3. Unwrapping the Scene in Maya | Tutorial 3| Making 3D Scene Step by Step

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  • Опубліковано 12 вер 2024

КОМЕНТАРІ • 60

  • @ZygimantasJurevicius
    @ZygimantasJurevicius 4 роки тому +30

    I want to thank you because finally, I can understand UV's after 2 years in a university which is a really shameful thing. Keep your work posting for sure from me a big subscribe and Like! Can't wait for more of your videos!

    • @Trimitkala
      @Trimitkala  4 роки тому +1

      Thank you very much🙂.

    • @pclarkson85
      @pclarkson85 3 роки тому +1

      My school was also a bit iffy on the UVs haha, this is an excellent tutorial!

    • @poknights9353
      @poknights9353 3 роки тому

      @@pclarkson85 what is the title of the college major you studied in university?

  • @mehulpandey2208
    @mehulpandey2208 4 роки тому +20

    I am an 3d artist and I can say this is what it called to be finding the treasure 🙏 I had watched tonnes of tonnes videos but you are really the top notch hatsoff , every video on tutorials are just some quick and skipping important things but you showed every detailed aspect of uv unwrapping. Not just doing one part and skipping to final part you went through brief steps which is uncommon even my own teacher didn't did this and so i had to search tonnes of videos Thanks for helping every artist and you got mu subs🙏 you deserve keep making such videos people will surely appreciate your hard work God bless you 🙏

    • @Trimitkala
      @Trimitkala  4 роки тому +1

      Thank you very much for your kind words 🙂.

    • @Wins2386
      @Wins2386 4 роки тому

      Yes he is best online Maya , Zbrush and Substance painter software tutor. Kindly tell me If you are taking online classes. Please leave your email I’d.

    • @deragon54
      @deragon54 4 роки тому

      well this guy also skipped some tools and because of that i messed up somewhere but i fixed it lol

    • @andrewbyrnes6389
      @andrewbyrnes6389 3 роки тому

      100% agree with this comment

  • @kiran258
    @kiran258 3 роки тому +1

    you have no idea how helpful this has been in understanding UVs.

  • @fitrianasmy
    @fitrianasmy Рік тому

    Thanks so much for this tutorial, I've left 3D modeling for over 12 years since my degree, and coming back now it feels like I'm learning everything all over again. Some of the techniques you taught wasn't even covered in my course back then, and thank you for going over the techniques step by step. A mere 30-min video took me 2 days to finish, but every time I stop at a checkpoint, it feels like I have achieved mountains! And yeah, I finally can say that I understand how UV works now.

  • @pranavpadole5499
    @pranavpadole5499 3 роки тому +2

    Thanku so much please never stop creating content your explanation are much more easier to understand than University stuff thank you😍

  • @danielmedina6013
    @danielmedina6013 24 дні тому

    I am only 3 videos into this project and I have come away with so much knowledge! Thank you for this course! Ready for the ZBrush and Substance Painter portion of this tutorial. I'm looking forward to checking out all of the content you have created once I have completed this project. You're awesome, just when I'm about to have a question/concern about some of the things you are doing you answer it. For example, you create a lot of UV's for all the different parts of the scene but you just let the UV's stack up all over the 0-1 space! In the back of my head I'm thinking, aren't we suppose to try and fit all these things into the 0-1 positive space on the UV editor!!? Then you address my concern by breaking apart the scene into different UV sets with materials to ensure they all fit within that space!

  • @dzzhang2107
    @dzzhang2107 3 роки тому

    One of the best 3D tutorials you can find on youtube!👍👍👍Or on the internet!!!

  • @rosakurtz834
    @rosakurtz834 3 роки тому +7

    This is legitimately the best maya tutorial on the internet, thank you so much.

  • @VisitBeforeHumanPollute
    @VisitBeforeHumanPollute 2 роки тому +1

    Thank you sir🙏 i thought UV unwrapping is the most difficult process but after learn from this method,now i have confidence in my mind💥

  • @PlutoForge
    @PlutoForge 3 роки тому

    Wow, I absolutely love this tutorial series. I'm learning so much and Maya is becoming less and less daunting and more enjoyable. Thank you so much!!

  • @andrewbyrnes6389
    @andrewbyrnes6389 3 роки тому +1

    Amazing quality of content. Love this type of video. Best for learning on UA-cam

  • @Gammerboy102728Gaming
    @Gammerboy102728Gaming 3 роки тому +1

    Great tutorial🔥, literally one of the best . Thank you so much . I only have one question. When you export the different objects, Do you export them already smothed or with out being smothed?

  • @auroracroft
    @auroracroft 2 роки тому

    Uv mapping made easy! Thank you 😊

  • @amitsinghrawat15
    @amitsinghrawat15 4 роки тому +2

    Just Loved Your Work Sir

  • @vikas_chaitanya
    @vikas_chaitanya 4 роки тому +1

    excellent content clearly explained And ur voice lit👌

  • @infoKannada.Charan
    @infoKannada.Charan 3 роки тому +1

    Thank you so much

  • @sagarkahile1931
    @sagarkahile1931 4 роки тому

    Nice stylized modeling

  • @ricardoarocas
    @ricardoarocas 4 роки тому

    Great videos!! I need next tutorial now !!

