Abilities That Were DELETED From League Of Legends (3)

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  • Опубліковано 17 тра 2024
  • After having so much fun making the first and second episode of Removed Abilities, I decided to dive right into the third episode since there were (and still are) plenty of old stuff to talk about. So here is part three of Abilities That Were DELETED From League of Legends!
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    #LoL #Abilities #leagueoflegends
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КОМЕНТАРІ • 640

  • @shamelabaza3572
    @shamelabaza3572 8 місяців тому +884

    At this point i hope we live long enough to when the titles of these videos become *champions that were deleted*

    • @duckymomo7935
      @duckymomo7935 8 місяців тому +82

      Pre rework Aatrox and old Morde Kaiser wwer the only champion deleted

    • @bigsmoke4592
      @bigsmoke4592 8 місяців тому +29

      I wish they stopped making champions in 2017. they should have just made league 2 that has all the champions since and let player's choose what they prefer

    • @legitplayin6977
      @legitplayin6977 8 місяців тому +13

      Let’s hope that the cat goes

    • @ahmedbenkhalfallah6502
      @ahmedbenkhalfallah6502 8 місяців тому +14

      Mordekaiser and Yorick pretty much got deleted.

    • @exodius9054
      @exodius9054 8 місяців тому +21

      Well Sion, Aatrox, Morde, those three got changed so much that their old self pretty much is deleted.

  • @greenpotato4796
    @greenpotato4796 8 місяців тому +650

    "Luck should not be a factor"
    *Looks at crit chance*
    I agree

    • @bmac4
      @bmac4 8 місяців тому +76

      *looks at dragon soul*
      *looks at Twisted Fate passive*

    • @aske4444
      @aske4444 8 місяців тому +44

      Crit chance in lol have a Pseudo-random distribution, so it's not entirely random

    • @omega7057
      @omega7057 8 місяців тому +76

      ​@@bmac4twisted fate passive isn't that much luck factor, as it's applied to every single minion, thus doesn't matter if you get +1 or +6, the average will be +3'5 gold per minion

    • @BittenKitten
      @BittenKitten 8 місяців тому +6

      If I remember correctly crit isn't completely random

    • @MiaaaaaChan
      @MiaaaaaChan 8 місяців тому +6

      Crit is still random, its distribution is just smaller than if it didn't have it's anti-bad-luck mechanic

  • @LabrnMystic
    @LabrnMystic 8 місяців тому +389

    Kench's old abilities before the rework. I miss spitting minions at the enemy. 😢

    • @lordnichard
      @lordnichard 8 місяців тому +33

      That's when I went m7 on him. Now I don't play him at all. 🥲

    • @philippebaillargeon5204
      @philippebaillargeon5204 8 місяців тому +12

      I miss point and click stun one shotting enemies with sion full ap

    • @thedarkdragon1437
      @thedarkdragon1437 8 місяців тому +8

      I miss eating allies and tower diving as a revenge for people being afk in jungle

    • @lordnichard
      @lordnichard 8 місяців тому +2

      @@thedarkdragon1437 or spitting the jungler over the wall so they could save their flash for after they stole dragon. I BELIEVE you could also eat them over the wall.

    • @Crowned_Hearts
      @Crowned_Hearts 8 місяців тому

      I dont miss asshole teammates eating me to troll. Thats a huge reason why they swapped his W and R. People were trolling with him left and right.

  • @presleycobb8424
    @presleycobb8424 8 місяців тому +101

    You somehow skipped over how Viegar's stun use to appear instantly instead of the delay there is today. That ability was so op back in the day.

    • @darkjackl999
      @darkjackl999 8 місяців тому +10

      Brazilian veigar bot, never forget

    • @Samuel-wl4fw
      @Samuel-wl4fw 8 місяців тому

      maybe it was covered in one of the other videos, not sure

    • @AlryFireBlade
      @AlryFireBlade 8 місяців тому +5

      Not back in the day, where he shows Veigar.
      Back then you were a Veigar God, if you could hit the wall consistent on top of an enemy.
      The Problem build up over time. Where hitting the wall was nothing only good Veigars were able to do. It became necessary, if you couldn't do it, you were just a bad Veigar.

