Shield Projectors vs. Ring Shields! 🔦💍 From the Depths Combat Testing

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  • Опубліковано 12 кві 2023
  • Which shield should I hide behind? 🤔
    0:00: Ze Beginning and Intro
    5:11: Fight Starts!
    Basic Shield Projector Tutorial: • Shield Projector Basic...
    Basic Ring Shield Tutorial: • Ring Shield Basics! 💍F...
    Channel Membership: / @borderwise12
    BorderWise Twitch: / borderwise
    BorderWise Twitter: / borderwiseweta
    BorderWise Patreon: / borderwise
    Outro Music: Different Heaven: OMG: • Different Heaven - OMG...
    Other music used:
    Max McFerren - Stasis_Attempt
    Chasms - Wandering Gaze
    Diamond Ortiz - 8 Year Anniversary
    Diamond Ortiz - Inevitable
    Geographer - Arp Bounce
    Gunnar Olsen - First To Last
    Gunnar Olsen - The End Is Near
    Max McFerren - Sense of Humor
    From the Depths on Steam: store.steampowered.com/app/26...
    I had nothing to do with the development of this game. All rights to From the Depths belong to Brilliant Skies Limited. Please do not upload this video elsewhere without my permission.
    #FromTheDepths #Shields
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КОМЕНТАРІ • 54

  • @GMODISM
    @GMODISM Рік тому +37

    Ring shields do stack, so having multiple will make it so not all die at once. I'd say planar shields are the best choice against strong APS and CRAMs, but ring shields give you the edge against small APS, missiles, PACs and lasers. But personally I am mostly scared of CRAMs so I go with planar :)

  • @Garethaxz
    @Garethaxz Рік тому +22

    TBH, I actually really like Ring shields against missiles (especially thump), against Hesh and Heat the extra armor on everything rapidly scales the damage each fragment can do down.
    But they are definitely too weak, vulnerable, and volatile right now to justify how hard they are to fit into craft; not to mention the obvious benefits of having something do *no damage at all* like planar shields.

  • @joaniejojojuniorshabadoo2501
    @joaniejojojuniorshabadoo2501 Рік тому +16

    Planar shields are an obvious win on small and medium craft, but what about very, very large craft where you are looking at the potential to stack health *and* stack armor value with ring shields?
    AP is a bit too cheap to stack on APS and laser, though, to probably make that better than planar still.

  • @solitaregames
    @solitaregames Рік тому +5

    I believe, for shield projectors to be more effective, one has to crank up their power... which in terms uses a lot of engine power. Which is a hassle.
    But with shield rings, you dont need any extra power to raise the AP of a ship.
    Both has their pros and cons in the end i guess.

    • @BorderWise12
      @BorderWise12  Рік тому +1

      Yeah, I think the planar shields were way too weak for this fight. Should've been more stronk. 😅

  • @Tcman95
    @Tcman95 10 місяців тому +2

    I'm thinking ring shields are ideal for submarines. Water already slows down the velocity of incoming shells, reducing the effectiveness of planar shields.

    • @BorderWise12
      @BorderWise12  10 місяців тому +1

      Outdated info, unfortunately. Shield deflection chance isn't affected by shell velocity these days.

    • @Tcman95
      @Tcman95 10 місяців тому +1

      @BorderWise12 crud. Borderwise I rely alot on your tutorials is this one still up to date? Is there any chance you could mark your old videos as obsolete?

  • @cyruslupercal9493
    @cyruslupercal9493 Рік тому +10

    I think ring shields are good for protecting exposed vournable parts from HE. Also, ring shields might be more cost effective on less armoured ships, like wooden ships.

    • @BorderWise12
      @BorderWise12  Рік тому +3

      True. Even a small AP increase can make a big difference for wood.

  • @knightworld3019
    @knightworld3019 Рік тому +5

    Don't care much about mechanics cause I play for building a nice looking ship, I must Say you building has improved. It has become nicer to look at. Please continue Improving your hull designs. I would say making the aft of the ship rounder would give you a basic ship hull. As for the video itself, Always a fun time to watch and listen to the stuff being explained, you guide the person quite well enough that they understand the mechanics. Keep up the good work M8.

  • @abcadef6171
    @abcadef6171 Рік тому +6

    Suggestion to make things easier for yourself in future combat tests - put the colours in the craft names as well as what's different between them, so you can keep track of which is which easier.

    • @BorderWise12
      @BorderWise12  Рік тому +2

      That is a very, very good idea. I'll do that next time. 😅

  • @serphnoto9656
    @serphnoto9656 Рік тому +3

    Internal turrets with nothing but shield projectors to always have protection in the direction of the enemy.

    • @zuminlair92cp
      @zuminlair92cp Рік тому

      and then, enemy spawned second ship and it is opposite way.

