@@SimActionClips does the steering sensitivity setting somehow correlate to the force feedback sensitivity? I heard that if I had my force feedback sensitivity at 2 I would need to set my steering sensitivity to 2 as well for it to be neutral. Have you found that or is it always 5?
They both together change how the ffb feels, that's why many people might feel that they are correlated. Because it can be possible to get the same feel from two different combinations. However the controller steering sensitivity always affects the car behavior the same regardless of what force feedback sensitivity you use with it. It's always only 1:1 and most realistic at 5. With other values it still changes the behavior of the car the way I'm describing in this video independently of the ffb sensitivity. Now when you set the CSS to 5, the force feedback feels most realistic and the wheel is most responsive with ffb sensitivity at 10 which I think that's the only combination anyone should use. The only thing to change is the max torque depending on the steering wheel you're using.
Same here. I’ve been ruining tune on some of my cars to adjust for the poor setting that was on the steering controls. Mine were 0, 5, 5. Now with these settings it’s a whole new game.
Just brought a wheel and pedals and after an hour of trying to beat my lap times when I used a controller, I just could not get any faster. Used your settings and all of a sudden it all clicked into place. Best of all I beat my lap time around 1.7 seconds. Thanks so much 👊
This setting alone saved my psvr2! I almost gave up on playing gt7 on my psvr2 due to motion sickness.. Turns out I feel sick because the car hasn't been turning quick enough to my steering inputs.. THANK YOU so much. I just had a 1.5 hr driving session non stop when earlier I feel sick after a couple of laps max...
wow that's awesome man! I'm really glad that helped! It feels great to get such feedback from you guys. So thank you and you're welcome. And I'm really tempted to get myself a PSVR2.
@@combidrivergaming Thanks for your reply. I just don't feel the road. I mean the wheel doesn't rumble, it is just dead on every road the same, I don't think this is normal. So are this settings (5, 10, 10) the key to feel the road?
Im very late to the party, i started playing GT7 6 days ago with a logitech G923 and im just a noob but i see a change in my lap times and i will definitely have to try this out because my controller steering thing was on 0 😱 Nice one to go through this in simple steps buddy, keep racing 😊
@ksharp1979 Decent little wheel for the price if you are on a budget now I'm racing round and having lots of fun and that is what it is all about, keep racing bud 🙂
@SimActionClips honestly I already told my gf I'm not sure how long I'll be able to fight my impulse before I end up buying a full motion sim 😂 i doubt I'd ever leave
I just got the g29 kit with the manual gearbox and all and I must say that I was a bit disappointed with the realism of the “feel” from the tires to the steering wheel. Until I watched your video. Following your advice has given me a completely new experience. Thank you very, VERY much! I’m not very concerned with the “life” of the steering wheel by cranking up the FFB as I just got them, they have 1 year warranty and I won’t be using it very much as my work doesn’t allow me to. 😂
This is really awesome to read! You're welcome! And thanks a lot for your nice feedback. I feel you, since i also get very little free time because of work and everything. Got my new TGT-2 about 3 months ago, and have barely used it since then. Currently working on Part 1 of a drifting tutorial video series, and it's taking much longer than i expected because of how busy I am lately 😅
You're welcome! It actually affects the physics directly, the visual wheel's direction always follows yours. It's the reaction on the physics part of the front wheels which gets affected. It leads to a very weird looking behavior of the car when set to anything other than 5. And it affects the force feedback leading to some misleading behavior.
Thanks for sharing this information bro, I've been struggling badly with the move from GTS to GT7 and have been playing around with these setting all week and making a mess, hopefully this will get me back to where I want to be, liked and subscribed 👍🏼
BRO!!! I was always complaining about how shit the physics were in Gran Turismo, how impossible it was to drift compared with real life, was hating on it on foruns and so on, and the sensitivity was the reason for it!!! After years of playing with the sensitivity to 0 without a clue. Omfg... Thank you so much man. I literally cannot believe this. How is this not widely known?!?! How is this video not viral?! You just made this game amazing. THANKS!!!!
You have no idea how much such comments mean to me! Thanks a lot man and you're welcome! Glad this helped that much. I think the "simracing" community all over the internet is heavily loaded with misconceptions and false information. That's why this info is not widely known and that's why I had to work my ass off for a long period to figure it out. Even the naming of the settings in the game is misleading. I hope this video goes viral like you think it deserves to, along with my channel, even though it has already gone viral relative to my previous videos. thanks again for that. I aim to make this channel the number one destination for all Gran Turismo players and you guys can help me do it by sharing the videos you like🤟🏻🤟🏻🤟🏻
@@SimActionClips My pleasure man! Would you give any extra hint for easier drifting? Does brake balance play a part as well? Do you usually use the sport hard tires? I still find it hard to hold transitions, or at least be smooth with it. For example 15 years ago I used to practice drifting in Live for Speed and it felt more realistic compared to real drifting, something in GT still feels a bit off to me, maybe it's the cars suspension setups? I don't know. But from your videos I see that you drift perfectly in GT, and make it look realistic, it looks and feels like it's a different game than mine.
@@SimActionClips another thing that bothers me is the total lack of traction from standstill, every car burns rubber like it has butter on its tires, it's so unreal.
I'm gonna be explaining everything related to drifting in the coming parts of my drifting tutorial. Sure, brake balance plays a huge part in drifting and especially when transitioning and initiating. I usually set it to -2 to the front for most road cars. I didn't mention that in part 1 because we don't even use the brakes in that exercise. And yes I prefer sports hard tires and even grippier tires when possible, depending on the car. It's not because it's easier, since actually more slippery tires make it easier and slow everything down for the driver. But I choose better tires to make it look cooler, faster and more realistic. I think I'm gonna make a whole part about transitioning since it's the trickiest part of drifting for most drivers. Live for speed is also where I started to learn how to drift with a wheel along with GT5. It's not more realistic at all but it's easier because of how "flat" the physics were. GT7 is much more realistic and the physics are much more detailed and dynamic which makes it harder to control the car because of the absence of G-Forces acting on our bodies, which is the main feedback that we rely on in real life. And that's why it's very crucial how we set the ffb to be the most realistic possible. In real life breaking traction/getting more traction from standstill are also much more easily controllable because of the G-Forces that we used to judge everything. I still think GT7 needs to improve the realism in that part for sure, but it's not as bad as you're describing in my opinion.
@@SimActionClips For example I think it was easier/more realistic to hold a drift in GT5 than in GT7. Since GT6 I cannot drift properly in this game, it's like the car snaps to the other side mid drift out of nothing. I don't know, to me it just does not feel natural.
Well done, I'm an old man and been Sim racing for over 20 years. I currently use a fanatec DD1 podium for ps5 and a simucube v2 sport for PC. I've found the same settings optimal as you have pointed out for gt7. This is the best most lamen explanation for gt7 FFB. Edit: on a side note everyone should be running minimum filtering if any at all on gt7 subtle FFB is very quickly drowned out by filtering.
Thanks a lot for your feedback on the subject man. I'm curious to know which max torque in GT7 do you run with your DD1? Also do you mean filtering from fanatec's internal settings? I also think if the ffb in a game is made right, all the filtering and damping should be off for the best transmission of details.
@@SimActionClips For torque I run between 55% to 75% depending on the car, street cars I run alot so I can feel exactly what the car is doing. The more downforce a car has the less FFB strength I use because of excessive force in high-speed turns. So I'm generally using around 10 to 17Nm of torque. I have several DD bases and have found that the sweat spot is between 11Nm to 18Nm of torque and the more the base is capable is the better because you need overhead to be able to feel subtle FFB while avoiding clipping totally. Filtering is anything you add like dampening, dynamic damping, interpolation, initial force, natural friction and natural inertia. All of these things ADD to the force feedback signal and will dampen any subtle FFB. You do need to add some natural friction just to stop oscillations in straight line, and for some cars that tend to have very fast reaction to front caster you will need to slow the wheel reaction down to a slide down as it sometimes wants snap oversteer but the cars reaction is to over compensate. But my general rule is to only run just enough to stop oscillations.
Thanks a lot for your valuable detailed reply. I'm sorry I was abroad and extremely busy for the past week. Yes what you're describing about filtering is very true, so thanks for that. But is still would like to know which in-game setting for the max torque (from 1 to 10) do you use? Or do you mean you keep it at 10 and just adjust your wheel's internal torque setting?
@@SimActionClips in-game settings for GT7 is 6 torque. Generally I would set the game to max when using the DD1 but GT7 at max in-game torque is massive, although I have experimented high in-game torque and high base torque but putting the base in linear torque mode, it raises the more subtle FFB and lowers the heavy torque. I have found this to be very good for drifting and always enable linear torque when people have a go on my wheel that have little to no experience with a high torque base.
Awesome! I have suspected that max torque at 6 could be related to a 1:1 representation of what the game's physics model intends to give you, provided you have a capable wheel. So this could be true. And yeah i feel what you mean about the linear torque mode, it's very logical to go for it. Thanks a lot again man!
ohhh thank you man, I greet you from Lima - Peru, I was really stressed looking for a configuration in my style, and now that I see your video my life is now easier, thank you really🙂
hi i watched your video with great interest noted down your recommended settings then went on to gt7 and changed the default settings to yours i use a TGT WHEEL and i can honestly say this has totally changed the game for me wow what a difference !! the cars drive so much more realistic and my lap times are so much more faster !! Thankyou for sharing i cant wait to try all the other cars and tracks on these new settings !!
That's really awesome to know man! I'm really glad I could help. Thanks a lot for your feedback, I appreciate it. I hope you keep benefiting from my videos 🤟🏻🤟🏻
Thankyou! ❤ i had my first wheel on stock setup and it was terrible. Thankfully i found this and its now working brilliantly. Other videos out there have it all wrong. Thanks ❤
Thanks a lot man, I really appreciate your feedback! And you're welcome 🤟🏻 I do understand the struggle since I've been there myself. Never found any good source of information that is helpful. Struggled for years since GT Sport came out, always testing and changing my ffb settings without any satisfying result. Until I was able to figure out how the controller steering sensitivity changes things in combination with the ffb sensitivity. So I had to make this video, and now that I'm getting all these positive feedback comments from you guys, this means a lot 🤟🏻❤
Llevo 3 días con g29 y gran turismo 7 y hasta que no he visto esta maravilla de tutorial no he apreciado lo suficiente lo maravilloso que puede llegar a ser este simulador. GRACIAS
Sit rep: spent all even flicking between original setting and 5. I think a good example is getting into GR3 GTR and powering out of a turn early to cause a power slide. With it on 5, I can catch the drift easier, and I don't over correct like I sometimes do on full controller sens. T1 at Deep Forest is a good corner to try.
This is awesome! Thank you for your feedback. I really love how so many people are contacting me over different platforms confirming my findings. I really think this changes the whole experience of the game a lot. Enjoy your improvements buddy 🤟🏻
@Sim Action Clips for me: It's as if my wheel has to be rotated at a greater angle to induce a power slide, but beforehand, when this happened, I used to over correct and bin it. It's almost like the top replays now when you see them slide in and power out in a controlled fashion. Managed a mid 25's at deep forest on RM's after my comment last night, which was a PB of mine.
I'm really sure you'll even improve more with time, as you get more used to it. Not only that, but it will also make you much better in real life driving, as now it requires almost the same type of inputs as the real thing. As a matter of fact, I learned to be a very good competitive drifter in real life on Gran Turismo, and that was on GT5 and GT6. The potential is 10x better now with GT7.
I saw your vdo link on FB. Checked it and thought it could be worth trying it. Tried it yesterday night. WOW, what a difference : Thank you very much for the tip. My G29 might live a little bit longer...
Thanks man,i just bought the g29 for my birthday and my laps were so much slow respect the time i made with a controller and i spun like every curb but with this setting i finally drive with serenity thanks man 🤝
You're welcome man I hope this helps, let me know what happens. I also made a small video about the update, my recommended settings are still the same, but here's an explanation of how things have changed: ua-cam.com/video/qCpx5eExECY/v-deo.html
Got steer sen at 7, max Torque and Feedback on my g29 set to 10, car feels more connected than ever before, taking some time to adjust, buts definitely helping, thanks!!