    • @Xeraclom14
      @Xeraclom14 8 місяців тому

      iirc old stun had .25 cast time as well as W, new one has no cast time but a .5 second delay and no cast time on W. It was almost imposible to land W without stun back then

    • @mihaitoma4144
      @mihaitoma4144 8 місяців тому

      or that Veigar's Q was point and click and only on one target, you can hide behind minions now but not back then

  • @victorsernache7337
    @victorsernache7337 8 місяців тому +99

    About Jax's old skill, the stun was the active part of the skill, the passive was aways on while the stun would become available only after dodging an attack and had to be activated manualy.

    • @mcdick1621
      @mcdick1621 8 місяців тому +7

      also it wasnt in this state for a short time. it was actually quite long

    • @mcdick1621
      @mcdick1621 8 місяців тому +2

      17.1.2012 to be exact lol -

    • @zarekodynski9077
      @zarekodynski9077 8 місяців тому +1

      Yeah Vars definitely got this one wrong.

    • @yusukeurameshi5546
      @yusukeurameshi5546 8 місяців тому

      Always*

    • @Neris999999
      @Neris999999 8 місяців тому +6

      Also it didnt dodge abilities

  • @thegingenius
    @thegingenius 8 місяців тому +45

    I miss Rek'Sai's old teleporting ult, was such a niche travel ability. There was actually reasons u wanted tunnels on the other side of the map and even hidden away inside the enemy jungle. It added a cool minigame aspect of hide-the-tunnel to possibly use later for a clutch teamfight. The small bushes in top/bot lane between inner and outer turrets were great for this. Keeping track of how many tunnels and how long they had been up was a unique skill to have. Nowadays you really don't need to care about tunnel placement aside from trying to keep them on ur jg paths and in good gank spots.

    • @Yoshyguy21
      @Yoshyguy21 8 місяців тому +6

      Well, the problem is it was not niche at all. It was just way too good, with how fast it was plus the fact that its range was potentially global. It made Rek'Sai waaay too oppresive.

    • @pauliussipavicius4658
      @pauliussipavicius4658 8 місяців тому +1

      @@Yoshyguy21 Since i was low elo when reksai had that ult, i always thought what a shit champion which basically 3 abilities instead of 4, with much worse version of tf ult since you actually need enemy team not to destroy the tunnels.

  • @ffjdkdme8241
    @ffjdkdme8241 8 місяців тому +67

    The old zac ultimate should have worked like the poppy w. This would make it possible to Flash out of but not dash out of.

  • @lillyie
    @lillyie 8 місяців тому +286

    the ability i miss the most was zac's ultimate. they could've added a grounding effect while you're on top of it so it solves the problem of enemies just dashing away from it

    • @sirreginaldfishingtonxvii6149
      @sirreginaldfishingtonxvii6149 8 місяців тому +22

      I had no idea about Zac's old ult. It honestly looks really fun!

    • @wow-hs5by
      @wow-hs5by 8 місяців тому +50

      Its his reworked “old ult” his pre-rework ult was the same as its now.

    • @333_.
      @333_. 8 місяців тому +7

      that would be broken lol

    • @shjndraz3072
      @shjndraz3072 8 місяців тому +3

      it fun to use 🤣 but a little to powerfull if you put to much to it you can think it like a aoe tamken swallow because it to op they rework it to a ult

    • @Astonthepunk
      @Astonthepunk 8 місяців тому +3

      the thing with his old ult was that sometimes it can absolutely screw you over way more than the current one if you accidentally move in the enemy tank or what not whos fed as shit and just 1 shots everyone.

  • @brendan8114
    @brendan8114 8 місяців тому +16

    10:45 small correction, the tether to enemy actually didn't do damage to who she tethered, only the people who collide with the line, so the only way you would get the damage is from tethering a minion behind the enemy, or tethering an ally and then "trip-lining" them

    • @cullenyoung7511
      @cullenyoung7511 8 місяців тому +1

      yep was broke with her percent missing health heal/ flat heal cone. Beef bois up front and run a line ftw.

  • @SieurMon
    @SieurMon 8 місяців тому +34

    I miss old Karma. Being able to use mantra twice was amazing. And the damage from her E was devastating. In addition, her passive made you play to the limit. It was very funny.

    • @tony1kenobi468
      @tony1kenobi468 8 місяців тому +9

      She was a better champ with a high skill cap. No one plays Karma as she’s boring and gaited by pro mantra e.

