Nice tutorial! I do have two tips: put the redstone for all the pistons in last, so they don't keep making noise and move you around while placing the water. Second tip is a personal preference; I would use slabs upside down instead of signs, saves a lot of effort compared to placing down signs and also holds back the top layer of water, while also being able to be waterlogged. You do need to remove the slabs afterwards though.
The pistons moving is def annoying, but I made the choice to add it first just to simplify building so i didn't have to show everyone you need to go back and add it. the goal was to help prevent confusion. second tips is a good idea but only if you have almost every plant has an observer, since the signs also prevent the kelp from growing too high and messing up the water flow, that or having the height of the farm be about 26 blocks, so that kelp cant grow high enough to mess up the flow. thanks for the feedback regardless :)
Well done, constrution well explained, could do with explaining why something is done the way you do it and the mechanics behind how it works for those who are new to such a build. I build most of my farms at the bottom, so I have to build from the bottom (storage chests) up instead of digging down for part of it. Thanks for the video.
Hello. I’ve tested your farm on Bedrock and can confirm it works, but there’s a catch. Put a lever in the Redstone line behind the farm and flicker it, that’s the only way it’ll activate it. That’s one lever for each observer line. In any case your farm is longer than shown in the video, use a repeater or add a second system with red stone blocks. I tried making a different one but it didn’t work as interned so this really helped me a lot, considering I connected it directly to my super smelter. Thank you.
I have an idea how to fix it, for each observer get 2 more so its more costly then my original design, remove the dropper and the second observer that looks into it. now you should have only 1 observer that is in the wall looking at the kelp in the farm, from here place 2 observers looking into that one so you have 3 in a line, then the last observer looking down in the last, from here place a block where the stone redstone line is and add the redstone on it and on the observer, here's an image to help imgur.com/cFulJO5 Sorry that i didn't work fully, I don't have bedrock to test it and so only make it for java.
Damn bro. Such a good tutorial. Thought it was on all versions and ended up making the entire material list and doing the sorter to realize it was Java only. Unfortunate. Great tutorial otherwise.
@@yoBojangleI don’t know if you have managed to get something sorted regarding this farm but there is a great and much easier way of building this farm on bedrock, JcPlayz does a fantastic tutorial you can checkout, he’s a great bedrock channel:) hope this helps you out
@@MaRAX_1 they do go in the chest but are taken from it to the smoker, once the smoker is full and the hoppers are then the chest will be left with excess. I believe i explain this when discussing blocking some of the slots on the hoppers to speed this up.
Help needed - for some reason, the hopper from the small chest that collects green kelp, has stopped working - it doest feed the kelp into the smoker. It was getting blocked up with 5 stacks of kelp. I tried to make it work with blocking it with iron boots, but it still doesnt work. Any suggestions? :D
and second issue, some of the kelp is getting stuck above the pistons on the second level, which reduces the efficiency of the farm. Again, any suggestions on how to fix it are welcome :)
update: I now undestand, that the composter on the piston is ment to slow down the kelp output into the smoker. But the remaining issue is that some kelp is not flowing to the surface.
Hey bud, cool video! Is there anyway to shoot the left over kelp blocks from that double chest to somewhere else with this design ? Like I want the smoker to stay full but want the rest to go to a storage system (kelp farm is in industrial district)
yep, you would remove the chest and replace to with a water stream surrounded with glass, have the water go over the hoppers (so that what the furnace uses is replenished) but then the rest can be moved to other areas of ur industrial area. if you plan too have the kelp for many things i suggested mirroring the farm and having a 2nd kelp farm feed into the originals collection channel. i have a second design on my channel that ii made recently u might find helpful if u want to upscale ur production
@ so I already have a farm, it’s four sections that are fairly big lol. I’m gunna run 2 sections into this, I’m actually smelting up some dried kelp now, I had put a hopper on top the dropper. And then the double chest is over a block and I have a second hopper coming out lol. But I think ima change it to the water, better idea. Thanks for the answer man! Ima check out some more videos once I’m done !
