Edit: Some people have corrected me on the Sims 4 having an option to build stuff without a budget. That is my bad for missing it. I thought I had checked all the menus for it, but I missed it. I even searched online before the video to see if there was a mode, but the results pretty much all directed me towards cheat codes. Hey! Thank you for watching. If you would like some extra content, I post videos of my wife's (also known as the Lady I Live With) playthroughs along with a monthly Q+A podcast on my patreon, so if you have the interest and means to do so, consider supporting: www.patreon.com/razbuten. Also, catch me over on Twitch where I stream games and whatever: www.twitch.tv/razbuten Anyway, I appreciate you all for watching, and I hope you enjoyed this one. It was a lot of fun to make, and getting to chronicle my wife's journey into games (and descent into madness) has been a pleasure. I look forward to making more in the future. In the immediate horizon though I have a super self-indulgent piece about feelings or whatever, and I have some ideas on a piece about a certain animated show that just made it's way back onto Netflix, so look forward to those coming out soonish (at least, soon by Raz's standards).
I love your content but is there any chance the lady you live with might try somthing like the "bakeing for a non Baker" video? I know it was an April fool's joke but it would seem interesting, btw ur content rocks!
The year is 2025, Razbuten just uploaded “What winning fighting game tournaments is like for someone who doesn't play games” and people are starting to question that last part
He could do this video with gamers and fighting games and you'd get the same results as non-gamers playing video games. People who start playing them from my perspective that knows how to approach them always make me giggle and cringe simultaneously.
I'd like to see her take on what I'm going to call "silly little puzzle games" - Untitled Goose Game, Unpacking, Witchy Life Story (upcoming). No timer/pressure/consequences, but has goals that are more structured and puzzle-based rather than sandbox sims.
I agree! I wasn't a gamer at all like his wife (except I grew up playing The Sims and sometimes watching my brother play games on Plaaystation) and Animal Crossing was really easy to get into while some others can be really frustrating to understand. I had a similar reaction to Stardew Valley (though I love it now). I've discovered I really love cozy games and puzzle games. All those recommendations are great but I'd also add that I loved playing EastShade, Call of the Sea for a great narrative puzzle, and Spiritfarer. I also love a game called Wylde Flowers. It actually helped me understand how more farming type sim games work while also being very easy to get into with a story-line. His wife might like that, too. Also, Unravel 2 might be a nice one they can play together. Hopefully you see this message for your wife. It seems we might like similar game styles.
Right! That is the worst way to be introduced to the Sims! Plus like Animal crossing it builds off elements from the older games so if you never played the older games you wont know certain things unless told... My sis never knew about how to make money trees on AC till I told her! LOL
It hurts in such a way that the only painkiller potent enough to take the pain away....is another game. Unless it’s multiplayer. Then your just hurt and sad.
I came really close to buying Dark Souls 3 myself but I passed. From what I've heard its painfully hard or something. I might try it soon if it's worth playing.
I mean I forced my girlfriend (who has never played video games) to play Monster Hunter Freedom Unite with me on the PSP....She now hates me because she loved it and wants to play all the time. Claims that I "threw her into the bottomless pit that is called gaming"
@@Trippsy05 If you ever do decide to go for it, I'd reccomend going with Dark Souls 1/Remastered first. The pacing is a little slower and easier to learn than Dark Souls 3 initially
After watching all these “what gaming is like for a non gamer” videos it truly makes me realize how much being a gamer is an acquired skill. I take it for granted that I have all the knowledge I already have when playing a new game because without it I would be just as confused as your wife.
I was discussing with some friend about Breath Of The Wild, and how they found that it wasn't enjoyable overall. They said, among other things, the weapon durability system was frustrating, nomber of monsters was ridiculous for an open world, the puzzles were too easily broken, and in the end it wasn't great in comparison to other zelda games. But this series showed me that the game wasn't designed for people that played all the other zelda games, everything they considered a bad point was actually really well thought design targeting new players. It was the first time I saw this kind of high-budget game with a lot of advertisment being aimed nearly entirely at beginners, or at least the first time I realized it.
That's so true, its the same for me. I never put much thought into it, if you play games since you're a kid, it's just natural for you to do good in new games f.e. since the mechanics between games overlap.
Not only do I know a lot on how to play games I’m really good at them. I can pick up almost any game and play it skillfully. I always forget that there are people who can’t play games like I can. Then I see my sister play games and realize that most people don’t have all the skills to be good at games.
"I decided not to tell her sprinting was an option" Me, with over 100 hours in Animal Crossing, who never realised sprinting was an option: "THE. WHAT."
"Dear Lady I caught the spider that killed you 6 times already. Feel free to kill it back. I left it in your house. From Raz" Raz is such a good husband.
Want to hear a story about mental pain from playing video games? I was on the last battle in final fantasy 13-2, it was my first time playing any final fantasy game. The battle was taking me 3hours. My mother told me if I die again, to let my brother have the turn. At this point I’m almost crying from anger because I can’t do this battle, but I’m too far in to give up. So I die and slowly turn off the console. I come into my brothers room and tell him he can take his turn now. YOU KNOW WHAT HE SAYS? “I’m fine” I WASTED 3HOURS aidifosniaovkebwjf
the problem with that is it's not how you really start the game. look from the perspective of a new player- they are going to click new game. it's going to bring them straight to CAS and even as someone who's been playing the sims all my life i'm still too lazy to go to manage worlds.
And many players spend 90% of their in-game time building. People who like to play around with families, people who like to make beautiful sims, and people who like to use it as a Architect Simulator are different sub-sets of Sim fans.
@@QueenKunta So basically you load a game but don't click on any active family. You click on an empty lot and it should just let you start building. Or you can go into "manage worlds" and click on empty lot that way. Hope this helps!
Would wonder how your wife would react to more story-based games like Detroit: Become Human. Would be curious to see if she thought it was more like an interactive movie and if that was enjoyable or not. Edit: After browsing the comment section, it looks like a lot of people had the same thought of seeing her play story-based games.
Coincidentally enough my mom, who had never touched a controller in her life before, just started playing DBH yesterday 😆. Her biggest struggles so far have been quick time events and, well, I guess just knowing where she’s supposed to go and what to do when she gets there. Also trying to position herself in the right spot for the game to prompt her to press a button is a bit frustrating. Anyone have any tips for teaching my mom how to game? 😂😂
@@isaacfazekas9672 my dad had similar problems with quick time events, but while starting to play Max Payne 3. He played the first 2 installments of this game when I was a kid and was used to this kind of games, when I came home I let him play MP3 and he found it hard to control and didn't know what to do about the quick time events. It was interesting to me since I didn't even consider controls as a problem, I played through the whole game really quickly. I don't really have a good advice for your mum, I guess she just has to keep playing and get used to these mechanics, they're just not intuitive for new gamers :D
I actually did something similar to you when Animal Crossing was first released. I spent 2 weeks teaching my mother how to play the game, and importantly, how to use a controller. She's never really played video games before besides brief instances of struggling with Mario Kart's motion steering. It was fascinating to see her gradually get better and better at learning how to navigate menus and move around. Learning where each button was...was a challenge, but eventually she started getting it. Then, it was combining button presses with moving the stick, which made bug catching particularly hard. But, months later, she plays Animal Crossing nearly every day for several hours and looks up youtube videos about the game! It's been so interesting to see my mom finally GET into a video game after her years of watching her kids play them. Because of this I've been thinking about other, similar games I could have her try out too. It's really important to be patient and kind towards people who are learning, because as you say, video games require a lot of prior knowledge!
I wish I could get my mom to play it, I think she would love this game, but there's no translation for my language so she would probably be more annoyed than anything
I have nearly the exact same story. I was excited for the release of animal crossing and would talk my mums ear off about it. Then one day she asked if we could play the wii version, because she used to play it a little. Turns out i must have deleted her character when i stopped playing the game so i decided to give her new leaf to try instead. She fell in love with it, played it everyday leading up to the day we could play new horizons. She moved over to that now and loves it. Its was a bit tricky for her to understand the controls and still needs a prompt sometimes but mostly she can do it. She even has this cute little habit of making sure her character is in pyjamas and has closed all the curtains before closing the game. 😊
I played games for years before I touched a standard controller (PC/Handheld 4 lyfe), and it really wasn't easy. I feel like controllers are stuck in design hell, wherein fans of console games don't want any changes. Some people are using sticks to aim for god's sake.
I have the same story as well but it's my wife instead of my mother. She NEVER plays games. At all. But she likes to watch me play. So, she watched for the first day and decided "I want to try that". So she did. She made a profile and we started sharing the island. We did co-op at first and then she started playing by herself. One of the things she made very clear was for me to not tell her anything. If she couldn't figure it out, then she'd ask, otherwise she wanted me to shut up. Fast forward to 3 weeks later and I'm off hunting down a Switch Lite for her so she can have her own island and play when she wants. *sniff* I'm so proud of her. Thanks AC:NH.
I would say your wife's desire to have a "purpose" in a game isn't due to inexperience, but preference. I personally also have the same problem. If I don't have a clear goal or purpose, I lose focus really easily. That's the problem I had with Stardew Valley and I still don't understand how anyone could spend hundreds of hours on it. Once I kicked out the evil corporation, I lost motivation and put it down....Different strokes, I suppose.
I felt the same way after completing the community center. Once I got the iridium statue I only woke up, collected the ore, and went back to sleep for almost an entire season to get dozens of iridium sprinklers. I then harvested the most profitable fruits for wine, blueberries were one of them and started making wine with about 300 kegs. I did the same process for that, kept sleeping until the wine was ready. I eventually got up to several million coins and lost interest in the game because there was no longer a goal.
I find these kinds of testimonies about Stardew Valley extremely difficult to understand or relate to. When I stop playing the game, it's not out of boredom or a lack of things to do, but rather the opposite: there are so, so very many goals to accomplish almost every single day of the game that it can sometimes be overwhelming and exhausting! Hours and hours can whiz by in the blink of an eye when I'm really in the zone playing Stardew Valley. I have 200 hours logged in the game over several years of on and off playing, and I only just finished the Community Center yesterday. And even then, it was thanks to the help of a 4 player co-op game. I'm not sure I'd ever manage to do it on my own because I would likely keep getting distracting by doing other projects.
That's very true, I also lose interest in games that don't have a clear goal or if I just do everything I could in it, I don't just keep playing for the sake of it. I think that's why I definitely prefer games with a clear narrative, doesn't have to be necessarily linear, RPGs will do as well. But it's the same with RPGs, once I reach the final goal in the game or smth I stop playing.
I spent hundreds of hour before even getting to that.... Because I didn't want to get to that part yet and kept getting distracted with other objectives or my own personal goals.... Also I spent most of my time playing it when I was at my grandma's farm where I had no internet access and just my iPad so that was prob a large contributing factor
It's interesting she found Animal Crossing to have a clear goal because as an experienced gamer, I had difficulty getting into Animal Crossing and didn't end up playing that long. It felt directionless to me, go make money to.. upgrade my house.. but then what? Also making money was difficult, and getting upgrades (crafting stuff) seemed very random. I felt like I was just wandering the island. Whereas Stardew Valley, I had clear goals and had to manage time during the day to try to get in everything I wanted to do.
The effort required to play may be a factor. If you enjoy games that require challenge then having to budget time and manage multiple goals may be more fulfilling, where someone who isn't looking for challenge might enjoy animal crossing since you have no time limitations or goals that you actually have to meet, everything is optional and at your own pace. If you still play animal crossing from time to time a somewhat challenging self set goal is catching all the bugs and fish. Available bugs and fish change with time and season, and some are harder to catch than others. When I played as a kid I could have cared less about this but as an adult I find it can be a bit of fun and relaxing.
No that's actually a very good point!! I genuinely think it's an amazing entry point for new gamers because it's goals/objectives/and mechanics are pretty clear. But for more experienced players, it's for some reason harder to find purpose and motivation in it. I love animal crossing, always have, I played the older games when I was younger, and I've put almost 400 hours into it so far (in only a few months might I add), but even still I've found it hard to have a clear goal in mind?? Especially now that I've done almost everything. But even when starting out, like you said, I knew I needed to make money, build up my house, get villagers, build up my island, ect. But it always felt like there should be something bigger than that that I needed to be working towards?? And I think that comes from being a more experienced gamer. I don't really know why it's harder to find a distinct goal to reach for more avid gamers though, maybe its because AC is still pretty open ended dispite also having clear goals?? Who knows. I'm just glad I'm not alone in feeling this way lol
It does have a clear goal, it's just not one with a massive pay off. I personally loved Animal Crossing, but I also enjoy idle games and clicker games. Where the goal is just to make more money/Cookies/whatever. So ACNHs goal being make money to upgrade things was right up my alley.
Me, watching The International one morning after staying a night at a friend's home: My friend's wife, who likes rugby and basket, after asking many questions: "Ok stop explaining, I still don't understand what's going on..."
Actually, it would unironically be interesting to see how someone who doesn't play games would react to watching some sort of professional esports. Imo it could be really exciting for them even if they don't know exactly whats going on. (yes I know you meant that as a joke lol)
@@jupiter7068 why is that a joke? That's actually interesting. Casual games are supposed to be for the eyes of people who don't play video games. That's the intended audience. The premise of this video is not interesting.
I think there's another factor that should be considered: the pressure of someone experienced that is watching you. While this could be an asset for a novice of gaming, sometimes it turns out to be perceived like a challenge or a test made by the experienced player. I've noticed this with my girlfriend. I made her play games like Rocket League, Splatoon 2 or Smash and most of the time the frustration caused by failure resulted in expressions such as "I am not able to do this" or "I'm not good enough". This problems started to fade after we play Overcooked 2 for a fair amount of hours. Teaching her the mechanics while also cooperating with her, made her feel less judged and more involved in getting better together. Now she doesn't feel this pressure anymore even when I let her play a single player title ;) Edit: Now my girlfriend got a Switch for herself! I have to update my gamer résumé
Truth. My husband will badger me for months to play a game he thinks I'll enjoy, which is sweet and lovely, but also creates this kind of unspoken (and imaginary) expectation that I will immediately grasp how to play and/or find it immediately enjoyable. I'm no novice but it can still sour a game for me if I let him rush me into playing. Versus if I wait until I'm ready. I still haven't finished Earthbound for this reason
I also realized this when I had my mom play a game which I said is "fairly easy." Granted, it wasn't Animal Crossing and a lot of things are on a time limit, I also knew that my mom hated shooting/first person games. I chose The Walking Dead as, compared to literally anything else I own, I felt would be easier and would fit her interest seeing my family likes to talk about apocalyptic kind of stuff, especially zombies. Plus, the game is mostly dialogue and walking around talking to people. Sometimes you'll deal with shooting zombies or defending yourself, but I kinda forgot how many times that happened in the game. But what I noticed throughout this "easy" gameplay was that my mom felt frustrated when I seemed confused or uneasy and asked if she needed help, which I tried not to show because I didn't want to be rude or pressure her. She always tried to hand me the controller and even told me to just finish the game, but I kept telling her that this is her gameplay. I feel really bad for putting her through this, though next time my dad will be holding the controller and it'll be a different game so I hope they don't get mad.
@@lord__pasta I feel you! I introduced my mom a few months ago to Life is Strange. I figured being episodic in nature and heavy in story telling, it would be a good entry game for her. Didn't anticipate that her first (and constant) issue would be the camera angle. She missed lots of important things happening around her because she had difficulty keeping the camera focused ahead of her character while she walked and as a result kept the camera focused on the ground the entire time unless I adjusted it for her. She did really love the graphics and she was fairly interested in the story, but she wasn't as detail oriented, and didn't understand the importance of talking to everyone in her surroundings and taking advantage of the games interaction cues which led to frustration. Things which I had trouble understanding as a gamer because we are always encouraged to interact with EVERYTHING no matter how mundane looking. After going through episode one, she wasn't interested in the rest which I thought was a shame because I think she'd love it if she could get past the mechanics. I still haven't found a game that she absolutely adores besides the game she grew up with: Tetris. She will play Tetris until the cows come home. I now believe something that isn't very detail oriented might be better for a new gamer, at least in her case.
