Good video! I agree with you completely. There hasn't really been a great way to experience the "middle ground" that Casual Mode offered before the bot issues started. Unfortunately, the best solution would be for Valve to fix their servers. Side note: I appreciate you listing the pros and cons of Uncletopia without resorting to the common suggestion that I see from people who feel the same way - that I should change my servers to appeal to that middle ground that is sadly harder to find these days. That was never my responsibility. That will always be Valve's responsibility. I'm just a guy who plays TF2, I never wanted to be some kind of unofficial game designer. UT always has been and always will be a reflection of what I personally like about casual TF2, and it's definitely not intended to be the final say in what TF2 should look like.
i dont get the tryhard complaints. thats why i love playing in your servers. it's casual mode where people actually try and i personally find that to be the best experience
Yeah I was very careful to not advocate for change here. Mostly because it's not actually "wrong" to play to win, but also because it's not the responsibility of anyone other than valve to give the playerbase the experiences they're looking for. But I have the juicy copium for the next update to fix cheaters and bots, balance the game, give us an esports circuit and shine my shoes for me 😎
as someone with a platform, why not make a video signal boosting community servers that provide that middle ground? I'm sure that type of server more casual players want exists, they just don't know where to look
One of the worst games I had in Uncletopia featured some guy raging at a medic since he used his uber too early. I told him to chill since it was a casual game and he got even madder saying I was the kind of player that ruins the servers. This is one of the only bad experiences I've had on Uncletopia though and I actually am incredibly grateful to Uncle Dane for doing it during the bot crisis.
@@noonehere6994 Still, yelling at a medic that he popped early is stupid most of the time. Then again, I am like maximum bad luck so when i pop 10 seconds earlier than i should, I block the backstab and headshot
To be honest, the main problem I have with uncletopia is the extremely high skill level of all the players. It feels awful to bottomscore every single game because you have 3000 less hours than everyone on the enemy team
Exactly why I suffer through casual, I genuinely just que a new game if there is a bot and I can't kick it and UT I just got when I need to get my ego checked
You took the words out of my mouth. I am really happy that Uncle Dane went out of his way to host these servers for people to play on without having to deal with cheaters and bots (even though some cheaters make their way in here sometimes) Casual for me however, is fine as is, I still play on them. But I know that there are people out there who still cannot find a normal match on tf2, and I am glad that these players can resort to Uncletopia, who is by far the best TF2 experience you can have nowadays. Just do not play on Badwater, Upward or Dustbowl if you are a new player.
I don't find bot-riddled matches in Casual very often, people usually kick bots when they can, like a recent Barnblitz match where 5 or 6 (joining one after the other) were kicked in about 80 seconds near the start of the round. Maybe it's because of my location so I'm more on the lucky side (not "immune,") but the worst I find is in low-populated servers, and the worst of that tends to be among the Alt Game Modes. Example: I was in Hydro, and it was empty for maybe 45 seconds until bots came in and populated the whole match except for 1 Spy who left quickly. However, maybe a week earlier, I was in Hydro for at least half an hour just clowning around with 1 guy ("J") on the other team. For much of the match, we were both Huntsman Snipers just taking shots at each other, and no-one else joined. He eventually left, then I did. Yes, I _do_ like Hydro, and I like to play it when I can. But I'm originally a 2007 Xbox 360 Player, so I got used to some of the map's quirks long ago.
>Just do not play on Badwater, Upward or Dustbowl if you are a new player. this. go out in the sun. drink a soda. hug your dog. eat crayons. just do not torment yourself on those maps.
The "best TF2 experience"? Nobody wants competitive lite, sweat filled, non CTF map gameplay that removes basic game elements like random crits because the patriarch of the servers is mad his killstreaks get dropped by crockets. If you want "TF2" you need to have all elements in it, not just the ones you would prefer to see.
Completely agree, there’s a certain something lost on Uncletopia, as good as the service is. Something about the innocence of a fresh install, the more seasoned 500+ hours players who are trying but are unafraid to give up a killstreak for a funny killbind, and even the sweaty 2000+ hours people who played every meta strat on every class but want to goof off as a tryhard bison soldier for a round. I love Uncletopia, I play there frequently, but I don’t think it’ll ever have that…best word I can think of is “whimsy” that vanilla casual has. Not to say there aren’t pockets of people who goof off in the servers, but it’s a far cry from casual. Imo, a good taste of what the game could be as a more mainstream FPS with some of the TF2 charm. Unlike Skial, tryhard heaven.
Thats why i love about Skial servers, you can just tryhard everyone to hell without getting scrutinized. Hell even friendlies that retaliates when i shot them once
Yeah no one talks about Skial yet everyone plays on Skial. Once they incorporated more regular maps and it wasn't all cp_orange crit maps they were fine. The real unsung hero of casual.
I play on Uncletopia with my friend from time to time but the problem with it honestly are players not allowing dumb and fun strats in a game they'll either vocally complain about you or kick you for doing so, it makes it feel really restricting for a server that has a balanced system.
Yeah... while I appreciate Uncletopia conceptually, in execution it's one of the most stressful experiences I've had in a while. I usually play support classes like Medic and Engineer, and while I played a few rounds with them on Uncletopia and did okay, it felt like I was always walking on eggshells; as Engineer I enjoy sometimes putting sentries in random spots no one will look for just for the memes, which got me yelled at quite a lot as did not having sentries in certain meta spots fast enough, and Medic felt like the entire team was ready to jump on me if I wasn't healing everyone as efficiently as humanely possible; miss two crossbows in the heat and suddenly someone is letting you know in Voice Chat how bad I am, regardless of past performance. It's why I usually go with Casual nowadays; for as big a pain as the bots can be, at least it feels people are grateful when they get heals, as opposed to expecting their medic to be the next Meyy. I usually enjoy trying hard, but man can Uncletopia take it too far sometimes, lol.
Really? I've used all kinds of loadouts on UT servers, missed an embarrassing number of Crossbows and never once been yelled at. If anything UT is a haven for Support Classes, it's an absolute treat to have teammates who consistently protect me from flanking Scouts and Rocketjumping Soldiers. Maybe its a region thing? I mostly play on Seattle and San Fran.
This is nonsense, hardly anyone talks on Ucletopia unless they're BSing. Never seen anyone telling anyone to do anything except asking for more of X classes if the team is getting rolled, which isn't unique to any server.
I have only encountered someone that toxic on Uncletopia 4 or 5 times, so I recommend playing on a different server. Typically, the guys in Las Vegas are horrendous and Dallas is completely absent of comms outside of voice commands and "they ubered in". Anywhere else is pretty much in the middle.
I play on Uncletopia on occasion, and my only issue with it is the random differences between team skill. From my experience, there were rarely any close matches. Either my team was stomping or they were getting stomped. And that's not fun either way. I live for the frantic neck-and-neck competition, but I also love funny moments where I can just T-pose as a heavy and make people laugh at me.
@Damsen those so called tryhards are more of a close community of players who know each other and like the other comments said here... It can get a bit meta about the whole game, in a way that they like to have new players from casual so the Uncletopia people could just kill them like a old school auto kill trade servers 2013 style. Not all matches and servers but it is the vibe it gives sometimes sadly, but like mentioned nothing wrong with the servers itself and it's amazing that the community try to keep things alive and running.
I remember logging onto Uncletopia a little under two years ago I think. It was a Dustbowl match. And as soon as I joined, I was greeted with a phlog pyro camping the blue spawn room with a pocket medic on him. There was a whole ass engie nest outside, with a heavy or two camping the spawn for good measure. When the timer reached zero, the red team called us noobs and typed "ez" in the chat. I never played on Uncletopia since lmao Edit: a lot of people are saying that Uncletopia has changed. I’ll give it another shot sometime.
@@bruschetta7711 Still doesn't save you from joining another Uncletopia server/map that is riddle to the brim with tryhards I understand that those guys want to go all out but there's a big difference between "Trying to win and everyone having fun while at it" and "Go all out and decimate the other team since its winning or losing"
The thing about Uncletopia is that most people are playing to have fun, it's just that someone with 5000hrs having fun will still dominate the lobby. I feel like most players on Uncletopia have over 2k hours and, if you're kinda new, you get stomped by them. Still I play Uncletopia a lot, without it I would've dropped this game ages ago.
as someone with 5000 hours, time doesn't mean everything unfortunately... I am straight dogshit lmao I'm with you though, getting pummeled every game isn't fun. I'm fine with a challenge, but please put the sniper with 500k kills on my team next round
Before this video and comment section I never noticed that uncletopia had sweatier/better players cuz Ive been playing forever and am decent at games. What's funny tho is way back in the day Star_ had a server that I viewed in this way. I was where I went to fight the good players .
@@lpmatthews7387 Depends also in you server area and the time you joined. At certain hours, certain servers are going to be *INFESTED* by bots no matter what due to little players connected
my biggest issue with uncletopia is when you play with more that one friend. it can be hard to get in sometimes and i dont want to wait for 20 min until someone decides to dc.
Uncletopia servers are the definition of "TF2 Veteran Syndrome." I agree that I don't wanna pub stomp 24/7 but like ffs I just want a fair fight, but the kinds of people that play Uncletopia just don't allow that unfortunately...
I was hoping someone would say this. The server seems to attracted a lot of veterans which can make it feel like it's near damn impossible to do anything fun
Can't expect much fun from a server that removes one of the game's key arcade mechanics, random crits. I've been playing TF2 for over 10 years now and I'm still bewildered that people complain about random crits. It's not hard to figure out before installing TF2 that it's going to include some goofy mechanic that shifts the balance of the game, yet some people act like it's an esports level competitive shooter. But even then, things like random crits makes TF2 as enjoyable as it is.
I remember my first time playing on Uncletopia, i went in with the mindset of just chilling and having a bit of fun with a chaotic badwater. That mindset completely vanished after i saw a sweatfest of Scout mains on the enemy team making sure i hated my existence laying medic, because the optimal thing was to spawn camp me until i either changed class or left the game.
@MariaFlores-KAII You know what, you're right! Next time, i'll play demoman and spawn camp the enemy team until the match ends. Who cares about having fun, right? The optimal way to play the game is just to not allow the enemy team to even play it. Hell, i should ddoss the server, that way i will never loose. I should just single out and harass someone on the enemy team until they leave, God Dammit Flores, you're a fucking genius at having fun.
@MariaFlores-KAII Right, i am the toxic. For saying how stupid it is to log on a server, promoted as "Casual fun TF2", and immediately get fucking singled out to a stupid level, where two of the enemy team scouts would jump themselves into the entirety of my team, just to make sure i was not able to play the game, at all. I'm sorry, it is truly my fault, and i'm the toxic one for getting angry that while i'm having a hard time, and getting fucking tortured and punished for trying to be helpful to my team. Some prick on the internet put on their smart ass glass and just says "Oh get gud scrub!" I sincerely hope this game gives you a lot of good memories and fun moments, honest to heart. And that you can get the most out of enjoying Uncletopia, but that didn't happen to me, i fucking hated my stay at that server. Because the people playing there made a really good effort to just make my life playing the game miserable. And, i honestly hope the next time someone talks about having a hard time and being frustrated about something, your first instinct is not to scold them for being stressed out. Good day, Have a happy playtime with TF2, and i hope you're not a cunt with someone else this week.
I’ve been enjoying Bad Weapon Rehab’s servers the past few weeks. It also features no random crits and class limits, but it also has team scramble and, well, weapon rebalances! Because there isn’t a clear meta, it makes most strategies viable and has become my go-to casual-like experience over uncletopia. Highly recommend!
It's the no-life snipers that are truly the worst. They may not be quite as fast at headshotting or have the ability to always know where you are like a bot, but actual gamesense more than makes up for it and makes them an insanely dominant force.
Sad part about them is they're worse to deal with than the bots. Edit: if you play as Engineer, drop down a tele in front of an enemy bot, for whatever reason, they prioritize the tele over you, allowing you to make quick work of the bot.
i generally dont like uncletopia but its kind of my only option cause skial is laggy and every other servers dead, i think of uncletopia as reeking of phlog pyros, pockets, and sticky spam, and i personally like crits and every games just a steam roll. id like a server that has serious players and a mix of actually good community maps but those either dont exist or are dead
@Damsen i just go on Skial Harvest. it's the best skial server hands down. no over the top toxicity you can't laugh at, there's always something happening to keep you playing for a few more minutes, the people that join in are almost always chill, i have yet to have a bad experience there.
@Damsen This is the only aspect I like about it tbh. As someone who doesn't spend money on games out of principle - it would help a lot, wish it was on more servers. Otherwise - yes, garbage.