Can I build another one mirror-like next to it with the water stream in the middle? So the center part is common for both of them (droppers, observers, redstone line for the upper part)?
you can but the furnace is close to its limit. so you would end up with more kelp then it can cook, (about 400 extra per hour). if your not a fan of that you can modify the cooking area to be more like my more recent kelp farm, ua-cam.com/video/za0kyNTJgk8/v-deo.html
@SekaarMC Thanks for the reply! The reason I'm thinking about that is after the system was full of kelp blocks, in 3 hours it generated 2 stacks of kelp blocks, which is correct I think, but I went to check the system a few times in these 3 hours and almost every time it was paused because there was not enough kelp in the input chest :/ so I thought another farm would solve it.
@@MrHollyster it def would, but yeah i designed the farm a little under the furnace speed, if i was to re do it, id prob make it like 5 blocks longer to try to make it more even.
@@SekaarMC okay, that makes sense. Thank you for the info, I will try the second farm and then I will extend the furnace system if necessary. And thank you for your videos! :)
Built this, but the kelp drops don't go high enough and stay stuck just above the pistons. It looks like the kelp tries to go up but suddenly gets pulled down.
to help fix this you need to get a few buckets of water and place them just above the pistons. (it is caused by some of the water not being source blocks) alternatively you can break the redstone and place kelp until its at max height and then break it all again.
So I'm playing on Bedrock. I was able to follow you guide but I split the observers on 3 on either side of the hopper and connected everything via redstone. The observers will not activate for some reason so I had to build a lever into the design and I have to manually activate it for it to work. any ideas?
I have built the crafting portion of this so far and the kelp does not move from the first chest or hopper going into the Smoker to be dried, any ideas what I may have messed up?
@@SekaarMC that was it, I was being dumb and trying to test it with a handful of kelp 🤦🏻 Thanks for the reply. Some amazing content on your channel! Subbed and clicked the bell so I can keep up with you
Yeah you can and it will simplify this, but that does cause continuous updates. I'm not sure the impact on performance but id assume its worse. I'm personally not a fan of building anything that "fires" when its not needed to.
Hey super useful farm and cool design! Im just wondering, how could I extend the smelting process? I made a second farm to add on to the side and now I almost got way too much Kelp that it can't really keep up anymore, is there any easy fix to just add another smoker to the autocrafter or is that not really possible with this setup? Great vid though!
the chest needs about 5 stacks before it allows the smoker to recieve kelp, this is to prevent fuel wastage, a small downside is that excess get stuck in the hopper. but it is running as intended.
Hey man, good tutorial, i apreciate it , but i have a problem, i just let my🎉 character AFK all night and i only got 2-3 stacks of blocks of kelp in the night, is that production right? , srry for my english
im a little late but for some reason only half of my water is flowing onto the blocks that push it into the glass stream any ideas of why this is happening and how i can fix it?
Hello, thanks for this nice tutorial i have one question, Some Kelps get stuck on the signs and therefore do not flow upwards, is there any solution for this?
usually it will, but then the hoppers will remove it and put the kelp into the furnace, so double check to see if the kelp blocks in the furnace are increasing or not. if it is its all good!
Good tutorial. I actually made this with a few tweaks, but more importantly... I have it 129 blocks long. with all 4 rows. and i made it taller so each row can theoretically grow 14 high... I'm kinda afraid to touch it now though cause, when full, its like over a double chests worth of kelp lol
thanks for the great tutorial video! i am curious how to increase the amount of smokers to be able to keep up with the amount of kelp coming in especially when you do the other side of the farm
you can def modify it, since double sided is over a smokers 720 cooks per hour, you dont need the chest anymore to store kelp before you cook it, easiest would be to have a hopper line onto the smokers. i have a video where i show this off but its not a tutorial so you will need to pause and look etc. ua-cam.com/video/iraOW5GZbDs/v-deo.html skip to about 1:20 in the video.
hello. i recently copied the auto crafting setup from your farm for my already existing kelp farm, and i gotta say it works perfectly. I only have one issue: the dried kelp block chest does not have any room to add an additional hopper into it (which i need because i wanted to take out the blocks to fuel another farm automatically). I tried to come up with something but my skill issue body blocked me. Do you have any advice on how i could solve my problem?
