Blender 4.3 Is Here to Dominate: Why Maya & Cinema 4D Should Worry in 2025
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- Опубліковано 23 лис 2024
- In this video, we dive into the game-changing updates coming with Blender 4.3 and why it's set to challenge industry giants like Maya and Cinema 4D in 2025. With powerful new features, including an upgraded brush system, enhanced performance, and more user-friendly tools, Blender 4.3 is becoming a serious contender for artists, animators, and studios alike. We'll explore how these updates make Blender a compelling alternative, even for those who have relied on Maya and Cinema 4D for years. Whether you're a beginner or a seasoned pro, find out why Blender 4.3 could be the software of choice for the future!
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#maya #blender #cinema4d
The title wildly caught my attention... Not a blender fanboy but I've used blender my whole life, and I can tell that it's the biggest thing in the 3d industry lately... Amazing video, keep up...👍🏾
not really. Houdini and Unreal Engine are the biggest things in the 3D industry lately. More jobs at studios if you know Houdini and/or Unreal Engine. A fraction of jobs available for Blender users. Not many in fact.
@@proceduralcoffee Am actually talking about the clout and attention blender is getting even from seasoned professionals in the industry as a free open source software... The softwares you talking about were always industry standard and required to get a job as a 3d artist, but blender which was never considered industry standard is now popping it's head in many professional studios, that's the news...
Blender users have said that about 2.8, 3.0, 3.5, 3.6, 4.0, 4.1 and 4.2 . It hasn't happened. There's nothing earth shattering in 4.3.
Grease Pencil update doesn't concern most 3D users who use any DCC yet you talk about it for most of the video. It's not going to get people to switch.
With regards to the compositor, professionals still use Nuke, Fusion and even AE which has INFINITELY MORE TOOLS than Blender's compositor. No professionals use Blender's compositor or video editor in production.
You also didn't give a compelling reason why a person should switch to blender just to use Cycles over other render engines like Redshift, Arnold, Vray, Octane and Karma.
Brushes and making them assets have nothing to do with Maya or C4D. That's competing with Zbrush, and most blender professionals still use and will continue to use Zbrush because it's more robust. Also zbrush brushes are also considered "assets".
Ultimately your video didn't give a compelling case why Blender 4.3 will "destroy" Maya and C4D 2025. In fact, you didn't even talk about C4D 2025 probably because you know nothing about it. You also didn't talk about Houdini which is where Blender geo nodes were copied from. If you listen to yourself, you even give Maya a lot of credit giving people reasons why they shouldn't switch to Blender.
Typical Blender saber-rattling trying to get more views and subscriptions by hobbyists.
😂
not even worth writing out all the straight truth bombs you just dropped. blender community is rabid and has extreme brand loyalty
Relax mate, Its just a clickbait title!
@@Besaid_ you're just blarbing folks, just stop watching blender videos and holding needless rivalry, do what you love and love what you do, no hating bros...
@@Vangelis1 and it actually got you, really??🤣😂
Good to hear the pros and cons. I'm excited for the sculpting tools.
The only thing about Blender that's earth shattering is that it's FREE ! Maya and 3ds Max will always be the top-notch industry standard.
......nailed....solid......
💪💥🗯🔥💭❤💨🕊
.............🕯.................
AI is future Tool! 3D is old tool at all.
Considering the title... is that a good thing?
I'm not an "artist" or "animator". I'm not in "the industry". I'm just an amateur dabbling in 3D creation. A total amateur, who does it just for fun and doesn't make a cent of his work.
Maya and Cinema 4D never were any option for me... simply because of the price tag. And for all the genuine enthusiasm within the Blender community and development team... I'm almost certain... as soon as Blender gets to the level where it is a "serious contender" with the full-price products... it will turn into a full-price product.
At which point it will become unaccessable for people like me.
Just my two cents - or even less than that. Still, this is what I care about.
Blender will never be a paid software, its license doesn't allow it
wow, it's starting to look like Zbrush at 8:32
The title is a joke... right? lol!!!
Enough with these click bait titles. You make the Blender community look bad.
Blender will never overtake Maya Because of the new leadership in Blender Institution, Tom retires from his post. the new Gen at the Blender Institution will commercialize Blender leading to its downfall. look at the past releases' broken functions over new features tryout. Blender had gone woke !!!
OMG this is the dumbest thing I’ve read all day