I'm a c4D user and I can say that you've done a good job in comparing this two software without bias, I'm watching other Blender x c4d comparisons but they're biased towards blender. other blender youtuber is worshipping blender in their videos even if they haven't touched or tried c4D hahaha..
@@starpaddl Dude, you don't have to choose, use both! Each of them closes its task! Or alternatively, take Blender and add Houdini to it, you can close any task!
For one year now, I learned cinema 4d and now I'm starting to learn Blender. I really try to like Blender, but I have a hard time doing it. It feels so complicated and you have to do so much extra clicking. At least in the beginning. As also my C4D starting experience is still fresh, I really can say, C4D is much more intuitive and easy to learn. Also the way the objects and modifiers are arranged is so much easier and better to oversee. Also C4D improved their modeling and sculpting tools greatly after taking over Zbrush. But in my specific use scenario, the texturing and rendering is the part of the process where I have to put the biggest effort in. And then it is more a decision between the renderer than between teh program. I would conclude like this: If you want to do animations for companies or work as a freelancer in the ad industry, go for C4D as the mograph tools are just insane. And the great noises and the animation tools will save you a lot of time and give you great results quickly. But if you just want to model stuff, maybe put it in UE5 or do product visualization with not overcomplicated animations, I would choose Blender, if I would just start. Short calculation: If you pay annually, you pay around 90 € a month for C4D and Redshift. If you go with blender and spend 90 € each month in addons, models, etc. you also have a quite nice package. In the end I would agree in saying Blender is great, but I would highly disagree in saying C4D is bad. If both softwares would be free I honestly doubt anybody would choose blender over C4D.
Great video man!! Blender is going to change the industry... watch this space... More studios are moving over the Blender. I currently do all my commercial work in Blender and I work for one of the biggest advertising agencies / studios on Earth so yeah. Everyone saying Maya / C4D etc is better is just plain wrong. Houdini is still an option for physics if you need something massive, but most other work can be done in Blender. Oh and I've tried all of them - I started with DOS 3D Studio, then used 3Dsmax in the early days - then I used Modo for a while, then C4D for a few years, then I used Maya for quite a few years as well. Then I started using Blender - never looking back.
Your comment really instilled me with confidence. I used to go to school for animation, and I learned to work in 3D on Maya. But now that I don't have access to Maya for free anymore (my school gave it to us while we were students), I decided to work in Blender. But became a bit discouraged recently because a lot of the people I watch putting together all the incredible stuff I want to make seem to use Maya of C4. This video and your comment make me feel like sticking it out with Blender will be just fine, and won't hold me back.
I thought this was going to be another Blender fan boy video, but you treated the comparison fairly and maturely. I agree with you about the strengths of each software. Very well written and explained. Well done, brother.
If you read tho posts in C4D forums you will read a lot about the slow development cycle of C4D. Many are considering to switch to Blender. I will stay for another year because I want to see the transition to the newly programmed core of the software done. It looks very promising but if Maxon doesn’t deliver I will also switch.
Cinema 4D's UV mapping, especially the Paint Setup Wizard, produces better results than Blender's Smart UV Project. Modeling in Blender is actually less demanding, and this is achieved by good memorization of hotkeys. But both Cinema 4D's shortkeys and right-click features are still useful. By the way, I don't understand why Cinema 4D is so far behind, especially in digital game development. Because Maxon bought ZBrush? Is it because Max and Maya is an old and well-established program? Is it because Blender is completely free? Or is it the lack of sculpting tools? "We already have ZBrush..." Finally, the usage areas of both programs may vary depending on the purpose of use. I use both. I'm not a monogamist or a software fascist when it comes to learning applications and softwares. This stems from curiosity and the desire to learn. Blender may be a few clicks ahead in the modeling phase, but Cinema 4D is much further ahead in visualization, simulation and animation. With love...
Its the same thing to say.. you prefer to use a pencil or a pen to draw? If you get ur drawing done.. Whatever which one you use. So no point ppl that are saying about Blender or Maya or C4. Who really knows work with 3D, dont make escuses for which is better, they just choose one and do it. I have a friend that uses 3Dmax, i use Blender and i know ppl that use Maya.. in the end.. we all achieve our goals. No matter what program... just go and do it! (( FOR THOSE THAT THINK THE PROGRAM IS THE PROBLEM I RECOMMEND YOU TO LOOK ON INTERNET FOR PAINTS AND DRAWING ON PAINT ( windowe ) SO YOU WILL SEE, THAT ITS NOT ABOUT THE PROGRAM YOU USE, ITS ABOUT UR SELF! ))
for web activities i would say spline is a great tool. besides you dont need too much lifting to beautify or explain anything on a web page. one thing to also note is always keep in mind what you want to achieve. if its basic 3d then sure, you dont need an advanced software with a messed up user interface to confuse you. just get a basic and easy going software to make your work easy and fast. spline is the best guy for your kind of work.
