So it turns out I was wrong about the ending part starting at 13:10 I spent some time asking around the team hitless discord before I made this video to try and clarify some stuff, and one of the people there mentioned that Dodge Rolls have a 2-frame startup window. Turns out this is NOT true, so him I-framing that projectile is possible with a frame perfect roll. I should have verified this myself rather than just taking somebody's word for it, so it's entirely my bad, and I'll do better in the future. I've decided to not take this video down though, because I'd much rather just admit I'm wrong with a correction in the comments. Deleting a video every time I'm wrong about something feels like I'm hiding all my mistakes, and that feels very disingenuous.
@htwo1 thank you for the clarification! I am glad you corrected yourself. This takes more honesty than our "no-hit" runner here. Just please be more careful in the future.
Also tbf it doesn’t need to be frame perfect, the roll is queued after opening door and the game will just do it for them. It’s like chaining a dodge after getting knock down--you just dodge out of it on the first possible frame.
@@Sharkamfss Yea it is absolutely just me not being careful. I could have verified it before putting it in the script and I just didn't. But In future i will 100% take more time to fact check stuff like this.
the "you guys should have just told me to change the title and i totally would have!" response is so disingenuous as if he never meant to mislead anyone
@@dilsco i mean big youtubers or content creators are attacking a nobody who cares ? lol just to prey on smaller content creators instead they give him attention and dox his channel to his cringe fanbase
Also I checked his other spliced runs have gotten a lot of dislikes but no comments since after this video came out.. I suspect he's deleting any comments accusing him of cheating
15:20 You clearly are a beginner to Elden Ring. The ability he used to take no damage is a spell called "Cheating". It's a spell you can find in a chest in the DLC, pretty much at the beginning. It enhances the duration of your iFrames by 2000000%.
lmao that's pretty funny coming from no one to a famous youtuber dude watch a bit more of his channel. That item only enhances i frames during the roll and as you clearly heard the i frames don't start that fast in a roll. Go do some research before typing bullshit :D
@@catwithknife8088 Dang, you‘re right. But didn‘t you see the red buff he had around his character? And you call me noob? That was clearly the „I am invincible lmao“-incantation. Please, do YOUR homework before calling me out.
@@catwithknife8088 Well, at first, you get it from the Dancing Lion, but only if you got the „No Skill Cause Cheats“-Buff on already. What the buff does is this: It maxes out your luck stat and changes how it works. The buff turns luck into a stat that lets you have luck in the game. Therefore, it is perfectly possible to dodge that said attack. Htwo clearly has no idea what he‘s talking about. By the way i had an interview with Miyazaki yesterday where he confirmed these informations.
@@Jayco2855 do you get it from the regular Dancing Lion, the Deathblight Dancing Lion, or the Madness Dancing Lion? i already use the Buff but i don't get the incant sadly.
Most of us who are casual fans of these runs don't always know what to look for. I saw someone in his comments complaining that he was doing quit outs. when the run is littered with splices and quit outs that have no purpose other than to splice
Not everyone is going to notice the splicing maybe they were on the train watching on their phone with bad earbuds, who knows. They were complaining about the quit outs because one of the no hit rules is you're not allowed to quit out while you have enemy aggro.
Yeah, also in the very beginning-ish when the dogs are jumping at him and almost touching him. They have an longer cone with their leap, it's like a ft or less and kinda swings sideways and then forward into the bite I have like 1700+ hours in ER, only 1 RL1 run, tons of speedrun stuff, etc Running in a straight line with dogs is the dumbest choice when they're that close I could be wrong, as the game is different on console and pc in sense of frames and such. I do notice on my brothers PC I don't get hit by things as often as I do on console (same run strats) That's probably just a hitching issue. Anyways, in my experience he 100% should of been hit by the dog lunges in the segment where he grabs the grace after infront of the knight and dogs
that's the thing you always see with cheated speedruns, the speedrunner does baffling unskilled maneuvers but still manages to make it by luck. Meaning that someone more skilled could easily replicate what they did and get a better time by optimizing the run with the same amount of luck
in tournaments and such, yeah but in 'casual' no-hit runs for video showcases like many of ginos runs, there's nothing really stopping you. i don't really see an issue with that per se, but there is an issue with how far away he was from the enemy when he did it, you'd at least want to be at the bottom of the stairs so that the enemy is in his opener animation while you're running past him, and then do another quit out when you're behind his spawn position.
I’m pretty sure that is a common way to avoid enemy aggro. At least, that’s what challenge runners do. I think it may not be allowed in “official” speed runs but in challenge speed runs it’s absolutely agreed upon that it’s allowed.
I was willing to be more charitable to this guy when I thought he was maybe a relatively small channel, but each of his videos get upwards of 100k views, even breaking into the millions on some of them, that’s not okay at all, a lot of fame, praise, and (most likely) ad revenue being directed towards someone who absolutely does not deserve it, good on you for spreading the word
the saddest thing is that this videos will probably remain, and some peaple will belive them :( btw your video on elden ring are AMAZING!!. and thanks to you i bought the dlc.
He changed the title of the video. Tried to play the "oh I thought no one would watch it and then I got soooo overwhelmed cus of the attention :(" card, but hey, at least he didn't deny it.
@@PotionOfStalinium another sad thing is how ppl are getting straight up wrong information of a 2 frame roll startup which this channel kinda pulls out of no where and couldn’t be verified. There is literally 0 source anywhere I look that support this claim. If you ask me it is a little cringe to do a call-out/break down video of game mechanics yet not doing enough research and end up spreading misinformation.
@@ilhamadigunawan5264Bro came at me with the Ladle and I was like ‘Fuck, wrong game’ so I pulled out the summon that solos him every time with no damage… ‘My angrier mother’ though she has a chance to end the run due to her having friendly fire turned on.
@@cameronharding6055 that Angrier Mother Summon really help you didn't it? Unfortunately i never got that summon man, i just got "Yielding Mother". She just stand there and do nothing for most of the time, so i just solo the boss
I didnt get that boss fight cause I couldn't afford the dad DLC after my parents divorce :( tho the addicted mom was really hard, specially her degrading emotional laser attack. Hasnt figured out how to dodge yet. Luckily her stamina bar depletes really fast so the physical attacks are easy to avoid.
As someone who's consumed a lot of no hit content and did some routing myself for runs in games like DSIII, these "strats" made my jaw literally drop. And these sections aren't particularly difficult so that adds to it, but what's quite possibly the funniest aspect to me is grabbing the grace right before Castle Ensis. Why would you even need this? What a silly goose. Great video, btw!
Sidenote to 13:45 Roll Iframes start at 1st frame of the roll, so its perfectly fine if he spams roll, obviously the rest is spliced, but this one is fine
idk why would he use god mode in a spliced no hit run, 90% of hits would be extremely obvious. Also with god mode he could not see an obvious hit, and then people would have more proof of him getting hit
Htwo is just completely wrong on that whole section. I don’t even know where they got the idea of claiming a 2 frame startup on rolling I-frames. Like, it is common knowledge and very easy to check if you have any modding tool experience.