@@Ebonyfox2 My mom also had problems with camera angles. I'm a bit sad that neither your mom nor my mom could get past the first episode (we got to the motel scene and she gave up.) I do hope we can both find a game that our moms will enjoy.
basically every time I played Minecraft in the 2-3 years I played it (I have motion sickness, and Minecraft is probably one of the worst games for that, but darn it, it's so fun!)
My Fiance never ever played video games growing up. We got a switch, and I got her animal crossing last week. She hasn't stopped playing. She loves it.
Dang. I grew up with the classic Nintendo DS so when I got my Nintendo Switch Lite it brought me back to my childhood of just playing and unwinding after a long day
My ex and any girls ive met,hungout with,or even just ask have all played animal crossing new horizons,with some EXCLUSIVELY only mew horizons and its alittle frightening to me
I'm really interested to see how she'd react to games that focus less on movement and more on story or a unique battle system. Stuff like Undertale, Slay the Spire and XCOM. Or maybe games more in the visual novel genre like Phoenix Wright, VA-11 Hall-A and The Walking Dead.
@@stayskeptic3923 i think a game like Pokemon with only a few buttons and action to know and with a simple gameplay can be a good way to start playing, same for narrative games like ace attorney, its just a story
The fact she plays without you being there makes her a gamer in my eyes, its about wanting to have fun for your own sake, and not to please someone else :)
I love how she felt like she was a part of the animal crossing community. I think that's what can make some games fun, to feel included like in animal crossing. Edit: Btw I would love for her to play story based puzzle games. Like to progress you need to solve a puzzle like Rime.
Rime would be one of those types of games she would be lost in. Mechanics that aren’t anywhere near average real life activities and a large space with little explanation are two things she seems to very much dislike.
I love how patiently this series treats the difficulty new players find with games. I started to play games older than most and I felt as if there was a lot of prior knowledge that was just expected of me, and that when asking about it many people would harshly brush you off as a "fake gamer" or just stupid. but I love the consideration for new players that goes into these videos, makes me feel less like I just suck at video games and more that I'm just new to it. love this series a lot
For real when I was younger I didn't play games much but when I got into gamer I was very inexperienced and people were like bruh you're such a bad player.
@@StandardsInOurLives don't worry I thought I'm the only one who doesn't like shooting games shooting games can kiss my ass while Pokemon Mystery Dungeon can sit by my side all night for it's amazing story
When I first introduced my girlfriend to games, the game she fell in love was... Sherlock Holmes, Crimes and Punishment. Also the first game she wanted to play herself. It was story-heavy, so always obvious what to do next, not very hard, not time-pressuring, and leaving with a sense of accomplishment and influencing the life of the characters. It was a shame that Devil's Daugther turned more into Lara Croft style with platforming and stuff, my gf didn't like it very much.
I feel like the lady in your house would really enjoy having the “get to work” expansion pack for the sims 4, since you specifically mentioned that she would rather work towards the goals herself instead of just watching the screen for a minute.
Or she could try the other ways to make money beside jobs, such as painting, writing, hacking, gathering stuff around the world, gardening etc. I personally find these 'unconventional' ways to make money much more fun. Or you know, she could play TS3
@@ariatloakstan Much more fun AND giving way more money.. which looks stupid xD But yeah, get to work expansion / other ways to do money. The problem there, (for some) is the paywall that bangs in. If u need X extensions to have fun while discovering a game, it's straight up bullshit :') but yo, EA :D :D :D
@@strawberryedibles EA uses some pretty bad practices like splitting a (functional) game into many unfunctional pieces (the sims base games are a joke) an make you pay hundreds more than the initial price for a decent game
My wife saw me playing Hollow Knight, and fell in love with the art style, so she asked to play. She only plays The Sims 3 and Don't Starve Together, and I knew she couldn't handle Hollow Knight, but i didn't tell her that. She's been playing for a while, still in the beginning, but everytime she sits down she learns a bit more of what the knight is able to do. Eventually I think she'll be able to beat it, and it's gonna take a loooooong time, but she thinks the enemies are cute, and when the challenges are too much for her, she takes a break... I think that the fact that she wanted to play the game makes a lot of difference, because it's not just something that I would like for her to play with me, it was her decision.
haha that's the reason I started playing Hollow Knight as well!! I normally play "easy" games like in these videos, so getting into Hollow Knight was new for me as well. I'm not very good at it, and am still in the beginning (I just got my ass kicked by hornet) but it's very pretty and it's easy to put down, think about, and pick it up and try to beat. also I think another good thing about the game was (at least for me) the price. a lot of games that are "hard" are normally $60 and I really dont wanna commit to that if I'm not going to like it. Hollow Knight was cheap enough to wear even if I didnt enjoy it I wasn't sad about spending so much money
Emma T I get what you mean, from soft makes amazing games but they aren’t always cheap which is why I love indie games especially if they are challenging like dead cells it’s not the most cheapest thing on the market but not the priciest and it posses a challenge that’s exciting
The artstyle also made me interested in the game in the first place, but unlike her, I was almost too good for the game. I struggled very little until trial of the fool, NKG, path of pain and godmaster.
When I first played sims as a child I found it so hard because I wanted to do so many things but had no money. Instead of discovering cheat codes, I found out you could assume the identity of other, already existing sims. I ended up building and buying whatever I wanted as the one of the richest families in town, the Goth family. I think this is a way new players are able to take advantage of large cash sums for the first time, not just by using cheats.
Her reaction to the Sims taught me something Interesting. The Sims is one of these games where you have to know what you are doing to have proper fun. there are much better ways, both faster, but more importantly more fun, to earn money in the sims then sending them to work in "rabbit hole" jobs. There are active careers, an activities such as painting and flower arrangement that produce sellable (and on high skill level, very lucrative) objects. The passive careers are really more useful when playing a multi sim household, where you can't micro-manage all your sims at once. This is actually the case in other aspects of the Sims gameplay. A lot of the mechanics are pretty obscure, and many times finding unconventional ways to use them creates more exciting gameplay experience. But in order to break the rules you must first know them. I think that most Sims players nowadays don't play the game in a vacuum. They get drawn in by watching let's play or reading people's stories about their own games, then try to emulate the way others are playing. There are a lot of avenues for new players to learn from others nowadays, and I think the reason many games have all these blindspot when it comes to new players is that almost no one ever really learn how to game completely on their own.
Yeah, I agree. I had a friend introduce me to the series- and introduce me to moneycheats etc. while she was at it. When I play, I spend my time either building with cheats or doing challenges. If I didn’t have access to other people’s challenge rule-sets or I can’t imagine I would enjoy the game whatsoever. And this seems to be how most Sims players play...
Too true. I think that's why so many challenges for this game exist. Like Rags to Riches, where you're not allowed to get a job and have find creative ways to earn money. Like opening a shop, or selling paintings or photography. Or the Black Widow challenge or the Legacy Challenge. Or just making up your own soap operas and ruining your sims lives for the drama. There's a lot of creative ways to play Sims, but I don't think new players would know that unless they're deep in the sim community.
i find it weird how many people dont know that theres build mode in the sims that isnt hidden behind cheat codes. if you go to a lot in manage worlds, you can press the hammer instead of the play button, and play with infinite money. it's really should be made more clear though, i didnt know until i saw youtubers plhing with infinite money.
Another game like this is kerbal space program. I had to sit through the boring tutorials and multiple UA-cam tutorials before I started to have fun, but it is one of my favourite games right now
MMMP Centre I was so confused why he kept saying that build mode was stuck behind using cheat codes. Sims has so many play styles to explore. It’s so important for people to learn from others to learn all the opportunities that can be unlocked within the game.
I think it would be interesting if, for a future video, you asked her to pick a few games to play instead of picking them for her, as a sort of graduation test from "someone who doesn't play games" to "someone who has tried out a few games and may indicate interest in the future"
That's a good one. That's likely how many of us got into video games. Our parents probably bought us some stuff, saw what games we liked and didn't like, and then with commercials, we began to suggest more of what we figured we'd like.
After gaming 25 years of my life and playing most competitive and more challenging games I’ve found myself enjoying casual game more recently. Don’t know why but I’ve seen less stress and agitation in my life because of it.
I think it may be able and experience. I am the same way now too and can't be bothered with overly complex or hard games. I get so stressed and don't have the attention span for big epics. Bought Elden Ring and that was a HUGE mistake lol
I've started to notice that really competitive games cause me a great deal of stress and anxiety (heart pounds and my limbs shake) the older I get so I find myself moving more towards casual games too. I already have enough stress with life and work I don't need more on top of it. If there is a more competitive game (for me its mostly horror games) that I'm interested in but can't play I watch let's plays. It might not be the same as playing the game but it works for me.
Recently i finally got my bf to play league of legends with me and even though he games 80% of his free time (like me), he was struggling a LOT with it. He usually plays tactics games and shooters with the odd rpg or jrpg. He's good mechanically but he has horrible tunnel vision and for a moba that really sucks. So yeah, even if someone has been gaming for 20 years, new genres still manage to throw even experienced players off their rhythm because different vocabulary and objectives. (Yes we're still together, no we haven't murdered each other yet, yes it's very hard to not yell at him xD)
Yeah, I got gold in starcraft 2 in less than six months after it went free, and it still took me three tries to get into league. Could barely bring myself to play more than one match a day. LoL really needs some sort of simplified mode. Still don't play much ranked, but I at least went and got silver 1... after 2 years...
I still don't get "what skills I should use in what situation" but god bless Heroes of Newerth that has a "recommended" section in regards to what things to buy.
Same my gf tried to get me to play it but i just cant, too many characters, too much things happening at the same time on screen, i just cant And im pretty good with wow or StarCraft LoL is just out of my capacities
I was Diamond in Starcraft II. I have 1000+ hrs in Smite. Just moving in LoL or HoTS is too much for be to get a handle on. It's just impossible to process that information and move precisely while being aware of everything, plus I get little to no sense of impact. The only top-down MOBA stuff I do anymore is play Sgt. Hammer when my friends convince me to play HoTS. It always seems like people just don't know how to deal with it and I only have to focus on positioning and big picture stuff.
@@cpMetis Hard to say, Moba's you need at least 3 people in Hots with some good communication to Carry potential strangers on your Team. Lol May be a bit more tricky. Starcraft is 1v1 most of the time so no real need to rely on a Teammate or keep 2 opposing in mind. From what i've heard most former Starcraft Pro's Moba's are rather Easy seeing its only Micro and no Macro. But they probably play in a team of other Pro Starcraft Players. So that would be Solid. Played very little LoL but found Starcraft is allot more hardcore. Then again I found 1v1 games way more intense than Team based Multiplayer.
he mentioned on twitter that he roughly planned out the rest of the series, which would include the last video. so yea, this series wont be going on forever, but it will be a complete journey with a finale of sorts. it will end with the lady hes living with is being a fully fledged gamer. kinda beautiful, so enjoy the journey folks!
Super interesting stuff. I have been introducing my wife to video games, and she actually found Stardew Valley more enjoyable than Animal Crossing. She found Animal crossing to be "bossy". Stardew with its community center is more appealing to her. I think it comes down to differences in personality and taste, which you touched upon. I also found that co-op mechanics make introducing games, and the new player's enjoyment of them, much easier and greater. She now is attempting a year one community center completion run, mostly on her own. Great content! I don't know if you guys have kids or are planning to, but if it ever happens I'd be curious to hear your thoughts on introducing games to kids
While I found this interesting, and knowing this was a casual experiment with the lady you live with, I also feel like some factors should have been at least addressed: 1) I could tell she was playing the sims on console, but the vast majority of sims players use PC, where point and click has more meaning and makes (for me subjectively) the sims a lot easier to navigate and interact with. Suffice to say, what mode you play in- keyboard v handheld v console- probably affects the way one would interact with a game. 2) as someone else has pointed out, the sims build mode CAN be accessed without cheats. There is a huge community of strictly sims builders who seldom use live mode. As someone who vibes with your wife’s tastes, I think she would thrive in that sort of community. 3) I was surprised that neither you or your wife mentioned the story and local community aspect of stardew valley, and was also surprised you didn’t try to play multiplayer mode with her as well, since these three aspects are things that drew me to stardew valley the most. I definitely understand her ability to get lost in a game which objectives are all optional, but given the ultimate depth of this game I’m surprised there wasn’t an attempt to guide her along to see that for herself. 4) something someone else had mentioned: it’s true, i find lots of inspiration to play certain games because i watch others play games a certain way. Watching others play a game first has been a great way for me to break past my own limitations as a gamer, and to appreciate the true depth of the games i play. All these things said, i really appreciated hearing your wife’s thoughts at the end. :) it’s true, to be part of a real and now community is what draws the most of us to any activity. In the end, we all have our preferences, non gamer or not. Thanks for the great series! I also feel we can now officially call the lady you live with... a gamer.
Point 4 is so true. When I started gaming I would use my cousin´s PS3 and he would play Call of Duty all the time. But he would play online. I sucked at online. With time I learned to play online, I still suck but I don't hide aside anymore. My cousin would let me so I would gain trust in myself with time and I did.
idk my friends tried to get me into Stardew Valley but I found it too boring, for me the npc's and just that, they aren't real people so I didn't care for them in the slightest and brought up if we could attack them or if we could, farming was too much fun either also mining, and that was at least 2 years ago
@@1Orderchaos if you found stardew valley boring then you're playing it wrong i have about 100 hours in the game and i found it boring when i was farming for money i had a calculator and a notebook with me and i was planing to make the most profit and the other time when i was working on the fishing part of the community center if you just play for a few hours a day and just mess around with stuff you wont get bored at all by the way im not a fan of games that wont end but i really liked stardew valley
When you were talking about accesibility, I couldn't help but shake my head. I have been playing video games my whole life, but I'm legally blind. I can't even say how often I run into games with poor accessibility. Tiny fonts, Tiny UIs, gameplay that is too difficult for someone with little sight, etc. Even today, I was playing world war Z and I had a really hard time knowing where my friends were and since I have tunnel vision, I can't see how many zombies are in the area and require assistance from my friends to gage the situation. The crosshair is also tiny and i REALLY wish they had an easier mode. I can't even play it solo, it is LITERALLY impossible for me to solo and even with my friends, we die a LOT. I just wish games would realize that not all their players have perfect vision and in fact, some are almost completely blind. Even if I am legally blind, I can still play most games with a little tweaking.
I don't think I've ever seen a gamer as hardcore as you. Your dedication to playing games is nothing short of awe-inspiring. Accessibility in games has come a long way, but it has so much further to go and there should really be universal standards for all games produced by now.
i think it's mostly because gaming is primarily a visual medium that they kinda assume 20/20 vision. hell, even life is mostly experienced as a visual medium. so i guess it is not that easy for people to actually try to imagine what they'd need to change to have the game be more accessible. like, i wear glasses so i think i have a bit of an idea of what it'd be like (like comparing it to when i take my glasses off) but my glasses fix that for me and i can't imagine gaming, let alone living without them. i do think the gaming industry in general is going a good direction though. color blindness is something relatively easy to work around in games and there are quite a few games that already have settings for it. problem is: having a UI scaling setting is 1 thing, but I have no clue how i'd incorporate an easy but effective fix for tunnel vision (for example) and i'm sure a lot of other people don't have a clue either. on top of that, the people working on the graphical stuff in games are usually very visually oriented people (otherwise they would probably be doing something less visually focused), so i can imagine that they simply don't think of things like this when working on the games. like I'm not trying to downplay the issue, but it makes sense that in a very visual medium, that 'how to include legally blind people' isn't the first thing they think off. same goes for movies. I do think that better accessibility options would lead to a more inclusive and broader range of gamers which would be a good thing. but i also understand why it's an issue and why the gaming industry as a whole isn't that far into the accessibility stuff yet.