    • @LeBronP
      @LeBronP 8 місяців тому +4

      My biggest pain point is being part of the League Boards discussing with the dev team how we could make it better than years later finding out it was a wasted effort because they took nothing we said. I miss her old design too

    • @tony1kenobi468
      @tony1kenobi468 8 місяців тому +1

      @@LeBronP was that on Reddit? I remember riot asking there and everyone wanted the ult bomb and fans back. You are so right with her looking better too.

    • @Andres5045
      @Andres5045 3 місяці тому

      Old karma was hard as hell

  • @jetskiiify
    @jetskiiify 8 місяців тому +22

    Volibear's old e was fantastic. Made it super hard to be ganked and you stopped most engages in top lane. I do miss it.

    • @desgildanphi8825
      @desgildanphi8825 8 місяців тому +1

      Men i remember bringing him support and it was hilarious

    • @edwardgoran9455
      @edwardgoran9455 8 місяців тому +3

      Yeah my highest mastery is volibear but I've hardly played him since the rework. Just not the same.

    • @BIFInvaider
      @BIFInvaider 5 місяців тому

      When he girst came out, I used Surge(the old summoner spell)on him to kill anyone I could lay my hands on. Good times

  • @lucaspenades
    @lucaspenades 8 місяців тому +4

    I loved that version of Zac's ult so much, it was soooooooo fun!!! I miss it a lot, it was a great time

  • @mootezkniss6790
    @mootezkniss6790 8 місяців тому +5

    Man mentioning the duel logs actually gave me goosebumps lol
    I love that channel so much w I'm glad you're making videos like he does

  • @GarroshYT
    @GarroshYT 8 місяців тому +5

    Jax's old counter strike worked in this way, you had a passive dodge chance and any time you dodged you could activate your E to get a stun off

  • @alexisauld7781
    @alexisauld7781 8 місяців тому +4

    I loved Zac's reworked ult, and it felt like it had more skill expression to it than just bouncing through the enemy team a bit, or going "oh I got stunned in ult so I'm literally useless."
    If you had other forms of CC on your team, the reworked ult could combo well off them, you could reposition enemies over walls, into towers, pull them into/out of AOEs, etc. it just felt better and it being reverted was one of the things that ultimately led to me stopping with League- to be a little overdramatic.

  • @TheBiggy_
    @TheBiggy_ 8 місяців тому +3

    2:27 Aurelion W, as old fly ability (his old E), don't warn enemy. The dot of his W end range is visible only for ally team

    • @Musa-xx6qe
      @Musa-xx6qe 6 місяців тому

      Yeah but while aurelion use it to go over walls he would be shown on minimap to enemy team

    • @TheBiggy_
      @TheBiggy_ 6 місяців тому

      @@Musa-xx6qe 2000 range close. Old E was much much more visible (as u can see on the old asol spotlight, range before was something like 8000 or more. Now it's more playable tbh)

  • @piquartz
    @piquartz 8 місяців тому +3

    You can do as many episodes as you want, this series is just awesome, I love going through removed content to remember the old days (or get to know a past version of League I wasn't even aware)

  • @coffee0093
    @coffee0093 8 місяців тому +1

    Volibear never felt the same with his flip gone

  • @Blu_Moon_Owl
    @Blu_Moon_Owl 8 місяців тому +1

    Master Yi’s R being alpha strike really goes to show he was LoL version of Juggernaut in Dota 2 since that’s his ultimate as well.
    As for if Alpha Strike still remained as his R, might make him worse because Alpha Strike is Yi’s only what to deal extra damage besides auto and his E true damage as well as his only way to dodge CC and AOE damage.

  • @lamMeTV
    @lamMeTV 8 місяців тому +1

    "RNG like that is not a factor in the game anymore"
    *looks at crit chance*

  • @alvinwestmanholm1858
    @alvinwestmanholm1858 8 місяців тому +2

    According to Riot Zacs ult was actually changed back for being too powerful. It was almost a true combo with his E, and with a Q afterwards it was an insane cc lock.
    (You can see it at 13:15)

  • @NiraSader
    @NiraSader 8 місяців тому

    Enemy top: “you can’t dash on me and kill me”
    Me (The depresso bean with the big sword): “you think that is my objective?”

