Gaming For A Non-Gamer is back! This one was a lot of fun to make, and I am glad to be able to share another episode of the series with you. Also, chances are if you are reading this I am streaming right now and if I am not, I could be soon, so like...follow me on twtich pls: www.twitch.tv/razbuten Uh. Been a year since my channel blew up, and you know I never miss a chance to be sentimental and sappy, so thank you so much for the support. It has been beyond anything I ever could have expected, and it means a lot that I can continue to make this series (and videos in general) as my job. Much love.
How about arcade games? Like Pac-Man. Edit: This is a suggestion for the next part of the experiment. Edit 2: Or Megaman X, to see if Egoraptor was right.
I actually experienced this thing when playing first time on VR. I got to try Fruit Ninja and then was guided into Form, with a slightly amused (very skilled) player sitting close by for support. I actually had problems to identify hot spots, but I never ran into a problem of interaction. The brain did focus so easily on "just grab" (push the button) that it became strange not to push the button to grab things in reallife in the first few seconds after putting aside the headset. So "I was pressing buttons?" sounds *very* familiar. The accessibility is just so high you won't notice. After around about a year playing regularly on controller I am still conscious about "this button and then that button, and turn the stick that way..."
I can tell he was using the valve index because of the indexes touch controls but the experience would have been much different if he were to give them an oculus headset because oculus doesn’t have touch controls so they would have had to actually press buttons to do things making the experience much different and possibly more difficult
13:40 "I was pressing buttons?" hoooly shit, round of applause to the engineers that made a controller so intuitive and comfortable that users don't even notice them. GREAT job
Having an index, which I think is what was used here, I can attest that the controls are very intuitive. The only limitation is when you wang a controller against a piece of furniture, a low ceiling, or the headset itself. But yea, as long as the game is designed around the controller emulating a hand, it emulates a hand very well. Now if only I could say the same for movement. Jump buttons in particular are my greatest foe in VR right now.
"when players interact with things the same way they do in real life" cuts to the woman they live with picking up a mug, looking inside, and then immediately smashing it on the table in front of her.
Had my grandfather on my mother's side play Bogo on the Oculus Quest. His reaction was absolutely precious. He was talking to Bogo like a dog and at some point asked "This thing can't actually hear me, can it?" I responded "Nope." He continued to talk to it anyway. XD He said "I have to go now. Bye bye." When it was time for him to take off the headset.
@@claireredfield4842 i dont want to get in a political argument with anyone, but just get the covid vaccine lol like what makes people think they're worth tracking.. the goverment doesnt give a shit about tracking the entirety of the world.
I'll never forget the time I punched my wall when playing vr for the first time. My wall won't forget it either, sometimes I can see it looking at me in my peripheral vision. I think it's hanging around my house waiting for the moment to strike
Wow, everyone in your life sounds super supportive. "Oh, you want me to play video games, a thing I have never been interested in, solely so you can study me and make a video essay about how I approach it? Sure thing!"
if I ever asked someone of my family to do it they would respond either with "video games? those over violent things with no value that turn kids into psychos?" or "video games? that childish hobby of yours you havent let go of yet?" and then they complain I dont like talking to them
@@Dewkeeper But then there's my parents who don't drink so that doesn't work. lol. My parents will play non-combative video games. Like my dad plays city skylines and I got my mom into (peaceful) minecraft. I did get them to try out the tutorial for the oculus quest though.
The way the Mrs. says “bye bye” and nonchalantly throws both guns really highlights the leveling of the playing field. As smashing the guns in celebration is what experienced gamers do as well. It just feels so right to do.
The dad: "So, I have to shoot the guy?" The mom: Empties 4 rounds into the first enemy in the game in record time, even faster than I thought the game allowed you to
The first time I played a vr game that had a normal room I dropped something under a desk. When I bent down to pick it up I tried to put my hand on the desk to support myself and almost fell out of my chair.
Happened to me too in the first days of VR. One time I wanted to facepalm myself as natural reaction for my stupidity. So I hit my headset with the controller and felt double stupid.
One time I was playimg an intense game of super hot. Knelt down really far trying to dodge bullets and grab stuff off the barrel in front if me. Then I dodged into the underside of a desk.
This reminds me of when 3D drawing in VR was new. I remember a video where developers of the game said that people who regularly draw found it difficult drawing in a 3D space when they were used to a 2D space, while people who aren't good at drawing made great 3D art because they didn't know the "tricks" at giving a 2D drawing depth and instead were able to... you know, draw said depth physically
9:30 actually, half life alyx actually does generate a path that you do take when blinking. blink past an enemys sight line? they will still see you. and blink past a barnacles tongue? it will still snatch you. the lady you live with seems to have understood subconsiously that the teleporting in HL:A doesent actually work like teleporting, but rather like really quick movement. as she was aiming her blinks so she wouldent cross the barnacle tongues. (or she noticed really quickly that she couldent teleport past them :P )
"In contrast, as my mom had already experienced the PC version beforehand, when she did this part of the VR tutorial, there was absolutely no hesitation." *RazMom unloads an entire clip on a defenseless red figure*
I enjoy watching this series and sharing them with my classmates in Game Development Course When you've been an experienced gamer for a long time, one tends to forget what it was like the first time they played.
When I first got my vr headset, I spent ages showing my parents different vr games and they absolutely loved it. Now in a week me and my dad are getting my mum her very own headset for her birthday, which is crazy because I never thought I'd see my parents wanting to own a gaming device until now.
I got a quest in 2019 and my dad loved it I ended up giving him it when I got a better one, he still watches movies in it and plays a couple games, it’s crazy
@@razbuten I hope the move went smoothly! Also, I have a "best videos" playlist that I only put my absolute favorite videos on, and you have multiple videos that have made it to that playlist, so that is high praise. There are only a couple of channels that have multiple videos in that playlist. I think what I like so much about your videos is how good you are at articulating something and explaining it in a digestible way. Keep up the great work!
The moments with your parents had me smiling so much. My dad made a special effort to learn to play games with me and my brothers growing up. But even a long time after he started playing, it was still tough for him to just walk around well, or go through doors (which made left 4 dead interesting). This comment is basically just to say that parents who support their kids' hobbies are awesome.
My dad played computer games with me all the time when I was a kid. I'm upset that he's currently sick and too busy working to do so nowadays. He was a huge fan of a warplane fighting game on the Wii, that I never learned how to pick up.
My dad used to tell me how bad WoW was back in the day i started with vanilla, then watched me play a few times, then got interested himself and after some practice, a lot of guides and a lot of playtime ended up being the main tank at the server's 3rd or 4th best guilds while playing a lot more than me and usually reading upcoming changes, buying stuff from the auction house and reselling it for much more after the crafting changes went through. Kinda funny, in hindsight.
Yeah it made me smile because either reminded me of what happened with my aunt, she hasn't played a single game, tried my oculus and it was just so fun to watch her have so much fun and she got hooked so she bought one but now *it's spreading* her friend got hooked, my cousins got hooked. But honestly it's really nice seeing my family have so much fun because I started a chain reaction.
Razbuten: My dad has never played videogames. Dad's footage: I am now John Wick and none within this virtual realm can stop me. Wtf are these replies bro.