Thank you, I'm on a thrustmaster T300, and this has been a good help. Feels more natural and responses. I was running on 3 before, and it's definitely better on 5
Awesome man! Thanks a lot for your feedback! Where you able to visually see the difference in the video? And which ffb sensitivity are you using? And yeah i think your torque setting should be good for the t300, also judging by the fact that found it best at 6 for my TGT2 I think you can go higher. But also I think this is the only setting that is relative to how much strength each person's hands need to best feel the details and stay comfortable.
@@SimActionClips yeah the difference in the video is really apparent. Especially how you can clearly see how the front of the car really only tracks correctly at 5.
Exactly, i showed these to my brother who's driving is on the same level as mine, and didn't give him any hints. He was able to figure out what's going on in each one. But i still had some doubts of how clear it is to everyone, that's why i'm asking. That's great news, thanks a lot man. 🤟🏻
Thank you for such valuable information for us Gran Turismo drifters on steering wheel! Will surely try controller sens on 5. I've been using 0. I'm using a T300 with a 350mm suede aftermarket wheel. Feels ace drifting with it compared to the standard 280mm!
You're much welcome buddy! Hope this helps! 🤟🏻 Yeah bigger wheels feel better. My brother got the Thrustmaster Sparco Add-on wheel for his TGTII. It feels amazing!
Thanks bro! :) A reddit friend just began using the G29 and asked me for advices, so I linked him your video :) I already told him the same as you, since I've always been using my G29 FFB on 10/10, but it seemed difficult at first so I told him to lower it a little. I'm using a Fanatec DD pro 8nm now and still use max torque on 8 and sensiivity on 10 which I find the best for me so far.
You're most welcome buddy and thank you for your continuous support! 🤟🏻❤ What about the controller steering sensitivity? Where did you have it at? I found the max torque just enough at 6 for the TGTII, but maybe that's because of its hybrid system. Would love to try a DD Pro if i ever get the chance !
@@SimActionClips You're welcome mate! Thanks for the great contents! Had the contoller steering sensitivity on 5 for a moment now! :) And yes, if you can try the DD pro I think you'll have a blast, it feels just great! Really love it!! 😁
I was aiming to get one, but it was very hard to source and ship one here without spending a ridiculous amount of money. I ended up finding out that getting my current TGT2 with T-LCM pedals and shifter would cost me around 1K USD less than the equivalent from Fanatec, so i had to ditch the DD Pro and go for the TGT2. It's a very good wheel but i think it's not as fast as the DD.
@@SimActionClips The TGT-II is the best belt driven wheel for sure. Never tried it myself so I don't lnow at what extent it can compare to direct drive, but the DD pro is an amazing wheel and probably the best console wheel as for now. The new Logitech DD wheel seems amazing too, but too much expensive for the upgrade and still doesn't have compatible shifter or handbrake. Got the DD pro premium bundle, which contains the 8nm adapter and load cell pedal, for the equivalent of 1000 USD. With the shifter, handbrake and the few adjustments I made, I had the whole thing for around 1500$ since I managed to adapt it to my previous rig (a 90$ wheelstand and a second hand Playseat challenge I paid less than 100$!). It's a budget for sure, but it was totally worth the investment, especially thinking that's it's the price of the Logitech PRO racing wheel with the pedals only!... I tried it in VR on GT sport with max FFB settings and on dirt track rwo days ago. And man, that was a thrilling experience! Looks so much faster than on flat screen, I'm a little disappointed by the capture tbh... :/ ua-cam.com/video/dy0VZDib1A0/v-deo.html Thinking that GT7 will get full VR support at launch... I'm so hyped!! 🤤🤤
Sorry I missed that reply. That setup of yours is really awesome! You need a more sturdy rig though. And VR look really amazing! Now that the PSVR2 is supported in GT7 after the recent update I'm thinking of getting one 🤤🤤
Thanks for the settings I have a full rig setup triple monitors and a simagic mini I race iracing but recently had a itch to race gt7 so brought a thrustmaster tgt 2 and a ps5 obviously the thrustmaster is way less power and feeling as my simagic mini but I thought put everything on 10 in the gt7 settings would be best I already put the sensitivity to 5 but all the rest was on 10 after watching your video it as made the wheel feel so much better still not near the mini but loads better so thanks for uploading this very helpful.
Thanks a lot for your feedback man, I really appreciate it. Yeah DD wheels are far superior compared to the TGT2. I was initially aiming to get a Fanatec DD Pro but it was hard to get my hands on one, so I settled for the TGT2. I'm glad I could help, and I hope you keep enjoying my content 🤟🏻🤟🏻
This video made my drifting experience 100 billion times better and now the car feels like it’s 1:1 with a real car finally. My sensitivity was on -2 from controller play and now I have a DD pro I was so confused why drifting sucked ass and the wheel would never recenter itself
You're welcome man, and thanks for your comment. I know the struggle, i've been there, and couldn't find any good info all over the internet. So i had to keep testing until i figured it out.
Thank you, it feels much more realistic now. Logitech G29. I did set: Controller steering sensitivity: 5 Force feedback torque: 5 Force feedback sensitivity: 5 It feels now close enough to a real car.
Can you tweak the brake sensitivity in game?? It's too hard to brake on the g29 bro...And can the clutch pedal be used as brake like in the F1 games? Thanks
You can calibrate all the pedals in the settings menu. But that's only calibration and adjustment of the dead zones. You cannot really adjust the sensitivity nor can you map the pedals differently. I modified my brake pedal physically on the G29 by installing a stiffer spring and adding a longer rubber chunk at the center of it. You can also physically swap the clutch pedal with the brake pedal if you like, but for all of this you have to take the pedals case apart.
What do you mean by "all G29 settings"? And did you set the controller steering steering sensitivity to 5? Also i don't know if the FOV of the VR makes it look weird because of distortion. I really have to test one btw! You're welcome man and thanks for your feedback 🤟🏻
@@SimActionClips PSVR2 is a absolute Gamechanger, cant put it down, even tho it has it shortcomings, but the good things about it, outshine every bad aspect
@M.G. as I said I haven't tried it yet. But i already think it gives the best experience out of what is available in the game. I think they should only fix the virtual steering wheel rotation and the experience would be near perfection.
Very impressive video, buddy ! 😎 You explained everything in major detail, even if you did use A.I. I honestly never messed with the Controller Settings as most of our team imagined they were for use of the DS4. Thanks for bringing this to our attention along with the other settings. After purchasing the Fanatec DD Pro, I wasn't that impressed with it even though it's Polyphony who haven't fixed the FFB correctly since update 1.15 which was the best. I gave it a test on something I can tell the difference with & I have to say, the difference is night & day !!!! Well played, buddy & thankyou again 😎😎😎😎😎😎😎😎😎😎
You're welcome buddy! And thanks a lot for taking your time to comment with such detailed feedback. This really means a lot! So are you now using CSS at 5 and FFBS at 10 with the DD PRO? The controller steering sensitivity really baffled me since GT Sport. I always felt how much difference it makes but I never was able to figure out how to set it up right. Until I got my TGT2 which made things much clearer to me and was able to figure out how each setting works. I then went back to test my findings with the G29 and was able to confirm the same (it never felt this good relative to what the G29 is capable of). I originally wanted to get DD PRO but wasn't able to source one, also shipping would cost me a lot where I live. So congratulations on that brilliant wheel and I'm really glad that my recommendations made so much difference with it. Is there any chance you could share your Fanatec settings here? Since many people are asking me for these and I have no experience with any Fanatec wheel. This can benefit other people in setting up their wheels when they ask for them. Thanks a lot for your support I really appreciate it! 🤟🏻🤟🏻🤟🏻
@@SimActionClips Yes ! 😎 Controller Settings = 5 Steering Sensitivity = 7 Max Torque = 10 👍 It feels great 😀 Right, these are my Fanatec DD Pro Settings which I recommend but these are personal & other drivers might not like them... Sensit. 540 FF Str. 100 FF Scale. PEAK Nat.Dpr. 30 Nat.Fri. OFF Nat.Inert. 11 FF Inter. 1 (1-3) FE Intens. 100 For.Eff.% 100 Spr.Eff.% 80 (to centre on start-up) Dpr.Eff.% 100 I only have the standard pedals so no settings for them... 😪😝 I was going to buy the T-GT-II wheel after trying one out at an eRacing business... amazing wheel !!! (compared to my G29 at the time) I then saw Fanatec advertise the Direct Drive so I chose that instead. I hope I made the right choice but I would love to try the T-GT-II for a couple of weeks to compare the difference.... I hope this helps !!! Later all... 😎👍
Thanks a lot man, these can still give other drivers an idea of how someone else is setting up his DD Pro. Yeah the TGTII is amazing indeed, but it's slow at 1080 degrees so I have to stick with the default 900 degrees mode. From what I saw in comparison reviews, I think the DD Pro is a better wheel. So yeah most probably you made the right choice. Btw you don't have the booster kit right? And are you sure about these settings or do you mean max torque is at 7 and force feedback sensitivity at 10?
@@SimActionClips No, I don't have the 8Nm booster pack I'm afraid. I only have standard 5Nm. I followed your recommendation of Controller = 5 Max Torque = 10 I will re-check & let you know. Give me a few minutes....
Okay buddy thank you. I'm asking because I was recommending Force Feedback Sensitivity at 10. Also max torque for my TGT2 (which has 6Nm) is at 6 and I use 10 with the G29 so I figured it would make sense if you use max torque at 7 with DD Pro with 5Nm
Haha you're welcome! I wish I discovered these at least in GT Sport lol. Kept on looking for the right information all over the internet and always testing without any good results.
Thanks for the advice, I can finally enjoy playing gt7 shocking how this game's menu has so few parameters to adjust for force feedback and they managed to describe them so poorly! The Sens. Controller setting It's really misleading. I have a fanatec dd and with the FF max torque setting at 6 with auto gr3 it was a little heavy for me but I preferred to intervene on the force feedback control of the steering wheel rather than lowering it by a point... Now I finally think I have all or most of the data that the steering wheel should transmit, with respect to the sensation during braking and cornering the GT7 still has a lot to learn from Assetto Corsa Competizione
Awesome man you're welcome! and thanks a lot for your feedback. Yes the menu is misleading and has always been, but I think it has to do with poor translation from Japanese to English. Actually I would prefer it if all sims just remove all the ffb settings and just tweek the force feedback themselves to give the most realistic feel for each possible steering wheel automatically. But I highly doubt they know how to do it (all sim developers lol). In my video I recommended 6 max torque for the TGT2 but I would recommend that each user changes it depending on his steering wheel (that's the only setting to change relative to mine). Which DD are you using, is it the DD Pro? And if so, are you using the booster kit or not? Anyway, I'm really glad this helped you man, as I think it's a total game changer when you get the settings right.
Haha you're welcome man! I hope this helps! 🤟🏻 If you would also like to learn to how to get better at drifting, here's Part 1 of a tutorial series in the making: ua-cam.com/video/qbz6i0WxkUA/v-deo.html
I hope one day they will add more options to customize the ffb, like effects, road, curbs, suspensions so that anyone can get the best experience according to their taste
To be honest, in my opinion, I wish that in GT or any other sim they just optimize the ffb themselves to be as realistic as possible for every single steering wheel available in the market and remove all the customization settings. We would only have to select which wheel we are using and the ffb would be optimized for that particular wheel to give the closest feel possible to the real car you're driving. As long as they know how to do it right which i doubt.
I think this was the idea behind true-force but from all lve heard is that it makes the g923 sound like it's rattling like something is broken inside and to get the effect of true-force you need the G pro wheel for $999
I heard you need to turn off controller vibration from the game's settings menu to stop that rattling with the G923 and make the ffb feel better. I can't try it myself since I don't own one.