  • @kurtaustria8868
    @kurtaustria8868 Місяць тому

    im a fan of duel logs and i noticed how similar your videos are to his. the shout out you did made it clear to me who you were inspired by

  • @TalesNT
    @TalesNT 8 місяців тому +2

    As a league boomer, the counter strike active became active for 2-3 seconds after you dodged an attack. Combined with a 4s or so cooldown it meant that Jax was MORE powerful diving in a minion lane, as the minion attacks barely do damage but ensured your counter strike was active on cooldown.

  • @jaspervermeer659
    @jaspervermeer659 8 місяців тому

    Love the editing on this video

  • @ijsbrandvanweverwijk9815
    @ijsbrandvanweverwijk9815 8 місяців тому

    2:35 ''to paranoid to do anything'' like paranoia? Nocturne's ult that dashes you to a target out of nowhere?
    Nice one.

  • @tenon9196
    @tenon9196 8 місяців тому +3

    I still remember the days where the enemy team was happy for you when you did a quad or penta like in that yi clip. Such good times, way too much toxicity nowaday

    • @sekira4516
      @sekira4516 8 місяців тому

      doesn't help that lot of players are sore winners as well as sore losers. Respect for your fellow players doesnt exist anymore in League, it's honestly why I stopped being Mr. Nice Guy to everybody. Constant disrespect + terminal incompetence on their part = Players who do not *deserve* good manners anymore.

  • @Rainbowkmm
    @Rainbowkmm 8 місяців тому +4

    very interesting as usual, love you vars

  • @Meander_
    @Meander_ 8 місяців тому +1

    The legacy of old Jax E will live on in Nilah W

  • @nix294
    @nix294 8 місяців тому

    You love to make it, we love to watch it. Keep the series going.

  • @Senayoshy
    @Senayoshy 8 місяців тому

    You know you're old when you've experienced all these abilities from the start, good times

  • @jorickthekek2660
    @jorickthekek2660 8 місяців тому +1

    I'm surprised you didn't mention how the Icon changed when they made the new ult change but kept the old (new) ult icon with the reverted ult

  • @IfYouNeedAnEdge
    @IfYouNeedAnEdge Місяць тому

    Small side note on TF, there was a period where he briefly had Gate on E and Gold Card was AOE Stun

  • @canceledlook417
    @canceledlook417 8 місяців тому

    Please make more videos about this! It is really exciting

  • @Adeios96
    @Adeios96 8 місяців тому +1

    The way Zac's past ultimate worked, forcefully picking up the enemy and slamming them into a new location sounds like he was the base inspiration for Sett's ultimate. Feels like a passing of the torch in a way.

  • @GutGekon
    @GutGekon 8 місяців тому +1

    Very nice video as always

  • @PunCala
    @PunCala 8 місяців тому +1

    By the way, have you made a video about how unbelievably broken Kassadin was at his peak? I remember the time when his ban rate was 98%, followed by a HARD nerf with a hilarious patch note saying something like "hopefully someone, somewhere, gets to play Kassadin in ranked".

  • @maximus2463
    @maximus2463 6 місяців тому

    In dota , the random chance is still present but its kept to the minimum with one exception, there is a heroe in dota , Chaos Knight, whose entire kit relies on random chance. His Q is a proyectile that stuns for a random amount of time, his W is a long range pull that eliminates a random amount of armor and his E is a passive passive massive crit dealt at random that heals for a percent of damage dealt .
    And still he saw competitive success because his ult cloned him up to 5 times allowing those random chances to be more accurate

  • @themandan9456
    @themandan9456 8 місяців тому +1

    “Deadass” I could believe it either bro 💀💀

  • @meow666inanna
    @meow666inanna 8 місяців тому

    those vids are awesome, thanks bro

  • @SkylarCzaplewski
    @SkylarCzaplewski 8 місяців тому

    2:47 “The last thing you want is to lose a 1v1 just on bad luck”
    Yet Crit chance is still here

  • @ryanboyle5491
    @ryanboyle5491 3 місяці тому

    Now i understand why I love ur content, u are a fellow duel logs fan! Keep up ur great content!

  • @Toshinegawa
    @Toshinegawa 5 місяців тому

    Soraka's old E, Infuse. On an enemy, it was a point and click instant Silence. On an ally or on herself, she gave free mana. The best part, both version had no mana cost attached to them.