@@psychotimo I agree, developers have come a long way and MANY of the games I play are easy to use and see and if they aren't, I can mod them. *like my favorite game of all time: Skyrim!* I know I can't expect every game to be accessible, and I don't. I do however, want developers to know that they have visually impaired players. I get that the industry is very visual and I can appreciate the beauty of the games with the eyesight I have, I just have to look a little harder. :) I think the MAIN thing developers can do is provide a bigger UI and font. There will always be some games I have difficulty with and that is just reality. I am OK with this and that's why I stay away from FPS games for the most part *except HL2, I EFFING LOVE THAT GAME*.
@@grammarmaid Oh wow! Thanks. XD I just love video games and always have. I don't think I'm particularly special but thank you for the compliment. ^-^ Yes, accessibility has come a very long way since I got my first nintendo. *Now THAT was a pain to see.* I agree, universal standards would make it so I can play almost anything, even if they just make sure the UI is scaleable or the font is sizable. There have been some really good games I liked that had INSANELY tiny font! I couldn't even read the names of items! Also, I really dislike cluttered UI. It's overwhelming to find things and I have to have a low resolution so it all gets smashed together and takes up over half my screen. *why I don't really play MMOs.* Anyway, thanks for the comment. :D It's nice to know people want to see the same changes as I do.
KTaNE is the first game that my mom really enjoyed playing. All through growing up, I tried to get her to play games with me. Starting with probably Crimson Skies on the original Xbox, and even into Mario Kart once we got a Wii. Nothing really stuck. Now I have been out of the house for 5 years and we play KTaNE over the phone and it is fantastic! It is so much fun to have something we can share like that from across the country, and we both enjoy the excuse to talk to each other every couple weeks. Highly suggest it for new/non-gamers!
Magicka is great. But maybe a bit too technical for non-gamers... Remembering which key has which element. Which combines and which not. Status effects... It can be somewhat challenging for gamers as well...
Growing up with Nintendo, i have to say, it’s an excellent platform for new/casual gamers because most actions just require the A button and the joystick. I grew up with the Mario Party series and while it turned me into a button masher, the mini games helped orient me into the gamer I am today. The N64 party games were esp great bc you could demo/practice the mechanics before actually going in to the actual game.
Yeah, my other hold up on that one is that I want to have more test subjects than just my wife, which is obviously kinda tough to do right now because of social distancing. But I think it could be a really interesting topic.
having a higher FOV will help a lot with her motion sickness. I have the same problem and I play a lot of video games not playing games isn't that big of a factor. I find that 100 to 110 is the best for me.
I don't know what FOV refers to (I'm not a "hardcore" gamer, and while I have some gaming knowledge, most stuff escapes me), but if it refers to speed, then that make sense, because I think that's what gets me. I can't watch any first person playthroughs because the camera often moves too fast, and it really annoys me because there are some games I want to watch people play but can't because they make me sick.
@@leirawhitehart1236 For me, motion blur is what makes fast moving cameras awful, that and low framerates. If it smudges and I'm trying to focus on the thing I'm turning around to see, it hurts my eyes but on the other end of the spectrum if the framerate is low then it's a choppy mess and that also hurts.
8:40 Well, that's what Motherlode is for. Honestly, I've been playing The Sims since the begging... And I think I could count on my fingers the amount of times I've played the game "the right way". I am way more into building homes than actually playing with them...
Quick-time events would be the bigget hurdle. If it's a setting they enjoy it could definitely make them more interested in games, as both of your examples are quasi interactive movies.
actually pretty ez and one of the best entry points for people who are story interested. Those kind of games dont have difficult gameplay, complex mechanics or need much of tactics. Its not really possible to lose either. You just play and experience it in your way, which is great and the reason why a - sorry but shitty made - game like detroit become human has gotten so much attention and got so popular. It was the ultimate casual game. Even the topic was not complicated, the story was straight forward and everything was just "easy"
There’s a game mode in the sims called “free build.” If you go to Manage Worlds and click on a lot, there’s a hammer icon that gives you unlimited money to let you build.
last time I played, it's still relatively hidden. Not like there's a pop-up saying "hey, this mode exists!" and having the "free build" button without going through any other menus (like on the neighborhood screen, for example). So in that sense, to non-gamers it's as hidden as cheat codes.
Alternatively, the issues of “I can’t engage with earning money because my sims earns money while away at work” can be solved through a rag to riches challenge where you’re just not allowed to enter a career and have to find other ways to earn money. But you only know about these rules and this way of playing if you’re invested in the game / have a friend invested in the game who can tell you about it.
I've suffered from simulation sickness for years and it's so awful for someone who would put hours upon hours into minecraft. It all really came down to the circumstances and mood, but often I'd just have to logg off after feeling like my stomach was about to come up.
I have this mildly with minecraft. To help, I turn off "view bobbing" (items bouncing in hand while you run), I increase my FOV slightly, and I lower/turn off the nether portal effects and poison effects (thankfully this is all easy to disable in modern mc).
Curious that when you asked her about Animal Crossing, she didn't say she was playing it because of the goals or any of the mechanics or real world familiarity, but because "Everybody's playing it...it makes me feel like I'm a part of this exciting thing that's happening." It sounds like the hype train might play a part in what she likes. Being able to play a game with a community.
Having a social aspect or community aspect is huge to our tribalist species. I forget where this study was done but it was trying to figure out a way to get people to buy more solar panels. They advertised with build boards: environmental reasons, economical reasons, social, etc... The one I thought would be the most engaging to sell solar panels would be economical but it turns out the build board that said "70% of your neighbors have solar panels" was the one that convinced people to buy by a large margin. I think this was a radio lab podcast.
@@ludog761 I don't think it's sad at all. "Togetherness" is not only a feeling, it's one of the kinds of Awe that a human being can experience. I've played sub-par games and have very fond memories of them because of the people I shared the experience with.
She just wants to be part of an 'in' crowd. Is your wife addicted to social media? What constitutes addition? >mm does she check it more than two times per day? Does she have to post or like other posts? If 'yes' to any of that, she's a slight to moderate to severe addict depending. I don't think she liked Animal Crossing for anything other than it's the 'in' thing of the week. Flavor of the month if you will. If all her social media 'friends' were loving minecraft, she'd probably want to play it.
The thing about The Sims is that the game mechanics about jobs don’t rely on the moment of your sims going to work itself, but rather on doing the skill improving to get your sims promoted-so you also make money faster. That concept worked waaaay better on older Sims games though, as EA managed to dilute The Sims 4 so bad that it hardly holds any of what made the series interesting on the first place.
Agreed. The Sims 4 was a poor example of the The Sims series as a whole, as it is easily the most bland game in the whole franchise. Any of the older Sims games would’ve been much better examples of anything when it comes to The Sims. TS2 is my personal favorite, but I’ll agree TS3 is also very immersive and fun. I’m a little too young to have played the Sims 1, but from what I’ve seen of it, the gameplay is a bit limited, but it is still immersive and charming in its own way.
Frank Linnartz Vaild. I will agree that TS4’s build mode and CAS (aside from the absences of create-a-style) are both very good. I’d argue that TS4’s toddlers are also very good (and realistic), but it’s a shame it took them so long to put them in the game.
I find it really interesting that she was able to fix the motion sickness from slime ranchers by playing it in windowed mode. It would be interesting to know the science behind why that decreased the motion sickness effect.
It's like the trick of staring at the horizon to help with seasickness; it gives the brain sort of an anchor to line up what it's seeing with what your body's feeling. So while your body is stationary, your brain might get confused if it's looking at a first-person game where you're running and jumping around
Y’all are aware that the sims does have a build mode right? You click on the lot and then on the build button not the play button, BOOM, infinite money nd unlocked items
That’s what I was thinking as well… I think they only had this issue because they were playing it on console but I can’t be sure as I’ve never played console but that’s my guess 😭
@@waynicliz that goes for every style, not just pixel art. you can have 4k sprites but if they dont have enough frames or the animation looks unnatural its going to look horrible
A beginner is not less worthy. In Zen there is a saying that goes: Zen mind, beginners mind. Why? Because a beginner still sees all potential, an expert tends to see potential problems. Something like that haha. This is from memory!
And it doesnt immediately mean these 'easy games' are less fun. Honestly I enjoy some of those more than 'hard' and especially competitive games. Yes, they're easy, but they're also a different kind of game entirely and not meant to be hard or with lots of goals.
I enjoy both Nintendo games for fun and relaxing gameplay. I also enjoy Fromsoftware games for a challenge and satisfaction. The thing is good games are good games it doesn't matter if it's hard or easy
I am very curious about how the lady you live with would react to games that do not require any input familiarity beyond basic desktop mouse and keyboard, but are nonetheless challenging and intricate. I'm thinking about titles such as Darkest Dungeon or Slay the Spire. These games never put you on any kind of time constraints, and the entire user interface is point-and-click, but they can still be brutally difficult. The difference is that the difficulty is entirely cerebral. These games don't for test for hand-eye coordination or reaction speed, which I think are the biggest stumbling blocks for many new players.
@Sgrp 270 nah. They're talking more like turn based rpgs. Games that are brutally difficult with minimal input requirements. Geometry dash has incredibly simple controls but it also requires platforming skills which isn't what op is talking about
Zach Steele that’s not entirely true. Pokémon platinum has you grossly under leveled for the entirety of the game even with constant grinding. The newer games often just let you mash A and win battles because you one shot everything , I never have to grind in the new games
A beginner who is a gamer yeah for sure, but a beginner, beginner might be tough. The amount of pokemon to keep track of, the typings and moveset is just too much
@@okoshawott and a lot less hand holding when it comes to forced interactions, just try playing through sword and shield as an experienced player, it's infuriating
You can play the sims 4 without cheats in the building mode, just by redoing houses without selecting a family. Also the community lots are really fun to design. In this modes you have unlimited money and unlocked objects. I do it a lot when I get bored of playing with a family, then I do a home and meanwhile I'm thinking about the kind of family that would fit to that house, then I want to start another family and repeat everything. 🤣
Sounds like she's someone that needs a higher FOV if changing the window size helped her simulation sickness. Next time she plays a game that's in first person check for any FOV options and crank that number up.
a higher FOV isn't always the right choice, like he said putting the game in window mode helped give her an anchor point. It's this weird thing where you feel like you should be moving and your body expects to feel that, but it never comes and it makes you feel a little lightheaded. In her case I think doing the opposite would help, sit further away and turn the FOV down until the monitor/tv feels like it's just a window.
"She really loved the idea of building an awesome house.... however the idea of actually earning enough money was tedious and boring." Umm... yeah, that's exactly what The Sims is.
9:48 it is! Use build mode, it’s my personal favorite part of the game to build and share on the gallery but I understand it may not be obvious it’s an option if you don’t look for it :)
I remembered the first time i played watch dog 1, i got motion sick from that game but i was young and dumb back then, so i really really want to finish the game in one sitting, well it ended up with puke all over the floor
started up a game on my brand new 1300 dollar gaming laptop and seen it lag and stutter in areas of the game even a 500 dollar pc can run it fine now that hurt alot ... on the inside
So are we not going to talk about how adorable that picture of them was at the end in front of the museum? That is probably one of the most adorable things I've seen as of lately.
@@AmishMicrowave computer requirements and the associated cost isn't doable for many people. If you have a console and don't have the money to spend on a computer with decent specs then you have no other choice.
This makes me feel really validated in the fact that I routinely call ACNH the "gateway to gaming" game. Haha. I think ACNH does a great job of giving gaming training wheels without seeming patronizing to players.
especially to girls who never played games growing up. it really didn’t seem so unreachable to me, and now i’m starting to move on to more complex games. i’m even considering going for a shooter or fighting game, a first for me !
Turning the FOV up on first person games can often greatly reduce simulation sickness, especially the closer you sit to the screen (think typical monitor vs TV distance)
I find, even if my FOV settings are what is recommended for my distance from the screen, the screen's aspect ratio and the game's weird measurement for FOV, I always need to make it wider because I have my own tunnel vision where I almost only see my screen (maybe 80% of my screen sometimes).
Definitely agree with this! Even as someone who has been playing videogames as long as I could remember in fact some of my earliest memories are of playing Super Mario, Duck Hunt, and Legend of Zelda on the NES having an FOV below 95-100 degrees regardless of the distance I am from the screen cause me physical discomfort to the point I have been unable to play some games I would have otherwise been interested in because they had an FOV locked at under 90 degrees
@@ThatGuyKazz i have often found games with high movement speed to be the most uncomftable to play. i unfondly remember trying to play rage which had far to quick movement.
I've tried everything from upping the fov to taking non-drowsey motion sickness meds and I still can't play most games I want to because I get so sick I need to lie down for hours or risk throwing up and I have asked other friends who are avid gamers and they don't know what else I can do.....what other things cause nausea when playing games because I want to play BioShock so badly but I couldn't even get out of the water at the beginning before I got sick 😞
Veronica Charyton lots of times screen effects like motion blur and water effects on the screen cause me to have some motion sickness. In bio shock remastered you can turn the FOV up as well as disable screen effects. Disabling head bob also helps. I sometimes have trouble when the character is wearing a helmet and you can see the helmet in the HUD. I personally try to remove as many screen effects as possible though the options menu when I start a game because they make me incredibly nauseas.
My husband started me out with stardew vally!!!! I think it was a perfect choice! We were long distance at the time so it was a great thing for us to do together, he could help me with certain parts that i struggled with, and the style of game was so perfect for a beginner!
I would love to see how "the woman you live with" reacts to more physical games like those for the Wii, Xbox Kinect, VR, and AR. Would she prefer to physically control motions and see them on a screen, enter and experience a virtual reality, or experience the video game within reality.
I wonder how she'd feel about super Mario galaxy! It's fairly straightforward, and I always find it easy to control when I go back to it (64 is fun, but honestly janky as fuck)
@@AmandaDuncil actually my dad, who's in his mid-fifties, can't play most games because they make him sick like his wife, but vr games he can play just fine and actually enjoys them, especially sit down vr games like playroom vr. I think it has something to do with the emersion being so high in vr games.
Oh my god, the windowed mode! I remember having something like a headache or a fatigue when I tried a first person game. Once I found the field of view setting, that helped a bit and then I moved to windowed. I still play most fps games in windowed and feel weird when it's full screen. I thought something was wrong with my screen or eyes or something else when I encountered it.
That example of Slime Rancher he showed even gives me a headache and I don't suffer from anything like this at all. To me the FOV (Field of View) in this is too small, making the UI and gun models huge whilst the world feels zoomed in, like you can't quite see enough around you so you have to keep panning around and constantly feel like something is out of view. Increase the FOV fixes pretty much all of this and allows you to see much more on screen, especially useful for competitive multiplayer.
cattysplat I totally agree. It's a shame for Slime Rancher since the world is beautiful and could be even more enjoyable with a bit of perspective change or fov. In competitive multiplayer fov is just a must have, imo. I caught dozens of Mccree players trying to sneak behind just in the corner of the screen. They're always so surprised that someone has eyes, lol.
however, for some reason that I cannot explain high fov on a tv feels odd as if it is to zoomed out this never happens on a monitor even with 130 fov while 110 on a tv feels super zoomed out I don't know why.
As you mentioned focusing on certain areas of a game without being tied to the others, memories of countless hours playing Spore was brought up. Sure, the game isn’t perfect, but I *adored* it. I loved building my creatures and just playing the creature and cell stage over and over. The later stages were never my thing, but I could spend days on end focusing on the other parts.
I would personally define being a gamer as someone who chooses to play games of their own volition. Arguably, she crosses this threshold with Animal Crossing. She's playing the game because she wants to play the game. A gamer is gaming because they want to game.
The youtube algorithm likely eats these videos up. He'll probably make them until they stop performing well. The best thing we can all do is not click on these videos when we see them.