Tbf, I rarely see bots in casual nowadays. I see them being vac banned when joining way more often than I see them actually doing anything. Maybe has to do with the server i play in idk
There still there in asia and europe servers.All servers I joined in october there were bots never got to play scream fortress they are still there though there numbers have been heavily decreased
The problem is that crit ramp-up means the mge addict with a medic gf will get nearly twice as many random crits as you, and if all their shots actually hit, dying from one of their crits is a lot more guaranteed. I find it forces me to play pyro or engie to deal with the possibility of crits while my team gets rolled by them otherwise. In games with no crits, I feel more confident in engaging them directly as any class I want. I promise I'm not a spy main lol, this wasn't leading up to the big reveal of being a spy who complains about crits.
@@johanbjorkman1914seems you didn't watch the uncle dane video crits specifically reward GOOD players, not bad ones and while they might help you get kills, what the fuck is the point? you're not playing the game properly, and if all you're going for is "wow i hope i get a random crit" then you'll never really improve at the game if anything random crits make games MORE sweaty because of how fucking astronomically mind numbingly static inducingly annoying it is to have all your skill invalidated by luck, so you end up either sweating as hard as physically possible to maybe overcome it (for example goijg fucking SNIPER dear god) or they just stop trying altogether and leave
gotta be honest, playing on uncletopia my first time ever was such a hellish experience, i was yelled at by my teammates for playing non meta sub classes when i just was trying to play trolldier and have a little fun, switched to demo and was ridiculed for using the quickie launcher even tho i prefer it to stock really, played a bit more and left after a bit, came back the next day and was met by a flock of scouts using soda popper to be like birds, went back on the next day and was instantly spawn camped by engis, heavies and medics spamming ez in chat and my team was yelling at eachother, the duality of man really, still dont really want to go back as not a fan of uncletopia id much rather risk fighting bots on casual than that really
To be fair a few days ago I ran into a Pyro jet pack jumping and "Market Gardening" people with his mighty rake, he inspired a few others to do the same and duel him in melee combat. But this was the first time I've seen anything that casual on Uncletopia playing it so far lol, it is usually just people trying to win. Which I don't mind. 2Fort and Hightower are almost always full of players to kick bots and offer a more casual experience, though the maps do get old.
@@GleebieDeebie Sometimes as a trolldier I'd rather play sawmill, it has equally really open and fun skybox and I prefer the maps rainy vibes, It's such a Cozy map imo. Wish it was picked a bit more for TDM/Casual Hightower vibes.
Random crits are funny and wholesome and if i’m wrong and a masochistic psychopath, which is almost definitely true, then i will go to hell before i want to be right.
@@shybandit521 i mean ok, but crits arent fun. So the argument makes no sense. Edit: looks like people who "like" crits _actually_ just dont give a shit, and would probably never noticed if they were removed; ya'll just wanna be contrarians for the sake of... what, feeling superior or something? Eh.
Also note the following problem with Uncletopia: They constantly cycle these few maps: Upward, Badwater, Snowycoast, Barnblitz, Borneo, Process and Sunshine. It does not matter how much you like these maps, at some rate they are bound to become stale. Yet no other map will ever be selected. The people on Uncletopia are such troglodytes that they are willing to play these 7 maps day in day out. Do you want to play anything else? Do you want a bit of variation? Tough luck, because the non-payload servers (where people will vary in their map choices) are usually empty.
Hot take: random crits CAN be fun, not always but on certain weapons (e.g. the Scotsman's scullcutter) are made much more fun with random crits. I think random crits should be an buff rather than the norm
Even from playing uncletopia a few times, I can tell that although it’s reminiscent of casual with no random crits or bots(that’s still really good compared to normal casual), it honestly feels more like competitive where the moment you step a few feet out of spawn you’ll see everybody tryharding like TF2 is about to get nuked. It’s almost more competitive than the competitive game mode itself. At least when I play a bot free server of casual, it feels like a decently fair fight with balanced players around my skill level. However, the moment I step in uncletopia there’s a good chance that one team has zero capacity to fight back and will always be steamrolled and decimated due to the fact that teams in uncletopia often aren’t balanced properly. In the end though, uncletopia still is the closest normal tf2 game you could get, but just don’t expect it to feel the same way that the laid back casual is.
Nobody is tryharding on uncletopia, the average skill level is just higher than Casual. And I say "higher" not high because the average skill level of a TF2 player is garbage. there's nothing competitive about it, it's 12v12 just with limits to not make the game a 8 Engineer Badwater stallfest.
@@shadow50011 you're giving a lot of people way too much credit. if your definition of "garbage" equates to having less than 2000 hours of practice (or being below that level of skill), that's not the newer / less proficient player's fault in the slightest. UT is a lot of people who have played and practiced a LOT. Majority of them are still doing so. I wish you were right about how "there's nothing competitive about it". By its very nature, there is.
When TF2 was released the focus of online multiplayer games at the time was dumb and sometimes serious fun with your friends. The older TF2 gets, the more new modern "competitive" rules or mindsets clash with the simple fact that TF2 was made to be dumb fun. It's the last descendent of the arena shooters of the 90s and early 2000s stuck in a world of Esports commercialized overwatches, valorants, and Apex legends.
This is why Uncletopia does not speak for TF2. It speaks for a guy that wants to get into Esports and wants to see TF2 Commercialized or should I say Comp-mercialized. Real TF2 accepts all things. Friendlies, Casuals, 12 pootis stacks, objective players, non objective players, random crits, and more. This game is MADE to be goofy and stupid. The people who want it otherwise are literally trying to turn the game into something that it isnt for their own personal benefit. They dont speak for us real ones.
@@trollking6315, I wanted to say you're wrong, but I just can't disagree with not having class limits. Such a soulless feature, makes me wish uncletopia was better
@@trollking6315 you know if tf2 becomes "comp-mercialized" it would give greater incentive for it to be updated and cared for by its developers, right?
I'd say my problems in uncletopia are pretty consistently the same things. Really good individual players. Total lack of communication (or conversation at all). Being kicked because 102 ping with an occasional spike to 130 ping is totally unacceptable! And being told to self terminate when I ask for a bit of protection. Now. I main medic. (And suck at everything else) Therefore, if I want to win, I play medic. But the problem is. While on casual servers, a decent medic who occasionally uses voice chat can turn an entire game around. On uncleTopia? Well, you're basically a free kill. Every soldier can bomb. Every pyro knows every flank route. Every scout hits every meat shot. Every spy is behind you always and forever. Ect ect. And though being targeted is expected when one plays medic. Being targeted by 12 enemy gamers of pretty high skill is something else entirely. It's incredibly stressful and frankly unfun. But! That should be okay, right? Surely, the 11 people on your team besides yourself will watch your back, right? Or at least hear you out when you ask for a bit of protection? Absolutely not. Absolutely fucking not. I have NEVER EVER IN MY ENTIRE LIFE been treated like such a sack of shit as I get treated on uncletopia servers. To these guys asking for help is an act of fucking terrorism. And I might get it if I was a battle medic or a total dumbass or something. But I'm getting around 20k heals spreading em out calling before I pop uber calling spies hitting a FEW darts (obviously not enough to be worthy of being treated like a human being, though) It's not even that I don't want to improve. Or that I think my positioning is perfect or anything else like that. I also discovered that asking for help tends to lead to the kick over ping. Which is hilarious to me. If I was to guess. Ping kicks are really just "i feel like it" kicks with a different name. I try to play uncletopia once every 4 or so months, and it is always the same shit. I start off play okay for a round. The enemy team becomes aware there is a medic. I get absolutely bullied by the enemies. I request someone watch my squishy pathetic back. I get told to kill myself by my own team. Someone notices my ping spike over 100 for a second, and I get kicked. Then I usually quit playing TF2 entirely for a few days, if not weeks. Almost all of my Runescape binges the last few years are tied directly to playing on uncletopia and just giving up on tf2. It's honestly just as bad as bots for any newer casual ish player. You're going to die as often as with bots. Your team is going to be more cruel than bots ever could be. It's just not worth it. I saw someone say something that sums it up pretty damn well. "Bots make me want to play uncletopia, Uncletopia makes me want to quit TF2." Also. Crits make me laugh. 😀
Hear hear. Sorry you had to experience that. It's fascinating to me that the Uncle regulars fancy themselves too good for casual, yet don't know the number one rule in playing on ANY comp team in ANY format: protect your fucking Medic!
This, 50000000% this, im a medic main, not even 100 hours into any class in tf2 period, highest i have is medic at 60 hours. playing medic and being targeted by Hales own Scattergun, Flamethrower, or rocket launcher and just not being able to play the game is abysmal. and trying to ask for advice at all just gets you bombarded with "Git gud" or "Just play lmao" when im not even allowed to even find the front line for more than a second. Ive moved on from tf2 and just play anything else or i only play mvm/Wacky community servers.
My suspicion is that uncletopia is the place where individually good players go. But not necessarily good team players (ironic for servers associated with an engineer brand). Hence why you see lots of hales own and great fraggers but relatively few team players. I think I have 1300 total hours and around 200 as medic. So not godly by any means but. High enough that I feel confident in saying I am at a baseline of competence.
@@armoredman10 But at least they don't treat you like a piece of s**t on a regular basis Yeah, you can get trash talked but if the team got you it's not big deal - Specially a nice team that are willing to kick an arse (Even if it carrying) just keep things fun and civil bc everyone deserves to be treated nice and have fun playing
I saw an idea that I liked, but I don't remember where. Disable random crits throughout the game but then make a stat that can be put on weapons that enables it for that specific weapon. And and then just stick the stat "enables random crits" on most melee weapons to make them more interesting.
@@didntmeantokillemtwasaaccident Random crits make or break viability of using many melee weapons. Random crit chance, for example, ramps up only to 15% with other weapons. Melee weapons, however, cap at 60%.
The fact that you keep doubling back and saying what a minor thing to complain about this problem is makes it hard for me to properly relate to the video. Because I don’t think it’s such a minor thing, and it’s why instead of play Uncletopia servers I uninstalled TF2. I’m not actually that good at the game, and I detest 90% of the meta builds. I don’t find anything fun about going stock demo and sticky spamming, I wanna play demoknight. I don’t want to play Soldier with a medic up my ass, I wanna play huntsman sniper and live for the rare high moments when I get a totally earned headshot against an overconfident power class. And Uncletopia is perfectly designed to mitigate my enjoyment of all of those things. If I want to play demoknight, I’m taking up one of three slots that could have been used for sticky-spam. If I wanna play Sniper, I’m taking up a slot that could have been used for some cracked nut job who can erase half the enemy team within the time it gets me to get in range with my little bow. Uncletopia pretends to be casual, but it isn’t. It’s just competitive-light.
This is my experience. I still play there and have fun, but as someone who joined the game late I have a lot of trouble having fun. Me, with a hundred hours in the game going up against a 5000 hours soldier makes it hard to really learn anything. It's not just "tryhards", it's also that people are just insanely better than me. Oh, well. The upside is I'm getting better a lot faster.
Oh holy fucking shit I finally found someone with the same issue as me. The 9 million hours snipers and soldiers make it a W E E bit hard for us noobs.
I think the real problem is that the more efficiently you're trying to win in casual tf2, the less fun it becomes for everyone on the server. And there's also the fact that tf2 isn't as balanced as it could be so playing efficiently might often mean abusing overpowered mechanics such as certain unlocks, strategies or the sniper class.
I like random crits as a mechanic specifically because it disincentivizes the players turning into sweaty tryhards. Once you add a serious element of luck into a game, most people are gonna stop taking it so seriously. Once you know that you can just lose through no fault of your own, you stop trying so hard to win and focus more thoroughly on ways you can have fun while playing, which leads to less tryhards. As unfortunate as it is to say to many people, random crits are the biggest deterrent there is to tryhards.
Is there a safehaven for new players to learn the ropes without bots? I'm not very good at TF2, so playing in uncletopia would just end up with me not learning anything and getting fragged on. Learning TF2 has been really hard for me because in multiplayer games, once they've been left to brew for a while, everyone gets really good and new players get walled.
Yeah, I'm not a great player and Uncletopia doesn't seem that appealing for the type of experience I enjoy. I like being able to play will a full team of friendly spies, or playing very competitively, and being able to switch up those experiences.
Any moderately full 2fort/hightower. They are good maps that let you stretch your legs and usually only has a few sweats. But most ppl are chilling and goofing off.