The cool thing about VR is that when you look back on great VR moments you see yourself standing and being there. Compared to playing on a monitor or TV where you remember looking at the screen playing the game.
i had rare dreams where i was playing "normal" games on a monitor. but when i have one based on virtual reality, which happens quite often, stuff gets really wild sometimes. there is just this huuuuge difference in how your brain interprets those experiences...
@@stevencraeynest7729 think this might have something to do with the age people started gaming seriously but more specifically, immersion and it just so happens that people that start earlier tend to experience more immersion.
I'm interested in how your wife would react to more abstract artsy games like journey and abzu, think that'd be a good one for your series. Also maybe try to find a game idea completely foreign to you as well so you can try to puzzle it out together?
Sky: Children of the Light is a fantastic game with literally two core mechanics: flying and walking around. I’d really like to see abstract games like that be covered !
This here is actually a question I've asked myself because I saw my mother in law interact with a VR headset and her mind was just so blown but she also didn't know what the fuck to do even though she at least occasionally plays those super cheap PC games like Bejeweled and those games where a bunch of random crap is thrown on one single screen and you have to find certain items in that mess. I also have been referring to my longterm partner as "The guy I live with", "my roommate" or "the gentleman who pays half the rent" ever since the first video of this series came out so there is also that.
My dad is 75, he has never played video games and thinks the internet is the equivalent of a TV-channel. I let him try VR (different tasks in The Lab), and I have never seen a more skilled archer! His aim was insane and he was incredibly fast, he was way better at it than I was. If it wasn't for the vertigo he would've gotten a VR headset of his own.
Your wife makes Superhot look good. This is obviously a game designed to make you feel like a badass with a relatively low skill level, but the way she methodically analyzed and reacted to threats without relying that much on the time mechanic shows some real potential
My step-father is a former boxer, and when I showed him a vr boxing game, he loved it from the first fight he had. So much so that he wanted to buy one so he could add them to his work-outs. All I had to do was explain some of the menu options but not much else. He gets very immersed when he playes. Its awsome to see.
Even if these are informal experiments, I really like the insight you give and your analysis are pretty thorough. Thoroughly enjoyed this series of "Gaming for a Non Gamer."
While the Wii and Vr are in some terms comparable, there are also some decent differences though. The Wii usually replaces a button press with a motion gesture. The games were still very similar. So if you played table tennis in mario&sonic, it was still the same game as a table tennis game with a tradional controller but instead of pressing x to remote control a swing, you made a gestures. This increased immersion and accessibility but it didn’t really add anything to the expierence. Vr controls just like real life. Playing Eleven table tennis on Vr is actually 100% like playing table tennis. You don’t remote control a swing, you are really swinging in first person. If looks, feels and plays 100% like reality. VR brings gaming REALLY close to the real world, and that’s the main point in gaming isn’t it? We play a Spider-Man or Ironman video game because we want to fell like spiderman or Ironman right? We want to have that awesome armor, beeing able to actually fly, shooting rockets from our hands. All this gets a reality with Vr right now. We arnt just remote controlling a small Flat avatar on a tv that does cool stuff, we are really doing/expierencing this ourself
@@coolertuep Agreed. My point in comparing the two is there’s a similar lower barrier to entry. Those not accustomed to using a stick to control a camera while moving or having to press a certain button to do something can just... do it. It’s like when Raz asked his mom if she knew what buttons she was pesssing and she said, “I was pressing buttons?”
Unfortunately , the accesibility of These things are shot down becuase of their price, No non-gamer is gonna buy such an expensive thing to start off, Its not usually very clear but people always have a more expensive= more complicated/for more experienced people Mindset
15:44 "It will be interesting to see if people who don't normaly play games will be drawn to them. I think in a lot of ways, VR sort of levels the playing field." This sounds a lot like what the Wii did with motion controls. I don't recall if the first experiment explored "Wiimote" controlled games (both of the Wii Bowling variant and the more abstract Skyward Sword that mixes in some traditional control abstraction. If VR can make it as affordable as a Wii, it might do about as much for non-gamers. Maybe better because it's more intuitive still, maybe worse if the games demand the same time-cost as "traditional" games. The question is not "will non-gamers become gamers", but "is this enough for a niche market like mobile games"?
Oh youre right! the wii really was the best introduction to gaming for people with the wheel and remote. I think things like the Quest 2 become a little less expensive VR is going to explode. They also need to expand their usage of it in games. I used to hate it until i spent a few hours playing a game that i had already enjoyed on PC and now i want a VR headset. someone needs to have Wii sports for vr, thatd have people flooding in
“a niche market like mobile games” *cue laughter* seriously though, the market for mobile games is so huge that the AAA industry took the money-making tricks like micro-transactions and lootboxes from there, exactly because they made so much money. not to mention the fact that there’s a huge amount of smartphones in circulation, and all of their owners have the opportunity to play mobile games without buying a console or pc. I’m not sure on the numbers, but the mobile gaming market is quite the opposite of niche
to get back to your original point, with a well-designed game it certainly is a good entry experience - once someone is willing to try it out. seeing someone play tennis on a Wii, to a non-gamer, sure looks a lot less weird than someone playing a VR game, methinks. not in the least because it’s much easier to watch along with a Wii (or any game played on a screen) than with a VR game
@@MartianSantas "Niche" was a poor choice, but I think there's still a divide between "mobile" and so-called "core" gamers. But I've let the stigma of old mobile games stick in my head, so I'm probably missing out on some things. Point is, mobile gaming is VERY different from anything explored in this experiment, especially where it comes to what is usually lucrative on console/PC vs mobile
Funny thing is in Half-Life Alyx it simulates the move to the location so although you can move quickly you can't physically jump past an enemy that blocks the way. It is currently the best answer to the problem
I found jet island's solution to movement worked really well to curb motion sickness. The game actually has moving at hundreds of miles per hour in multiple directions and ways but because the movement is all tied into things you do that make sense IE grapple hooking and jetpacking and hoversurfing you don't have that weird disconnect where pushing your thumb forward causes you're virtual body to move when you're not. Ie. Pull the trigger, and you see your hand pull the trigger of the grappling hook and you see the grappling hook shoot forward and latch onto the ground and you see the rope go taut. Squeeze the grip and you see the corresponding buttons on your wrist jetpacks light up as they burst in flame and you launch in whatever way you're pointing your hand at. Granted you can still get sick but more in a roller coaster oh God I'm falling at a hundred miles per hour towards flat ground and going to die way.
@@swine13 I wasn't so clear it is currently the best answer to teleport movement. AS in the route is calculated, there are other issues with teleport such as the instantaneous travel which currently there doesn't seem to be an answer.
Absolutely love seeing this series! Seeing you guys bond over something that you like and trying to show to her is absolutely amazing. Maybe one day a "What fighting games are like for someone who doesn't play games" where you play smash and streetfighter?
I want to see the lady he lives with play something like "fnaf: help wanted" and other VR horror games, possibly as an experiment on how much scarier VR horror is to non-gamers as opposed to horror games on console or PC
I really wish you’d start using the scientific method for these experiments. 1: Perform the experiment on multiple wives/women you live with. 2: Maintain a group of control wives.