  • @ZygimantasJurevicius
    @ZygimantasJurevicius 4 роки тому +3

    From lesson 2 to lesson 3 all, I noticed that all your objects/models are subdivided, how come? Did I skip something or you just didn't tell about it? You did all manually or with script?

    • @Trimitkala
      @Trimitkala  4 роки тому +1

      Anywhere you want smooth preview to see the object you can smooth the model in 1subdiv level. I did it manually.

  • @3Dtexel
    @3Dtexel 3 роки тому

    Very nice.. thanks

  • @creativewalls31
    @creativewalls31 4 роки тому

    Thank-you sir.. nice tutorial.,

  • @krithikraaj4145
    @krithikraaj4145 4 роки тому

    Part 4 soon as possible... waiting...

    • @Trimitkala
      @Trimitkala  4 роки тому +1

      Part 4 and 5 already published. You can check it now.

  • @shathrukhanan5596
    @shathrukhanan5596 Рік тому

    should i smooth the mesh before export or not?

  • @creed844
    @creed844 4 роки тому +1

    Very helpful, thank you so much! can i ask you if, during the uv transfer process, there's a difference between an object being a duplicate and one that is an instance? if roof tiles were instance of a main one, would the transfer process still need to be done?
    I'm not a native english speaker, hope my question was understandable :)

    • @Trimitkala
      @Trimitkala  4 роки тому +1

      Your idea is good. It could be instance objects and in that case you could only unwrap the one and it's done for all. In that uv transfer is not needed. 🙂

  • @pfabbri5908
    @pfabbri5908 3 роки тому

    I believe the checkerboard should be consistent through out the entire scene right? Otherwise you'll get different texture resolutions

  • @edu_mag0018
    @edu_mag0018 Рік тому

    Why don't you layout the rocks in the final part???

  • @FamousColumbo
    @FamousColumbo 4 роки тому +1

    All workflow is really great by any sides. I would like to know name of songs playing in loop in your first 3 videos :-) Cannot find them by "UA-cam Music" ♥

    • @Trimitkala
      @Trimitkala  4 роки тому

      I have taken from UA-cam and then mixed it🙂.

    • @FamousColumbo
      @FamousColumbo 4 роки тому

      TrimitKala So could you send me them? It would be awesome 👻🙌

  • @yamikun5490
    @yamikun5490 2 роки тому

    u make every branch in different object?

  • @alaayhya2848
    @alaayhya2848 3 роки тому

    hello did you retopology the tree ?

  • @vishnuraj7596
    @vishnuraj7596 3 роки тому +1

    Sir can you please send me the file in this area because i have lost my file when in resetted my pc and i dont have a backup. Doing from the first part to here takes me days so can you please send me the file so i can do the other sculpting texturing things please help.

  • @bishalsharma5298
    @bishalsharma5298 4 роки тому +1

    Sir which Maya vr. you are using?

  • @nikhilnamdev4584
    @nikhilnamdev4584 3 роки тому

    i follow your unfold step but i am getting some wierd uvs how can i fix
    and when i try at other object its work and then in other its not work again some wierd uvs
    i am not understanding that problem is it maya bug? or am i making some mistake? IDK help me

  • @trunksu7
    @trunksu7 3 роки тому

    im stuck on the 3D cut and sew UV tool when i complete a loop it doenst create an UV shell neither let me unfold the selection i dont knwo whats wrong..

  • @alimazhar943
    @alimazhar943 4 роки тому +1

    Hello sir in previous videos you do uv i didn't do that is there any problem if i didn't do
    If i do uv now is it ok i completed part 2
    and now i do part 3

    • @Trimitkala
      @Trimitkala  4 роки тому

      The thing is before sculpting make sure you are unwrapping it then doing the sculpting and texturing.

    • @alimazhar943
      @alimazhar943 4 роки тому

      @@Trimitkala ok sir

  • @renatolins9812
    @renatolins9812 3 роки тому

    Nice tutorial! Well.. Im waching via a playlist, but videos seems not to be following a numbered order, could you please check?

  • @tonye8587
    @tonye8587 Рік тому

    how about uvrizom

  • @nicholaskoh831
    @nicholaskoh831 4 роки тому +1

    im stuck at the UV part ... even after i follow that part after pressing 3 my UV square is still deform .. HELP

    • @Trimitkala
      @Trimitkala  4 роки тому +1

      In that case increase the subdivision towards the edges. Problem will be solved.

  • @kowalewicz2554
    @kowalewicz2554 3 роки тому

    I am exhausted... it just doesn't work for me, no matter what I try. It's so frustrating...

  • @ch_boki
    @ch_boki 3 роки тому

    60k faces my teacher would say reduce it down to 6k.... thats right now the hardest part for me to realize when is it too low poly and when too high....

  • @monukallol
    @monukallol Рік тому

    bhai unwrap galat hai tera