Create Custom Hair Morphs in Daz Studio with Blender

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 137

  • @ParmyBaddhan
    @ParmyBaddhan  3 роки тому

    🌟 Purchase Tiger Dragon: The Rebirth Today ⬇️
    » parmybaddhan.com/masterygritcomics

  • @kevinkelly5780
    @kevinkelly5780 4 роки тому +6

    Love the ideal behind your channel. Learning to do more with the free stuff speaks to my Scottish soul

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому +1

      Thanks for the kind comment. The channel is about the pursuit of Mastery and what you can do with the skills you have acquired. Too many people, myself included, accumulate skills like trophies. It's great that you have these skills, but what can you actually do with these skills to help other people and what can you create with these skills to add value to the world.

  • @livinproof718
    @livinproof718 4 роки тому +4

    I’m about to binge watch all of these for my next project

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому +1

      Thanks for binge watching. Just remember to take breaks during your binge session.

  • @fj8204
    @fj8204 4 роки тому +1

    Thanks a lot @Parmy Baddhan I watched a lot of your videos and while I haven't done nay renders yet, I already learned a lot.

  • @samtarling7627
    @samtarling7627 4 роки тому +3

    Blender has a nice strand based hair system, however unfortunately it's not renderable back in Daz as there are no surfaces on it. This is a super tutorial for modifying the already available poly based hair, thanks so much for creating it. If you have increased your skills in Daz strand based hair I'd love to learn more about that myself.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Thanks for the info regarding blender's strand based hair system. The only extra thing that I created with SBH in Daz Studio was a moustache and a beard, both which turned out to look very realistic and simple to create. I believe what you are looking for is making more complex hair? I guess if we knew how to make more complex hair then we could become DAZ PA's and sell the hair.

  • @fulani67
    @fulani67 4 роки тому +1

    Man. You've got some real insight into the workings of Daz. Good work.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Thanks for your kind comment. We are all here to level up our skills and gain mastery.

  • @amerigobiscotti5204
    @amerigobiscotti5204 2 роки тому

    Great tutorial!! But I strongly suggest to talk about the hair resolution during the "Daz Studio Export Process" (maybe a simple message on the screen).
    Thanks!!

  • @keiberperez
    @keiberperez 3 роки тому +1

    Thank you so much I Will make this now😉👊

    • @ParmyBaddhan
      @ParmyBaddhan  3 роки тому

      Thanks for taking the time to leave a comment. One of the best ways to lock in new information is to apply it immediately.

  • @bennyoaks131
    @bennyoaks131 4 роки тому +3

    Hey Parmy Love this tutorial. Great job once again! So glad I found your channel.

  • @FlockofAngels
    @FlockofAngels 2 роки тому +1

    This is a great tutorial! Is Daz hair that you buy in the Daz Store made in Zbrush? If not, what application is used to create Daz hair that you buy in the Daz Store?

    • @ParmyBaddhan
      @ParmyBaddhan  Рік тому +1

      There are usually three types of hair available in the Daz Store:
      1) Fiber mesh - Created with ZBrush
      2) 3D Model - Created with standard 3D modelling software like ZBrush, Blender etc...
      3) Strand Based hair (Dforce) - Created using strand based hair tool with Daz3D Published Artist Tools
      Creating hair for Daz Studio characters requires a lot of time, effort and energy.
      If you're willing to learn and want to create your own hair then go for it, you can do it!

    • @FlockofAngels
      @FlockofAngels Рік тому +1

      @@ParmyBaddhan That was very kind of you to reply Parmy! I admire your videos and knowledge of Daz Studio! I feel there are lot of hair styles that have not been made yet. I think when hair gets made by AI it will improve a great deal. When will that happen? Maybe a long time from now. lt would be nice if you could just scan a photo of someone's hair into a computer and have it made it for you. Many of the hair models I have bought are (sadly) simply horrendous. Some hair models are extremely good. It must be difficult making it. It is naive thinking I could do any better but I have an idea of what it should be like. Making a curl and getting the texture right just boggles my mind. We need computers that can do this. It really bothers me that many hair assets are not even close to real life. They shave the sides off because it is too hard to make a nice style for the sides. Etc... We end up with too many crewcuts and Mohawks. lol

  • @coolmcdude
    @coolmcdude 3 роки тому +2

    You are such a great teacher. Love your stuff!