I've never played in VR, so I was so confused. How can you not know you're pressing buttons? I get it if the VR game doesn't use the bottons, but don't they?
@@cortster12 In a lot of games the buttons only control your virtual hand. The buttons are mapped to recreate the most likely hand movement based on which buttons are being pressed.
"Speaking of a topic..." That was as smooth of a transition as switching from driving to walking by crashing the car into a pole and getting ejected through the windshield. Haha
Having played games for so long, I literally can not comprehend how someone can't control a character and camera at the same time. Like it's so obvious to me, look where you're interested in and move your character relative to that. It's so easy to forget it's all based on experience that it's so natural.
Honestly, I could watch a hundred videos in this series and never get tired, it's always such a fascinating experience to see what my favourite hobby is like for people who've never even tried it. I ran an informal experiment too in the same vein as yours with my sister, introducing her to Minecraft and the results were pretty much the same! I'm gonna try to get her to try a few more creative-games since that's where her interests are. Love your channel, dude! Already pumped for your next vid.
When I first tried free movement i came up with the solution of marching in place to trick my brain into thinking I was actually walking. It worked surprisingly well and the motion sickness went away.
It might sound silly on paper, but there are quite a few ways to combat motion sickness while moving in VR. The most common ones are probably your suggestion, or swinging your arms like you're walking at a brisk pace while you move ingame. It's all about tricking your body into ignoring the fact that your vision seems to be moving while you yourself aren't moving at all.
I'd say leaning positive. There are just a lot of games that she knows would take to long for her to get into and that the deck is kinda stacked against her with those titles. BUT she has a lot of fun with certain games so she knows their potential.
@@razbuten I have a somewhat decent theory for vr movement: Wheelchair mode. A long time ago when I was hospitalized I was forced to use a wheelchair for an extended period of time and it was incredibly easy to adapt to it. While the haptics and the feel of movement would not exist in vr, at least you would not trip over. Might be worth a shot.
@@Oldsah That has merit, but thematically it seems like it would have very limited applications. Still, the idea of using it to make an action game (or, hell, any type of game) about someone who uses a wheelchair is very interesting.
@@gu3z185 I never got motion sick in vr until I played boneworks for 3h straight, after that I took of my vr headset and felt sooo bad I just layed down on my bed sideways and slept through it, worst feeling of my entire life I can tell u
The past semester I finished going to school for Game Design and I remember finding this series of yours and started to subconsciously put some of the stuff you have talked about into how I design some things. I love that this is a series and I am super excited every time that I see a new one came out. This series seems like it would get more difficult the more you expose the lady you live with to games but I hope you keep them up and find more things to talk about. Thank you for the content that you provide.
First time I put on a VR headset, I fell to my knees crying. It caused me so much pure joy and excitement. Every single person in the world needs to experience it. It completely opens your mind to so much creativity.
I can absolutely relate. I have Windows VR, so I got a plastic tote and some window cleaner and paper towels and took my VR kit to work on special days to encourage my co-workers to try it. I stayed late, so the cleaning lady could try it. I was going to invite the employees of the other company on our floor to try it, but they moved out of the building. It’s truly amazing that the experience is so immersive and, depending on one’s system, portable as well.
@@cryomaniac3217 Yeah the more normal reaction is probably just 'holy shit." But for me it only happened once I took it off, it was like post nut clarity realizing that I was back in my shitty life
Yes! I always thought VR was overrated. That was until i tried it, and it was amazing. One of my favorite things was just sitting in the "menu lounge" watching the beautiful surroundings and landscape.
Man, this might sound silly, but I got goosebumps when you said that your mom didn't even realize she was pressing buttons. That perfectly captures how intuitive and immersive VR can be. Great video as always!
In addition to agreeing with you, I think it is important to state how easy it is to stream what the player is seeing to a phone or TV, making it a far less isolating and more social experience as I feared it would have been (got Quest 2 a few weeks back). Great series.
My oldest sister has a hard time connecting to regular games but she absolutely loves VR and even though she manages her three kids and questionable relationships all by herself she still manages to get some time on here. Its fun to watch and i love her.
I want you to know this comment was so unfunny it made me stop laughing at that part of the video. I was hoping to see someone else I could relate to also laughing at his dad trying to use the camera as a weapon, but instead I found this comment. Have a bad day
Watching this is really interesting. Ive never ever gotten motion sick when playing VR, and got immediately confrotable with free movment, so to see the exact opposite is intriguing.
This is actually a really informative video. I think the conclusion to this one was much more interesting to me than your previous “gaming for a non-gamer” videos. I honestly can’t wait to see where VR ends up progressing over the next decade, I just hope it ends up becoming more accessible and mainstream.
All of your videos so far on this topic have been entertaining and informative. I used to always get impatient with my sister when I finally got her to play a game, but of course she hasn't gotten accustomed to the things I find intuitive.
I just watched through most of this non gamer series, and it is super interesting! I've been a gamer for almost 20 years now, and I've never really thought about how much in games feels obvious to me but would be totally foreign to someone who didn't grow up playing them. These have been some really cool videos to watch.
I can only imagine how patient you've had to be when doing these tests. I can barely stand being in the same room as someone who doesn't understand what I'm talking about. Hopefully, I get to understand how to be patient enough to teach something to someone without stepping in to fix the problem. Anyway, hope to see more of these videos soon. They've been useful views into what it would feel like to learn how to control these deceptively complex systems today
One time I tried to place down one of the actual controllers I was holding on a virtual table in Job Simulator, and it fell onto the floor. If that isn’t immersion, I don’t know what is.
I felt this one could've been longer. Since the games you made your wife tried were so different, I expected dedicated sections to each game, like you did in previous videos.
Probably? But also, the reality is that when I ran the experiment, there weren't all that many interesting observations about the specific games. Everything that came up really just pointed to the main idea that VR was easier to use based on how it functions. Other observations either had little to do with game design or would have retread stuff I have talked about in the past in a way that would not have added much. So, like, ya. I hear ya, but also I don't think there was enough of what you were looking for to justify making it longer.
@@razbuten hey dude just Wanna let you know that the results of your experment match my real life experience. My GF never played a serious video game, she can’t control the camera in games like Zelda probl but she loves beat saber, finished all of half life Alyx (+bunch of workshop levels), Astro bot and blood and truth. 100% same reasons as you mentioned
One other thing I learnt about introducing VR is that no matter how much words you use you won't be able to overcome the initial bias on anyone. The only way to make that break through is have them going to an actual experience. Once they've been able to have a correct, clean experience they can begin to understand what you try to convey. So have them try first, talk later.
Don't push through the motion sickness. Just take short breaks as soon as you start to feel sick or do the eye closing trick that your wife was using. You actually don't have to close your eye for the whole movement since it's only acceleration that causes sickness so as soon as you start moving at a constant velocity, you can open back your eyes. Eventually you will just get over the motion sickness the same way that sailors get over sea sickness.
Reminds me of a scene in Star Ocean: Till the End of Time. The main character spends lots of time in virtual reality, and his friend says “if you keep spending so much time playing video games, you're going to become nothing but a musclehead.” The idea of video games becoming that just feels bizarre to me.