This is such a superbly informative series for devs! I love it! We recently put out a game on mobile and the rift between what I expected and the reception of what I assumed were "simple controls" was staggering. We constantly get feedback saying the controls (or even "physics") are completely broken. Even after having added a basic tutorial many players can't move past the concept of mobile games requiring only the simplest of gestures. My view on how players interpret input and control has changed drastically and this series has helped a ton! Keep up the awesome work!
In Sims you can build a expensive house without having to use cheat codes, you just have to access it through city planning and and not through playing with a family
Yeah I was thinking this too I'm surprised at how far down I had to scroll to find someone else explaining this, I would've thought more people knew how to play the sims and would have pointed it out haha
I wasn’t really allowed to play games growing up, and it’s so hard learning to play as an adult. I’ve gotten better over the last few years as I got the opportunity to play more and more titles, but it’s like I miss something instinctual that other people who grew up gaming do have.
I mean, in all seriousness, according to what Razbuten said, she's only played a grand total of not even 120 hours of video games at this point(potentially more since this video was edited in Animal Crossing). Over a course of 8 months, 120 hours is hardly worth being considered someone who really plays video games, on top of the fact that it sounds like she's only gotten into one video game at this point.
Yeah, still a lot she has not experienced, and aside from AC, she typically will play stuff a few times each month when we decide to work on a new video. Sure, she is more experienced and therefore the observations will be different, but there is still a lot to be learned from someone with fresh eyes.
The 'simulation sickness" described often comes from FoV being too low especially on games where the screen is close, like on PC or Switch. I get it just from watching slime farm, that Horizontal FoV is at most 75.
@@bluenuttefly8813 some times it help because it's mimicking the real life motion blur of when you move your head, tho it can sometimes make worse because you will not discern certain things at the screen
I get simulator sickness. It took me years to learn FoV was the problem. I felt so left out during the early years of 3d gaming when my friends were all playing 1st person shooters and I couldn't because they made me violently ill if I tried to force myself to play.
@@elucified Turn it up, if you can, wider is better. A lot of older games didn't give you the option. A fov option in the settings is still not that common in consol games unfortunately but PC games usually have it these days.
"In the hopes of Avoiding the lives of our sims becoming an eerily accurate reflection of our own, we decided to speed up the process..." If only i had the motherlode cheat in real life.
For someone who likes animal crossing I feel like a good bridge between that and RPGs is old school paper Mario. It’s still colorful with goals that can help make the game feel more full, it has a general story line to follow, it’s got some action, some turn based. But is all in all fairly low pressure. And it has some tutorial but it’s not never ending.
Re: first-person simulation sickness In my own experience, I've found that simulation sickness is strongly influenced by the game's field of view, and widening it tends to help a great deal.
I'm still struggling with that. I can't play most games in 1st person, which is why I usually watch let's plays of games I like. This way I can pause and come back when I'm better. It helps a lot.
I haven't found anything that helps as mine is quite severe. For me the worst is when you sprint down a tunnel/stairs in minecraft or when you look through the eagle in Odyssey. Slime Rancher also made me quite sick.
First-person always makes me sick, but it doesn’t even have to be first-person tbh. I never finished playing Astral Chain on the Switch for example because it would always make me incredibly sick after just 20 minutes of playing, even when playing docked, sitting far enough from the TV. I don’t usually get sick when playing. And I play A LOT. Like, A TON ^^’ so it’s clearly not because I’m not acclimated. Maybe all the flashing lights? I wish I knew why it happens so I could fix it...
Same! My girlfriend took an interest in Assassin's Creed Odyssey because I was playing it, despite only recently getting into Minecraft. And I love seeing the way she's approaching different scenarios and difficult challenges.
I'd recommend giving something more along the lines of to the moon. a story driven game where there's no combat and will enable her to generate interest by playing through what is in a sense an interactive story without fear of having to fight, run out out of things like energy and generally not have to worry about things like collecting a load of items or remembering multiple mechanics that would be used later on.
My bf had me play Persona as he thought the same thing, but unless you actually like the story of the game it isn't all that fun, feels more like prescribed reading.
Rakuen's pretty similar to To The Moon in terms of gameplay, and I liked its story even more (though that's down to personal preference). It could be really interesting to have an episode where she tries those types of games
I think "to the moon" is actually quite boring. It's also a very "boy" type story and it relies heavily on pixel art nostalgia. I don't think it's impossible that she might like it, but I think there's also a really decent chance that it would leave her cold. Alas the "young professional woman dealing with a mystery" genre of point and click adventures ala Syberia or Longest Journey or maybe Gray Matter are no longer up to snuff when it comes to graphics. (in general it might be interesting to explore what kind of books she likes and then try to find a point and click adventure in somewhat the same genre) I wonder whether it might be interesting to see her react to a TRUE casual game like a Hidden Object game like Mystery Case File or Nightmares from the Deep or Peggle/Plants versus Zombies/Candy Crush. Actually the hidden object genre in general is basically zeroed in as women of age 50+ and basically non gamers by definition, so I think it would be interesting to evaluate them in this series for the kind of tools they employ specifically to tutorialize, offer options, alleviate losing or getting stuck => a lot of the things brought up in this series are actually covered by those style of games because they KNOW that that is what their target audience is. (though I actually think that by now Lady might find those styles not interesting due to lack of challenge)
So cute!!! My 66 year old mom got gifted a switch lite and animal crossing. The amount of dedication she put into it was just so adorable. She comes to me telling me about new mechanics she discovered hahaha. My dad even recognized her obsession. He is well aware of her routine of getting to nooks before it closes at night.
This is so interesting! We couldn't afford games so most of my childhood experience comes from Pokemon, arcade fighting, or driving games (that I'd play at my friend's house). As a kid, I couldn't learn how to play platformers because I'd try a level, fail at the first new mechanic I'd encounter (like...jumping over things lol) and have to pass the controller on to another kid. But as an adult I fell in love with resource management games like Stardew Valley, Sims 4, and Don't Starve (haven't played ACNH, don't have a Switch because I'm Still Poor), and I never realized *why* those were so much more enjoyable to me until now, so I really liked your theories. I've also noticed when people have me play games for the first time, I fail at basic things, but am ok w/ stuff requiring little previous gaming knowledge. In Portal 2, my friend explained the basic mechanic to me (put hole here it come out there, pick up cube, put on platform) and the button combinations were simple, so even tho I'd never held that controller before and didn't even know what the game was about, I pretty much got every puzzle on the first or second try, even when he tried to stump me with hard ones. But. I died like four times falling off the same set of stairs because I couldn't walk in a straight line. He couldn't believe it. Then when I got Portal for myself years later, the puzzles were still fun and easy...but I would get nauseous after a few minutes. And when sentries turned up, it became 200% harder because enemies are scary and I was having war flashbacks to not being able to jump over the goombas at my cousin's house. But weirdly enough, I find that games with intentionally bad or subversive controls or poorly explained mechanics I'm sometimes better at than real gamers because I don't know how it's *supposed* to be. It levels the playing field since most games already feel like Hand Simulator to me lol Long ago, I played a platformer on Newgrounds that messed with the player by changing the controls or reversing gravity or w/e, but I actually got farther than others because I didn't need to unlearn anything.
16:43 - "Do you ever game so hard it hurts" That actually does happen to me when I'm playing games with difficult controls for many hours. Hand pains are a real issue in some competitive games.
Dragon Ball Z: Budokai on PS2. They decided to make it that if you and the opponent shot a blast at each other at the same time, you had to toggle the triggers to counter it. I cannot tell you the amount of controllers destroyed having to palm those things, lol. At least I see in Xenoverse, they made it so you just spin the triggers in a circle, you don't have to slap them back and forth.
As someone who started on stardew valley as of last year, my immediate obsession with the game started when my friend told me I could pet chickens. So my goal was to get chickens so I could pet and name them... I now have several hundred hours on the game
"having a way to build without using a cheat code would be nice" THERE IS!! by simply entering build mode from manage worlds, you can build with unlimited money
The first game my wife (a non-gamer) ever played was Resident Evil 4 on the Wii. It was hilarious. I'd say the ones that consistently frustrated her were chainsaw guys (and other one-hit-kill mechanics with very little margin for error), and bosses where you just have to pump them full of lead. She was used to shooting a zombie and having them at least flinch. Or she shoots their head and either it pops or they stumble back in pain. It was very different for her to go into a boss fight, with no displayed health bar, and not know that she just has to dump 300 rounds into the guy, despite it seeming like the bullets are having zero effect. But the IR motion control aiming came very intuitively to her. What did not, though, was the concept of kiting, leading zombies around to corral them so you can get an advantageous position.
Edit: Some people have corrected me on the Sims 4 having an option to build stuff without a budget. That is my bad for missing it. I thought I had checked all the menus for it, but I missed it. I even searched online before the video to see if there was a mode, but the results pretty much all directed me towards cheat codes.
Hey! Thank you for watching. If you would like some extra content, I post videos of my wife's (also known as the Lady I Live With) playthroughs along with a monthly Q+A podcast on my patreon, so if you have the interest and means to do so, consider supporting: www.patreon.com/razbuten. Also, catch me over on Twitch where I stream games and whatever: www.twitch.tv/razbuten
Anyway, I appreciate you all for watching, and I hope you enjoyed this one. It was a lot of fun to make, and getting to chronicle my wife's journey into games (and descent into madness) has been a pleasure. I look forward to making more in the future. In the immediate horizon though I have a super self-indulgent piece about feelings or whatever, and I have some ideas on a piece about a certain animated show that just made it's way back onto Netflix, so look forward to those coming out soonish (at least, soon by Raz's standards).
:)
Woot
14:40 Was she nervously sweating at this?
I love your content but is there any chance the lady you live with might try somthing like the "bakeing for a non Baker" video?
I know it was an April fool's joke but it would seem interesting,
btw ur content rocks!
I'm really curious how would she play Disco Elysium, I feel it could be very interesting.
I'd like to see the lady you live with attempt to teach another non-gamer how to play some of the games she's liked.
Gaming for a non-gamer recommended by a non-gamer
"Ape together strong"
this would be fun to watch haha
@@sawkchalk6966 "Ape alone weak"
he hearted this... uh oh
The year is 2025, Razbuten just uploaded “What winning fighting game tournaments is like for someone who doesn't play games” and people are starting to question that last part
Honestly this needs more up votes. Sadly this series will naturally have to come to an end soon. Lol.
Yes. Hm.. unless...
What's the average duration of relationships these days?
He could do this video with gamers and fighting games and you'd get the same results as non-gamers playing video games. People who start playing them from my perspective that knows how to approach them always make me giggle and cringe simultaneously.
why does 2025 sound so far away yet is so close ... we getting old
what reaching grandmaster in league is like for someone who doesn't play games
I love that you went and got the bag hat item for your characters.
1,9K Likes but 1 reply?
bruh I didn’t even realize at first omg-
3.2k likes so far and somehow im only the 4th comment. Looks like people aren't showing their face here either 😂
I mean the sims showed the faces
They did take off the bags later. The Sims also showed their faces. And the Raycon ad showed Raz's face.
I'd like to see her take on what I'm going to call "silly little puzzle games" - Untitled Goose Game, Unpacking, Witchy Life Story (upcoming). No timer/pressure/consequences, but has goals that are more structured and puzzle-based rather than sandbox sims.
I agree! I wasn't a gamer at all like his wife (except I grew up playing The Sims and sometimes watching my brother play games on Plaaystation) and Animal Crossing was really easy to get into while some others can be really frustrating to understand. I had a similar reaction to Stardew Valley (though I love it now). I've discovered I really love cozy games and puzzle games. All those recommendations are great but I'd also add that I loved playing EastShade, Call of the Sea for a great narrative puzzle, and Spiritfarer. I also love a game called Wylde Flowers. It actually helped me understand how more farming type sim games work while also being very easy to get into with a story-line. His wife might like that, too. Also, Unravel 2 might be a nice one they can play together.
Hopefully you see this message for your wife. It seems we might like similar game styles.
Those are exactly the kind of games I grew up playing on browser
@@keenabees are you into point and click games?
a little to the left i think it’s called is really chill but puzzle like - feel like she would like this!
I can't wait for Season 2 where your wife becomes ''a casual gamer'' or Season 19 where she becomes a pro player and wins tournaments
Dude put up a spoiler warning for those not that far ahead.
SPOILER BELOW
But season 26 where she gets a world record speed run of Celeste is nuts.
Season 30
She now owns Nintendo, Sony and Microsoft
Guys, have you seen the trailer for season 20XX, she’s now her own console called: The console you live with
Yall it gets insane in Season 7 of The Lady I Live With Z: Gaiden
No spoilers, but that Tournament Arc? Insane.
@@1000Tomatoes Yes, she becomes a game herself, truly deific.
“Do you ever game so hard that it hurts?” It’s called “Mario Party” sister.
Ah, the "Grandpa Georg" story.
I remember that one.
*[EDIT]:* Or *one of,* rather.
Freaking blisters on your palm from spinning the N64 stick.
It's called Bayonetta!!
Nothing compares to DBZ Budokai Tenkaichi for the Wii lol
She's ready
"Lady I live with"
"Child I created"
Polerix this is a great name for a series, this should get liked
I think shaft juice is better, sorry.
Prince_7557 the stick slime
And after that "The child my child created"
that’s amazing
making her play the sims 4 in console is the cruelest thing you've done to her
Right! That is the worst way to be introduced to the Sims! Plus like Animal crossing it builds off elements from the older games so if you never played the older games you wont know certain things unless told... My sis never knew about how to make money trees on AC till I told her! LOL
as a console player of the sims 4 I must agree
this was almost me, luckily the sims 4 for the Xbox 360 didn't exist until I got a computer powerful enough to run it.
I played on console before I got my computer and honestly it’s not terrible once you get what the buttons do in your muscle memory
666 likes
"Do you ever game so hard it hurts?" I felt that on a spiritual level.
It hurts in such a way that the only painkiller potent enough to take the pain away....is another game.
Unless it’s multiplayer. Then your just hurt and sad.
Gamers, rise
*laughs in tendinitis*
GBA King of Fighters.
I got blisters hitting those ults as a little kid.
Battle Toad, the infamous bike level.
TMNT.
Super Mario Bros - finishing 8-4
The lady I live with: "I have never played games before."
You: "Then let's begin with Dark Souls."
I came really close to buying Dark Souls 3 myself but I passed. From what I've heard its painfully hard or something.
I might try it soon if it's worth playing.
I mean I forced my girlfriend (who has never played video games) to play Monster Hunter Freedom Unite with me on the PSP....She now hates me because she loved it and wants to play all the time. Claims that I "threw her into the bottomless pit that is called gaming"
@@Trippsy05 If you ever do decide to go for it, I'd reccomend going with Dark Souls 1/Remastered first. The pacing is a little slower and easier to learn than Dark Souls 3 initially
Test01 That was a wonderful twist
Not for him.
After watching all these “what gaming is like for a non gamer” videos it truly makes me realize how much being a gamer is an acquired skill. I take it for granted that I have all the knowledge I already have when playing a new game because without it I would be just as confused as your wife.
So true. I have also realized I can't even imagine how my life would be if I had never played.
I was discussing with some friend about Breath Of The Wild, and how they found that it wasn't enjoyable overall. They said, among other things, the weapon durability system was frustrating, nomber of monsters was ridiculous for an open world, the puzzles were too easily broken, and in the end it wasn't great in comparison to other zelda games.
But this series showed me that the game wasn't designed for people that played all the other zelda games, everything they considered a bad point was actually really well thought design targeting new players.
It was the first time I saw this kind of high-budget game with a lot of advertisment being aimed nearly entirely at beginners, or at least the first time I realized it.
That's so true, its the same for me. I never put much thought into it, if you play games since you're a kid, it's just natural for you to do good in new games f.e. since the mechanics between games overlap.
Not only do I know a lot on how to play games I’m really good at them. I can pick up almost any game and play it skillfully. I always forget that there are people who can’t play games like I can. Then I see my sister play games and realize that most people don’t have all the skills to be good at games.
Taxirobot exactly
"I decided not to tell her sprinting was an option"
Me, with over 100 hours in Animal Crossing, who never realised sprinting was an option:
"THE. WHAT."