  • @rogerexcell249
    @rogerexcell249 Рік тому +7

    Wouldn't ring shields be ideal on fliers? Most AA guns use either flack or frag, and both have low penetration to armour. The shield would allow a primarially alloy aircraft a sizable boost to armour, and thus damage mittigation, right? Futher more, the armour bonus is additive not multiplacative so the bonus is more effective on the lower inital armour values of alloy. Almost all shots coming in at the aircraft can be considered from bellow if its designed to be high altitude, making it possible to put the shield ring flat on the top side of the craft where its least likely to ever get hit, applying its armour to the slightly layered lower layers.
    When you combine with low power weapon systems such as cram bombs, or magnetic mines, and the jet engine generator turbine, more thrust from the engine=harder to hit, and more power for the ring, both increasing the aircraft's survivablilty.
    Edit: added benefit for this design concept is if the ring does deotate, there's nothing of value on the top layers of the craft. All the weapons are on the bottom, and control systems the middle layers. Who cares if the ring 'shoots it's charge' randomly out the side of the craft into the sky?

    • @sgxbot
      @sgxbot Рік тому +1

      I think that ringshields are strong on frontsiders that have a lot of armor on one side and then improve that witj the ringshields. Kinda like the singularity does it. 30m of heavy armor and then ringshield on top of that

    • @InsufficientGravitas
      @InsufficientGravitas 9 місяців тому +1

      Not all do though, I have been exprerimenting with plasma shotgun AA and it has been rather interesting.

  • @tomduke1297
    @tomduke1297 Рік тому +2

    the shield rng is to prevent immortal designs i gather. there always has to be a way for damage to happen no matter how overboard you go with defence.

  • @GTalon5
    @GTalon5 Рік тому +5

    My personal recommendation for projectors. Full power, covering critical areas. Even a flat hit has 20% chance to bounce, statically reducing damage to 80%.
    Not a fan of ring shields. Too much work for not enough benefit and they do so much damage to your own craft if they get nicked.
    I liked when projectors effectiveness was based on projectile speed. Almost useless against CRAM but the bane of railguns.
    I find it funny that you dislike RNG in this game but then use frag rounds, the most RNG damage type.

    • @BorderWise12
      @BorderWise12  Рік тому +2

      Frag rounds aren't that RNG I feel. Frags go in a direction and they're gonna scratch something. 😛

    • @sgxbot
      @sgxbot Рік тому +1

      @@BorderWise12 the RNG protion is where they are going because that is random. Even more random then 20% chance of bouncing

  • @goodstormsgames9744
    @goodstormsgames9744 Рік тому +2

    There's some tricks with ringsheilds. They are best with ships that are mostly subobjects.

  • @Firesgone
    @Firesgone 10 місяців тому +1

    Ring shields seem like they'd be perfect for very large craft who tend not to be shot at in certain areas. Or when you want to layer your shields heavily from certain directions.
    Planar shields have to be close to what they are defending, but the Ring shields can be anywhere. Potentially far out of the line of fire.
    Layering shields gives a decent chance for improve performance for both, so it's just a question of what you want. +30 overall armor or 30% reduced incoming hits on your vitals?
    You can nullify weaker weapons with the extra armor value and reduce all damage taken, or strongly protect limited areas.

  • @knightdirt2761
    @knightdirt2761 7 місяців тому +2

    It would be nice to have a control in such experiment, i.e., the same ship without either shields. :)

    • @BorderWise12
      @BorderWise12  7 місяців тому

      Ah, blast, you make a good point. XD

  • @zicargo
    @zicargo Рік тому +3

    I think the biggest benefit of ring shields is WHEN damage dealing things are hitting your squishy bits. Shield projectors don't help once you've been hit, but adding armor to your engines makes explosion wrap or the occasional fragment much less effective. its also worth noting you cant use disruptor APS to counter a ring shield and uh... I put disro-aps on most of my big craft so maybe I'm biased here... Also does anyone know if Borderwise has like a discord or something?

  • @atesz7636
    @atesz7636 Рік тому +2

    I'd say that investing in literally anything else besides shield projectors and ring shields is the way to go. I mean, with the cost of the systems and the mats the engine consumed, you may as well add an extra layer of metal along the waterline.

  • @avi8aviate
    @avi8aviate Рік тому +1

    Ring shields are handy if you really hate lasers. Smoke and shield projectors don't stack, but with ring shields, you can both reduce laser AP with smoke and increase your armor. Ring shields also protect against missiles, unlike shield projectors.

  • @siskinedge
    @siskinedge Рік тому +3

    I quite like your idea about projector sheilds reducing AP for incoming fire but I would include PAC with that, it would provide an inverse to ring sheilds
    I belive ring sheilds should scale based on craft mass rather than side area so they are more useful for broadsiders instead of being only useful for frontsiders.
    for balance purposes it would help a lot with the kinetic APS meta
    For sandblasters I would fix them by LAMs damage being calculated earlier in a frame than APS so there is at least 1 frame where they can be zapped

  • @Schaddn
    @Schaddn Рік тому

    This came at just the right time, thx!