hmm, the design is very tight and compact so it might be tricky to do, i would replace the fuel chest with a water stream and then have that stream go to ur next farm, the crafter to dropper will shoot the kelp block into water, it will get picked up by the hoppers for the furnace to make more, any excess (once the hoppers fill faster then the furnace uses fuel) will end up going to ur other farm. I kinda do have examples of this in my 1 vs 100,000 kelp video u can find on my channel its not the same setup but might help you see how to do it.
@@SekaarMC yeah I thought about that but a part of the cheat is needed to refuel itself (if I understood ur sistem correctly) and idk if the water stream would cut it for that
@@GenericRandom the water will work, i use the same setup here. ua-cam.com/video/iraOW5GZbDs/v-deo.html but ive not modified this design directly, id have load up the world and try.
soooo where do the kelp blocks show up then? you never showed how you collect them lol. do they go into the double chest? do i gotta go down the hopper everytime? am confused
@@UltimateLurker yes the kelp will appear in the double chest once the hoppers are full, iron boots, stone swords etc to fill up the 4 other slots. it will take a while for the items to show up as there needs to be a few stacks made that will fill the furnace and hoppers first
@@SekaarMC hey bro, you end up skipping when you are waterlogging the signs, am i supposed to waterlog every single sign? all good just dont wanna mess anything up
clear the crafter then put items back into the first hopper, then watch them flow into the crafter, if it does not work, check that ur observer is facing the right way and that the comparator on the back of crafter is turning on.
to get the Xp, you need to climb into the redstone area and take the cooked kelp out of the furnace you might find it easier if you add a lever to a empty side and activate it. this will stop it removing the cooked item (remember to turn it off or the farm will stop) as for how much its about 60 per hour. so its not a xp farm to replace an actual xp farm, but will let you repair ur mending items once and while. Hooking the cooked kelp up to a cactus farm would easily give you more then enough xp tho.
@ yeah sometimes the kelp is not going to hopper from chest, even though I manually transfer the kelp from chest to the hopper leading to smoker, the items in hopper not going to smoker. Maybe I built it wrong. I'll try it from scratch again. Nice tutorial though. Cheers
sorry for the late reply, no not on it own, if you use the excess kelp for a cactus farm yes, but you would need a much bigger farm to get enough xp for frequent repairs or enchanting.
I'm a bedrock player end I know redstone end I know how to work whit this mechanism. I have a question... This farm is OK whit 1 smoker but I have a larger scale farm sow how I can work whit this machanism whit more then 1 smoker???
Hi, that is a good question, not something i can easily explain over a comment. but i do have a video that may help, ua-cam.com/video/iraOW5GZbDs/v-deo.html the second farm might help you.
each time it cooks 10 kelp that is 1xp, to get the xp out you can take an item out as it smelts, ether you can wait and try to be fast by spam clicking, or find a spot you can put a lever on to block the hopper below the furnace
I got done building it and honestly i fail to see what this farm is good for. it works ofc but it feels like ive just made a machine that uses itself to work
once it has run for a few hours you have a lot of kelp blocks you can use in furnaces or a super smelter, as a building block. or i guess as a really bad food that stacks
@@mega90172 yes i explain it around 5:00 but the crafted blocks go into the chest and then into the furnace, once the furnace is full it will start getting excess, you can speed it up by blocking the extra slots in the hopper. then any that are in the chest after that are free to take and you will never run out.
if you having issues an easier way to have it work is to remove the droppers outside the farm (this is stop the pistons breaking kelp) then you just let all the kelp grow for an hour or so. including the middle strip. then when u feel its ready. swim to the bottom drop a few items in diff places and check that they all float and end up in the collection. after this replace the droppers and break and replace the kelp infront of the observer inside the farm. then it should all be fixed and working.
Yeah, awesome socks are warm. I love you shirt that matches this shirt like a fluffy shirt or I think I ordered you a sweatshirt that’s like that as well. I think I went on a bike ride and you should.