13:26 I checked the hitbox on the golden arc and the hitbox is sligthly behind the arc and when the arc was just behind him(not touching him), his stamina got consumed meaning on the next frame he gets s, so he did the arc. So the run is still spliced but no evidence of god mode being enabled.
i also noticed that during the run through with the pests, he got hit by a single pest thread, which didnt damage him or torrent, even though it clearly went through their hitbox
this does look crazy 15:35 , but several times while entering raya lucaria, I swear I should've been hit by the burger king dudes after opening the doors
this feels just incredibly disrespectful towards the whole hitless and challenge run community. I’m glad it’s getting some coverage. Great video, thank you!
That Pest Threads moment is ABSOLUTELY something you'd say "... yeah that was completely planned..." in the same tone as saying "not even close" when you kill a boss when you have 1hp left.
Well it makes me wonder, right... With these things where it's simply a gamble, that means there are odds where the insane unlikely play actually gets pulled off without a hitch, right? I'm curious how many brute force attempts I'd need to make with a super risky strategy before I accidentally did the things that satisfied its incredibly unlikely success state? I wonder if it would be possible to splice together a whole run of just reckless, unnecessary tactics that all manage to align perfectly for a successful run that seems completely impossible if not for the fact that I were grinding it in secret for months.
not arguing against the fact that its spliced just want to mention if you go frame by frame, at 13:53 you can see the stamina drain from the roll just before it hits him 2-3 frames before where you pause. i dont know the attacks frame data to say for certain but if its small enough he couldve got an insanely lucky roll, as you can buffer rolls from door openings.
As a veritable "pest threads to my back" enjoyer, I instantly felt the disturbance in the Force when this guy just casually circled around the kindred on Torrent
As if that's going to stop anyone from going after cheaters. People are way too soft on these cheaters and they wonder why communities gets infested with cheats.
for the part near the end of the video about him opening the door in regards to cheats, i think it might be invincibility and/or automatic dodgeroll upon being hit. I want to point out the potential of them using an automatic dodgeroll, i believe that this is shown in the clip at 15:35, I think it's incredibly suspicious how well the first dodgeroll is timed, someone in this reply section pointed out that the stamina bar showcases the frame a dodgeroll occurs and it just happens to be the *exact* frame a projectile would've hit them. they also input buffer, either a mistake due to not knowing an opponent's attack (definitely possible), or his attempt to dodgeroll manually after the automatic one saves them. I watched *some* of the actual no hit video, with my confirmation bias in tow, i was able me to nitpick out some instances of invulnerability, these are a bit more subjective than splicing. these timestamps are not for this video but rather the no hit run video: 13:38 (someone should check whether you can be hit by the blade of this long ranged attack) 13:41 30:51 44:52 (i already pointed out this one) 45:05 (this one's already in the video but i can't stress how ridiculous this looks, the only way this is possible is if input buffering applies to the opening doors animation)
Dodge rolls do not have i-frames until you are in the middle of your roll. It's been like that since demon's souls. If you get hit on the start up of your roll you will get hit.
an input buffer would make a lot of sense, but what caught my eye the most is during the time stamp you linked, he gets hit in the head by the same arc projectile that was SUPPOSED to hit him after the door opened, but ofc he just takes zero damage as if nothing happened, but right after the projectile passes through his body, he rolls seemingly in complete panic, and also looking at a couple of his other videos and just listening to the audio with good headphones, you can tell at least 80% of this person's runs are cheated in some way, which should just make everyone disappointed in a capacity
@@locki_dos unfortunately that is not true. Dodge animation themself don’t have any startups, I-frames kick in immediately. The startup ppl experience is an input delay (from roll/run sharing the same button), a delay of the character no yet entering the dodge animation. However that doesn’t apply in this case since the roll is queued/buffered. Even since demon souls I frames start immediately, and this remained true in other souls games too. If you don’t believe me, literally look up any datamining source or even run DS anim studio and have a look yourself.
I went to watch the No death DLC speedrun and by reading the comments I saw only good and positive comments like "GOAT" or "Amazing!", basically comments praising him. I didn't comment anything because, like you said, it would be rude to insult and also I don't have the spectrgrams as proof. Though you did very well to still post this video. The fact that he cheated (and who knows with how many other games) and still got praised because almost no one realized it is just SAD. It makes my skin crawl to read the replies of this guy accepting the compliments of his viewers. Completely undeserved. He should not be insulted but it's a good thing that people can know the truth. So thank you for uploading this video.
as someone who has watched every GinoMachino run and a ton of content from people like aggy, i'm 4 minutes in and already in disbelief. No kukris, no gambit, no 10 minute setups to script encounters, just balls to the wall hoping for good luck. full risk in a category about taking as little risk as possible. also i watch your channel for tf2 videos so i was pleasantly surprised to see this kind of content from you too. also also, there's *no* explanation for that arc not hitting him in enir ilim. Door i-frames do last a bit longer than you'd expect - it's not the moment your character stops opening the door, it's after they've got their weapon out. and yes, roll startup frames are very much a thing, and would completely fuck him there. it's why no runner relies on door s as a strat, there's a few frames where your hitboxes are active but your s aren't, even with frame perfect inputs, there's always a few frames of vulnerability. same thing with grace s, which is what makes the earlier ensis clip so insane. he *should* have got hit in enir ilim, there is no way in normal gameplay that you could replicate that.
There are yolo runs and they can be a valid strat for no-hit speedruns (which for some reason was the point of the video, not that he world first-ed "no-hit" of ER DLC), but they are mostly reserved for already established titles where the run is so optimized your only option to cut time is 50/50 strats. Not a game/dlc that was released a week ago.
splicing was a thing that worked like 25 years ago. seeing people still trying this is so funny to watch, it’s insanely easy to see splices and invisible mods.
I swear every time a UA-camr tells me to listen closely or pay attention to the next clip an ad plays, then I have to rewind the video to actually hear the difference
UA-cam autofills black screens with ads from time to time, so me fading the screen to black is what causes that. I need to try and remember to manually place ads in future
14:22 that’s…not true as far as I’m aware. Rolling I-frames starts immediately on the first frame, there is no 2 frames startup, not even for fat roll, you can check this with animation tools, this is true across all souls game. The startup delay ppl experience is an input delay, not an animation or I-frames delay.
In short, if you queue a roll right after opening door or other events(like knock down), you do get immediate and don’t even have any input delay(since it is queued).
@@DakumunDahBat no you didn't get it lol. Input delay and having 2 frames of vulnerability in the dodge animation are completely different things in this context. Here's how: If there was 2 frames of vulnerability, then he would get clipped by the attack like the guy said in the video, since the animation would start immediately when your invincibility from door opening have ended, and those 2 frames would get caught by the attack. But when the latency in the i-frames comes from input delay, which is the case, you can just spam dodge during the door opening animation and it will store that input towards the end of it, and you will not have an input delay since your input is already recognized. So yeah the run is spliced but not "cheated".
