So it turns out I was wrong about the ending part starting at 13:10 I spent some time asking around the team hitless discord before I made this video to try and clarify some stuff, and one of the people there mentioned that Dodge Rolls have a 2-frame startup window. Turns out this is NOT true, so him I-framing that projectile is possible with a frame perfect roll. I should have verified this myself rather than just taking somebody's word for it, so it's entirely my bad, and I'll do better in the future. I've decided to not take this video down though, because I'd much rather just admit I'm wrong with a correction in the comments. Deleting a video every time I'm wrong about something feels like I'm hiding all my mistakes, and that feels very disingenuous.
@htwo1 thank you for the clarification! I am glad you corrected yourself. This takes more honesty than our "no-hit" runner here. Just please be more careful in the future.
Also tbf it doesn’t need to be frame perfect, the roll is queued after opening door and the game will just do it for them. It’s like chaining a dodge after getting knock down--you just dodge out of it on the first possible frame.
@@Sharkamfss Yea it is absolutely just me not being careful. I could have verified it before putting it in the script and I just didn't. But In future i will 100% take more time to fact check stuff like this.
the "you guys should have just told me to change the title and i totally would have!" response is so disingenuous as if he never meant to mislead anyone
@@dilsco i mean big youtubers or content creators are attacking a nobody who cares ? lol just to prey on smaller content creators instead they give him attention and dox his channel to his cringe fanbase
in tournaments and such, yeah but in 'casual' no-hit runs for video showcases like many of ginos runs, there's nothing really stopping you. i don't really see an issue with that per se, but there is an issue with how far away he was from the enemy when he did it, you'd at least want to be at the bottom of the stairs so that the enemy is in his opener animation while you're running past him, and then do another quit out when you're behind his spawn position.
I’m pretty sure that is a common way to avoid enemy aggro. At least, that’s what challenge runners do. I think it may not be allowed in “official” speed runs but in challenge speed runs it’s absolutely agreed upon that it’s allowed.
15:20 You clearly are a beginner to Elden Ring. The ability he used to take no damage is a spell called "Cheating". It's a spell you can find in a chest in the DLC, pretty much at the beginning. It enhances the duration of your iFrames by 2000000%.
lmao that's pretty funny coming from no one to a famous youtuber dude watch a bit more of his channel. That item only enhances i frames during the roll and as you clearly heard the i frames don't start that fast in a roll. Go do some research before typing bullshit :D
@@catwithknife8088 Dang, you‘re right. But didn‘t you see the red buff he had around his character? And you call me noob? That was clearly the „I am invincible lmao“-incantation. Please, do YOUR homework before calling me out.
@@catwithknife8088 Well, at first, you get it from the Dancing Lion, but only if you got the „No Skill Cause Cheats“-Buff on already. What the buff does is this: It maxes out your luck stat and changes how it works. The buff turns luck into a stat that lets you have luck in the game. Therefore, it is perfectly possible to dodge that said attack. Htwo clearly has no idea what he‘s talking about. By the way i had an interview with Miyazaki yesterday where he confirmed these informations.
@@Jayco2855 do you get it from the regular Dancing Lion, the Deathblight Dancing Lion, or the Madness Dancing Lion? i already use the Buff but i don't get the incant sadly.
Most of us who are casual fans of these runs don't always know what to look for. I saw someone in his comments complaining that he was doing quit outs. when the run is littered with splices and quit outs that have no purpose other than to splice
Not everyone is going to notice the splicing maybe they were on the train watching on their phone with bad earbuds, who knows. They were complaining about the quit outs because one of the no hit rules is you're not allowed to quit out while you have enemy aggro.
Yeah, also in the very beginning-ish when the dogs are jumping at him and almost touching him. They have an longer cone with their leap, it's like a ft or less and kinda swings sideways and then forward into the bite I have like 1700+ hours in ER, only 1 RL1 run, tons of speedrun stuff, etc Running in a straight line with dogs is the dumbest choice when they're that close I could be wrong, as the game is different on console and pc in sense of frames and such. I do notice on my brothers PC I don't get hit by things as often as I do on console (same run strats) That's probably just a hitching issue. Anyways, in my experience he 100% should of been hit by the dog lunges in the segment where he grabs the grace after infront of the knight and dogs
that's the thing you always see with cheated speedruns, the speedrunner does baffling unskilled maneuvers but still manages to make it by luck. Meaning that someone more skilled could easily replicate what they did and get a better time by optimizing the run with the same amount of luck
the saddest thing is that this videos will probably remain, and some peaple will belive them :( btw your video on elden ring are AMAZING!!. and thanks to you i bought the dlc.
He changed the title of the video. Tried to play the "oh I thought no one would watch it and then I got soooo overwhelmed cus of the attention :(" card, but hey, at least he didn't deny it.
@@PotionOfStalinium another sad thing is how ppl are getting straight up wrong information of a 2 frame roll startup which this channel kinda pulls out of no where and couldn’t be verified. There is literally 0 source anywhere I look that support this claim. If you ask me it is a little cringe to do a call-out/break down video of game mechanics yet not doing enough research and end up spreading misinformation.
i also noticed that during the run through with the pests, he got hit by a single pest thread, which didnt damage him or torrent, even though it clearly went through their hitbox
13:26 I checked the hitbox on the golden arc and the hitbox is sligthly behind the arc and when the arc was just behind him(not touching him), his stamina got consumed meaning on the next frame he gets s, so he did the arc. So the run is still spliced but no evidence of god mode being enabled.
@@ilhamadigunawan5264Bro came at me with the Ladle and I was like ‘Fuck, wrong game’ so I pulled out the summon that solos him every time with no damage… ‘My angrier mother’ though she has a chance to end the run due to her having friendly fire turned on.
@@cameronharding6055 that Angrier Mother Summon really help you didn't it? Unfortunately i never got that summon man, i just got "Yielding Mother". She just stand there and do nothing for most of the time, so i just solo the boss
I didnt get that boss fight cause I couldn't afford the dad DLC after my parents divorce :( tho the addicted mom was really hard, specially her degrading emotional laser attack. Hasnt figured out how to dodge yet. Luckily her stamina bar depletes really fast so the physical attacks are easy to avoid.