Yeah I can't get mine to work either. The hopper is going into the smoker, both of the hoppers are filled with 4 boots and a stack of kelp blocks, but it's still not going into the smoker. I had been filling the smoker manually until the hoppers were full hoping it would start working but it's still not working.
they should be in both hoppers, but you need to wait until the furnace is full of help and then 1 extra block in the first hopper, so yeah youy need to run the farm for a while then come back later to add the boots
you need to give it time, as i explain in the video you need to fill the hoppers below it leading into the furnace with 4 items that cant smelt, then 1 kelp block so that your chest fills up faster
Nice tutorial! I do have two tips: put the redstone for all the pistons in last, so they don't keep making noise and move you around while placing the water. Second tip is a personal preference; I would use slabs upside down instead of signs, saves a lot of effort compared to placing down signs and also holds back the top layer of water, while also being able to be waterlogged. You do need to remove the slabs afterwards though.
The pistons moving is def annoying, but I made the choice to add it first just to simplify building so i didn't have to show everyone you need to go back and add it. the goal was to help prevent confusion.
second tips is a good idea but only if you have almost every plant has an observer, since the signs also prevent the kelp from growing too high and messing up the water flow, that or having the height of the farm be about 26 blocks, so that kelp cant grow high enough to mess up the flow.
thanks for the feedback regardless :)
i dont even play minecraft these days but your videos are so satisfying to watch haha
Thank you glad you enjoy them
Well done, constrution well explained, could do with explaining why something is done the way you do it and the mechanics behind how it works for those who are new to such a build. I build most of my farms at the bottom, so I have to build from the bottom (storage chests) up instead of digging down for part of it. Thanks for the video.
Hello. I’ve tested your farm on Bedrock and can confirm it works, but there’s a catch.
Put a lever in the Redstone line behind the farm and flicker it, that’s the only way it’ll activate it. That’s one lever for each observer line. In any case your farm is longer than shown in the video, use a repeater or add a second system with red stone blocks. I tried making a different one but it didn’t work as interned so this really helped me a lot, considering I connected it directly to my super smelter. Thank you.
I have an idea how to fix it, for each observer get 2 more so its more costly then my original design, remove the dropper and the second observer that looks into it. now you should have only 1 observer that is in the wall looking at the kelp in the farm, from here place 2 observers looking into that one so you have 3 in a line, then the last observer looking down in the last, from here place a block where the stone redstone line is and add the redstone on it and on the observer, here's an image to help imgur.com/cFulJO5
Sorry that i didn't work fully, I don't have bedrock to test it and so only make it for java.
@@SekaarMC This might have worked before, but is not working anymore sadly
Damn bro. Such a good tutorial. Thought it was on all versions and ended up making the entire material list and doing the sorter to realize it was Java only. Unfortunate. Great tutorial otherwise.
should work if u can get the pistons to extend, you might need to move how they are powered. but i dont play bedrock so cant really test
@@SekaarMC yeah I was messing around with the sorting system but couldn’t get it to work. I’m not the most redstone inclined though.
@@yoBojangleI don’t know if you have managed to get something sorted regarding this farm but there is a great and much easier way of building this farm on bedrock, JcPlayz does a fantastic tutorial you can checkout, he’s a great bedrock channel:) hope this helps you out
It do work in bedrock with a little bit of more wiring. Although you should use the 0 tick version in bedrock. It's faster & material efficient.
Thanks for a great tutorial. Was a really fun build in a survival world for a complete noob like myself. Love having kelp on the go!
You're welcome! Glad you found the build helpful
maby i did something wrong but there are no kelp blocks in the dubble chest i dont understand where they are ?
okey they are landing in the smoker but how should they land in the dubble chest ??
@@MaRAX_1 they do go in the chest but are taken from it to the smoker, once the smoker is full and the hoppers are then the chest will be left with excess. I believe i explain this when discussing blocking some of the slots on the hoppers to speed this up.