I have to comment on the hardest run section; the fact the one on the roof didn't aggro until after he was at the door is a miracle because the door guy likes to aggro when you're near the first divine beast warrior
I suspect he might have used an aggro reduction mod in addition to splicing. Or a lot of retries for the perfect RNG. One point that Gino talked about was how Leda was suspiciously taking very long before attacking when she's super aggressive and will almost certainly bumrush you the moment she's spawned.
It's a classic cheater tactic to only admit to some parts of your wrongdoings and not all of it in the hopes that admitting that one thing gets everyone off your back. Where there's smoke, there's fire as some say.
I mean, if he is cutting the run why would he cheat, he can just cut and try again, its pefect dodge timing, you can see the first milisecond the door animation ends he is already in the rolling animation, he probably spammed roll and it perfectly timed the shoot on the last pixel
Other moments that I believe are HIGHLY likely to be proof of invulnerability that are seen in this video: 1:48 - I believe the slam from the Bloodfiend has an aoe that would have at least stunned him, if not outright doing damage. 2:40 - The dude isn’t even block cancelling the animation for picking up the items on the ground. That animation slows you down and doesn’t let you roll until several frames in, as seen at about 2:41 when the dog bites him and he rolls after the bite animation is already finished (he was spamming dodge and so the input got buffered and was executed after the pickup animation finished). I’m pretty confident at least one of the two bites there did hit him. Not only is not knowing an extremely basic tech like block canceling indicative of this guy’s utter lack of knowledge of the game, it’s also responsible for him getting (likely) hit on multiple occasions even in a single clip. 3:39 - I’m pretty confident that one stray thread goes through Torrent’s head. It’s not super clear because Torrent’s head is mostly out of frame but it is EXTREMELY suspicious to say the least.
You know it's crazy, I beat the DLC a week in, and felt good about myself sticking it to the final boss. Then I saw this guy's run, the next day and felt pathetic 😂
i mean, your first clip of the pest missile strike thingie, sorta shown a single string of the pest attack connecting to him and torrent, yet he did not even "feel" it or much less took any damage. Same with the weird hippo thing. He knows exactly what was going on.
damn, learned so much from this video. i might fire up elden ring again to try some of this. no the no hit run, that is just making my life harder for no reason when in no speed runner.
He will, and you'll do what he says because if you do it from here you are doing it under his jurisdiction and you are implicating him as well. Anything happens on you it's on him as well and I can't see a world in which that doesn't end up with you being banned from both channels. Tbh if it were me I'd just ban you now to save the hassle in the future, rather than entertaining some petty ego trip you wanna have about flexing your independence on social media. Grow up.
I'm pretty sure I-frames are a little bit different when opening doors in elden ring, I've spammed roll when going through some and avoided a bunch of things I thought I wouldn't but I didn't check these things frame by frame so I could be wrong. The only way to know for sure is if you recreate a similar situation and see if spamming roll as you open doors just simply extends the I-frames as opposed to starting up new ones
I think that whole thing with the golden arc happened because even though your character is bringing up the weapon, youre still not able to fully move. Your charater does that animation first. Also hitboxes in elden ring are jank in general so its entirely possible that happened
This person is trying to rob clout from a community and exploit people who dont know better. They apologize when they get caught and pretend to care. You aren't doing any justice hiding these people. They need to be exposed and shunned. You are activly doing a diservice by sheltering them.
The hell? I've seen this already so why does UA-cam claim I haven't? This is the fourth video in a week they've recommended to me despite watching it. Still a great video!
i enjoyed this video, great work man. Team Hitless takes pride in what we do and obviously we hate cheaters because it discredits other runners and their achievements. But i would like to say that in my opinion: An argument that says “why would he do this very unsafe strat” doesnt really makes sense when it is technically a “hitless speedrun” there are many examples in hitless speedrunning where we do very unsafe strats for the goal of speed. For example: Sekiro: - Yolo Gun Fort (running through gun fort is not safe due to the amount of gunshots that are thrown at you in the section). This is a heavy reset point if not the very main one. - Section running up to geni (frontside skip, for any knowers). This section is completely safe if you do it the hitless way, but when you add speed to it and are going for record time, then it’s recommended that you “yolo” this area too. Dark souls 3: - Deacons of the deep yolo attacking. With this routing you don’t have as many skulls so you need to just yolo attack these guys, this is a pretty heavy reset point. - irithyll section (yolo) usually you would branch here in hitless and this is usually a 2-3 minute process. But with speed added and a record time in mind, you need to run through and hope you don’t get hit by the knights roaming around in it. This would only be 30 seconds compared to 2-3 mins of time. Just a few examples of why i don’t really agree with that argument. Obviously anyone is entitled to their own opinion. I thought i would just share my thoughts with my bit of experience in hitless speedrunning. Great Video Htwo, i thoroughly enjoyed it.
What a plot twist that was! He wasn't segmenting his run to get sections where he didn't get hit. He was segmenting his run to get sections where IT LOOKS LIKE he didn't get hit! He was probably relived people thought it was just segmented. (And btw no, I'm not giving the benefit of a doubt to the guy who's lying about the very nature of his runs)
Honestly, even without the clip of him sitting at the grace with that horrendous audio splicing(I played enough Elden Ring to know not just the sound was clipped, but also it took far too long to start playing after sitting down), all those other "lucky clutches" were suspect as hell. Like sure, maybe he did get super lucky, but then he got super lucky again, and a third time, and a fourth time. At a certain point, he was getting too lucky, too often, that there was no way he wasn't using some form of godmode cheat. Hell, I had to rewind the video and slow it down to .25 speed at the Pest Threads bit just to make sure that the one thread at 3:41 didn't go directly through him without hurting. With any sort of statistics, at a certain point something becomes so infinitely unlikely that even if it's "technically not impossible", it is effectively impossible due to how absurdly low the odds are. One of those "lucky clutches" might have been fine, but to see it happen again and again and again? Even without "hard evidence", I was already absolutely 100% certain he was doing something to cheat the run.
I think for anyone who played that game a couple times just the fact he decided to fight a pest on the horse is insane. If he had any idea how the game works he would have at least dismounted for i-frames and more control in the fight.
i'm no expert at hitboxes but i do thing that thread clips him. i never really got hit by one thread, but they do have lingering hitboxes even if it's only one right?
I’m pretty sure in the future. There will be a souls game that has an item that grants you invincibility. Or an OP Weapon like the Gun in Another Crab’s Treasure
It would literally break the game though, maybe it could be a cool/more realistic if they added it as a one time use item that’s hard to find and for a specific difficult boss (kind of like the serpent hunter for rykard, although that one’s pretty much given to you at the start. But combine that with the convoluted way you find the Margot/mohgwyn’s Shackle, and I think an armour you have to earn that makes you invincible to take on a ridiculously hard boss otherwise would be a nice idea)
The sad thing is, if he was just being honest and titled his videos appropriately, he could get the same amount of recognition anyway, but for the right reasons. Segmented runs contain useful information because they require a fair amount of planning and good execution. That could give other players ideas on how to get through a section more consistently. Or it could just be entertaining to watch. There's literally no need to lie. Getting exposed on the other hand can ruin his entire channel. The risk just isn't worth the short-lived fame.