@victoria it depends on the kind of portfolio you are looking for. both software approach animation differently. i think three.js is an easy to use motion graphics software. the coding involved is a not for me because i dont do coding. blender on the other hand is an all round complete animation suit. also you get tons of tutorials to help you with whatever animation you want to do.
2:34 Already I see the clutter from a UI designed before modern widescreen monitors became available. Note how every side of the work area is cluttered with icons, reducing the space available for actually seeing your scene. Now compare Blender, which keeps most of the clutter to the sides, maximizing the size of the 3D viewport. Also note the popup dialog, which Blender mostly avoids, because this sort of thing just slows down your workflow.
this is a huge problem I have with most software's, I do my best to rearrange most of my user interface to look easy but I don't do that anymore because it's boring. I was working on a video talking about software user interface optimization and monitors but I don't think people care about that. I have a problem with how houdini is set up, Maya, mocha pro, element 3d, cinema 4d and DaVinci resolve. I think it's something we have to deal with in the meantime. but thanks for noting that very detail to me again.
I both use C4D and blender although B3D is my main... despite that, it always felt like those cluter on C4D leads people from using dual monitor, with Blender way of working now I pretty much can work on 1 monitor and focus on that without causing too much opened window, unless im doing texturing in Blender or node shading which sometimes kinda want me to open a bigger viewport.
I'm trying to find videos where two professionals of blender and cinema tries to model the same thing in say.. 20 minutes, just to see the workflow of each program.
😁😁😁😁😁 let me brief you on that. Maxon pays less attention to the security of cinema 4d because they want more people to be able to learn it. But the issue is, don't ever try to work on a huge commercial project with it. If you are caught, you would pay with all your life savings😁😁. Always take it as maxon given you a software to learn for free. Dont try to outsmart them
@@Gearsolid3D Its the same with Adobe. Very simple to find latest pirated version. They obviously would like more people paying for that subscription, but if more people get familiar with Adobe, talk about Adobe. It's a win for them. I just started learning blender, it is a confusing program. Specially for someone who never touched any 3d program.Although, I see lots of potential with Blender, so that was my decision between it and cinema4d
@@---xv3zf I have a complete video tutorial for people who have never touched blender before in one of my recent video. I would find the link for you. It's in one of the videos description. I think I have a complete cinema 4d tutorial also for complete beginners as well in one of the recent upload "description box" It's a link you follow to my Google Drive and then just download for free
Seriously useful video. I decided to start Blender, thank you. And without forgetting, if you have enough knowledge about Blender, I expect you to shoot a course video.
Let's forget about the license diference, only focus in his funtionality. I know both Software! And for far Blender is more versatility. For modeling, lighting, character animation only lose in graphic motion... but if you not are focused in graphics motion... Cinema 4d not have sense. Blender is the present and future of 3d. I was using cinema for 10 years, but now I am moving totally to Blender
@@Gearsolid3D haha, no problem man, but dont worry about it. kinda looks like you are scrolling through the presentation, so more professional. nice video, btw.
hmm thats a tough one pal. c4d xparticles doesn't work with blender at this moment and also blender at this moment doesnt have a replica of xparticles. but there are other simulation and vfx ad-dons you can search and try out in blender, if mastered properly could give you some good results as xpartices. one thing to note is blender as at now isn't still good at motion graphics and thats something i guess they still want cinema 4d to handle. overall blender isnt the best place to start motion graphics. if you want to go motion graphics full time then you should look forward to spending on c4d. thank you
Yeah right, am not sure maxon is ever going to make redshift useable with blender since blender has become a serious competitor now. But cycle or renderman is just beast on blender. It gets the job done , and its free as well.
@@arqist Especially in terms of speed in more demanding scenes:) I'm aware that redshift was considered the fastest engine for a long time, but times have changed with cycles X update as far as I know:)
Corona will come to Blender. Nobody will start or buy Max and C4D for Arch Viz anymore. Cycles X is in the meantime the same level, as Corona. The addons for Blender are brilliant and you get thousands of tutorials.