There you have it guys, minecraft Bob Ross
haha why thank you
I'm surprised you don't have more viewers!
thank you, that means a lot, hope more will come with future videos
Help needed - for some reason, the hopper from the small chest that collects green kelp, has stopped working - it doest feed the kelp into the smoker. It was getting blocked up with 5 stacks of kelp. I tried to make it work with blocking it with iron boots, but it still doesnt work. Any suggestions? :D
and second issue, some of the kelp is getting stuck above the pistons on the second level, which reduces the efficiency of the farm. Again, any suggestions on how to fix it are welcome :)
update: I now undestand, that the composter on the piston is ment to slow down the kelp output into the smoker. But the remaining issue is that some kelp is not flowing to the surface.
Thanks for the tutorial. Would you know how to split the output of the farm so I can automatically connect it to my smelting system?
would slime blocks work instead of packed ice?
hey i don't get it, where do the piston get signal from? and do i have to activate the farm manually?
they get signal from the observers and droppers, its fully automatic
@@SekaarMC seems like it doesnt work on bedrock
Hey bud, cool video! Is there anyway to shoot the left over kelp blocks from that double chest to somewhere else with this design ? Like I want the smoker to stay full but want the rest to go to a storage system (kelp farm is in industrial district)
yep, you would remove the chest and replace to with a water stream surrounded with glass, have the water go over the hoppers (so that what the furnace uses is replenished) but then the rest can be moved to other areas of ur industrial area.
if you plan too have the kelp for many things i suggested mirroring the farm and having a 2nd kelp farm feed into the originals collection channel.
i have a second design on my channel that ii made recently u might find helpful if u want to upscale ur production
@ so I already have a farm, it’s four sections that are fairly big lol. I’m gunna run 2 sections into this, I’m actually smelting up some dried kelp now, I had put a hopper on top the dropper. And then the double chest is over a block and I have a second hopper coming out lol. But I think ima change it to the water, better idea. Thanks for the answer man! Ima check out some more videos once I’m done !
I don’t know why but the sticky piston wont move with the composter on top any tips?
Can I build another one mirror-like next to it with the water stream in the middle? So the center part is common for both of them (droppers, observers, redstone line for the upper part)?
you can but the furnace is close to its limit. so you would end up with more kelp then it can cook, (about 400 extra per hour).
if your not a fan of that you can modify the cooking area to be more like my more recent kelp farm, ua-cam.com/video/za0kyNTJgk8/v-deo.html
@SekaarMC Thanks for the reply! The reason I'm thinking about that is after the system was full of kelp blocks, in 3 hours it generated 2 stacks of kelp blocks, which is correct I think, but I went to check the system a few times in these 3 hours and almost every time it was paused because there was not enough kelp in the input chest :/ so I thought another farm would solve it.
@@MrHollyster it def would, but yeah i designed the farm a little under the furnace speed, if i was to re do it, id prob make it like 5 blocks longer to try to make it more even.
@@SekaarMC okay, that makes sense. Thank you for the info, I will try the second farm and then I will extend the furnace system if necessary. And thank you for your videos! :)
Built this, but the kelp drops don't go high enough and stay stuck just above the pistons. It looks like the kelp tries to go up but suddenly gets pulled down.
to help fix this you need to get a few buckets of water and place them just above the pistons. (it is caused by some of the water not being source blocks) alternatively you can break the redstone and place kelp until its at max height and then break it all again.
So I'm playing on Bedrock. I was able to follow you guide but I split the observers on 3 on either side of the hopper and connected everything via redstone. The observers will not activate for some reason so I had to build a lever into the design and I have to manually activate it for it to work. any ideas?
I have built the crafting portion of this so far and the kelp does not move from the first chest or hopper going into the Smoker to be dried, any ideas what I may have messed up?
you need 4-5 stacks before it does. check that first
@@SekaarMC that was it, I was being dumb and trying to test it with a handful of kelp 🤦🏻
Thanks for the reply. Some amazing content on your channel! Subbed and clicked the bell so I can keep up with you
You can just use a simple observer clock to power the crafter as dried kelp can only be crafted into kelp blocks
Yeah you can and it will simplify this, but that does cause continuous updates. I'm not sure the impact on performance but id assume its worse. I'm personally not a fan of building anything that "fires" when its not needed to.