It's incredible how people still think they can get away with the common splice. It's the first thing people check for when they have any suspicions. This guy didn't even try to hide the audio cuts lol.
So it's still pretty impressive the parts where they don't get hit. Whats not impressive is being deceitful about it. If it was properly titled as segmented or just showed the bosses where they didn't get hit I'd still be impressed by it. EDIT: Nevermind, dude used mods as well to not take damage. No respect.
We got it Htwo! We "won't" bully this guy.. we "won't" relentlessly seek out his social media profiles and we "won't" ruin his entire life. We got ya covered! LOUD and CLEAR! 😉
the ranged attack not hitting doesn't prove anything, its because 1 in every 500ish attacks in any souls game do not connect or deal dmg, with the exception of dks2, where its 1 in every ~300 attacks Marika arches (that's how i call those yellow sonic boom attacks) are the worst, not dealing dmg i'd say 15% of the time, just passing through me as if i wasn't there The ranged spike attacks from the centipedes are slightly different, about 25% of the time when they do connect they deal 0-1 dmg, fully naked or fully armored and about 5% of the time they deal a flat 499 dmg, armor again does not matter I hope this answers your question
It's a fair thing to say. If you harass them after watching this video, you're essentially implicating Htwo as an instigator of said harassment. Your decisions here don't just affect you, they affect the person whose community you came from as well, so if Htwo says not to harass them after watching the video and you do harass them, Htwo would be well within reason to straight up ban you from his page entirely, simply to avoid being linked with that behaviour after the fact. And you would totally deserve it, too, for being disrespectful and toxic for your own selfish means.
Even the Waterfowl dodges that came out early were done with godmode and hitboxes turned on for visual reference by MrBorkD. Most of the challenge run scene openly shares info and cheats. Its why old challenge runners like myself don't take challenge running seriously anymore.
So it turns out I was wrong about the ending part starting at 13:10
I spent some time asking around the team hitless discord before I made this video to try and clarify some stuff, and one of the people there mentioned that Dodge Rolls have a 2-frame startup window. Turns out this is NOT true, so him I-framing that projectile is possible with a frame perfect roll. I should have verified this myself rather than just taking somebody's word for it, so it's entirely my bad, and I'll do better in the future.
I've decided to not take this video down though, because I'd much rather just admit I'm wrong with a correction in the comments. Deleting a video every time I'm wrong about something feels like I'm hiding all my mistakes, and that feels very disingenuous.
Thank you for making the correction.
@htwo1 thank you for the clarification! I am glad you corrected yourself. This takes more honesty than our "no-hit" runner here.
Just please be more careful in the future.
Also tbf it doesn’t need to be frame perfect, the roll is queued after opening door and the game will just do it for them. It’s like chaining a dodge after getting knock down--you just dodge out of it on the first possible frame.
@@Sharkamfss Yea it is absolutely just me not being careful. I could have verified it before putting it in the script and I just didn't. But In future i will 100% take more time to fact check stuff like this.
Not many people who admit mistakes like this will be subscribing btw good video👍
“Take a look at this clip, and pay close attention to the audio”
Ad plays
“Did you catch that”
Why yes that audio did change quite a bit
I had that too
Lol same
I swear that if I get an add for yet another Gacha Game, I'm gonna transform the Geneva Convention into a checklist
ublock origin
@@sephikong8323 Geneva convention? don't you mean Geneva suggestions?
I watched this whole video without getting hit (segmented)
I did it without a controller too, it took a couple tries tho.
Haha
(Segmented)
@@AlexanderRed-xo7nm you got me I’ll add it to the comment
I speak 20 languages (google translate)
the "you guys should have just told me to change the title and i totally would have!" response is so disingenuous
as if he never meant to mislead anyone
and then he makes himself into a victim
very sad
Nice to see someone speaking exactly what I had in mind (and what I decided to type im my comment too).
And then had a whole channel of likely cheated runs
@@dilsco i mean big youtubers or content creators are attacking a nobody who cares ? lol just to prey on smaller content creators instead they give him attention and dox his channel to his cringe fanbase
@@jenzu4229 dox does not mean what you think it means
he only apologized because he got caught. It was not "for fun" he clearly wanted to be recognized as a legit speedrunner.
Also I checked his other spliced runs have gotten a lot of dislikes but no comments since after this video came out.. I suspect he's deleting any comments accusing him of cheating
@@ludos1963probably black listed the word
@@ludos1963what’s his channel?
100% accurate.
forgiving a guy who doesnt come clean on his own is nonsensical
Cant believe you would splice this youtube video together and not do it in a single take. Unsubbed
Lmao
Where are your youtube brideos, eh? Maybe YOU should do a spliced video.
(Jk blue, plz upload.... luv u)
Hey, it’s other other other other hollow knight guy!
Lol 🤣🤣🤣
15:20 You clearly are a beginner to Elden Ring. The ability he used to take no damage is a spell called "Cheating". It's a spell you can find in a chest in the DLC, pretty much at the beginning. It enhances the duration of your iFrames by 2000000%.
lmao that's pretty funny coming from no one to a famous youtuber dude watch a bit more of his channel. That item only enhances i frames during the roll and as you clearly heard the i frames don't start that fast in a roll. Go do some research before typing bullshit :D
@@catwithknife8088 Dang, you‘re right. But didn‘t you see the red buff he had around his character? And you call me noob? That was clearly the „I am invincible lmao“-incantation. Please, do YOUR homework before calling me out.
@@Jayco2855 lmao ok tell me what that incantation is and exactly what that buff does go on
@@catwithknife8088 Well, at first, you get it from the Dancing Lion, but only if you got the „No Skill Cause Cheats“-Buff on already. What the buff does is this:
It maxes out your luck stat and changes how it works. The buff turns luck into a stat that lets you have luck in the game. Therefore, it is perfectly possible to dodge that said attack. Htwo clearly has no idea what he‘s talking about. By the way i had an interview with Miyazaki yesterday where he confirmed these informations.
@@Jayco2855 do you get it from the regular Dancing Lion, the Deathblight Dancing Lion, or the Madness Dancing Lion? i already use the Buff but i don't get the incant sadly.
Most of us who are casual fans of these runs don't always know what to look for. I saw someone in his comments complaining that he was doing quit outs. when the run is littered with splices and quit outs that have no purpose other than to splice
I'm a firm believer that any speedrun that uses a quit out is no longer a single segment speedrun regardless of if you just load right back in
@@howlingwolf5213 it is a rule for no hit runs but for speedruns it’s a case by case basis depending on the category
Not everyone is going to notice the splicing maybe they were on the train watching on their phone with bad earbuds, who knows. They were complaining about the quit outs because one of the no hit rules is you're not allowed to quit out while you have enemy aggro.