😁😁😁. Dude I know how that feels like. I remember when I tried Houdini for the first time. I said it was crap but guess what. My instructor kept saying it was the easiest software I would ever use. Up till now I still think Houdini is tough tho. Just be patient and and use the basic steps in studying animation. I promise you it's not not tough at all to use cinema 4d. I don't wanna sound like my instructor but cinema 4d if am to guess is the easiest 3d software you would ever come across. Don't ever use the word "tough or difficult". Everything takes time. Just be consistent and creative.
I'm a c4D user and I can say that you've done a good job in comparing this two software without bias, I'm watching other Blender x c4d comparisons but they're biased towards blender. other blender youtuber is worshipping blender in their videos even if they haven't touched or tried c4D hahaha..
As a long time C4D user I'm really impressed with Blender. I have started to learn Blender properly now
Hello, I'm really having a hard time deciding between c4d and blender at the moment 🙏
I really really need some help
@@starpaddl Dude, you don't have to choose, use both! Each of them closes its task!
Or alternatively, take Blender and add Houdini to it, you can close any task!
For one year now, I learned cinema 4d and now I'm starting to learn Blender. I really try to like Blender, but I have a hard time doing it. It feels so complicated and you have to do so much extra clicking. At least in the beginning. As also my C4D starting experience is still fresh, I really can say, C4D is much more intuitive and easy to learn. Also the way the objects and modifiers are arranged is so much easier and better to oversee. Also C4D improved their modeling and sculpting tools greatly after taking over Zbrush.
But in my specific use scenario, the texturing and rendering is the part of the process where I have to put the biggest effort in. And then it is more a decision between the renderer than between teh program.
I would conclude like this: If you want to do animations for companies or work as a freelancer in the ad industry, go for C4D as the mograph tools are just insane. And the great noises and the animation tools will save you a lot of time and give you great results quickly.
But if you just want to model stuff, maybe put it in UE5 or do product visualization with not overcomplicated animations, I would choose Blender, if I would just start.
Short calculation: If you pay annually, you pay around 90 € a month for C4D and Redshift. If you go with blender and spend 90 € each month in addons, models, etc. you also have a quite nice package.
In the end I would agree in saying Blender is great, but I would highly disagree in saying C4D is bad. If both softwares would be free I honestly doubt anybody would choose blender over C4D.
Great video man!! Blender is going to change the industry... watch this space... More studios are moving over the Blender. I currently do all my commercial work in Blender and I work for one of the biggest advertising agencies / studios on Earth so yeah. Everyone saying Maya / C4D etc is better is just plain wrong. Houdini is still an option for physics if you need something massive, but most other work can be done in Blender. Oh and I've tried all of them - I started with DOS 3D Studio, then used 3Dsmax in the early days - then I used Modo for a while, then C4D for a few years, then I used Maya for quite a few years as well. Then I started using Blender - never looking back.
Hi! What program do you recommend for web development? I want to make my portfolio including 3d Animation. What do you think about Spline? Thanks!
Your comment really instilled me with confidence. I used to go to school for animation, and I learned to work in 3D on Maya. But now that I don't have access to Maya for free anymore (my school gave it to us while we were students), I decided to work in Blender. But became a bit discouraged recently because a lot of the people I watch putting together all the incredible stuff I want to make seem to use Maya of C4. This video and your comment make me feel like sticking it out with Blender will be just fine, and won't hold me back.
Solid video comparison. I've learned C4D a few years back in 2015 at school but it seems Blender is the way to go now
I thought this was going to be another Blender fan boy video, but you treated the comparison fairly and maturely. I agree with you about the strengths of each software.
Very well written and explained. Well done, brother.
Thanks So much bro. I really appreciate your feedback
If you read tho posts in C4D forums you will read a lot about the slow development cycle of C4D. Many are considering to switch to Blender. I will stay for another year because I want to see the transition to the newly programmed core of the software done. It looks very promising but if Maxon doesn’t deliver I will also switch.
Cinema 4D's UV mapping, especially the Paint Setup Wizard, produces better results than Blender's Smart UV Project. Modeling in Blender is actually less demanding, and this is achieved by good memorization of hotkeys. But both Cinema 4D's shortkeys and right-click features are still useful. By the way, I don't understand why Cinema 4D is so far behind, especially in digital game development. Because Maxon bought ZBrush? Is it because Max and Maya is an old and well-established program? Is it because Blender is completely free? Or is it the lack of sculpting tools? "We already have ZBrush..."