It can be either extreme as you please. VR can both take you to another planet whilst removing the world around you in a way that is startlingly convincing, yet can also put real people in front of you allowing a level of interaction that is profoundly unlike anything else possible to attempt on a simple flat display. Anyone that believes VR will be isolating, has no idea at the impact it will have socially, once it eventually goes mainstream.
I'd love to see your wife play puzzle/story games. Things like "Thomas was alone" or "Year walk". As barely-a-gamer myself, I found those games really great cause the story motivated me to move forward and the puzzles required thinking and not dexterity. Another game that she could potentially enjoy (although no idea what genre that is) is house flippers. It has some of minecraft's qualities while not beibg open world and having clear tasks to complete (although early game is a bit boring cause you just unlock skills by doing small repair jobs)
Gaming For A Non-Gamer is back! This one was a lot of fun to make, and I am glad to be able to share another episode of the series with you. Also, chances are if you are reading this I am streaming right now and if I am not, I could be soon, so like...follow me on twtich pls: www.twitch.tv/razbuten
Uh. Been a year since my channel blew up, and you know I never miss a chance to be sentimental and sappy, so thank you so much for the support. It has been beyond anything I ever could have expected, and it means a lot that I can continue to make this series (and videos in general) as my job. Much love.
Gamer
hello
Great video!
could you do what role playing games are like for someone who doesn't play games
How about arcade games? Like Pac-Man.
Edit: This is a suggestion for the next part of the experiment.
Edit 2: Or Megaman X, to see if Egoraptor was right.
dad: Am I winning, son?
Son:Yes Dad you're winning.
@@ce581 You're*
@@cryomaniac3217 thank you for the correction
damn thats really wholesome
@@threatenedangles *that's
"I was pressing buttons?"
When you are so skilled you are on autopilot
I actually experienced this thing when playing first time on VR. I got to try Fruit Ninja and then was guided into Form, with a slightly amused (very skilled) player sitting close by for support. I actually had problems to identify hot spots, but I never ran into a problem of interaction. The brain did focus so easily on "just grab" (push the button) that it became strange not to push the button to grab things in reallife in the first few seconds after putting aside the headset.
So "I was pressing buttons?" sounds *very* familiar. The accessibility is just so high you won't notice. After around about a year playing regularly on controller I am still conscious about "this button and then that button, and turn the stick that way..."
reminds me of rimuru allowing Great Sage to take over his body in the anime "That time i got reincarnated as a slime"
@@What_Zen Except this time they're unaware of the autopilot.
I can tell he was using the valve index because of the indexes touch controls but the experience would have been much different if he were to give them an oculus headset because oculus doesn’t have touch controls so they would have had to actually press buttons to do things making the experience much different and possibly more difficult
Kinda scary actually!
13:40 "I was pressing buttons?"
hoooly shit, round of applause to the engineers that made a controller so intuitive and comfortable that users don't even notice them. GREAT job
I've never used VR but it sounds amazing.
@@nitrogamer8222 worth every pence, unless u get a vive pro. Fucking scam
@@saturnday160 No they are incredibly natural
Having an index, which I think is what was used here, I can attest that the controls are very intuitive. The only limitation is when you wang a controller against a piece of furniture, a low ceiling, or the headset itself. But yea, as long as the game is designed around the controller emulating a hand, it emulates a hand very well.
Now if only I could say the same for movement. Jump buttons in particular are my greatest foe in VR right now.
@@syeblaize I think that was an Oculus Quest or a Rift S. I'd say Rift S based on the fact he talked about needing a PC.
"when players interact with things the same way they do in real life"
cuts to the woman they live with picking up a mug, looking inside, and then immediately smashing it on the table in front of her.
I did the EXACT same thing then went around attempting to smash everything around me 😅
Another!
@@JDSigma I understood that reference
Could you have left the timestamp please?....
Edit: 4:24
The thing is she try to fill out on the computer
Had my grandfather on my mother's side play Bogo on the Oculus Quest. His reaction was absolutely precious. He was talking to Bogo like a dog and at some point asked "This thing can't actually hear me, can it?" I responded "Nope." He continued to talk to it anyway. XD He said "I have to go now. Bye bye." When it was time for him to take off the headset.
That's cute
Super duper cute~!
“I rock at that game” is one of the most dad things I can think of
Kinda makes me jealous, lol
I'm more of a "nut up or shut up" persuasion. A claim without evidence can be dismissed without evidence.
Keep doing this and at some point you'll have to make video called: How my wife became a gamer.
How To Radicalize Your Wife In 10 Videos Or Less
Becoming a Gamer For a Non-Gamer
You mean How the lady I live with became a gamer.
Or why my wife left me
Nah she'll have her own channel.
Dad: *drops weapon, stands helpless at bad guy*
Mom: *shoots bad guy mercilessly not once, not twice, but three times*
Love it
"gotta make sure." -mom
If you are going to do a job, do it right with two in the head
Moral: don't mess with your wife.
@@Radien touche
@I’m_a_stupid_person_who_should_get_a_life I eat pp bruh
Razbuten: "hey mom, come play a VR game"
Razbuten's mom: "So anyways I started blasting"
😥 I attempted to get my mom to try VR and she said "I'm not putting that government mind altering device on my head!" Like wtf dude?
@@claireredfield4842 Is she anti vax too
@@aeliusdawn Not totally we actually agree on that one covid vac is a no go but we went and got our DTaP vaccine shots together about 2 months ago.
@@claireredfield4842 i dont want to get in a political argument with anyone, but just get the covid vaccine lol
like what makes people think they're worth tracking.. the goverment doesnt give a shit about tracking the entirety of the world.
@@Spyziy I'm in the military, I'll get it when the military mandates it like all the other shots I was mandated. Cause that's when it's safest.
3:45 RAZ + LADY
Everyone liked that.
I'll never forget the time I punched my wall when playing vr for the first time. My wall won't forget it either, sometimes I can see it looking at me in my peripheral vision. I think it's hanging around my house waiting for the moment to strike
My wife almost took out a lamp when playing. It was great.
I like to think in your wall just walking around the house. Like, a portion of the wall sliding around your kitchen
@@tomasmontana4633 I'm fearing for my life
Gamers are used to walls crushing them, get over it.
@@jasonsorin1021 Don't tell me to get over a wall! It can't be done!
Wow, everyone in your life sounds super supportive. "Oh, you want me to play video games, a thing I have never been interested in, solely so you can study me and make a video essay about how I approach it? Sure thing!"
if I ever asked someone of my family to do it they would respond either with "video games? those over violent things with no value that turn kids into psychos?" or "video games? that childish hobby of yours you havent let go of yet?"
and then they complain I dont like talking to them
@@cheatsykoopa98 "i don't know Karen, you seem to be plenty immature with no videogames in your life."
The ad bucks must help. I mean "try my hobby out and I'll get us drinks" is a pretty solid strategy in my mind.
@@Dewkeeper But then there's my parents who don't drink so that doesn't work. lol.
My parents will play non-combative video games. Like my dad plays city skylines and I got my mom into (peaceful) minecraft. I did get them to try out the tutorial for the oculus quest though.