@@mike20170 yea. I know quit outs have always been legal in souls games because of how the game is timed. But spamming quit outs is kinda sus lol.
Yeah, also in the very beginning-ish when the dogs are jumping at him and almost touching him. They have an longer cone with their leap, it's like a ft or less and kinda swings sideways and then forward into the bite
I have like 1700+ hours in ER, only 1 RL1 run, tons of speedrun stuff, etc
Running in a straight line with dogs is the dumbest choice when they're that close
I could be wrong, as the game is different on console and pc in sense of frames and such. I do notice on my brothers PC I don't get hit by things as often as I do on console (same run strats)
That's probably just a hitching issue.
Anyways, in my experience he 100% should of been hit by the dog lunges in the segment where he grabs the grace after infront of the knight and dogs
that's the thing you always see with cheated speedruns, the speedrunner does baffling unskilled maneuvers but still manages to make it by luck. Meaning that someone more skilled could easily replicate what they did and get a better time by optimizing the run with the same amount of luck
*bad cheated runs
I heard a Counter Strike youtuber put it well one time.
"You can hide your cheats, but you can't hide being dogshit at the videogame"
Also, during no-hit runs, quitouts to reset enemy placement are not allowed.
Only if you want it in a leaderboard with rules. This runner only uploaded the video to UA-cam.
in tournaments and such, yeah but in 'casual' no-hit runs for video showcases like many of ginos runs, there's nothing really stopping you. i don't really see an issue with that per se, but there is an issue with how far away he was from the enemy when he did it, you'd at least want to be at the bottom of the stairs so that the enemy is in his opener animation while you're running past him, and then do another quit out when you're behind his spawn position.
I’m pretty sure that is a common way to avoid enemy aggro. At least, that’s what challenge runners do. I think it may not be allowed in “official” speed runs but in challenge speed runs it’s absolutely agreed upon that it’s allowed.
@@_ikako_ Gino quit-outs when it's fair to do so. Like, when game is bugged and quit-out fixes or etc.
@@dsuable_or when he falls off a ledge. Or when something aggroes on him. Or when it's a minute of the day that ends in a number.
I was willing to be more charitable to this guy when I thought he was maybe a relatively small channel, but each of his videos get upwards of 100k views, even breaking into the millions on some of them, that’s not okay at all, a lot of fame, praise, and (most likely) ad revenue being directed towards someone who absolutely does not deserve it, good on you for spreading the word
the saddest thing is that this videos will probably remain, and some peaple will belive them :(
btw your video on elden ring are AMAZING!!. and thanks to you i bought the dlc.
Mario 64
He changed the title of the video. Tried to play the "oh I thought no one would watch it and then I got soooo overwhelmed cus of the attention :(" card, but hey, at least he didn't deny it.
@@PotionOfStalinium another sad thing is how ppl are getting straight up wrong information of a 2 frame roll startup which this channel kinda pulls out of no where and couldn’t be verified. There is literally 0 source anywhere I look that support this claim.
If you ask me it is a little cringe to do a call-out/break down video of game mechanics yet not doing enough research and end up spreading misinformation.
No hitting my drunk dad when he is mad (segmented)
he do trying to be the next Lord of the Frenzied Flame by how he's trying to hit me with that Unmended Pitcher he got
this comment section is unhinged LMFAO
@@ilhamadigunawan5264Bro came at me with the Ladle and I was like ‘Fuck, wrong game’ so I pulled out the summon that solos him every time with no damage… ‘My angrier mother’ though she has a chance to end the run due to her having friendly fire turned on.
@@cameronharding6055 that Angrier Mother Summon really help you didn't it? Unfortunately i never got that summon man, i just got "Yielding Mother". She just stand there and do nothing for most of the time, so i just solo the boss
I didnt get that boss fight cause I couldn't afford the dad DLC after my parents divorce :( tho the addicted mom was really hard, specially her degrading emotional laser attack. Hasnt figured out how to dodge yet. Luckily her stamina bar depletes really fast so the physical attacks are easy to avoid.
As someone who's consumed a lot of no hit content and did some routing myself for runs in games like DSIII, these "strats" made my jaw literally drop. And these sections aren't particularly difficult so that adds to it, but what's quite possibly the funniest aspect to me is grabbing the grace right before Castle Ensis. Why would you even need this? What a silly goose.
Great video, btw!
That section made my blood pressure spike so high, holy crap.💀
Htwo: "Listen carefully to this splice audio"
UA-cam: "LIBERTY LIBERTY LIBERTY liberty"
Sidenote to 13:45
Roll Iframes start at 1st frame of the roll, so its perfectly fine if he spams roll, obviously the rest is spliced, but this one is fine
Thank you, I was thinking the same thing. Since you can buffer the input as well I’m fairly certain this is correct.
idk why would he use god mode in a spliced no hit run, 90% of hits would be extremely obvious. Also with god mode he could not see an obvious hit, and then people would have more proof of him getting hit
Htwo is just completely wrong on that whole section. I don’t even know where they got the idea of claiming a 2 frame startup on rolling I-frames. Like, it is common knowledge and very easy to check if you have any modding tool experience.
yeah that roll is safe
@@yanli111 if the i-frames kick in IMMEDIATELY after pressing roll, then I dunno, I guess my game is bugged then.
13:26 I checked the hitbox on the golden arc and the hitbox is sligthly behind the arc and when the arc was just behind him(not touching him), his stamina got consumed meaning on the next frame he gets s, so he did the arc. So the run is still spliced but no evidence of god mode being enabled.
15:22 he leveled up his adaptability in DS2 to 99
i also noticed that during the run through with the pests, he got hit by a single pest thread, which didnt damage him or torrent, even though it clearly went through their hitbox
pest threads hitboxes are a bit fucky, the trails can go through you without damaging, the hitbox is mostly on the front end of the projectile.
It didn't actually hit him, if you slow it down you can tell that that was just the trail from the thread thing
thought the same. I also find the hippo fight super weird as those thorns clearly look like they hit
Sounds legit, the needles have a tendency of doing 0,1 or 499 dmg, or just passing through you
@@lootjunior the thorns sometimes deal 0 dmg
saw Gino react to this lmfao
it was so obvious
u dont even need to analyse it, you can just use your eyes and ears
the cuts are as clear as day haha
is there a vod for this? i love gino and i'm super curious to hear his breakdown of the run
@@_ikako_ Yes, is one of the recent streams where he trains for the no hit
1:00 bro started interrogating me when I was about to get up for some Tea 💀💀💀
this does look crazy 15:35 , but several times while entering raya lucaria, I swear I should've been hit by the burger king dudes after opening the doors
Its may be becoz hitbox and projectile speed
Around 12:10 you said “spliced” and an ad for an editing app come up called “splice”. Perfect timing💀
3:36 Ah yes, the esteemed “La Dee Da” strat.
this feels just incredibly disrespectful towards the whole hitless and challenge run community.