I’m so sorry
hope you doing alright now my g
oh my god
same and once i started sprinted,i never looked backwards 😼 then i kept accidentally running over my flowers
But how
"Dear Lady
I caught the spider that killed you 6 times already. Feel free to kill it back. I left it in your house.
From Raz"
Raz is such a good husband.
Dear Raz,
Thanks to you, the spider was able to kill me a seventh time.
We need to talk.
From Lady you liveD with ...
@@Awelbeckk 👀
@@Awelbeckk the letter was already funny enough on its own, but you definitely made it better.
@@Awelbeckk oop-
I said AWWW out loud at this part, so wholesome
"Do you ever game so hard it hurts?"
That's it she's one of us now.
i still remember all the mighty callouses i've achieved due to playing with the broken analog stick of my 3ds...
bro i broke my ds cursor after playing mario cart
Want to hear a story about mental pain from playing video games?
I was on the last battle in final fantasy 13-2, it was my first time playing any final fantasy game. The battle was taking me 3hours.
My mother told me if I die again, to let my brother have the turn. At this point I’m almost crying from anger because I can’t do this battle, but I’m too far in to give up.
So I die and slowly turn off the console. I come into my brothers room and tell him he can take his turn now.
YOU KNOW WHAT HE SAYS? “I’m fine” I WASTED 3HOURS aidifosniaovkebwjf
Oh yeah, and once i had a sore hand for two days from trying to beat my other brother is smash brothers melee
Vortex GamingYT yikes
for the sims there is a different "mode" without a cheat, just build on a lot without a sim living there and you have infinite budget
the problem with that is it's not how you really start the game. look from the perspective of a new player- they are going to click new game. it's going to bring them straight to CAS and even as someone who's been playing the sims all my life i'm still too lazy to go to manage worlds.
I think it's bad that we get put i cas immediately when starting a new save file sometimes we just wanna build
And many players spend 90% of their in-game time building. People who like to play around with families, people who like to make beautiful sims, and people who like to use it as a Architect Simulator are different sub-sets of Sim fans.
I’m new to SIMs. To do this would I just log in and buy an empty lot? Or do I start a new game and not make a sim?
@@QueenKunta So basically you load a game but don't click on any active family. You click on an empty lot and it should just let you start building. Or you can go into "manage worlds" and click on empty lot that way. Hope this helps!
Would wonder how your wife would react to more story-based games like Detroit: Become Human. Would be curious to see if she thought it was more like an interactive movie and if that was enjoyable or not.
Edit: After browsing the comment section, it looks like a lot of people had the same thought of seeing her play story-based games.
Persona 5 would be interesting
@@korp3781 Or Xenoblade Chronicles. Even if she just plays it until you leave Colony 9, that's a reaction I'd love to see
Coincidentally enough my mom, who had never touched a controller in her life before, just started playing DBH yesterday 😆. Her biggest struggles so far have been quick time events and, well, I guess just knowing where she’s supposed to go and what to do when she gets there. Also trying to position herself in the right spot for the game to prompt her to press a button is a bit frustrating.
Anyone have any tips for teaching my mom how to game? 😂😂
@@isaacfazekas9672 my dad had similar problems with quick time events, but while starting to play Max Payne 3. He played the first 2 installments of this game when I was a kid and was used to this kind of games, when I came home I let him play MP3 and he found it hard to control and didn't know what to do about the quick time events. It was interesting to me since I didn't even consider controls as a problem, I played through the whole game really quickly.
I don't really have a good advice for your mum, I guess she just has to keep playing and get used to these mechanics, they're just not intuitive for new gamers :D
Heavy rain is a good one for this
I actually did something similar to you when Animal Crossing was first released. I spent 2 weeks teaching my mother how to play the game, and importantly, how to use a controller. She's never really played video games before besides brief instances of struggling with Mario Kart's motion steering. It was fascinating to see her gradually get better and better at learning how to navigate menus and move around. Learning where each button was...was a challenge, but eventually she started getting it. Then, it was combining button presses with moving the stick, which made bug catching particularly hard. But, months later, she plays Animal Crossing nearly every day for several hours and looks up youtube videos about the game!
It's been so interesting to see my mom finally GET into a video game after her years of watching her kids play them. Because of this I've been thinking about other, similar games I could have her try out too. It's really important to be patient and kind towards people who are learning, because as you say, video games require a lot of prior knowledge!
I wish I could get my mom to play it, I think she would love this game, but there's no translation for my language so she would probably be more annoyed than anything
I have nearly the exact same story. I was excited for the release of animal crossing and would talk my mums ear off about it. Then one day she asked if we could play the wii version, because she used to play it a little. Turns out i must have deleted her character when i stopped playing the game so i decided to give her new leaf to try instead. She fell in love with it, played it everyday leading up to the day we could play new horizons. She moved over to that now and loves it. Its was a bit tricky for her to understand the controls and still needs a prompt sometimes but mostly she can do it. She even has this cute little habit of making sure her character is in pyjamas and has closed all the curtains before closing the game. 😊
I played games for years before I touched a standard controller (PC/Handheld 4 lyfe), and it really wasn't easy. I feel like controllers are stuck in design hell, wherein fans of console games don't want any changes. Some people are using sticks to aim for god's sake.
I have the same story as well but it's my wife instead of my mother. She NEVER plays games. At all. But she likes to watch me play. So, she watched for the first day and decided "I want to try that". So she did. She made a profile and we started sharing the island. We did co-op at first and then she started playing by herself. One of the things she made very clear was for me to not tell her anything. If she couldn't figure it out, then she'd ask, otherwise she wanted me to shut up. Fast forward to 3 weeks later and I'm off hunting down a Switch Lite for her so she can have her own island and play when she wants. *sniff* I'm so proud of her. Thanks AC:NH.
I wish I could teach my parents to play...
I can't...they were already gamers before my birth T.T
I would say your wife's desire to have a "purpose" in a game isn't due to inexperience, but preference. I personally also have the same problem. If I don't have a clear goal or purpose, I lose focus really easily. That's the problem I had with Stardew Valley and I still don't understand how anyone could spend hundreds of hours on it. Once I kicked out the evil corporation, I lost motivation and put it down....Different strokes, I suppose.
I felt the same way after completing the community center. Once I got the iridium statue I only woke up, collected the ore, and went back to sleep for almost an entire season to get dozens of iridium sprinklers. I then harvested the most profitable fruits for wine, blueberries were one of them and started making wine with about 300 kegs. I did the same process for that, kept sleeping until the wine was ready. I eventually got up to several million coins and lost interest in the game because there was no longer a goal.
same! I find it so difficult to find games I actually enjoy because I lose focus and motivation so easily.
I find these kinds of testimonies about Stardew Valley extremely difficult to understand or relate to. When I stop playing the game, it's not out of boredom or a lack of things to do, but rather the opposite: there are so, so very many goals to accomplish almost every single day of the game that it can sometimes be overwhelming and exhausting!
Hours and hours can whiz by in the blink of an eye when I'm really in the zone playing Stardew Valley. I have 200 hours logged in the game over several years of on and off playing, and I only just finished the Community Center yesterday. And even then, it was thanks to the help of a 4 player co-op game. I'm not sure I'd ever manage to do it on my own because I would likely keep getting distracting by doing other projects.
That's very true, I also lose interest in games that don't have a clear goal or if I just do everything I could in it, I don't just keep playing for the sake of it. I think that's why I definitely prefer games with a clear narrative, doesn't have to be necessarily linear, RPGs will do as well. But it's the same with RPGs, once I reach the final goal in the game or smth I stop playing.
I spent hundreds of hour before even getting to that.... Because I didn't want to get to that part yet and kept getting distracted with other objectives or my own personal goals.... Also I spent most of my time playing it when I was at my grandma's farm where I had no internet access and just my iPad so that was prob a large contributing factor
It's interesting she found Animal Crossing to have a clear goal because as an experienced gamer, I had difficulty getting into Animal Crossing and didn't end up playing that long. It felt directionless to me, go make money to.. upgrade my house.. but then what? Also making money was difficult, and getting upgrades (crafting stuff) seemed very random. I felt like I was just wandering the island. Whereas Stardew Valley, I had clear goals and had to manage time during the day to try to get in everything I wanted to do.
The effort required to play may be a factor. If you enjoy games that require challenge then having to budget time and manage multiple goals may be more fulfilling, where someone who isn't looking for challenge might enjoy animal crossing since you have no time limitations or goals that you actually have to meet, everything is optional and at your own pace.
If you still play animal crossing from time to time a somewhat challenging self set goal is catching all the bugs and fish. Available bugs and fish change with time and season, and some are harder to catch than others. When I played as a kid I could have cared less about this but as an adult I find it can be a bit of fun and relaxing.
No that's actually a very good point!! I genuinely think it's an amazing entry point for new gamers because it's goals/objectives/and mechanics are pretty clear. But for more experienced players, it's for some reason harder to find purpose and motivation in it. I love animal crossing, always have, I played the older games when I was younger, and I've put almost 400 hours into it so far (in only a few months might I add), but even still I've found it hard to have a clear goal in mind?? Especially now that I've done almost everything. But even when starting out, like you said, I knew I needed to make money, build up my house, get villagers, build up my island, ect. But it always felt like there should be something bigger than that that I needed to be working towards?? And I think that comes from being a more experienced gamer. I don't really know why it's harder to find a distinct goal to reach for more avid gamers though, maybe its because AC is still pretty open ended dispite also having clear goals?? Who knows. I'm just glad I'm not alone in feeling this way lol
It does have a clear goal, it's just not one with a massive pay off. I personally loved Animal Crossing, but I also enjoy idle games and clicker games. Where the goal is just to make more money/Cookies/whatever. So ACNHs goal being make money to upgrade things was right up my alley.
@@anacrea3931 Yes, this is partially why I like to play Animal Crossing. I can do everything at my own pace and set up tasks each day.
I'm a big fan of Sims and Stardew Valley and hoenstly, I found ACNH really directionless, which was a pity
I wonder where these like came from?
Hmmmmm...
Edit: No i didn't edit my first comment...
...until now
Me, watching The International one morning after staying a night at a friend's home:
My friend's wife, who likes rugby and basket, after asking many questions: "Ok stop explaining, I still don't understand what's going on..."
I can’t wait for “What Paradox Grand Strategy Is Like For Someone Who Doesn’t Play Games”
Actually, it would unironically be interesting to see how someone who doesn't play games would react to watching some sort of professional esports. Imo it could be really exciting for them even if they don't know exactly whats going on. (yes I know you meant that as a joke lol)
GENIUS
@@jupiter7068 why is that a joke? That's actually interesting. Casual games are supposed to be for the eyes of people who don't play video games. That's the intended audience. The premise of this video is not interesting.
I think there's another factor that should be considered: the pressure of someone experienced that is watching you.
While this could be an asset for a novice of gaming, sometimes it turns out to be perceived like a challenge or a test made by the experienced player.
I've noticed this with my girlfriend. I made her play games like Rocket League, Splatoon 2 or Smash and most of the time the frustration caused by failure resulted in expressions such as "I am not able to do this" or "I'm not good enough".
This problems started to fade after we play Overcooked 2 for a fair amount of hours. Teaching her the mechanics while also cooperating with her, made her feel less judged and more involved in getting better together.
Now she doesn't feel this pressure anymore even when I let her play a single player title ;)
Edit: Now my girlfriend got a Switch for herself! I have to update my gamer résumé
Truth. My husband will badger me for months to play a game he thinks I'll enjoy, which is sweet and lovely, but also creates this kind of unspoken (and imaginary) expectation that I will immediately grasp how to play and/or find it immediately enjoyable. I'm no novice but it can still sour a game for me if I let him rush me into playing. Versus if I wait until I'm ready.
I still haven't finished Earthbound for this reason
I also realized this when I had my mom play a game which I said is "fairly easy." Granted, it wasn't Animal Crossing and a lot of things are on a time limit, I also knew that my mom hated shooting/first person games.
I chose The Walking Dead as, compared to literally anything else I own, I felt would be easier and would fit her interest seeing my family likes to talk about apocalyptic kind of stuff, especially zombies. Plus, the game is mostly dialogue and walking around talking to people. Sometimes you'll deal with shooting zombies or defending yourself, but I kinda forgot how many times that happened in the game.
But what I noticed throughout this "easy" gameplay was that my mom felt frustrated when I seemed confused or uneasy and asked if she needed help, which I tried not to show because I didn't want to be rude or pressure her. She always tried to hand me the controller and even told me to just finish the game, but I kept telling her that this is her gameplay.
I feel really bad for putting her through this, though next time my dad will be holding the controller and it'll be a different game so I hope they don't get mad.
My boyfriend introduced me to climbing and I have a similar feeling of not being good enough for similar reasons
@@lord__pasta I feel you! I introduced my mom a few months ago to Life is Strange. I figured being episodic in nature and heavy in story telling, it would be a good entry game for her. Didn't anticipate that her first (and constant) issue would be the camera angle. She missed lots of important things happening around her because she had difficulty keeping the camera focused ahead of her character while she walked and as a result kept the camera focused on the ground the entire time unless I adjusted it for her. She did really love the graphics and she was fairly interested in the story, but she wasn't as detail oriented, and didn't understand the importance of talking to everyone in her surroundings and taking advantage of the games interaction cues which led to frustration. Things which I had trouble understanding as a gamer because we are always encouraged to interact with EVERYTHING no matter how mundane looking. After going through episode one, she wasn't interested in the rest which I thought was a shame because I think she'd love it if she could get past the mechanics. I still haven't found a game that she absolutely adores besides the game she grew up with: Tetris. She will play Tetris until the cows come home. I now believe something that isn't very detail oriented might be better for a new gamer, at least in her case.
@@Ebonyfox2 My mom also had problems with camera angles. I'm a bit sad that neither your mom nor my mom could get past the first episode (we got to the motel scene and she gave up.) I do hope we can both find a game that our moms will enjoy.
"Do you ever game so hard that it hurts?"
ooooo boy that one SENT me lmao
Second most gamer thing she's said
*Flashbacks to playing Castlevania so long that my thumbs wanna explode*
@@kumatorahaltmanndreemurr *the music starts blasting*
I remember skinning my thumbs while playing Rival Schools.
basically every time I played Minecraft in the 2-3 years I played it
(I have motion sickness, and Minecraft is probably one of the worst games for that, but darn it, it's so fun!)
My Fiance never ever played video games growing up. We got a switch, and I got her animal crossing last week. She hasn't stopped playing. She loves it.
Dang. I grew up with the classic Nintendo DS so when I got my Nintendo Switch Lite it brought me back to my childhood of just playing and unwinding after a long day
My ex and any girls ive met,hungout with,or even just ask have all played animal crossing new horizons,with some EXCLUSIVELY only mew horizons and its alittle frightening to me
I'm really interested to see how she'd react to games that focus less on movement and more on story or a unique battle system. Stuff like Undertale, Slay the Spire and XCOM. Or maybe games more in the visual novel genre like Phoenix Wright, VA-11 Hall-A and The Walking Dead.
The Darkest dungeon could be interesting.
@@stayskeptic3923 i think a game like Pokemon with only a few buttons and action to know and with a simple gameplay can be a good way to start playing, same for narrative games like ace attorney, its just a story
We are not exposing her to that raunch that is UnderTail. That fan base is terrifying.....
I'm sorry but that's like saying "don't go vegan, have you seen how insane some of them are"
Introducing some easy td might be good too, like Bloons
The fact she plays without you being there makes her a gamer in my eyes, its about wanting to have fun for your own sake, and not to please someone else :)
I love how she felt like she was a part of the animal crossing community. I think that's what can make some games fun, to feel included like in animal crossing.
Edit: Btw I would love for her to play story based puzzle games. Like to progress you need to solve a puzzle like Rime.
Or the Professor Layton series
Rime would be one of those types of games she would be lost in. Mechanics that aren’t anywhere near average real life activities and a large space with little explanation are two things she seems to very much dislike.