"Not feeling well? It's because of those video games again!"
10:55 was fully expecting him to get a second wife just to improve the data
For science!
I was actually expecting an ex wife when he said the people he used to live with
@@eliel9521 Same XD
The way the Mrs. says “bye bye” and nonchalantly throws both guns really highlights the leveling of the playing field. As smashing the guns in celebration is what experienced gamers do as well. It just feels so right to do.
Razbuten's dad: "I should probably shoot the guy, but maybe I'm not supposed to shoot the guy?"
Razbuten's mom: *NO HESITATION*
COBRA KAI
NO MERCY
"WHAT SANDVICH? KILL THEM ALL? GOOD IDEA!"
Razbuten's mom : "Hesitation is defeat"
The dad: "So, I have to shoot the guy?"
The mom: Empties 4 rounds into the first enemy in the game in record time, even faster than I thought the game allowed you to
@@PepegaOverlord nice
Razdad do be rocking that game
facts.
Rah Rah Razbudad
@@ruolbu cursed
Dadbuten do be bashing people's heads.
Are you winning, son?
The first time I played a vr game that had a normal room I dropped something under a desk. When I bent down to pick it up I tried to put my hand on the desk to support myself and almost fell out of my chair.
Happened to me too in the first days of VR. One time I wanted to facepalm myself as natural reaction for my stupidity. So I hit my headset with the controller and felt double stupid.
My dad did that except there was a desk about 2 feet past it and he fell into that one and broke his nose...
I tried reaching out to grab a gun from under a table, the table turned out to be a wall.
One time I was playimg an intense game of super hot.
Knelt down really far trying to dodge bullets and grab stuff off the barrel in front if me.
Then I dodged into the underside of a desk.
@@QTaylor261 noooo! Was he okay?
This reminds me of when 3D drawing in VR was new. I remember a video where developers of the game said that people who regularly draw found it difficult drawing in a 3D space when they were used to a 2D space, while people who aren't good at drawing made great 3D art because they didn't know the "tricks" at giving a 2D drawing depth and instead were able to... you know, draw said depth physically
Oh wow, that's really interesting.
i wanna see a sculptor try it
9:30 actually, half life alyx actually does generate a path that you do take when blinking.
blink past an enemys sight line? they will still see you. and blink past a barnacles tongue? it will still snatch you.
the lady you live with seems to have understood subconsiously that the teleporting in HL:A doesent actually work like teleporting, but rather like really quick movement.
as she was aiming her blinks so she wouldent cross the barnacle tongues.
(or she noticed really quickly that she couldent teleport past them :P )
"In contrast, as my mom had already experienced the PC version beforehand, when she did this part of the VR tutorial, there was absolutely no hesitation."
*RazMom unloads an entire clip on a defenseless red figure*
Trying to take a picture to kill someone is the most dad thing ever and made me laugh so hard I had to go back and watch that part a second time
I did too hahaha
I swear, I remember a fighting game with a reporter character who could attack by taking pictures. I guess her flash was, like, SUPER bright, haha.
@@Radien enter the gungeon has a weapon that is a camera
Fatal frame could probably join that list...
That goes along with the point Raz is making- in VR everything is more true to life, and what do you do with a camera in real life?
"I was pushing buttons?" - Welp, that about sums it all up now doesn't it?
I enjoy watching this series and sharing them with my classmates in Game Development Course
When you've been an experienced gamer for a long time, one tends to forget what it was like the first time they played.
I don't actually have any memories of when I started because people don't have memories from before the age of 4 generally lol
@@RyanDavis-nr2gl I started playing guitar hero on the ps2 at 3 :)
@@RyanDavis-nr2gl same
@@RyanDavis-nr2gl I don't even know when I started
Now that you mentioned it, I actually don't remember when I played my first game... How did I understand everything I do now? Man... time flies
When I first got my vr headset, I spent ages showing my parents different vr games and they absolutely loved it. Now in a week me and my dad are getting my mum her very own headset for her birthday, which is crazy because I never thought I'd see my parents wanting to own a gaming device until now.
Curious, do you still use / play VR after a few years?
I got a quest in 2019 and my dad loved it I ended up giving him it when I got a better one, he still watches movies in it and plays a couple games, it’s crazy
@@lawbinsonI personally do but really only social games or an occasional arcade game
So your father is the living embodiment of "Are you winning, son?" meme? That's cool
I'm not ruining the like counter sorry
Bruh my grandpa's the exact same, he looks at me playing and says "You won?" and I just say "Yes"
No he instead says I am winning, son.
@@jacoblundmark I love this
sometime im doing it without realizing i was doing the meme
“He kinda rocked at the game”
Dad watching the video: *”Ha! I told you!”*
He was contractually obliged to say that
Was literally thinking today about how it had been a while since you had subjected your wife to video games
Had a bit of a hiatus (we've been moving and also I wanted to test out some other types of videos), but it is definitely nice to be back at it!
@@razbuten I hope the move went smoothly! Also, I have a "best videos" playlist that I only put my absolute favorite videos on, and you have multiple videos that have made it to that playlist, so that is high praise. There are only a couple of channels that have multiple videos in that playlist. I think what I like so much about your videos is how good you are at articulating something and explaining it in a digestible way. Keep up the great work!
@@razbuten Is your wife still interested in Minecraft, or has that fizzled out a bit?
“he did in fact kinda rock at that game”. i’m actually dead lmaooo
"To shoot or not to shoot the guy" is basically what we do our whole life, most of the time (maybe all of the time) not shooting anyone
Bold of you to assume
Razbuten's dad: "I'm winning, son"
"Are you winning dad?"
The moments with your parents had me smiling so much. My dad made a special effort to learn to play games with me and my brothers growing up. But even a long time after he started playing, it was still tough for him to just walk around well, or go through doors (which made left 4 dead interesting). This comment is basically just to say that parents who support their kids' hobbies are awesome.
the wholesome meter is at 101% for this comment
My dad played computer games with me all the time when I was a kid. I'm upset that he's currently sick and too busy working to do so nowadays. He was a huge fan of a warplane fighting game on the Wii, that I never learned how to pick up.
My dad used to tell me how bad WoW was back in the day i started with vanilla, then watched me play a few times, then got interested himself and after some practice, a lot of guides and a lot of playtime ended up being the main tank at the server's 3rd or 4th best guilds while playing a lot more than me and usually reading upcoming changes, buying stuff from the auction house and reselling it for much more after the crafting changes went through.
Kinda funny, in hindsight.
Yeah it made me smile because either reminded me of what happened with my aunt, she hasn't played a single game, tried my oculus and it was just so fun to watch her have so much fun and she got hooked so she bought one but now *it's spreading* her friend got hooked, my cousins got hooked. But honestly it's really nice seeing my family have so much fun because I started a chain reaction.
My dad has a personal hatred towards games! I will be 20 in a few months and I still haven't got a PC :(
I hope I get one before then!
Razbuten: My dad has never played videogames.
Dad's footage: I am now John Wick and none within this virtual realm can stop me.
Wtf are these replies bro.