I’m glad it’s getting some coverage. Great video, thank you!
That Pest Threads moment is ABSOLUTELY something you'd say "... yeah that was completely planned..." in the same tone as saying "not even close" when you kill a boss when you have 1hp left.
Well it makes me wonder, right... With these things where it's simply a gamble, that means there are odds where the insane unlikely play actually gets pulled off without a hitch, right? I'm curious how many brute force attempts I'd need to make with a super risky strategy before I accidentally did the things that satisfied its incredibly unlikely success state? I wonder if it would be possible to splice together a whole run of just reckless, unnecessary tactics that all manage to align perfectly for a successful run that seems completely impossible if not for the fact that I were grinding it in secret for months.
not arguing against the fact that its spliced just want to mention if you go frame by frame, at 13:53 you can see the stamina drain from the roll just before it hits him 2-3 frames before where you pause. i dont know the attacks frame data to say for certain but if its small enough he couldve got an insanely lucky roll, as you can buffer rolls from door openings.
The problem isn't the stamina but that he went for a very risky jump attack while having 1 stamina
@@SunbleachedAngel think you’re talking about a different part, there is no jump attack in what im talking about
@@mcbrickard my bad
the video by niko completely shafts the real player who achieved a no hit, i believe it was Question Marks
ok i know u said not to harass this person but i'll RIDDLE WITH HOLES HIS ROTTEN HIDE ,WITH A HAIL OF HARPOONS ,WITH EVERY LAST DROP OF MY BEING
It almost seems like HE WILL RUE THIS DAY
As a veritable "pest threads to my back" enjoyer, I instantly felt the disturbance in the Force when this guy just casually circled around the kindred on Torrent
Just read your comment tonight and it made my week 🤣
“Did you notice it?”
Me yelling spliced in a public place
I love it when tubers tell me what to do and how to act online. It's very special
I love it when edgy children don't understand how the internet works
As if that's going to stop anyone from going after cheaters. People are way too soft on these cheaters and they wonder why communities gets infested with cheats.
What?
for the part near the end of the video about him opening the door in regards to cheats, i think it might be invincibility and/or automatic dodgeroll upon being hit.
I want to point out the potential of them using an automatic dodgeroll, i believe that this is shown in the clip at 15:35, I think it's incredibly suspicious how well the first dodgeroll is timed, someone in this reply section pointed out that the stamina bar showcases the frame a dodgeroll occurs and it just happens to be the *exact* frame a projectile would've hit them. they also input buffer, either a mistake due to not knowing an opponent's attack (definitely possible), or his attempt to dodgeroll manually after the automatic one saves them.
I watched *some* of the actual no hit video, with my confirmation bias in tow, i was able me to nitpick out some instances of invulnerability, these are a bit more subjective than splicing.
these timestamps are not for this video but rather the no hit run video:
13:38 (someone should check whether you can be hit by the blade of this long ranged attack)
13:41
30:51
44:52 (i already pointed out this one)
45:05 (this one's already in the video but i can't stress how ridiculous this looks, the only way this is possible is if input buffering applies to the opening doors animation)
Dodge rolls do not have i-frames until you are in the middle of your roll. It's been like that since demon's souls. If you get hit on the start up of your roll you will get hit.
an input buffer would make a lot of sense, but what caught my eye the most is during the time stamp you linked, he gets hit in the head by the same arc projectile that was SUPPOSED to hit him after the door opened, but ofc he just takes zero damage as if nothing happened, but right after the projectile passes through his body, he rolls seemingly in complete panic, and also looking at a couple of his other videos and just listening to the audio with good headphones, you can tell at least 80% of this person's runs are cheated in some way, which should just make everyone disappointed in a capacity
He tried to jump over the first shoot but it hit the ground below the enemy and then he spam rolled mid air
@@locki_dos unfortunately that is not true. Dodge animation themself don’t have any startups, I-frames kick in immediately. The startup ppl experience is an input delay (from roll/run sharing the same button), a delay of the character no yet entering the dodge animation. However that doesn’t apply in this case since the roll is queued/buffered. Even since demon souls I frames start immediately, and this remained true in other souls games too. If you don’t believe me, literally look up any datamining source or even run DS anim studio and have a look yourself.
@@locki_dosIts always utterly fascinating to me when people can just lie with such confidence
great detective work.
i loved when you pulled out a spectrogram
I went to watch the No death DLC speedrun and by reading the comments I saw only good and positive comments like "GOAT" or "Amazing!", basically comments praising him.
I didn't comment anything because, like you said, it would be rude to insult and also I don't have the spectrgrams as proof.
Though you did very well to still post this video. The fact that he cheated (and who knows with how many other games) and still got praised because almost no one realized it is just SAD.
It makes my skin crawl to read the replies of this guy accepting the compliments of his viewers. Completely undeserved.
He should not be insulted but it's a good thing that people can know the truth.
So thank you for uploading this video.
as someone who has watched every GinoMachino run and a ton of content from people like aggy, i'm 4 minutes in and already in disbelief. No kukris, no gambit, no 10 minute setups to script encounters, just balls to the wall hoping for good luck. full risk in a category about taking as little risk as possible.
also i watch your channel for tf2 videos so i was pleasantly surprised to see this kind of content from you too.
also also, there's *no* explanation for that arc not hitting him in enir ilim. Door i-frames do last a bit longer than you'd expect - it's not the moment your character stops opening the door, it's after they've got their weapon out. and yes, roll startup frames are very much a thing, and would completely fuck him there. it's why no runner relies on door s as a strat, there's a few frames where your hitboxes are active but your s aren't, even with frame perfect inputs, there's always a few frames of vulnerability. same thing with grace s, which is what makes the earlier ensis clip so insane. he *should* have got hit in enir ilim, there is no way in normal gameplay that you could replicate that.
There are yolo runs and they can be a valid strat for no-hit speedruns (which for some reason was the point of the video, not that he world first-ed "no-hit" of ER DLC), but they are mostly reserved for already established titles where the run is so optimized your only option to cut time is 50/50 strats. Not a game/dlc that was released a week ago.
I saw somebody ask this runner why he didn’t use A. Gambit and, no joke, he said he thought it counted as a hit. I was dumbfounded.
Stop fucking protecting his identity. Yes, dont harass him, but make him known to the community, like wtf
niko bellic
Sounds like you would like to find and meet him. Probably for some gay sex
Guys name is Niko bellic
splicing was a thing that worked like 25 years ago. seeing people still trying this is so funny to watch, it’s insanely easy to see splices and invisible mods.
maybe Karl Jobst should be informed. Just so that if he makes a video more people will know about this liar
He's busy with a lawsuit right now😊
Guys name is Niko bellic
“Splicing is where you take multiple runs and splice them together” great definition
i saw the 1hr dlc speed thought it was legit. heartbroken. his name is nico bellik btw
Niko bellic btw
Rolling frames are active immediately as soon as you release the roll button and the invulnerability is active as soon as the dodge animation starts.