Yes! My brother rabbit is fairly easy to start with.
I love how patiently this series treats the difficulty new players find with games. I started to play games older than most and I felt as if there was a lot of prior knowledge that was just expected of me, and that when asking about it many people would harshly brush you off as a "fake gamer" or just stupid. but I love the consideration for new players that goes into these videos, makes me feel less like I just suck at video games and more that I'm just new to it. love this series a lot
For real when I was younger I didn't play games much but when I got into gamer I was very inexperienced and people were like bruh you're such a bad player.
@@StandardsInOurLives don't worry I thought I'm the only one who doesn't like shooting games shooting games can kiss my ass while Pokemon Mystery Dungeon can sit by my side all night for it's amazing story
When I first introduced my girlfriend to games, the game she fell in love was... Sherlock Holmes, Crimes and Punishment. Also the first game she wanted to play herself. It was story-heavy, so always obvious what to do next, not very hard, not time-pressuring, and leaving with a sense of accomplishment and influencing the life of the characters. It was a shame that Devil's Daugther turned more into Lara Croft style with platforming and stuff, my gf didn't like it very much.
Is that the game with creepy Watson who follows you round by teleporting?
@@siloPIRATE Exactly that. She found that hilarious.
Introduce her to Ace Attorney!
admittedly, i've never heard of that game, but judging by the title and what you've mentioned, maybe she'd like the Professor Layton series
She should play Sherlock Holmes vs Jack The Ripper
I feel like the lady in your house would really enjoy having the “get to work” expansion pack for the sims 4, since you specifically mentioned that she would rather work towards the goals herself instead of just watching the screen for a minute.
Or she could try the other ways to make money beside jobs, such as painting, writing, hacking, gathering stuff around the world, gardening etc. I personally find these 'unconventional' ways to make money much more fun.
Or you know, she could play TS3
@@ariatloakstan Much more fun AND giving way more money.. which looks stupid xD
But yeah, get to work expansion / other ways to do money. The problem there, (for some) is the paywall that bangs in. If u need X extensions to have fun while discovering a game, it's straight up bullshit :') but yo, EA :D :D :D
Oh great idea, giving EA even more money. While we're at it, let's just sacrifice some virgins
@@darkartsdabbler2407 is something wrong with you
@@strawberryedibles EA uses some pretty bad practices like splitting a (functional) game into many unfunctional pieces (the sims base games are a joke) an make you pay hundreds more than the initial price for a decent game
My wife saw me playing Hollow Knight, and fell in love with the art style, so she asked to play. She only plays The Sims 3 and Don't Starve Together, and I knew she couldn't handle Hollow Knight, but i didn't tell her that. She's been playing for a while, still in the beginning, but everytime she sits down she learns a bit more of what the knight is able to do. Eventually I think she'll be able to beat it, and it's gonna take a loooooong time, but she thinks the enemies are cute, and when the challenges are too much for her, she takes a break... I think that the fact that she wanted to play the game makes a lot of difference, because it's not just something that I would like for her to play with me, it was her decision.
haha that's the reason I started playing Hollow Knight as well!! I normally play "easy" games like in these videos, so getting into Hollow Knight was new for me as well. I'm not very good at it, and am still in the beginning (I just got my ass kicked by hornet) but it's very pretty and it's easy to put down, think about, and pick it up and try to beat. also I think another good thing about the game was (at least for me) the price. a lot of games that are "hard" are normally $60 and I really dont wanna commit to that if I'm not going to like it. Hollow Knight was cheap enough to wear even if I didnt enjoy it I wasn't sad about spending so much money
Don’t starve is difficult so if she can handle that and the bosses I’m
Sure she’ll be fine haha
Emma T I get what you mean, from soft makes amazing games but they aren’t always cheap which is why I love indie games especially if they are challenging like dead cells it’s not the most cheapest thing on the market but not the priciest and it posses a challenge that’s exciting
The artstyle also made me interested in the game in the first place, but unlike her, I was almost too good for the game. I struggled very little until trial of the fool, NKG, path of pain and godmaster.
UPDATE: my wife has just beat Hollow Knight! O_O
When I first played sims as a child I found it so hard because I wanted to do so many things but had no money. Instead of discovering cheat codes, I found out you could assume the identity of other, already existing sims. I ended up building and buying whatever I wanted as the one of the richest families in town, the Goth family. I think this is a way new players are able to take advantage of large cash sums for the first time, not just by using cheats.
"Things that happen in real life, like paying debts"
*OOF*
Her reaction to the Sims taught me something Interesting. The Sims is one of these games where you have to know what you are doing to have proper fun. there are much better ways, both faster, but more importantly more fun, to earn money in the sims then sending them to work in "rabbit hole" jobs. There are active careers, an activities such as painting and flower arrangement that produce sellable (and on high skill level, very lucrative) objects. The passive careers are really more useful when playing a multi sim household, where you can't micro-manage all your sims at once.
This is actually the case in other aspects of the Sims gameplay. A lot of the mechanics are pretty obscure, and many times finding unconventional ways to use them creates more exciting gameplay experience. But in order to break the rules you must first know them.
I think that most Sims players nowadays don't play the game in a vacuum. They get drawn in by watching let's play or reading people's stories about their own games, then try to emulate the way others are playing. There are a lot of avenues for new players to learn from others nowadays, and I think the reason many games have all these blindspot when it comes to new players is that almost no one ever really learn how to game completely on their own.
Yeah, I agree. I had a friend introduce me to the series- and introduce me to moneycheats etc. while she was at it. When I play, I spend my time either building with cheats or doing challenges. If I didn’t have access to other people’s challenge rule-sets or I can’t imagine I would enjoy the game whatsoever. And this seems to be how most Sims players play...
Too true. I think that's why so many challenges for this game exist. Like Rags to Riches, where you're not allowed to get a job and have find creative ways to earn money. Like opening a shop, or selling paintings or photography. Or the Black Widow challenge or the Legacy Challenge. Or just making up your own soap operas and ruining your sims lives for the drama. There's a lot of creative ways to play Sims, but I don't think new players would know that unless they're deep in the sim community.
i find it weird how many people dont know that theres build mode in the sims that isnt hidden behind cheat codes. if you go to a lot in manage worlds, you can press the hammer instead of the play button, and play with infinite money. it's really should be made more clear though, i didnt know until i saw youtubers plhing with infinite money.
Another game like this is kerbal space program. I had to sit through the boring tutorials and multiple UA-cam tutorials before I started to have fun, but it is one of my favourite games right now
MMMP Centre I was so confused why he kept saying that build mode was stuck behind using cheat codes. Sims has so many play styles to explore. It’s so important for people to learn from others to learn all the opportunities that can be unlocked within the game.
I think it would be interesting if, for a future video, you asked her to pick a few games to play instead of picking them for her, as a sort of graduation test from "someone who doesn't play games" to "someone who has tried out a few games and may indicate interest in the future"
That's a good one. That's likely how many of us got into video games. Our parents probably bought us some stuff, saw what games we liked and didn't like, and then with commercials, we began to suggest more of what we figured we'd like.
After gaming 25 years of my life and playing most competitive and more challenging games I’ve found myself enjoying casual game more recently. Don’t know why but I’ve seen less stress and agitation in my life because of it.
I think it may be able and experience. I am the same way now too and can't be bothered with overly complex or hard games. I get so stressed and don't have the attention span for big epics. Bought Elden Ring and that was a HUGE mistake lol
I've started to notice that really competitive games cause me a great deal of stress and anxiety (heart pounds and my limbs shake) the older I get so I find myself moving more towards casual games too. I already have enough stress with life and work I don't need more on top of it. If there is a more competitive game (for me its mostly horror games) that I'm interested in but can't play I watch let's plays. It might not be the same as playing the game but it works for me.
Nothing better than just an casual game so you can just vibe
Recently i finally got my bf to play league of legends with me and even though he games 80% of his free time (like me), he was struggling a LOT with it. He usually plays tactics games and shooters with the odd rpg or jrpg. He's good mechanically but he has horrible tunnel vision and for a moba that really sucks.
So yeah, even if someone has been gaming for 20 years, new genres still manage to throw even experienced players off their rhythm because different vocabulary and objectives.
(Yes we're still together, no we haven't murdered each other yet, yes it's very hard to not yell at him xD)
Yeah, I got gold in starcraft 2 in less than six months after it went free, and it still took me three tries to get into league. Could barely bring myself to play more than one match a day. LoL really needs some sort of simplified mode. Still don't play much ranked, but I at least went and got silver 1... after 2 years...
I still don't get "what skills I should use in what situation" but god bless Heroes of Newerth that has a "recommended" section in regards to what things to buy.
Same my gf tried to get me to play it but i just cant, too many characters, too much things happening at the same time on screen, i just cant
And im pretty good with wow or StarCraft
LoL is just out of my capacities
I was Diamond in Starcraft II.
I have 1000+ hrs in Smite.
Just moving in LoL or HoTS is too much for be to get a handle on. It's just impossible to process that information and move precisely while being aware of everything, plus I get little to no sense of impact.
The only top-down MOBA stuff I do anymore is play Sgt. Hammer when my friends convince me to play HoTS. It always seems like people just don't know how to deal with it and I only have to focus on positioning and big picture stuff.
@@cpMetis Hard to say, Moba's you need at least 3 people in Hots with some good communication to Carry potential strangers on your Team. Lol May be a bit more tricky.
Starcraft is 1v1 most of the time so no real need to rely on a Teammate or keep 2 opposing in mind. From what i've heard most former Starcraft Pro's Moba's are rather Easy seeing its only Micro and no Macro. But they probably play in a team of other Pro Starcraft Players. So that would be Solid.
Played very little LoL but found Starcraft is allot more hardcore. Then again I found 1v1 games way more intense than Team based Multiplayer.
I love how raz leaves his wife a letter saying that he put a spider in her house and the next scene shows her sleeping outside despite it raining
do you have a time stamp for it i didnt realize that lol
@@ertugrulpoyraz8561 14:40
Sooner or later she is gonna stop being a "non-gamer"
60 hours in a game which is a bit over 2 months old is getting close
he mentioned on twitter that he roughly planned out the rest of the series, which would include the last video. so yea, this series wont be going on forever, but it will be a complete journey with a finale of sorts.
it will end with the lady hes living with is being a fully fledged gamer. kinda beautiful, so enjoy the journey folks!
Power Couch
The finale better include a graduation ceremony from non-gamer to gamer. 😂
Gonna have to find new test subjects soon!
@@alphagamma1289 so the kiddo that lives in my house?
Super interesting stuff. I have been introducing my wife to video games, and she actually found Stardew Valley more enjoyable than Animal Crossing. She found Animal crossing to be "bossy". Stardew with its community center is more appealing to her. I think it comes down to differences in personality and taste, which you touched upon. I also found that co-op mechanics make introducing games, and the new player's enjoyment of them, much easier and greater. She now is attempting a year one community center completion run, mostly on her own. Great content!
I don't know if you guys have kids or are planning to, but if it ever happens I'd be curious to hear your thoughts on introducing games to kids
While I found this interesting, and knowing this was a casual experiment with the lady you live with, I also feel like some factors should have been at least addressed:
1) I could tell she was playing the sims on console, but the vast majority of sims players use PC, where point and click has more meaning and makes (for me subjectively) the sims a lot easier to navigate and interact with. Suffice to say, what mode you play in- keyboard v handheld v console- probably affects the way one would interact with a game.
2) as someone else has pointed out, the sims build mode CAN be accessed without cheats. There is a huge community of strictly sims builders who seldom use live mode. As someone who vibes with your wife’s tastes, I think she would thrive in that sort of community.
3) I was surprised that neither you or your wife mentioned the story and local community aspect of stardew valley, and was also surprised you didn’t try to play multiplayer mode with her as well, since these three aspects are things that drew me to stardew valley the most. I definitely understand her ability to get lost in a game which objectives are all optional, but given the ultimate depth of this game I’m surprised there wasn’t an attempt to guide her along to see that for herself.
4) something someone else had mentioned: it’s true, i find lots of inspiration to play certain games because i watch others play games a certain way. Watching others play a game first has been a great way for me to break past my own limitations as a gamer, and to appreciate the true depth of the games i play.
All these things said, i really appreciated hearing your wife’s thoughts at the end. :) it’s true, to be part of a real and now community is what draws the most of us to any activity. In the end, we all have our preferences, non gamer or not. Thanks for the great series! I also feel we can now officially call the lady you live with... a gamer.
Point 4 is so true. When I started gaming I would use my cousin´s PS3 and he would play Call of Duty all the time. But he would play online. I sucked at online. With time I learned to play online, I still suck but I don't hide aside anymore. My cousin would let me so I would gain trust in myself with time and I did.
idk my friends tried to get me into Stardew Valley but I found it too boring, for me the npc's and just that, they aren't real people so I didn't care for them in the slightest and brought up if we could attack them or if we could, farming was too much fun either also mining, and that was at least 2 years ago
@@1Orderchaos if you found stardew valley boring then you're playing it wrong i have about 100 hours in the game and i found it boring when i was farming for money i had a calculator and a notebook with me and i was planing to make the most profit and the other time when i was working on the fishing part of the community center if you just play for a few hours a day and just mess around with stuff you wont get bored at all by the way im not a fan of games that wont end but i really liked stardew valley
@@1Orderchaos I suppose you must find books, movies and shows boring, too.
@@KyrstOak ouch
When you were talking about accesibility, I couldn't help but shake my head. I have been playing video games my whole life, but I'm legally blind. I can't even say how often I run into games with poor accessibility. Tiny fonts, Tiny UIs, gameplay that is too difficult for someone with little sight, etc. Even today, I was playing world war Z and I had a really hard time knowing where my friends were and since I have tunnel vision, I can't see how many zombies are in the area and require assistance from my friends to gage the situation. The crosshair is also tiny and i REALLY wish they had an easier mode. I can't even play it solo, it is LITERALLY impossible for me to solo and even with my friends, we die a LOT. I just wish games would realize that not all their players have perfect vision and in fact, some are almost completely blind.
Even if I am legally blind, I can still play most games with a little tweaking.
I don't think I've ever seen a gamer as hardcore as you. Your dedication to playing games is nothing short of awe-inspiring. Accessibility in games has come a long way, but it has so much further to go and there should really be universal standards for all games produced by now.
i think it's mostly because gaming is primarily a visual medium that they kinda assume 20/20 vision. hell, even life is mostly experienced as a visual medium. so i guess it is not that easy for people to actually try to imagine what they'd need to change to have the game be more accessible.
like, i wear glasses so i think i have a bit of an idea of what it'd be like (like comparing it to when i take my glasses off) but my glasses fix that for me and i can't imagine gaming, let alone living without them.
i do think the gaming industry in general is going a good direction though. color blindness is something relatively easy to work around in games and there are quite a few games that already have settings for it.
problem is: having a UI scaling setting is 1 thing, but I have no clue how i'd incorporate an easy but effective fix for tunnel vision (for example) and i'm sure a lot of other people don't have a clue either.
on top of that, the people working on the graphical stuff in games are usually very visually oriented people (otherwise they would probably be doing something less visually focused), so i can imagine that they simply don't think of things like this when working on the games.
like I'm not trying to downplay the issue, but it makes sense that in a very visual medium, that 'how to include legally blind people' isn't the first thing they think off. same goes for movies.
I do think that better accessibility options would lead to a more inclusive and broader range of gamers which would be a good thing. but i also understand why it's an issue and why the gaming industry as a whole isn't that far into the accessibility stuff yet.
@@psychotimo I agree, developers have come a long way and MANY of the games I play are easy to use and see and if they aren't, I can mod them. *like my favorite game of all time: Skyrim!* I know I can't expect every game to be accessible, and I don't. I do however, want developers to know that they have visually impaired players. I get that the industry is very visual and I can appreciate the beauty of the games with the eyesight I have, I just have to look a little harder. :)
I think the MAIN thing developers can do is provide a bigger UI and font. There will always be some games I have difficulty with and that is just reality. I am OK with this and that's why I stay away from FPS games for the most part *except HL2, I EFFING LOVE THAT GAME*.