ONE OF US
ONE OF US
ONE OF US
ONE OF US
ONE OF US
The cool thing about VR is that when you look back on great VR moments you see yourself standing and being there. Compared to playing on a monitor or TV where you remember looking at the screen playing the game.
For real. Superhot made me feel like Black Widow when I beat it.
i had rare dreams where i was playing "normal" games on a monitor. but when i have one based on virtual reality, which happens quite often, stuff gets really wild sometimes. there is just this huuuuge difference in how your brain interprets those experiences...
Honestly I remember being inside many flatscreen games too
@@dominicstocker5144 yeah exactly, you don't remember yourself looking at the screen, you remember the world you saw on the screen
@@stevencraeynest7729 think this might have something to do with the age people started gaming seriously but more specifically, immersion and it just so happens that people that start earlier tend to experience more immersion.
I'm interested in how your wife would react to more abstract artsy games like journey and abzu, think that'd be a good one for your series. Also maybe try to find a game idea completely foreign to you as well so you can try to puzzle it out together?
A game like Sky would be cool to see
@@elizabethb4168 No Man Sky?
@@altaria563 I meant Sky: Children of the Light
How about Unfinished Swan?
Sky: Children of the Light is a fantastic game with literally two core mechanics: flying and walking around. I’d really like to see abstract games like that be covered !
12:34: “Absolutely no hesitation”
Razbuten’s mother when given a gun-2020
watching this in vr
I dunno why but this blew my mind.
H o w
@@SovereignDag quest browser
@I’m_a_stupid_person_who_should_get_a_life I eat pp what? I said i'm using the internet browser on my oculus quest.
@I’m_a_stupid_person_who_should_get_a_life I eat pp well i'm not any more I was just playing on my quest. you confuse me.
This here is actually a question I've asked myself because I saw my mother in law interact with a VR headset and her mind was just so blown but she also didn't know what the fuck to do even though she at least occasionally plays those super cheap PC games like Bejeweled and those games where a bunch of random crap is thrown on one single screen and you have to find certain items in that mess.
I also have been referring to my longterm partner as "The guy I live with", "my roommate" or "the gentleman who pays half the rent" ever since the first video of this series came out so there is also that.
lol
My dad is 75, he has never played video games and thinks the internet is the equivalent of a TV-channel. I let him try VR (different tasks in The Lab), and I have never seen a more skilled archer! His aim was insane and he was incredibly fast, he was way better at it than I was. If it wasn't for the vertigo he would've gotten a VR headset of his own.
i think the real thing we all got out of this was, his dad really did rock.
Ikr I wish my dad is like that instead of going out for groceries and never coming back
"speaking about a topic" wow seamless transition raz
I try.
I didn't even notice! I actually had to go back and watch it again. lmao that's so funny
Your wife makes Superhot look good. This is obviously a game designed to make you feel like a badass with a relatively low skill level, but the way she methodically analyzed and reacted to threats without relying that much on the time mechanic shows some real potential
i’m not Sure if you have a vr headset, but on there it’s pretty hard
@@ihs200 I have one for me my 1st play trough was easy I just died on 1 of the levels every time.
Appreciate you Raz ✌🏻
I shall claim the first reply.
🙏🙏
@@adoggo1848 and Raz shall claim the second, and I shall claim the third
@@kyle_mk17 gg and I shall claim the fourth
Five
My step-father is a former boxer, and when I showed him a vr boxing game, he loved it from the first fight he had. So much so that he wanted to buy one so he could add them to his work-outs. All I had to do was explain some of the menu options but not much else. He gets very immersed when he playes. Its awsome to see.
Gotta jog in place when you use the joystick in VR. Tricks your brain so you won't get motion sickness as easily. Feels real to me.
@@SimuLord lol i havent even played vr yet
12:32 "When she did this part of the VR-Tutorial, there was absolutely no... hesitation"
*Proceeds to shoot enemy 5 times*
"And *stay* down!"
The "I was pressing buttons?" response was good. I'm gonna quote that at some point.
Even if these are informal experiments, I really like the insight you give and your analysis are pretty thorough. Thoroughly enjoyed this series of "Gaming for a Non Gamer."
"What did the game want you to do?"
"I dunno, either shoot the guy. Or not not shoot the guy."
Schrondinger's Dad. Or Shakespeare. I dunno.
Your mom: "I was pressing buttons?" DAS SO ADORABLE!!!
Hey, remember how the wii really caught on with the casual crowd because motion controls and whatnot? I think vr might be something like that
While the Wii and Vr are in some terms comparable, there are also some decent differences though. The Wii usually replaces a button press with a motion gesture. The games were still very similar. So if you played table tennis in mario&sonic, it was still the same game as a table tennis game with a tradional controller but instead of pressing x to remote control a swing, you made a gestures.
This increased immersion and accessibility but it didn’t really add anything to the expierence.
Vr controls just like real life. Playing Eleven table tennis on Vr is actually 100% like playing table tennis.
You don’t remote control a swing, you are really swinging in first person. If looks, feels and plays 100% like reality.
VR brings gaming REALLY close to the real world, and that’s the main point in gaming isn’t it? We play a Spider-Man or Ironman video game because we want to fell like spiderman or Ironman right? We want to have that awesome armor, beeing able to actually fly, shooting rockets from our hands. All this gets a reality with Vr right now. We arnt just remote controlling a small Flat avatar on a tv that does cool stuff, we are really doing/expierencing this ourself
@@coolertuep Agreed. My point in comparing the two is there’s a similar lower barrier to entry. Those not accustomed to using a stick to control a camera while moving or having to press a certain button to do something can just... do it. It’s like when Raz asked his mom if she knew what buttons she was pesssing and she said, “I was pressing buttons?”
Unfortunately , the accesibility of These things are shot down becuase of their price, No non-gamer is gonna buy such an expensive thing to start off, Its not usually very clear but people always have a more expensive= more complicated/for more experienced people
Mindset
@@Dumbsourplum
The quest 2 is 299$ which is very similar price whise as the Wii
@@coolertuepDont you also need a good pc for it?
15:44
"It will be interesting to see if people who don't normaly play games will be drawn to them. I think in a lot of ways, VR sort of levels the playing field."
This sounds a lot like what the Wii did with motion controls. I don't recall if the first experiment explored "Wiimote" controlled games (both of the Wii Bowling variant and the more abstract Skyward Sword that mixes in some traditional control abstraction. If VR can make it as affordable as a Wii, it might do about as much for non-gamers. Maybe better because it's more intuitive still, maybe worse if the games demand the same time-cost as "traditional" games. The question is not "will non-gamers become gamers", but "is this enough for a niche market like mobile games"?