    • @ParmyBaddhan
      @ParmyBaddhan  3 роки тому

      Thanks for your kind comment. Now go dazzle us with your custom hair morphs.

  • @Strangepaper
    @Strangepaper 4 роки тому +2

    Hi Parmy! How about tutorials on creating hair and garments with those blender plugins and showing us how to move them into daz studio? Thank you!

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому +1

      This is a great idea for a video. However my current skills regarding creating hair and garments inside Blender are practically non-existent. This is something that I will look into in the future.

  • @jedidorn
    @jedidorn 4 роки тому +1

    Thanks for the great tutorial as always, Parmy.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Glad you found the tutorial helpful.

  • @FemtechStudio
    @FemtechStudio 4 роки тому +2

    Thank you sir, can you please create a video on Animation in daz studio

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Animation inside Daz Studio is not that good in my opinion and is not my strong point in Daz Studio. Have you tried tutorials from Thundorn Games UA-cam channel? I think he has a lot of awesome tutorials that may help you.

    • @FemtechStudio
      @FemtechStudio 4 роки тому

      @@ParmyBaddhan thank you sir, one more questions, what's is the specification of your system/PC.

  • @maxpoe2818
    @maxpoe2818 4 роки тому +1

    As usual, the apparently difficult made easy...Thanks, Parmy...

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Everything seems difficult at first because it is unfamiliar. Once it becomes familiar then the pieces of the puzzle come together and that's when the magic happens for you.

  • @rohitchakravarty641
    @rohitchakravarty641 4 роки тому +2

    Can you make a similar tutorial for this but this time using the official Daz to Blender Bridge?

  • @ronaldovilla-verde3378
    @ronaldovilla-verde3378 4 роки тому +1

    Hi! Would be possible to create a tutorial teaching how to save clothes (wearable preset) leaving selectable parts of the body invisible? For exemple, create a glove and when it be add to character the hand be invisble (for in case of mesh break in some poses, the skin does not appear)

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому +1

      Thanks for the suggestion I will put it on my to do list.

  • @TheNSproject
    @TheNSproject 2 роки тому

    Nice video!! I hve a question , do you know how to export hair animation (non dforce) via blender bridge?

  • @shadowstate552
    @shadowstate552 4 роки тому +4

    You appear to morph a hairstyle as a whole, but many of the hair models in DAZ appear to be split up in separate sections, like separate bangs, or pony tail, etc - is there a way to manipulate these separately in Blender, or can you only manipulate the hair as a whole?

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому +1

      There is a way to morph individual hair sections. It is a long winded process and I can go through the process if you want to.

  • @richietwinz6824
    @richietwinz6824 3 роки тому

    So cool, many thanks.

  • @muglermugler5590
    @muglermugler5590 4 роки тому +1

    BLESS U MAN, THANK U SO MUCH!

  • @charlesx6023
    @charlesx6023 4 роки тому +1

    I appreciate the tutorial. Beginner here attempting to learn this. I followed the tutorial, but when I imported the hair it doe snot automatically line the hair up on the figure. Any ideas how to fix this?

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      The hair should automatically line up with the character as long as the hair was parented to the character in Daz Studio.

  • @visualmenace4481
    @visualmenace4481 4 роки тому +1

    Hi Parmy! Thank you for another great video. It seems every time I start to get curious about a DAZ feature, you pop up with a relevant tutorial! I was wondering if you would share the build of your PC? I am thinking about upgrading my machine and I want something that will support DAZ and speed up my renders. I've heard you mention graphics cards also. Any info you would be willing to share would be amazing. - Thanks in advance.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому +2

