop with Core i7, RAM 32GB, hard disk 1000GB SSD, and RTX 3080 Ti good enough for making animation in UE? Or should I invest in a 64GB laptop?
I'm using a 32GB with lower GPU than yours but I can use UE5 and Blender simultaneously without any issue/s. Your setup is more than enough, but if you encounter any issues upon setup, try watching any starter course of Unreal Sensei to setop UE5 properly.
Dude Ultra Dynamic sky is THE BEST - You forgot to Mention that UDK has Foot Interaction with Puddles and Snow which is a simple Attatchable BP on the Players BP.
Cool video, useful plugins. I'd normally bookmark a video like this to return to later. It looks like you've disabled this feature for your videos. Why is that?
I can't export any twinmotion 2024 projects to unreal 5.4. For me, only the datasmith twinmotion plugin appears and the twinmotion content plugin does not appear for me. What do I do?
to add upon the water plugins. fluidflux is great for what he showed in the video. But multiplayer isnt supported. Meaning the water isnt replicated. Openworld also isnt supported. So no oceans. Imo the best water plugin is oceanology combined with fluidninja. Super expensive, but if u need the best, thats it. well tbf, i think those 2 combined is less than fluidflux.
*Однажды, Microsoft предлагала свою операционную систему во всём мире, раздавала бесплатно материалы и программы для программирования.* *Сейчас, это корпорация мирового уровня, т.к. вырастила миллионы программистов для своего программного обеспечения.* _Интересно, владельцы UE тоже готовы потратить десятки лет на своё развитие и сорвать "ждек-пот" или опустятся до уровня никому не нужной и нищей компании? ;)_
the tree assets he is talking about are simply not in the quixel bridge. you cannot find them anywhere but on the marketplace. they are very nice looking and performant trees.
Herkese merhaba. Ben oyunu paketledikten sonra. Oyun içerisine giriş yapıp önceden eklediğim bir butona basarak masa üstümdeki istediğim bir resmi ve blender, sketcup modelin içeri almak istiyorum. Bunu nasıl yapabilirim
Can you plz make a vid on horror engine? I rlly need help to understand it and to know if it is importable into a project and not needing to make a level in its own project Edit: I also have a lot of difficulties understanding on how to make the puzzles of horror engine
Would love to know what you guys think of our first Unreal Engine Asset Pack: www.cinecom.net/video-packs/adjustable-light-fixtures/
NOTE: Work in progress! We're working hard on expanding this to an actual 'pack' 😬
Game changer!
COMMON UMG PLUGINS OF FRAMEWORKS ???
I've never heard anybody say "Neee a gaara" before. That totally tripped me out
I was wondering what you were talking about. Then I watched the video. I agree lol. Great video though!!!
Isn't that how the natives pronounced it?
Niagara Falls, pronounced ni ag ra.
The "Neee" sound is a bit too long, but that's its pronunciation in French.
came here to say the same thing
it's Nye-Ah-Grah but I prefer your pronunciation
*gruh*
Is that orcish?
Nya ahh gr...aaah
Lol. Came to say the same thing. Like Niagara Falls.
Nye-Ah-Grah? As in someone cries a lot?
y'all guys are so positive for the video folks, thank you for the energy, the ressources, the ideas and stuff
I have almost no idea about 3d rendering or making animation on blender, yet here i'm enjoying this video somehow.
Well made vide ; i like it 👍
Thanks for the list. Really love Ultra Dynamic Sky, especially now that it also has weather effects. Also, the Easy Multi Save plugin is really great and should definitely be mentioned.
Great video! I was thrown off for a minute when you pronounced Niagara. It's actually named after a waterfall on the US/Canada border and its pronounced, "ni-ag-ara." I think I'm going to call it Nia Gara in the future to mess with people haha.
ni-ag-ra*
@@TrouchyNono, it's spelled Viagra, vi-a-gra... 😂
*vi-ag-ra pedantic twaffle...cor blimey
@@datgrrl_official cialis out man
😂🙏
I would be interested in that light pack for sure
Thank you for also using free plugins💙💙
You are such a treasure coming over to the UE community Jordy! I'm looking forward to seeing your cinematography and production skills come into unreal. It would be awesome to have some tutorials on virtual production and stuff like driving the cameras in sequencer. We make animated music videos and I want better camera work :)
Great content!