  • @argledotorg
    @argledotorg Рік тому +3

    Frag shells can explode on contact with shields and the fragments continue through

    • @BorderWise12
      @BorderWise12  Рік тому

      I thought they needed inertial fuses for that?

    • @argledotorg
      @argledotorg Рік тому +3

      @BorderWise inertial fuses let them do it consistently. If they hit with the right angle they can go off anyway

    • @BorderWise12
      @BorderWise12  Рік тому +1

      @@argledotorg Ah, I see. This test definitely needs redoing then. XD

  • @Cobrax_x
    @Cobrax_x Рік тому +15

    Maybe make the ships have 3 turrets, 1 pure chemical, 1 rapid sabot and 1 aphe

  • @notme2221
    @notme2221 Рік тому +1

    Yes Mrs Steinbrook, I'm taking notes...
    Not on history lmao but I sure am taking notes

  • @mechastophiles2118
    @mechastophiles2118 Рік тому +2

    If I ever start modding FtD, it'll be to tweak shields

  • @xt6wagon
    @xt6wagon Рік тому +1

    how about doing them with a couple layers of heavy armor for a couple tests, and another test with laser turrets using 80AP lasers.

  • @tasselhoffburfoot3252
    @tasselhoffburfoot3252 Рік тому

    Cool test! I hope you are doing well my man.

  • @SpeiderProductions
    @SpeiderProductions Рік тому +2

    Advanced canoo hull design!

    • @SpeiderProductions
      @SpeiderProductions Рік тому

      Also, I feel like ring shields may have more utility on small to medium size craft, since cannons will likely have low enough ap values that ring shields can exploit and further reduce ap, making them do less damage. Whereas a projector juste has a flat rate of deflection that may or may not be high enough for it to be effective in reducing damage. At larger scales, where giga penetrators can go through anything, I feel that projectors have an advantage in that they can completely deflect a shell and therefore negate damage that could otherwise be catastrophic

  • @no3ironman11100
    @no3ironman11100 Рік тому +6

    Ringshields are much more fit for frontsiders so they don't blow up early

    • @Unassuming_Gay
      @Unassuming_Gay Рік тому

      Yeah I rutinely use ring shields on front facers, just made a front facer inspired in the centauro 120 with ring shields, and all that armour stacking on the front is really bonkers

    • @no3ironman11100
      @no3ironman11100 Рік тому

      Rings give about 18% of protection to ha at equivalent cost to max planars and angled compared to planar's 30%, but unlike planars they help vs lasers, pacs, missiles, and stop things from penetrating your armor unlike planars which just reflect so you take less damage.
      But planars stop at 30% (max drive and stuff) while rings can be stacked to get into the hundred AC numbers and have ridiculous sturdiness for a tiny price.

  • @darth_dan8886
    @darth_dan8886 Рік тому +2

    I feel that both craft have rather inefficient shield setups.
    I am by no mean a shield expert, but, despite people trying to convince me that any shield is good, I don't think it's even worth having a shield projector under top power.
    As for the ringshields, do several ringshields even stack? You have 4 rings front, 4 rings side... But wouldn't a single x4 spiral ring front, single x4 spiral side be more powerful? Or am I confusing something?
    Lastly, I feel that ending a fight anywhere above 60% damage is very inconclusive. Who knows, maybe ringshields get popped every time and the projectors always come up on top. Or the other way, the projectors always get shredded...

    • @BorderWise12
      @BorderWise12  Рік тому +1

      Ring shields do stack, but what do you mean 'spiral ring'?

    • @mechastophiles2118
      @mechastophiles2118 Рік тому +2

      Ring shields do stack; the only real inefficiency of this setup is that they're so small to begin with.

    • @darth_dan8886
      @darth_dan8886 Рік тому +1

      @@BorderWise12 Ah, if @Mechastophiles (great name) is correct then it's nothing to worry about. By "spiral shield" I meant a closed ring shield circuit aligned in a spiral.
      I don't know where I got the point that it's stronger from. Like I said, not a shield expert by any means.

  • @dillonschroeder985
    @dillonschroeder985 Рік тому +1

    You should upload the long battle with lo-fi music to study to.

  • @greankung1301
    @greankung1301 Рік тому

    Easy tips for newbies Shieldprojector best against huge bullet with low rpm Ringshield best against smaller bullet with high rpm Choose u like to defend u Thing !!

  • @adamradford8053
    @adamradford8053 Рік тому

    People are eventually going to stop spelling bananas to the proper tune. It's gonna be sad.