      I'm happy to share the specs of my PC:-
      i7-8700k CPU
      64Gb ram
      2x Asus Cerberus 8GB nvidia geforce GTX 1070ti graphics cards (not in sli-mode because Daz Studio does not support sli-mode)
      1TB Samsung SSD 860 Evo - Daz Studio is installed on this drive.
      The most important thing about Daz Studio is what type of scenes will you be creating? With most figures being HD, high quality clothing and props, the memory requirements increase very quickly for that scene when introducing multiple HD characters. This means that the scene needs to fit into the VRAM ram of the GPU for GPU rendering to take place. HDRI lighting means decreased rendering times. Using any other lighting will mean increased rendering times.
      My comic books scenes get very big and sometimes CPU rendering will take place. I'm getting better at using some tricks I've learned along the way to bring the memory requirements down so that I can render using my GPU instead of my CPU.
      If I feel the need to upgrade my PC again I will be focusing on the GPU with bigger VRAM and more CUDA cores.

  • @NovaMSF
    @NovaMSF 4 роки тому +1

    HI i really love your videos i see that you havent uploaded in a month. I hope all is well and you are safe. I would love for you to keep going!

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Thanks for your comment and concern. I'm taking a break from creating UA-cam videos so that I can focus and complete my first comic book Tiger Dragon: The Rebirth. I will then share my findings on UA-cam and continue to create more tutorials until Book 2 is ready to be made.

  • @ppk2373
    @ppk2373 3 роки тому +1

    Thanks for the awesome video but I have come across just 1 problem at the end: When I apply morph (to 100%) in Daz it flies away off the character's head to the bottom of the character. Funny but how can I prevent that?

    • @ParmyBaddhan
      @ParmyBaddhan  3 роки тому +1

      Make sure your character is at the origin point (0,0,0) inside Daz Studio. Also do not reposition the hair or character inside Blender.

    • @ppk2373
      @ppk2373 3 роки тому

      @@ParmyBaddhan thanks!

  • @KiwiHawk-downunder-nz
    @KiwiHawk-downunder-nz 3 роки тому +1

    I tried loading the Camila Hair and appling a mirror modifer to it because I wanted to flip the hair part to make it a little more like Sintel from the Blender movie but Daz don't seem to like that, is a miror modifer maybe a step to far do you think?

    • @ParmyBaddhan
      @ParmyBaddhan  3 роки тому +1

      You can mirror the hair inside Daz Studio by doing -100 for the X scale for the parameters of the hair.

  • @honerablemention4550
    @honerablemention4550 3 роки тому

    Hey man, what are you PC system specs? I have an RTX 2060 Super and 16b of ram, yet still when I open Nvidia Iray mode it takes forever to load, but in your videos it's almost instant, I'm just trying to figure out why that is.
    Thanks in advance, I've watched a ton of your videos and they've been exceptionally helpful.

  • @wangleo7236
    @wangleo7236 4 роки тому +1

    I like your video very much and learn a lot of useful knowledge. What configuration is your computer using? What is the graphics card used? I have recently configured a new computer and have no idea about the choice of graphics card, nvidia RTX 3090 or 3080? I don’t know if the 3090 with 24G of Video memory will be much faster than the 3080 with only 10G of Video memory? Hope to give some suggestions. Thank you!

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      I'm happy to share the specs of my PC:-
      i7-8700k CPU
      64Gb ram
      2x Asus Cerberus 8GB nvidia geforce GTX 1070ti graphics cards (not in sli-mode because Daz Studio does not support sli-mode)
      1TB Samsung SSD 860 Evo - Daz Studio is installed on this drive.
      As for purchasing a graphics card it depends on what you wish to use Daz Studio for. I would focus on getting a graphics card that has more ram because that is what Daz Studio uses first. If the scene inside Daz Studio is too big to fit into the graphic cards ram then Daz Studio will automatically go to CPU rendering.
      If you have any other questions then reply to this comment and I will help you to the best of my abilities.

    • @wangleo7236
      @wangleo7236 4 роки тому

      @@ParmyBaddhan Thank you so much for the detailed answer, I am using 1070, cpu i5, the speed is very slow. I think now, I still want to buy a brand new computer of 3090. If the rendering speed is related to the gpu memory, I am studying your tutorial. You are so familiar with daz software! I will always follow you.

  • @RomboutVersluijs
    @RomboutVersluijs 4 роки тому +1

    SHould have checked topology and check if you didn't stretched to much. TO all that pulling on the hair without checking the mesh is kind of tricky.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Thanks for the advice. I will check the topology next time.