@@grammarmaid Oh wow! Thanks. XD I just love video games and always have. I don't think I'm particularly special but thank you for the compliment. ^-^ Yes, accessibility has come a very long way since I got my first nintendo. *Now THAT was a pain to see.* I agree, universal standards would make it so I can play almost anything, even if they just make sure the UI is scaleable or the font is sizable. There have been some really good games I liked that had INSANELY tiny font! I couldn't even read the names of items! Also, I really dislike cluttered UI. It's overwhelming to find things and I have to have a low resolution so it all gets smashed together and takes up over half my screen. *why I don't really play MMOs.*
Anyway, thanks for the comment. :D It's nice to know people want to see the same changes as I do.
That's really cool man. If i ever went blind... I guess i'll try playing the piano haha
What about Co-op oriented games? Like for example: Overcooked, Keep Talking and Nobody Explodes, Magicka,
I play games a lot and those games give me a run for my money! It would be interesting to see for sure
KTaNE is the first game that my mom really enjoyed playing. All through growing up, I tried to get her to play games with me. Starting with probably Crimson Skies on the original Xbox, and even into Mario Kart once we got a Wii. Nothing really stuck. Now I have been out of the house for 5 years and we play KTaNE over the phone and it is fantastic! It is so much fun to have something we can share like that from across the country, and we both enjoy the excuse to talk to each other every couple weeks. Highly suggest it for new/non-gamers!
Maybe Good Job! too
Magicka? What do you want them to get a divorce and or murder each other?!
Magicka is great. But maybe a bit too technical for non-gamers...
Remembering which key has which element. Which combines and which not. Status effects... It can be somewhat challenging for gamers as well...
Growing up with Nintendo, i have to say, it’s an excellent platform for new/casual gamers because most actions just require the A button and the joystick. I grew up with the Mario Party series and while it turned me into a button masher, the mini games helped orient me into the gamer I am today. The N64 party games were esp great bc you could demo/practice the mechanics before actually going in to the actual game.
6:10 what is this game?
I'm still waiting for "What VR games Are Like For Someone Who Doesn't Play Video Games"
I am still waiting for the Oculus Rift S to stop being out of stock.
That sounds like it could be interesting. VR is already strange for those familiar with games.
It could be very interesting, but for people who aren't used to it, motion sickness happens really fast
Yeah, my other hold up on that one is that I want to have more test subjects than just my wife, which is obviously kinda tough to do right now because of social distancing. But I think it could be a really interesting topic.
@@razbuten I'm fully expecting comments about nausea from TLILW
having a higher FOV will help a lot with her motion sickness. I have the same problem and I play a lot of video games not playing games isn't that big of a factor. I find that 100 to 110 is the best for me.
I don't know what FOV refers to (I'm not a "hardcore" gamer, and while I have some gaming knowledge, most stuff escapes me), but if it refers to speed, then that make sense, because I think that's what gets me. I can't watch any first person playthroughs because the camera often moves too fast, and it really annoys me because there are some games I want to watch people play but can't because they make me sick.
Slime rancher seems to be especially bad for this
@@leirawhitehart1236 For me, motion blur is what makes fast moving cameras awful, that and low framerates.
If it smudges and I'm trying to focus on the thing I'm turning around to see, it hurts my eyes but on the other end of the spectrum if the framerate is low then it's a choppy mess and that also hurts.
"Do you ever game so hard that it hurts?" and also "My thumbs hurt."
Ah, the Lady's beginning to understand The Ways of the Gamer.
Being gaymer is really hard ik. Sadly people doesn't understand it...
@@yourfan4797 truly the most oppressed group
8:40 Well, that's what Motherlode is for. Honestly, I've been playing The Sims since the begging... And I think I could count on my fingers the amount of times I've played the game "the right way". I am way more into building homes than actually playing with them...
I'd be interested in seeing how a Story Game like Life is Strange or Detroit Become Human is for a "non-gamer"
Same! r/beatmetoit I guess.
I played all the walking dead minus the last one with my nana and she actually got a great grasp of what was happening really quickly
@@rowan8756 r/beatmeat
Quick-time events would be the bigget hurdle. If it's a setting they enjoy it could definitely make them more interested in games, as both of your examples are quasi interactive movies.
actually pretty ez and one of the best entry points for people who are story interested. Those kind of games dont have difficult gameplay, complex mechanics or need much of tactics. Its not really possible to lose either. You just play and experience it in your way, which is great and the reason why a - sorry but shitty made - game like detroit become human has gotten so much attention and got so popular. It was the ultimate casual game. Even the topic was not complicated, the story was straight forward and everything was just "easy"
There’s a game mode in the sims called “free build.” If you go to Manage Worlds and click on a lot, there’s a hammer icon that gives you unlimited money to let you build.
last time I played, it's still relatively hidden. Not like there's a pop-up saying "hey, this mode exists!" and having the "free build" button without going through any other menus (like on the neighborhood screen, for example). So in that sense, to non-gamers it's as hidden as cheat codes.
You don't need cheat codes to just build in Sims 4, just select a lot and build on it. Moving a sim into the lot is not needed for that
I made it 69 likes
Nice
Yep, and then for validation upload to the gallery. :)
Alternatively, the issues of “I can’t engage with earning money because my sims earns money while away at work” can be solved through a rag to riches challenge where you’re just not allowed to enter a career and have to find other ways to earn money. But you only know about these rules and this way of playing if you’re invested in the game / have a friend invested in the game who can tell you about it.
@@Coeurlarme There's also active careers, work from home and free lancing.
I've suffered from simulation sickness for years and it's so awful for someone who would put hours upon hours into minecraft. It all really came down to the circumstances and mood, but often I'd just have to logg off after feeling like my stomach was about to come up.
6:10 what is this game..?
@@Masked_One_1316 It's called stardew valley.
I get motion sickness from Minecraft too! :o
I have this mildly with minecraft. To help, I turn off "view bobbing" (items bouncing in hand while you run), I increase my FOV slightly, and I lower/turn off the nether portal effects and poison effects (thankfully this is all easy to disable in modern mc).
@@purplejellytotPJT yeah I've done the same thing. I can easily end up with 100 FOV.
Curious that when you asked her about Animal Crossing, she didn't say she was playing it because of the goals or any of the mechanics or real world familiarity, but because "Everybody's playing it...it makes me feel like I'm a part of this exciting thing that's happening." It sounds like the hype train might play a part in what she likes. Being able to play a game with a community.
Having a social aspect or community aspect is huge to our tribalist species. I forget where this study was done but it was trying to figure out a way to get people to buy more solar panels. They advertised with build boards: environmental reasons, economical reasons, social, etc... The one I thought would be the most engaging to sell solar panels would be economical but it turns out the build board that said "70% of your neighbors have solar panels" was the one that convinced people to buy by a large margin. I think this was a radio lab podcast.
It was very shocking to me also. She is not playing it because of the game, she is playing it because everybody plays ist. That sounds so sad...
@@ludog761 I don't think it's sad at all. "Togetherness" is not only a feeling, it's one of the kinds of Awe that a human being can experience. I've played sub-par games and have very fond memories of them because of the people I shared the experience with.
@@aryore2411 Did she even communicate with other players? I thought she played a single player mode...
She just wants to be part of an 'in' crowd.
Is your wife addicted to social media?
What constitutes addition? >mm does she check it more than two times per day?
Does she have to post or like other posts?
If 'yes' to any of that, she's a slight to moderate to severe addict depending.
I don't think she liked Animal Crossing for anything other than it's the 'in' thing of the week.
Flavor of the month if you will.
If all her social media 'friends' were loving minecraft, she'd probably want to play it.
I just realized that we’re all gonna look back at 2020 and say “what a year” while having nostalgic flashbacks of our animal crossing island
Too bad my switch broke on me and I’m too poor to fix it. So I can’t even finish playing games or play new ones. :’[
You got me in the beginning lmao
Too bad I'm too broke to buy a switch
@@ruffs.5439 you don’t need a switch just yuzu
@@crackcocaine9091 Then you need a super computer
The thing about The Sims is that the game mechanics about jobs don’t rely on the moment of your sims going to work itself, but rather on doing the skill improving to get your sims promoted-so you also make money faster.
That concept worked waaaay better on older Sims games though, as EA managed to dilute The Sims 4 so bad that it hardly holds any of what made the series interesting on the first place.
Sims 2 might have been a better choice for her.
Agreed. The Sims 4 was a poor example of the The Sims series as a whole, as it is easily the most bland game in the whole franchise. Any of the older Sims games would’ve been much better examples of anything when it comes to The Sims. TS2 is my personal favorite, but I’ll agree TS3 is also very immersive and fun. I’m a little too young to have played the Sims 1, but from what I’ve seen of it, the gameplay is a bit limited, but it is still immersive and charming in its own way.
The sims 3 is my favourite!
@@GarbageCannot sims 2, best living. Sims 3 best overall, sims 4 best building. That's how I view it.
Frank Linnartz Vaild. I will agree that TS4’s build mode and CAS (aside from the absences of create-a-style) are both very good. I’d argue that TS4’s toddlers are also very good (and realistic), but it’s a shame it took them so long to put them in the game.
I find it really interesting that she was able to fix the motion sickness from slime ranchers by playing it in windowed mode. It would be interesting to know the science behind why that decreased the motion sickness effect.
It's like the trick of staring at the horizon to help with seasickness; it gives the brain sort of an anchor to line up what it's seeing with what your body's feeling. So while your body is stationary, your brain might get confused if it's looking at a first-person game where you're running and jumping around
@@KarateLauren why doesn’t the screen ending do that?
because you're kind of zoned in on the screen, not the things around it
it probably also changed the fov, because the game angle was the same but it mapped to a smaller angle of the player's real life fov.
Y’all are aware that the sims does have a build mode right? You click on the lot and then on the build button not the play button, BOOM, infinite money nd unlocked items
That’s what I was thinking as well… I think they only had this issue because they were playing it on console but I can’t be sure as I’ve never played console but that’s my guess 😭
@@ryleetrueblood665 you can do that on console
lady he lives with: *doesn't like pixel art*
my heart: *breaking*
they are kinda ugly without good movement and animation retro games are kinda boring
I feel my heart crack
@@waynicliz that goes for every style, not just pixel art. you can have 4k sprites but if they dont have enough frames or the animation looks unnatural its going to look horrible
@@waynicliz What about Stardew Valley? OMORI? Undertale?
@@killuazoldyck2630 Ive only played undertale and it's a exception the creator has a lot of talent he managed to make pixel art look good
When all your favorite games are “Easy for beginners.”
A beginner is not less worthy. In Zen there is a saying that goes: Zen mind, beginners mind. Why? Because a beginner still sees all potential, an expert tends to see potential problems.
Something like that haha. This is from memory!
I mean, that’s a good thing. The games you play are on the more accessible side of things.
And it doesnt immediately mean these 'easy games' are less fun. Honestly I enjoy some of those more than 'hard' and especially competitive games. Yes, they're easy, but they're also a different kind of game entirely and not meant to be hard or with lots of goals.
😂😂😂
I enjoy both Nintendo games for fun and relaxing gameplay.
I also enjoy Fromsoftware games for a challenge and satisfaction.
The thing is good games are good games it doesn't matter if it's hard or easy
her answer to why she played animal crossing the most was so sweet, i totally didn't expect it
I am very curious about how the lady you live with would react to games that do not require any input familiarity beyond basic desktop mouse and keyboard, but are nonetheless challenging and intricate.
I'm thinking about titles such as Darkest Dungeon or Slay the Spire. These games never put you on any kind of time constraints, and the entire user interface is point-and-click, but they can still be brutally difficult. The difference is that the difficulty is entirely cerebral. These games don't for test for hand-eye coordination or reaction speed, which I think are the biggest stumbling blocks for many new players.
Oh, that's a good idea! Even something like Civilization could be interesting.
@Sgrp 270 nah. They're talking more like turn based rpgs. Games that are brutally difficult with minimal input requirements. Geometry dash has incredibly simple controls but it also requires platforming skills which isn't what op is talking about
This comment should have more upvotes! I'd love to see a video based around this.
@@turinqui8512 RuneScape fits too
On the sims 4
It IS a game mode, you just select a lot and select build instead of moving a Sim in. Then you don't have any money limitations
If you’re going for beginner friendly, you might want to throw in one of the newer Pokémon games in there as well
The only thing that's hard about the old games is the XP share for only 1 Pokemon at a time
@@zachsteele6964 the fights are little more difficult and the games are a little longer too
Zach Steele that’s not entirely true. Pokémon platinum has you grossly under leveled for the entirety of the game even with constant grinding. The newer games often just let you mash A and win battles because you one shot everything , I never have to grind in the new games
A beginner who is a gamer yeah for sure, but a beginner, beginner might be tough. The amount of pokemon to keep track of, the typings and moveset is just too much
@@okoshawott and a lot less hand holding when it comes to forced interactions, just try playing through sword and shield as an experienced player, it's infuriating
You can play the sims 4 without cheats in the building mode, just by redoing houses without selecting a family. Also the community lots are really fun to design. In this modes you have unlimited money and unlocked objects. I do it a lot when I get bored of playing with a family, then I do a home and meanwhile I'm thinking about the kind of family that would fit to that house, then I want to start another family and repeat everything. 🤣
For those interested, Sims 4 does have a creative build mode, just click on the lot from 'manage worlds' screen. I pretty much only build too!
Sounds like she's someone that needs a higher FOV if changing the window size helped her simulation sickness. Next time she plays a game that's in first person check for any FOV options and crank that number up.
Same, dude. I can't play under 120 or it feels like I'm peering through a keyhole.
a higher FOV isn't always the right choice, like he said putting the game in window mode helped give her an anchor point. It's this weird thing where you feel like you should be moving and your body expects to feel that, but it never comes and it makes you feel a little lightheaded. In her case I think doing the opposite would help, sit further away and turn the FOV down until the monitor/tv feels like it's just a window.
For me higher fov is better but then probably because I play fps a lot.
Higher FOV is needed for even hardcore gamers.
Disabling headbob and other unnecessary visual effects would help as well.
@@ThePurbleKing Blur, screenshake, guh.
"She really loved the idea of building an awesome house.... however the idea of actually earning enough money was tedious and boring."
Umm... yeah, that's exactly what The Sims is.
Too bad real life work has no skip/fast forward button -.-
Sad thing is, the sims becomes MUCH more interesting if you focus on trying to earn money without a job. Jobs in the sims are a trap.
@@asimovvomisa4040 For women it does.
marry up and divorce and take him for half.
Maybe that's what life is hm...
motherlode
9:48 it is! Use build mode, it’s my personal favorite part of the game to build and share on the gallery but I understand it may not be obvious it’s an option if you don’t look for it :)
“Do you ever game so hard that it hurts?”
don't worry, we have all been there... ❤
I remembered the first time i played watch dog 1, i got motion sick from that game but i was young and dumb back then, so i really really want to finish the game in one sitting, well it ended up with puke all over the floor
I guess that, along with her calling her team useless in LoL, makes her truly... a _gamer_.
started up a game on my brand new 1300 dollar gaming laptop and seen it lag and stutter in areas of the game even a 500 dollar pc can run it fine now that hurt alot ... on the inside
So are we not going to talk about how adorable that picture of them was at the end in front of the museum? That is probably one of the most adorable things I've seen as of lately.
playing the sims 4 on a console im-
I swear you really set the lady you live with up for failure sometimes. Jesus christ.
You feel bad for us consoles players? Lol I have no other choice
@@Dairyflower yeah thats fair, people can still enjoy it but the controls for the sims was never meant to be on console
@@Dairyflower You have plenty of choice munchkin, you're likely just intimidated by the idea of PC gaming.
@@Dairyflower also from the first video of this series they did play 1 or 2 games on pc so I swear raz is just torturing sweet lady there....