Sidenote to 13:45 Roll Iframes start at 1st frame of the roll, so its perfectly fine if he spams roll, obviously the rest is spliced, but this one is fine
idk why would he use god mode in a spliced no hit run, 90% of hits would be extremely obvious. Also with god mode he could not see an obvious hit, and then people would have more proof of him getting hit
Htwo is just completely wrong on that whole section. I don’t even know where they got the idea of claiming a 2 frame startup on rolling I-frames. Like, it is common knowledge and very easy to check if you have any modding tool experience.
In defense of that Holy Attack. Elden Ring has a mechanic where if a Weapon/Attack had already passed through the player during the invincibility frames it fails to register as a hit. It’s the same when making a riposte as it’s why even if the immediate hit makes contact right before the invincibility frames wear off, it does no damage despite the hitbox making contact. As it would be extremely unfair for an Invader to make a Riposte on the Host only for some Random Rescuer to charge a Heavy Attack Right when the invader is done making the riposte. This can also be shown during any duo Boss fight.
as someone who has watched every GinoMachino run and a ton of content from people like aggy, i'm 4 minutes in and already in disbelief. No kukris, no gambit, no 10 minute setups to script encounters, just balls to the wall hoping for good luck. full risk in a category about taking as little risk as possible. also i watch your channel for tf2 videos so i was pleasantly surprised to see this kind of content from you too. also also, there's *no* explanation for that arc not hitting him in enir ilim. Door i-frames do last a bit longer than you'd expect - it's not the moment your character stops opening the door, it's after they've got their weapon out. and yes, roll startup frames are very much a thing, and would completely fuck him there. it's why no runner relies on door s as a strat, there's a few frames where your hitboxes are active but your s aren't, even with frame perfect inputs, there's always a few frames of vulnerability. same thing with grace s, which is what makes the earlier ensis clip so insane. he *should* have got hit in enir ilim, there is no way in normal gameplay that you could replicate that.
There are yolo runs and they can be a valid strat for no-hit speedruns (which for some reason was the point of the video, not that he world first-ed "no-hit" of ER DLC), but they are mostly reserved for already established titles where the run is so optimized your only option to cut time is 50/50 strats. Not a game/dlc that was released a week ago.
I was willing to be more charitable to this guy when I thought he was maybe a relatively small channel, but each of his videos get upwards of 100k views, even breaking into the millions on some of them, that’s not okay at all, a lot of fame, praise, and (most likely) ad revenue being directed towards someone who absolutely does not deserve it, good on you for spreading the word
this does look crazy 15:35 , but several times while entering raya lucaria, I swear I should've been hit by the burger king dudes after opening the doors
this feels just incredibly disrespectful towards the whole hitless and challenge run community. I’m glad it’s getting some coverage. Great video, thank you!
That Pest Threads moment is ABSOLUTELY something you'd say "... yeah that was completely planned..." in the same tone as saying "not even close" when you kill a boss when you have 1hp left.
As someone who's consumed a lot of no hit content and did some routing myself for runs in games like DSIII, these "strats" made my jaw literally drop. And these sections aren't particularly difficult so that adds to it, but what's quite possibly the funniest aspect to me is grabbing the grace right before Castle Ensis. Why would you even need this? What a silly goose. Great video, btw!
I went to watch the No death DLC speedrun and by reading the comments I saw only good and positive comments like "GOAT" or "Amazing!", basically comments praising him. I didn't comment anything because, like you said, it would be rude to insult and also I don't have the spectrgrams as proof. Though you did very well to still post this video. The fact that he cheated (and who knows with how many other games) and still got praised because almost no one realized it is just SAD. It makes my skin crawl to read the replies of this guy accepting the compliments of his viewers. Completely undeserved. He should not be insulted but it's a good thing that people can know the truth. So thank you for uploading this video.
not arguing against the fact that its spliced just want to mention if you go frame by frame, at 13:53 you can see the stamina drain from the roll just before it hits him 2-3 frames before where you pause. i dont know the attacks frame data to say for certain but if its small enough he couldve got an insanely lucky roll, as you can buffer rolls from door openings.
14:22 that’s…not true as far as I’m aware. Rolling I-frames starts immediately on the first frame, there is no 2 frames startup, not even for fat roll, you can check this with animation tools, this is true across all souls game. The startup delay ppl experience is an input delay, not an animation or I-frames delay.
In short, if you queue a roll right after opening door or other events(like knock down), you do get immediate and don’t even have any input delay(since it is queued).
@@Dakumun640 no you didn't get it lol. Input delay and having 2 frames of vulnerability in the dodge animation are completely different things in this context. Here's how: If there was 2 frames of vulnerability, then he would get clipped by the attack like the guy said in the video, since the animation would start immediately when your invincibility from door opening have ended, and those 2 frames would get caught by the attack. But when the latency in the i-frames comes from input delay, which is the case, you can just spam dodge during the door opening animation and it will store that input towards the end of it, and you will not have an input delay since your input is already recognized. So yeah the run is spliced but not "cheated".
for the part near the end of the video about him opening the door in regards to cheats, i think it might be invincibility and/or automatic dodgeroll upon being hit. I want to point out the potential of them using an automatic dodgeroll, i believe that this is shown in the clip at 15:35, I think it's incredibly suspicious how well the first dodgeroll is timed, someone in this reply section pointed out that the stamina bar showcases the frame a dodgeroll occurs and it just happens to be the *exact* frame a projectile would've hit them. they also input buffer, either a mistake due to not knowing an opponent's attack (definitely possible), or his attempt to dodgeroll manually after the automatic one saves them. I watched *some* of the actual no hit video, with my confirmation bias in tow, i was able me to nitpick out some instances of invulnerability, these are a bit more subjective than splicing. these timestamps are not for this video but rather the no hit run video: 13:38 (someone should check whether you can be hit by the blade of this long ranged attack) 13:41 30:51 44:52 (i already pointed out this one) 45:05 (this one's already in the video but i can't stress how ridiculous this looks, the only way this is possible is if input buffering applies to the opening doors animation)
Dodge rolls do not have i-frames until you are in the middle of your roll. It's been like that since demon's souls. If you get hit on the start up of your roll you will get hit.