  • @MrBubbabolly
    @MrBubbabolly 8 місяців тому

    As a Zac main who played before they updated it, then after the update, and then after the revert, I'll put in my two cents. With his old Q, he was a great hybrid ap bruiser. The ult supported this by doing a bunch of damage as well as it's considerable displacement abilities. After the updates to his q and ult, he was shifted to be much more focused on being a full tank. The kidnap ult did MUCH less damage, and it wasn't even close. So long to combo'ing squishies, even if you had old Liandry's and some Sorc boots. It was tough to adapt, but I got the play I was most proud of with that old ult. I slingshotted into baron pit, kidnapped the enemy jungler while they were doing baron, and flashed back over to smite while the jungler was stuck on the other side of the wall. Flashing forward to present day, Zac is a great mix of both. He still has good damage, but he has great CC to support his role as a tank. He'll always be my favorite champion.

  • @aiizyy602
    @aiizyy602 8 місяців тому +1

    I would like to see an in depth video of graves' rework. He used to be my main adc back then, I still miss him to this day.

  • @kirokun08
    @kirokun08 6 місяців тому

    Re: Karma
    W is basically either giving a combo accel gate + wall of pain (like you said) or keeping a roaming fed carry on almost permaghost.
    Q and E are also hard to beat since they're not skillshots combined with her passive (which gives essentially the AP of Rabadons at low health).

  • @soulweaver64
    @soulweaver64 8 місяців тому

    So the "activation" cost on Jax's counterstrike WAS the stun. The trick was you could only use the stun/damage for a couple seconds after dodging an attack; so while the dodge was always active, you could only bap people if they autoattacked you and it missed. It also only worked on attacks, not spells. It was still bonkers stupid and is the reason dodge was removed from everyone else (Udyr's passive used to give him dodge too) but it wasnt "every time you dodge anything you stun and damage everyone nearby."

  • @Ails1234
    @Ails1234 8 місяців тому

    That Volibear segment brought back memories of watching Trick2g on him, dude was a menace to top lane

  • @lironbi2180
    @lironbi2180 8 місяців тому +1

    Old Yi has a chance of doing 10 attacks worth of damage in 5 attacks? No one should be able to do that!
    *stares at tryndamere

  • @sirreginaldfishingtonxvii6149
    @sirreginaldfishingtonxvii6149 8 місяців тому +8

    2:47
    Wait, doesn't Crit Chance kinda work like this?
    Theoretically, a 20% Crit Chance could give you crits on every hit, and an 80% Crit Chance could give you one crit throughout the whole game (though both of these are of course astronomically unlikely).

    • @WizToma
      @WizToma 8 місяців тому +6

      Pretty sure there is a system in place that makes it less luck dependent, it is definetly still random but you can't have extreme (bad)luck

    • @donvitopatata
      @donvitopatata 8 місяців тому +2

      There is some amount of math behind it making this even more unlikely, while not guaranteeing every 5th shot with 20% to be a crit

    • @adammat13
      @adammat13 8 місяців тому +3

      Correct. They have however put in systems to reduce the randomness. Every attack you make either increases or decreaes your critical strike chance depending on whether you crit or not. So you would never be able to crit 5 times in a row with 20% crit chance

    • @Nazuiko
      @Nazuiko 8 місяців тому

      Correct, the game "inflates" crit every time you fail to crit. (Not sure if it works in reverse; i.e., if you crit 3 times in 5 autos with only 20% crit chance, are your next 10 autos less likely to crit?) Every time you dont crit with >0% crit chance the game adds a buffer, keeping it as close to the on-paper % of autos rather than pure statistical randomness.
      i.e., if you have 20% you can genuinely anticipate 2 crits in 10 autos. At 60-70% Crit chance youll almost never see 3 auto attacks without at least 1 critical strike.

  • @Deus_Te_Ama_Muito
    @Deus_Te_Ama_Muito 2 місяці тому

    One important thing about Old Karma's W you didn't mentioned was the fact you could use it on Wards too.