Another issue I personally have with Uncletopia servers is that they are just WAY too sweaty. Like, I'm honestly still kinda a novice to TF2, I've only been playing for about 600 hours so far over the last 6 years (I play the game on and off), so while I wouldn't consider myself a noob I don't consider myself that great at it either. So when I'm playing against sweats the whole time it feels like I gotta be a sweat myself just to keep up. Feels like I'm holding my breath and straining my fingers with every single interaction I do with any player and honestly it isn't that fun to play like that. I would prefer a more relaxed and causal experience, but ya just can't get that on Uncletopia because everyone is just a sweaty player. Also, if I ever want to introduce a friend to TF2 I don't have much of an option to get them into the game. We either go to a casual server and get headshot every time we leave spawn, play an alternative game mode on a community server like Class Wars or Zombie Escape, play a Tuefort server (and if my friend is a beginner you can see why that would be an issue) or play Uncletopia where my noob friend isn't gonna stand a chance. EDIT: Seeing the responses gives off the impression that ya'll are completely missing the point of my comment.
@@boinqity4621 You're not exactly representing uncletopia in a good way by acting like this lol. Why not just be a bit civil instead of mocking a person with a differing view?
@@oneshinyboi3083 because the server is literally advertised for tryhards as an experience in between casual and comp. idk why people are comparing it to casual tf2 when from the beginning it was clear that even down to the game rules of the server it's catered towards tryhards. thats like going into a lazypurple server and being surprised that theres friendlies
uncletopia is the perfect place for people who want to play tf2 to the best of their ability without the pressure and anxiety of a competitive format. idk why people take issue with this. literally just play pubs if you want to be a hoovy and conga with the enemy team
I've actually moved myself to GFLClan servers recently. Yeah, youll occasionally find a Hoovy or an Observer Spy (I've even met an engineer who only wanted to build a dispenser in our base for some reason) but most peolple on the GFL servers I've been to want to _play_ the shooty part of the game, even if they're not actively pushing for the objective. It's good fun, especially when running 'improved' versions of Classic TF2 maps. Plus, the servers have a lot of regulars, so you'll eventually come to learn how specific players play the game and learn countermeasures to their playstyle, while they in-turn learn the same for you and yours. Admins are also pretty good from what I can tell. They're lenient enough to not ban you for heat-of-the-moment anger, but they're also very adamant about upholding the server rules. I've seen one hacker there in the two years I've been a regular.
i dont really dont like uncletopia for many reasons, but one big reason is that i just feel like it strays too far away from the chaotic nature of tf2.
Uncletopia reminds me of my favorite days playing TF2 back in the day on TheBattlegrounds [BG] servers. Tight knit community of regular players who all knew each other. When players are chatty and bantering in voip on UncleTopia it really is the best TF2 that I remember.
I'm from south america too, and idk when you play but for me the uncletopia servers are always empty, casual is like the only choice besides some specific community servers, it kinda sucks tbh, it's probably because they just placed 2 servers in brazil and called it a day, as if those servers can provide service for a whole continent.
@@GuaporacerI'm brazilian and I agree, these two servers are almost always empty, although they do fill up when casual is unplayable with bots, but that isn't the case very often in my experience. I think TF2 is genuinely dead in the continent, and I can't imagine the player base growing anytime soon
For me, I’d rather deal with occasional bot instead of either being stomped or stomping in an Uncletopia server. I’m also one of those people who are fine with random crits, and the worst I feel about them is annoyance, not hatred like some people. Only time I went on Uncletopia was a few months ago, and the best part of it was some guy playing the FO NV radio on mic, which still didn’t make the experience of getting killed over and over by the same 10k hours heavy any better.
I'm in a similar boat of being annoyed with random crits. Most of the time when I get hit with them it's like "eh another life of dying not too big of a deal". When I get them I get a sort of feeling of "meh I did not deserve that kill". Sometimes I say sorry in chat. And it doesn't feel too fair to be playing medic and to whip around and hit someone with a random crit. I remember playing on a 5 CP map and doing that to a Pyro when I logically should have died.
i agree with this a lot, i really love uncletopia servers but getting rolled is a huge problem, most of the time its just “roll or be rolled” i wish uncletopia had a more forgiving team balancing system honestly, i hate to say i’d want auto scramble in but it looks like thats what im gonna have to resort to, that or just change the scramble limit to like, 8-10
I have this issue with the servers too. It's all too often that I join a game mid-roll, where I'm assigned to the team getting rolled, and I basically don't get to actually play the game as a result. The worst part about the rolls is that most of the time, the vote to scramble never goes through because 1 or 2 players refuse to vote, and the enemy team usually doesn't give a fuck either. I generally like the players on UT, but I also have ran into players who are utterly toxic to each other (Typically the no-life Sniper mains in my experience), and just shut down the game entirely for everyone in favor of spawn camping or just being utterly oppressive (again, usually the Sniper mains). There are other issues with UT's servers (such as melee hit registration being even more unreliable), but I play on those servers because I like the settings, and it's the only vanilla community servers available that aren't 24/7 playing a single map, or are full of ads. I appreciate the servers for what they offer and do, I just wish Valve would actually do their fucking job so that we as the community don't have to keep the game on life support against the on-going cheater and bot crisis.
What would have happened if community servers were not screwed over in the meet your match update. Would we still be asking these questions or would matchmaking be mostly better.
Did you ever play tf2 before matchmaking was introduced? This is just how it used to be. And like back then, the main solution is really to just make and manage your own server. From what I remember, the most fun servers back in the day were the instant/shorter respawn servers. Players could still play seriously, but faster respawns encouraged a loosed style of play. They also helped new players play more (though at the cost of the benefits of spectating )
Ray, to answer your initial statement, like every single current tf2tuber that can be considered popular has started playing YEARS after the game became free to play. They literally don't remember it only being community servers or server hopping You only having 16 likes just goes to show how few people that bought the game actually still play.
@Nuclear Energy is Good for Climate they don't get use now because gaming culture for over a decade has done matchmaking and that kind of conditioning has heavily discouraged people grouping into empty servers to start one going. The game is 16 years old now and everyone is just using the casual button so why group into empty servers if no one else is already?
Starting to actually play tf2 in the middle of the bot chrisis was insanely tough for me as a new player. Im new to shooters in general using the keyboard. So when playing tf2, trying to play engineer or heavy was no way to learn the game when you turn the corner then get beamed in the head. Then i remembered about Uncle Dane's Uncletopia, so after a day trying to learn how to use the server browser i found one that wasnt full wand i played on there for a little while. Whilst playing, i just kept getting bullied over and over by players who or obvoiusly much better than me, trickstabbing spymains, aggressive scouts, vac medics pocketing demos all killing me within a second. But before just complaining about it, i just decided to suck it up and play with the best that im offered. So after 2 months of Uncletopia ive became a very skilled engineer and know SOME knowledge about playing heavy or engie before the update that deleted the bots for 3 weeks. then during those 3 weeks, i realized im much better then i thought i was comparing myself to the casual queue then uncletopia. then i finally felt better about myself to learn other classes.
Yea, good play against better people to get better. if you play against 3s, you are going to get smashed by 7s. If you learn how to play against 7s, you might still feel like a 3. Until you play against the 3s again.
As an uncle of 4 kids now; Grew up liking TF2 shenanigans and Gmod back in 2011. I once was named Scoutellite, making remixes and TF2 videos, this sounds cool.
you know as much as this video makes points and all that good stuff I just have not been able to stop thinking about The Punch pulling off the funniest gambit I've seen in my life
@@democrack113It’s a complete game changer. I’ve seen last point stalemates completely turn inside out because of 1 crocket that killed an engy and demo causing the stalemate. It brings randomness that I enjoy into the game
@@democrack113I only like them in instant respawn servers. When the cost of life is low, being one shot randomly goes from "are you fucking kidding me" to "oh lmao" in chat.
@@ketchup901 yep, the reason i love them so much IS the zero skill factor, i dont wanna play the game like its cod where i have to land every shot, i like random crits because of the BS deaths or kills that you get that save you, and because theyre an easy shut down for things like fully overhealed heavy/demoknight with a buncha heads, trust me it sucks trying to fight a demoknight when he's got like 6 heads and all you have are your normal weapons so its fun to be able to shut down a streak through a bit of luck and timing
As someone returning to the game after years, I definitely finding it very hard trying to learn how to play the game again on soldier when the players often outskill by such a large margin. But uh, I ain't dealing with bots so to Uncletopia I go.
Honestly, i think the more competitive environment makes the silly strategies even more funny. It's pretty goofy to get a wacky kill on an unsuspecting new player, but getting one on someone who knows the game is even better.
My biggest problem with Uncletopia is honestly the ping limit. It's just too strict, at least for me. I play TF2 with friends from all over. I got friends in Canada, Australia, the UK, and China, while I myself am from the US. We can't really play TF2 together anymore because of the bots/cheaters and the ping limits on Uncletopia don't allow for us to go there either. So, it's usually just me and my Canadian buddy, but god, I miss playing with everyone else. I understand WHY the ping limit is there - at least I think I do, for people who intentionally spike their ping for lag stabs and stuff - but I wish they'd raise the limit a bit more, since you'd have to get your ping to spike ridiculously high to get those kind of plays, anyway.
I agree with this. As someone who likes to play in, I guess you could say, more of a silly nature, I always found Uncletopia difficult to play unless I'm in a mood to go tryhard. Which isn't very often. I find the more easy going nature of casual makes TF2 a lot more fun for me personally. So playing on a server full of tryhards can kind of kill your mood a bit. It's just not the same as casual if you want a mixture of silly and serious gameplay. But when I do play on the server, it generally tends to be a good experience
When i first Started Playing tf2 i Always Played on Uncletopia and for the First like 8 Months i was like ''Yea those People are just Better than me at the Game bc i just Started Playing'' but then when i got Better at the Game and Started maining Spy the People of Uncletopia just were too Good for me to even Learn the Basics of Playing spy. I now mainly play Casual despite the Bots because Uncletopia is just way to Sweaty for someone like me everytime i play on there Now i wanna Tear out my Vital Organs because with Skilled players you get Punished extremly hard for the Slightest Mistakes
Here's the thing, you were a new player and then newish player, who tried to main spy. Which, unfortunately, spy is the hardest class to learn how to play against decent or better players. Not saying don't ever play spy. Just that, you are setting yourself up for a rough time.
Good video, you line out pretty well that the lack of options is the problem, not the playstyle on uncletopia itself. I've ran into the problem a lot where, although I myself have an embarrassingly high amount of hours in tf2, friends that I sometimes play tf2 with don't. They are reluctant to join me when I'm playing on uncletopia as they will spend most of their time respawning instead of playing, so we often end up travailling the bot infested valve servers after all
I'm happy about the lack of random crits on uncletopia, with the exception of melee crits. I like going melee from time to time, but the sad truth is that the melee weapons that could normally crit, are significantly weaker on uncletopia. Ranged weapons don't need random crits, they're strong enough on their own and, according to my rough estimation, random critical hits only increase their average damage by about 10% Melee weapons on the other hand are balanced around their increased crit chance. Again, doing another rough estimation, random crits improve a melee weapon's average damage by about 60%. This makes it clear that melee weapons suffer quite significantly when compared to ranged weapons and it's a shame they get nothing in return.
I don't think it makes sense for something to be balanced based on random chance since it could work as a deterrent for some people and some people are unlucky and get nothing. Also, it makes classes who are supposed to be vulnerable up close, like Snipers, Medics, and Demomen, into potential one shots for 7/9 classes. If you wanna do something like that, then maybe do it like fishstick's server where melees have a 3rd hit crit like the gunslinger.
Uncletopia servers always feel like complete rolls. It's never even close to being an even match. it's weird, i swear you can get more coordination and talking out of a skial server
Right? And they never, ever scramble when a scramble's needed. I was in a game where it's 9v12 and pointing it out got me a shoulder shrug. Say what you want about casual but at least when it's 9v12 some people get balanced ffs.
And that's not counting the countless rolls - never a scramble when a team gets to walk the cart all the way and spawncamp for free, or win all 3 KOTH matches in a row with the other team not being able to even cap once. Stompers wanna stomp, good luck getting them to scramble.
@@cryh4v0c Vote scramble is the most flawed system in uncletopia, period. there is never a situation where the winning team is gonna chose to be rolled after dominating 3 rounds in a row. and all it does is create the cycle of "People are leaving the team because were getting spawncamped and rolled, we proceed to get rolled due to numbers disadvantage" and it never ever recovers and if it does scramble, magically, all the top fraggers disconnect.
I played uncletopia a few days ago, and out of the 15 or so matches i played, I won maybe 2. The servers are full of the sweatiest gamers I've ever seen
It's not the average skill level but the unapologetic and repeated stomps that put me off Uncletopia, it takes too many votes to scramble the teams and it doesn't autoscramble after consecutive wins like vanilla TF2 used to. The players are also hostile to anybody who complains about being stomped and that's a far cry from some other games I've played with small communities like MechWarrior Living Legends, where even the MVPs will swap teams willingly if the other team is suffering skill issues or has fewer players. There's no sense of fairness or good sportsmanship like that on Uncletopia.