  • @DIVINExxAVENGER
    @DIVINExxAVENGER 3 роки тому

    So im having an issue making the morph for hair. Im using the corporate hair and Im just trying to move the bang in a little bit as theres no slider for that. I exported to blender, etc and shaped it but when I use morph loader pro and import it DAZ gets stuck at 0% and doesnt respond forever haha. The corporate hair has a haircap on it too which I didnt include in the blender editing because it moved it too so idk if that could be why.
    Edit: I included the haircap and it always says Warning: geometry didnt match. Im at a loss.

  • @kicbocsir
    @kicbocsir 4 роки тому +1

    very cool!

  • @livinproof718
    @livinproof718 4 роки тому +1

    Can we animate whole videos with daz

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому +1

      I wouldn't recommend Daz Studio for animation. You would be better off using the Daz bridges to export to blender or cinema4d for animations.

    • @livinproof718
      @livinproof718 4 роки тому

      @@ParmyBaddhan wow ty man

  • @gurgioo
    @gurgioo 2 роки тому +1

    QUESTION - THOSE MORPHS ARE GOOD per file or per item? - elaborating - per item - item usable with morphs in other files or
    per file - new morphs are not usable in other files - need to remake again and again?

    • @ParmyBaddhan
      @ParmyBaddhan  2 роки тому +1

      Thanks for your question. Let me clarify the morphs.
      Each morph you create will only work on the object with the same geometry. For example, if you create a morph for a genesis 8 male character, this morph will only work on genesis 8 male characters and genesis 8.1 male characters.
      If you create a morph for the Toulouse hair then the morphs will only work on the Toulouse hair.

    • @gurgioo
      @gurgioo 2 роки тому

      @@ParmyBaddhanthx man

    • @gurgioo
      @gurgioo 2 роки тому

      per item

  • @chariots8x230
    @chariots8x230 3 роки тому +1

    I wonder what would the process look like if you created these morphs in Zbrush instead of Blender?

    • @ParmyBaddhan
      @ParmyBaddhan  3 роки тому +1

      Thanks for taking the time to leave a comment. Unfortunately I don't have the budget to purchase ZBrush, which is why I created a tutorial with Blender. When my business becomes more profitable then I will look into purchasing ZBrush.

    • @chariots8x230
      @chariots8x230 3 роки тому

      @@ParmyBaddhan You're right. It is pricey. It's about $900 for a single license. Blender is great but if you ever do get Zbrush, I'd love to see some tutorials on it. I'm curious to learn more about how morphs are made, especially morphs for hair & clothing.

  • @ilithielxd2356
    @ilithielxd2356 2 роки тому +1

    any way to edit the strings"or whats obvious" beside the whole hair..

    • @ParmyBaddhan
      @ParmyBaddhan  2 роки тому

      I'm not sure if that's possible. Something to look into perhaps. I don't have all the answers, I'm still learning like you.

  • @ryanmadden4866
    @ryanmadden4866 3 роки тому

    How would you go about creating morphs for curls/curly hair?

  • @glizozzonismascherati9759
    @glizozzonismascherati9759 3 роки тому

    Hi, thank you for your tutorial, I followed your instructions step by step with: "Linda Ponytail Hair Genesis 8 Female", it has Resolution level set to High resolution by default and I exported it in base resolution, tried also with max resolution but when importing daz gives this error: Warning: Geometry did not match, failed to create morph. Can you help me out?

  • @ztinglao5864
    @ztinglao5864 2 роки тому +1

    thx.很有用的视频!

  • @wangleo7236
    @wangleo7236 4 роки тому +1

    Recently, a friend said that the daz 4.12 version cannot use NVIDA’s 3080GPU rendering. I don’t know if his settings are wrong. Do you know whether the 3080 or 3090 can support the latest DAZ version 4.12?

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      These cards are supported in DAZ Studio Public Beta 4.12.2.51 and make sure you use the latest Nvidia Drivers with the public beta build. Let me know how fast those renders are.👍

    • @wangleo7236
      @wangleo7236 4 роки тому

      @@ParmyBaddhan I have purchased a 3090 computer with all the latest configurations. The cpu is I9 10900k. I am also looking forward to how fast it will be. I hope you will not be disappointed.