  • @Dadidl
    @Dadidl 8 місяців тому

    Hey Vars, OG Karma main here, you got her old W wrong. It DID slow AND damage all enemies that passed through her tether, like you suggested. What it didn’t do was damage the target of the tether, even if it was an enemy, it just slowed them. It got removed because it was sooo awkward to position, you had to tether yourself to a minion and then dance around the enemy to have them touch the tether if you were in a solo lane, because you couldn’t damage them with w otherwise

  • @jcal9312
    @jcal9312 8 місяців тому

    Hell yeah a shout out for Duel Logs! I’d watch a collab about LoR cards in a heartbeat

  • @aaronparry2636
    @aaronparry2636 8 місяців тому

    Correction on dodge: it only worked on basic attacks. Also, it didn't cancel out on-hit damage consistently, sometimes leading to meme fights of full stacked madred Warwick auto attacking a 100% dodge Jax to death.

  • @Asssosasoterora
    @Asssosasoterora 7 місяців тому

    Everything from Sorakas old skill set where pretty nice. Resistance, undodgable aoe, huge heals + insane armor buffs, mana sustain or point and click silence.

  • @thedarkdragon1437
    @thedarkdragon1437 8 місяців тому

    1st: It did not make it to season two, but I believe it made it to release and then got removed right away.
    Removed abilities: there were some abilities from the 4 champions that were never released. One of them being Urf The Manatee

  • @noxlunesia
    @noxlunesia 7 місяців тому

    I know you've done Blade Waltz, but eventually I'd like to see old Fiora E. It WAS the strongest attack speed steroid in the game, and had a reset mechanic on kill (or assist?) and I feel the change made to this ability drastically changed her identity as a champion.

  • @Zyvux.
    @Zyvux. 8 місяців тому

    Old heimerdinger's abilities were what made me main him: old q turrets hit like trucks with high hp, old rockets body-checked people from 1100 range by just nuking the 3 nearest enemies, old e just annoyed the hell out of melee champs with blind, but old ult was downright terrible lol

  • @bainbonic
    @bainbonic 8 місяців тому +3

    Interesting considering you and the Duel Logs hit the same analytical appeal for me in your own distinct ways.

  • @Max-ej4oh
    @Max-ej4oh 8 місяців тому

    Zac old ultimate is what made me fear him and he still does to this very day.
    I ban him all the time, it only took my flash to be down for Zac to run down mid or top and kidnap me into enemy minion waves and the opposite lane champ plus him (AND turret if I was shoving)
    Accepting my demise.

  • @faerainshade8994
    @faerainshade8994 8 місяців тому

    Old Maokai ult had to be one of my favorites of all time.

  • @enodo8566
    @enodo8566 6 місяців тому

    I think Zac's problem wasn't that enemies could easily get out of the ult. If that were the problem, then changing the cast time would be a very easy solution. In fact, they removed it precisely because it was a very strong ability. The CC time that E or Q provided was enough for the ultimate to work, which means that for you to miss the ult, you would have to have missed everything else. Not only could he easily CC lock 2 characters, he could also relocate them. The only way to escape this was to building a lot of tenacity or use some kind of cleanse.

  • @jariwoltjer2110
    @jariwoltjer2110 8 місяців тому

    The thing old Volibear had was his HORENDOUS cooldowns, His Q was at standard bruiser utility skill CD, somewhere about 18-12 seconds. His E, which was strong, was on around a 12 sec cd and his ult was around 100 seconds, which is not too bad,but it wasnt the most insane ult. The worst part was his W, which was his only real damage and had an 18 seconds CD flat. on an ability that you could only do after 4 auto attacks and dealt good damage to low targets. The problem was that at this time CDR wasnt as big and the only 2 items you build with CDR were Frozen heart and Spirit,which gave 20 and 10 respectfully. The only bruiser items with CDR were cleaver and trinity, and trinity was one of those items you sometimes build but arguably was terrible with your long CD's and your W not applying on hit. This all meant that you were a great duelist, or good at dealing damage to 1 person in a teamfight, before just turning into a tank that can flip every 10 seconds, while being really kiteable.

  • @William-Afton_jejcjschheiqx
    @William-Afton_jejcjschheiqx 8 місяців тому +1

    Old karma w sounds really interesting tbh

  • @rogerfood1015
    @rogerfood1015 8 місяців тому +1

    Was not expecting to hear the duel logs in this video

  • @PunCala
    @PunCala 8 місяців тому

    The old Veigar ult was fun in theory, but the problem was that even if the Veigar was bad and you got incredibly fed, he would still one shot you through your own AP. He could be 0/5 and you 5/0 and you'd get one shot because you had too much AP. Add in the fact that his stun cage was instant and it wasn't very fun.