I don’t Know if it’s some weird placebo effect, but changed from 0 to 5 and oh my God I’m posting laps 1-2 seconds faster than usual on my typical grind tracks!!! Thank you
Hey I'm happy to find out that I naturally set my wheel the same way as you do to get the best realism possible in the game. With update 1.49 came new physics, which seems to be even better. Wheel settings have to be changed on my Logitech Pro wheel though as with ffb sensitivity at 10 I have crazy oscillations in a straight line. Can you give me your thoughts on updated settings after the update? Cheers
Thanks for the video it was very helpful. I've just gotten g923 for ps5 and it is amazing, however I've never used a wheel before and it's not easy lol
You're welcome man! Glad this helped! Yes it's not easy at first, takes some time to get used to it. Keep practicing and it becomes rewarding later 🤟🏻🤟🏻
I remember facing the same issue when i first started using a wheel back in GT5. That's because it's much easier and faster to turn from lock to lock using a controller, and also the physics change actually when using a controller and become much more forgiving. But it looks and feels so weird and unnatural. My part1 of the tutorial is almost finished and I'm explaining with visuals why your slide either doesn't even start or you send it into an immediate spin, and how to understand and interpret the force feedback coming from the wheel along with the most important part of drift control which is your input to the throttle pedal.
Best of luck buddy! Hope this helps. I'm working on a tutorial series for learning how to drift from 0 to expert. This video will actually be a prerequisite for it. Thank you for your nice comment 🤟🏻
Well yes, although you get different settings with different descriptions in other games, the principle is always the same. You need to not compromise any bit of sensitivity to direction changes at the front wheels in your ffb. That's why for example in games with a damping setting (steering column friction) I tend to reduce this a lot and even turn it off completely in most cases. Also, in GT7, in addition to the information presented in this video, you need to also go to the main menu and click on the GT icon at the top left corner, then click on options > controllers > vibration function > vibration strength, and set it to zero. This setting gives you more vibration details but the more vibrations you get the more numb the steering wheel feels in terms of sensitivity to direction changes.
Hello and you're welcome. The game ffb settings are the same for the DD Pro except for the max torque which you should adjust depending on whether you're using the booster kit or not. I use max torque at 6 for my TGT 2. If you’re not using the booster kit try max torque at 6 or 7 and see which is best. And if you're using the booster kit you should go below 6 with the max torque setting. I think 4 or less but you should test that. As for Fanatec's internal settings of the DD Pro, I'm not familiar with any of these nor have I ever tested one. Anyway I hope this helps 🤟🏻
Cannot recommend enough! The controller sensitivity defaults to zero. I went from being frustrated sinking hours into not being able to drift at all thinking I suck to being able to drift okay in maybe 30 minutes.
Awesome man! I'm really glad this helps. Thanks a lot for your feedback, I really appreciate it! An additional tip not mentioned in this video is that you need to also go to the main menu and click on the GT icon at the top left corner, then click on options > controllers > vibration function > vibration strength, and set it to zero. This setting gives you more vibration details but the more vibrations you get the more numb the steering wheel feels in terms of sensitivity to direction changes. I hope this helps you even further as it did to me.
Thanks buddy and you're welcome! Congrats on the G Pro, I think it's a very nice wheel. I ordered my TGT2 around a month before the G Pro was announced. I might have waited if i knew. I've always been a big fan of the build quality of Logitech.
You have no idea how much deceiving it is to have the bad settings, especially with the controller steering sensitivity. I'm sure you'll even improve much more with time while getting more used to this better feel.
Gotta say you are onto something with the controller sensitivity setting.... I had my settings at 10 controller 4-5 torque and 10 ffb sensitivity. After seeing your example of the controller settings got me thinking.... So I did a little test... I did a few laps with my settings set a time not quite my fastest but decent for me. I then changed to your settings 5/5/10 (torque from 4-6 you mentioned on video), ran a few laps and immediately was matching my times... within 5 laps I beat my fastest lap time, only by a tenth but still.... then I did one more test with settings at 0/2/1... this was way too light for my liking so I went to 0/4/4 within one lap... which was better but still not quite right. It felt like I was turning the wheel more than necessary and little response with the car... I then landed on settings of 5/4/5... and within 5 laps was .500 faster than my fastest laps and more time available for optimal lap time! Thanks for the demo and explanation very helpful. 👍
That's great man! Really glad i could help so many of you guys. And thanks a lot for your in depth feedback. The controller steering sensitivity is really key to fix everything else.
I must say I tested this as mine was set to 2 instead of 5 for controller sensitivity and I really have noticed a difference using a CSL DD 8nm with McLaren GT3 V2 wheel with prime lite sim rig. So much more consistency in corners
Did you try them yet, and how does it feel? To be honest i never played GT7 with the dualsense controller, so i don't have any recommendations. But i know that you can set the "trigger effect" to your liking for feedback at the accelerator and the brake which should feel cooler than the dual shock.
@@SimActionClips The strong feel definitely helps with grip feedback and I enjoyed it for racing on Suzuki, was helpful. TBH, don't love the feel on high speed straights: My G29 starts kind of bouncing/vibrating between L/R if I'm even slightly outside the deadzone on either side of straight wheel... Easy to control, but a bit annoying and unrealistic feeling. Should I dial back Torque a bit maybe? Regarding controller, sometimes I play when I'm couch-locked and don't feel like sitting in the rig. Adaptive triggers very nice for wheelspin feedback. Haven't dialed-in steering sensitivity yet, but will do some experiments.
Yeah i feel you regarding the strong torque and oscillations at the center. I couldn't find a compromise. You can dial down the torque a bit if it still feels good for you. I found that the responsiveness when drifting goes down if I lower the torque, so I had to compromise the smoothness of the feel and stability of the wheel at the center, for fatser responsiveness when doing transitions.
Ty pal subbed to you, I got your link from a diff vid I was watching you replied to me 👌👍will try these settings soon, do you have settings for asseto corsa on pc please
You're welcome man and so glad i could help! Thanks for the sub and the support. I've just built a gaming PC, and will surely be working on the settings in assetto corsa, and other titles if possible. 🤟🏻 I just hope to find more free time to work on everything i have in mind lol 😅
@@SimActionClips them settings worked lovely on gt pal, I play asseto with mods, the problem I’m having atm with that game is it seems the ffb settings don’t seem to work 😆like when drifting the wheel don’t spin quick enough but I’ll wait for upload hope u fix that one
You're welcome! The other option is not "high" but "real". You choose to either have a "real" grip reduction at the edge of the track because of dirt, less layed down rubber, lower surface temperature etc... for a more realistic experience, or "low" for more grip and easier but less realistic driving.
Lol i didn't know this I use tgt 2 and I ll redownload the testing this , crazy pd makes official wheel with thrust master but they don't talk about this it's crazy 🤣
I hope this helps man. They put a description of each setting, but they're not very informative and the description of the controller steering sensitivity is very misleading. It can be cause of poor translation from Japanese to English, or it could simply be an unintended bug.
I understand that with the ffb, but if you hit the wall in gt7 watch the car movements trying to turn, but in pcars2 or acc the car does move if you hit the wall, that shows you that the game is trying to center the wheel continuously for the controller in gt7, that is one of the reasons why you can't remove dead zone from the game, check this out that is one of the reasons why you keep losing the weight transfer so late to react on the game..
That's because this is what you got used to. Also you gotta keep in mind that changing the controller steering sensitivity affects the behavior of these two settings. So a combination of max torque and ffb sensitivity might give a totally different effect when you set the controller steering sensitivity to 5.
@@SimActionClips check ams dood and his settings. He's one of the best gt7 racers on this planet. I was tinkering with the strength and sensitivity settings and was struggling with higher values as even though it felt more fun and realistic the lap times weren't too good. Then I saw ams doods vid on it and changed my settings, it improved my laptimes by a few seconds. I can't remember my controller sensitivity settings rn as I'm on Vacation and don't have ps with me
@@skillsetmaximum I never messed with controller sensitivity though. Will have to check it out, but I can understand the main objective of the video is to find the best settings for realism and closer to life physics maybe. But my finding was that realism and lap times might not be correlated...maybe I got better lap times due to less twitchiness during direction changes and also had to fight against the torque less thus increasing my reaction times and reflexes
@Greatgoku4 It could be that this way you're even amplifying the lower forces, which should help you be faster if it's true. But yeah as you said that won't be necessarily realistic. That's why I always wish they lock these settings to the most realistic feel for everybody and don't include these tweaks. I gotta add though that one might develop bad habits with time when using the wrong settings, leading to the need for longer practice periods using the realistic settings to become faster with them.
I've spent the day further testing and tweaking things, just to confirm to myself that all the FFB settings still work the same, and they all do. It's still best to follow the instructions in this video and everything still applies the same. Controller steering sensitivity is still best at 5 for the same old reasons. FFB sensitivity is still best and most realistic at 10 too. I'll be making a short video to explain how the feel in the FFB has changed, why it is better now, and why people who got used to the previous FFB are feeling it weird. It's much more realistic now and much more controllable once you know what's going on. I'm having much more fun drifting now and both the feel and the physics make more sense!
@@SimActionClips yes. I think this is the best settings i've tried, but the details from the road, especially from the curbs are still insufficient. We both have a TGT2. Check the GT Sport and compare it to GT7 and you will understand what i mean.
I know what you mean man. I only compare to real life. Now think about it again or even go try it. Do you really feel the details of the road and the curbs more through the steering wheel in real life? Of course you can improve this aspect of the ffb using different settings but you would be compromising more important details necessary for better car control.
That's great info, thank you. I have a same wheel but can't compare the settings atm but it's interesting the settings are different than the ones recommend by Thrustmaster.
You're welcome! I found the settings recommended by Thrustmaster and Fanatec and the information presented in the description of the settings in-game to be very bad and misleading.
@SimActionClips Welp, I finally got to test it. 1000 km later I can affirm it is your video that is misleading. Setting ff to 10 makes zero sense - it does exact opposite then what you showed here. You lose all the range and thus without dynamic it's almost impossible to sense the slipping. Setting it to one gives you complete range and you don't have to fight the car on straights. Torque is a preference. 5 works ideally for me. As for sensitivity steering I haven't notice a difference but left it at five. I don't remember do you comment here but vibraton for controller needs to be set (preferably to max 150%) for the base to give out vibes. I'll post this in the main comments as well so hopefully someone saves their hands. It's funny how many of us will go look up a video before reading a line of text in a game itself that sums up the option perfectly.
It requires the same settings as the G29 as they are stated in this video: - Controller steering sensitivity: 5 - max torque: 10 - Force feedback sensitivity: 10 Thank you and you're welcome 🤟🏻
@@SimActionClips Thanks, I still didn't get my G923 wheel but I'm watching these vids to know what to expect when trying it for the first time and maybe one day I'll upgrade to a high-end wheel! :D
You're welcome! The G923 is a very good wheel but it has its limitations especially when drifting. Its rotation speed is slow and not enough to mimic what the steering wheel of a real drift machine can do. That's why i had to always help it with my hands to spin fast enough (I had a G29 but it's not very different), instead of just letting go of it like I now do with my TGTII and in real life. But as I said, it's still a very good wheel, and should be a total game changer if you never used a wheel before with GT7.
@@SimActionClips Yes I've heard about all the Pros and Cons for the wheel itself but I still am happy with how it looks and performs! Can't wait to get my hands on it and actually try it because I've never tried a wheel with GT7 but mainly I'll be using it for racing rather than drifting!
Yeah it also still has its limitations when racing but not as severely as in drifting. It was always easy for me to rank in the top 50 for my region (EMEA) in the daily races using the G29 since GT Sport.