Vote scramble is a inherently flawed system, why would the winning team vote to scramble just to restart and have a chance at losing? in a "tryhard" server? the non-stop stomps which creates a totally vicious cycle of "We got stomped, people are leaving our team, people fill back in, see they are getting stomped, and leave" and it never recovers, or theres never enough votes to scramble because the entire enemy team is just like "Lol rolling"
The fact is, i rarely see bots on EU casual servers... but it seems casual faces the same issues as uncletopia but sometimes even worse. People leave when start to lose, and the MM system will put you in as their replacement, so your getting put into a team thats getting stomped already, trying to search for a match that is not a one sided spawncamp steamroll can take hours.
My experience with uncletopia is victory being determined by how many good players are on each team. mine will have 1-2 and the enemy will have 4 so they auto win and there's no team shuffle after a steamroll which makes it continue. It makes sense for uncletopia to attract the dedicated 1000+ TF2 players but the lack of team balance make it unfun for someone still who has a lot to learn and wants to play with evenly matched teams. I've found some fun in Skial servers since people retreat there to get away from bots but it seems like most veterans don't even give a glance towards Skial.
Long-running games with high skill ceilings run into issues like these inevitably. Once they start having trouble with player retention, it's unlikely that the game will ever recover. Team Fortress 2 is like Quake Champions in a way. A super-dedicated core player base keeping the game alive (or at least not technically dead), but not a lot of newcomers sticking around for very long.
So I play tf2 almost daily because its my main stress relief/addiction I use to unwind after work, and I actually prefer a casual game with people of all skill levels, and tbh the crits don't bother me that much, in fact I find both landing and receiving them to be quite funny so I frequent valve servers despite all the issues you spoke of. I've dipped in and out of UT servers on the rare chance I get in them, (they're normally too full around the times I play tf2) and I've had really good and really bad times in them, but you definitely hit the nail on the head when it comes to why I tend to not bother with UT more often than not. At then end of the day, it's quicker for me to tough it out jumping in and out of casual valve servers trying to find where the real people are at. The community surrounding the valve servers has gotten pretty decent at kicking bots as soon as they come (it ain't great but we make do), and I see a lot of reoccurring players in the casual valve servers as well who make the game still a very great experience for the players willing to stay and fight to keep the servers occupied by human players. The situation with bots is frustrating, and some days arseholes will get you down, but with a little patience and a chill attitude you can enjoy tf2 like in the old days, even while tryharding. If I word this a bit pointedly, it's because videos of people lamenting over the way things used to, or should be, tend to drive me a up the wall a little, because they make the game sound way more desolate than it truly is, and having everyone jump ship to use only community servers just makes it so the main valve servers are full of openings for bots to overwhelm, and push the few real players out, and frankly, THAT SUCKS! How the heck are new players going to wanna stick with this game if the base servers aren't even populated??? We need people in the valve servers more than ever if you ask me. New players that are trying the game without all the situational knowledge of current events are less likely to actually stick with the game if they think nobody is playing it on the most basic levels. Surly you've noticed the increase in youtube videos calling tf2 a dead game already? I feel, we need more positivity surrounding Tf2 these days. That will make people actually want to try to get to know this game and its community, there are way too many tf2 videos these days that end on a bitter and discouraging note. Sorry for ranting all over your comment section, I needed to get this thought out somewhere, I'm actually glad you made this video and got a conversation started.
I like appreciate that in dane servers are that you can vote to scramble, vote on maps, and rtv to force change maps. My only issue is that the playerbase so overwhelming favors payload and often the same payload maps (upward/badwater) that it can get stale. I sometimes nominate comp-approved 5cp maps but it usually doesn't work. Looking at servers right now I see 9 on pl (3 are upward/badwater), 2 koth (lakeside), 4 attack/defense. Remember if a 5cp drags on too long you can always just rtv!
For me Uncletopia is comp light, and that's fine. I enjoy tryharding sometimes too, and uncletopia is great for that. What I genuinely don't understand is the random crit hatewagon in pubs. I LOVE those hilarious moments when you're milliseconds away from backstabbing the clueless gibusvision sniper and he whips round pulls out his melee and destroys you with a random crit. And as for the bots. I've seen a grand total of six in pubs over the last few months. And usually when one does join it gets kicked within a minute or so without really affecting gameplay whatsoever.
I love crits too. I mean not love, but I don't dislike them, and I prefer playing with them. To me, a mechanic where you deal crits out as often as you get dealt them is fine. No more maddening than being headshot, or getting backstabbed, or soldier bombed.
I always play tf2 to win, I don't know if that makes me a try hard, but you are 100% right, there is no space por people who enjoy tf2 as sort of Party game, and like Dane said in his comment, this is on Valve and not him
People who play in uncletopia are so boring. Same ass meta no risk no silliness. there's not even sprays nor alltalk nor random crits options so its just not fun unless you want to tryhard, but are too scared to go into comp lobbies on the internet.
Def hit the nail on the head. I have a busy life outside of gaming so when I finally get time and energy to sit down and play Tf2, I pretty much immediately remember why I don't play it anymore compared to other games. Hell, I've had more fun on Paladins than Tf2 at this point. Casual is too bot ridden to play, Skial gets too laggy all the time, and I don't dare touch an Uncletopia server because I just know that I don't have the skills or energy to get on that level. I just miss original quick play and casual... I like getting stoned and then popping onto a game but not when it's essentially unplayable now lmao Guess I'll continue playing Paladins or whatever lol
the one thing that sets apart uncletopia from casual majorly for me is the fact you can queue in any match you want. if you don't like a certain team you're in, just requeue. it's called matchmaking after all
I played the server for about an hour but got bored of staring at the respawn screen every time I leave spawn because of a bad box soldier and their medic gf. I'd have better luck playing pre-patch casual
There is something about "tryhards" that a lot of people I think do not consider. I'd say there are two groups of them, one of them being the most normal player with benefit of pocket medics and the other being players with high mechanical skill and general game sense. I think it is important to differentiate them because for the latter group, sometimes them not "tryharding" still feels like as if they dominating a server. For some what people consider tryharding is second nature and doesnt require them to sweat. It is like saying b4nny should be falling down to the level of normal casual players for the sake of giving a chance for everyone to have fun, he cant, even if he wanted to because he is just simply and by now naturally so good at the game. I could say from personal experience as well, with all the comp experience I have on just one class, I tend to pub with others I do not play and I am considered bad at but I still am topscoring or are around the top players on the scoreboard. All I want to have is fun too, but it is natural. No matter what sort of middle ground you could find, you wont be able to escape this, this game is old, and those who are good at it will stay good. On the bright side, this could eventually close the gap between the skill levels, so for an advice, don't fear.
@@RickJaegerSurprisingly, missing shots on purpose and running off cliffs to forfeit matches and give the other team wins is not why people play videogames
I’ve been thinking of making a switch to uncletopia servers but now learning of the lack of crits and the hard limit on how many ppl can be certain classes has made me appreciate current casual a bit more ngl
my first experience with an Uncletopia server was me getting my booty wiped around the floor with a Conniver's Kunai, Stock revolver Dead Ringer trickstabber.
I rarely run into bots anymore and if I do it's because I queued at a time where most people are asleep and the bot population is greater than the players. Uncletopia has powertripping mods and no fun allowed, which is why I take the bots over it anyway.
I love how stupid random crits are. I love the casual servers, so glad valve did something about the bots, atleast for a moment. Super happy to get my random crit on.
Good video! I agree with you completely. There hasn't really been a great way to experience the "middle ground" that Casual Mode offered before the bot issues started. Unfortunately, the best solution would be for Valve to fix their servers.
Side note: I appreciate you listing the pros and cons of Uncletopia without resorting to the common suggestion that I see from people who feel the same way - that I should change my servers to appeal to that middle ground that is sadly harder to find these days. That was never my responsibility. That will always be Valve's responsibility. I'm just a guy who plays TF2, I never wanted to be some kind of unofficial game designer. UT always has been and always will be a reflection of what I personally like about casual TF2, and it's definitely not intended to be the final say in what TF2 should look like.
i dont get the tryhard complaints. thats why i love playing in your servers. it's casual mode where people actually try and i personally find that to be the best experience
Uncletopia is excellent, well done Dane!
omg uncle dane!!!
Yeah I was very careful to not advocate for change here. Mostly because it's not actually "wrong" to play to win, but also because it's not the responsibility of anyone other than valve to give the playerbase the experiences they're looking for.
But I have the juicy copium for the next update to fix cheaters and bots, balance the game, give us an esports circuit and shine my shoes for me 😎
as someone with a platform, why not make a video signal boosting community servers that provide that middle ground? I'm sure that type of server more casual players want exists, they just don't know where to look
Casual : get sniped by bots
Uncletopia : get sniped by gods
at least it a human
@@Maiqthelair0doesn’t change anything
@@homersimpsonfromfortnite It does for me
@@Maiqthelair0 its even worst qs the players have no valid reason to kick the sniper god
@@homersimpsonfromfortnite That is true unless theres already 3 snipers
One of the worst games I had in Uncletopia featured some guy raging at a medic since he used his uber too early. I told him to chill since it was a casual game and he got even madder saying I was the kind of player that ruins the servers. This is one of the only bad experiences I've had on Uncletopia though and I actually am incredibly grateful to Uncle Dane for doing it during the bot crisis.
Shinader
>popping too early
Unironically unless it was a really bad time. It doesn't matter. Even 2 seconds of uber can turn the tide of any game.
More like Unclecopia am I right?
**Cheesy sitcom laugh track**
@@redline841the question is not about the validity, it's the attitude
@@noonehere6994
Still, yelling at a medic that he popped early is stupid most of the time. Then again, I am like maximum bad luck so when i pop 10 seconds earlier than i should, I block the backstab and headshot
To be honest, the main problem I have with uncletopia is the extremely high skill level of all the players. It feels awful to bottomscore every single game because you have 3000 less hours than everyone on the enemy team
Exactly why I suffer through casual, I genuinely just que a new game if there is a bot and I can't kick it and UT I just got when I need to get my ego checked
People with too much time on their hands have ruined online games, South Park has a really good episode on this
In any ranking, someone has to be the bottom
That's good because at least you have a life
@@dannybrezelhorner2715 Such a dumb way to think.
6:39 "There's clearly bad players on Uncletopia servers"
Ah, I see you've seen me play
Same lol
Lol
Ay! 👍
You took the words out of my mouth.
I am really happy that Uncle Dane went out of his way to host these servers for people to play on without having to deal with cheaters and bots (even though some cheaters make their way in here sometimes)
Casual for me however, is fine as is, I still play on them. But I know that there are people out there who still cannot find a normal match on tf2, and I am glad that these players can resort to Uncletopia, who is by far the best TF2 experience you can have nowadays.
Just do not play on Badwater, Upward or Dustbowl if you are a new player.
I don't find bot-riddled matches in Casual very often, people usually kick bots when they can, like a recent Barnblitz match where 5 or 6 (joining one after the other) were kicked in about 80 seconds near the start of the round. Maybe it's because of my location so I'm more on the lucky side (not "immune,") but the worst I find is in low-populated servers, and the worst of that tends to be among the Alt Game Modes.
Example: I was in Hydro, and it was empty for maybe 45 seconds until bots came in and populated the whole match except for 1 Spy who left quickly.
However, maybe a week earlier, I was in Hydro for at least half an hour just clowning around with 1 guy ("J") on the other team. For much of the match, we were both Huntsman Snipers just taking shots at each other, and no-one else joined. He eventually left, then I did.
Yes, I _do_ like Hydro, and I like to play it when I can. But I'm originally a 2007 Xbox 360 Player, so I got used to some of the map's quirks long ago.
Yeah in recent TF2 casuel servers the amount of bots are lesser for me atleast and most of the people instantly vote kick them at the latest
>Just do not play on Badwater, Upward or Dustbowl if you are a new player.
this.
go out in the sun. drink a soda. hug your dog. eat crayons. just do not torment yourself on those maps.
Do play Pier, though. For some reason, I’ve just had a lot of good Pier games on Uncletopia.
The "best TF2 experience"? Nobody wants competitive lite, sweat filled, non CTF map gameplay that removes basic game elements like random crits because the patriarch of the servers is mad his killstreaks get dropped by crockets.
If you want "TF2" you need to have all elements in it, not just the ones you would prefer to see.
Completely agree, there’s a certain something lost on Uncletopia, as good as the service is. Something about the innocence of a fresh install, the more seasoned 500+ hours players who are trying but are unafraid to give up a killstreak for a funny killbind, and even the sweaty 2000+ hours people who played every meta strat on every class but want to goof off as a tryhard bison soldier for a round.