  • @KraXoom
    @KraXoom 8 місяців тому

    Man Jax back on the day was a nightmare. He’d build bloodthirster and phantom dancer and it was over for the team.

  • @saxistaja2
    @saxistaja2 8 місяців тому

    I remember why they reworked the ultimate from Zac: It;s the same as Wukong ultimate
    I like that he was inmune from CC but returning the old ult ver was very good, except that he could remove the CC by using the ult, something that the first ult had

  • @Neerra1
    @Neerra1 8 місяців тому

    grounded is a status effect that is honestly super underused and would make more abilities worth using. would also help with the amount of mobility in the game.

  • @Celmondas
    @Celmondas 8 місяців тому +1

    Pls make more of this. I started playing in Season 2 so I actually experienced a lot of those abilities live. Makes me really nostalgic

    • @AlryFireBlade
      @AlryFireBlade 8 місяців тому +1

      Same I started at the end of Season 1 and remember when I bought old Karma just after getting stomped by someone xD

  • @LucasBananas
    @LucasBananas 8 місяців тому

    I actually like the reworked Zac ult. His ult actually have so many potential but people usually go boring way like scooping enemy toward your team, being super engaging tank, his engage is sufficient even without the ult. You can use his ult to amplify his engage and not interrupt your team skillshot by ulting in the same place or you can use the ult to save your friends from being dive by scoop the enemy out. I hope they will bring back this idea one day

  • @luizhenriquegarcia3186
    @luizhenriquegarcia3186 8 місяців тому +1

    Tf old E was because the original dota had and still has nature's prophet, that has the same ability in this day, but he doesn't have a stun and the only damage ability is very bad.

  • @Horlianz
    @Horlianz 8 місяців тому

    Well to be fair: There was an Item that you could get with the effect: Your attacks cannot miss
    With that dodge items (which where outside of the dodge not that good) where quite bad, because you removed the effect of the best stat.
    It was semi nice that you had to buy a special item to counter dodge builds, but if an enemy stacked them, he was food for anyone that could not miss attacks.

  • @MandalorianRaider
    @MandalorianRaider Місяць тому

    Vars, I know this video is fairly old now, but in both this and the Karma rework video you missed a vital attribute of what her old tether did: any enemy that the tether touched took magic damage.

  • @Emptylord
    @Emptylord 8 місяців тому

    Spirit Bond did damage secondary enemies - putting the bond on an engage champion (like Amumu) and then pivoting would apply damage to all enemies. The screenshot you show even says that right above the line you added. The issues was that the hitbox was an inconvenient shape and the amount of speed it granted wasn't very much so you couldn't realistically apply the effects to many targets; and the tether radius was short, so bonding with someone who is on the enemy's flank would just break the tether. Its best use-case was to perform a clothesline but pulling that off required coordination with your ally and very complicit enemies.

  • @KenseiShiro
    @KenseiShiro 8 місяців тому +1

    Zacs old ult was fine counterplay wise. Sure you could flash and dash out, but so can you do from every other ult thats nit targeted, the cast time wasnt even that long and for howmuch value it can bring it was justified to be able to dash out of it

  • @sultanmuwaffaq6173
    @sultanmuwaffaq6173 2 місяці тому

    Out of topic but i really didn't expect to hear Fire Emblem Heroes menu soundtrack in a LoL video it was a very pleasant surprise 😂

  • @Vante21
    @Vante21 8 місяців тому

    Might as well just turn this into a whole series

  • @elclasico4448
    @elclasico4448 8 місяців тому +3

    could you review the old graves q, it was so satisfying to use and did so much dmg, i miss those days ;(

  • @ShawThing323
    @ShawThing323 8 місяців тому

    I haven't caught up on the other videos in this series so forgive me if you've done them already, but Taric and Sivir's old ults were really something.
    Taric's being a toggle heal that also gave him a whopping 90AD and a portion of that to nearby allies, and Sivir's being a movespeed and attack speed aura. Both of these also worked on minions, so you could really demolish towers.

  • @Tohkeh_SFX
    @Tohkeh_SFX 8 місяців тому +2

    Great Vid, as always. Never heard of Zacs old Ult before, but gotta say, even though the current one is probably way better, kidnapping the backline and carrying them in the middle of your team sounds insanely fun. If they would increase the damage, I wouldnt mind it coming back.