Finally, the usage areas of both programs may vary depending on the purpose of use. I use both. I'm not a monogamist or a software fascist when it comes to learning applications and softwares. This stems from curiosity and the desire to learn. Blender may be a few clicks ahead in the modeling phase, but Cinema 4D is much further ahead in visualization, simulation and animation. With love...
Its the same thing to say.. you prefer to use a pencil or a pen to draw? If you get ur drawing done.. Whatever which one you use. So no point ppl that are saying about Blender or Maya or C4. Who really knows work with 3D, dont make escuses for which is better, they just choose one and do it. I have a friend that uses 3Dmax, i use Blender and i know ppl that use Maya.. in the end.. we all achieve our goals. No matter what program... just go and do it! (( FOR THOSE THAT THINK THE PROGRAM IS THE PROBLEM I RECOMMEND YOU TO LOOK ON INTERNET FOR PAINTS AND DRAWING ON PAINT ( windowe ) SO YOU WILL SEE, THAT ITS NOT ABOUT THE PROGRAM YOU USE, ITS ABOUT UR SELF! ))
I jumped from C4D to Blender about 12 years ago. No regrets.
That was very helpful!!! Thanks a lot
Hi! What program do you recommend for web development? I want to make my portfolio including 3d Animation. What do you think about Spline? Thanks!
for web activities i would say spline is a great tool. besides you dont need too much lifting to beautify or explain anything on a web page. one thing to also note is always keep in mind what you want to achieve. if its basic 3d then sure, you dont need an advanced software with a messed up user interface to confuse you. just get a basic and easy going software to make your work easy and fast. spline is the best guy for your kind of work.
Hi! One more question 🤔 what is better for creating a porrfolio, Three.js or blender ? ☺️
@victoria it depends on the kind of portfolio you are looking for. both software approach animation differently. i think three.js is an easy to use motion graphics software. the coding involved is a not for me because i dont do coding. blender on the other hand is an all round complete animation suit. also you get tons of tutorials to help you with whatever animation you want to do.
TNice tutorials was a very informative video. You made soft soft soft one hundred tis easier! Thanks alot
2:34 Already I see the clutter from a UI designed before modern widescreen monitors became available. Note how every side of the work area is cluttered with icons, reducing the space available for actually seeing your scene. Now compare Blender, which keeps most of the clutter to the sides, maximizing the size of the 3D viewport.
Also note the popup dialog, which Blender mostly avoids, because this sort of thing just slows down your workflow.
this is a huge problem I have with most software's, I do my best to rearrange most of my user interface to look easy but I don't do that anymore because it's boring. I was working on a video talking about software user interface optimization and monitors but I don't think people care about that. I have a problem with how houdini is set up, Maya, mocha pro, element 3d, cinema 4d and DaVinci resolve. I think it's something we have to deal with in the meantime. but thanks for noting that very detail to me again.
I both use C4D and blender although B3D is my main... despite that, it always felt like those cluter on C4D leads people from using dual monitor, with Blender way of working now I pretty much can work on 1 monitor and focus on that without causing too much opened window, unless im doing texturing in Blender or node shading which sometimes kinda want me to open a bigger viewport.
I'm trying to find videos where two professionals of blender and cinema tries to model the same thing in say.. 20 minutes, just to see the workflow of each program.
To me both c4d and blender gets a point in a price category, Because you can easily pirate latest version of c4d.
😁😁😁😁😁 let me brief you on that. Maxon pays less attention to the security of cinema 4d because they want more people to be able to learn it. But the issue is, don't ever try to work on a huge commercial project with it. If you are caught, you would pay with all your life savings😁😁. Always take it as maxon given you a software to learn for free. Dont try to outsmart them
@@Gearsolid3D Its the same with Adobe. Very simple to find latest pirated version. They obviously would like more people paying for that subscription, but if more people get familiar with Adobe, talk about Adobe. It's a win for them.
I just started learning blender, it is a confusing program. Specially for someone who never touched any 3d program.Although, I see lots of potential with Blender, so that was my decision between it and cinema4d
@@---xv3zf I have a complete video tutorial for people who have never touched blender before in one of my recent video. I would find the link for you. It's in one of the videos description. I think I have a complete cinema 4d tutorial also for complete beginners as well in one of the recent upload "description box"
It's a link you follow to my Google Drive and then just download for free
Seriously useful video. I decided to start Blender, thank you. And without forgetting, if you have enough knowledge about Blender, I expect you to shoot a course video.