I love Uncletopia, I play there frequently, but I don’t think it’ll ever have that…best word I can think of is “whimsy” that vanilla casual has. Not to say there aren’t pockets of people who goof off in the servers, but it’s a far cry from casual. Imo, a good taste of what the game could be as a more mainstream FPS with some of the TF2 charm.
Unlike Skial, tryhard heaven.
Thats why i love about Skial servers, you can just tryhard everyone to hell without getting scrutinized. Hell even friendlies that retaliates when i shot them once
@@redactedgamersgd1788 Skial is goated besides the strange playerbase, some of the best games you can get will probably be on one of their servers
Yeah no one talks about Skial yet everyone plays on Skial. Once they incorporated more regular maps and it wasn't all cp_orange crit maps they were fine. The real unsung hero of casual.
I play on Uncletopia with my friend from time to time but the problem with it honestly are players not allowing dumb and fun strats in a game they'll either vocally complain about you or kick you for doing so, it makes it feel really restricting for a server that has a balanced system.
this is honestly why i prefer skial over uncletopia, skial may suck but at least the people there are funny.
its because ur taking up player slots for ppl who actually want to compete
@@layzee2893 go play competitive
@@rig_ you're saying that like its not as fucked as casual right now
@@layzee2893 I see you haven't watched the video yet so let me tell you now: You are the curse of uncletopia that the video title refers to.
Yeah... while I appreciate Uncletopia conceptually, in execution it's one of the most stressful experiences I've had in a while. I usually play support classes like Medic and Engineer, and while I played a few rounds with them on Uncletopia and did okay, it felt like I was always walking on eggshells; as Engineer I enjoy sometimes putting sentries in random spots no one will look for just for the memes, which got me yelled at quite a lot as did not having sentries in certain meta spots fast enough, and Medic felt like the entire team was ready to jump on me if I wasn't healing everyone as efficiently as humanely possible; miss two crossbows in the heat and suddenly someone is letting you know in Voice Chat how bad I am, regardless of past performance. It's why I usually go with Casual nowadays; for as big a pain as the bots can be, at least it feels people are grateful when they get heals, as opposed to expecting their medic to be the next Meyy. I usually enjoy trying hard, but man can Uncletopia take it too far sometimes, lol.
What you mean you're getting yelled at? You are under no obligation to listen to anyone there just play with voice chat muted
Really? I've used all kinds of loadouts on UT servers, missed an embarrassing number of Crossbows and never once been yelled at. If anything UT is a haven for Support Classes, it's an absolute treat to have teammates who consistently protect me from flanking Scouts and Rocketjumping Soldiers. Maybe its a region thing? I mostly play on Seattle and San Fran.
and also because if you're in the mood you can be a friendly in casual and give sandvich without dying
This is nonsense, hardly anyone talks on Ucletopia unless they're BSing. Never seen anyone telling anyone to do anything except asking for more of X classes if the team is getting rolled, which isn't unique to any server.
I have only encountered someone that toxic on Uncletopia 4 or 5 times, so I recommend playing on a different server.
Typically, the guys in Las Vegas are horrendous and Dallas is completely absent of comms outside of voice commands and "they ubered in". Anywhere else is pretty much in the middle.
I play on Uncletopia on occasion, and my only issue with it is the random differences between team skill. From my experience, there were rarely any close matches. Either my team was stomping or they were getting stomped. And that's not fun either way. I live for the frantic neck-and-neck competition, but I also love funny moments where I can just T-pose as a heavy and make people laugh at me.
Is there something wrong with uncletopia? Because everytime I join I get kicked after a few minutes everytime
@@CODEX_GACHA you probably have high ping, make sure your joining servers close to you
!scramble
casual makes me want to play Uncletopia, Uncletopia makes me want to stop playing tf2
Idk about yall but whenever I join uncletopia I get put in the losing team and we always get completely stomped
@@stefanandrejevic2570 yeah, cause they were losing and half the team left lmao
@Damsen those so called tryhards are more of a close community of players who know each other and like the other comments said here...
It can get a bit meta about the whole game, in a way that they like to have new players from casual so the Uncletopia people could just kill them like a old school auto kill trade servers 2013 style.
Not all matches and servers but it is the vibe it gives sometimes sadly, but like mentioned nothing wrong with the servers itself and it's amazing that the community try to keep things alive and running.
@@aiyowei187 i really hate tf2 balancing logic
@Damsen why the aggression, dude?
I remember logging onto Uncletopia a little under two years ago I think. It was a Dustbowl match. And as soon as I joined, I was greeted with a phlog pyro camping the blue spawn room with a pocket medic on him. There was a whole ass engie nest outside, with a heavy or two camping the spawn for good measure. When the timer reached zero, the red team called us noobs and typed "ez" in the chat.
I never played on Uncletopia since lmao
Edit: a lot of people are saying that Uncletopia has changed. I’ll give it another shot sometime.
Understandable reaction.
Good thing there isn't only one server and one map
But remember a random crit hitting that phlog Pyro is unfair
@@nikolaitheundying Yeah, but that pyro would’ve had it coming.
@@bruschetta7711 Still doesn't save you from joining another Uncletopia server/map that is riddle to the brim with tryhards
I understand that those guys want to go all out but there's a big difference between "Trying to win and everyone having fun while at it" and "Go all out and decimate the other team since its winning or losing"
The thing about Uncletopia is that most people are playing to have fun, it's just that someone with 5000hrs having fun will still dominate the lobby. I feel like most players on Uncletopia have over 2k hours and, if you're kinda new, you get stomped by them.
Still I play Uncletopia a lot, without it I would've dropped this game ages ago.
as someone with 5000 hours, time doesn't mean everything unfortunately... I am straight dogshit lmao
I'm with you though, getting pummeled every game isn't fun. I'm fine with a challenge, but please put the sniper with 500k kills on my team next round
Before this video and comment section I never noticed that uncletopia had sweatier/better players cuz Ive been playing forever and am decent at games.
What's funny tho is way back in the day Star_ had a server that I viewed in this way. I was where I went to fight the good players .
Seeing a bot with an unusual fills me with a feeling I didn't know I could feel
Uncletopia: where all the snipers are as good as bots
and even worse, as now they are bot-level-gods that taunt you and type "ez" every time they get a kill
I still prefer casual. I completely understand the appeal of Uncletopia, but casual just has a different atmosphere that I like more.
I also 2nd this, and also personally, the bot problem has gotten milder, particularly on the often played maps/modes
Which is long since dead after the MyM update
@@lpmatthews7387 Depends also in you server area and the time you joined. At certain hours, certain servers are going to be *INFESTED* by bots no matter what due to little players connected
@@metalslug55516 true
And often there aren't any bots at all
my biggest issue with uncletopia is when you play with more that one friend. it can be hard to get in sometimes and i dont want to wait for 20 min until someone decides to dc.
we usually just go to a nearly empty server, and while it takes a few minutes it fills eventually
have various uncletopia servesrs (With managable ping) listed on favorites.
@Damsen yes and no. I prefer casual because ut feels more sweaty. Also i like it, when my team consists of 12 heavys
Just join an empty server, it’ll fill pretty fast
Wow I wish I had friends
Uncletopia servers are the definition of "TF2 Veteran Syndrome." I agree that I don't wanna pub stomp 24/7 but like ffs I just want a fair fight, but the kinds of people that play Uncletopia just don't allow that unfortunately...
I agree, I have way more fun losing very balanced game than just steamrolling
Dumb question but what is "Veteran's Syndrome" and what are the "symptoms?"
I was hoping someone would say this. The server seems to attracted a lot of veterans which can make it feel like it's near damn impossible to do anything fun
Want a fair fight, get good at the game.
Can't expect much fun from a server that removes one of the game's key arcade mechanics, random crits. I've been playing TF2 for over 10 years now and I'm still bewildered that people complain about random crits. It's not hard to figure out before installing TF2 that it's going to include some goofy mechanic that shifts the balance of the game, yet some people act like it's an esports level competitive shooter. But even then, things like random crits makes TF2 as enjoyable as it is.
I remember my first time playing on Uncletopia, i went in with the mindset of just chilling and having a bit of fun with a chaotic badwater. That mindset completely vanished after i saw a sweatfest of Scout mains on the enemy team making sure i hated my existence laying medic, because the optimal thing was to spawn camp me until i either changed class or left the game.
@MariaFlores-KAII You know what, you're right! Next time, i'll play demoman and spawn camp the enemy team until the match ends. Who cares about having fun, right? The optimal way to play the game is just to not allow the enemy team to even play it. Hell, i should ddoss the server, that way i will never loose. I should just single out and harass someone on the enemy team until they leave, God Dammit Flores, you're a fucking genius at having fun.
@MariaFlores-KAII Right, i am the toxic. For saying how stupid it is to log on a server, promoted as "Casual fun TF2", and immediately get fucking singled out to a stupid level, where two of the enemy team scouts would jump themselves into the entirety of my team, just to make sure i was not able to play the game, at all.
I'm sorry, it is truly my fault, and i'm the toxic one for getting angry that while i'm having a hard time, and getting fucking tortured and punished for trying to be helpful to my team. Some prick on the internet put on their smart ass glass and just says "Oh get gud scrub!"
I sincerely hope this game gives you a lot of good memories and fun moments, honest to heart. And that you can get the most out of enjoying Uncletopia, but that didn't happen to me, i fucking hated my stay at that server. Because the people playing there made a really good effort to just make my life playing the game miserable. And, i honestly hope the next time someone talks about having a hard time and being frustrated about something, your first instinct is not to scold them for being stressed out.
Good day, Have a happy playtime with TF2, and i hope you're not a cunt with someone else this week.
@MariaFlores-KAII"I'm not taking the game as serious as a national emergency, you're just bad at the game"
@MariaFlores-KAIIyou are the type of guy to defend nucleus.
@MariaFlores-KAII You
I’ve been enjoying Bad Weapon Rehab’s servers the past few weeks. It also features no random crits and class limits, but it also has team scramble and, well, weapon rebalances! Because there isn’t a clear meta, it makes most strategies viable and has become my go-to casual-like experience over uncletopia. Highly recommend!
shaking up the meta can make a world of difference! I'll have to check that out
Need syringe buff in game dead ass. Having them speed up the crit heal process makes life so much better
too bad those servers are deader than my grandpa every single time I tey playing on them
It's the no-life snipers that are truly the worst. They may not be quite as fast at headshotting or have the ability to always know where you are like a bot, but actual gamesense more than makes up for it and makes them an insanely dominant force.
Sad part about them is they're worse to deal with than the bots.
Edit: if you play as Engineer, drop down a tele in front of an enemy bot, for whatever reason, they prioritize the tele over you, allowing you to make quick work of the bot.
Get better kid
@@kibster9325 ok 👌
@@kibster9325 true
@@kibster9325 get worse. Get abysmal. Get absolutely god awful. Become the scum of the earth.
i generally dont like uncletopia but its kind of my only option cause skial is laggy and every other servers dead, i think of uncletopia as reeking of phlog pyros, pockets, and sticky spam, and i personally like crits and every games just a steam roll. id like a server that has serious players and a mix of actually good community maps but those either dont exist or are dead
random crits fans when their 1v1 against a soldier ends instantly because he pressed m1
@@dkskcjfjswwwwwws413
Yes. It's pretty nice. 😍
And that is not irony.
Oprah's Petrol Station is good, but it doesn't have random crits.
@Damsen i just go on Skial Harvest. it's the best skial server hands down. no over the top toxicity you can't laugh at, there's always something happening to keep you playing for a few more minutes, the people that join in are almost always chill, i have yet to have a bad experience there.
@Damsen This is the only aspect I like about it tbh. As someone who doesn't spend money on games out of principle - it would help a lot, wish it was on more servers. Otherwise - yes, garbage.
Tbf, I rarely see bots in casual nowadays. I see them being vac banned when joining way more often than I see them actually doing anything. Maybe has to do with the server i play in idk
There still there in asia and europe servers.All servers I joined in october there were bots never got to play scream fortress they are still there though there numbers have been heavily decreased
@@liinnder I'm in uk and they are really frequent
@@Attack_Zach then i must be lucky, i also play mostly in euw casual servers
Same
@@Attack_Zach my condolences, cant imagine being british
“i cant have fun in casual mode if random crits exist!!”
*shows clip of laughing and having fun after dying to a random crit*
I suck at TF2 but random crits help me have a chance against good players
Random mechanics are fun, it makes games less sweaty and beginner friendly.
The problem is that crit ramp-up means the mge addict with a medic gf will get nearly twice as many random crits as you, and if all their shots actually hit, dying from one of their crits is a lot more guaranteed. I find it forces me to play pyro or engie to deal with the possibility of crits while my team gets rolled by them otherwise. In games with no crits, I feel more confident in engaging them directly as any class I want.