I prefer Oceanology over Fluid Flux, Fluid Flux is very exclusive and complex, oceanology comes more globally ready and more prepared for incorporation.
If your looking for light ideas, a headlamp you can use on a forehead to light up your path in tunnels and stuff would be good. Thanks for the pluggin tips.
So nice to know you are diving on the UE!
Hi yes, please make the lighting plugin because these take forever to make, especially us film people we need a lot of them. Matt Workman makes Cinetracer which is pretty cool, but he doesn't seem to be actively developing it, so some stuff is limit or doesn't work that well. So we need more anyways. Great video.
I really needed this thanks!!!
Dude i got so excited with this list, your awesome for putting this out there.
i know you have 2 millions subscribers but i think feedback its still good. really nice video, i like the time stamps in the side, on the bar and you show right in the start of each plugin if is paid or not! thanks a lot
Good recommendation video! Thank you! ❤
these are cool plugins buttttttt, are they optimized? like can be used with other high performance hitting things?
Can't wait to see unreal engine 10
Absolutely love the T-shirt :))) Also, the content is so, so good and a pleasure to listen to too :)
Klasse Video.
Thank you for your hard work. My consumption plan was established through this video.
Great video 👍👍
Thank You 4 giving!
Ultra dynamic sky and Fluid flux are in my wishlist for years and years. Unfortunately the cheapiest one is already out of my budget
Great content brother. Peace.
Hey, great stuff, also i have the same shirt. ^^
Hell yeah make the pack, I'll buy it.
Great vid! Thanks!!
very useful, thank U :)
Great plug-ins. Will have to. try them out :-)
thanks for sharing!
Unreal Friday.
Happy weekend soon!
Can you do another video showing you using these plugins in practical scenes? It will be great
dude, i can't agree with you any more, these are the amazing tool in UE5
Thanks!
The thumbnail leads me to believe i can turn the "Before" setting on to make an entire environment in UE5.
I'm waiting for the moment we reach in time that we can fart and accidentally create a masterpiece of a game because an a.i. picked up the frequencies and developed its own game based upon the gas power levels. This is amazing!
For Brushify you can use tesselation or parallax occlusion if UE5 is still suporting it... At least tessellation is now supported again with UE5.3 And i think that brushify textures come with heightmaps baked into the textures.
i love the fluid flux am use that in my project as well
that is what I call high quality content making
Those megascans are not optimized and will kill the entire fps of any project if not optimized in texture and materials which is a pain.
Can you make video about how to render shadow past?? Or how are you composing 3D objects from UE5? Thanks for your vids! 🔥
very good man
W 7:13
yooo is ur background made in unreal? it looks soooo... unreal
5:15 hahaha good one
Thanks!
Hi, is a laptop with Core i7, RAM 32GB, hard disk 1000GB SSD, and RTX 3080 Ti good enough for making animation in UE? Or should I invest in a 64GB laptop?
64gb would always be better but you should have no problem with that setup
I'm using a 32GB with lower GPU than yours but I can use UE5 and Blender simultaneously without any issue/s. Your setup is more than enough, but if you encounter any issues upon setup, try watching any starter course of Unreal Sensei to setop UE5 properly.
@@VoodooAnimation Thank you for providing that information
If you do a new top list, i think the procedural instance spawner by InfinaWorks deserves a spot as well. : )
You can add Polygonflow Dash plugin :)
Prob gonna make a separate video about that :-)
Thanksss brother
If I was to make Indi games using these would that be ok ? Or is it that i have to make my own stuff
Def DL any of the free projects from Epic and just open up their BPs and materials.. you can learn a ton.