Hey super useful farm and cool design! Im just wondering, how could I extend the smelting process? I made a second farm to add on to the side and now I almost got way too much Kelp that it can't really keep up anymore, is there any easy fix to just add another smoker to the autocrafter or is that not really possible with this setup? Great vid though!
so u can prob modify it, but would def change it a decent bit, i have example in my 1 vs 100,000 kelp video ua-cam.com/video/iraOW5GZbDs/v-deo.html
@@SekaarMC alright thanks for the help ^^
ive built it works fine but sometimes the smoker just does not get the kelp , the hopper is full but its not putting it into the smoker , any ideas ?
the chest needs about 5 stacks before it allows the smoker to recieve kelp, this is to prevent fuel wastage, a small downside is that excess get stuck in the hopper. but it is running as intended.
hey, i have an issue where the kelp won’t move from the dropper to the smoker
you need 4 over stacks before it will move to the smoker, this is to stop fuel waste
@@SekaarMCit still won’t work for me
Hey man, good tutorial, i apreciate it , but i have a problem, i just let my🎉 character AFK all night and i only got 2-3 stacks of blocks of kelp in the night, is that production right? , srry for my english
im a little late but for some reason only half of my water is flowing onto the blocks that push it into the glass stream any ideas of why this is happening and how i can fix it?
did you place all the signs first then the water on top? you should of been able to see if any water was missing when you completed that step
Hello, thanks for this nice tutorial
i have one question, Some Kelps get stuck on the signs and therefore do not flow upwards, is there any solution for this?
that is caused by gaps in the water, if its at the level of signs, you will need to shift click with a bucket.
the dropper on top of the crafter doesnt put the blocks into the chest and idk why i double checked everything
usually it will, but then the hoppers will remove it and put the kelp into the furnace, so double check to see if the kelp blocks in the furnace are increasing or not.
if it is its all good!
@@SekaarMC i stood afk for an hour. nothing got added to the chest
im gonna try rebuilding the bottom part
@ the dropper pushes into the chest, but then a hopper takes from the chest back into the furnace. so check the furnace and see if it increases
the chest wont fill up until the furnace and hoppers are full this can take a few hours
Good tutorial. I actually made this with a few tweaks, but more importantly... I have it 129 blocks long. with all 4 rows. and i made it taller so each row can theoretically grow 14 high...
I'm kinda afraid to touch it now though cause, when full, its like over a double chests worth of kelp lol
haha it will go overboard, might a bigger crafter setup but will see.
Glad you liked it. I make a version 2 later thats bigger and wont require signs
thanks for the great tutorial video! i am curious how to increase the amount of smokers to be able to keep up with the amount of kelp coming in especially when you do the other side of the farm
you can def modify it, since double sided is over a smokers 720 cooks per hour, you dont need the chest anymore to store kelp before you cook it, easiest would be to have a hopper line onto the smokers. i have a video where i show this off but its not a tutorial so you will need to pause and look etc. ua-cam.com/video/iraOW5GZbDs/v-deo.html skip to about 1:20 in the video.
@@SekaarMC Ohhh i see, thanks for replying! Definitely subbing now
Can you make a tutorial for how to automatically craft kelp blocks for a small kelp farm?
this will work for a smaller farm as it does limit how often it cooks kelp, to stop fuel from being wasted
hello. i recently copied the auto crafting setup from your farm for my already existing kelp farm, and i gotta say it works perfectly. I only have one issue: the dried kelp block chest does not have any room to add an additional hopper into it (which i need because i wanted to take out the blocks to fuel another farm automatically). I tried to come up with something but my skill issue body blocked me. Do you have any advice on how i could solve my problem?
hmm, the design is very tight and compact so it might be tricky to do,
i would replace the fuel chest with a water stream and then have that stream go to ur next farm, the crafter to dropper will shoot the kelp block into water, it will get picked up by the hoppers for the furnace to make more, any excess (once the hoppers fill faster then the furnace uses fuel) will end up going to ur other farm.