I promise I'm not a spy main lol, this wasn't leading up to the big reveal of being a spy who complains about crits.
Its likely an exageration
Its a mindset thing. Im never mad about getting annihilated but the absence of critical hits makes some silly strats simply unplayable
@@johanbjorkman1914seems you didn't watch the uncle dane video
crits specifically reward GOOD players, not bad ones
and while they might help you get kills, what the fuck is the point?
you're not playing the game properly, and if all you're going for is "wow i hope i get a random crit" then you'll never really improve at the game
if anything random crits make games MORE sweaty because of how fucking astronomically mind numbingly static inducingly annoying it is to have all your skill invalidated by luck, so you end up either sweating as hard as physically possible to maybe overcome it (for example goijg fucking SNIPER dear god) or they just stop trying altogether and leave
gotta be honest, playing on uncletopia my first time ever was such a hellish experience, i was yelled at by my teammates for playing non meta sub classes when i just was trying to play trolldier and have a little fun, switched to demo and was ridiculed for using the quickie launcher even tho i prefer it to stock really, played a bit more and left after a bit, came back the next day and was met by a flock of scouts using soda popper to be like birds, went back on the next day and was instantly spawn camped by engis, heavies and medics spamming ez in chat and my team was yelling at eachother, the duality of man really, still dont really want to go back as not a fan of uncletopia id much rather risk fighting bots on casual than that really
dane players suck dude
To be fair a few days ago I ran into a Pyro jet pack jumping and "Market Gardening" people with his mighty rake, he inspired a few others to do the same and duel him in melee combat. But this was the first time I've seen anything that casual on Uncletopia playing it so far lol, it is usually just people trying to win. Which I don't mind. 2Fort and Hightower are almost always full of players to kick bots and offer a more casual experience, though the maps do get old.
Was his name angry man with a rake?
I will never get tired of 2fort's simple yet enjoyable design although I do get tired of a sweaty sniper on hightower
@@GleebieDeebie Sometimes as a trolldier I'd rather play sawmill, it has equally really open and fun skybox and I prefer the maps rainy vibes, It's such a Cozy map imo. Wish it was picked a bit more for TDM/Casual Hightower vibes.
"They've even got tf2center" How long had this video been in development?
Nine years. Hopefully it was worth the wait.
what's up with tf2center?
@@FlickazSwag its dead, jim
@@sarunotaslt the site was saved but it's still a bit dead
Random crits are funny and wholesome and if i’m wrong and a masochistic psychopath, which is almost definitely true, then i will go to hell before i want to be right.
i agree. fun is bad for balance and that will always be a fact.
how is grandpa turning into a dismantled carcass wholesome
@@pogobod2128 it's funny
Random crits only funny when I don't play sniper because sniper rifle can't randomly crit
@@shybandit521 i mean ok, but crits arent fun. So the argument makes no sense.
Edit: looks like people who "like" crits _actually_ just dont give a shit, and would probably never noticed if they were removed; ya'll just wanna be contrarians for the sake of... what, feeling superior or something? Eh.
Also note the following problem with Uncletopia:
They constantly cycle these few maps: Upward, Badwater, Snowycoast, Barnblitz, Borneo, Process and Sunshine. It does not matter how much you like these maps, at some rate they are bound to become stale.
Yet no other map will ever be selected. The people on Uncletopia are such troglodytes that they are willing to play these 7 maps day in day out. Do you want to play anything else? Do you want a bit of variation? Tough luck, because the non-payload servers (where people will vary in their map choices) are usually empty.
"Such trogolodytes"
I play on a skial 2fort server every day. I don't play much else.
@@sillylilstellalowlife
@@sillylilstellastockholm syndrome:
i put a dustbowl map in the vote, it won, and the server emptied almost immediately after it won
So enjoying a routine and some maps makes you a troglodyte? Have you considered that some people just enjoy different things than you?
Hot take: random crits CAN be fun, not always but on certain weapons (e.g. the Scotsman's scullcutter) are made much more fun with random crits. I think random crits should be an buff rather than the norm
Even from playing uncletopia a few times, I can tell that although it’s reminiscent of casual with no random crits or bots(that’s still really good compared to normal casual), it honestly feels more like competitive where the moment you step a few feet out of spawn you’ll see everybody tryharding like TF2 is about to get nuked. It’s almost more competitive than the competitive game mode itself. At least when I play a bot free server of casual, it feels like a decently fair fight with balanced players around my skill level. However, the moment I step in uncletopia there’s a good chance that one team has zero capacity to fight back and will always be steamrolled and decimated due to the fact that teams in uncletopia often aren’t balanced properly. In the end though, uncletopia still is the closest normal tf2 game you could get, but just don’t expect it to feel the same way that the laid back casual is.
Nobody is tryharding on uncletopia, the average skill level is just higher than Casual. And I say "higher" not high because the average skill level of a TF2 player is garbage. there's nothing competitive about it, it's 12v12 just with limits to not make the game a 8 Engineer Badwater stallfest.
@@shadow50011 No people are defo tryharding
@@shadow50011 you're giving a lot of people way too much credit. if your definition of "garbage" equates to having less than 2000 hours of practice (or being below that level of skill), that's not the newer / less proficient player's fault in the slightest.
UT is a lot of people who have played and practiced a LOT. Majority of them are still doing so. I wish you were right about how "there's nothing competitive about it". By its very nature, there is.
@@shadow50011 You sound like a lovely person man. Relax a little
@@shadow50011let us have 12v12 engineer teams
When TF2 was released the focus of online multiplayer games at the time was dumb and sometimes serious fun with your friends. The older TF2 gets, the more new modern "competitive" rules or mindsets clash with the simple fact that TF2 was made to be dumb fun. It's the last descendent of the arena shooters of the 90s and early 2000s stuck in a world of Esports commercialized overwatches, valorants, and Apex legends.
At least theres still that air of people playing mostly for the sake of having fun with the game and not for meaningless ranks or internet fame
This is why Uncletopia does not speak for TF2. It speaks for a guy that wants to get into Esports and wants to see TF2 Commercialized or should I say Comp-mercialized. Real TF2 accepts all things. Friendlies, Casuals, 12 pootis stacks, objective players, non objective players, random crits, and more. This game is MADE to be goofy and stupid. The people who want it otherwise are literally trying to turn the game into something that it isnt for their own personal benefit. They dont speak for us real ones.
@@trollking6315, I wanted to say you're wrong, but I just can't disagree with not having class limits.
Such a soulless feature, makes me wish uncletopia was better
@@trollking6315 you know if tf2 becomes "comp-mercialized" it would give greater incentive for it to be updated and cared for by its developers, right?
@@pipemongbut it would lose it's charm, there are farrr too many pvp games where players are competitive
I'd say my problems in uncletopia are pretty consistently the same things.
Really good individual players.
Total lack of communication (or conversation at all).
Being kicked because 102 ping with an occasional spike to 130 ping is totally unacceptable!
And being told to self terminate when I ask for a bit of protection.
Now. I main medic. (And suck at everything else) Therefore, if I want to win, I play medic.
But the problem is. While on casual servers, a decent medic who occasionally uses voice chat can turn an entire game around. On uncleTopia?
Well, you're basically a free kill. Every soldier can bomb. Every pyro knows every flank route. Every scout hits every meat shot. Every spy is behind you always and forever. Ect ect. And though being targeted is expected when one plays medic. Being targeted by 12 enemy gamers of pretty high skill is something else entirely. It's incredibly stressful and frankly unfun.
But! That should be okay, right? Surely, the 11 people on your team besides yourself will watch your back, right? Or at least hear you out when you ask for a bit of protection? Absolutely not. Absolutely fucking not.
I have NEVER EVER IN MY ENTIRE LIFE been treated like such a sack of shit as I get treated on uncletopia servers. To these guys asking for help is an act of fucking terrorism. And I might get it if I was a battle medic or a total dumbass or something. But I'm getting around 20k heals spreading em out calling before I pop uber calling spies hitting a FEW darts (obviously not enough to be worthy of being treated like a human being, though)
It's not even that I don't want to improve. Or that I think my positioning is perfect or anything else like that.
I also discovered that asking for help tends to lead to the kick over ping. Which is hilarious to me. If I was to guess. Ping kicks are really just "i feel like it" kicks with a different name.
I try to play uncletopia once every 4 or so months, and it is always the same shit.
I start off play okay for a round. The enemy team becomes aware there is a medic. I get absolutely bullied by the enemies. I request someone watch my squishy pathetic back. I get told to kill myself by my own team. Someone notices my ping spike over 100 for a second, and I get kicked.
Then I usually quit playing TF2 entirely for a few days, if not weeks.
Almost all of my Runescape binges the last few years are tied directly to playing on uncletopia and just giving up on tf2.
It's honestly just as bad as bots for any newer casual ish player. You're going to die as often as with bots. Your team is going to be more cruel than bots ever could be. It's just not worth it.
I saw someone say something that sums it up pretty damn well.
"Bots make me want to play uncletopia, Uncletopia makes me want to quit TF2."
Also. Crits make me laugh. 😀
Hear hear. Sorry you had to experience that. It's fascinating to me that the Uncle regulars fancy themselves too good for casual, yet don't know the number one rule in playing on ANY comp team in ANY format: protect your fucking Medic!
This, 50000000% this, im a medic main, not even 100 hours into any class in tf2 period, highest i have is medic at 60 hours. playing medic and being targeted by Hales own Scattergun, Flamethrower, or rocket launcher and just not being able to play the game is abysmal. and trying to ask for advice at all just gets you bombarded with "Git gud" or "Just play lmao" when im not even allowed to even find the front line for more than a second. Ive moved on from tf2 and just play anything else or i only play mvm/Wacky community servers.
My suspicion is that uncletopia is the place where individually good players go. But not necessarily good team players (ironic for servers associated with an engineer brand).
Hence why you see lots of hales own and great fraggers but relatively few team players.
I think I have 1300 total hours and around 200 as medic. So not godly by any means but. High enough that I feel confident in saying I am at a baseline of competence.
I mean people don’t talk much in casual either
@@armoredman10 But at least they don't treat you like a piece of s**t on a regular basis
Yeah, you can get trash talked but if the team got you it's not big deal - Specially a nice team that are willing to kick an arse (Even if it carrying) just keep things fun and civil bc everyone deserves to be treated nice and have fun playing
1:50 - Trainsawlaser was made by [UEAK]Crash, and it's a fun joke map! For what it is, it's not bad.
that heavy 9:20 absolutely outplayed you lmao
I look back on it with pride.
@@shwoox3910 that was you??? GOD GAMER
@@astro4671 Thank you.
Disabling random crits effectively nerf the frying pan. Why would anyone want that?
I saw an idea that I liked, but I don't remember where. Disable random crits throughout the game but then make a stat that can be put on weapons that enables it for that specific weapon. And and then just stick the stat "enables random crits" on most melee weapons to make them more interesting.
@@khrishp Great Blue's video on reworking the Scout's weapons.
but what if and hear me out..
disable weapon crits but keep melee crits
melee is not very viable most of the time so enabling crits for them proooobably wont change much
@@didntmeantokillemtwasaaccident Random crits make or break viability of using many melee weapons.
Random crit chance, for example, ramps up only to 15% with other weapons. Melee weapons, however, cap at 60%.
The fact that you keep doubling back and saying what a minor thing to complain about this problem is makes it hard for me to properly relate to the video. Because I don’t think it’s such a minor thing, and it’s why instead of play Uncletopia servers I uninstalled TF2. I’m not actually that good at the game, and I detest 90% of the meta builds. I don’t find anything fun about going stock demo and sticky spamming, I wanna play demoknight. I don’t want to play Soldier with a medic up my ass, I wanna play huntsman sniper and live for the rare high moments when I get a totally earned headshot against an overconfident power class. And Uncletopia is perfectly designed to mitigate my enjoyment of all of those things. If I want to play demoknight, I’m taking up one of three slots that could have been used for sticky-spam. If I wanna play Sniper, I’m taking up a slot that could have been used for some cracked nut job who can erase half the enemy team within the time it gets me to get in range with my little bow.
Uncletopia pretends to be casual, but it isn’t. It’s just competitive-light.
This is my experience. I still play there and have fun, but as someone who joined the game late I have a lot of trouble having fun. Me, with a hundred hours in the game going up against a 5000 hours soldier makes it hard to really learn anything. It's not just "tryhards", it's also that people are just insanely better than me. Oh, well. The upside is I'm getting better a lot faster.
Oh holy fucking shit I finally found someone with the same issue as me. The 9 million hours snipers and soldiers make it a W E E bit hard for us noobs.