    • @SonicElinmortal
      @SonicElinmortal 8 місяців тому +2

      That's is the thing, it sounds good but most of the time you just gave the assassin or tank a free gap closer to YOUR backline, and you could no longer carry games or 1v1 anyone.
      That Zac rework killed Zac for a lot of us mains, even after they reverted to the old ult some of us never picked up Zac again because by that time, we had found other mains.

  • @andrewhabroad
    @andrewhabroad 8 місяців тому

    Teleport used to be shrouded in bushes. I miss those days.

  • @sleepandcoffee7195
    @sleepandcoffee7195 8 місяців тому

    It's soo good, can you sometimes cover rengars swim q?

  • @riverbandit2138
    @riverbandit2138 8 місяців тому +1

    Wildrift reworks, that would be an awesome video to see. I’d love to know your opinions on some of the changes WR has done to some champs like Teemo and Shyvana.

  • @ultimateracer_
    @ultimateracer_ 8 місяців тому

    Ayyy fellow duel logs enjoyer, I can see the influence he's had on your videos, even if it was unintentional on your part

  • @QuestionableObject
    @QuestionableObject 4 місяці тому

    Original volibear was just someone on the team watching the golden compass and saying "i want that polar bear in my game"

  • @SwagnerCountsThings
    @SwagnerCountsThings 8 місяців тому

    As a Zac one trick I hated the fake ultimate. I never felt like I was getting stuff done

  • @miguelsanchez825
    @miguelsanchez825 8 місяців тому

    Jax E active used to work this way:
    After Jax dodged an attack he had a timeframe (6-10 seconds if i remember correctly) where he could cast it and deal the stun and dmg. You could see some animations around him when he was able to.
    This was to "balance" him so he just doesn't have a stun as soon as he jumps you but you can get the ability to do so when dodging minions and jungle attacks too, and possibly towers so yeah it was very strong.

  • @robertabel2625
    @robertabel2625 8 місяців тому +1

    TheDuelLogs Vars crossover episode when

  • @Samuel-wl4fw
    @Samuel-wl4fw 8 місяців тому

    I have a friend that mained Zac when playing league, he loved that ult, and I remember winning many games by him taking all the backline to the front line for easy pickings

  • @Nikola_99
    @Nikola_99 8 місяців тому +1

    Volibear was one of the best champions made in old LoL

  • @punklingyt
    @punklingyt 8 місяців тому

    "If a champ you couldn't see coming could CC you in a large AoE, that would be broken and have no counterplay"
    Rework Neeko - "Allow me to introduce myself"

  • @grovehoLP
    @grovehoLP 8 місяців тому

    That winter map dude... did me dirty on that one. I want it back-

  • @Thejollyoldbman
    @Thejollyoldbman 8 місяців тому

    I always say, ZAC ult should be instant cast for bouncing and channelled for stealing

  • @Powerate
    @Powerate 7 місяців тому

    Shen's old Q was one of my favourite spells in the game

  • @emptyptr9401
    @emptyptr9401 8 місяців тому

    3:40: Luck Elements do actually have a place in a competitive setting, quite a big one at that. The question is what kind of luck mechanic we are talking about... Its quite a complex game-design topic and has a lot to do with player agency and whether it is transformiere (Depending on how a luck mechanics is implemented there can be a ton or very little. Look at Poker/LoR/Hearthstone vs Mario Party/Mario Kart). Although in the context it was said in here there is very little player agency.

  • @frobo
    @frobo 8 місяців тому +2

    damn nobody puts in as much work as Vars

  • @thongdo9809
    @thongdo9809 8 місяців тому

    The problem with Karma old Tether is that it's basically IO from Dota Tether but lack what make that skill broken: The ability to increase allies regen, AS and MS to insane level due to IO other spell.

  • @anotherboi3476
    @anotherboi3476 8 місяців тому

    duellogs is a pretty crazy dude legit knows so much bout yugioh also dodge in league was literally the weirdest mechanic ever to have in a moba because of how powerful it is

  • @kevingriffith6011
    @kevingriffith6011 8 місяців тому

    4:20 A little clarification on old school dodge: It only worked on autoattacks, not abilities (that aren't empowered autoattacks). That being said in a big group fight an ADC shooting at a fed jax was what we call "Actively Throwing", since every autoatack gave Jax the opportunity to stun your team, which isn't great design.