an input buffer would make a lot of sense, but what caught my eye the most is during the time stamp you linked, he gets hit in the head by the same arc projectile that was SUPPOSED to hit him after the door opened, but ofc he just takes zero damage as if nothing happened, but right after the projectile passes through his body, he rolls seemingly in complete panic, and also looking at a couple of his other videos and just listening to the audio with good headphones, you can tell at least 80% of this person's runs are cheated in some way, which should just make everyone disappointed in a capacity
@@locki_dos unfortunately that is not true. Dodge animation themself don’t have any startups, I-frames kick in immediately. The startup ppl experience is an input delay (from roll/run sharing the same button), a delay of the character no yet entering the dodge animation. However that doesn’t apply in this case since the roll is queued/buffered. Even since demon souls I frames start immediately, and this remained true in other souls games too. If you don’t believe me, literally look up any datamining source or even run DS anim studio and have a look yourself.
I have to comment on the hardest run section; the fact the one on the roof didn't aggro until after he was at the door is a miracle because the door guy likes to aggro when you're near the first divine beast warrior
I suspect he might have used an aggro reduction mod in addition to splicing. Or a lot of retries for the perfect RNG. One point that Gino talked about was how Leda was suspiciously taking very long before attacking when she's super aggressive and will almost certainly bumrush you the moment she's spawned.
The sad thing is, if he was just being honest and titled his videos appropriately, he could get the same amount of recognition anyway, but for the right reasons. Segmented runs contain useful information because they require a fair amount of planning and good execution. That could give other players ideas on how to get through a section more consistently. Or it could just be entertaining to watch. There's literally no need to lie. Getting exposed on the other hand can ruin his entire channel. The risk just isn't worth the short-lived fame.
It's a classic cheater tactic to only admit to some parts of your wrongdoings and not all of it in the hopes that admitting that one thing gets everyone off your back. Where there's smoke, there's fire as some say.
This person is trying to rob clout from a community and exploit people who dont know better. They apologize when they get caught and pretend to care. You aren't doing any justice hiding these people. They need to be exposed and shunned. You are activly doing a diservice by sheltering them.
I'm pretty sure I-frames are a little bit different when opening doors in elden ring, I've spammed roll when going through some and avoided a bunch of things I thought I wouldn't but I didn't check these things frame by frame so I could be wrong. The only way to know for sure is if you recreate a similar situation and see if spamming roll as you open doors just simply extends the I-frames as opposed to starting up new ones
i mean, your first clip of the pest missile strike thingie, sorta shown a single string of the pest attack connecting to him and torrent, yet he did not even "feel" it or much less took any damage. Same with the weird hippo thing. He knows exactly what was going on.
15:00 It's obvious why he wasn't hit here. He used his mangekyou sharingan eye. Hidden behind his white mask to transfer his weak, spliced spine to the kamui realm for extra i-frames.
As a veritable "pest threads to my back" enjoyer, I instantly felt the disturbance in the Force when this guy just casually circled around the kindred on Torrent
splicing was a thing that worked like 25 years ago. seeing people still trying this is so funny to watch, it’s insanely easy to see splices and invisible mods.
I’m not saying he isn’t cheating but @8:01 it could be that the game glitched and when he touched the grace it refreshed the area, it happens a few times while I was playing on ps4
It is my belief that most no-hit runs are fake. If they are not live, i dismiss them outright, and even if they are live that is no guarantee. One of the biggest cheater fallacies is that someone is really good at the game so why would they cheat, when the reverse is true: people who are really good feel more entitled to cheat because they know they can do it - eventually - so why waste all that time? I'm not saying everyone cheats, I just believe most challenges are achieved with cheats, even if they are subtle ones.
If you allow getting things in base game beforehand, then the strat of just unga bunga the blood fiend to get the arm would be something you could do, its so early in the run that resetting woudnt be that big of a deal. The grace strat in the castle could be an adlib. But everything after that is sketchy at best.
i enjoyed this video, great work man. Team Hitless takes pride in what we do and obviously we hate cheaters because it discredits other runners and their achievements. But i would like to say that in my opinion: An argument that says “why would he do this very unsafe strat” doesnt really makes sense when it is technically a “hitless speedrun” there are many examples in hitless speedrunning where we do very unsafe strats for the goal of speed. For example: Sekiro: - Yolo Gun Fort (running through gun fort is not safe due to the amount of gunshots that are thrown at you in the section). This is a heavy reset point if not the very main one. - Section running up to geni (frontside skip, for any knowers). This section is completely safe if you do it the hitless way, but when you add speed to it and are going for record time, then it’s recommended that you “yolo” this area too. Dark souls 3: - Deacons of the deep yolo attacking. With this routing you don’t have as many skulls so you need to just yolo attack these guys, this is a pretty heavy reset point. - irithyll section (yolo) usually you would branch here in hitless and this is usually a 2-3 minute process. But with speed added and a record time in mind, you need to run through and hope you don’t get hit by the knights roaming around in it. This would only be 30 seconds compared to 2-3 mins of time. Just a few examples of why i don’t really agree with that argument. Obviously anyone is entitled to their own opinion. I thought i would just share my thoughts with my bit of experience in hitless speedrunning. Great Video Htwo, i thoroughly enjoyed it.
You know it's crazy, I beat the DLC a week in, and felt good about myself sticking it to the final boss. Then I saw this guy's run, the next day and felt pathetic 😂
I mean, if he is cutting the run why would he cheat, he can just cut and try again, its pefect dodge timing, you can see the first milisecond the door animation ends he is already in the rolling animation, he probably spammed roll and it perfectly timed the shoot on the last pixel
Another thing that was missed was right befire the first return to bomfire item. He got hit by a giant and then rolled after. It was incredbily obvious
My first thought was...Damn bro, the DLC just dropped and you already have a no hit run, but I agree for a speed run, he doesn't really move with any urgency, is too casual, doesn't really take precautions, and doesn't play as safe as a typical no hit runner where they only attack at specific times.
