Autodesk Maya 2018 - Stylized Treasure Chest Speed Modeling
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- Опубліковано 26 сер 2024
- Autodesk Maya 2018 - Stylized Chest Modeling and Texturing Timelapse
Learn how to put together a scene in Unreal : gum.co/ue4room
Learn how to make the Stylized Material here : gumroad.com/l/...
Zbrush Brushes : gum.co/stylize...
This video shows a timelapse video on how to model a simple Stylized Stone Floor. Autodesk maya was used to model, Zbrush for sculpting, and Substance Painter for texturing. The goal of the video was to make a model in less than an hour.
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Learn the Fundamentals of 3D Modeling : www.amazon.com...
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Learn how to model a Soda Can.
• Autodesk Maya 2018 - ...
Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop( 2014 version and up only)
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
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Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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#AutodeskMaya
#Zbrush
#SubstancePainter
Music :
Hypnothis - Kevin MacLeod (incompetech.com)
Space1990 - Kevin MacLeod (incompetech.com)
Basement Floor- Kevin MacLeod (incompetech.com)
Electro Sketch - Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
creativecommons...
Thank you to Arian, Marc-Philipp Brakhane, Dominoze, Alex Colbourne for joining the Patreon group recently!
To join : www.patreon.com/3dEx
Welcome back!!
Great chest👍
Your videos always make me want to learn zBrush.. and also Substance.. but unfortunetally my old pc wont run Substance .. so sad
:(
when you model in zbrush the mesh does not get too heavy do not miss the proposal of this type of asset that is usually light with few polygons?
you bake all the details into the low poly mesh
i tried remaking it how did u keep the uv after exporting it from zbrush i had to it again anyway im happy with result not as good as yours but close enough im not that good with substance painting it took a looot longer than everything else lol
I think I redid the uvs back in Maya after I exported from Zbrush for this one.
what do you render in, in the end?
Marmoset Toolbag
Cool stuff ! Please tell me ! Is this for a game ? Cause I think there is too much polys if it is the case.. Am I wrong ?
It is a little too high poly for game, if it was a for a game I would reduce the poly count.
@@3dextrude Ok, thanks for your answer !
@@3dextrude I'm late, but how would you go about lowering it's poly count while making it still be the same quality? I'm just learning 3d animation and modeling so I'm interested
The best way would be to retopologize the model, but you could also manually remove unnecessary geometry on the model. Meaning geometry that doesn't add anything to the silhouette
thank you. after you texture in substance painter how you transfer again to maya for final render? thank you
I render in Marmoset Toolbag, just export the textures and import them back to the desired program.
3dEx same to maya? if i want to render in arnold or mentalray? correct me if im rong. thank you
Yes, apply your textures in the material slots
3dEx thank you. i hope you can do a short tutorial for that.
Why did you take the low file to Maya one more time and soften it?
I used that as my low poly, took it back to set the normals correct for baking.
@@3dextrude can you just export low one in zbrush to Substance painter? Not thur Maya? I wondet is necessary.
You have to set your smoothing groups(the normals) on your model correctly before importing into Painter and you can't do that in Zbrush.
@@3dextrude Do you mind if I ask why the normal weren't originally correct for baking? What would the difference have been if you imported the original low poly from maya as an FBX and baked the textures onto that
Bro please upload with normal speed.
I do on Patreon.
I hope i become your patron soon
Cool, no rush.
Let's go to woodprix instructions, if you want to learn how to build it yourself.