@@AmishMicrowave computer requirements and the associated cost isn't doable for many people. If you have a console and don't have the money to spend on a computer with decent specs then you have no other choice.
This makes me feel really validated in the fact that I routinely call ACNH the "gateway to gaming" game. Haha. I think ACNH does a great job of giving gaming training wheels without seeming patronizing to players.
especially to girls who never played games growing up. it really didn’t seem so unreachable to me, and now i’m starting to move on to more complex games. i’m even considering going for a shooter or fighting game, a first for me !
Turning the FOV up on first person games can often greatly reduce simulation sickness, especially the closer you sit to the screen (think typical monitor vs TV distance)
I find, even if my FOV settings are what is recommended for my distance from the screen, the screen's aspect ratio and the game's weird measurement for FOV, I always need to make it wider because I have my own tunnel vision where I almost only see my screen (maybe 80% of my screen sometimes).
Definitely agree with this! Even as someone who has been playing videogames as long as I could remember in fact some of my earliest memories are of playing Super Mario, Duck Hunt, and Legend of Zelda on the NES having an FOV below 95-100 degrees regardless of the distance I am from the screen cause me physical discomfort to the point I have been unable to play some games I would have otherwise been interested in because they had an FOV locked at under 90 degrees
@@ThatGuyKazz i have often found games with high movement speed to be the most uncomftable to play. i unfondly remember trying to play rage which had far to quick movement.
I've tried everything from upping the fov to taking non-drowsey motion sickness meds and I still can't play most games I want to because I get so sick I need to lie down for hours or risk throwing up and I have asked other friends who are avid gamers and they don't know what else I can do.....what other things cause nausea when playing games because I want to play BioShock so badly but I couldn't even get out of the water at the beginning before I got sick 😞
Veronica Charyton lots of times screen effects like motion blur and water effects on the screen cause me to have some motion sickness. In bio shock remastered you can turn the FOV up as well as disable screen effects. Disabling head bob also helps. I sometimes have trouble when the character is wearing a helmet and you can see the helmet in the HUD. I personally try to remove as many screen effects as possible though the options menu when I start a game because they make me incredibly nauseas.
Oh my goodness. The interview setup in animal crossing was absolutely adorable. This is one of my favorite web series. Keep it up!
My husband started me out with stardew vally!!!! I think it was a perfect choice! We were long distance at the time so it was a great thing for us to do together, he could help me with certain parts that i struggled with, and the style of game was so perfect for a beginner!
That's awesome
I didn't know Celeste had an "infinite air dash" assist mode. It honestly looks hella fun.
I would love to see how "the woman you live with" reacts to more physical games like those for the Wii, Xbox Kinect, VR, and AR. Would she prefer to physically control motions and see them on a screen, enter and experience a virtual reality, or experience the video game within reality.
If she gets motion sickness from first-person games, VR is a bad idea.
Wii games sound like a cool idea. Wii Sports?
I wonder how she'd feel about super Mario galaxy! It's fairly straightforward, and I always find it easy to control when I go back to it (64 is fun, but honestly janky as fuck)
@@jasminelee3935 I would love to see that. Super Mario Galaxy is honestly one of my favourite games.
@@AmandaDuncil actually my dad, who's in his mid-fifties, can't play most games because they make him sick like his wife, but vr games he can play just fine and actually enjoys them, especially sit down vr games like playroom vr. I think it has something to do with the emersion being so high in vr games.
Oh my god, the windowed mode! I remember having something like a headache or a fatigue when I tried a first person game. Once I found the field of view setting, that helped a bit and then I moved to windowed.
I still play most fps games in windowed and feel weird when it's full screen. I thought something was wrong with my screen or eyes or something else when I encountered it.
That example of Slime Rancher he showed even gives me a headache and I don't suffer from anything like this at all. To me the FOV (Field of View) in this is too small, making the UI and gun models huge whilst the world feels zoomed in, like you can't quite see enough around you so you have to keep panning around and constantly feel like something is out of view. Increase the FOV fixes pretty much all of this and allows you to see much more on screen, especially useful for competitive multiplayer.
cattysplat I totally agree. It's a shame for Slime Rancher since the world is beautiful and could be even more enjoyable with a bit of perspective change or fov.
In competitive multiplayer fov is just a must have, imo. I caught dozens of Mccree players trying to sneak behind just in the corner of the screen. They're always so surprised that someone has eyes, lol.
however, for some reason that I cannot explain high fov on a tv feels odd as if it is to zoomed out this never happens on a monitor even with 130 fov while 110 on a tv feels super zoomed out I don't know why.
Her answer to why she liked ACNH was effectively "the sense of community"
As you mentioned focusing on certain areas of a game without being tied to the others, memories of countless hours playing Spore was brought up. Sure, the game isn’t perfect, but I *adored* it. I loved building my creatures and just playing the creature and cell stage over and over. The later stages were never my thing, but I could spend days on end focusing on the other parts.
There's only so many "gaming for a non gamer" videos you can make until she becomes a gamer lol
_find another gamern't_
It depends on how you define 'gamer'. Is it enough to play games or does it have to be a core part of your identity?
@@nicolaim4275 IMO you are a gamer when you can intuit a new game without explanations.
I would personally define being a gamer as someone who chooses to play games of their own volition. Arguably, she crosses this threshold with Animal Crossing. She's playing the game because she wants to play the game. A gamer is gaming because they want to game.
The youtube algorithm likely eats these videos up. He'll probably make them until they stop performing well. The best thing we can all do is not click on these videos when we see them.
This is such a superbly informative series for devs! I love it!
We recently put out a game on mobile and the rift between what I expected and the reception of what I assumed were "simple controls" was staggering. We constantly get feedback saying the controls (or even "physics") are completely broken. Even after having added a basic tutorial many players can't move past the concept of mobile games requiring only the simplest of gestures. My view on how players interpret input and control has changed drastically and this series has helped a ton! Keep up the awesome work!
In Sims you can build a expensive house without having to use cheat codes, you just have to access it through city planning and and not through playing with a family
Yeah I was thinking this too
I'm surprised at how far down I had to scroll to find someone else explaining this, I would've thought more people knew how to play the sims and would have pointed it out haha
I wasn’t really allowed to play games growing up, and it’s so hard learning to play as an adult. I’ve gotten better over the last few years as I got the opportunity to play more and more titles, but it’s like I miss something instinctual that other people who grew up gaming do have.
I dont think she can be considered someone who doesnt play games at this point lol
ONE OF US, ONE OF US!!
Time to find a new non gaming wife
I mean, in all seriousness, according to what Razbuten said, she's only played a grand total of not even 120 hours of video games at this point(potentially more since this video was edited in Animal Crossing). Over a course of 8 months, 120 hours is hardly worth being considered someone who really plays video games, on top of the fact that it sounds like she's only gotten into one video game at this point.
Yeah, still a lot she has not experienced, and aside from AC, she typically will play stuff a few times each month when we decide to work on a new video. Sure, she is more experienced and therefore the observations will be different, but there is still a lot to be learned from someone with fresh eyes.
@@razbuten I'm sure no shade was meant. We all want the best (ie more games) for The Lady Razbut
The 'simulation sickness" described often comes from FoV being too low especially on games where the screen is close, like on PC or Switch. I get it just from watching slime farm, that Horizontal FoV is at most 75.
@@bluenuttefly8813 some times it help because it's mimicking the real life motion blur of when you move your head, tho it can sometimes make worse because you will not discern certain things at the screen
I get simulator sickness. It took me years to learn FoV was the problem. I felt so left out during the early years of 3d gaming when my friends were all playing 1st person shooters and I couldn't because they made me violently ill if I tried to force myself to play.
So how do you fix it? Turn it up? Or down? I'd love to replay Portal 2 without needing to take a break every hour or so :(
@@elucified Turn it up, if you can, wider is better. A lot of older games didn't give you the option. A fov option in the settings is still not that common in consol games unfortunately but PC games usually have it these days.
@@elucified depends try both
"In the hopes of Avoiding the lives of our sims becoming an eerily accurate reflection of our own, we decided to speed up the process..."
If only i had the motherlode cheat in real life.
For someone who likes animal crossing I feel like a good bridge between that and RPGs is old school paper Mario. It’s still colorful with goals that can help make the game feel more full, it has a general story line to follow, it’s got some action, some turn based. But is all in all fairly low pressure. And it has some tutorial but it’s not never ending.
Re: first-person simulation sickness
In my own experience, I've found that simulation sickness is strongly influenced by the game's field of view, and widening it tends to help a great deal.
I'm still struggling with that. I can't play most games in 1st person, which is why I usually watch let's plays of games I like.
This way I can pause and come back when I'm better. It helps a lot.
I haven't found anything that helps as mine is quite severe. For me the worst is when you sprint down a tunnel/stairs in minecraft or when you look through the eagle in Odyssey. Slime Rancher also made me quite sick.
First-person always makes me sick, but it doesn’t even have to be first-person tbh. I never finished playing Astral Chain on the Switch for example because it would always make me incredibly sick after just 20 minutes of playing, even when playing docked, sitting far enough from the TV. I don’t usually get sick when playing. And I play A LOT. Like, A TON ^^’ so it’s clearly not because I’m not acclimated. Maybe all the flashing lights? I wish I knew why it happens so I could fix it...
Same for me. I find increasing the FOV over 100 is helpful.
Im experiencing that with FPP PUBG, so I tended to just play TPP
YAY MY FAVORITE SERIES!!! I love these episodes
Wot
Same! My girlfriend took an interest in Assassin's Creed Odyssey because I was playing it, despite only recently getting into Minecraft. And I love seeing the way she's approaching different scenarios and difficult challenges.
I'd recommend giving something more along the lines of to the moon. a story driven game where there's no combat and will enable her to generate interest by playing through what is in a sense an interactive story without fear of having to fight, run out out of things like energy and generally not have to worry about things like collecting a load of items or remembering multiple mechanics that would be used later on.
My bf had me play Persona as he thought the same thing, but unless you actually like the story of the game it isn't all that fun, feels more like prescribed reading.
Rakuen's pretty similar to To The Moon in terms of gameplay, and I liked its story even more (though that's down to personal preference). It could be really interesting to have an episode where she tries those types of games
I think "to the moon" is actually quite boring. It's also a very "boy" type story and it relies heavily on pixel art nostalgia. I don't think it's impossible that she might like it, but I think there's also a really decent chance that it would leave her cold.
Alas the "young professional woman dealing with a mystery" genre of point and click adventures ala Syberia or Longest Journey or maybe Gray Matter are no longer up to snuff when it comes to graphics. (in general it might be interesting to explore what kind of books she likes and then try to find a point and click adventure in somewhat the same genre)
I wonder whether it might be interesting to see her react to a TRUE casual game like a Hidden Object game like Mystery Case File or Nightmares from the Deep or Peggle/Plants versus Zombies/Candy Crush. Actually the hidden object genre in general is basically zeroed in as women of age 50+ and basically non gamers by definition, so I think it would be interesting to evaluate them in this series for the kind of tools they employ specifically to tutorialize, offer options, alleviate losing or getting stuck => a lot of the things brought up in this series are actually covered by those style of games because they KNOW that that is what their target audience is. (though I actually think that by now Lady might find those styles not interesting due to lack of challenge)
So cute!!! My 66 year old mom got gifted a switch lite and animal crossing. The amount of dedication she put into it was just so adorable. She comes to me telling me about new mechanics she discovered hahaha.
My dad even recognized her obsession. He is well aware of her routine of getting to nooks before it closes at night.
That's so cute
@@edn2674 litterally came to comment this!
Thank you, you reminded me to sell my turnips
I love how you said ur dad even recognised her obsession. Like ur saying he usually doesn't notice anything she's ever into 😂
@@michellespeight5972 LOL no he does, I just find it adorable that she tells him about it
This is so interesting! We couldn't afford games so most of my childhood experience comes from Pokemon, arcade fighting, or driving games (that I'd play at my friend's house). As a kid, I couldn't learn how to play platformers because I'd try a level, fail at the first new mechanic I'd encounter (like...jumping over things lol) and have to pass the controller on to another kid. But as an adult I fell in love with resource management games like Stardew Valley, Sims 4, and Don't Starve (haven't played ACNH, don't have a Switch because I'm Still Poor), and I never realized *why* those were so much more enjoyable to me until now, so I really liked your theories.
I've also noticed when people have me play games for the first time, I fail at basic things, but am ok w/ stuff requiring little previous gaming knowledge. In Portal 2, my friend explained the basic mechanic to me (put hole here it come out there, pick up cube, put on platform) and the button combinations were simple, so even tho I'd never held that controller before and didn't even know what the game was about, I pretty much got every puzzle on the first or second try, even when he tried to stump me with hard ones. But. I died like four times falling off the same set of stairs because I couldn't walk in a straight line. He couldn't believe it. Then when I got Portal for myself years later, the puzzles were still fun and easy...but I would get nauseous after a few minutes. And when sentries turned up, it became 200% harder because enemies are scary and I was having war flashbacks to not being able to jump over the goombas at my cousin's house.
But weirdly enough, I find that games with intentionally bad or subversive controls or poorly explained mechanics I'm sometimes better at than real gamers because I don't know how it's *supposed* to be. It levels the playing field since most games already feel like Hand Simulator to me lol Long ago, I played a platformer on Newgrounds that messed with the player by changing the controls or reversing gravity or w/e, but I actually got farther than others because I didn't need to unlearn anything.
This is indisputably my favourite series on UA-cam, period.
same
16:43 - "Do you ever game so hard it hurts"
That actually does happen to me when I'm playing games with difficult controls for many hours. Hand pains are a real issue in some competitive games.
Kid Icarus Uprising on the 3ds.... That game is good and all but the controls... take quite a but to get used to
Or wii game. The Metroid Prime Trilogy had become almost unplayable for me for a while, because my wrist was hurting so much.
The hypixel pit, ever butterfly clicked for 3 minutes straight?
Dragon Ball Z: Budokai on PS2. They decided to make it that if you and the opponent shot a blast at each other at the same time, you had to toggle the triggers to counter it. I cannot tell you the amount of controllers destroyed having to palm those things, lol. At least I see in Xenoverse, they made it so you just spin the triggers in a circle, you don't have to slap them back and forth.
osu
"There's not much urgency in these games"
Clearly you are not playing Stardew Valley the right way haha
I'd be pretty urgent if I knew my grandpa was threatening to come back from the dead to tell me I'm a disappointment.
Also the fishing mini game, hahaha
haha fish go brrr
i swear it becomes a dating sim once you get really attached to one of the townspeople and decide you have to marry them as soon as possible
Just what I was thinking this. i recently restarted on my switch and am rushing to get things like the greenhouse
As someone who started on stardew valley as of last year, my immediate obsession with the game started when my friend told me I could pet chickens. So my goal was to get chickens so I could pet and name them... I now have several hundred hours on the game
My brother got mad at me because I wouldn’t stop kicking the chickens in Fable
"having a way to build without using a cheat code would be nice" THERE IS!! by simply entering build mode from manage worlds, you can build with unlimited money
My wife taught me how to sprint in animal crossing
Oh how the turned tables
Smh it's not nice for her boyfriend not to help you. 😒
I'd love to see what tycoon games or simulators are like for a non-gamer. You could even do horror games for a non gamer.
The first game my wife (a non-gamer) ever played was Resident Evil 4 on the Wii.
It was hilarious.
I'd say the ones that consistently frustrated her were chainsaw guys (and other one-hit-kill mechanics with very little margin for error), and bosses where you just have to pump them full of lead.
She was used to shooting a zombie and having them at least flinch. Or she shoots their head and either it pops or they stumble back in pain.
It was very different for her to go into a boss fight, with no displayed health bar, and not know that she just has to dump 300 rounds into the guy, despite it seeming like the bullets are having zero effect.
But the IR motion control aiming came very intuitively to her. What did not, though, was the concept of kiting, leading zombies around to corral them so you can get an advantageous position.