Even the Waterfowl dodges that came out early were done with godmode and hitboxes turned on for visual reference by MrBorkD. Most of the challenge run scene openly shares info and cheats. Its why old challenge runners like myself don't take challenge running seriously anymore.
"Gino or the Team hitless discord should have just told me to change the title of the Video and I would have happily obliged them." Is this guy serious? He should have added the "segmented/spliced" to his video title from the beggining. This just shows how disingenuous this guy is and all of his "apologizing" is just fake. No, he did not make this video because he thought it would be fun. He made it to garner audience, views and a title to himself being the first person to nohit this DLC. Not to mention, I can not even fathom how adding "speedrun" to his video title was a good idea. If anything, this is more like an anti-speedrun.
Good video. Your other videos don’t really interest me so I wasn’t gonna subscribe and just watch something else, but then. But then I heard the risk of rain soundtrack as your outro. Fastest sub of my life
I think I can prove that the hitbox thing isn’t fake. From what I’ve seen playing Elden Ring, there’s a frame of standing still with your items that makes you invincible, that guy might’ve gotten lucky for the projectile to hit him on that exact frame.
It's incredible how people still think they can get away with the common splice. It's the first thing people check for when they have any suspicions. This guy didn't even try to hide the audio cuts lol.
I called bullshit when I saw the plague thread going through him while on Torrent. Why would you enter an area with enemies using a homing rocket barrage on Torrent, which not only makes you a bigger target, but also robs you of your dodge roll? Sad guy, to sell your dignity this way for some Internet points.
Im not completely disagreeing with you but if hes modding to be invulnerable to damage wouldnt there be no reason to splice his videos? Or did you mean he made himself invilnerable just for that segment? No pun intended.
So it turns out I was wrong about the ending part starting at 13:10
I spent some time asking around the team hitless discord before I made this video to try and clarify some stuff, and one of the people there mentioned that Dodge Rolls have a 2-frame startup window. Turns out this is NOT true, so him I-framing that projectile is possible with a frame perfect roll. I should have verified this myself rather than just taking somebody's word for it, so it's entirely my bad, and I'll do better in the future.
I've decided to not take this video down though, because I'd much rather just admit I'm wrong with a correction in the comments. Deleting a video every time I'm wrong about something feels like I'm hiding all my mistakes, and that feels very disingenuous.
Thank you for making the correction.
@htwo1 thank you for the clarification! I am glad you corrected yourself. This takes more honesty than our "no-hit" runner here.
Just please be more careful in the future.
Also tbf it doesn’t need to be frame perfect, the roll is queued after opening door and the game will just do it for them. It’s like chaining a dodge after getting knock down--you just dodge out of it on the first possible frame.
@@Sharkamfss Yea it is absolutely just me not being careful. I could have verified it before putting it in the script and I just didn't. But In future i will 100% take more time to fact check stuff like this.
Not many people who admit mistakes like this will be subscribing btw good video👍
I watched this whole video without getting hit (segmented)
I did it without a controller too, it took a couple tries tho.
Haha
(Segmented)
@@AlexanderRed-xo7nm you got me I’ll add it to the comment
I speak 20 languages (google translate)
“Take a look at this clip, and pay close attention to the audio”
Ad plays
“Did you catch that”
Why yes that audio did change quite a bit
I had that too
Lol same
I swear that if I get an add for yet another Gacha Game, I'm gonna transform the Geneva Convention into a checklist
ublock origin
@@sephikong8323 Geneva convention? don't you mean Geneva suggestions?
the "you guys should have just told me to change the title and i totally would have!" response is so disingenuous
as if he never meant to mislead anyone
and then he makes himself into a victim
very sad
Nice to see someone speaking exactly what I had in mind (and what I decided to type im my comment too).
And then had a whole channel of likely cheated runs
@@dilsco i mean big youtubers or content creators are attacking a nobody who cares ? lol just to prey on smaller content creators instead they give him attention and dox his channel to his cringe fanbase
@@jenzu4229 dox does not mean what you think it means
Also, during no-hit runs, quitouts to reset enemy placement are not allowed.
Only if you want it in a leaderboard with rules. This runner only uploaded the video to UA-cam.
in tournaments and such, yeah but in 'casual' no-hit runs for video showcases like many of ginos runs, there's nothing really stopping you. i don't really see an issue with that per se, but there is an issue with how far away he was from the enemy when he did it, you'd at least want to be at the bottom of the stairs so that the enemy is in his opener animation while you're running past him, and then do another quit out when you're behind his spawn position.
I’m pretty sure that is a common way to avoid enemy aggro. At least, that’s what challenge runners do. I think it may not be allowed in “official” speed runs but in challenge speed runs it’s absolutely agreed upon that it’s allowed.
@@_ikako_ Gino quit-outs when it's fair to do so. Like, when game is bugged and quit-out fixes or etc.
@@dsuable_or when he falls off a ledge. Or when something aggroes on him. Or when it's a minute of the day that ends in a number.
15:20 You clearly are a beginner to Elden Ring. The ability he used to take no damage is a spell called "Cheating". It's a spell you can find in a chest in the DLC, pretty much at the beginning. It enhances the duration of your iFrames by 2000000%.
lmao that's pretty funny coming from no one to a famous youtuber dude watch a bit more of his channel. That item only enhances i frames during the roll and as you clearly heard the i frames don't start that fast in a roll. Go do some research before typing bullshit :D
@@catwithknife8088 Dang, you‘re right. But didn‘t you see the red buff he had around his character? And you call me noob? That was clearly the „I am invincible lmao“-incantation. Please, do YOUR homework before calling me out.