I think the real problem is that the more efficiently you're trying to win in casual tf2, the less fun it becomes for everyone on the server. And there's also the fact that tf2 isn't as balanced as it could be so playing efficiently might often mean abusing overpowered mechanics such as certain unlocks, strategies or the sniper class.
I like random crits as a mechanic specifically because it disincentivizes the players turning into sweaty tryhards. Once you add a serious element of luck into a game, most people are gonna stop taking it so seriously. Once you know that you can just lose through no fault of your own, you stop trying so hard to win and focus more thoroughly on ways you can have fun while playing, which leads to less tryhards. As unfortunate as it is to say to many people, random crits are the biggest deterrent there is to tryhards.
Is there a safehaven for new players to learn the ropes without bots? I'm not very good at TF2, so playing in uncletopia would just end up with me not learning anything and getting fragged on. Learning TF2 has been really hard for me because in multiplayer games, once they've been left to brew for a while, everyone gets really good and new players get walled.
There are more casual community servers like skial
Yeah, I'm not a great player and Uncletopia doesn't seem that appealing for the type of experience I enjoy. I like being able to play will a full team of friendly spies, or playing very competitively, and being able to switch up those experiences.
Any moderately full 2fort/hightower. They are good maps that let you stretch your legs and usually only has a few sweats. But most ppl are chilling and goofing off.
tr_walkway. Wanna get good at headshots? tr_walkway. Wanna get good at stickyspam? tr_walkway. Wanna just get good at the game in general? tr_walkway.
@@janefkrbtt cap. hightower is full of the worst degenerates that tf2 has to offer
Another issue I personally have with Uncletopia servers is that they are just WAY too sweaty. Like, I'm honestly still kinda a novice to TF2, I've only been playing for about 600 hours so far over the last 6 years (I play the game on and off), so while I wouldn't consider myself a noob I don't consider myself that great at it either. So when I'm playing against sweats the whole time it feels like I gotta be a sweat myself just to keep up. Feels like I'm holding my breath and straining my fingers with every single interaction I do with any player and honestly it isn't that fun to play like that. I would prefer a more relaxed and causal experience, but ya just can't get that on Uncletopia because everyone is just a sweaty player.
Also, if I ever want to introduce a friend to TF2 I don't have much of an option to get them into the game. We either go to a casual server and get headshot every time we leave spawn, play an alternative game mode on a community server like Class Wars or Zombie Escape, play a Tuefort server (and if my friend is a beginner you can see why that would be an issue) or play Uncletopia where my noob friend isn't gonna stand a chance.
EDIT: Seeing the responses gives off the impression that ya'll are completely missing the point of my comment.
"waaaa waaaaa i joined a server specifically made by a tryhard to cater to other tryhards and all the players are tryhards"
For a buncha fuckin tryhards UncleTopia players sure don't know how to protect a medic. Communicate with their team or just be pleasant to play with.
@@boinqity4621 You're not exactly representing uncletopia in a good way by acting like this lol. Why not just be a bit civil instead of mocking a person with a differing view?
@@oneshinyboi3083 because the server is literally advertised for tryhards as an experience in between casual and comp. idk why people are comparing it to casual tf2 when from the beginning it was clear that even down to the game rules of the server it's catered towards tryhards. thats like going into a lazypurple server and being surprised that theres friendlies
@@boinqity4621 Then why not just say that instead? I get the point and do agree, but mocking people instead of explaining is unnecessary.
Skial is a good middle ground ive found
I have on them
but no asian skial server :(
uncletopia is the perfect place for people who want to play tf2 to the best of their ability without the pressure and anxiety of a competitive format. idk why people take issue with this. literally just play pubs if you want to be a hoovy and conga with the enemy team
I've actually moved myself to GFLClan servers recently.
Yeah, youll occasionally find a Hoovy or an Observer Spy (I've even met an engineer who only wanted to build a dispenser in our base for some reason) but most peolple on the GFL servers I've been to want to _play_ the shooty part of the game, even if they're not actively pushing for the objective. It's good fun, especially when running 'improved' versions of Classic TF2 maps.
Plus, the servers have a lot of regulars, so you'll eventually come to learn how specific players play the game and learn countermeasures to their playstyle, while they in-turn learn the same for you and yours. Admins are also pretty good from what I can tell. They're lenient enough to not ban you for heat-of-the-moment anger, but they're also very adamant about upholding the server rules. I've seen one hacker there in the two years I've been a regular.
i dont really dont like uncletopia for many reasons, but one big reason is that i just feel like it strays too far away from the chaotic nature of tf2.
Uncletopia reminds me of my favorite days playing TF2 back in the day on TheBattlegrounds [BG] servers. Tight knit community of regular players who all knew each other.
When players are chatty and bantering in voip on UncleTopia it really is the best TF2 that I remember.
As someone who lives in South America, Uncletopia is a lifesaver for me. Casual is like an abandoned wasteland over here.
I'm from south america too, and idk when you play but for me the uncletopia servers are always empty, casual is like the only choice besides some specific community servers, it kinda sucks tbh, it's probably because they just placed 2 servers in brazil and called it a day, as if those servers can provide service for a whole continent.
@@GuaporacerI'm brazilian and I agree, these two servers are almost always empty, although they do fill up when casual is unplayable with bots, but that isn't the case very often in my experience.
I think TF2 is genuinely dead in the continent, and I can't imagine the player base growing anytime soon
For me, I’d rather deal with occasional bot instead of either being stomped or stomping in an Uncletopia server. I’m also one of those people who are fine with random crits, and the worst I feel about them is annoyance, not hatred like some people. Only time I went on Uncletopia was a few months ago, and the best part of it was some guy playing the FO NV radio on mic, which still didn’t make the experience of getting killed over and over by the same 10k hours heavy any better.
Play it again, my Johnny
I'm in a similar boat of being annoyed with random crits. Most of the time when I get hit with them it's like "eh another life of dying not too big of a deal". When I get them I get a sort of feeling of "meh I did not deserve that kill". Sometimes I say sorry in chat. And it doesn't feel too fair to be playing medic and to whip around and hit someone with a random crit. I remember playing on a 5 CP map and doing that to a Pyro when I logically should have died.
0:03 do you just ignore that half of the rocket is missing?
i agree with this a lot, i really love uncletopia servers but getting rolled is a huge problem, most of the time its just “roll or be rolled” i wish uncletopia had a more forgiving team balancing system honestly, i hate to say i’d want auto scramble in but it looks like thats what im gonna have to resort to, that or just change the scramble limit to like, 8-10
I have this issue with the servers too. It's all too often that I join a game mid-roll, where I'm assigned to the team getting rolled, and I basically don't get to actually play the game as a result. The worst part about the rolls is that most of the time, the vote to scramble never goes through because 1 or 2 players refuse to vote, and the enemy team usually doesn't give a fuck either.
I generally like the players on UT, but I also have ran into players who are utterly toxic to each other (Typically the no-life Sniper mains in my experience), and just shut down the game entirely for everyone in favor of spawn camping or just being utterly oppressive (again, usually the Sniper mains).
There are other issues with UT's servers (such as melee hit registration being even more unreliable), but I play on those servers because I like the settings, and it's the only vanilla community servers available that aren't 24/7 playing a single map, or are full of ads. I appreciate the servers for what they offer and do, I just wish Valve would actually do their fucking job so that we as the community don't have to keep the game on life support against the on-going cheater and bot crisis.
9 times out of 10 when someone calls to scramble when teams are CLEARLY unbalanced, the vote doesnt go through. I hate Uncletopia.
What would have happened if community servers were not screwed over in the meet your match update. Would we still be asking these questions or would matchmaking be mostly better.
Did you ever play tf2 before matchmaking was introduced? This is just how it used to be.
And like back then, the main solution is really to just make and manage your own server.
From what I remember, the most fun servers back in the day were the instant/shorter respawn servers. Players could still play seriously, but faster respawns encouraged a loosed style of play. They also helped new players play more (though at the cost of the benefits of spectating )
There is a lot of servers with 0 players out there. Wish they got more use.
Ray, to answer your initial statement, like every single current tf2tuber that can be considered popular has started playing YEARS after the game became free to play. They literally don't remember it only being community servers or server hopping
You only having 16 likes just goes to show how few people that bought the game actually still play.
@Nuclear Energy is Good for Climate they don't get use now because gaming culture for over a decade has done matchmaking and that kind of conditioning has heavily discouraged people grouping into empty servers to start one going. The game is 16 years old now and everyone is just using the casual button so why group into empty servers if no one else is already?
Yeah I started playing in 2009 and it was like this. Join, get stomped, repeat until you stop getting stomped.
I'm sooo happy that the bots are properly gone it seems. Unintentionally fixing this issue by casual being playable again.
Thank God this video aged like milk. Casual servers are chill now. (Mostly)
Starting to actually play tf2 in the middle of the bot chrisis was insanely tough for me as a new player. Im new to shooters in general using the keyboard. So when playing tf2, trying to play engineer or heavy was no way to learn the game when you turn the corner then get beamed in the head. Then i remembered about Uncle Dane's Uncletopia, so after a day trying to learn how to use the server browser i found one that wasnt full wand i played on there for a little while.
Whilst playing, i just kept getting bullied over and over by players who or obvoiusly much better than me, trickstabbing spymains, aggressive scouts, vac medics pocketing demos all killing me within a second. But before just complaining about it, i just decided to suck it up and play with the best that im offered. So after 2 months of Uncletopia ive became a very skilled engineer and know SOME knowledge about playing heavy or engie before the update that deleted the bots for 3 weeks. then during those 3 weeks, i realized im much better then i thought i was comparing myself to the casual queue then uncletopia. then i finally felt better about myself to learn other classes.
Yea, good play against better people to get better.
if you play against 3s, you are going to get smashed by 7s.
If you learn how to play against 7s, you might still feel like a 3. Until you play against the 3s again.
Yea you can learn faster if you play against highly skilled players but if it's not fun it's not worth it imo
4:33 dudes in a call with the real pyro
As an uncle of 4 kids now; Grew up liking TF2 shenanigans and Gmod back in 2011. I once was named Scoutellite, making remixes and TF2 videos, this sounds cool.
you know as much as this video makes points and all that good stuff I just have not been able to stop thinking about The Punch pulling off the funniest gambit I've seen in my life
It's an honor to have a play of mine be cemented here.
I love random crits, and I am not afraid to say it. Casual is fun.
So true, Random crits are the best.
@@democrack113It’s a complete game changer. I’ve seen last point stalemates completely turn inside out because of 1 crocket that killed an engy and demo causing the stalemate. It brings randomness that I enjoy into the game
@@democrack113I only like them in instant respawn servers. When the cost of life is low, being one shot randomly goes from "are you fucking kidding me" to "oh lmao" in chat.
Random crits haters love to pretend as if everyone agrees with them but that's just not the case.
@@ketchup901 yep, the reason i love them so much IS the zero skill factor, i dont wanna play the game like its cod where i have to land every shot, i like random crits because of the BS deaths or kills that you get that save you, and because theyre an easy shut down for things like fully overhealed heavy/demoknight with a buncha heads, trust me it sucks trying to fight a demoknight when he's got like 6 heads and all you have are your normal weapons so its fun to be able to shut down a streak through a bit of luck and timing
basically all the problems are that uncletopia is not beginner friendly
Quake problem
My biggest problem with Uncletopia is trying to find a server with an empty slot
As someone returning to the game after years, I definitely finding it very hard trying to learn how to play the game again on soldier when the players often outskill by such a large margin. But uh, I ain't dealing with bots so to Uncletopia I go.
Honestly, i think the more competitive environment makes the silly strategies even more funny. It's pretty goofy to get a wacky kill on an unsuspecting new player, but getting one on someone who knows the game is even better.
My biggest problem with Uncletopia is honestly the ping limit. It's just too strict, at least for me. I play TF2 with friends from all over. I got friends in Canada, Australia, the UK, and China, while I myself am from the US. We can't really play TF2 together anymore because of the bots/cheaters and the ping limits on Uncletopia don't allow for us to go there either. So, it's usually just me and my Canadian buddy, but god, I miss playing with everyone else. I understand WHY the ping limit is there - at least I think I do, for people who intentionally spike their ping for lag stabs and stuff - but I wish they'd raise the limit a bit more, since you'd have to get your ping to spike ridiculously high to get those kind of plays, anyway.