I kinda do have examples of this in my 1 vs 100,000 kelp video u can find on my channel its not the same setup but might help you see how to do it.
@@SekaarMC yeah I thought about that but a part of the cheat is needed to refuel itself (if I understood ur sistem correctly) and idk if the water stream would cut it for that
@@SekaarMC btw respect for replying to such a specific question after 7 months of the video being out. Subbed
@@GenericRandom the water will work, i use the same setup here. ua-cam.com/video/iraOW5GZbDs/v-deo.html but ive not modified this design directly, id have load up the world and try.
Hey nice tutorial, i've followed easyly. However I have a problem, the hopper that sends raw kelp to the smoker don't work and only store the kelp.
it should send it once you have about 4-5 stacks inside. this is to stop fuel wastage.
@@SekaarMC oh I understand, thanks!
Mi crafter never activate... do u know why?
soooo where do the kelp blocks show up then? you never showed how you collect them lol. do they go into the double chest? do i gotta go down the hopper everytime? am confused
also whats up with they sorter/key you are using? wasnt explained very well, not understanding how to actually do that
ah i see, fill up the hoppers so you dont need 10 stacks to see the items show up
@@UltimateLurker yes the kelp will appear in the double chest once the hoppers are full, iron boots, stone swords etc to fill up the 4 other slots.
it will take a while for the items to show up as there needs to be a few stacks made that will fill the furnace and hoppers first
@@SekaarMC got that yeah, i ended up using renamed key items in the hoppers instead of boots/swords but same effect
@@SekaarMC hey bro, you end up skipping when you are waterlogging the signs, am i supposed to waterlog every single sign? all good just dont wanna mess anything up
is there method to take out kelp blocks from output to send back to auto smelt?
do you mean to send the kelp to a different farm or such?
items are going into the crafter, but the crafters never being activated just fills up the crafter
clear the crafter then put items back into the first hopper, then watch them flow into the crafter, if it does not work, check that ur observer is facing the right way and that the comparator on the back of crafter is turning on.
do you know the blockxblock space I need to build the farm?
kelp farm part of it is 25x10x10
@@SekaarMC thanks
Would be nice if you show us the EXP producing part, i wonder how much/fast I will get
to get the Xp, you need to climb into the redstone area and take the cooked kelp out of the furnace you might find it easier if you add a lever to a empty side and activate it. this will stop it removing the cooked item (remember to turn it off or the farm will stop) as for how much its about 60 per hour. so its not a xp farm to replace an actual xp farm, but will let you repair ur mending items once and while.
Hooking the cooked kelp up to a cactus farm would easily give you more then enough xp tho.
Why kelp are not going into hopper thus hopper to smoker for me??😢
do you mean the items moving from the hopper to the smoker?
@ yeah sometimes the kelp is not going to hopper from chest, even though I manually transfer the kelp from chest to the hopper leading to smoker, the items in hopper not going to smoker. Maybe I built it wrong. I'll try it from scratch again. Nice tutorial though. Cheers
@@baneous18 it needs about 4 stacks before it will put items into the smoker. i say this in the video. its to help prevent fuel waste.
@@SekaarMC yeah it worked thank you, happy holidays!
is this good for a main xp source?
sorry for the late reply, no not on it own, if you use the excess kelp for a cactus farm yes, but you would need a much bigger farm to get enough xp for frequent repairs or enchanting.
I'm a bedrock player end I know redstone end I know how to work whit this mechanism. I have a question... This farm is OK whit 1 smoker but I have a larger scale farm sow how I can work whit this machanism whit more then 1 smoker???
Hi, that is a good question, not something i can easily explain over a comment. but i do have a video that may help, ua-cam.com/video/iraOW5GZbDs/v-deo.html the second farm might help you.
How did you get yours to work on bedrock , having trouble getting the farming part of it to work
can i get the schematic for the farm?
I'll prob release them as part of membership.