@@Jayco2855 lmao ok tell me what that incantation is and exactly what that buff does go on
@@catwithknife8088 Well, at first, you get it from the Dancing Lion, but only if you got the „No Skill Cause Cheats“-Buff on already. What the buff does is this:
It maxes out your luck stat and changes how it works. The buff turns luck into a stat that lets you have luck in the game. Therefore, it is perfectly possible to dodge that said attack. Htwo clearly has no idea what he‘s talking about. By the way i had an interview with Miyazaki yesterday where he confirmed these informations.
@@Jayco2855 do you get it from the regular Dancing Lion, the Deathblight Dancing Lion, or the Madness Dancing Lion? i already use the Buff but i don't get the incant sadly.
Most of us who are casual fans of these runs don't always know what to look for. I saw someone in his comments complaining that he was doing quit outs. when the run is littered with splices and quit outs that have no purpose other than to splice
I'm a firm believer that any speedrun that uses a quit out is no longer a single segment speedrun regardless of if you just load right back in
@@howlingwolf5213 it is a rule for no hit runs but for speedruns it’s a case by case basis depending on the category
Not everyone is going to notice the splicing maybe they were on the train watching on their phone with bad earbuds, who knows. They were complaining about the quit outs because one of the no hit rules is you're not allowed to quit out while you have enemy aggro.
@@mike20170 yea. I know quit outs have always been legal in souls games because of how the game is timed. But spamming quit outs is kinda sus lol.
Yeah, also in the very beginning-ish when the dogs are jumping at him and almost touching him. They have an longer cone with their leap, it's like a ft or less and kinda swings sideways and then forward into the bite
I have like 1700+ hours in ER, only 1 RL1 run, tons of speedrun stuff, etc
Running in a straight line with dogs is the dumbest choice when they're that close
I could be wrong, as the game is different on console and pc in sense of frames and such. I do notice on my brothers PC I don't get hit by things as often as I do on console (same run strats)
That's probably just a hitching issue.
Anyways, in my experience he 100% should of been hit by the dog lunges in the segment where he grabs the grace after infront of the knight and dogs
Cant believe you would splice this youtube video together and not do it in a single take. Unsubbed
Lmao
Where are your youtube brideos, eh? Maybe YOU should do a spliced video.
(Jk blue, plz upload.... luv u)
Hey, it’s other other other other hollow knight guy!
that's the thing you always see with cheated speedruns, the speedrunner does baffling unskilled maneuvers but still manages to make it by luck. Meaning that someone more skilled could easily replicate what they did and get a better time by optimizing the run with the same amount of luck
*bad cheated runs
I heard a Counter Strike youtuber put it well one time.
"You can hide your cheats, but you can't hide being dogshit at the videogame"
the saddest thing is that this videos will probably remain, and some peaple will belive them :(
btw your video on elden ring are AMAZING!!. and thanks to you i bought the dlc.
Mario 64
He changed the title of the video. Tried to play the "oh I thought no one would watch it and then I got soooo overwhelmed cus of the attention :(" card, but hey, at least he didn't deny it.
@@PotionOfStalinium another sad thing is how ppl are getting straight up wrong information of a 2 frame roll startup which this channel kinda pulls out of no where and couldn’t be verified. There is literally 0 source anywhere I look that support this claim.
If you ask me it is a little cringe to do a call-out/break down video of game mechanics yet not doing enough research and end up spreading misinformation.
i also noticed that during the run through with the pests, he got hit by a single pest thread, which didnt damage him or torrent, even though it clearly went through their hitbox
pest threads hitboxes are a bit fucky, the trails can go through you without damaging, the hitbox is mostly on the front end of the projectile.
It didn't actually hit him, if you slow it down you can tell that that was just the trail from the thread thing
15:22 he leveled up his adaptability in DS2 to 99
13:26 I checked the hitbox on the golden arc and the hitbox is sligthly behind the arc and when the arc was just behind him(not touching him), his stamina got consumed meaning on the next frame he gets s, so he did the arc. So the run is still spliced but no evidence of god mode being enabled.
No hitting my drunk dad when he is mad (segmented)
he do trying to be the next Lord of the Frenzied Flame by how he's trying to hit me with that Unmended Pitcher he got
this comment section is unhinged LMFAO
@@ilhamadigunawan5264Bro came at me with the Ladle and I was like ‘Fuck, wrong game’ so I pulled out the summon that solos him every time with no damage… ‘My angrier mother’ though she has a chance to end the run due to her having friendly fire turned on.
@@cameronharding6055 that Angrier Mother Summon really help you didn't it? Unfortunately i never got that summon man, i just got "Yielding Mother". She just stand there and do nothing for most of the time, so i just solo the boss
I didnt get that boss fight cause I couldn't afford the dad DLC after my parents divorce :( tho the addicted mom was really hard, specially her degrading emotional laser attack. Hasnt figured out how to dodge yet. Luckily her stamina bar depletes really fast so the physical attacks are easy to avoid.
Sidenote to 13:45
Roll Iframes start at 1st frame of the roll, so its perfectly fine if he spams roll, obviously the rest is spliced, but this one is fine
Thank you, I was thinking the same thing. Since you can buffer the input as well I’m fairly certain this is correct.
idk why would he use god mode in a spliced no hit run, 90% of hits would be extremely obvious. Also with god mode he could not see an obvious hit, and then people would have more proof of him getting hit
Htwo is just completely wrong on that whole section. I don’t even know where they got the idea of claiming a 2 frame startup on rolling I-frames. Like, it is common knowledge and very easy to check if you have any modding tool experience.
yeah that roll is safe
@@yanli111 if the i-frames kick in IMMEDIATELY after pressing roll, then I dunno, I guess my game is bugged then.
saw Gino react to this lmfao
it was so obvious
u dont even need to analyse it, you can just use your eyes and ears
the cuts are as clear as day haha
is there a vod for this? i love gino and i'm super curious to hear his breakdown of the run
@@_ikako_ Yes, is one of the recent streams where he trains for the no hit
In defense of that Holy Attack. Elden Ring has a mechanic where if a Weapon/Attack had already passed through the player during the invincibility frames it fails to register as a hit. It’s the same when making a riposte as it’s why even if the immediate hit makes contact right before the invincibility frames wear off, it does no damage despite the hitbox making contact. As it would be extremely unfair for an Invader to make a Riposte on the Host only for some Random Rescuer to charge a Heavy Attack Right when the invader is done making the riposte. This can also be shown during any duo Boss fight.