I agree with this. As someone who likes to play in, I guess you could say, more of a silly nature, I always found Uncletopia difficult to play unless I'm in a mood to go tryhard. Which isn't very often. I find the more easy going nature of casual makes TF2 a lot more fun for me personally. So playing on a server full of tryhards can kind of kill your mood a bit. It's just not the same as casual if you want a mixture of silly and serious gameplay. But when I do play on the server, it generally tends to be a good experience
When i first Started Playing tf2 i Always Played on Uncletopia and for the First like 8 Months i was like ''Yea those People are just Better than me at the Game bc i just Started Playing'' but then when i got Better at the Game and Started maining Spy the People of Uncletopia just were too Good for me to even Learn the Basics of Playing spy. I now mainly play Casual despite the Bots because Uncletopia is just way to Sweaty for someone like me everytime i play on there Now i wanna Tear out my Vital Organs because with Skilled players you get Punished extremly hard for the Slightest Mistakes
Here's the thing, you were a new player and then newish player, who tried to main spy.
Which, unfortunately, spy is the hardest class to learn how to play against decent or better players.
Not saying don't ever play spy. Just that, you are setting yourself up for a rough time.
@@tylerbreau4544 I don’t think that’s their point.
@@ShockInazuma its not but its still the truth.
Good video, you line out pretty well that the lack of options is the problem, not the playstyle on uncletopia itself.
I've ran into the problem a lot where, although I myself have an embarrassingly high amount of hours in tf2, friends that I sometimes play tf2 with don't. They are reluctant to join me when I'm playing on uncletopia as they will spend most of their time respawning instead of playing, so we often end up travailling the bot infested valve servers after all
Calling random crit enjoyers masochists is real sweet coming from a rainworld enjoyer
you know what, you got me there
8:48 The Spy: Pootis knife in your spine.
I'm happy about the lack of random crits on uncletopia, with the exception of melee crits. I like going melee from time to time, but the sad truth is that the melee weapons that could normally crit, are significantly weaker on uncletopia.
Ranged weapons don't need random crits, they're strong enough on their own and, according to my rough estimation, random critical hits only increase their average damage by about 10%
Melee weapons on the other hand are balanced around their increased crit chance. Again, doing another rough estimation, random crits improve a melee weapon's average damage by about 60%. This makes it clear that melee weapons suffer quite significantly when compared to ranged weapons and it's a shame they get nothing in return.
I don't think it makes sense for something to be balanced based on random chance since it could work as a deterrent for some people and some people are unlucky and get nothing. Also, it makes classes who are supposed to be vulnerable up close, like Snipers, Medics, and Demomen, into potential one shots for 7/9 classes. If you wanna do something like that, then maybe do it like fishstick's server where melees have a 3rd hit crit like the gunslinger.
Uncletopia servers always feel like complete rolls. It's never even close to being an even match. it's weird, i swear you can get more coordination and talking out of a skial server
Right? And they never, ever scramble when a scramble's needed. I was in a game where it's 9v12 and pointing it out got me a shoulder shrug. Say what you want about casual but at least when it's 9v12 some people get balanced ffs.
And that's not counting the countless rolls - never a scramble when a team gets to walk the cart all the way and spawncamp for free, or win all 3 KOTH matches in a row with the other team not being able to even cap once. Stompers wanna stomp, good luck getting them to scramble.
@@cryh4v0c Vote scramble is the most flawed system in uncletopia, period. there is never a situation where the winning team is gonna chose to be rolled after dominating 3 rounds in a row. and all it does is create the cycle of "People are leaving the team because were getting spawncamped and rolled, we proceed to get rolled due to numbers disadvantage" and it never ever recovers and if it does scramble, magically, all the top fraggers disconnect.
Almost like fostering a hyper competitive atmosphere in your fanbase and server makes for a bunch of sweatiness unbecoming of TF2.
I am not sure uncle danes fanbase is really a hyper competitive audience
I played uncletopia a few days ago, and out of the 15 or so matches i played, I won maybe 2. The servers are full of the sweatiest gamers I've ever seen
Tryhards is one word... You even spelled it together
It's not the average skill level but the unapologetic and repeated stomps that put me off Uncletopia, it takes too many votes to scramble the teams and it doesn't autoscramble after consecutive wins like vanilla TF2 used to. The players are also hostile to anybody who complains about being stomped and that's a far cry from some other games I've played with small communities like MechWarrior Living Legends, where even the MVPs will swap teams willingly if the other team is suffering skill issues or has fewer players. There's no sense of fairness or good sportsmanship like that on Uncletopia.
Vote scramble is a inherently flawed system, why would the winning team vote to scramble just to restart and have a chance at losing? in a "tryhard" server? the non-stop stomps which creates a totally vicious cycle of "We got stomped, people are leaving our team, people fill back in, see they are getting stomped, and leave" and it never recovers, or theres never enough votes to scramble because the entire enemy team is just like "Lol rolling"
Huh, didn't expect to see a mention of MWLL in a TF2 video.
The fact is, i rarely see bots on EU casual servers... but it seems casual faces the same issues as uncletopia but sometimes even worse. People leave when start to lose, and the MM system will put you in as their replacement, so your getting put into a team thats getting stomped already, trying to search for a match that is not a one sided spawncamp steamroll can take hours.
My experience with uncletopia is victory being determined by how many good players are on each team. mine will have 1-2 and the enemy will have 4 so they auto win and there's no team shuffle after a steamroll which makes it continue.
It makes sense for uncletopia to attract the dedicated 1000+ TF2 players but the lack of team balance make it unfun for someone still who has a lot to learn and wants to play with evenly matched teams.
I've found some fun in Skial servers since people retreat there to get away from bots but it seems like most veterans don't even give a glance towards Skial.
Man that heavy OUTPLAYED you to the next universe over.
It's been an honor to do so too.
Long-running games with high skill ceilings run into issues like these inevitably.
Once they start having trouble with player retention, it's unlikely that the game will ever recover.
Team Fortress 2 is like Quake Champions in a way. A super-dedicated core player base keeping the game alive (or at least not technically dead), but not a lot of newcomers sticking around for very long.
So I play tf2 almost daily because its my main stress relief/addiction I use to unwind after work, and I actually prefer a casual game with people of all skill levels, and tbh the crits don't bother me that much, in fact I find both landing and receiving them to be quite funny so I frequent valve servers despite all the issues you spoke of.
I've dipped in and out of UT servers on the rare chance I get in them, (they're normally too full around the times I play tf2) and I've had really good and really bad times in them, but you definitely hit the nail on the head when it comes to why I tend to not bother with UT more often than not.
At then end of the day, it's quicker for me to tough it out jumping in and out of casual valve servers trying to find where the real people are at. The community surrounding the valve servers has gotten pretty decent at kicking bots as soon as they come (it ain't great but we make do), and I see a lot of reoccurring players in the casual valve servers as well who make the game still a very great experience for the players willing to stay and fight to keep the servers occupied by human players.
The situation with bots is frustrating, and some days arseholes will get you down, but with a little patience and a chill attitude you can enjoy tf2 like in the old days, even while tryharding.
If I word this a bit pointedly, it's because videos of people lamenting over the way things used to, or should be, tend to drive me a up the wall a little, because they make the game sound way more desolate than it truly is, and having everyone jump ship to use only community servers just makes it so the main valve servers are full of openings for bots to overwhelm, and push the few real players out, and frankly, THAT SUCKS! How the heck are new players going to wanna stick with this game if the base servers aren't even populated??? We need people in the valve servers more than ever if you ask me.
New players that are trying the game without all the situational knowledge of current events are less likely to actually stick with the game if they think nobody is playing it on the most basic levels. Surly you've noticed the increase in youtube videos calling tf2 a dead game already?
I feel, we need more positivity surrounding Tf2 these days. That will make people actually want to try to get to know this game and its community, there are way too many tf2 videos these days that end on a bitter and discouraging note.
Sorry for ranting all over your comment section, I needed to get this thought out somewhere, I'm actually glad you made this video and got a conversation started.
I like appreciate that in dane servers are that you can vote to scramble, vote on maps, and rtv to force change maps. My only issue is that the playerbase so overwhelming favors payload and often the same payload maps (upward/badwater) that it can get stale. I sometimes nominate comp-approved 5cp maps but it usually doesn't work. Looking at servers right now I see 9 on pl (3 are upward/badwater), 2 koth (lakeside), 4 attack/defense. Remember if a 5cp drags on too long you can always just rtv!
For me Uncletopia is comp light, and that's fine. I enjoy tryharding sometimes too, and uncletopia is great for that. What I genuinely don't understand is the random crit hatewagon in pubs. I LOVE those hilarious moments when you're milliseconds away from backstabbing the clueless gibusvision sniper and he whips round pulls out his melee and destroys you with a random crit. And as for the bots. I've seen a grand total of six in pubs over the last few months. And usually when one does join it gets kicked within a minute or so without really affecting gameplay whatsoever.
I love crits too. I mean not love, but I don't dislike them, and I prefer playing with them. To me, a mechanic where you deal crits out as often as you get dealt them is fine. No more maddening than being headshot, or getting backstabbed, or soldier bombed.
@@sebastianjoseph2828 exactly!
Naw random crits suck
@@sebastianjoseph2828 except all those things need to be earned and require some level of skill rather than being random
@@literallyvergil1686 I think the fundamental difference is I don't care if something is random or not. I think that's fine.
that soldier airshot at 3:01 is sicccccccccc
I always play tf2 to win, I don't know if that makes me a try hard, but you are 100% right, there is no space por people who enjoy tf2 as sort of Party game, and like Dane said in his comment, this is on Valve and not him
People who play in uncletopia are so boring. Same ass meta no risk no silliness. there's not even sprays nor alltalk nor random crits options so its just not fun unless you want to tryhard, but are too scared to go into comp lobbies on the internet.
i genuinely love random crits, i never really take games seriously though so thats definitely part of it
Def hit the nail on the head. I have a busy life outside of gaming so when I finally get time and energy to sit down and play Tf2, I pretty much immediately remember why I don't play it anymore compared to other games. Hell, I've had more fun on Paladins than Tf2 at this point. Casual is too bot ridden to play, Skial gets too laggy all the time, and I don't dare touch an Uncletopia server because I just know that I don't have the skills or energy to get on that level. I just miss original quick play and casual... I like getting stoned and then popping onto a game but not when it's essentially unplayable now lmao
Guess I'll continue playing Paladins or whatever lol
the one thing that sets apart uncletopia from casual majorly for me is the fact you can queue in any match you want. if you don't like a certain team you're in, just requeue. it's called matchmaking after all
I remember the first time I entered an Uncletopia server. I nearly drowned in the sweat
I played the server for about an hour but got bored of staring at the respawn screen every time I leave spawn because of a bad box soldier and their medic gf. I'd have better luck playing pre-patch casual
There is something about "tryhards" that a lot of people I think do not consider. I'd say there are two groups of them, one of them being the most normal player with benefit of pocket medics and the other being players with high mechanical skill and general game sense. I think it is important to differentiate them because for the latter group, sometimes them not "tryharding" still feels like as if they dominating a server. For some what people consider tryharding is second nature and doesnt require them to sweat.
It is like saying b4nny should be falling down to the level of normal casual players for the sake of giving a chance for everyone to have fun, he cant, even if he wanted to because he is just simply and by now naturally so good at the game. I could say from personal experience as well, with all the comp experience I have on just one class, I tend to pub with others I do not play and I am considered bad at but I still am topscoring or are around the top players on the scoreboard. All I want to have is fun too, but it is natural.
No matter what sort of middle ground you could find, you wont be able to escape this, this game is old, and those who are good at it will stay good. On the bright side, this could eventually close the gap between the skill levels, so for an advice, don't fear.
Tryharding is not a skill level. It is an attitude.
@@RickJaeger Partly. Some people just cant liwer their skill and game sense even if their not playing particulary hard.
@@piens51 Yeah, hence "attitude." Also, they can. They're just not practiced at it, and they don't want to.
@@RickJaegerSurprisingly, missing shots on purpose and running off cliffs to forfeit matches and give the other team wins is not why people play videogames
@@vaan_ That sounds like their problem.
I’ve been thinking of making a switch to uncletopia servers but now learning of the lack of crits and the hard limit on how many ppl can be certain classes has made me appreciate current casual a bit more ngl
my first experience with an Uncletopia server was me getting my booty wiped around the floor with a Conniver's Kunai, Stock revolver Dead Ringer trickstabber.
Uncletopia's full of killstreak farming sweats on our server
I rarely run into bots anymore and if I do it's because I queued at a time where most people are asleep and the bot population is greater than the players.
Uncletopia has powertripping mods and no fun allowed, which is why I take the bots over it anyway.
Uncletopia just reminds me of how important a good matchmaking algorithm is to online play
tldr, inceltopia is still worse than casual even with bot rolls
Uncletopia has The Punch, so it is already better than casual.
Thank you.
I love how stupid random crits are. I love the casual servers, so glad valve did something about the bots, atleast for a moment. Super happy to get my random crit on.