Has bro never watched a no hit run, they don't play like a headless chicken
Yeah… that’s… basically one of his main points, he was playing like a headless chicken
I swear every time a UA-camr tells me to listen closely or pay attention to the next clip an ad plays, then I have to rewind the video to actually hear the difference
UA-cam autofills black screens with ads from time to time, so me fading the screen to black is what causes that. I need to try and remember to manually place ads in future
14:22 that’s…not true as far as I’m aware. Rolling I-frames starts immediately on the first frame, there is no 2 frames startup, not even for fat roll, you can check this with animation tools, this is true across all souls game. The startup delay ppl experience is an input delay, not an animation or I-frames delay.
In short, if you queue a roll right after opening door or other events(like knock down), you do get immediate and don’t even have any input delay(since it is queued).
@@yanli111 sooooooo....it's basically the same as having i-frame and animation delay, and leads to the same effect. Got it.
@@DakumunDahBat no you didn't get it lol. Input delay and having 2 frames of vulnerability in the dodge animation are completely different things in this context. Here's how:
If there was 2 frames of vulnerability, then he would get clipped by the attack like the guy said in the video, since the animation would start immediately when your invincibility from door opening have ended, and those 2 frames would get caught by the attack.
But when the latency in the i-frames comes from input delay, which is the case, you can just spam dodge during the door opening animation and it will store that input towards the end of it, and you will not have an input delay since your input is already recognized. So yeah the run is spliced but not "cheated".
☝️🤓
@@comorbrom4877 brother, are you lost? Did you not just watch a video essay about this exact thing?
i love that strat of using the kukri on the wall to distract enemies :D
I have to comment on the hardest run section; the fact the one on the roof didn't aggro until after he was at the door is a miracle because the door guy likes to aggro when you're near the first divine beast warrior
I suspect he might have used an aggro reduction mod in addition to splicing. Or a lot of retries for the perfect RNG. One point that Gino talked about was how Leda was suspiciously taking very long before attacking when she's super aggressive and will almost certainly bumrush you the moment she's spawned.
It's a classic cheater tactic to only admit to some parts of your wrongdoings and not all of it in the hopes that admitting that one thing gets everyone off your back. Where there's smoke, there's fire as some say.
I mean, if he is cutting the run why would he cheat, he can just cut and try again, its pefect dodge timing, you can see the first milisecond the door animation ends he is already in the rolling animation, he probably spammed roll and it perfectly timed the shoot on the last pixel
this gives me massive epic youtuber minecraft hardcore letsplay vibes where the player is doing the craziest unsafe things ever, and it just works
Other moments that I believe are HIGHLY likely to be proof of invulnerability that are seen in this video:
1:48 - I believe the slam from the Bloodfiend has an aoe that would have at least stunned him, if not outright doing damage.
2:40 - The dude isn’t even block cancelling the animation for picking up the items on the ground. That animation slows you down and doesn’t let you roll until several frames in, as seen at about 2:41 when the dog bites him and he rolls after the bite animation is already finished (he was spamming dodge and so the input got buffered and was executed after the pickup animation finished). I’m pretty confident at least one of the two bites there did hit him. Not only is not knowing an extremely basic tech like block canceling indicative of this guy’s utter lack of knowledge of the game, it’s also responsible for him getting (likely) hit on multiple occasions even in a single clip.
3:39 - I’m pretty confident that one stray thread goes through Torrent’s head. It’s not super clear because Torrent’s head is mostly out of frame but it is EXTREMELY suspicious to say the least.
Calling harassment cringe is much more effective to the internet than moral condemnation. Excellent choice of words.
Guys name is Niko bellic
"Pay close attention to the... plaudia."
"Did you catch it?"
...No, no I didn't. lmfao
Plaudia?
@@bombthing Yeah, I don't know either. That's the point, I have no idea what he said there.
You know it's crazy, I beat the DLC a week in, and felt good about myself sticking it to the final boss. Then I saw this guy's run, the next day and felt pathetic 😂
we all did 😂
I love your channel! Congrats on 100k!! (Don't know if I'm late to the party)
5:42 hitman strategies
the gigachad way to hitless elden ring
i mean, your first clip of the pest missile strike thingie, sorta shown a single string of the pest attack connecting to him and torrent, yet he did not even "feel" it or much less took any damage. Same with the weird hippo thing.
He knows exactly what was going on.
Btw, I got the actual first ever no hit run :)
Congrats dude
Congrats! Shame you've got d-bags like this guy stealing your thunder... GG 👍
imagine you can get through all the other games but when you get to elden ring you get caught by the cops 😂
Totally going to go harass them
damn, learned so much from this video. i might fire up elden ring again to try some of this. no the no hit run, that is just making my life harder for no reason when in no speed runner.
Don’t tell me who I can harass 😆
He will, and you'll do what he says because if you do it from here you are doing it under his jurisdiction and you are implicating him as well. Anything happens on you it's on him as well and I can't see a world in which that doesn't end up with you being banned from both channels. Tbh if it were me I'd just ban you now to save the hassle in the future, rather than entertaining some petty ego trip you wanna have about flexing your independence on social media. Grow up.
@swine13 cry much 😂 I harass who ever I want.
@swine13 shhhh. Just shhhh shhhhhhh pipe down
I'm pretty sure I-frames are a little bit different when opening doors in elden ring, I've spammed roll when going through some and avoided a bunch of things I thought I wouldn't but I didn't check these things frame by frame so I could be wrong. The only way to know for sure is if you recreate a similar situation and see if spamming roll as you open doors just simply extends the I-frames as opposed to starting up new ones
Bullying people on the internet is not as cringe as faking hours of work
Niko bellic
I think that whole thing with the golden arc happened because even though your character is bringing up the weapon, youre still not able to fully move. Your charater does that animation first. Also hitboxes in elden ring are jank in general so its entirely possible that happened
I'll harrass who I want, thank you very much Sir lol
Niko bellic
I think the door thing is that because the projectile had already passed his hitbox him rolling from behind it was fine
This person is trying to rob clout from a community and exploit people who dont know better. They apologize when they get caught and pretend to care. You aren't doing any justice hiding these people. They need to be exposed and shunned. You are activly doing a diservice by sheltering them.
Niko bellic
The hell? I've seen this already so why does UA-cam claim I haven't? This is the fourth video in a week they've recommended to me despite watching it.
Still a great video!
Viewbotting???
Don’t bully the cheater let them cheat is goofy
Just a disclaimer without a signature
Alr thats it, I saw a My Friend Pedro speedrun there I gotchu. I beat the game without getting hit once so I’ll be able to examine it.
For anyone wondering, the "no hitter" is called Niko Bellic.
You are welcome.
i enjoyed this video, great work man. Team Hitless takes pride in what we do and obviously we hate cheaters because it discredits other runners and their achievements. But i would like to say that in my opinion: An argument that says “why would he do this very unsafe strat” doesnt really makes sense when it is technically a “hitless speedrun” there are many examples in hitless speedrunning where we do very unsafe strats for the goal of speed.