ok i know u said not to harass this person but i'll RIDDLE WITH HOLES HIS ROTTEN HIDE ,WITH A HAIL OF HARPOONS ,WITH EVERY LAST DROP OF MY BEING
It almost seems like HE WILL RUE THIS DAY
as someone who has watched every GinoMachino run and a ton of content from people like aggy, i'm 4 minutes in and already in disbelief. No kukris, no gambit, no 10 minute setups to script encounters, just balls to the wall hoping for good luck. full risk in a category about taking as little risk as possible.
also i watch your channel for tf2 videos so i was pleasantly surprised to see this kind of content from you too.
also also, there's *no* explanation for that arc not hitting him in enir ilim. Door i-frames do last a bit longer than you'd expect - it's not the moment your character stops opening the door, it's after they've got their weapon out. and yes, roll startup frames are very much a thing, and would completely fuck him there. it's why no runner relies on door s as a strat, there's a few frames where your hitboxes are active but your s aren't, even with frame perfect inputs, there's always a few frames of vulnerability. same thing with grace s, which is what makes the earlier ensis clip so insane. he *should* have got hit in enir ilim, there is no way in normal gameplay that you could replicate that.
There are yolo runs and they can be a valid strat for no-hit speedruns (which for some reason was the point of the video, not that he world first-ed "no-hit" of ER DLC), but they are mostly reserved for already established titles where the run is so optimized your only option to cut time is 50/50 strats. Not a game/dlc that was released a week ago.
I was willing to be more charitable to this guy when I thought he was maybe a relatively small channel, but each of his videos get upwards of 100k views, even breaking into the millions on some of them, that’s not okay at all, a lot of fame, praise, and (most likely) ad revenue being directed towards someone who absolutely does not deserve it, good on you for spreading the word
this does look crazy 15:35 , but several times while entering raya lucaria, I swear I should've been hit by the burger king dudes after opening the doors
Its may be becoz hitbox and projectile speed
this feels just incredibly disrespectful towards the whole hitless and challenge run community.
I’m glad it’s getting some coverage. Great video, thank you!
That Pest Threads moment is ABSOLUTELY something you'd say "... yeah that was completely planned..." in the same tone as saying "not even close" when you kill a boss when you have 1hp left.
As someone who's consumed a lot of no hit content and did some routing myself for runs in games like DSIII, these "strats" made my jaw literally drop. And these sections aren't particularly difficult so that adds to it, but what's quite possibly the funniest aspect to me is grabbing the grace right before Castle Ensis. Why would you even need this? What a silly goose.
Great video, btw!
I went to watch the No death DLC speedrun and by reading the comments I saw only good and positive comments like "GOAT" or "Amazing!", basically comments praising him.
I didn't comment anything because, like you said, it would be rude to insult and also I don't have the spectrgrams as proof.
Though you did very well to still post this video. The fact that he cheated (and who knows with how many other games) and still got praised because almost no one realized it is just SAD.
It makes my skin crawl to read the replies of this guy accepting the compliments of his viewers. Completely undeserved.
He should not be insulted but it's a good thing that people can know the truth.
So thank you for uploading this video.
maybe Karl Jobst should be informed. Just so that if he makes a video more people will know about this liar
not arguing against the fact that its spliced just want to mention if you go frame by frame, at 13:53 you can see the stamina drain from the roll just before it hits him 2-3 frames before where you pause. i dont know the attacks frame data to say for certain but if its small enough he couldve got an insanely lucky roll, as you can buffer rolls from door openings.
The problem isn't the stamina but that he went for a very risky jump attack while having 1 stamina
@@sunbleachedangel think you’re talking about a different part, there is no jump attack in what im talking about
@@mcbrickard my bad
This video was made incredibly well with a lot of critical thinking. You guessed and answered every single question that i had.
14:22 that’s…not true as far as I’m aware. Rolling I-frames starts immediately on the first frame, there is no 2 frames startup, not even for fat roll, you can check this with animation tools, this is true across all souls game. The startup delay ppl experience is an input delay, not an animation or I-frames delay.
In short, if you queue a roll right after opening door or other events(like knock down), you do get immediate and don’t even have any input delay(since it is queued).
@@yanli111 sooooooo....it's basically the same as having i-frame and animation delay, and leads to the same effect. Got it.
@@Dakumun640 no you didn't get it lol. Input delay and having 2 frames of vulnerability in the dodge animation are completely different things in this context. Here's how:
If there was 2 frames of vulnerability, then he would get clipped by the attack like the guy said in the video, since the animation would start immediately when your invincibility from door opening have ended, and those 2 frames would get caught by the attack.
But when the latency in the i-frames comes from input delay, which is the case, you can just spam dodge during the door opening animation and it will store that input towards the end of it, and you will not have an input delay since your input is already recognized. So yeah the run is spliced but not "cheated".
☝️🤓
@@comorbrom4877 brother, are you lost? Did you not just watch a video essay about this exact thing?
“Pay close attention to the audio”
*random advert pops up whilst trying to listen*
for the part near the end of the video about him opening the door in regards to cheats, i think it might be invincibility and/or automatic dodgeroll upon being hit.
I want to point out the potential of them using an automatic dodgeroll, i believe that this is shown in the clip at 15:35, I think it's incredibly suspicious how well the first dodgeroll is timed, someone in this reply section pointed out that the stamina bar showcases the frame a dodgeroll occurs and it just happens to be the *exact* frame a projectile would've hit them. they also input buffer, either a mistake due to not knowing an opponent's attack (definitely possible), or his attempt to dodgeroll manually after the automatic one saves them.