My m8t has a Logitech wheel setup but i think its broken you have grip and you feel the grip and then its lose and its not the car braking traction the wheel just snaps out and i heard it whas the gears just giving away because it cant handle the force
Congratulations for your suggestions I recently used the g29 steering wheel and after the last update I find it good to oversteer powerful cars with rear wheel drive while I have difficulty oversteering 4wd cars I find it absolutely not real that a 500 hp Gtr nismo with 30/70 split cannot oversteer power with the accelerator All 4wd cars are now like this What do you think? Thanks 
Thank you! I've just dropped a video about the FFB changes after the update since many are asking for it: ua-cam.com/video/qCpx5eExECY/v-deo.html To be honest I didn't try anything not RWD after the update yet. So I'll give it a go soon and let you know what I think. But judging by how the ffb changed, I think I know what's happening when you try to drift AWD cars. For the same reasons described in the new video, you'll be most probably feeling the wheel getting very light when sliding all 4 wheels. That should be normal as that's what happens in real life too. Sliding AWD cars even with 30/70 torque split requires different techniques than sliding RWD cars. It's one of the subjects to cover in one of the coming parts of my drifting tutorial series. But just a quick hint, to make it behave a bit similar to a RWD car during the drift, you'll need much more gentle throttle change than how you do it with the RWD car, and almost never going full throttle. Otherwise you'll need to keep steering in instead of counter-steering. You'll be switching very frequently between counter-steering and steering inwards. A more steady drift will only occur with the wheel pointing almost forward with minor adjustments. Anyway I'll let you know if I find anything unusual when I test the GTR 🤟🏻🤟🏻
Thank you! Yes it works perfectly, but you can't buy one, you have to make it yourself like I did. Check out all the details here: ua-cam.com/video/juE8m0G07rI/v-deo.html
I must admit that controler sensitivity on 5 makes job. But for me on my wheel T300 RS settings 10 on power, and 10 in ffb effects is to much, to strong. 4, and 9 is optimal for me. I feel everything and power of ffb is nice.
But I never recommend max torque at 10 for the T300 that's for the G29. As I said in the video it's at 6 for my TGT2. So I think the T300 should be some where in between. As for the force feedback sensitivity, i found that any value below 10, and even 9 introduces some delay in the feedback. It slows down my reaction time.
i use exactley same settings as yours as i also found 6 and 10 too much wheel was too stiff so i turnt these down to 4 and 9 and controller sensitivity on 5 as suggested made so much difference cars feel so much better !!
Let me know what you find out bro. I made this video for the same reason. Because at some point I struggled a lot to find the right settings or someone explaining then right on youtube. Found out that no one actually knows what they're doing, especially the ones who made videos about the subject. Had to do my own extensive testing for a long period to get to these findings.
@@SimActionClipsI spent a few hours testing your settings and I went from a 7 3 5 to a 5 4 10. So far the new settings are a lot better. I used the Escudo Pikes Peak on Sardegna and had a blast. I also played a few online races and did much better. Thanks again for your help.
Controller sensitivity impacts controller use, very noticeably. I use controller sometimes, I have it set at 2, which is my sweet spot. I cannot see how it tangibly affects wheels. I have tried your suggestion of 5, but nothing much. I'm gonna try MIN and MAX over 5 races in each and compare, while keeping wheel settings at 6/10, which is my preferred setting.
It’s very hard to detect this difference when just driving normally. While drifting it gets much more obvious especially when doing quick adjustments to the steering input.
Hey bud, unrelated question. I stumbled onto a Thrustmaster T300RS GT edition. I currently have the Logitech G29. What's your opinion on the 2? Would it be worth upgrading? Figured I'd ask you with your experience. Thanks
Hey buddy. Yes it would be totally worth it. It's much faster and more powerful than the G29. I had my G29 since GT Sport came out. It's a very good wheel and very good value for money. But it's slow and down on torque. The T300RS would give you an advantage over the G29 especially on transitions if you like drifting like i do.
I've always done my testing with my mind actually biased to prove to myself that 4 is where it should be, yet the results always refuted that hypothesis. It's visually obvious how the car only behaves the most realistically when the CSS is set to 5. 5 is where there is 1:1 relationship between the visual steering angle of the front wheels and their actual effect on the rotation of the car in the physics. So it is 1:1 between how they look and what they are supposed to do. It's the only realistic setting which makes the front wheels behave like they are intended to do. Anything below 5 reduces it and delays it and anything above 5 amplifies it, and both feel weird and unrealistic and are at the same time obvious to spot in the replays. Also at 4 you can feel an obvious delay in the force feedback and you can see that delay in the responsiveness of the car in the replay. All of this can not be very clearly felt when racing or doing hotlaps, but it gets very obvious when drifting and using the full range of the steering angle with fast changes.
@Sim Action Clips I was trying to feel the difference in the Olympics eSport time trial, but I couldn't. My lap time sectors were the same and the force feedback felt the same when going from 10 to -2. I ended up getting a 1:15.891 using CSS at -2, then got a 1:15.871 a lap or two later with 4 CSS. Perhaps this bug was fixed in the latest update. Have you done more testing after update 1.32?
@@ReptileMonitor This has been there since Gt Sport actually, not something recent. There are people who drive by feel and others who drive just by memory. If you don't really count a lot on feel to take the car to the edge this won't effect your lap times. I've redone all the testing after update 1.31 but not after update 1.32. I will try do it all over gain soon.
@Sim Action Clips You need both feel and muscle memory to be able to be fast and consistent in GT7, I was using a GT DD Pro with in-game force feedback torque/sensitivity set to 9/10. I'm happy that I was playing with the settings because I found something better. It's just that CSS didn't change anything for me. Perhaps the GT DD Pro is unaffected by this setting, but other wheels are. Maybe we should let someone like Nenkaai know about this, maybe he could let us know for sure as I think this is very important.
I was at 0 sens for some reason, thank you so much for this video. The difference on my wheel was night and day! Driving feels perfect now!
Awesome man! You're welcome, so glad this helped! Thanks for your feedback, enjoy 😁🤟🏻🤟🏻
@@SimActionClips does the steering sensitivity setting somehow correlate to the force feedback sensitivity? I heard that if I had my force feedback sensitivity at 2 I would need to set my steering sensitivity to 2 as well for it to be neutral. Have you found that or is it always 5?
They both together change how the ffb feels, that's why many people might feel that they are correlated. Because it can be possible to get the same feel from two different combinations. However the controller steering sensitivity always affects the car behavior the same regardless of what force feedback sensitivity you use with it. It's always only 1:1 and most realistic at 5. With other values it still changes the behavior of the car the way I'm describing in this video independently of the ffb sensitivity. Now when you set the CSS to 5, the force feedback feels most realistic and the wheel is most responsive with ffb sensitivity at 10 which I think that's the only combination anyone should use. The only thing to change is the max torque depending on the steering wheel you're using.
Same here. I’ve been ruining tune on some of my cars to adjust for the poor setting that was on the steering controls. Mine were 0, 5, 5. Now with these settings it’s a whole new game.
@SimActionClips I'm using the logitech G29... max torque on 10?
Just brought a wheel and pedals and after an hour of trying to beat my lap times when I used a controller, I just could not get any faster. Used your settings and all of a sudden it all clicked into place. Best of all I beat my lap time around 1.7 seconds. Thanks so much 👊
This setting alone saved my psvr2! I almost gave up on playing gt7 on my psvr2 due to motion sickness.. Turns out I feel sick because the car hasn't been turning quick enough to my steering inputs.. THANK YOU so much. I just had a 1.5 hr driving session non stop when earlier I feel sick after a couple of laps max...
wow that's awesome man! I'm really glad that helped! It feels great to get such feedback from you guys. So thank you and you're welcome. And I'm really tempted to get myself a PSVR2.
@@SimActionClips I hope you do get one. GT7 in VR is absolutely amazing and one of the best if not the best experiences you can have.
I follow this advice on my G29. Now I feel like a have a new Wheel. So much changing. Thank you
You're welcome buddy! Thanks a lot for your feedback 🤟🏻🤟🏻
What settings did you apply? I also have G29.
@@TomiTom1234 10 and 10 for Force Feedback and Torque, and 5 to Control Sensitivity.
@@combidrivergaming Thanks for your reply.
I just don't feel the road. I mean the wheel doesn't rumble, it is just dead on every road the same, I don't think this is normal. So are this settings (5, 10, 10) the key to feel the road?
Im very late to the party, i started playing GT7 6 days ago with a logitech G923 and im just a noob but i see a change in my lap times and i will definitely have to try this out because my controller steering thing was on 0 😱 Nice one to go through this in simple steps buddy, keep racing 😊
Thanks man, and welcome to the rabbit hole. Good luck improving your performance, and happy racing 🤟🏻🤟🏻
I’m with you. Just started playing last week and got a G923 as well.
@ksharp1979 Decent little wheel for the price if you are on a budget now I'm racing round and having lots of fun and that is what it is all about, keep racing bud 🙂
Settings aside, the visuals of this game are on another level!
Ikr! To me everything about it is on another level! The physics are equally superior as the graphics 👌🏻
I just bought it today along with a racing wheel so I could play in vr and I'm addicted 😂
@Donny Guntmash welcome to the club 🤣 I mean how can any person escape this addiction lol
@SimActionClips honestly I already told my gf I'm not sure how long I'll be able to fight my impulse before I end up buying a full motion sim 😂 i doubt I'd ever leave
Lol i feel you 🤣
Meanwhile my gf was showing me videos of the PSVR2 telling me to go get one 😁😋
I just got the g29 kit with the manual gearbox and all and I must say that I was a bit disappointed with the realism of the “feel” from the tires to the steering wheel. Until I watched your video.
Following your advice has given me a completely new experience. Thank you very, VERY much!
I’m not very concerned with the “life” of the steering wheel by cranking up the FFB as I just got them, they have 1 year warranty and I won’t be using it very much as my work doesn’t allow me to. 😂
This is really awesome to read! You're welcome! And thanks a lot for your nice feedback.
I feel you, since i also get very little free time because of work and everything. Got my new TGT-2 about 3 months ago, and have barely used it since then. Currently working on Part 1 of a drifting tutorial video series, and it's taking much longer than i expected because of how busy I am lately 😅
Could I ask for settings for Thrustmaster T150?
@@SimActionClipsCould I ask for settings for Thrustmaster T150?
This TOTALLY changed my experience! I had controller sensitivity set at 0 and FF sensitivity at 4… Now it actually feels like a real car. THANKS! 😊
Awesome! You're welcome! I'm very glad that this helped. Thanks a lot for your feedback, I appreciate it! 🤟🤟
I had no idea that controller sensitivity affected the steering wheel as well. Thanks for the guide, it is really useful.
You're welcome! It actually affects the physics directly, the visual wheel's direction always follows yours. It's the reaction on the physics part of the front wheels which gets affected. It leads to a very weird looking behavior of the car when set to anything other than 5. And it affects the force feedback leading to some misleading behavior.
In fact, it does not!🤣
Thanks for sharing this information bro, I've been struggling badly with the move from GTS to GT7 and have been playing around with these setting all week and making a mess, hopefully this will get me back to where I want to be, liked and subscribed 👍🏼
You're most welcome buddy, very glad i could help! Thanks for the support, let me know what you find out 🤟🏻
Do these settings apply to gran turismo sport?
Just got my wheel today as a total beginner, a thrustmaster t248, this is so so helpful thank you so much 🤩
Awesome man, I'm really glad this helped! Thanks a lot for your feedback, and congrats on your new wheel. Welcome to the rabbit hole, enjoy it! 🤟🏻🤟🏻
@@SimActionClips rabbit hole indeed, its so much fun with a Wheel 🤩🤩
BRO!!! I was always complaining about how shit the physics were in Gran Turismo, how impossible it was to drift compared with real life, was hating on it on foruns and so on, and the sensitivity was the reason for it!!! After years of playing with the sensitivity to 0 without a clue. Omfg... Thank you so much man. I literally cannot believe this. How is this not widely known?!?! How is this video not viral?! You just made this game amazing. THANKS!!!!