For example:
Sekiro:
- Yolo Gun Fort (running through gun fort is not safe due to the amount of gunshots that are thrown at you in the section). This is a heavy reset point if not the very main one.
- Section running up to geni (frontside skip, for any knowers). This section is completely safe if you do it the hitless way, but when you add speed to it and are going for record time, then it’s recommended that you “yolo” this area too.
Dark souls 3:
- Deacons of the deep yolo attacking. With this routing you don’t have as many skulls so you need to just yolo attack these guys, this is a pretty heavy reset point.
- irithyll section (yolo) usually you would branch here in hitless and this is usually a 2-3 minute process. But with speed added and a record time in mind, you need to run through and hope you don’t get hit by the knights roaming around in it. This would only be 30 seconds compared to 2-3 mins of time.
Just a few examples of why i don’t really agree with that argument. Obviously anyone is entitled to their own opinion. I thought i would just share my thoughts with my bit of experience in hitless speedrunning.
Great Video Htwo, i thoroughly enjoyed it.
What a plot twist that was!
He wasn't segmenting his run to get sections where he didn't get hit.
He was segmenting his run to get sections where IT LOOKS LIKE he didn't get hit!
He was probably relived people thought it was just segmented. (And btw no, I'm not giving the benefit of a doubt to the guy who's lying about the very nature of his runs)
Speedrunner viewers/ community are probably one of the sharpest people ever.
They should have also got hit at 15:36. After he jumped. Couldnt roll in time after. The light blade should have hit.
nop, inmunity starts the moment you roll animation this one is legit
@@lexolus1308 that's fair. Just really didn't look right
No he halfway came clean and made an excuse saying “I never claimed it was an actual Hitless not spliced run” he knew what he was doing.
1:05 I highly disagree
Please be nice to the cheater. Hes sensitive so he has to make the game easier so he doesnt cry on stream when he dies to Rick 5 times
It's just to spread awareness, not meant to ensue harassment
When content creators heart every comment that calls them out: It's what I call copium.
Honestly, even without the clip of him sitting at the grace with that horrendous audio splicing(I played enough Elden Ring to know not just the sound was clipped, but also it took far too long to start playing after sitting down), all those other "lucky clutches" were suspect as hell. Like sure, maybe he did get super lucky, but then he got super lucky again, and a third time, and a fourth time. At a certain point, he was getting too lucky, too often, that there was no way he wasn't using some form of godmode cheat. Hell, I had to rewind the video and slow it down to .25 speed at the Pest Threads bit just to make sure that the one thread at 3:41 didn't go directly through him without hurting.
With any sort of statistics, at a certain point something becomes so infinitely unlikely that even if it's "technically not impossible", it is effectively impossible due to how absurdly low the odds are. One of those "lucky clutches" might have been fine, but to see it happen again and again and again? Even without "hard evidence", I was already absolutely 100% certain he was doing something to cheat the run.
I think for anyone who played that game a couple times just the fact he decided to fight a pest on the horse is insane. If he had any idea how the game works he would have at least dismounted for i-frames and more control in the fight.
taking no damage despite getting hit is a common trend in no hit runs haha
At 6:50 it looks like one of the threads clips him. Idk but seems like something to bring up
i'm no expert at hitboxes but i do thing that thread clips him. i never really got hit by one thread, but they do have lingering hitboxes even if it's only one right?
Guys it’s just a naming problem. He meant: No Hit (spliced)
I’m pretty sure in the future. There will be a souls game that has an item that grants you invincibility. Or an OP Weapon like the Gun in Another Crab’s Treasure
It would literally break the game though, maybe it could be a cool/more realistic if they added it as a one time use item that’s hard to find and for a specific difficult boss (kind of like the serpent hunter for rykard, although that one’s pretty much given to you at the start. But combine that with the convoluted way you find the Margot/mohgwyn’s Shackle, and I think an armour you have to earn that makes you invincible to take on a ridiculously hard boss otherwise would be a nice idea)
The sad thing is, if he was just being honest and titled his videos appropriately, he could get the same amount of recognition anyway, but for the right reasons. Segmented runs contain useful information because they require a fair amount of planning and good execution. That could give other players ideas on how to get through a section more consistently. Or it could just be entertaining to watch. There's literally no need to lie.
Getting exposed on the other hand can ruin his entire channel. The risk just isn't worth the short-lived fame.
Actually, cheating is way more cringe than calling out cheaters on the internet.
It's incredible how people still think they can get away with the common splice. It's the first thing people check for when they have any suspicions. This guy didn't even try to hide the audio cuts lol.
So it's still pretty impressive the parts where they don't get hit. Whats not impressive is being deceitful about it. If it was properly titled as segmented or just showed the bosses where they didn't get hit I'd still be impressed by it. EDIT: Nevermind, dude used mods as well to not take damage. No respect.
You can have the respect back, HTwo was just straight up wrong about s, to my knowledge- and, evidentally, several other commenters' knowledge.
"dont go and harrass this guy" .... sorry bro ima have to go and harrass that dude real quick.
We got it Htwo! We "won't" bully this guy.. we "won't" relentlessly seek out his social media profiles and we "won't" ruin his entire life. We got ya covered! LOUD and CLEAR! 😉
Just bought elden ring litteraly today
the ranged attack not hitting doesn't prove anything, its because 1 in every 500ish attacks in any souls game do not connect or deal dmg, with the exception of dks2, where its 1 in every ~300 attacks
Marika arches (that's how i call those yellow sonic boom attacks) are the worst, not dealing dmg i'd say 15% of the time, just passing through me as if i wasn't there
The ranged spike attacks from the centipedes are slightly different, about 25% of the time when they do connect they deal 0-1 dmg, fully naked or fully armored and about 5% of the time they deal a flat 499 dmg, armor again does not matter
I hope this answers your question
"Oh no, don't harass that loser, that's somehow worse." Shut up mom!
It's a fair thing to say. If you harass them after watching this video, you're essentially implicating Htwo as an instigator of said harassment. Your decisions here don't just affect you, they affect the person whose community you came from as well, so if Htwo says not to harass them after watching the video and you do harass them, Htwo would be well within reason to straight up ban you from his page entirely, simply to avoid being linked with that behaviour after the fact. And you would totally deserve it, too, for being disrespectful and toxic for your own selfish means.
This is spicy. Great video! I've started making elden ring videos recently and was debating doing a challenge run.
The moment I saw these videos I immediately thought there's no way to see these this early and didn't bother watching them glad I was right bout it
"The run is interesting but not for reasons you may expect." My brother in christ, I read the title
Dude name Niko bellic btw
Ten seconds in you can’t convince me this isn’t grian’s secret second channel
I watched almost the whole video and honestly don’t even know why 😭😂
Even the Waterfowl dodges that came out early were done with godmode and hitboxes turned on for visual reference by MrBorkD. Most of the challenge run scene openly shares info and cheats. Its why old challenge runners like myself don't take challenge running seriously anymore.