Dude Ultra Dynamic sky is THE BEST - You forgot to Mention that UDK has Foot Interaction with Puddles and Snow which is a simple Attatchable BP on the Players BP.
Cool video, useful plugins. I'd normally bookmark a video like this to return to later. It looks like you've disabled this feature for your videos. Why is that?
Thanks! That's odd.. I wouldn't even know how to disable that.
where did you get the oculus logo in the backround
I really liked it too
I can't export any twinmotion 2024 projects to unreal 5.4. For me, only the datasmith twinmotion plugin appears and the twinmotion content plugin does not appear for me. What do I do?
get in the car kids we're going to ne-a-gara falls
Thank you:D
you forgot METASHOOT and DASH ....... those two are heaven as well...
Bro i cant wait to visit Knee-rah-garr-rah falls
to add upon the water plugins.
fluidflux is great for what he showed in the video. But multiplayer isnt supported. Meaning the water isnt replicated.
Openworld also isnt supported. So no oceans.
Imo the best water plugin is oceanology combined with fluidninja. Super expensive, but if u need the best, thats it.
well tbf, i think those 2 combined is less than fluidflux.
which version of Unreal Engine 5 are you using?
Is Niagara Falls not as famous as I thought?
Yes, I guess😂
*Однажды, Microsoft предлагала свою операционную систему во всём мире, раздавала бесплатно материалы и программы для программирования.*
*Сейчас, это корпорация мирового уровня, т.к. вырастила миллионы программистов для своего программного обеспечения.*
_Интересно, владельцы UE тоже готовы потратить десятки лет на своё развитие и сорвать "ждек-пот" или опустятся до уровня никому не нужной и нищей компании? ;)_
Fluid flux work for cinematics?? Pls provide me info, the documentation claims that they not have support in cinematics... or to be accurate sequencer
Which brushify pack was the one that you used?
Oh well show you how to use all these free things…. Everything costs a lot of money…..
I don’t have the money for this though.
I haven't found on storyblocks the video of 1899, what shoul i type?
is it really difference if we download from quixel bridge instead of marketplace?
the tree assets he is talking about are simply not in the quixel bridge. you cannot find them anywhere but on the marketplace. they are very nice looking and performant trees.
Clever way of ending the video. :))
5:15 just like real
สุดยอดเครื่องดนตรี
For Ocean or Rivers: Oceanology and Riverlogy. :D
"nee uh gar uh" LMFAO
"Ni-Ah-Gah-Rah" haha
I love fluid flux, but it’s heart breaking it isn’t network replicates, even with the pre-baked stuff.
Herkese merhaba.
Ben oyunu paketledikten sonra. Oyun içerisine giriş yapıp önceden eklediğim bir butona basarak masa üstümdeki istediğim bir resmi ve blender, sketcup modelin içeri almak istiyorum. Bunu nasıl yapabilirim
Knee - uh - gar -uh. LOLOL. Not from around here, are you?
Rockstar games should use unreal engine for gta 7
I liked your tshirt😍😂
love it when there are no videos to the left
me thinking ultra dynamic sky is expensive... then I see fluid flux 💀
Then every player calls ur game an asset flip anyways
I’m triggered by how he pronounces Niagara 🤣
Good!
Can you plz make a vid on horror engine? I rlly need help to understand it and to know if it is importable into a project and not needing to make a level in its own project
Edit: I also have a lot of difficulties understanding on how to make the puzzles of horror engine
5 is cool
Will this work with multiplayer games?
how can i use this megascans i just got from Epic? sorry im new to unreal engine 5
Can u actually use this stuff in your game without copyright and all that included ?
GIVE ME THAT LIGHT PACK AND THAT T-SHIRT!
No idea why they made rendering film so complicated. That’s my only issue with unreal
Hi. Pl tell us about Arc Vis in Unreal
How about a plugin for controller gamepad inputs ?
i used to watch you guys back in 2019, its sad to see ur channel is dead now
Is there any plugin to give path and people and car just start going like in twinmotion and d5 render for.animation