Starting at BMS this month... Patiently reading all manuals. Hope one day I will have this skill level and feel comfortable to play on a team. Awsome video!
The Polar Vortex Campaign has Jan Haas models which are slightly different textured and with a higher poly count.... also we are flying block 15 with MLU so they have a different cockpit to the Block 30,40,50's..... Hopefully that helps... if not then its purely graphics settings.... I run all my graphics through nvidia control panel.....not through the game settings ;)
From what I understand the answer is not really. I believe Jan Haas had to put it there due to an issue with the visor and HMCS..... check the forums to see if there is a more up to date answer on this topic... best I can say... sorry.
Yeah Polar Vortex Theatre is using Jan Has models..... No way that I know of to rid me of that annoyance in the top right. There is another thing as well..... When closing up to another jet, one of the hardpoints dip slightly on the wing and then pop back up at a certain distance from the jet. Other than that all is good.
Starting at BMS this month... Patiently reading all manuals. Hope one day I will have this skill level and feel comfortable to play on a team. Awsome video!
Welcome back
How did you record your own voice on IVC instead of just from the mic?
Awesome video - miss flying with you lot!
I know... I thought I would be flying continuously during lockdown.... kids and wife and home have many many many other ideas......
awesome video! just wondering, how did you get your cockpit have a nice black background look to it?
The Polar Vortex Campaign has Jan Haas models which are slightly different textured and with a higher poly count.... also we are flying block 15 with MLU so they have a different cockpit to the Block 30,40,50's..... Hopefully that helps... if not then its purely graphics settings.... I run all my graphics through nvidia control panel.....not through the game settings ;)
Great vid! Is it possible to get rid of exhaust angle 0 text on the top right corner btw? I’m using the same F16 mod.
From what I understand the answer is not really. I believe Jan Haas had to put it there due to an issue with the visor and HMCS..... check the forums to see if there is a more up to date answer on this topic... best I can say... sorry.
@@UnleashedCode Searched the forum, you can Ctrl+` to disable all text overlays if you want.
good looking IRIS-T
and good video ;)
Been wondering when the next video was going to drop. Missed your content mate. Look forward to more
Yeah, time has not been on my side of late.... stayed up to 5am this morning just to get this one out! lol...
@@UnleashedCode appreciate it. Flight had me on the edge of my seat. Tarcap was next to useless
It has been a while. But...well worth the wait. Great stuff as usual.
Clouds have been improved indeed to mask the rotations :)
Nice to see you both flying. Nice vid.
By the way, it's a 27 that shot you in the end.
Missing one person..... duo is not a trio ;) Will message you later.... afk for the day.... but back tomorrow!
^ confused.com ("By the way, it's a 27 that shot you in the end.)
@@UnleashedCode? Me too.
@@UnleashedCode 27:12
finaly some uleashed code, my comp has cracked and i cant fly for my own
Great video . However something I would like to understand , why have you « exhaust angle » display on top of your screen , what is your mod ?
Yeah Polar Vortex Theatre is using Jan Has models..... No way that I know of to rid me of that annoyance in the top right. There is another thing as well..... When closing up to another jet, one of the hardpoints dip slightly on the wing and then pop back up at a certain distance from the jet. Other than that all is good.
@@UnleashedCode check that isVtol is set to 0 in the F16 OFMs !!! i am very concerned about JanHas modifying the FM's :(
Come on, who knocked over the blink'n ladder eh? More seriously, has there been an update to fix the rotating clouds? They seemed okay on this vid.
4.34U1 has been out for a while now.... Rotating clouds a thing of the past.
@@UnleashedCode Well that's a big step forward. Thx for the reply.