You have no idea how much such comments mean to me! Thanks a lot man and you're welcome! Glad this helped that much. I think the "simracing" community all over the internet is heavily loaded with misconceptions and false information. That's why this info is not widely known and that's why I had to work my ass off for a long period to figure it out. Even the naming of the settings in the game is misleading. I hope this video goes viral like you think it deserves to, along with my channel, even though it has already gone viral relative to my previous videos. thanks again for that. I aim to make this channel the number one destination for all Gran Turismo players and you guys can help me do it by sharing the videos you like🤟🏻🤟🏻🤟🏻
@@SimActionClips My pleasure man! Would you give any extra hint for easier drifting? Does brake balance play a part as well? Do you usually use the sport hard tires? I still find it hard to hold transitions, or at least be smooth with it. For example 15 years ago I used to practice drifting in Live for Speed and it felt more realistic compared to real drifting, something in GT still feels a bit off to me, maybe it's the cars suspension setups? I don't know. But from your videos I see that you drift perfectly in GT, and make it look realistic, it looks and feels like it's a different game than mine.
@@SimActionClips another thing that bothers me is the total lack of traction from standstill, every car burns rubber like it has butter on its tires, it's so unreal.
I'm gonna be explaining everything related to drifting in the coming parts of my drifting tutorial. Sure, brake balance plays a huge part in drifting and especially when transitioning and initiating. I usually set it to -2 to the front for most road cars. I didn't mention that in part 1 because we don't even use the brakes in that exercise. And yes I prefer sports hard tires and even grippier tires when possible, depending on the car. It's not because it's easier, since actually more slippery tires make it easier and slow everything down for the driver. But I choose better tires to make it look cooler, faster and more realistic. I think I'm gonna make a whole part about transitioning since it's the trickiest part of drifting for most drivers. Live for speed is also where I started to learn how to drift with a wheel along with GT5. It's not more realistic at all but it's easier because of how "flat" the physics were. GT7 is much more realistic and the physics are much more detailed and dynamic which makes it harder to control the car because of the absence of G-Forces acting on our bodies, which is the main feedback that we rely on in real life. And that's why it's very crucial how we set the ffb to be the most realistic possible. In real life breaking traction/getting more traction from standstill are also much more easily controllable because of the G-Forces that we used to judge everything. I still think GT7 needs to improve the realism in that part for sure, but it's not as bad as you're describing in my opinion.
@@SimActionClips For example I think it was easier/more realistic to hold a drift in GT5 than in GT7. Since GT6 I cannot drift properly in this game, it's like the car snaps to the other side mid drift out of nothing. I don't know, to me it just does not feel natural.
Well done, I'm an old man and been Sim racing for over 20 years.
I currently use a fanatec DD1 podium for ps5 and a simucube v2 sport for PC. I've found the same settings optimal as you have pointed out for gt7.
This is the best most lamen explanation for gt7 FFB.
Edit: on a side note everyone should be running minimum filtering if any at all on gt7 subtle FFB is very quickly drowned out by filtering.
Thanks a lot for your feedback on the subject man. I'm curious to know which max torque in GT7 do you run with your DD1? Also do you mean filtering from fanatec's internal settings? I also think if the ffb in a game is made right, all the filtering and damping should be off for the best transmission of details.
@@SimActionClips For torque I run between 55% to 75% depending on the car, street cars I run alot so I can feel exactly what the car is doing. The more downforce a car has the less FFB strength I use because of excessive force in high-speed turns. So I'm generally using around 10 to 17Nm of torque. I have several DD bases and have found that the sweat spot is between 11Nm to 18Nm of torque and the more the base is capable is the better because you need overhead to be able to feel subtle FFB while avoiding clipping totally.
Filtering is anything you add like dampening, dynamic damping, interpolation, initial force, natural friction and natural inertia. All of these things ADD to the force feedback signal and will dampen any subtle FFB. You do need to add some natural friction just to stop oscillations in straight line, and for some cars that tend to have very fast reaction to front caster you will need to slow the wheel reaction down to a slide down as it sometimes wants snap oversteer but the cars reaction is to over compensate. But my general rule is to only run just enough to stop oscillations.
Thanks a lot for your valuable detailed reply. I'm sorry I was abroad and extremely busy for the past week. Yes what you're describing about filtering is very true, so thanks for that. But is still would like to know which in-game setting for the max torque (from 1 to 10) do you use? Or do you mean you keep it at 10 and just adjust your wheel's internal torque setting?
@@SimActionClips in-game settings for GT7 is 6 torque. Generally I would set the game to max when using the DD1 but GT7 at max in-game torque is massive, although I have experimented high in-game torque and high base torque but putting the base in linear torque mode, it raises the more subtle FFB and lowers the heavy torque. I have found this to be very good for drifting and always enable linear torque when people have a go on my wheel that have little to no experience with a high torque base.
Awesome! I have suspected that max torque at 6 could be related to a 1:1 representation of what the game's physics model intends to give you, provided you have a capable wheel. So this could be true. And yeah i feel what you mean about the linear torque mode, it's very logical to go for it.
Thanks a lot again man!
i was at 2 sens and this helps me so much, for drifting and for racing, thanks bro, you saved my life ❤️
Awesome man, so glad i could help! And thanks a lot for your feedback 🤟🏻 🤟🏻
ohhh thank you man, I greet you from Lima - Peru, I was really stressed looking for a configuration in my style, and now that I see your video my life is now easier, thank you really🙂
Awesome man! I'm really glad this helped. Thanks a lot for your feedback, it means a lot 🤟🏻🤟🏻
hi i watched your video with great interest noted down your recommended settings then went on to gt7 and changed the default settings to yours i use a TGT WHEEL and i can honestly say this has totally changed the game for me wow what a difference !! the cars drive so much more realistic and my lap times are so much more faster !! Thankyou for sharing i cant wait to try all the other cars and tracks on these new settings !!
That's really awesome to know man! I'm really glad I could help. Thanks a lot for your feedback, I appreciate it. I hope you keep benefiting from my videos 🤟🏻🤟🏻
Thankyou! ❤ i had my first wheel on stock setup and it was terrible. Thankfully i found this and its now working brilliantly. Other videos out there have it all wrong. Thanks ❤
Thanks a lot man, I really appreciate your feedback! And you're welcome 🤟🏻
I do understand the struggle since I've been there myself. Never found any good source of information that is helpful. Struggled for years since GT Sport came out, always testing and changing my ffb settings without any satisfying result. Until I was able to figure out how the controller steering sensitivity changes things in combination with the ffb sensitivity. So I had to make this video, and now that I'm getting all these positive feedback comments from you guys, this means a lot 🤟🏻❤
Absolutely awesome thank you for this, this 100% made my wheel better and the game more enjoyable!
Awesome bro! I'm very glad this helped, thanks a lot for your feedback 🤟🏻🤟🏻
Llevo 3 días con g29 y gran turismo 7 y hasta que no he visto esta maravilla de tutorial no he apreciado lo suficiente lo maravilloso que puede llegar a ser este simulador. GRACIAS
Awesome man! So glad this helped. You're welcome and thanks a lot for your feedback 🤟🏻🤟🏻
I was very mad at my g29 ,but after watching this ❤
Always glad this could help bro 🤟🏻🤟🏻
tyvm sir,a real game changer for me after 18 years of sim racing 😉🏎
You're welcome! Very glad i could help, thanks a lot for your feedback!
Enjoy!! 🤟🏻🤟🏻
I did laps before changing and after changing improved my lap time by just over 1sec amazing job thanks
Awesome man! You're welcome, glad I could help. And thanks a lot for your feedback 🤟🏻🤟🏻🤟🏻
This guy rocks. Hopes his channel explodes.
Thanks a lot for the support buddy!! Hope you keep enjoying the content 🤟🏻🤟🏻🤟🏻❤
Thank you for this video! This small change absolutely transformed the game and feeling from driving!
That's awesome man, you'rewelcome! Love how this is helping so many people. Enjoy the transformation 🤟🏻🤟🏻🤟🏻
this video helped me so much! thanks man! now my setup drives great!
Awesome man! You're welcome.
I'm realty glad this helped. Thanks a lot for your feedback 🤟🏻🤟🏻
Sit rep: spent all even flicking between original setting and 5. I think a good example is getting into GR3 GTR and powering out of a turn early to cause a power slide. With it on 5, I can catch the drift easier, and I don't over correct like I sometimes do on full controller sens. T1 at Deep Forest is a good corner to try.
This is awesome! Thank you for your feedback. I really love how so many people are contacting me over different platforms confirming my findings. I really think this changes the whole experience of the game a lot. Enjoy your improvements buddy 🤟🏻
@Sim Action Clips for me: It's as if my wheel has to be rotated at a greater angle to induce a power slide, but beforehand, when this happened, I used to over correct and bin it. It's almost like the top replays now when you see them slide in and power out in a controlled fashion. Managed a mid 25's at deep forest on RM's after my comment last night, which was a PB of mine.
I'm really sure you'll even improve more with time, as you get more used to it. Not only that, but it will also make you much better in real life driving, as now it requires almost the same type of inputs as the real thing. As a matter of fact, I learned to be a very good competitive drifter in real life on Gran Turismo, and that was on GT5 and GT6. The potential is 10x better now with GT7.
I saw your vdo link on FB. Checked it and thought it could be worth trying it. Tried it yesterday night. WOW, what a difference : Thank you very much for the tip. My G29 might live a little bit longer...
Awesome man! Really glad this is helping so many people! Thanks you very much for your feedback, and you're welcome. Enjoy!
Thanks man,i just bought the g29 for my birthday and my laps were so much slow respect the time i made with a controller and i spun like every curb but with this setting i finally drive with serenity thanks man 🤝
Thank you so much, I thought I wasn't made for the real wheel, but with your help I could be as good as I was with the controller
Awesome man! I'm really glad that this helped. Thanks a lot for your feedback! 🤘🤘
Wow! Thanks for sharing this info. Now I have much better control at corners.
Awesome man! You're welcome and I'm glad this helped. Thanks a lot for you feedback!
honestly the controller sensitivity setting changed so much for me!! Thank you so much 🎉
Dude thank you so much ,since this new update my t300 now feels like a tank ,i will have to change settings
You're welcome man I hope this helps, let me know what happens. I also made a small video about the update, my recommended settings are still the same, but here's an explanation of how things have changed: ua-cam.com/video/qCpx5eExECY/v-deo.html
@Sim Action Clips unfortunately it didn't work ,maybe after 2 years of vicous battles my t300 is going bad
Wait someone told me that now you have to turn off the controller vibrations from the main menu, I didn't test it yet but try it maybe.
yo thank you I just got a t150 and am new to GT and It worked ITS INSANE
Awesome bro! Thanks a lot for your feedback, enjoyy!! 🤟🏻🤟🏻
Got steer sen at 7, max Torque and Feedback on my g29 set to 10, car feels more connected than ever before, taking some time to adjust, buts definitely helping, thanks!!
Thank you, I'm on a thrustmaster T300, and this has been a good help. Feels more natural and responses. I was running on 3 before, and it's definitely better on 5
What torque you running ?
@@GTRay12 I run it between 4 and 6 depending on the car. Is that good?
Awesome man! Thanks a lot for your feedback! Where you able to visually see the difference in the video? And which ffb sensitivity are you using?
And yeah i think your torque setting should be good for the t300, also judging by the fact that found it best at 6 for my TGT2 I think you can go higher. But also I think this is the only setting that is relative to how much strength each person's hands need to best feel the details and stay comfortable.
@@SimActionClips yeah the difference in the video is really apparent. Especially how you can clearly see how the front of the car really only tracks correctly at 5.
Exactly, i showed these to my brother who's driving is on the same level as mine, and didn't give him any hints. He was able to figure out what's going on in each one. But i still had some doubts of how clear it is to everyone, that's why i'm asking. That's great news, thanks a lot man. 🤟🏻
Wow, big big thank you man🙏🙏
The difference is simply amazing 😍
You're welcome man, and thanks a lot for the feedback! 🤟🏻
I always love to read these comments of people noticing how important the difference is.
You brought back my faith in ever reaching all gold in Nordshleife circuit experience.