@SekaarMC i dont have money to buy membership
That's a very useful farm! thank you for sharing it with us! But I have a question... How is this an XP farm and how can I collect the XP?
Smelting
each time it cooks 10 kelp that is 1xp, to get the xp out you can take an item out as it smelts, ether you can wait and try to be fast by spam clicking, or find a spot you can put a lever on to block the hopper below the furnace
I got done building it and honestly i fail to see what this farm is good for. it works ofc but it feels like ive just made a machine that uses itself to work
once it has run for a few hours you have a lot of kelp blocks you can use in furnaces or a super smelter, as a building block. or i guess as a really bad food that stacks
@@SekaarMC alright where do i collect the extra kelp is it in the double chest?
@@mega90172 yes i explain it around 5:00 but the crafted blocks go into the chest and then into the furnace, once the furnace is full it will start getting excess, you can speed it up by blocking the extra slots in the hopper. then any that are in the chest after that are free to take and you will never run out.
@@SekaarMCwhy does my crafted kelp blocks just stay in the crafter?
Could this work in a server? since ive built it and have no clue LMAO
should work fine on a java server, not sure about bedrock
I dont understand how to fill the farm with water I placed water everywhere like you in the video but in your video your farm is full and not mine
if you having issues an easier way to have it work is to remove the droppers outside the farm (this is stop the pistons breaking kelp) then you just let all the kelp grow for an hour or so. including the middle strip. then when u feel its ready. swim to the bottom drop a few items in diff places and check that they all float and end up in the collection.
after this replace the droppers and break and replace the kelp infront of the observer inside the farm. then it should all be fixed and working.
Does this work on bedrock?
Hi does it work on the new version?
Yep, works in 1.21.4 I updated my world with no issues
@@SekaarMCthanks!!
my crafter drops the items and they don't go into the chest
you have it facing the wrong way
Yeah, awesome socks are warm. I love you shirt that matches this shirt like a fluffy shirt or I think I ordered you a sweatshirt that’s like that as well. I think I went on a bike ride and you should.
why is my hopper to smoker not working
Did you make sure that the hopper was going into the smoker?
most likely that you need the 5 stacks for it to start working. please check that first
Yeah I can't get mine to work either. The hopper is going into the smoker, both of the hoppers are filled with 4 boots and a stack of kelp blocks, but it's still not going into the smoker. I had been filling the smoker manually until the hoppers were full hoping it would start working but it's still not working.
Okay apparently the chest containing the kelp going into the hopper needs to be COMPLETELY full before it starts working.
@@JordanW9232 the first slot of the hoppers going into the side of smoker needs to have kelp block, the other slots dont
Bro my kelp not growing why?
the boots automatically go to the other hopper
boots? what do you mean boots? double check you have got the hoppers pointing the right way
@@SekaarMC iron boots
@@SekaarMC I'm having the same problem
they should be in both hoppers, but you need to wait until the furnace is full of help and then 1 extra block in the first hopper, so yeah youy need to run the farm for a while then come back later to add the boots
Why am i not getting kelp at large chest
you need to give it time, as i explain in the video you need to fill the hoppers below it leading into the furnace with 4 items that cant smelt, then 1 kelp block so that your chest fills up faster
@@SekaarMC thanks for the farm ❤
how do you get xp with this machine?
you will need to go inside and place a lever on the back of the furnace then take out the kelp it cooks, just dont forget to turn the lever off after!
Cool Farm
Thanks
Why is my smoker not receiving my kelps
you need a few stacks in the chest before it start to cook
Hey work on Bedrock?
My crafter not working
Does it work in bedrock
the farm yes, the redstone should but might need modification for the piston. im not 100% sure
for a high sounding tutorial put your speed on .5 lol
o7
Is this for Java or Bedrock?
It has bud powered pistons, so you'd need to change the initiation circuit to get it to work on bedrock, but everything else should work I believe.
Java
@@kiwieggcreationshow😭
Why wont my crafter craft man
are the items getting into it?
that is hell of complicated
gracias maquina
please dont ever do another tutorial video
wer biost du
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bad explaination
how so? what part of the design did you feel needed more detail?