I watched *some* of the actual no hit video, with my confirmation bias in tow, i was able me to nitpick out some instances of invulnerability, these are a bit more subjective than splicing.
these timestamps are not for this video but rather the no hit run video:
13:38 (someone should check whether you can be hit by the blade of this long ranged attack)
13:41
30:51
44:52 (i already pointed out this one)
45:05 (this one's already in the video but i can't stress how ridiculous this looks, the only way this is possible is if input buffering applies to the opening doors animation)
Dodge rolls do not have i-frames until you are in the middle of your roll. It's been like that since demon's souls. If you get hit on the start up of your roll you will get hit.
an input buffer would make a lot of sense, but what caught my eye the most is during the time stamp you linked, he gets hit in the head by the same arc projectile that was SUPPOSED to hit him after the door opened, but ofc he just takes zero damage as if nothing happened, but right after the projectile passes through his body, he rolls seemingly in complete panic, and also looking at a couple of his other videos and just listening to the audio with good headphones, you can tell at least 80% of this person's runs are cheated in some way, which should just make everyone disappointed in a capacity
He tried to jump over the first shoot but it hit the ground below the enemy and then he spam rolled mid air
@@locki_dos unfortunately that is not true. Dodge animation themself don’t have any startups, I-frames kick in immediately. The startup ppl experience is an input delay (from roll/run sharing the same button), a delay of the character no yet entering the dodge animation. However that doesn’t apply in this case since the roll is queued/buffered. Even since demon souls I frames start immediately, and this remained true in other souls games too. If you don’t believe me, literally look up any datamining source or even run DS anim studio and have a look yourself.
@@locki_dosIts always utterly fascinating to me when people can just lie with such confidence
I have to comment on the hardest run section; the fact the one on the roof didn't aggro until after he was at the door is a miracle because the door guy likes to aggro when you're near the first divine beast warrior
I suspect he might have used an aggro reduction mod in addition to splicing. Or a lot of retries for the perfect RNG. One point that Gino talked about was how Leda was suspiciously taking very long before attacking when she's super aggressive and will almost certainly bumrush you the moment she's spawned.
the video by niko completely shafts the real player who achieved a no hit, i believe it was Question Marks
Around 12:10 you said “spliced” and an ad for an editing app come up called “splice”. Perfect timing💀
I love it when tubers tell me what to do and how to act online. It's very special
he only apologized because he got caught. It was not "for fun" he clearly wanted to be recognized as a legit speedrunner.
Has bro never watched a no hit run, they don't play like a headless chicken
Yeah… that’s… basically one of his main points, he was playing like a headless chicken
Calling harassment cringe is much more effective to the internet than moral condemnation. Excellent choice of words.
The sad thing is, if he was just being honest and titled his videos appropriately, he could get the same amount of recognition anyway, but for the right reasons. Segmented runs contain useful information because they require a fair amount of planning and good execution. That could give other players ideas on how to get through a section more consistently. Or it could just be entertaining to watch. There's literally no need to lie.
Getting exposed on the other hand can ruin his entire channel. The risk just isn't worth the short-lived fame.
Htwo: "Listen carefully to this splice audio"
UA-cam: "LIBERTY LIBERTY LIBERTY liberty"
“Did you notice it?”
Me yelling spliced in a public place
imagine you can get through all the other games but when you get to elden ring you get caught by the cops 😂
Rolling frames are active immediately as soon as you release the roll button and the invulnerability is active as soon as the dodge animation starts.
It's a classic cheater tactic to only admit to some parts of your wrongdoings and not all of it in the hopes that admitting that one thing gets everyone off your back. Where there's smoke, there's fire as some say.
1:00 bro started interrogating me when I was about to get up for some Tea 💀💀💀
this gives me massive epic youtuber minecraft hardcore letsplay vibes where the player is doing the craziest unsafe things ever, and it just works
This person is trying to rob clout from a community and exploit people who dont know better. They apologize when they get caught and pretend to care. You aren't doing any justice hiding these people. They need to be exposed and shunned. You are activly doing a diservice by sheltering them.
I'm pretty sure I-frames are a little bit different when opening doors in elden ring, I've spammed roll when going through some and avoided a bunch of things I thought I wouldn't but I didn't check these things frame by frame so I could be wrong. The only way to know for sure is if you recreate a similar situation and see if spamming roll as you open doors just simply extends the I-frames as opposed to starting up new ones
great detective work.
i loved when you pulled out a spectrogram
Speedrunner viewers/ community are probably one of the sharpest people ever.
i mean, your first clip of the pest missile strike thingie, sorta shown a single string of the pest attack connecting to him and torrent, yet he did not even "feel" it or much less took any damage. Same with the weird hippo thing.
He knows exactly what was going on.
15:00 It's obvious why he wasn't hit here.
He used his mangekyou sharingan eye. Hidden behind his white mask to transfer his weak, spliced spine to the kamui realm for extra i-frames.
Damm….i did watch that speed run and did not clearly hear the sound ques at the grace sites, thanks for the explanation
When content creators heart every comment that calls them out: It's what I call copium.
As a veritable "pest threads to my back" enjoyer, I instantly felt the disturbance in the Force when this guy just casually circled around the kindred on Torrent
Stop fucking protecting his identity. Yes, dont harass him, but make him known to the community, like wtf
niko bellic
splicing was a thing that worked like 25 years ago. seeing people still trying this is so funny to watch, it’s insanely easy to see splices and invisible mods.
Bullying people on the internet is not as cringe as faking hours of work
I’m not saying he isn’t cheating but @8:01 it could be that the game glitched and when he touched the grace it refreshed the area, it happens a few times while I was playing on ps4
No he halfway came clean and made an excuse saying “I never claimed it was an actual Hitless not spliced run” he knew what he was doing.
Dude should just call himself FaZe
It is my belief that most no-hit runs are fake. If they are not live, i dismiss them outright, and even if they are live that is no guarantee. One of the biggest cheater fallacies is that someone is really good at the game so why would they cheat, when the reverse is true: people who are really good feel more entitled to cheat because they know they can do it - eventually - so why waste all that time?