    • @wangleo7236
      @wangleo7236 4 роки тому +1

      @@ParmyBaddhan Where can I get the version you mentioned? The version I downloaded from the daz official website is 4.12.1.118 (64-bit), and 3090GPU is checked separately. The software does not do any processing, and I directly store a blank picture. Your latest version should support 3090, thank you very much.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      @@wangleo7236 Daz Studio Public Build, www.daz3d.com/daz-studio-beta

    • @wangleo7236
      @wangleo7236 4 роки тому

      @@ParmyBaddhan I don't know where the problem is, I have reinstalled it many times, and it has always been version 4.12.1.118, which is a bit depressed and cannot be rendered with 3090GPU. Is there no higher version of this official link? Anyway, thank you very much for your reply.

  • @louisbenedict75
    @louisbenedict75 4 роки тому +1

    Hi, I followed your video tutorial, but this time, I was trying to mesh the geometry of the two extra arms to my genesis 8 female character in blender. I exported the file as you did, then began to smooth out and fill the gaps in between the main body and the extra two arms successfully, but now my problem is the morph won't load into Daz3d, it says "the geometry is not the same". I am very lost here, please, if you see this message please help me🙁. Thank you and best wishes.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      One big caveat to the morphing method is that you cannot add or remove geometry from the base model, doing so causes "the geometry is not the same" message to appear. If you want to add extra arms then you will have to use geografting.

    • @louisbenedict75
      @louisbenedict75 4 роки тому +1

      @@ParmyBaddhan OK, but the issue here is that the Genesis 8 female character here already came with the extra two arms, but they don't mesh very very well the the main body of the Genesis 8 female, there are some open or broken geometry that I'm trying to fix with blender. I will try the graphting method to see if it works. Thanks for the reply.🙂

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      @@louisbenedict75 did you make sure the genesis 8 eyelashes had been removed from the scene tab before exporting?

    • @louisbenedict75
      @louisbenedict75 4 роки тому

      @@ParmyBaddhan yes, I hid them, eye lashes and eyebrows.

  • @eddy-ns7mf
    @eddy-ns7mf 4 роки тому +1

    How do you make hair like dreads or braids

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      You can make dreads using Strand Based Hair inside Daz Studio. I have a video that can help you understand how to use Strand Based Hair, ua-cam.com/video/DjH1BnKzLmE/v-deo.html.

  • @Shaybaebae
    @Shaybaebae 4 роки тому +3

    This tutorial did not disappoint! (۶•̀ᴗ•́)۶Great work and many thanks Parmy.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Glad you found the tutorial helpful.

  • @robertotcr
    @robertotcr 4 роки тому +1

    Hey there !!! How do I know that it is or not a dforce hair?

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Thanks for your question. If a hair is dforce there will be dforce options in the surfaces tab for the hair. The dforce options are normally towards the bottom of the surfaces tab and are all labelled red.

  • @lolmao500
    @lolmao500 4 роки тому +1

    So theres no way to export dforce hair into blender... is there a way to transform a dforce hair into a NOT dforce hair to export it to blender?

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Exporting Strand Based Dforce Hair is not a good idea since the geometry size is huge (500MB+). You can export Strand Based Hair into Blender, but it will be very slow to navigate in Blender. Non-strand based Dforce hair is ok to export into blender without any issues. I hope this helps.

  • @jess351
    @jess351 Рік тому

    Is it possible to crop the hair?

  • @jess351
    @jess351 2 роки тому +1

    Does this also work for clothes?

    • @ParmyBaddhan
      @ParmyBaddhan  2 роки тому

      Here is the tutorials for creating clothing morphs with blender. ua-cam.com/video/R38RSzZCRuE/v-deo.html

  • @rjtucker1965a
    @rjtucker1965a 3 роки тому

    Stay On Topic

  • @davide.zuniga2458
    @davide.zuniga2458 3 місяці тому

    no me ha funcionado me da un error es posible q el error se deba a q estiro demaciado el cabello

  • @bratdoll332
    @bratdoll332 4 роки тому +1

    @7:20 I have to slightly but respectfully have to disagree with you on that...yes ZBrush is good and it's the industry standard but if you but the time (not alot), effort and you're a good artist, it'll be hard to tell the difference.
    How do I know?....I use blender.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      Thanks for sharing your opinion. I like it when people disagree with me. It would be a boring world if everyone just accepted what other people say at face value.