Oh youre right! the wii really was the best introduction to gaming for people with the wheel and remote. I think things like the Quest 2 become a little less expensive VR is going to explode. They also need to expand their usage of it in games. I used to hate it until i spent a few hours playing a game that i had already enjoyed on PC and now i want a VR headset. someone needs to have Wii sports for vr, thatd have people flooding in
Are mobile games a niche market? I thought that was mainstream gaming nowadays
“a niche market like mobile games”
*cue laughter*
seriously though, the market for mobile games is so huge that the AAA industry took the money-making tricks like micro-transactions and lootboxes from there, exactly because they made so much money. not to mention the fact that there’s a huge amount of smartphones in circulation, and all of their owners have the opportunity to play mobile games without buying a console or pc. I’m not sure on the numbers, but the mobile gaming market is quite the opposite of niche
to get back to your original point, with a well-designed game it certainly is a good entry experience - once someone is willing to try it out. seeing someone play tennis on a Wii, to a non-gamer, sure looks a lot less weird than someone playing a VR game, methinks. not in the least because it’s much easier to watch along with a Wii (or any game played on a screen) than with a VR game
@@MartianSantas "Niche" was a poor choice, but I think there's still a divide between "mobile" and so-called "core" gamers. But I've let the stigma of old mobile games stick in my head, so I'm probably missing out on some things.
Point is, mobile gaming is VERY different from anything explored in this experiment, especially where it comes to what is usually lucrative on console/PC vs mobile
Funny thing is in Half-Life Alyx it simulates the move to the location so although you can move quickly you can't physically jump past an enemy that blocks the way. It is currently the best answer to the problem
No it isnt. Its simply the most widely used solution. Not necessarily also the best available or possible.
I found jet island's solution to movement worked really well to curb motion sickness. The game actually has moving at hundreds of miles per hour in multiple directions and ways but because the movement is all tied into things you do that make sense IE grapple hooking and jetpacking and hoversurfing you don't have that weird disconnect where pushing your thumb forward causes you're virtual body to move when you're not.
Ie. Pull the trigger, and you see your hand pull the trigger of the grappling hook and you see the grappling hook shoot forward and latch onto the ground and you see the rope go taut. Squeeze the grip and you see the corresponding buttons on your wrist jetpacks light up as they burst in flame and you launch in whatever way you're pointing your hand at.
Granted you can still get sick but more in a roller coaster oh God I'm falling at a hundred miles per hour towards flat ground and going to die way.
@@swine13 I wasn't so clear it is currently the best answer to teleport movement. AS in the route is calculated, there are other issues with teleport such as the instantaneous travel which currently there doesn't seem to be an answer.
Check this out on UA-cam. Pocket Strafe the Virtuix Omni Killer No motion sickness! (HTC Vive VR DOOM 3 BFG Gameplay)
Best solution is „tea for god“ but it won’t work for every game I guess
Absolutely love seeing this series! Seeing you guys bond over something that you like and trying to show to her is absolutely amazing. Maybe one day a "What fighting games are like for someone who doesn't play games" where you play smash and streetfighter?
Would love to see an episode that tackles horror games. I feel like that would be a really funny experience
I want to see the lady he lives with play something like "fnaf: help wanted" and other VR horror games, possibly as an experiment on how much scarier VR horror is to non-gamers as opposed to horror games on console or PC
I really wish you’d start using the scientific method for these experiments.
1: Perform the experiment on multiple wives/women you live with.
2: Maintain a group of control wives.
ah yes, multiple wives...
Void Mayonnaise wait
I think that that's perfectly reasonable
Thank you, I needed this.
I love that he cannot like this comment but that he might have laughed at it
"after this experiment i can fairly competently say, i would not like to get into a gun fight with my dad"
RazMom "I was pressing Buttons?!"
I laughed audibly SO HARD!
Such a poetic way tp describe lol
I've never played in VR, so I was so confused. How can you not know you're pressing buttons? I get it if the VR game doesn't use the bottons, but don't they?
@@cortster12 In a lot of games the buttons only control your virtual hand. The buttons are mapped to recreate the most likely hand movement based on which buttons are being pressed.
"Speaking of a topic..."
That was as smooth of a transition as switching from driving to walking by crashing the car into a pole and getting ejected through the windshield. Haha
Having played games for so long, I literally can not comprehend how someone can't control a character and camera at the same time. Like it's so obvious to me, look where you're interested in and move your character relative to that. It's so easy to forget it's all based on experience that it's so natural.
Honestly, I could watch a hundred videos in this series and never get tired, it's always such a fascinating experience to see what my favourite hobby is like for people who've never even tried it. I ran an informal experiment too in the same vein as yours with my sister, introducing her to Minecraft and the results were pretty much the same! I'm gonna try to get her to try a few more creative-games since that's where her interests are.
Love your channel, dude! Already pumped for your next vid.
I'd reccomend Terraria it just got it's "Final" update.
Its the best series on the internet!
I freaking love your profile picture!! I have a fluffy little Gizmo in the other room and your picture reminded me of it.
@@vvvintagedarling Thanks! i made it myself believe it or not.
When I first tried free movement i came up with the solution of marching in place to trick my brain into thinking I was actually walking. It worked surprisingly well and the motion sickness went away.
This series has been strangely wholesome. I'm glad I stumbled upon this channel with these videos.
9:00ish, Wife is getting nauseous while walking in game, tell her to imagine she’s riding a skateboard. It helped me immensely, sounds silly though ha
It might sound silly on paper, but there are quite a few ways to combat motion sickness while moving in VR.
The most common ones are probably your suggestion, or swinging your arms like you're walking at a brisk pace while you move ingame.
It's all about tricking your body into ignoring the fact that your vision seems to be moving while you yourself aren't moving at all.
@@GamerKey91 >swinging your arms like you're walking at a brisk pace
*controller focused movement has joined the chat*
Does the lady you live with have an overall positive or negative impression of games?
I'd say leaning positive. There are just a lot of games that she knows would take to long for her to get into and that the deck is kinda stacked against her with those titles. BUT she has a lot of fun with certain games so she knows their potential.
@@razbuten I have a somewhat decent theory for vr movement: Wheelchair mode.
A long time ago when I was hospitalized I was forced to use a wheelchair for an extended period of time and it was incredibly easy to adapt to it.
While the haptics and the feel of movement would not exist in vr, at least you would not trip over.
Might be worth a shot.
@@Oldsah I think that might be kinda similar to the movement in gorn, though I've not actually played gorn for myself
Can Erkin S. And that has what to do with what razbuten said?
@@Oldsah That has merit, but thematically it seems like it would have very limited applications. Still, the idea of using it to make an action game (or, hell, any type of game) about someone who uses a wheelchair is very interesting.
"speaking of a topic, have you heard of raycon?"
Best, segway, ever
*subway
*subaru
Her saying “I was pressing buttons?” Was so fucking amazing and hilarious
“My dad got past both tutorials, so I guess he kinda does rock at this game” that line felt so wholesome.
This is one of the best and underrated channels on UA-cam.
Yes, yes it is
Yep
“And speaking of a topic” has to be one of the greatest transitions I’ve heard
Razbuten: *introduces his wife to yet another experiment*
Razbuten's Wife: This isn't even my final form
8:06
Motion Sickness is an issue everyone will remember RUNNING INTO. Lol.
I never got motion sick from vr
@@wellifailed392 Me neither
@@wellifailed392 lucky u
@@gu3z185 I never got motion sick in vr until I played boneworks for 3h straight, after that I took of my vr headset and felt sooo bad I just layed down on my bed sideways and slept through it, worst feeling of my entire life I can tell u
15:07 is the most wholesome moment on this channel
Your wife being scared of the Combine in the elevator is the same reaction I had when you first get the flashlight.