That's really great to know man! I can easily set my time way faster than gold in any event, and I can't do it as easily without these settings.
Thank you for such valuable information for us Gran Turismo drifters on steering wheel! Will surely try controller sens on 5. I've been using 0. I'm using a T300 with a 350mm suede aftermarket wheel. Feels ace drifting with it compared to the standard 280mm!
You're much welcome buddy! Hope this helps! 🤟🏻
Yeah bigger wheels feel better. My brother got the Thrustmaster Sparco Add-on wheel for his TGTII. It feels amazing!
Thanks bro! :)
A reddit friend just began using the G29 and asked me for advices, so I linked him your video :)
I already told him the same as you, since I've always been using my G29 FFB on 10/10, but it seemed difficult at first so I told him to lower it a little.
I'm using a Fanatec DD pro 8nm now and still use max torque on 8 and sensiivity on 10 which I find the best for me so far.
You're most welcome buddy and thank you for your continuous support! 🤟🏻❤
What about the controller steering sensitivity? Where did you have it at?
I found the max torque just enough at 6 for the TGTII, but maybe that's because of its hybrid system. Would love to try a DD Pro if i ever get the chance !
@@SimActionClips You're welcome mate! Thanks for the great contents!
Had the contoller steering sensitivity on 5 for a moment now! :)
And yes, if you can try the DD pro I think you'll have a blast, it feels just great! Really love it!! 😁
I was aiming to get one, but it was very hard to source and ship one here without spending a ridiculous amount of money. I ended up finding out that getting my current TGT2 with T-LCM pedals and shifter would cost me around 1K USD less than the equivalent from Fanatec, so i had to ditch the DD Pro and go for the TGT2. It's a very good wheel but i think it's not as fast as the DD.
@@SimActionClips The TGT-II is the best belt driven wheel for sure. Never tried it myself so I don't lnow at what extent it can compare to direct drive, but the DD pro is an amazing wheel and probably the best console wheel as for now. The new Logitech DD wheel seems amazing too, but too much expensive for the upgrade and still doesn't have compatible shifter or handbrake.
Got the DD pro premium bundle, which contains the 8nm adapter and load cell pedal, for the equivalent of 1000 USD. With the shifter, handbrake and the few adjustments I made, I had the whole thing for around 1500$ since I managed to adapt it to my previous rig (a 90$ wheelstand and a second hand Playseat challenge I paid less than 100$!).
It's a budget for sure, but it was totally worth the investment, especially thinking that's it's the price of the Logitech PRO racing wheel with the pedals only!...
I tried it in VR on GT sport with max FFB settings and on dirt track rwo days ago. And man, that was a thrilling experience! Looks so much faster than on flat screen, I'm a little disappointed by the capture tbh... :/
ua-cam.com/video/dy0VZDib1A0/v-deo.html
Thinking that GT7 will get full VR support at launch... I'm so hyped!! 🤤🤤
Sorry I missed that reply. That setup of yours is really awesome! You need a more sturdy rig though. And VR look really amazing! Now that the PSVR2 is supported in GT7 after the recent update I'm thinking of getting one 🤤🤤
Thanks for the settings I have a full rig setup triple monitors and a simagic mini I race iracing but recently had a itch to race gt7 so brought a thrustmaster tgt 2 and a ps5 obviously the thrustmaster is way less power and feeling as my simagic mini but I thought put everything on 10 in the gt7 settings would be best I already put the sensitivity to 5 but all the rest was on 10 after watching your video it as made the wheel feel so much better still not near the mini but loads better so thanks for uploading this very helpful.
Thanks a lot for your feedback man, I really appreciate it. Yeah DD wheels are far superior compared to the TGT2. I was initially aiming to get a Fanatec DD Pro but it was hard to get my hands on one, so I settled for the TGT2. I'm glad I could help, and I hope you keep enjoying my content 🤟🏻🤟🏻
Your recommendations helped dramatically, thanks!!
That's really awesome man! Glad I could help! You're welcome, and thanks for your feedback 🤟🏻
This video made my drifting experience 100 billion times better and now the car feels like it’s 1:1 with a real car finally. My sensitivity was on -2 from controller play and now I have a DD pro I was so confused why drifting sucked ass and the wheel would never recenter itself
That's really awesome man! Thanks a lot for your feedback, I'm so glad this helped that much! 🤟🏻🤟🏻
Thank you so much this was super helpful
Thank you for presenting this. I've never understood how to use these setting properly.
You're welcome man, and thanks for your comment. I know the struggle, i've been there, and couldn't find any good info all over the internet. So i had to keep testing until i figured it out.
Thank you, it feels much more realistic now. Logitech G29.
I did set:
Controller steering sensitivity: 5
Force feedback torque: 5
Force feedback sensitivity: 5
It feels now close enough to a real car.
You're welcome buddy! Thanks a lot for your feedback 🤟🏻🤟🏻🤟🏻
Can you tweak the brake sensitivity in game?? It's too hard to brake on the g29 bro...And can the clutch pedal be used as brake like in the F1 games?
Thanks
You can calibrate all the pedals in the settings menu. But that's only calibration and adjustment of the dead zones. You cannot really adjust the sensitivity nor can you map the pedals differently. I modified my brake pedal physically on the G29 by installing a stiffer spring and adding a longer rubber chunk at the center of it. You can also physically swap the clutch pedal with the brake pedal if you like, but for all of this you have to take the pedals case apart.
Where to fint this settings??
@@weczisTV The settings are in the top-left corner on the GT7 World Map
Click on GT & then the sprocket (cog) & then goto pedal calibration.
Thanks 👍 I had all G29 settings set to 10.
I noticed that the front slip was a little weird when I used my new PSVR2 with the Honda 272
What do you mean by "all G29 settings"? And did you set the controller steering steering sensitivity to 5? Also i don't know if the FOV of the VR makes it look weird because of distortion. I really have to test one btw!
You're welcome man and thanks for your feedback 🤟🏻
@@SimActionClips PSVR2 is a absolute Gamechanger, cant put it down, even tho it has it shortcomings, but the good things about it, outshine every bad aspect
@M.G. as I said I haven't tried it yet. But i already think it gives the best experience out of what is available in the game. I think they should only fix the virtual steering wheel rotation and the experience would be near perfection.
Very impressive video, buddy ! 😎
You explained everything in major detail, even if you did use A.I.
I honestly never messed with the Controller Settings as most of our team imagined they were for use of the DS4.
Thanks for bringing this to our attention along with the other settings.
After purchasing the Fanatec DD Pro, I wasn't that impressed with it even though it's Polyphony who haven't fixed the FFB correctly since update 1.15 which was the best.
I gave it a test on something I can tell the difference with & I have to say, the difference is night & day !!!!
Well played, buddy & thankyou again 😎😎😎😎😎😎😎😎😎😎
You're welcome buddy! And thanks a lot for taking your time to comment with such detailed feedback. This really means a lot!
So are you now using CSS at 5 and FFBS at 10 with the DD PRO?
The controller steering sensitivity really baffled me since GT Sport. I always felt how much difference it makes but I never was able to figure out how to set it up right. Until I got my TGT2 which made things much clearer to me and was able to figure out how each setting works. I then went back to test my findings with the G29 and was able to confirm the same (it never felt this good relative to what the G29 is capable of).
I originally wanted to get DD PRO but wasn't able to source one, also shipping would cost me a lot where I live. So congratulations on that brilliant wheel and I'm really glad that my recommendations made so much difference with it.
Is there any chance you could share your Fanatec settings here? Since many people are asking me for these and I have no experience with any Fanatec wheel. This can benefit other people in setting up their wheels when they ask for them.
Thanks a lot for your support I really appreciate it! 🤟🏻🤟🏻🤟🏻
@@SimActionClips Yes ! 😎
Controller Settings = 5
Steering Sensitivity = 7
Max Torque = 10 👍
It feels great 😀
Right, these are my Fanatec DD Pro Settings which I recommend but these are personal & other drivers might not like them...
Sensit. 540
FF Str. 100
FF Scale. PEAK
Nat.Dpr. 30
Nat.Fri. OFF
Nat.Inert. 11
FF Inter. 1 (1-3)
FE Intens. 100
For.Eff.% 100
Spr.Eff.% 80 (to centre on start-up)
Dpr.Eff.% 100
I only have the standard pedals so no settings for them... 😪😝
I was going to buy the T-GT-II wheel after trying one out at an eRacing business... amazing wheel !!! (compared to my G29 at the time)
I then saw Fanatec advertise the Direct Drive so I chose that instead.
I hope I made the right choice but I would love to try the T-GT-II for a couple of weeks to compare the difference....
I hope this helps !!!
Later all... 😎👍
Thanks a lot man, these can still give other drivers an idea of how someone else is setting up his DD Pro.
Yeah the TGTII is amazing indeed, but it's slow at 1080 degrees so I have to stick with the default 900 degrees mode. From what I saw in comparison reviews, I think the DD Pro is a better wheel. So yeah most probably you made the right choice.
Btw you don't have the booster kit right? And are you sure about these settings or do you mean max torque is at 7 and force feedback sensitivity at 10?
@@SimActionClips No, I don't have the 8Nm booster pack I'm afraid.
I only have standard 5Nm.
I followed your recommendation of Controller = 5
Max Torque = 10
I will re-check & let you know.
Give me a few minutes....
Okay buddy thank you. I'm asking because I was recommending Force Feedback Sensitivity at 10. Also max torque for my TGT2 (which has 6Nm) is at 6 and I use 10 with the G29 so I figured it would make sense if you use max torque at 7 with DD Pro with 5Nm
Appreciate the ai callout. Sounds stupid but its better than these other generated vids that are just for clicks
Thanks man!
Sounds stupid true, but better than my own attempts at a voice-over so far.
Thx for explanation. This helps me a lot in understanding of setups and steering wheels
You're welcome buddy! Thanks for your nice comment 🤟🏻🤟🏻🤟🏻
Thank you very much for this! Wish I had seen it time of GT5 prologue release. 16 years of my life have been wasted..
Haha you're welcome! I wish I discovered these at least in GT Sport lol. Kept on looking for the right information all over the internet and always testing without any good results.
Thanks man ...i had controller on 2 ...i thougt it had no function ....soow it made lots of differnce in corners ...👍👍
You're welcome man, glad to be able to help! Yes it makes all the difference 👌🏻
Thanks for the advice, I can finally enjoy playing gt7
shocking how this game's menu has so few parameters to adjust for force feedback and they managed to describe them so poorly!
The Sens. Controller setting It's really misleading.
I have a fanatec dd and with the FF max torque setting at 6 with auto gr3 it was a little heavy for me but I preferred to intervene on the force feedback control of the steering wheel rather than lowering it by a point...
Now I finally think I have all or most of the data that the steering wheel should transmit, with respect to the sensation during braking and cornering the GT7 still has a lot to learn from Assetto Corsa Competizione
Awesome man you're welcome! and thanks a lot for your feedback. Yes the menu is misleading and has always been, but I think it has to do with poor translation from Japanese to English. Actually I would prefer it if all sims just remove all the ffb settings and just tweek the force feedback themselves to give the most realistic feel for each possible steering wheel automatically. But I highly doubt they know how to do it (all sim developers lol). In my video I recommended 6 max torque for the TGT2 but I would recommend that each user changes it depending on his steering wheel (that's the only setting to change relative to mine). Which DD are you using, is it the DD Pro? And if so, are you using the booster kit or not?
Anyway, I'm really glad this helped you man, as I think it's a total game changer when you get the settings right.
Thank you so much. I was devastated that I have to use Assetto Corsa ps4 with limited cars. Now I can drive my enzo in Tokyo. Mucha Gracias
You're welcome buddy, really glad this helped!
Thank you for your feedback 🤟🏻🤟🏻
Thank u so much for caring,...the sharing!!!