I'm not saying everyone cheats, I just believe most challenges are achieved with cheats, even if they are subtle ones.
If you allow getting things in base game beforehand, then the strat of just unga bunga the blood fiend to get the arm would be something you could do, its so early in the run that resetting woudnt be that big of a deal.
The grace strat in the castle could be an adlib.
But everything after that is sketchy at best.
taking no damage despite getting hit is a common trend in no hit runs haha
Jesus christ we have a batman in elden ring now lmao. Good vid!
From settled nightmare mode in osrs the best time to take a risk is the beginning of the game
lol this is just like the hollow knight pantheon hitless drama
15:19 You forgot to grab the Ring of Splicing in one of the dungeons 😂
i enjoyed this video, great work man. Team Hitless takes pride in what we do and obviously we hate cheaters because it discredits other runners and their achievements. But i would like to say that in my opinion: An argument that says “why would he do this very unsafe strat” doesnt really makes sense when it is technically a “hitless speedrun” there are many examples in hitless speedrunning where we do very unsafe strats for the goal of speed.
For example:
Sekiro:
- Yolo Gun Fort (running through gun fort is not safe due to the amount of gunshots that are thrown at you in the section). This is a heavy reset point if not the very main one.
- Section running up to geni (frontside skip, for any knowers). This section is completely safe if you do it the hitless way, but when you add speed to it and are going for record time, then it’s recommended that you “yolo” this area too.
Dark souls 3:
- Deacons of the deep yolo attacking. With this routing you don’t have as many skulls so you need to just yolo attack these guys, this is a pretty heavy reset point.
- irithyll section (yolo) usually you would branch here in hitless and this is usually a 2-3 minute process. But with speed added and a record time in mind, you need to run through and hope you don’t get hit by the knights roaming around in it. This would only be 30 seconds compared to 2-3 mins of time.
Just a few examples of why i don’t really agree with that argument. Obviously anyone is entitled to their own opinion. I thought i would just share my thoughts with my bit of experience in hitless speedrunning.
Great Video Htwo, i thoroughly enjoyed it.
Those dogs at the magic castle site of grace def should’ve hit too
I love your channel! Congrats on 100k!! (Don't know if I'm late to the party)
You know it's crazy, I beat the DLC a week in, and felt good about myself sticking it to the final boss. Then I saw this guy's run, the next day and felt pathetic 😂
i saw the 1hr dlc speed thought it was legit. heartbroken. his name is nico bellik btw
"Bellic"
All I got is “this is hard to do, so he cheated”
Watch the entire video before commenting :)
6:00 so this is why theres steath in let it die...,
because you CAN do it in dark souls stuff.
I mean, if he is cutting the run why would he cheat, he can just cut and try again, its pefect dodge timing, you can see the first milisecond the door animation ends he is already in the rolling animation, he probably spammed roll and it perfectly timed the shoot on the last pixel
niko belic strats are the best
Guys it’s just a naming problem. He meant: No Hit (spliced)
Another thing that was missed was right befire the first return to bomfire item. He got hit by a giant and then rolled after. It was incredbily obvious
solid detective work... tarnished CSI :D
My first thought was...Damn bro, the DLC just dropped and you already have a no hit run, but I agree for a speed run, he doesn't really move with any urgency, is too casual, doesn't really take precautions, and doesn't play as safe as a typical no hit runner where they only attack at specific times.
Even the Waterfowl dodges that came out early were done with godmode and hitboxes turned on for visual reference by MrBorkD. Most of the challenge run scene openly shares info and cheats. Its why old challenge runners like myself don't take challenge running seriously anymore.
"Gino or the Team hitless discord should have just told me to change the title of the Video and I would have happily obliged them." Is this guy serious? He should have added the "segmented/spliced" to his video title from the beggining. This just shows how disingenuous this guy is and all of his "apologizing" is just fake.
No, he did not make this video because he thought it would be fun. He made it to garner audience, views and a title to himself being the first person to nohit this DLC. Not to mention, I can not even fathom how adding "speedrun" to his video title was a good idea. If anything, this is more like an anti-speedrun.
So not only is the two frames startup on Dodges not true, but also the hitbox on those arcs are super wonky
Good video. Your other videos don’t really interest me so I wasn’t gonna subscribe and just watch something else, but then. But then I heard the risk of rain soundtrack as your outro. Fastest sub of my life
idc what anybody says... Unga bunga roll has gotten me through some of my hardest moments in my souls runs.
Avoiding dad's belt and having a happy upbringing (segmented)
I'll harrass who I want, thank you very much Sir lol
You can hear the sound of the attack hitting. I-Frames don't have that sound, he was hit.
I think I can prove that the hitbox thing isn’t fake. From what I’ve seen playing Elden Ring, there’s a frame of standing still with your items that makes you invincible, that guy might’ve gotten lucky for the projectile to hit him on that exact frame.
there's another sign of the invicibility cheat at about 15:32 he gets hit by another one of those projectiles
It's incredible how people still think they can get away with the common splice. It's the first thing people check for when they have any suspicions. This guy didn't even try to hide the audio cuts lol.
I called bullshit when I saw the plague thread going through him while on Torrent. Why would you enter an area with enemies using a homing rocket barrage on Torrent, which not only makes you a bigger target, but also robs you of your dodge roll? Sad guy, to sell your dignity this way for some Internet points.
This is spicy. Great video! I've started making elden ring videos recently and was debating doing a challenge run.
clearly he didnt get hit by the projectile cuz he is him
Btw, I got the actual first ever no hit run :)
Congrats dude
Congrats! Shame you've got d-bags like this guy stealing your thunder... GG 👍
Im not completely disagreeing with you but if hes modding to be invulnerable to damage wouldnt there be no reason to splice his videos? Or did you mean he made himself invilnerable just for that segment? No pun intended.
is this specifically shadows of the erdtree? itd probably be a good idea to put that in the description just to prevent accidental spoilers.
Single sitting runners simply can't handle the spliced runner chads.
Soon there will be a “world first cheater” category