Hey! Thanks so much for this video!
Let's forget about the license diference, only focus in his funtionality. I know both Software! And for far Blender is more versatility. For modeling, lighting, character animation only lose in graphic motion... but if you not are focused in graphics motion... Cinema 4d not have sense. Blender is the present and future of 3d. I was using cinema for 10 years, but now I am moving totally to Blender
Excellent comparison. Well done brother.
Thanks man. Really appreciate your feedback
Blender crashes the same way as Cinema but recently I switched from Optix to RTX and Blender stopped crashing the scene
greate video man! thankyou so much
This was very helpful! Thank you.
You welcome
Why don't you use automatic scrolling in Teleprompter, instead of struggling with the mouse wheel? :-D
😁😁😁dude, you got a point man. I never thought it would be that obvious. Thanks for alerting me.
@@Gearsolid3D haha, no problem man, but dont worry about it. kinda looks like you are scrolling through the presentation, so more professional. nice video, btw.
Thank you so much for this! I’ve finally started using blender thanks to you man. Great video
Awesome video! BR here.
Very cool explained everything. Thanks.
Will you do a comparison with Modo?
Sure, am planning on doing a very easy to understand video for modo, blender, mudbox and 3ds max. I would focus the topic Strictly on 3d modeling
Really amazing video! Thank you!
You welcome bro.
This is great, thank you!
it work on my pc thx bro vеry much
Great video, thank you! :-)
Thank you
Im learning c4d but just found out how costly x particles is. Can blender do this?
hmm thats a tough one pal. c4d xparticles doesn't work with blender at this moment and also blender at this moment doesnt have a replica of xparticles. but there are other simulation and vfx ad-dons you can search and try out in blender, if mastered properly could give you some good results as xpartices. one thing to note is blender as at now isn't still good at motion graphics and thats something i guess they still want cinema 4d to handle. overall blender isnt the best place to start motion graphics. if you want to go motion graphics full time then you should look forward to spending on c4d. thank you
Click top right on the 3 dots and turn playback speed to .05x
The only issue I have is that Redshift isn't usable with Blender.
Yeah right, am not sure maxon is ever going to make redshift useable with blender since blender has become a serious competitor now. But cycle or renderman is just beast on blender. It gets the job done , and its free as well.
Isn't the new Cycles X way better than redshift?:) I'm genuinely asking why would you rather use Redshift:)
@@milansvancara in what aspects?
@@arqist Especially in terms of speed in more demanding scenes:) I'm aware that redshift was considered the fastest engine for a long time, but times have changed with cycles X update as far as I know:)
@@milansvancara Redshift gets updates too. Also, speed should not be the only factor when choosing a good renderer.
awesome man keep up
Thanks man, I really appreciate your feedback
thank you..
Great video!
Is it just me or does your VO sound clipped?
Mmm, you mean the voice over is copied?
@@Gearsolid3D No, it sounds distorted like the levels were too high and the audio level clipped
I agree with that. I have a huge audio problem. I would take it serious now. Thanks so much for the feedback
Thanks.
Please adjust your mic or audio! on speakers it sounds very bassy and shakes my speakers! lol
Awesome feedback. I would fix it
Any body else thinking he's ripping the space time continuem apart?
YOu are awesome man
Thanks mate.
Xp pen is great!
I think you need to improve your microphone. Somehow, your voice sounded not very clear in this video.
Corona will come to Blender. Nobody will start or buy Max and C4D for Arch Viz anymore. Cycles X is in the meantime the same level, as Corona. The addons for Blender are brilliant and you get thousands of tutorials.
Every free thing is not good 😊 C4d is a king
works gj
ima get lit now
"C4D freindly to user" - it's a total bullshit!
😁😁😁. Dude I know how that feels like. I remember when I tried Houdini for the first time. I said it was crap but guess what. My instructor kept saying it was the easiest software I would ever use.
Up till now I still think Houdini is tough tho. Just be patient and and use the basic steps in studying animation. I promise you it's not not tough at all to use cinema 4d.
I don't wanna sound like my instructor but cinema 4d if am to guess is the easiest 3d software you would ever come across.
Don't ever use the word "tough or difficult". Everything takes time. Just be consistent and creative.
bro, u shld buy a better mic.
Such a coincidence. Just got a new mic am testing right now. Thanks for the heads up.
your audio is literally Horrible
Great video!