    • @bratdoll332
      @bratdoll332 4 роки тому +1

      @@ParmyBaddhan No bro , I wasn't really disagreeing with you like that. Some people think that if you pay for something it has to be better.
      ZBrush is good but if someone is a good artist, they can create or make up for what Blender is lacking.
      It is like the old expression saying that "the clothes don't make the man."

  • @9words40
    @9words40 4 роки тому +1

    eevee hair got me ded

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      I actually don't know about the render engines inside Blender because that is not my expertise. However I see your point the hair in Blender as it is in the tutorial looks really bad.

    • @9words40
      @9words40 4 роки тому

      @@ParmyBaddhan eevee doesn't allow light throught the strain, so your tutorial is really good, its just look weird with blender :D no hating

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому

      @@9words40 I agree it does look weird in blender.

  • @thealiceproject16
    @thealiceproject16 3 роки тому +1

    "geometry did not match" :(

    • @ParmyBaddhan
      @ParmyBaddhan  3 роки тому

      There are 3 reasons why this message appears:
      1) Adding or removing geometry of the hair inside blender.
      2) Not moving along the normals when sculpting the hair inside blender.
      3) No setting the hair to base resolution inside Daz Studio.
      Try the above and let me know if this helped.

  • @ChristinaMcKay
    @ChristinaMcKay 4 роки тому +7

    In general I like your content. But it really gets to much with those ads. 2 minutes in and I see all those add breaks so I stop watching right now. Trying to make money with YT is one thing. So much ads either drive people away or makes them use ad blockers and then you have nothing from those viewers. I try to support creators but this is too much.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому +10

      Thanks for your sharing your thoughts. For ads I use whatever the default settings are that UA-cam provide when uploading the video. I don't change the placement of ads in the video at all. I too watch other UA-cam channels and understand the ads are there to support the creators, who are providing content for free to help me level up. So it is a necessary trade-off for free information, which I am willing to accept. I don't actually make as much money as you may think from UA-cam ads. It works out about £120 every 3 to 4 months. I believe the value you are getting from my videos makes up for the ads in the videos because you are levelling up your skills for free.

    • @ChristinaMcKay
      @ChristinaMcKay 4 роки тому +2

      @@ParmyBaddhan As a creator you decide how much adds and you might have noticed that other creators set them to only appear every 10 minutes or so. I would rather take a paid course instead of watching 2minutes ads every 5 minutes.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому +4

      @@ChristinaMcKay Thanks for your concern about Ads. You are the first one to complain about ads and I think the UA-cam algorithm has been more aggressive with this video because it is a longer video. If you do not wish to watch this video or anymore of my videos because of the ads then I am cool with that. Thank you for supporting the channel and if you wish to unsubscribe from the channel then please go ahead.

    • @ChristinaMcKay
      @ChristinaMcKay 4 роки тому +2

      @@ParmyBaddhan which I did, because you don't seem to be interested what your viewers think. And I guess others don't complain because they use ad blockers and just don't care. I never wanted to do that, but it seems the only choice I have is either using a blocker or not watch your videos at all.
      Being that stubborn as a creator might be the reason you don't earn much money. And YT might be more aggressive on longer videos but it is your choice to go ahead with them or take the 2 minutes to change the settings.

    • @ParmyBaddhan
      @ParmyBaddhan  4 роки тому +3

      @@ChristinaMcKay I'm not being stubborn. I'm just learning now that UA-cam is being more aggressive with mid-roll ads than I expected. I have disabled all mid-roll ads on all my UA-cam videos after doing some research. I don't earn much money via UA-cam because the ad revenue from UA-cam has been significantly decreased. I genuinely want to help people level up their skills. Thanks for supporting the channel for as long as you have.