Haha you're welcome man! I hope this helps! 🤟🏻
If you would also like to learn to how to get better at drifting, here's Part 1 of a tutorial series in the making: ua-cam.com/video/qbz6i0WxkUA/v-deo.html
I hope one day they will add more options to customize the ffb, like effects, road, curbs, suspensions so that anyone can get the best experience according to their taste
To be honest, in my opinion, I wish that in GT or any other sim they just optimize the ffb themselves to be as realistic as possible for every single steering wheel available in the market and remove all the customization settings. We would only have to select which wheel we are using and the ffb would be optimized for that particular wheel to give the closest feel possible to the real car you're driving. As long as they know how to do it right which i doubt.
I think this was the idea behind true-force but from all lve heard is that it makes the g923 sound like it's rattling like something is broken inside and to get the effect of true-force you need the G pro wheel for $999
I heard you need to turn off controller vibration from the game's settings menu to stop that rattling with the G923 and make the ffb feel better. I can't try it myself since I don't own one.
Just got the wheel a couple of weeks ago. These settings are the best. Lo e how the cars feel now.
Awesome man! I'm very glad this helps. Thanks a lot for your feedback and congratulations on your new wheel 🤟🏻🤟🏻🤟🏻
Tysm these settings really helped me
That's really great to know bro you're welcome! 🤟🏻🤟🏻
a 100% made it truth! thank you!
you're welcome budd! and thanks a lot for your feedback! 🤟🏻🤟🏻
Thanks for this m8...I've tryed on thrust master t300 rs
You're welcome buddy! So glad i could help! 🤟🏻🤟🏻🤟🏻
I don’t Know if it’s some weird placebo effect, but changed from 0 to 5 and oh my God I’m posting laps 1-2 seconds faster than usual on my typical grind tracks!!! Thank you
That's great man, you're welcome!
It's not a placebo effect and it does change everything and I can clearly feel the difference better when drifting.
@@SimActionClipsyou are totally right. I’ve tried so many of my usual go to offline races with the usual cars and same setups, this is crazy!!
Been testing for years hoping for such results to be honest, since GT Sport came out... I wish I had these back then.
hi,
i've a T GT II also.. tonight i'll try your settings.. i'm now using Controller sens 4. Torque 5 and feedback 4 !!
Hello, I hope this improves your experience. Let me know what you find out 🤟🏻
شكرا هادي على الفيديو المفيد. استمر يا بطل👊
شكرا" جزيلا" 🤟🏻🤟🏻
HO-LY SHIT WHAT A DIFFERENCE!!! THANK YOU!🎉
You're welcome man!! Really glad this helps! 🤟🏻🤟🏻🤟🏻
Hey I'm happy to find out that I naturally set my wheel the same way as you do to get the best realism possible in the game. With update 1.49 came new physics, which seems to be even better. Wheel settings have to be changed on my Logitech Pro wheel though as with ffb sensitivity at 10 I have crazy oscillations in a straight line. Can you give me your thoughts on updated settings after the update?
Cheers
Amazing thanks u got a new subscription
You're welcome and thank you! 🤟🏻🤟🏻
Thanks for the video it was very helpful. I've just gotten g923 for ps5 and it is amazing, however I've never used a wheel before and it's not easy lol
You're welcome man! Glad this helped! Yes it's not easy at first, takes some time to get used to it. Keep practicing and it becomes rewarding later 🤟🏻🤟🏻
same I can’t drift for shi
Stay tuned for my upcoming drift tutorial series where i will be covering everything about the subject.
@@SimActionClips yeah i can drift on controller better than wheel my car either doesn’t slide on wheel or it js spins out
I remember facing the same issue when i first started using a wheel back in GT5. That's because it's much easier and faster to turn from lock to lock using a controller, and also the physics change actually when using a controller and become much more forgiving. But it looks and feels so weird and unnatural. My part1 of the tutorial is almost finished and I'm explaining with visuals why your slide either doesn't even start or you send it into an immediate spin, and how to understand and interpret the force feedback coming from the wheel along with the most important part of drift control which is your input to the throttle pedal.
Finally, good information regarding settings for force feedback, first time using the g29 hopefully now I could hold my drifts
Best of luck buddy! Hope this helps. I'm working on a tutorial series for learning how to drift from 0 to expert. This video will actually be a prerequisite for it. Thank you for your nice comment 🤟🏻
Part 1 of the drifting tutorial series is now out, you can watch here: ua-cam.com/video/qbz6i0WxkUA/v-deo.html
Do you use the same principal for other games as well?
Well yes, although you get different settings with different descriptions in other games, the principle is always the same. You need to not compromise any bit of sensitivity to direction changes at the front wheels in your ffb. That's why for example in games with a damping setting (steering column friction) I tend to reduce this a lot and even turn it off completely in most cases. Also, in GT7, in addition to the information presented in this video, you need to also go to the main menu and click on the GT icon at the top left corner, then click on options > controllers > vibration function > vibration strength, and set it to zero. This setting gives you more vibration details but the more vibrations you get the more numb the steering wheel feels in terms of sensitivity to direction changes.
Nice bro ❤
Hello thank you so much. With your settings, it is way better. Could you give us the setup with a GT DD PRO ?
Hello and you're welcome. The game ffb settings are the same for the DD Pro except for the max torque which you should adjust depending on whether you're using the booster kit or not. I use max torque at 6 for my TGT 2. If you’re not using the booster kit try max torque at 6 or 7 and see which is best. And if you're using the booster kit you should go below 6 with the max torque setting. I think 4 or less but you should test that. As for Fanatec's internal settings of the DD Pro, I'm not familiar with any of these nor have I ever tested one. Anyway I hope this helps 🤟🏻
Cannot recommend enough! The controller sensitivity defaults to zero. I went from being frustrated sinking hours into not being able to drift at all thinking I suck to being able to drift okay in maybe 30 minutes.
Awesome man! I'm really glad this helps. Thanks a lot for your feedback, I really appreciate it! An additional tip not mentioned in this video is that you need to also go to the main menu and click on the GT icon at the top left corner, then click on options > controllers > vibration function > vibration strength, and set it to zero. This setting gives you more vibration details but the more vibrations you get the more numb the steering wheel feels in terms of sensitivity to direction changes. I hope this helps you even further as it did to me.
you're so helpful
Thank you and you're welcome. Always glad that my videos can help! 🤘🤘
@@SimActionClips very much helpful
Good info buddy my Logitech resets settings alot I got the g pro wheel thanks for the info
Thanks buddy and you're welcome! Congrats on the G Pro, I think it's a very nice wheel. I ordered my TGT2 around a month before the G Pro was announced. I might have waited if i knew. I've always been a big fan of the build quality of Logitech.
@@SimActionClips yeah I was just getting into it as the g pro came out so I went with it and the pedals
I would build a statue of this guy 😂😂
hahaha thank you bro 🤟🏻🤟🏻
Many tnx❤️🔥
You're welcome 🤟🏻🤟🏻🤟🏻
mine was at 0 from default... i put in the same settings as you.. no lie i'm 0.5 / 0.7 faster per lap? never expected this to work😮
You have no idea how much deceiving it is to have the bad settings, especially with the controller steering sensitivity. I'm sure you'll even improve much more with time while getting more used to this better feel.
Gotta say you are onto something with the controller sensitivity setting.... I had my settings at 10 controller 4-5 torque and 10 ffb sensitivity. After seeing your example of the controller settings got me thinking....
So I did a little test... I did a few laps with my settings set a time not quite my fastest but decent for me. I then changed to your settings 5/5/10 (torque from 4-6 you mentioned on video), ran a few laps and immediately was matching my times... within 5 laps I beat my fastest lap time, only by a tenth but still.... then I did one more test with settings at 0/2/1... this was way too light for my liking so I went to 0/4/4 within one lap... which was better but still not quite right. It felt like I was turning the wheel more than necessary and little response with the car...
I then landed on settings of 5/4/5... and within 5 laps was .500 faster than my fastest laps and more time available for optimal lap time!
Thanks for the demo and explanation very helpful. 👍
That's great man! Really glad i could help so many of you guys. And thanks a lot for your in depth feedback. The controller steering sensitivity is really key to fix everything else.
I’ll take ur word for it on the sensitivity part, all three looked the same to me lol
haha we'll it won't hurt right? On a serious note, I got a lot of feedback from people confirming the difference in the ffb.
Thank you
you're welcome! 🤟🏻🤟🏻
I must say I tested this as mine was set to 2 instead of 5 for controller sensitivity and I really have noticed a difference using a CSL DD 8nm with McLaren GT3 V2 wheel with prime lite sim rig. So much more consistency in corners
That's really awesome man! Thanks a lot for the feedback. It's so good to know how much this is helping. I really appreciate it! 🤟🏻🤟🏻🤟🏻
Can't wait to try these settings with my G29!
Any reccos for Dualsense controller settings?
Did you try them yet, and how does it feel? To be honest i never played GT7 with the dualsense controller, so i don't have any recommendations. But i know that you can set the "trigger effect" to your liking for feedback at the accelerator and the brake which should feel cooler than the dual shock.
@@SimActionClips The strong feel definitely helps with grip feedback and I enjoyed it for racing on Suzuki, was helpful. TBH, don't love the feel on high speed straights: My G29 starts kind of bouncing/vibrating between L/R if I'm even slightly outside the deadzone on either side of straight wheel... Easy to control, but a bit annoying and unrealistic feeling. Should I dial back Torque a bit maybe?
Regarding controller, sometimes I play when I'm couch-locked and don't feel like sitting in the rig. Adaptive triggers very nice for wheelspin feedback. Haven't dialed-in steering sensitivity yet, but will do some experiments.
Yeah i feel you regarding the strong torque and oscillations at the center. I couldn't find a compromise. You can dial down the torque a bit if it still feels good for you. I found that the responsiveness when drifting goes down if I lower the torque, so I had to compromise the smoothness of the feel and stability of the wheel at the center, for fatser responsiveness when doing transitions.
Ty pal subbed to you, I got your link from a diff vid I was watching you replied to me 👌👍will try these settings soon, do you have settings for asseto corsa on pc please
You're welcome man and so glad i could help! Thanks for the sub and the support. I've just built a gaming PC, and will surely be working on the settings in assetto corsa, and other titles if possible. 🤟🏻
I just hope to find more free time to work on everything i have in mind lol 😅
@@SimActionClips them settings worked lovely on gt pal, I play asseto with mods, the problem I’m having atm with that game is it seems the ffb settings don’t seem to work 😆like when drifting the wheel don’t spin quick enough but I’ll wait for upload hope u fix that one
That's really great man! And thanks for your feedback. I hope I could help further with the coming videos 🤟🏻🤟🏻
Nice video
thanks a lot buddy 🤟🏻🤟🏻🤟🏻
Excellent! Thx!
What is the diferrence between low and high grip reduction?
You're welcome! The other option is not "high" but "real". You choose to either have a "real" grip reduction at the edge of the track because of dirt, less layed down rubber, lower surface temperature etc... for a more realistic experience, or "low" for more grip and easier but less realistic driving.
Lol i didn't know this I use tgt 2 and I ll redownload the testing this , crazy pd makes official wheel with thrust master but they don't talk about this it's crazy 🤣
I hope this helps man. They put a description of each setting, but they're not very informative and the description of the controller steering sensitivity is very misleading. It can be cause of poor translation from Japanese to English, or it could simply be an unintended bug.
I understand that with the ffb, but if you hit the wall in gt7 watch the car movements trying to turn, but in pcars2 or acc the car does move if you hit the wall, that shows you that the game is trying to center the wheel continuously for the controller in gt7, that is one of the reasons why you can't remove dead zone from the game, check this out that is one of the reasons why you keep losing the weight transfer so late to react on the game..
Man i'm sorry but i really didn't understand what you mean, but anyway did you turn all the assists off? Cause these ruin everything.
@Sim Action Clips I don't run with assist on
I noticed that lowering ffb strength and sensitivity gives me better laptimes
That's because this is what you got used to. Also you gotta keep in mind that changing the controller steering sensitivity affects the behavior of these two settings. So a combination of max torque and ffb sensitivity might give a totally different effect when you set the controller steering sensitivity to 5.