16:45 "And speaking of a topic, have you heard about Raycon?" Yes, great transition.
lol ikr
The past semester I finished going to school for Game Design and I remember finding this series of yours and started to subconsciously put some of the stuff you have talked about into how I design some things. I love that this is a series and I am super excited every time that I see a new one came out. This series seems like it would get more difficult the more you expose the lady you live with to games but I hope you keep them up and find more things to talk about.
Thank you for the content that you provide.
Can agree with the wife giggling when she did something as simple as knocking over blocks. I was laughing hysterically when i got my first headset.
First time I put on a VR headset, I fell to my knees crying. It caused me so much pure joy and excitement. Every single person in the world needs to experience it. It completely opens your mind to so much creativity.
I can absolutely relate. I have Windows VR, so I got a plastic tote and some window cleaner and paper towels and took my VR kit to work on special days to encourage my co-workers to try it. I stayed late, so the cleaning lady could try it. I was going to invite the employees of the other company on our floor to try it, but they moved out of the building. It’s truly amazing that the experience is so immersive and, depending on one’s system, portable as well.
That's a little bit of an overreaction.
@@cryomaniac3217 Yeah the more normal reaction is probably just 'holy shit." But for me it only happened once I took it off, it was like post nut clarity realizing that I was back in my shitty life
Yes! I always thought VR was overrated. That was until i tried it, and it was amazing. One of my favorite things was just sitting in the "menu lounge" watching the beautiful surroundings and landscape.
Man, this might sound silly, but I got goosebumps when you said that your mom didn't even realize she was pressing buttons. That perfectly captures how intuitive and immersive VR can be. Great video as always!
Having grown up gaming, its been really interesting seeing how others play games, I never realized that movement could be an issue for some people
In addition to agreeing with you, I think it is important to state how easy it is to stream what the player is seeing to a phone or TV, making it a far less isolating and more social experience as I feared it would have been (got Quest 2 a few weeks back). Great series.
My oldest sister has a hard time connecting to regular games but she absolutely loves VR and even though she manages her three kids and questionable relationships all by herself she still manages to get some time on here. Its fun to watch and i love her.
"dad you need to shoot them"
Dad: "I am shooting them!"
"NOT WITH THE FREAKING CAMERA!"
very dad
liked every second of it
10/10 would dad again
14:28🤓👍
I want you to know this comment was so unfunny it made me stop laughing at that part of the video. I was hoping to see someone else I could relate to also laughing at his dad trying to use the camera as a weapon, but instead I found this comment. Have a bad day
@@doughy_Why do you hate reading so much that you stop laughing at jokes?
@@doughy_you seem like a bitter and unlikable person. have a good day
Watching this is really interesting. Ive never ever gotten motion sick when playing VR, and got immediately confrotable with free movment, so to see the exact opposite is intriguing.
I like how the further we get into this series, the more Razbuten refers to “the lady he lives with” as his wife
This is actually a really informative video. I think the conclusion to this one was much more interesting to me than your previous “gaming for a non-gamer” videos. I honestly can’t wait to see where VR ends up progressing over the next decade, I just hope it ends up becoming more accessible and mainstream.
All of your videos so far on this topic have been entertaining and informative. I used to always get impatient with my sister when I finally got her to play a game, but of course she hasn't gotten accustomed to the things I find intuitive.
I just watched through most of this non gamer series, and it is super interesting! I've been a gamer for almost 20 years now, and I've never really thought about how much in games feels obvious to me but would be totally foreign to someone who didn't grow up playing them. These have been some really cool videos to watch.
I can only imagine how patient you've had to be when doing these tests. I can barely stand being in the same room as someone who doesn't understand what I'm talking about. Hopefully, I get to understand how to be patient enough to teach something to someone without stepping in to fix the problem.
Anyway, hope to see more of these videos soon. They've been useful views into what it would feel like to learn how to control these deceptively complex systems today
One time I tried to place down one of the actual controllers I was holding on a virtual table in Job Simulator, and it fell onto the floor. If that isn’t immersion, I don’t know what is.
I've done the same, watched a friend do the same, watched my sister do the same, and heard stories from several other friends of doing the same.
I went to lean on a desk in game to take a bit of a break and fell to the floor 😂
Got so excited when i saw this as a huge Razbuten and VR fan
hell yeah!
I felt this one could've been longer. Since the games you made your wife tried were so different, I expected dedicated sections to each game, like you did in previous videos.
Probably? But also, the reality is that when I ran the experiment, there weren't all that many interesting observations about the specific games. Everything that came up really just pointed to the main idea that VR was easier to use based on how it functions. Other observations either had little to do with game design or would have retread stuff I have talked about in the past in a way that would not have added much. So, like, ya. I hear ya, but also I don't think there was enough of what you were looking for to justify making it longer.
@@razbuten hey dude just Wanna let you know that the results of your experment match my real life experience.
My GF never played a serious video game, she can’t control the camera in games like Zelda probl but she loves beat saber, finished all of half life Alyx (+bunch of workshop levels), Astro bot and blood and truth. 100% same reasons as you mentioned
One other thing I learnt about introducing VR is that no matter how much words you use you won't be able to overcome the initial bias on anyone. The only way to make that break through is have them going to an actual experience. Once they've been able to have a correct, clean experience they can begin to understand what you try to convey.
So have them try first, talk later.
Don't push through the motion sickness. Just take short breaks as soon as you start to feel sick or do the eye closing trick that your wife was using. You actually don't have to close your eye for the whole movement since it's only acceleration that causes sickness so as soon as you start moving at a constant velocity, you can open back your eyes. Eventually you will just get over the motion sickness the same way that sailors get over sea sickness.
Reminds me of a scene in Star Ocean: Till the End of Time.
The main character spends lots of time in virtual reality, and his friend says “if you keep spending so much time playing video games, you're going to become nothing but a musclehead.”
The idea of video games becoming that just feels bizarre to me.
"Its a bit isolating"
So? That's what I paid for! Isolate me up, fellas!
Doing multiplayer stuff in Vr and actually MEER PEOPLE basically just like in real life is the opposite of isolation imo
It can be either extreme as you please. VR can both take you to another planet whilst removing the world around you in a way that is startlingly convincing, yet can also put real people in front of you allowing a level of interaction that is profoundly unlike anything else possible to attempt on a simple flat display. Anyone that believes VR will be isolating, has no idea at the impact it will have socially, once it eventually goes mainstream.
VR is something that wowed me instantly. My first experience gave me a huge smile for the first time in a while of gaming
Same. It immediately justified the large amount of money I spent on it.
I'd love to see your wife play puzzle/story games. Things like "Thomas was alone" or "Year walk". As barely-a-gamer myself, I found those games really great cause the story motivated me to move forward and the puzzles required thinking and not dexterity.
Another game that she could potentially enjoy (although no idea what genre that is) is house flippers. It has some of minecraft's qualities while not beibg open world and having clear tasks to complete (although early game is a bit boring cause you just unlock skills by doing small repair jobs)
This series is so good. An absolute goldmine on accessible design.