@@SimActionClips check ams dood and his settings. He's one of the best gt7 racers on this planet. I was tinkering with the strength and sensitivity settings and was struggling with higher values as even though it felt more fun and realistic the lap times weren't too good. Then I saw ams doods vid on it and changed my settings, it improved my laptimes by a few seconds. I can't remember my controller sensitivity settings rn as I'm on Vacation and don't have ps with me
You’re absolutely, correct. Additionally there is ZERO difference on wheel with regard to controller sensitivity
@@skillsetmaximum I never messed with controller sensitivity though. Will have to check it out, but I can understand the main objective of the video is to find the best settings for realism and closer to life physics maybe. But my finding was that realism and lap times might not be correlated...maybe I got better lap times due to less twitchiness during direction changes and also had to fight against the torque less thus increasing my reaction times and reflexes
@Greatgoku4 It could be that this way you're even amplifying the lower forces, which should help you be faster if it's true. But yeah as you said that won't be necessarily realistic. That's why I always wish they lock these settings to the most realistic feel for everybody and don't include these tweaks. I gotta add though that one might develop bad habits with time when using the wrong settings, leading to the need for longer practice periods using the realistic settings to become faster with them.
My g923 sensitivity setting is at -02. Perfect for me.
Did you try to switch it to 5 recently and give it some time to try it?
The latest 1.31 GT7 update to force feedback feels funny. Could you please test and update the settings. What are your thoughts?
I've spent the day further testing and tweaking things, just to confirm to myself that all the FFB settings still work the same, and they all do. It's still best to follow the instructions in this video and everything still applies the same. Controller steering sensitivity is still best at 5 for the same old reasons. FFB sensitivity is still best and most realistic at 10 too. I'll be making a short video to explain how the feel in the FFB has changed, why it is better now, and why people who got used to the previous FFB are feeling it weird. It's much more realistic now and much more controllable once you know what's going on. I'm having much more fun drifting now and both the feel and the physics make more sense!
Good to hear those feedback, appreciate it. Looking forward to your new video
What about missing feeling on the curbs? On controller you feel everything. But on TGT2 almost nothing.
Did you try the full settings combination?
5
6
10
@@SimActionClips yes. I think this is the best settings i've tried, but the details from the road, especially from the curbs are still insufficient. We both have a TGT2. Check the GT Sport and compare it to GT7 and you will understand what i mean.
I know what you mean man. I only compare to real life. Now think about it again or even go try it. Do you really feel the details of the road and the curbs more through the steering wheel in real life? Of course you can improve this aspect of the ffb using different settings but you would be compromising more important details necessary for better car control.
@@SimActionClips i have no compare to the real life. It just more fun for me in GT Sport than GT7 :)
Also on another note. You can best feel the vibrations coming from the transducer of the TGT if you mount it on a solid rig.
That's great info, thank you. I have a same wheel but can't compare the settings atm but it's interesting the settings are different than the ones recommend by Thrustmaster.
You're welcome! I found the settings recommended by Thrustmaster and Fanatec and the information presented in the description of the settings in-game to be very bad and misleading.
@SimActionClips
Welp, I finally got to test it. 1000 km later I can affirm it is your video that is misleading.
Setting ff to 10 makes zero sense - it does exact opposite then what you showed here. You lose all the range and thus without dynamic it's almost impossible to sense the slipping. Setting it to one gives you complete range and you don't have to fight the car on straights.
Torque is a preference. 5 works ideally for me.
As for sensitivity steering I haven't notice a difference but left it at five.
I don't remember do you comment here but vibraton for controller needs to be set (preferably to max 150%) for the base to give out vibes.
I'll post this in the main comments as well so hopefully someone saves their hands. It's funny how many of us will go look up a video before reading a line of text in a game itself that sums up the option perfectly.
Can you tell me what's the best force feedback for a Logitech G923?
Thanks and Great video!
It requires the same settings as the G29 as they are stated in this video:
- Controller steering sensitivity: 5
- max torque: 10
- Force feedback sensitivity: 10
Thank you and you're welcome 🤟🏻
@@SimActionClips Thanks, I still didn't get my G923 wheel but I'm watching these vids to know what to expect when trying it for the first time and maybe one day I'll upgrade to a high-end wheel! :D
You're welcome! The G923 is a very good wheel but it has its limitations especially when drifting. Its rotation speed is slow and not enough to mimic what the steering wheel of a real drift machine can do. That's why i had to always help it with my hands to spin fast enough (I had a G29 but it's not very different), instead of just letting go of it like I now do with my TGTII and in real life.
But as I said, it's still a very good wheel, and should be a total game changer if you never used a wheel before with GT7.
@@SimActionClips Yes I've heard about all the Pros and Cons for the wheel itself but I still am happy with how it looks and performs!
Can't wait to get my hands on it and actually try it because I've never tried a wheel with GT7 but mainly I'll be using it for racing rather than drifting!
Yeah it also still has its limitations when racing but not as severely as in drifting. It was always easy for me to rank in the top 50 for my region (EMEA) in the daily races using the G29 since GT Sport.
My m8t has a Logitech wheel setup but i think its broken you have grip and you feel the grip and then its lose and its not the car braking traction the wheel just snaps out and i heard it whas the gears just giving away because it cant handle the force
Congratulations for your suggestions I recently used the g29 steering wheel and after the last update I find it good to oversteer powerful cars with rear wheel drive while I have difficulty oversteering 4wd cars
I find it absolutely not real that a 500 hp Gtr nismo with 30/70 split cannot oversteer power with the accelerator
All 4wd cars are now like this What do you think?
Thanks

Thank you! I've just dropped a video about the FFB changes after the update since many are asking for it: ua-cam.com/video/qCpx5eExECY/v-deo.html
To be honest I didn't try anything not RWD after the update yet. So I'll give it a go soon and let you know what I think. But judging by how the ffb changed, I think I know what's happening when you try to drift AWD cars. For the same reasons described in the new video, you'll be most probably feeling the wheel getting very light when sliding all 4 wheels. That should be normal as that's what happens in real life too. Sliding AWD cars even with 30/70 torque split requires different techniques than sliding RWD cars. It's one of the subjects to cover in one of the coming parts of my drifting tutorial series. But just a quick hint, to make it behave a bit similar to a RWD car during the drift, you'll need much more gentle throttle change than how you do it with the RWD car, and almost never going full throttle. Otherwise you'll need to keep steering in instead of counter-steering. You'll be switching very frequently between counter-steering and steering inwards. A more steady drift will only occur with the wheel pointing almost forward with minor adjustments.
Anyway I'll let you know if I find anything unusual when I test the GTR 🤟🏻🤟🏻
Great video! This handbrake to drift works fine on GT29 PS5? What his name or link to buy?
Thank you! Yes it works perfectly, but you can't buy one, you have to make it yourself like I did. Check out all the details here: ua-cam.com/video/juE8m0G07rI/v-deo.html
@@SimActionClips Thank's! :D
you're welcome!
I just knocked 3 seconds off my lap time with this (rank D-S)
That's really awesome man, I'm glad this helped that much! Thanks a lot for your feedback! 🤟🏻🤟🏻
I must admit that controler sensitivity on 5 makes job. But for me on my wheel T300 RS settings 10 on power, and 10 in ffb effects is to much, to strong. 4, and 9 is optimal for me. I feel everything and power of ffb is nice.
But I never recommend max torque at 10 for the T300 that's for the G29. As I said in the video it's at 6 for my TGT2. So I think the T300 should be some where in between. As for the force feedback sensitivity, i found that any value below 10, and even 9 introduces some delay in the feedback. It slows down my reaction time.
@@SimActionClips I understand you. I think that now you must in your TGT have lower ffb settings. I wish you many fun from simracing. 👍
Thanks man same to you! 🤟🏻
I've redone all the testing for a couple of days. Same settings still apply to me.
@@SimActionClips every driver has own best setup for him.
i use exactley same settings as yours as i also found 6 and 10 too much wheel was too stiff so i turnt these down to 4 and 9 and controller sensitivity on 5 as suggested made so much difference cars feel so much better !!
Will have to try this out. I am using the TGT-2 and can’t find too many videos on specific settings.
Let me know what you find out bro. I made this video for the same reason. Because at some point I struggled a lot to find the right settings or someone explaining then right on youtube. Found out that no one actually knows what they're doing, especially the ones who made videos about the subject. Had to do my own extensive testing for a long period to get to these findings.
@@SimActionClipsI spent a few hours testing your settings and I went from a 7 3 5 to a 5 4 10. So far the new settings are a lot better. I used the Escudo Pikes Peak on Sardegna and had a blast. I also played a few online races and did much better. Thanks again for your help.
That's awesome man! You're welcome, and thanks a lot for your feedback! Enjoy buddy 🤟🏻🤟🏻
Controller sensitivity impacts controller use, very noticeably. I use controller sometimes, I have it set at 2, which is my sweet spot. I cannot see how it tangibly affects wheels. I have tried your suggestion of 5, but nothing much. I'm gonna try MIN and MAX over 5 races in each and compare, while keeping wheel settings at 6/10, which is my preferred setting.
It’s very hard to detect this difference when just driving normally. While drifting it gets much more obvious especially when doing quick adjustments to the steering input.
Hey bud, unrelated question. I stumbled onto a Thrustmaster T300RS GT edition. I currently have the Logitech G29. What's your opinion on the 2? Would it be worth upgrading? Figured I'd ask you with your experience.
Thanks
Hey buddy. Yes it would be totally worth it. It's much faster and more powerful than the G29. I had my G29 since GT Sport came out. It's a very good wheel and very good value for money. But it's slow and down on torque. The T300RS would give you an advantage over the G29 especially on transitions if you like drifting like i do.
Awesome. I went ahead and got it. Starting to drive with it today. Can confirm it's stronger and so smooth.
Congrats bro! Enjoy it 🤟🏻🤟🏻
I will try this, but how do you know the CSS ratio is 1:1 at 5? Shouldn't it be 4, the middle setting?
I've always done my testing with my mind actually biased to prove to myself that 4 is where it should be, yet the results always refuted that hypothesis. It's visually obvious how the car only behaves the most realistically when the CSS is set to 5. 5 is where there is 1:1 relationship between the visual steering angle of the front wheels and their actual effect on the rotation of the car in the physics. So it is 1:1 between how they look and what they are supposed to do. It's the only realistic setting which makes the front wheels behave like they are intended to do. Anything below 5 reduces it and delays it and anything above 5 amplifies it, and both feel weird and unrealistic and are at the same time obvious to spot in the replays. Also at 4 you can feel an obvious delay in the force feedback and you can see that delay in the responsiveness of the car in the replay. All of this can not be very clearly felt when racing or doing hotlaps, but it gets very obvious when drifting and using the full range of the steering angle with fast changes.
@Sim Action Clips I was trying to feel the difference in the Olympics eSport time trial, but I couldn't.
My lap time sectors were the same and the force feedback felt the same when going from 10 to -2.
I ended up getting a 1:15.891 using CSS at -2, then got a 1:15.871 a lap or two later with 4 CSS. Perhaps this bug was fixed in the latest update. Have you done more testing after update 1.32?
@@ReptileMonitor This has been there since Gt Sport actually, not something recent. There are people who drive by feel and others who drive just by memory. If you don't really count a lot on feel to take the car to the edge this won't effect your lap times. I've redone all the testing after update 1.31 but not after update 1.32. I will try do it all over gain soon.
@Sim Action Clips You need both feel and muscle memory to be able to be fast and consistent in GT7, I was using a GT DD Pro with in-game force feedback torque/sensitivity set to 9/10.
I'm happy that I was playing with the settings because I found something better. It's just that CSS didn't change anything for me.
Perhaps the GT DD Pro is unaffected by this setting, but other wheels are. Maybe we should let someone like Nenkaai know about this, maybe he could let us know for sure as I think this is very important.